Compare commits
7 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| b39bd8bd0a | |||
| 12b80c546c | |||
| 5c20fbafc1 | |||
| bd0c6df5ea | |||
| c4811ef052 | |||
| d82964526c | |||
| acedaef270 |
@@ -49,7 +49,7 @@ jobs:
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- name: Setup dotnet
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- name: Setup dotnet
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uses: actions/setup-dotnet@v1
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uses: actions/setup-dotnet@v1
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with:
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with:
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dotnet-version: 7.0.x
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dotnet-version: 8.0.x
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- name: Build
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- name: Build
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shell: bash
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shell: bash
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run: |
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run: |
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@@ -19,9 +19,9 @@ using Ragon.Protocol;
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namespace Ragon.Client;
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namespace Ragon.Client;
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public struct RagonRoomInformation
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public struct RoomParameters
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{
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{
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public RagonRoomInformation(string roomId, string playerId, string ownerId, ushort min, ushort max)
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public RoomParameters(string roomId, string playerId, string ownerId, ushort min, ushort max)
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{
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{
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RoomId = roomId;
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RoomId = roomId;
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PlayerId = playerId;
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PlayerId = playerId;
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@@ -39,6 +39,8 @@ public struct RagonRoomInformation
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internal class JoinSuccessHandler : IHandler
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internal class JoinSuccessHandler : IHandler
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{
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{
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private readonly RagonListenerList _listenerList;
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private readonly RagonListenerList _listenerList;
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private readonly RagonPlayerCache _playerCache;
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private readonly RagonPlayerCache _playerCache;
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private readonly RagonEntityCache _entityCache;
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private readonly RagonEntityCache _entityCache;
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@@ -67,7 +69,7 @@ internal class JoinSuccessHandler : IHandler
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var sceneName = reader.ReadString();
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var sceneName = reader.ReadString();
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var scene = new RagonScene(_client, _playerCache, _entityCache, sceneName);
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var scene = new RagonScene(_client, _playerCache, _entityCache, sceneName);
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var roomInfo = new RagonRoomInformation(roomId, localId, ownerId, min, max);
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var roomInfo = new RoomParameters(roomId, localId, ownerId, min, max);
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var room = new RagonRoom(_client, _entityCache, _playerCache, roomInfo, scene);
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var room = new RagonRoom(_client, _entityCache, _playerCache, roomInfo, scene);
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_playerCache.SetOwnerAndLocal(ownerId, localId);
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_playerCache.SetOwnerAndLocal(ownerId, localId);
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@@ -0,0 +1,43 @@
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using Ragon.Protocol;
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namespace Ragon.Client;
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internal class RoomListHandler: IHandler
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{
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private RagonListenerList _listenerList;
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private RagonSession _session;
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public RoomListHandler(RagonSession session, RagonListenerList list)
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{
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_session = session;
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_listenerList = list;
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}
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public void Handle(RagonBuffer reader)
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{
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var roomCount = reader.ReadUShort();
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var roomList = new RagonRoomInformation[roomCount];
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for (int i = 0; i < roomCount; i++)
