Compare commits
52 Commits
v1.0.30-rc
...
v1.2.7-rc
| Author | SHA1 | Date | |
|---|---|---|---|
| fb58dedfaf | |||
| 92062cd708 | |||
| 5fc55eaddc | |||
| 4a8aae11e3 | |||
| cd9304e63a | |||
| 5199b5271b | |||
| c01b748031 | |||
| 0a8d761cc1 | |||
| f38c7e98de | |||
| 0479a21980 | |||
| 1406b17d62 | |||
| 105457ffa0 | |||
| 20662ae24d | |||
| 6c441d9dee | |||
| 907bd2611e | |||
| 91d8516ac9 | |||
| ecdafeab00 | |||
| 88baff9fee | |||
| fdb41649b2 | |||
| aa607a7eb9 | |||
| efebf4ceda | |||
| 17d1b7307d | |||
| fc28f512ba | |||
| 6c4a51534a | |||
| c91551ae08 | |||
| e1a9ad476c | |||
| 24c9aa2043 | |||
| bfd6c1b54b | |||
| f2edc94958 | |||
| b8dfc4cf41 | |||
| bd7713bfcb | |||
| 043523d712 | |||
| 0dc5307b92 | |||
| 7b581b9afe | |||
| 8c5e063ef0 | |||
| 1a5f72a815 | |||
| 828da0d3da | |||
| 951174e491 | |||
| 10b85867af | |||
| 252a46a713 | |||
| 273c167c87 | |||
| 192fb9e8eb | |||
| a8ddc40268 | |||
| 1ae545b353 | |||
| 68cd246641 | |||
| b2058d21ce | |||
| cbda5e9974 | |||
| e84511e1ae | |||
| b793ca3e68 | |||
| 3936e5c95b | |||
| e9418f4b22 | |||
| f34b05e6ff |
@@ -49,7 +49,7 @@ jobs:
|
|||||||
- name: Setup dotnet
|
- name: Setup dotnet
|
||||||
uses: actions/setup-dotnet@v1
|
uses: actions/setup-dotnet@v1
|
||||||
with:
|
with:
|
||||||
dotnet-version: 6.0.x
|
dotnet-version: 7.0.x
|
||||||
- name: Build
|
- name: Build
|
||||||
shell: bash
|
shell: bash
|
||||||
run: |
|
run: |
|
||||||
|
|||||||
@@ -4,3 +4,5 @@
|
|||||||
obj
|
obj
|
||||||
bin
|
bin
|
||||||
*.user
|
*.user
|
||||||
|
*.dylib
|
||||||
|
*.dll
|
||||||
+202
@@ -0,0 +1,202 @@
|
|||||||
|
Apache License
|
||||||
|
Version 2.0, January 2004
|
||||||
|
http://www.apache.org/licenses/
|
||||||
|
|
||||||
|
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||||
|
|
||||||
|
1. Definitions.
|
||||||
|
|
||||||
|
"License" shall mean the terms and conditions for use, reproduction,
|
||||||
|
and distribution as defined by Sections 1 through 9 of this document.
|
||||||
|
|
||||||
|
"Licensor" shall mean the copyright owner or entity authorized by
|
||||||
|
the copyright owner that is granting the License.
|
||||||
|
|
||||||
|
"Legal Entity" shall mean the union of the acting entity and all
|
||||||
|
other entities that control, are controlled by, or are under common
|
||||||
|
control with that entity. For the purposes of this definition,
|
||||||
|
"control" means (i) the power, direct or indirect, to cause the
|
||||||
|
direction or management of such entity, whether by contract or
|
||||||
|
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||||
|
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||||
|
|
||||||
|
"You" (or "Your") shall mean an individual or Legal Entity
|
||||||
|
exercising permissions granted by this License.
|
||||||
|
|
||||||
|
"Source" form shall mean the preferred form for making modifications,
|
||||||
|
including but not limited to software source code, documentation
|
||||||
|
source, and configuration files.
|
||||||
|
|
||||||
|
"Object" form shall mean any form resulting from mechanical
|
||||||
|
transformation or translation of a Source form, including but
|
||||||
|
not limited to compiled object code, generated documentation,
|
||||||
|
and conversions to other media types.
|
||||||
|
|
||||||
|
"Work" shall mean the work of authorship, whether in Source or
|
||||||
|
Object form, made available under the License, as indicated by a
|
||||||
|
copyright notice that is included in or attached to the work
|
||||||
|
(an example is provided in the Appendix below).
|
||||||
|
|
||||||
|
"Derivative Works" shall mean any work, whether in Source or Object
|
||||||
|
form, that is based on (or derived from) the Work and for which the
|
||||||
|
editorial revisions, annotations, elaborations, or other modifications
|
||||||
|
represent, as a whole, an original work of authorship. For the purposes
|
||||||
|
of this License, Derivative Works shall not include works that remain
|
||||||
|
separable from, or merely link (or bind by name) to the interfaces of,
|
||||||
|
the Work and Derivative Works thereof.