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{
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var id = reader.ReadString();
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var scene = reader.ReadString();
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var maxPlayers = reader.ReadUShort();
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var minPlayers = reader.ReadUShort();
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var players = reader.ReadUShort();
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var roomInfo = new RagonRoomInformation()
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{
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Id = id,
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Scene = scene,
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PlayerCount = players,
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PlayerMax = maxPlayers,
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PlayerMin = minPlayers,
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Properties = new Dictionary<string, byte[]>()
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};
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roomList[i] = roomInfo;
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}
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_listenerList.OnRoomList(roomList);
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}
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}
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@@ -0,0 +1,6 @@
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namespace Ragon.Client;
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public interface IRagonRoomListListener
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{
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public void OnRoomListUpdate(IReadOnlyList<RagonRoomInformation> roomsInfos);
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}
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@@ -29,7 +29,7 @@ namespace Ragon.Client
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private RagonBuffer _writeBuffer;
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private RagonBuffer _writeBuffer;
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private RagonRoom _room;
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private RagonRoom _room;
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private RagonSession _session;
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private RagonSession _session;
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private RagonListenerList listeners;
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private RagonListenerList _listeners;
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private RagonPlayerCache _playerCache;
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private RagonPlayerCache _playerCache;
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private RagonEntityCache _entityCache;
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private RagonEntityCache _entityCache;
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private RagonEventCache _eventCache;
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private RagonEventCache _eventCache;
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@@ -56,7 +56,7 @@ namespace Ragon.Client
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public RagonClient(INetworkConnection connection, int rate)
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public RagonClient(INetworkConnection connection, int rate)
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{
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{
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listeners = new RagonListenerList(this);
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_listeners = new RagonListenerList(this);
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_connection = connection;
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_connection = connection;
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_connection.OnData += OnData;
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_connection.OnData += OnData;
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@@ -104,24 +104,25 @@ namespace Ragon.Client
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_entityCache = new RagonEntityCache(this, _playerCache, _sceneCollector);
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_entityCache = new RagonEntityCache(this, _playerCache, _sceneCollector);
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_handlers = new IHandler[byte.MaxValue];
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_handlers = new IHandler[byte.MaxValue];
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_handlers[(byte)RagonOperation.AUTHORIZED_SUCCESS] = new AuthorizeSuccessHandler(this, listeners);
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_handlers[(byte)RagonOperation.AUTHORIZED_SUCCESS] = new AuthorizeSuccessHandler(this, _listeners);
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_handlers[(byte)RagonOperation.AUTHORIZED_FAILED] = new AuthorizeFailedHandler(listeners);
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_handlers[(byte)RagonOperation.AUTHORIZED_FAILED] = new AuthorizeFailedHandler(_listeners);
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_handlers[(byte)RagonOperation.JOIN_SUCCESS] = new JoinSuccessHandler(this, listeners, _playerCache, _entityCache);
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_handlers[(byte)RagonOperation.JOIN_SUCCESS] = new JoinSuccessHandler(this, _listeners, _playerCache, _entityCache);
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_handlers[(byte)RagonOperation.JOIN_FAILED] = new JoinFailedHandler(listeners);
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_handlers[(byte)RagonOperation.JOIN_FAILED] = new JoinFailedHandler(_listeners);