|
||||||
|
|
||||||
|
"Contribution" shall mean any work of authorship, including
|
||||||
|
the original version of the Work and any modifications or additions
|
||||||
|
to that Work or Derivative Works thereof, that is intentionally
|
||||||
|
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||||
|
or by an individual or Legal Entity authorized to submit on behalf of
|
||||||
|
the copyright owner. For the purposes of this definition, "submitted"
|
||||||
|
means any form of electronic, verbal, or written communication sent
|
||||||
|
to the Licensor or its representatives, including but not limited to
|
||||||
|
communication on electronic mailing lists, source code control systems,
|
||||||
|
and issue tracking systems that are managed by, or on behalf of, the
|
||||||
|
Licensor for the purpose of discussing and improving the Work, but
|
||||||
|
excluding communication that is conspicuously marked or otherwise
|
||||||
|
designated in writing by the copyright owner as "Not a Contribution."
|
||||||
|
|
||||||
|
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||||
|
on behalf of whom a Contribution has been received by Licensor and
|
||||||
|
subsequently incorporated within the Work.
|
||||||
|
|
||||||
|
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||||
|
this License, each Contributor hereby grants to You a perpetual,
|
||||||
|
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||||
|
copyright license to reproduce, prepare Derivative Works of,
|
||||||
|
publicly display, publicly perform, sublicense, and distribute the
|
||||||
|
Work and such Derivative Works in Source or Object form.
|
||||||
|
|
||||||
|
3. Grant of Patent License. Subject to the terms and conditions of
|
||||||
|
this License, each Contributor hereby grants to You a perpetual,
|
||||||
|
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||||
|
(except as stated in this section) patent license to make, have made,
|
||||||
|
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||||
|
where such license applies only to those patent claims licensable
|
||||||
|
by such Contributor that are necessarily infringed by their
|
||||||
|
Contribution(s) alone or by combination of their Contribution(s)
|
||||||
|
with the Work to which such Contribution(s) was submitted. If You
|
||||||
|
institute patent litigation against any entity (including a
|
||||||
|
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||||
|
or a Contribution incorporated within the Work constitutes direct
|
||||||
|
or contributory patent infringement, then any patent licenses
|
||||||
|
granted to You under this License for that Work shall terminate
|
||||||
|
as of the date such litigation is filed.
|
||||||
|
|
||||||
|
4. Redistribution. You may reproduce and distribute copies of the
|
||||||
|
Work or Derivative Works thereof in any medium, with or without
|
||||||
|
modifications, and in Source or Object form, provided that You
|
||||||
|
meet the following conditions:
|
||||||
|
|
||||||
|
(a) You must give any other recipients of the Work or
|
||||||
|
Derivative Works a copy of this License; and
|
||||||
|
|
||||||
|
(b) You must cause any modified files to carry prominent notices
|
||||||
|
stating that You changed the files; and
|
||||||
|
|
||||||
|
(c) You must retain, in the Source form of any Derivative Works
|
||||||
|
that You distribute, all copyright, patent, trademark, and
|
||||||
|
attribution notices from the Source form of the Work,
|
||||||
|
excluding those notices that do not pertain to any part of
|
||||||
|
the Derivative Works; and
|
||||||
|
|
||||||
|
(d) If the Work includes a "NOTICE" text file as part of its
|
||||||
|
distribution, then any Derivative Works that You distribute must
|
||||||
|
include a readable copy of the attribution notices contained
|
||||||
|
within such NOTICE file, excluding those notices that do not
|
||||||
|
pertain to any part of the Derivative Works, in at least one
|
||||||
|
of the following places: within a NOTICE text file distributed
|
||||||
|
as part of the Derivative Works; within the Source form or
|
||||||
|
documentation, if provided along with the Derivative Works; or,
|
||||||
|
within a display generated by the Derivative Works, if and
|
||||||
|
wherever such third-party notices normally appear. The contents
|
||||||
|
of the NOTICE file are for informational purposes only and
|
||||||
|
do not modify the License. You may add Your own attribution
|
||||||
|
notices within Derivative Works that You distribute, alongside
|
||||||
|
or as an addendum to the NOTICE text from the Work, provided
|
||||||
|
that such additional attribution notices cannot be construed
|
||||||
|
as modifying the License.
|
||||||
|
|
||||||
|
You may add Your own copyright statement to Your modifications and
|
||||||
|
may provide additional or different license terms and conditions
|
||||||
|
for use, reproduction, or distribution of Your modifications, or
|
||||||
|
for any such Derivative Works as a whole, provided Your use,
|
||||||
|
reproduction, and distribution of the Work otherwise complies with
|
||||||
|
the conditions stated in this License.
|
||||||
|
|
||||||
|
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||||
|
any Contribution intentionally submitted for inclusion in the Work
|
||||||
|
by You to the Licensor shall be under the terms and conditions of
|
||||||
|
this License, without any additional terms or conditions.
|
||||||
|
Notwithstanding the above, nothing herein shall supersede or modify
|
||||||
|
the terms of any separate license agreement you may have executed
|
||||||
|
with Licensor regarding such Contributions.
|
||||||
|
|
||||||
|
6. Trademarks. This License does not grant permission to use the trade
|
||||||
|
names, trademarks, service marks, or product names of the Licensor,
|
||||||
|
except as required for reasonable and customary use in describing the
|
||||||
|
origin of the Work and reproducing the content of the NOTICE file.