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_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, listeners, _entityCache);
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_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, _listeners, _entityCache);
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_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] = new OwnershipRoomHandler(listeners, _playerCache, _entityCache);
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_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] = new OwnershipRoomHandler(_listeners, _playerCache, _entityCache);
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_handlers[(byte)RagonOperation.OWNERSHIP_ENTITY_CHANGED] = new EntityOwnershipHandler(listeners, _playerCache, _entityCache);
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_handlers[(byte)RagonOperation.OWNERSHIP_ENTITY_CHANGED] = new EntityOwnershipHandler(_listeners, _playerCache, _entityCache);
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_handlers[(byte)RagonOperation.PLAYER_JOINED] = new PlayerJoinHandler(_playerCache, listeners);
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_handlers[(byte)RagonOperation.PLAYER_JOINED] = new PlayerJoinHandler(_playerCache, _listeners);
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_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_entityCache, _playerCache, listeners);
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_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_entityCache, _playerCache, _listeners);
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_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadHandler(this, listeners);
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_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadHandler(this, _listeners);
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_handlers[(byte)RagonOperation.CREATE_ENTITY] = new EntityCreateHandler(this, _playerCache, _entityCache, _entityListener);
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_handlers[(byte)RagonOperation.CREATE_ENTITY] = new EntityCreateHandler(this, _playerCache, _entityCache, _entityListener);
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_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityRemoveHandler(_entityCache);
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_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityRemoveHandler(_entityCache);
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_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new StateEntityHandler(_entityCache);
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_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new StateEntityHandler(_entityCache);
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_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventHandler(_playerCache, _entityCache);
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_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventHandler(_playerCache, _entityCache);
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_handlers[(byte)RagonOperation.REPLICATE_ROOM_EVENT] = new RoomEventHandler(this, _playerCache);
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_handlers[(byte)RagonOperation.REPLICATE_ROOM_EVENT] = new RoomEventHandler(this, _playerCache);
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_handlers[(byte)RagonOperation.SNAPSHOT] = new SnapshotHandler(this, listeners, _entityCache, _playerCache, _entityListener);
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_handlers[(byte)RagonOperation.SNAPSHOT] = new SnapshotHandler(this, _listeners, _entityCache, _playerCache, _entityListener);
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_handlers[(byte)RagonOperation.TIMESTAMP_SYNCHRONIZATION] = new TimestampHandler(this);
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_handlers[(byte)RagonOperation.TIMESTAMP_SYNCHRONIZATION] = new TimestampHandler(this);
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_handlers[(byte)RagonOperation.REPLICATE_RAW_DATA] = new RoomDataHandler(_playerCache, listeners);
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_handlers[(byte)RagonOperation.REPLICATE_RAW_DATA] = new RoomDataHandler(_playerCache, _listeners);
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_handlers[(byte)RagonOperation.ROOM_LIST_UPDATED] = new RoomListHandler(_session, _listeners);
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var protocolRaw = RagonVersion.Parse(protocol);
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var protocolRaw = RagonVersion.Parse(protocol);
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_connection.Connect(address, port, protocolRaw);
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_connection.Connect(address, port, protocolRaw);
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@@ -152,7 +153,7 @@ namespace Ragon.Client
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_stats.Update(_connection.BytesSent, _connection.BytesReceived, _connection.Ping, dt);
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_stats.Update(_connection.BytesSent, _connection.BytesReceived, _connection.Ping, dt);
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}
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}
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listeners.Update();
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_listeners.Update();
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_connection.Update();
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_connection.Update();
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}
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}
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@@ -166,31 +167,32 @@ namespace Ragon.Client
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_connection.Dispose();
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_connection.Dispose();
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}
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}