|
||||||
|
|
||||||
|
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||||
|
agreed to in writing, Licensor provides the Work (and each
|
||||||
|
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||||
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||||
|
implied, including, without limitation, any warranties or conditions
|
||||||
|
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||||
|
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||||
|
appropriateness of using or redistributing the Work and assume any
|
||||||
|
risks associated with Your exercise of permissions under this License.
|
||||||
|
|
||||||
|
8. Limitation of Liability. In no event and under no legal theory,
|
||||||
|
whether in tort (including negligence), contract, or otherwise,
|
||||||
|
unless required by applicable law (such as deliberate and grossly
|
||||||
|
negligent acts) or agreed to in writing, shall any Contributor be
|
||||||
|
liable to You for damages, including any direct, indirect, special,
|
||||||
|
incidental, or consequential damages of any character arising as a
|
||||||
|
result of this License or out of the use or inability to use the
|
||||||
|
Work (including but not limited to damages for loss of goodwill,
|
||||||
|
work stoppage, computer failure or malfunction, or any and all
|
||||||
|
other commercial damages or losses), even if such Contributor
|
||||||
|
has been advised of the possibility of such damages.
|
||||||
|
|
||||||
|
9. Accepting Warranty or Additional Liability. While redistributing
|
||||||
|
the Work or Derivative Works thereof, You may choose to offer,
|
||||||
|
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||||
|
or other liability obligations and/or rights consistent with this
|
||||||
|
License. However, in accepting such obligations, You may act only
|
||||||
|
on Your own behalf and on Your sole responsibility, not on behalf
|
||||||
|
of any other Contributor, and only if You agree to indemnify,
|
||||||
|
defend, and hold each Contributor harmless for any liability
|
||||||
|
incurred by, or claims asserted against, such Contributor by reason
|
||||||
|
of your accepting any such warranty or additional liability.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
APPENDIX: How to apply the Apache License to your work.
|
||||||
|
|
||||||
|
To apply the Apache License to your work, attach the following
|
||||||
|
boilerplate notice, with the fields enclosed by brackets "[]"
|
||||||
|
replaced with your own identifying information. (Don't include
|
||||||
|
the brackets!) The text should be enclosed in the appropriate
|
||||||
|
comment syntax for the file format. We also recommend that a
|
||||||
|
file or class name and description of purpose be included on the
|
||||||
|
same "printed page" as the copyright notice for easier
|
||||||
|
identification within third-party archives.
|
||||||
|
|
||||||
|
Copyright {yyyy} {name of copyright owner}
|
||||||
|
|
||||||
|
Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
you may not use this file except in compliance with the License.
|
||||||
|
You may obtain a copy of the License at
|
||||||
|
|
||||||
|
http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
|
||||||
|
Unless required by applicable law or agreed to in writing, software
|
||||||
|
distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
See the License for the specific language governing permissions and
|
||||||
|
limitations under the License.
|
||||||
|
|
||||||
@@ -6,14 +6,12 @@
|
|||||||
|
|
||||||
Ragon is fully free, small and high perfomance room based game server with plugin based architecture.
|
Ragon is fully free, small and high perfomance room based game server with plugin based architecture.
|
||||||
|
|
||||||
<a href="https://ragon-server.com/docs/category/basics">Documentation</a>
|
<a href="https://www.ragon-server.com/docs/overview">Documentation</a>
|
||||||
<br>
|
|
||||||
<a href="https://ragon-server.com/docs/get-started">Get started</a>
|
|
||||||
|
|
||||||
### Features:
|
### Features:
|
||||||
- Effective
|
- Effective
|
||||||
- Free
|
- Free
|
||||||
- Simple matchmaking
|
- Lobby
|
||||||
- Room based architecture
|
- Room based architecture
|
||||||
- Сustomizable authorization
|
- Сustomizable authorization
|
||||||
- Сustomizable server-side logic via plugins with flexible API*(2)
|
- Сustomizable server-side logic via plugins with flexible API*(2)
|
||||||
@@ -28,10 +26,6 @@ Ragon is fully free, small and high perfomance room based game server with plugi
|
|||||||
### Dependencies
|
### Dependencies
|
||||||
* ENet-Sharp [v2.4.8]
|
* ENet-Sharp [v2.4.8]
|
||||||
|
|
||||||
### License
|
|
||||||
MIT
|
|
||||||
|
|
||||||
### Tips
|
### Tips
|
||||||
\* Limited to 4095 CCU by library ENet-Sharp (1)
|
\* Limited to 4095 CCU by library ENet-Sharp (1)
|
||||||
|
|
||||||
\* Non finally (2)
|
\* Non finally (2)
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>net7.0</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\Ragon.Client\Ragon.Client.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
@@ -0,0 +1,60 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client.Simulation
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
public class RagonBool : RagonProperty
|
||||||
|
{
|
||||||
|
public bool Value
|
||||||
|
{
|
||||||
|
get => _value;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_value = value;
|
||||||
|
|
||||||
|
MarkAsChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool _value;
|
||||||
|
|
||||||
|
public RagonBool(
|
||||||
|
bool initialValue,
|
||||||
|
bool invokeLocal = true,
|
||||||
|
int priority = 0
|
||||||
|
) : base(priority, invokeLocal)
|
||||||
|
{
|
||||||
|
_value = initialValue;
|
||||||
|
SetFixedSize(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Serialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
buffer.WriteBool(_value);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Deserialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
_value = buffer.ReadBool();
|
||||||
|
|
||||||
|
InvokeChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,104 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
public class RagonFloat : RagonProperty
|
||||||
|
{
|
||||||
|
public float Value
|
||||||
|
{
|
||||||
|
get => _value;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_value = value;
|
||||||
|
|
||||||
|
if (_value < _min)
|
||||||
|
_value = _min;
|
||||||
|
else if (_value > _max)
|
||||||
|
_value = _max;
|
||||||
|
|
||||||
|
MarkAsChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private float _value;
|
||||||
|
private float _min;
|
||||||
|
private float _max;
|
||||||
|
private int _requiredBits;
|
||||||
|
private float _precision;
|
||||||
|
private uint _mask;
|
||||||
|
|
||||||
|
public RagonFloat(
|
||||||
|
float initialValue,
|
||||||
|
bool invokeLocal = true,
|
||||||
|
int priority = 0
|
||||||
|
) : base(priority, invokeLocal)
|
||||||
|
{
|
||||||
|
_value = initialValue;
|
||||||
|
_min = -1024.0f;
|
||||||
|
_max = 1024.0f;
|
||||||
|
_precision = 0.01f;
|
||||||
|
|
||||||
|
_requiredBits = DeBruijn.Log2((uint)((_max - _min) * (1.0f / _precision) + 0.5f)) + 1;
|
||||||
|
_mask = (uint)((1L << _requiredBits) - 1);
|
||||||
|
|
||||||
|
SetFixedSize(_requiredBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
public RagonFloat(
|
||||||
|
float initialValue,
|
||||||
|
float min = -1024.0f,
|
||||||
|
float max = 1024.0f,
|
||||||
|
float precision = 0.01f,
|
||||||
|
bool invokeLocal = true,
|
||||||
|
int priority = 0
|
||||||
|
) : base(priority, invokeLocal)
|
||||||
|
{
|
||||||
|
_value = initialValue;
|
||||||
|
_min = min;
|
||||||
|
_max = max;
|
||||||
|
_precision = precision;
|
||||||
|
|
||||||
|
_requiredBits = DeBruijn.Log2((uint)((_max - _min) * (1.0f / _precision) + 0.5f)) + 1;
|
||||||
|
_mask = (uint)((1L << _requiredBits) - 1);
|
||||||
|
|
||||||
|
SetFixedSize(_requiredBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Serialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var compressedValue = (uint)((_value - _min) * (1f / _precision) + 0.5f) & _mask;
|
||||||
|
buffer.Write(compressedValue, _requiredBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Deserialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var compressedValue = buffer.Read(_requiredBits);
|
||||||
|
_value = compressedValue * _precision + _min;
|
||||||
|
|
||||||
|
if (_value < _min)
|
||||||
|
_value = _min;
|
||||||
|
else if (_value > _max)
|
||||||
|
_value = _max;
|
||||||
|
|
||||||
|
InvokeChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,87 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client.Simulation
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
public class RagonInt : RagonProperty
|
||||||
|
{
|
||||||
|
public int Value
|
||||||
|
{
|
||||||
|
get => _value;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_value = value;
|
||||||
|
MarkAsChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private int _min;
|
||||||
|
private int _max;
|
||||||
|
private int _requiredBits;
|
||||||
|
private int _value;
|
||||||
|
|
||||||
|
public RagonInt(
|
||||||
|
int initialValue,
|
||||||
|
bool invokeLocal = true,
|
||||||
|
int priority = 0
|
||||||
|
) : base(priority, invokeLocal)
|
||||||
|
{
|
||||||
|
_value = initialValue;
|
||||||
|
_min = -1000;
|
||||||
|
_max = 1000;
|
||||||
|
|
||||||
|
_max = Math.Max(Math.Abs(_min), Math.Abs(_max));
|
||||||
|
_requiredBits = Bits.Compute(_max);
|
||||||
|
|
||||||
|
SetFixedSize(_requiredBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
public RagonInt(
|
||||||
|
int initialValue,
|
||||||
|
int min = -1000,
|
||||||
|
int max = 1000,
|
||||||
|
bool invokeLocal = true,
|
||||||
|
int priority = 0
|
||||||
|
) : base(priority, invokeLocal)
|
||||||
|
{
|
||||||
|
_value = initialValue;
|
||||||
|
_min = min;
|
||||||
|
_max = max;
|
||||||
|
|
||||||
|
_requiredBits = Bits.Compute(_max);
|
||||||
|
|
||||||
|
SetFixedSize(_requiredBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Serialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
uint compressedValue = (uint)((_value << 1) ^ (_value >> 31));
|
||||||
|
buffer.Write(compressedValue, _requiredBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Deserialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var compressedValue = buffer.Read(_requiredBits);
|
||||||
|
_value = (int)((compressedValue >> 1) ^ -(int)(compressedValue & 1));
|
||||||
|
|
||||||
|
InvokeChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,68 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using System.Text;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client.Simulation
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
public class RagonString : RagonProperty
|
||||||
|
{
|
||||||
|
public string Value
|
||||||
|
{
|
||||||
|
get => _value;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_value = value;
|
||||||
|
|
||||||
|
MarkAsChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private string _value;
|
||||||
|
private readonly UTF8Encoding _utf8Encoding = new UTF8Encoding(false, true);
|
||||||
|
|
||||||
|
public RagonString(
|
||||||
|
string initialValue,
|
||||||
|
bool invokeLocal = true,
|
||||||
|
int priority = 0
|
||||||
|
) : base(priority, invokeLocal)
|
||||||
|
{
|
||||||
|
_value = initialValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Serialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var data = _utf8Encoding.GetBytes(_value);
|
||||||
|
var len = (uint) data.Length;
|
||||||
|
|
||||||
|
buffer.Write(len, 16);
|
||||||
|
buffer.WriteBytes(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Deserialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var len = (int) buffer.Read(16);
|
||||||
|
var data = buffer.ReadBytes(len);
|
||||||
|
|
||||||
|
_value = _utf8Encoding.GetString(data);
|
||||||
|
|
||||||
|
InvokeChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Client.Simulation;
|
||||||
|
|
||||||
|
var simulation = new Simulation();
|
||||||
|
simulation.Start();
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<TargetFramework>net7.0</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<DockerDefaultTargetOS>Linux</DockerDefaultTargetOS>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\Ragon.Client.Property\Ragon.Client.Property.csproj" />
|
||||||
|
<ProjectReference Include="..\Ragon.Client\Ragon.Client.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="ENet-CSharp" Version="2.4.8" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<None Update="libenet.dylib">
|
||||||
|
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||||
|
</None>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
@@ -0,0 +1,116 @@
|
|||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client.Simulation;
|
||||||
|
|
||||||
|
public class Game : IRagonListener, IRagonSceneRequestListener
|
||||||
|
{
|
||||||
|
private RagonFloat _health;
|
||||||
|
private RagonInt _points;
|
||||||
|
private RagonString _name;
|
||||||
|
private RagonEntity _entity;
|
||||||
|
private RagonClient _client;
|
||||||
|
|
||||||
|
public Game(RagonClient client)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnConnected(RagonClient client)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Connected");
|
||||||
|
_client.Session.AuthorizeWithKey("defaultkey", "Player Eduard");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnAuthorizationSuccess(RagonClient client, string playerId, string playerName)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Authorized");
|
||||||
|
client.Session.CreateOrJoin("Example", 1, 20);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnAuthorizationFailed(RagonClient client, string message)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"Authorization failed: {message}");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnJoined(RagonClient client)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnFailed(RagonClient client, string message)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Failed to join");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnLeft(RagonClient client)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Left");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnDisconnected(RagonClient client, RagonDisconnect ragonDisconnect)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Disconnected");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnPlayerJoined(RagonClient client, RagonPlayer player)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Player joined");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnPlayerLeft(RagonClient client, RagonPlayer player)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Player left");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnOwnershipChanged(RagonClient client, RagonPlayer player)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Owner ship changed");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnSceneLoaded(RagonClient client)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Joined");
|
||||||
|
|
||||||
|
_health = new RagonFloat(100.0f, false, 0);
|
||||||
|
_health.Changed += () => Console.WriteLine($"[Ragon Property] Health: {_health.Value}");
|
||||||
|
|
||||||
|
_points = new RagonInt(0, -1000, 1000, false, 0);
|
||||||
|
_points.Changed += () => Console.WriteLine($"[Ragon Property] Points: {_points.Value}");
|
||||||
|
|
||||||
|
_name = new RagonString("Edmand 000", false);
|
||||||
|
_name.Changed += () => Console.WriteLine($"[Ragon Property] Name: {_name.Value}");
|
||||||
|
|
||||||
|
_entity = new RagonEntity(12, 0);
|
||||||
|
_entity.State.AddProperty(_health);
|
||||||
|
_entity.State.AddProperty(_points);
|
||||||
|
_entity.State.AddProperty(_name);
|
||||||
|
|
||||||