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public void AddListener(IRagonListener listener) => listeners.Add(listener);
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public void AddListener(IRagonListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonAuthorizationListener listener) => listeners.Add(listener);
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public void AddListener(IRagonAuthorizationListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonConnectionListener listener) => listeners.Add(listener);
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public void AddListener(IRagonConnectionListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonFailedListener listener) => listeners.Add(listener);
|
public void AddListener(IRagonFailedListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonJoinListener listener) => listeners.Add(listener);
|
public void AddListener(IRagonJoinListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonLeftListener listener) => listeners.Add(listener);
|
public void AddListener(IRagonLeftListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonOwnershipChangedListener listener) => listeners.Add(listener);
|
public void AddListener(IRagonOwnershipChangedListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonPlayerJoinListener listener) => listeners.Add(listener);
|
public void AddListener(IRagonPlayerJoinListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonPlayerLeftListener listener) => listeners.Add(listener);
|
public void AddListener(IRagonPlayerLeftListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonSceneListener listener) => listeners.Add(listener);
|
public void AddListener(IRagonSceneListener listener) => _listeners.Add(listener);
|
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public void AddListener(IRagonSceneRequestListener listener) => listeners.Add(listener);
|
public void AddListener(IRagonSceneRequestListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonDataListener listener) => listeners.Add(listener);
|
public void AddListener(IRagonDataListener listener) => _listeners.Add(listener);
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|
public void AddListener(IRagonRoomListListener listener) => _listeners.Add(listener);
|
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public void RemoveListener(IRagonListener listener) => listeners.Remove(listener);
|
public void RemoveListener(IRagonListener listener) => _listeners.Remove(listener);
|
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public void RemoveListener(IRagonAuthorizationListener listener) => listeners.Remove(listener);
|
public void RemoveListener(IRagonAuthorizationListener listener) => _listeners.Remove(listener);
|
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public void RemoveListener(IRagonConnectionListener listener) => listeners.Remove(listener);
|
public void RemoveListener(IRagonConnectionListener listener) => _listeners.Remove(listener);
|
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public void RemoveListener(IRagonFailedListener listener) => listeners.Remove(listener);
|
public void RemoveListener(IRagonFailedListener listener) => _listeners.Remove(listener);
|
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public void RemoveListener(IRagonJoinListener listener) => listeners.Remove(listener);
|
public void RemoveListener(IRagonJoinListener listener) => _listeners.Remove(listener);
|
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public void RemoveListener(IRagonLeftListener listener) => listeners.Remove(listener);
|
public void RemoveListener(IRagonLeftListener listener) => _listeners.Remove(listener);
|
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public void RemoveListener(IRagonOwnershipChangedListener listener) => listeners.Remove(listener);
|
public void RemoveListener(IRagonOwnershipChangedListener listener) => _listeners.Remove(listener);
|
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public void RemoveListener(IRagonPlayerJoinListener listener) => listeners.Remove(listener);
|
public void RemoveListener(IRagonPlayerJoinListener listener) => _listeners.Remove(listener);
|
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public void RemoveListener(IRagonPlayerLeftListener listener) => listeners.Remove(listener);
|
public void RemoveListener(IRagonPlayerLeftListener listener) => _listeners.Remove(listener);
|
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public void RemoveListener(IRagonSceneListener listener) => listeners.Remove(listener);
|
public void RemoveListener(IRagonSceneListener listener) => _listeners.Remove(listener);
|
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public void RemoveListener(IRagonSceneRequestListener listener) => listeners.Remove(listener);
|
public void RemoveListener(IRagonSceneRequestListener listener) => _listeners.Remove(listener);
|
||||||
public void RemoveListener(IRagonDataListener listener) => listeners.Remove(listener);
|
public void RemoveListener(IRagonDataListener listener) => _listeners.Remove(listener);
|
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|
public void RemoveListener(IRagonRoomListListener listener) => _listeners.Remove(listener);
|
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|
|
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#endregion
|
#endregion
|
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|
|
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@@ -234,7 +236,7 @@ namespace Ragon.Client
|
|||||||
{
|
{
|
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RagonLog.Trace("Connected");
|
RagonLog.Trace("Connected");
|
||||||
|
|
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listeners.OnConnected();
|
_listeners.OnConnected();
|
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_status = RagonStatus.CONNECTED;
|
_status = RagonStatus.CONNECTED;
|
||||||
}
|
}
|
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|
|
||||||
@@ -242,7 +244,7 @@ namespace Ragon.Client
|
|||||||
{
|
{
|
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RagonLog.Trace($"Disconnected: {reason}");
|
RagonLog.Trace($"Disconnected: {reason}");
|
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|
|
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listeners.OnDisconnected(reason);
|
_listeners.OnDisconnected(reason);
|
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_status = RagonStatus.DISCONNECTED;
|
_status = RagonStatus.DISCONNECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -32,6 +32,7 @@ namespace Ragon.Client
|
|||||||
private readonly List<IRagonPlayerJoinListener> _playerJoinListeners = new();
|
private readonly List<IRagonPlayerJoinListener> _playerJoinListeners = new();
|
||||||
private readonly List<IRagonPlayerLeftListener> _playerLeftListeners = new();
|
private readonly List<IRagonPlayerLeftListener> _playerLeftListeners = new();
|
||||||
private readonly List<IRagonDataListener> _dataListeners = new();
|
private readonly List<IRagonDataListener> _dataListeners = new();
|
||||||
|
private readonly List<IRagonRoomListListener> _roomListListeners = new();
|
||||||
private readonly List<Action> _delayedActions = new();
|
private readonly List<Action> _delayedActions = new();
|
||||||
|
|
||||||
public RagonListenerList(RagonClient client)
|
public RagonListenerList(RagonClient client)
|
||||||
@@ -131,6 +132,11 @@ namespace Ragon.Client
|
|||||||
_playerLeftListeners.Add(listener);
|
_playerLeftListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonRoomListListener listener)
|
||||||
|
{
|
||||||
|
_roomListListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
public void Remove(IRagonDataListener listener)
|
public void Remove(IRagonDataListener listener)
|
||||||
{
|
{
|
||||||
_delayedActions.Add(() => _dataListeners.Remove(listener));
|
_delayedActions.Add(() => _dataListeners.Remove(listener));
|
||||||
@@ -186,6 +192,11 @@ namespace Ragon.Client
|
|||||||
_delayedActions.Add(() => _playerLeftListeners.Remove(listener));
|
_delayedActions.Add(() => _playerLeftListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonRoomListListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _roomListListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
public void OnAuthorizationSuccess(string playerId, string playerName, string payload)
|
public void OnAuthorizationSuccess(string playerId, string playerName, string payload)
|
||||||
{
|
{
|
||||||
foreach (var listener in _authorizationListeners)
|
foreach (var listener in _authorizationListeners)
|
||||||
@@ -263,5 +274,11 @@ namespace Ragon.Client
|
|||||||
foreach (var listener in _dataListeners)
|
foreach (var listener in _dataListeners)
|
||||||
listener.OnData(player, data);
|
listener.OnData(player, data);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void OnRoomList(RagonRoomInformation[] roomInfos)
|
||||||
|
{
|
||||||
|
foreach (var listListener in _roomListListeners)
|
||||||
|
listListener.OnRoomListUpdate(roomInfos);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -20,17 +20,44 @@ namespace Ragon.Client
|
|||||||
{
|
{
|
||||||
public class RagonRoom: IDisposable
|
public class RagonRoom: IDisposable
|
||||||
{
|
{
|
||||||
|
private class EventSubscription : IDisposable
|
||||||
|
{
|
||||||
|
private List<Action<RagonPlayer, IRagonEvent>> _callbacks;
|
||||||
|
private List<Action<RagonPlayer, IRagonEvent>> _localCallbacks;
|
||||||
|
private Action<RagonPlayer, IRagonEvent> _callback;
|
||||||
|
|
||||||
|
public EventSubscription(
|
||||||
|
List<Action<RagonPlayer, IRagonEvent>> callbacks,
|
||||||
|
List<Action<RagonPlayer, IRagonEvent>> localCallbacks,
|
||||||
|
Action<RagonPlayer, IRagonEvent> callback)
|
||||||
|
{
|
||||||
|
_callbacks = callbacks;
|
||||||
|
_localCallbacks = localCallbacks;
|
||||||
|
_callback = callback;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
_callbacks?.Remove(_callback);
|
||||||
|
_localCallbacks?.Remove(_callback);
|
||||||
|
|
||||||
|
_callbacks = null!;
|
||||||
|
_localCallbacks = null!;
|
||||||
|
_callback = null!;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
|
private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
|
||||||
|
|
||||||
private RagonClient _client;
|
private RagonClient _client;
|
||||||
private RagonScene _scene;
|
private RagonScene _scene;
|
||||||
private RagonEntityCache _entityCache;
|
private RagonEntityCache _entityCache;
|
||||||
private RagonPlayerCache _playerCache;
|
private RagonPlayerCache _playerCache;
|
||||||
private RagonRoomInformation _information;
|
private RoomParameters _parameters;
|
||||||
|
|
||||||
public string Id => _information.RoomId;
|
public string Id => _parameters.RoomId;
|
||||||
public int MinPlayers => _information.Min;
|
public int MinPlayers => _parameters.Min;
|
||||||
public int MaxPlayers => _information.Max;
|
public int MaxPlayers => _parameters.Max;
|
||||||
public string Scene => _scene.Name;
|
public string Scene => _scene.Name;
|
||||||
|
|
||||||
public IReadOnlyList<RagonPlayer> Players => _playerCache.Players;
|
public IReadOnlyList<RagonPlayer> Players => _playerCache.Players;
|
||||||
@@ -44,11 +71,11 @@ namespace Ragon.Client
|
|||||||
public RagonRoom(RagonClient client,
|
public RagonRoom(RagonClient client,
|
||||||
RagonEntityCache entityCache,
|
RagonEntityCache entityCache,
|
||||||
RagonPlayerCache playerCache,
|
RagonPlayerCache playerCache,
|
||||||
RagonRoomInformation information,
|
RoomParameters parameters,
|
||||||
RagonScene scene)
|
RagonScene scene)
|
||||||
{
|
{
|
||||||
_client = client;
|
_client = client;
|
||||||
_information = information;
|
_parameters = parameters;
|
||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
_playerCache = playerCache;
|
_playerCache = playerCache;
|
||||||
_scene = scene;
|
_scene = scene;
|
||||||
@@ -73,11 +100,10 @@ namespace Ragon.Client
|
|||||||
RagonLog.Warn($"Handler event on entity {Id} with eventCode {eventCode} not defined");
|
RagonLog.Warn($"Handler event on entity {Id} with eventCode {eventCode} not defined");
|
||||||