|
client.Room.CreateEntity(_entity);
|
||||||
|
}
|
||||||
|
|
||||||
|
private float _timer = 0;
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
if (_client.Status != RagonStatus.ROOM)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_timer += 1 / 60.0f;
|
||||||
|
if (_timer > 1)
|
||||||
|
{
|
||||||
|
_health.Value += 20.0f;
|
||||||
|
_points.Value += 10;
|
||||||
|
_name.Value = $"Edmand 00{_client.Room.Local.PeerId}";
|
||||||
|
Console.WriteLine($"{_health.Value} {_points.Value} {_name.Value}");
|
||||||
|
_timer = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnRequestScene(RagonClient client, string sceneName)
|
||||||
|
{
|
||||||
|
client.Room.SceneLoaded();
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,131 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using ENet;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
using Event = ENet.Event;
|
||||||
|
using EventType = ENet.EventType;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public class RagonENetConnection : INetworkConnection
|
||||||
|
{
|
||||||
|
public ushort Id { get; }
|
||||||
|
|
||||||
|
public NetworkStatistics Statistics { get; private set; }
|
||||||
|
public INetworkChannel Reliable { get; private set; }
|
||||||
|
public INetworkChannel Unreliable { get; private set; }
|
||||||
|
|
||||||
|
public Action<byte[]> OnData { get; set; }
|
||||||
|
public Action OnConnected { get; set; }
|
||||||
|
public Action<RagonDisconnect> OnDisconnected { get; set; }
|
||||||
|
public ulong BytesSent { get; }
|
||||||
|
public ulong BytesReceived { get; }
|
||||||
|
public int Ping { get; }
|
||||||
|
|
||||||
|
private static bool _libraryLoaded = false;
|
||||||
|
private Host _host;
|
||||||
|
private Peer _peer;
|
||||||
|
private Event _netEvent;
|
||||||
|
|
||||||
|
public RagonENetConnection()
|
||||||
|
{
|
||||||
|
_host = new Host();
|
||||||
|
_host.Create();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void Prepare()
|
||||||
|
{
|
||||||
|
if (!_libraryLoaded)
|
||||||
|
{
|
||||||
|
Library.Initialize();
|
||||||
|
_libraryLoaded = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Disconnect()
|
||||||
|
{
|
||||||
|
if (_peer.IsSet)
|
||||||
|
_peer.DisconnectNow(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Connect(string server, ushort port, uint protocol)
|
||||||
|
{
|
||||||
|
Address address = new Address();
|
||||||
|
address.SetHost(server);
|
||||||
|
address.Port = port;
|
||||||
|
|
||||||
|
_peer = _host.Connect(address, 2, protocol);
|
||||||
|
_peer.Timeout(32, 5000, 5000);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
bool polled = false;
|
||||||
|
while (!polled)
|
||||||
|
{
|
||||||
|
if (_host.CheckEvents(out _netEvent) <= 0)
|
||||||
|
{
|
||||||
|
if (_host.Service(0, out _netEvent) <= 0)
|
||||||
|
break;
|
||||||
|
|
||||||
|
polled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (_netEvent.Type)
|
||||||
|
{
|
||||||
|
case EventType.None:
|
||||||
|
break;
|
||||||
|
case EventType.Connect:
|
||||||
|
Statistics = new NetworkStatistics();
|
||||||
|
Reliable = new ENetReliableChannel(_netEvent.Peer, 0);
|
||||||
|
Unreliable = new ENetUnreliableChannel(_netEvent.Peer, 1);
|
||||||
|
|
||||||
|
OnConnected?.Invoke();
|
||||||
|
break;
|
||||||
|
case EventType.Disconnect:
|
||||||
|
OnDisconnected?.Invoke(RagonDisconnect.SERVER);
|
||||||
|
break;
|
||||||
|
case EventType.Timeout:
|
||||||
|
OnDisconnected?.Invoke(RagonDisconnect.TIMEOUT);
|
||||||
|
break;
|
||||||
|
case EventType.Receive:
|
||||||
|
var data = new byte[_netEvent.Packet.Length];
|
||||||
|
|
||||||
|
_netEvent.Packet.CopyTo(data);
|
||||||
|
_netEvent.Packet.Dispose();
|
||||||
|
|
||||||
|
OnData?.Invoke(data);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
if (_host.IsSet)
|
||||||
|
{
|
||||||
|
_host?.Flush();
|
||||||
|
_host?.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_libraryLoaded)
|
||||||
|
Library.Deinitialize();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,40 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using ENet;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public sealed class ENetReliableChannel : INetworkChannel
|
||||||
|
{
|
||||||
|
private Peer _peer;
|
||||||
|
private byte _channelId;
|
||||||
|
|
||||||
|
public ENetReliableChannel(Peer peer, int channelId)
|
||||||
|
{
|
||||||
|
_peer = peer;
|
||||||
|
_channelId = (byte) channelId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Send(byte[] data)
|
||||||
|
{
|
||||||
|
var newPacket = new Packet();
|
||||||
|
newPacket.Create(data, data.Length, PacketFlags.Reliable);
|
||||||
|
|
||||||
|
_peer.Send(_channelId, ref newPacket);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using ENet;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public sealed class ENetUnreliableChannel : INetworkChannel
|
||||||
|
{
|
||||||
|
private Peer _peer;
|
||||||
|
private byte _channelId;
|
||||||
|
|
||||||
|
public ENetUnreliableChannel(Peer peer, int channelId)
|
||||||
|
{
|
||||||
|
_peer = peer;
|
||||||
|
_channelId = (byte) channelId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Send(byte[] data)
|
||||||
|
{
|
||||||
|
var newPacket = new Packet();
|
||||||
|
newPacket.Create(data, data.Length, PacketFlags.None);
|
||||||