}
|
}
|
||||||
|
|
||||||
public Action<RagonPlayer, IRagonEvent> OnEvent<TEvent>(Action<RagonPlayer, TEvent> callback) where TEvent : IRagonEvent, new()
|
public IDisposable OnEvent<TEvent>(Action<RagonPlayer, TEvent> callback) where TEvent : IRagonEvent, new()
|
||||||
{
|
{
|
||||||
var t = new TEvent();
|
var t = new TEvent();
|
||||||
var eventCode = _client.Event.GetEventCode(t);
|
var eventCode = _client.Event.GetEventCode(t);
|
||||||
|
|
||||||
var action = (RagonPlayer player, IRagonEvent eventData) => callback.Invoke(player, (TEvent)eventData);
|
var action = (RagonPlayer player, IRagonEvent eventData) => callback.Invoke(player, (TEvent)eventData);
|
||||||
|
|
||||||
if (!_listeners.TryGetValue(eventCode, out var callbacks))
|
if (!_listeners.TryGetValue(eventCode, out var callbacks))
|
||||||
@@ -106,19 +132,7 @@ namespace Ragon.Client
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
return action;
|
return new EventSubscription(callbacks, localCallbacks, action);
|
||||||
}
|
|
||||||
|
|
||||||
public void OffEvent<TEvent>(Action<RagonPlayer, IRagonEvent> callback) where TEvent : IRagonEvent, new()
|
|
||||||
{
|
|
||||||
var t = new TEvent();
|
|
||||||
var eventCode = _client.Event.GetEventCode(t);
|
|
||||||
|
|
||||||
if (_listeners.TryGetValue(eventCode, out var callbacks))
|
|
||||||
callbacks.Remove(callback);
|
|
||||||
|
|
||||||
if (_localListeners.TryGetValue(eventCode, out var localCallbacks))
|
|
||||||
localCallbacks.Remove(callback);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void LoadScene(string sceneName) => _scene.Load(sceneName);
|
public void LoadScene(string sceneName) => _scene.Load(sceneName);
|
||||||
|
|||||||
@@ -0,0 +1,12 @@
|
|||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public struct RagonRoomInformation
|
||||||
|
{
|
||||||
|
public string Id;
|
||||||
|
public string Scene;
|
||||||
|
public int PlayerMax;
|
||||||
|
public int PlayerMin;
|
||||||
|
public int PlayerCount;
|
||||||
|
public Dictionary<string, byte[]> Properties;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -31,11 +31,11 @@ namespace Ragon.Client
|
|||||||
|
|
||||||
public void CreateOrJoin(string sceneName, int minPlayers, int maxPlayers)
|
public void CreateOrJoin(string sceneName, int minPlayers, int maxPlayers)
|
||||||
{
|
{
|
||||||
var parameters = new RagonRoomParameters() {Scene = sceneName, Min = minPlayers, Max = maxPlayers};
|
var parameters = new RagonRoomPayload() {Scene = sceneName, Min = minPlayers, Max = maxPlayers};
|
||||||
CreateOrJoin(parameters);
|
CreateOrJoin(parameters);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CreateOrJoin(RagonRoomParameters parameters)
|
public void CreateOrJoin(RagonRoomPayload parameters)
|
||||||
{
|
{
|
||||||
_buffer.Clear();
|
_buffer.Clear();
|
||||||
_buffer.WriteOperation(RagonOperation.JOIN_OR_CREATE_ROOM);
|
_buffer.WriteOperation(RagonOperation.JOIN_OR_CREATE_ROOM);
|
||||||
@@ -48,15 +48,15 @@ namespace Ragon.Client
|
|||||||
|
|
||||||
public void Create(string sceneName, int minPlayers, int maxPlayers)
|
public void Create(string sceneName, int minPlayers, int maxPlayers)
|
||||||
{
|
{
|
||||||
Create(null, new RagonRoomParameters() {Scene = sceneName, Min = minPlayers, Max = maxPlayers});
|
Create(null, new RagonRoomPayload() {Scene = sceneName, Min = minPlayers, Max = maxPlayers});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Create(string roomId, string sceneName, int minPlayers, int maxPlayers)
|
public void Create(string roomId, string sceneName, int minPlayers, int maxPlayers)
|
||||||
{
|
{
|
||||||
Create(roomId, new RagonRoomParameters() {Scene = sceneName, Min = minPlayers, Max = maxPlayers});
|
Create(roomId, new RagonRoomPayload() {Scene = sceneName, Min = minPlayers, Max = maxPlayers});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Create(string roomId, RagonRoomParameters parameters)
|
public void Create(string roomId, RagonRoomPayload parameters)
|
||||||
{
|
{
|
||||||
_buffer.Clear();
|
_buffer.Clear();
|
||||||
_buffer.WriteOperation(RagonOperation.CREATE_ROOM);
|
_buffer.WriteOperation(RagonOperation.CREATE_ROOM);
|
||||||
|
|||||||
@@ -44,5 +44,6 @@ namespace Ragon.Protocol
|
|||||||
TRANSFER_ROOM_OWNERSHIP = 23,
|
TRANSFER_ROOM_OWNERSHIP = 23,
|
||||||
TRANSFER_ENTITY_OWNERSHIP = 24,
|
TRANSFER_ENTITY_OWNERSHIP = 24,
|
||||||
TIMESTAMP_SYNCHRONIZATION = 25,
|
TIMESTAMP_SYNCHRONIZATION = 25,
|
||||||
|
ROOM_LIST_UPDATED = 26,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -17,7 +17,7 @@
|
|||||||
|
|
||||||
namespace Ragon.Protocol
|
namespace Ragon.Protocol
|
||||||
{
|
{
|
||||||
public class RagonRoomParameters: IRagonSerializable
|
public class RagonRoomPayload: IRagonSerializable
|
||||||
{
|
{
|
||||||
public string Scene { get; set; }
|
public string Scene { get; set; }
|
||||||
public int Min { get; set; }
|
public int Min { get; set; }
|
||||||
|
|||||||
@@ -3,7 +3,7 @@
|
|||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<OutputType>Exe</OutputType>
|
<OutputType>Exe</OutputType>
|
||||||
<RootNamespace>Ragon.Relay</RootNamespace>
|
<RootNamespace>Ragon.Relay</RootNamespace>
|
||||||
<TargetFrameworks>net7.0;net8.0</TargetFrameworks>
|
<TargetFramework>net8.0</TargetFramework>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ namespace Ragon.Server.Handler;
|
|||||||
|
|
||||||
public sealed class RoomCreateOperation : BaseOperation
|
public sealed class RoomCreateOperation : BaseOperation
|
||||||
{
|
{
|
||||||
private readonly RagonRoomParameters _roomParameters = new();
|
private readonly RagonRoomPayload _roomPayload = new();
|
||||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
private readonly IServerPlugin _serverPlugin;
|
private readonly IServerPlugin _serverPlugin;
|
||||||
private readonly RagonWebHookPlugin _ragonWebHookPlugin;
|
private readonly RagonWebHookPlugin _ragonWebHookPlugin;
|
||||||
@@ -65,13 +65,13 @@ public sealed class RoomCreateOperation : BaseOperation
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
_roomParameters.Deserialize(Reader);