|
|
||||||
|
_peer.Send(_channelId, ref newPacket);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,132 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using ENet;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
using Event = ENet.Event;
|
||||||
|
using EventType = ENet.EventType;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public class RagonNullConnection : INetworkConnection
|
||||||
|
{
|
||||||
|
public ushort Id { get; }
|
||||||
|
|
||||||
|
public NetworkStatistics Statistics { get; private set; }
|
||||||
|
public INetworkChannel Reliable { get; private set; }
|
||||||
|
public INetworkChannel Unreliable { get; private set; }
|
||||||
|
|
||||||
|
public Action<byte[]> OnData { get; set; }
|
||||||
|
public Action OnConnected { get; set; }
|
||||||
|
public Action<RagonDisconnect> OnDisconnected { get; set; }
|
||||||
|
public ulong BytesSent { get; }
|
||||||
|
public ulong BytesReceived { get; }
|
||||||
|
public int Ping { get; }
|
||||||
|
|
||||||
|
private static bool _libraryLoaded = false;
|
||||||
|
private Host _host;
|
||||||
|
private Peer _peer;
|
||||||
|
private Event _netEvent;
|
||||||
|
|
||||||
|
public RagonNullConnection()
|
||||||
|
{
|
||||||
|
_host = new Host();
|
||||||
|
_host.Create();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void Prepare()
|
||||||
|
{
|
||||||
|
if (!_libraryLoaded)
|
||||||
|
{
|
||||||
|
Library.Initialize();
|
||||||
|
_libraryLoaded = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Disconnect()
|
||||||
|
{
|
||||||
|
if (_peer.IsSet)
|
||||||
|
_peer.DisconnectNow(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Connect(string server, ushort port, uint protocol)
|
||||||
|
{
|
||||||
|
Address address = new Address();
|
||||||
|
address.SetHost(server);
|
||||||
|
address.Port = port;
|
||||||
|
|
||||||
|
_peer = _host.Connect(address, 2, protocol);
|
||||||
|
_peer.Timeout(32, 5000, 5000);
|
||||||
|
|
||||||
|
Statistics = new NetworkStatistics();
|
||||||
|
Reliable = new NullReliableChannel(_netEvent.Peer, 0);
|
||||||
|
Unreliable = new NullUnreliableChannel(_netEvent.Peer, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
bool polled = false;
|
||||||
|
while (!polled)
|
||||||
|
{
|
||||||
|
if (_host.CheckEvents(out _netEvent) <= 0)
|
||||||
|
{
|
||||||
|
if (_host.Service(0, out _netEvent) <= 0)
|
||||||
|
break;
|
||||||
|
|
||||||
|
polled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (_netEvent.Type)
|
||||||
|
{
|
||||||
|
case EventType.None:
|
||||||
|
break;
|
||||||
|
case EventType.Connect:
|
||||||
|
|
||||||
|
OnConnected?.Invoke();
|
||||||
|
break;
|
||||||
|
case EventType.Disconnect:
|
||||||
|
OnDisconnected?.Invoke(RagonDisconnect.SERVER);
|
||||||
|
break;
|
||||||
|
case EventType.Timeout:
|
||||||
|
OnDisconnected?.Invoke(RagonDisconnect.TIMEOUT);
|
||||||
|
break;
|
||||||
|
case EventType.Receive:
|
||||||
|
var data = new byte[_netEvent.Packet.Length];
|
||||||
|
|
||||||
|
_netEvent.Packet.CopyTo(data);
|
||||||
|
_netEvent.Packet.Dispose();
|
||||||
|
|
||||||
|
OnData?.Invoke(data);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
if (_host.IsSet)
|
||||||
|
{
|
||||||
|
_host?.Flush();
|
||||||
|
_host?.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_libraryLoaded)
|
||||||
|
Library.Deinitialize();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,38 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using ENet;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public sealed class NullReliableChannel : INetworkChannel
|
||||||
|
{
|
||||||
|
private Peer _peer;
|
||||||
|
private byte _channelId;
|
||||||
|
|
||||||
|
public NullReliableChannel(Peer peer, int channelId)
|
||||||
|
{
|
||||||
|
_peer = peer;
|
||||||
|
_channelId = (byte) channelId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Send(byte[] data)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,38 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using ENet;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public sealed class NullUnreliableChannel : INetworkChannel
|
||||||
|
{
|
||||||
|
private Peer _peer;
|
||||||
|
private byte _channelId;
|
||||||
|
|
||||||
|
public NullUnreliableChannel(Peer peer, int channelId)
|
||||||
|
{
|
||||||
|
_peer = peer;
|
||||||
|
_channelId = (byte) channelId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Send(byte[] data)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,35 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client.Simulation.Sources;
|
||||||
|
|
||||||
|
public class PlayerPayload : IRagonPayload
|
||||||
|
{
|
||||||
|
public uint Name { get; set; }
|
||||||
|
|
||||||
|
public void Serialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
buffer.Write(Name, 16);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Deserialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
Name = buffer.Read(16);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,42 @@
|
|||||||
|
namespace Ragon.Client.Simulation;
|
||||||
|
|
||||||
|
public class EntityListener : IRagonEntityListener
|
||||||
|
{
|
||||||
|
public void OnEntityCreated(RagonEntity entity)
|
||||||
|
{
|
||||||
|
var health = new RagonFloat(100.0f, false, 0);
|
||||||
|
health.Value = 50;
|
||||||
|