|
_roomPayload.Deserialize(Reader);
|
||||||
|
|
||||||
var information = new RoomInformation()
|
var information = new RoomInformation()
|
||||||
{
|
{
|
||||||
Scene = _roomParameters.Scene,
|
Scene = _roomPayload.Scene,
|
||||||
Max = _roomParameters.Max,
|
Max = _roomPayload.Max,
|
||||||
Min = _roomParameters.Min,
|
Min = _roomPayload.Min,
|
||||||
};
|
};
|
||||||
|
|
||||||
var lobbyPlayer = context.LobbyPlayer;
|
var lobbyPlayer = context.LobbyPlayer;
|
||||||
@@ -80,6 +80,9 @@ public sealed class RoomCreateOperation : BaseOperation
|
|||||||
var roomPlugin = _serverPlugin.CreateRoomPlugin(information);
|
var roomPlugin = _serverPlugin.CreateRoomPlugin(information);
|
||||||
var room = new RagonRoom(roomId, information, roomPlugin);
|
var room = new RagonRoom(roomId, information, roomPlugin);
|
||||||
|
|
||||||
|
if (!roomPlugin.OnPlayerJoined(roomPlayer))
|
||||||
|
return;
|
||||||
|
|
||||||
roomPlayer.OnAttached(room);
|
roomPlayer.OnAttached(room);
|
||||||
|
|
||||||
context.Scheduler.Run(room);
|
context.Scheduler.Run(room);
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ namespace Ragon.Server.Handler;
|
|||||||
|
|
||||||
public sealed class RoomJoinOrCreateOperation : BaseOperation
|
public sealed class RoomJoinOrCreateOperation : BaseOperation
|
||||||
{
|
{
|
||||||
private readonly RagonRoomParameters _roomParameters = new();
|
private readonly RagonRoomPayload _roomPayload = new();
|
||||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
private readonly IServerPlugin _serverPlugin;
|
private readonly IServerPlugin _serverPlugin;
|
||||||
private readonly RagonWebHookPlugin _ragonWebHookPlugin;
|
private readonly RagonWebHookPlugin _ragonWebHookPlugin;
|
||||||
@@ -48,11 +48,15 @@ public sealed class RoomJoinOrCreateOperation : BaseOperation
|
|||||||
var roomId = Guid.NewGuid().ToString();
|
var roomId = Guid.NewGuid().ToString();
|
||||||
var lobbyPlayer = context.LobbyPlayer;
|
var lobbyPlayer = context.LobbyPlayer;
|
||||||
|
|
||||||
_roomParameters.Deserialize(Reader);
|
_roomPayload.Deserialize(Reader);
|
||||||
|
|
||||||
if (context.Lobby.FindRoomByScene(_roomParameters.Scene, out var existsRoom))
|
if (context.Lobby.FindRoomByScene(_roomPayload.Scene, out var existsRoom))
|
||||||
{
|
{
|
||||||
var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
||||||
|
|
||||||
|
if (!existsRoom.Plugin.OnPlayerJoined(player))
|
||||||
|
return;
|
||||||
|
|
||||||
context.SetRoom(existsRoom, player);
|
context.SetRoom(existsRoom, player);
|
||||||
|
|
||||||
_ragonWebHookPlugin.RoomJoined(context, existsRoom, player);
|
_ragonWebHookPlugin.RoomJoined(context, existsRoom, player);
|
||||||
@@ -63,15 +67,18 @@ public sealed class RoomJoinOrCreateOperation : BaseOperation
|
|||||||
{
|
{
|
||||||
var information = new RoomInformation()
|
var information = new RoomInformation()
|
||||||
{
|
{
|
||||||
Scene = _roomParameters.Scene,
|
Scene = _roomPayload.Scene,
|
||||||
Max = _roomParameters.Max,
|
Max = _roomPayload.Max,
|
||||||
Min = _roomParameters.Min,
|
Min = _roomPayload.Min,
|
||||||
};
|
};
|
||||||
|
|
||||||
var roomPlayer = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
var roomPlayer = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
||||||
var roomPlugin = _serverPlugin.CreateRoomPlugin(information);
|
var roomPlugin = _serverPlugin.CreateRoomPlugin(information);
|
||||||
var room = new RagonRoom(roomId, information, roomPlugin);
|
var room = new RagonRoom(roomId, information, roomPlugin);
|
||||||
|
|
||||||
|
if (!roomPlugin.OnPlayerJoined(roomPlayer))
|
||||||
|
return;
|
||||||
|
|
||||||
_ragonWebHookPlugin.RoomCreated(context, room, roomPlayer);
|
_ragonWebHookPlugin.RoomCreated(context, room, roomPlayer);
|
||||||
|
|
||||||
context.Lobby.Persist(room);
|
context.Lobby.Persist(room);
|
||||||
|
|||||||
@@ -21,6 +21,7 @@ namespace Ragon.Server.Lobby;
|
|||||||
|
|
||||||
public interface IRagonLobby
|
public interface IRagonLobby
|
||||||
{
|
{
|
||||||
|
public IReadOnlyList<IRagonRoom> Rooms { get; }
|
||||||
public bool FindRoomById(string roomId, [MaybeNullWhen(false)] out RagonRoom room);
|
public bool FindRoomById(string roomId, [MaybeNullWhen(false)] out RagonRoom room);
|
||||||
public bool FindRoomByScene(string sceneName, [MaybeNullWhen(false)] out RagonRoom room);
|
public bool FindRoomByScene(string sceneName, [MaybeNullWhen(false)] out RagonRoom room);
|
||||||
public void Persist(RagonRoom room);
|
public void Persist(RagonRoom room);
|
||||||
|
|||||||
@@ -0,0 +1,33 @@
|
|||||||
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Lobby;
|
||||||
|
|
||||||
|
public class RagonLobbyDispatcher
|
||||||
|
{
|
||||||
|
private IRagonLobby _lobby;
|
||||||
|
|
||||||
|
public RagonLobbyDispatcher(IRagonLobby lobby)
|
||||||
|
{
|
||||||
|
_lobby = lobby;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Write(RagonBuffer writer)
|
||||||
|
{
|
||||||
|
writer.Clear();
|
||||||
|
writer.WriteOperation(RagonOperation.ROOM_LIST_UPDATED);
|
||||||
|
var rooms = _lobby.Rooms;
|
||||||
|
|
||||||
|
writer.WriteUShort((ushort)rooms.Count);
|
||||||
|
for (int i = 0; i < rooms.Count; i++)
|
||||||
|
{
|
||||||
|
var room = rooms[i];
|
||||||
|
|
||||||
|
writer.WriteString(room.Id);
|
||||||
|
writer.WriteString(room.Scene);
|
||||||
|
writer.WriteUShort((ushort)room.PlayerMax);
|
||||||
|
writer.WriteUShort((ushort)room.PlayerMin);
|
||||||
|
writer.WriteUShort((ushort)room.PlayerCount);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -25,6 +25,8 @@ public class LobbyInMemory : IRagonLobby
|
|||||||
private readonly List<RagonRoom> _rooms = new();
|
private readonly List<RagonRoom> _rooms = new();
|
||||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
|
public IReadOnlyList<IRagonRoom> Rooms => _rooms.AsReadOnly();
|
||||||
|
|
||||||
public bool FindRoomById(string roomId, [MaybeNullWhen(false)] out RagonRoom room)
|
public bool FindRoomById(string roomId, [MaybeNullWhen(false)] out RagonRoom room)
|
||||||
{
|
{
|
||||||
foreach (var existRagonRoom in _rooms)
|
foreach (var existRagonRoom in _rooms)
|
||||||
|
|||||||
@@ -2,8 +2,9 @@ namespace Ragon.Server.Logging;
|
|||||||
|
|
||||||
public interface IRagonLogger
|
public interface IRagonLogger
|
||||||
{
|
{
|
||||||
public void Warning(string tag, string message);
|
public void Warning(string message);
|
||||||
public void Info(string tag, string message);
|
public void Info(string message);
|
||||||
public void Error(string tag, string message);
|
public void Error(string message);
|
||||||
public void Trace(string tag, string message);
|
public void Error(Exception ex);
|
||||||
|
public void Trace(string message);
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
namespace Ragon.Server.Logging;
|
||||||
|
|
||||||
|
public interface IRagonLoggerFactory
|
||||||
|
{
|
||||||
|
public IRagonLogger GetLogger(string tag);
|
||||||
|
}
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
namespace Ragon.Server.Logging
|
||||||
|
{
|
||||||
|
public class LoggerManager
|
||||||
|
{
|
||||||
|
private static IRagonLoggerFactory _factory = null!;
|
||||||
|
|
||||||
|
public static void SetLoggerFactory(IRagonLoggerFactory loggerFactory)
|
||||||
|
{
|
||||||
|
_factory = loggerFactory;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static IRagonLogger GetLogger(string tag)
|
||||||
|
{
|
||||||
|
return _factory.GetLogger(tag);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -45,6 +45,7 @@ public class RagonServer : IRagonServer, INetworkListener
|
|||||||
private readonly Dictionary<ushort, RagonContext> _contextsByConnection;
|
private readonly Dictionary<ushort, RagonContext> _contextsByConnection;
|
||||||
private readonly Dictionary<string, RagonContext> _contextsByPlayerId;
|
private readonly Dictionary<string, RagonContext> _contextsByPlayerId;
|
||||||
private readonly Stopwatch _timer;
|
private readonly Stopwatch _timer;
|
||||||
|
private readonly RagonLobbyDispatcher _lobbySerializer;
|
||||||
private readonly long _tickRate = 0;
|
private readonly long _tickRate = 0;
|
||||||
|
|
||||||
public RagonServer(
|
public RagonServer(
|
||||||
@@ -59,6 +60,7 @@ public class RagonServer : IRagonServer, INetworkListener
|
|||||||
_contextsByConnection = new Dictionary<ushort, RagonContext>();
|
_contextsByConnection = new Dictionary<ushort, RagonContext>();
|
||||||
_contextsByPlayerId = new Dictionary<string, RagonContext>();
|
_contextsByPlayerId = new Dictionary<string, RagonContext>();
|
||||||
_lobby = new LobbyInMemory();
|
_lobby = new LobbyInMemory();
|
||||||
|
_lobbySerializer = new RagonLobbyDispatcher(_lobby);
|
||||||
_scheduler = new RagonScheduler();
|
_scheduler = new RagonScheduler();
|
||||||
_webhooks = new RagonWebHookPlugin(this, configuration);
|
_webhooks = new RagonWebHookPlugin(this, configuration);
|
||||||
_dedicatedThread = new Thread(Execute);
|
_dedicatedThread = new Thread(Execute);
|
||||||
@@ -71,6 +73,8 @@ public class RagonServer : IRagonServer, INetworkListener
|
|||||||
|
|
||||||
var contextObserver = new RagonContextObserver(_contextsByPlayerId);
|
var contextObserver = new RagonContextObserver(_contextsByPlayerId);
|
||||||
|
|
||||||
|
_scheduler.Run(new RagonActionTimer(SendRoomList, 1.0f));
|
||||||
|
|
||||||
_serverPlugin.OnAttached(this);
|
_serverPlugin.OnAttached(this);
|
||||||
|
|
||||||
_handlers = new BaseOperation[byte.MaxValue];
|
_handlers = new BaseOperation[byte.MaxValue];
|
||||||
@@ -107,7 +111,7 @@ public class RagonServer : IRagonServer, INetworkListener
|
|||||||
if (_timer.ElapsedMilliseconds > _tickRate)
|
if (_timer.ElapsedMilliseconds > _tickRate)
|
||||||
{
|
{
|
||||||
_timer.Restart();
|
_timer.Restart();
|
||||||
_scheduler.Update(_timer.ElapsedMilliseconds / 1000.0f);
|
_scheduler.Update(_tickRate);
|
||||||
|
|
||||||
SendTimestamp();
|
SendTimestamp();
|
||||||
}
|
}
|
||||||
@@ -228,6 +232,18 @@ public class RagonServer : IRagonServer, INetworkListener
|
|||||||
_server.Broadcast(sendData, NetworkChannel.UNRELIABLE);
|
_server.Broadcast(sendData, NetworkChannel.UNRELIABLE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SendRoomList()
|
||||||
|
{
|
||||||
|
_lobbySerializer.Write(_writer);
|
||||||
|
|
||||||
|
var sendData = _writer.ToArray();
|
||||||
|
foreach (var (_, value) in _contextsByPlayerId)
|
||||||
|
{
|
||||||
|
if (value.Room == null) // If only in lobby, then send room list data
|
||||||
|
value.Connection.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public BaseOperation ResolveHandler(RagonOperation operation)
|
public BaseOperation ResolveHandler(RagonOperation operation)
|
||||||
{
|
{
|
||||||
return _handlers[(byte)operation];
|
return _handlers[(byte)operation];
|
||||||
|
|||||||
@@ -21,6 +21,12 @@ namespace Ragon.Server.Room;
|
|||||||
|
|
||||||
public interface IRagonRoom
|
public interface IRagonRoom
|
||||||
{
|
{
|
||||||
|
public string Id { get; }
|
||||||
|
public string Scene { get; }
|
||||||
|
public int PlayerMin { get; }
|
||||||
|
public int PlayerMax { get; }
|
||||||
|
public int PlayerCount { get; }
|
||||||
|
|
||||||
RagonRoomPlayer GetPlayerByConnection(INetworkConnection connection);
|
RagonRoomPlayer GetPlayerByConnection(INetworkConnection connection);
|
||||||
RagonRoomPlayer GetPlayerById(string id);
|
RagonRoomPlayer GetPlayerById(string id);
|
||||||
IRagonEntity GetEntityById(ushort id);
|
IRagonEntity GetEntityById(ushort id);
|
||||||
|
|||||||
@@ -0,0 +1,24 @@
|
|||||||
|
using Ragon.Server.Time;
|
||||||
|
|
||||||
|
public class RagonActionTimer: IRagonAction
|
||||||
|
{
|
||||||
|
private Action _callback;
|
||||||
|
private float _timer;
|
||||||
|
private float _time;
|
||||||
|
|
||||||
|
public RagonActionTimer(Action callback, float timeInSeconds)
|
||||||
|
{
|
||||||
|
_callback = callback;
|
||||||
|
_time = timeInSeconds * 1000;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Tick(float dt)
|
||||||
|
{
|
||||||
|
_timer += dt;
|
||||||
|
if (_timer >= _time)
|
||||||
|
{
|
||||||
|
_callback?.Invoke();
|
||||||
|
_timer = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user