health.Changed += () => Console.WriteLine($"[Ragon Property] Another Health: {health.Value}");
|
||||||
|
|
||||||
|
var points = new RagonInt(0, -1000, 1000, false, 0);
|
||||||
|
points.Changed += () => Console.WriteLine($"[Ragon Property] Anther Points: {points.Value}");
|
||||||
|
|
||||||
|
var name = new RagonString("Eduard", false);
|
||||||
|
name.Changed += () => Console.WriteLine($"[Ragon Property] Another Name: {name.Value}");
|
||||||
|
|
||||||
|
entity.State.AddProperty(health);
|
||||||
|
entity.State.AddProperty(points);
|
||||||
|
entity.State.AddProperty(name);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class Simulation
|
||||||
|
{
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
// INetworkConnection protocol = debug ? new RagonNullConnection() : new RagonENetConnection();
|
||||||
|
// var network = new RagonClient(protocol, new EntityListener(), 30);
|
||||||
|
// var game = new Game(network);
|
||||||
|
// network.AddListener(game);
|
||||||
|
// network.Connect("127.0.0.1", 5001, "1.0.0");
|
||||||
|
// var dt = 1000 / 60.0f;
|
||||||
|
// while (true)
|
||||||
|
// {
|
||||||
|
// game.Update();
|
||||||
|
// network.Update(dt);
|
||||||
|
// Thread.Sleep((int) dt);
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// network.Disconnect();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<LangVersion>10</LangVersion>
|
||||||
|
<RootNamespace>Ragon.Client.Simulation</RootNamespace>
|
||||||
|
<Authors>Eduard Kargin (Edmand46)</Authors>
|
||||||
|
<TargetFramework>netstandard2.0</TargetFramework>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
||||||
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
|
<DebugType>none</DebugType>
|
||||||
|
<OutputPath>/Users/edmand46/RagonProjects/ragon-oss-examples/Assets/Ragon/Plugins/</OutputPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
||||||
|
<OutputPath>/Users/edmand46/RagonProjects/ragon-oss-examples/Assets/Ragon/Plugins/</OutputPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\Ragon.Protocol\Ragon.Protocol.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client.Compressor;
|
||||||
|
|
||||||
|
public class FloatCompressor
|
||||||
|
{
|
||||||
|
public float Min { get; private set; }
|
||||||
|
public float Max { get; private set; }
|
||||||
|
public float Precision { get; private set; }
|
||||||
|
public int RequiredBits { get; private set; }
|
||||||
|
|
||||||
|
private uint _mask;
|
||||||
|
|
||||||
|
public FloatCompressor(float min = -1024.0f, float max = 1024.0f, float precision = 0.01f)
|
||||||
|
{
|
||||||
|
Min = min;
|
||||||
|
Max = max;
|
||||||
|
Precision = precision;
|
||||||
|
RequiredBits = DeBruijn.Log2((uint)((Max - Min) * (1f / Precision) + 0.5f)) + 1;
|
||||||
|
|
||||||
|
_mask = (uint)((1L << RequiredBits) - 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
public uint Compress(float value)
|
||||||
|
{
|
||||||
|
return (uint)((value - Min) * 1f / Precision + 0.5f) & _mask;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float Decompress(uint value)
|
||||||
|
{
|
||||||
|
var result = value * Precision + Min;
|
||||||
|
|
||||||
|
if (result < Min)
|
||||||
|
result = Min;
|
||||||
|
else if (result > Max)
|
||||||
|
result = Max;
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,44 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client.Compressor;
|
||||||
|
|
||||||
|
public class IntCompressor
|
||||||
|
{
|
||||||
|
public int Min { get; private set; }
|
||||||
|
public int Max { get; private set; }
|
||||||
|
public int RequiredBits { get; private set; }
|
||||||
|
|
||||||
|
public IntCompressor(int min = -1000, int max = 1000)
|
||||||
|
{
|
||||||
|
Min = min;
|
||||||
|
Max = max;
|
||||||
|
RequiredBits = Bits.Compute(Max);
|
||||||
|
}
|
||||||
|
|
||||||
|
public uint Compress(int value)
|
||||||
|
{
|
||||||
|
return (uint)((value << 1) ^ (value >> 31));;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Decompress(uint value)
|
||||||
|
{
|
||||||
|
return (int)((value >> 1) ^ -(int)(value & 1));
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,241 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public sealed class RagonEntity
|
||||||
|
{
|
||||||
|
private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
|
||||||
|
|
||||||
|
private RagonClient _client;
|
||||||
|
|
||||||
|
public ushort Id { get; private set; }
|
||||||
|
public ushort Type { get; private set; }
|
||||||
|
public bool Replication { get; private set; }
|
||||||
|
|
||||||
|
public RagonAuthority Authority { get; private set; }
|
||||||
|
public RagonPlayer Owner { get; private set; }
|
||||||
|
public RagonEntityState State { get; private set; }
|
||||||
|
|
||||||
|
public bool IsAttached { get; private set; }
|
||||||
|
public bool HasAuthority { get; private set; }
|
||||||
|
|
||||||
|
public event Action<RagonEntity> Attached;
|
||||||
|
public event Action Detached;
|
||||||
|
public event Action<RagonPlayer, RagonPlayer> OwnershipChanged;
|
||||||
|
|
||||||
|
internal bool PropertiesChanged => _propertiesChanged;
|
||||||
|
internal ushort SceneId => _sceneId;
|
||||||
|
|
||||||
|
private ushort _sceneId;
|
||||||
|
private bool _propertiesChanged;
|
||||||
|
|
||||||
|
private RagonPayload _spawnPayload;
|
||||||
|
private RagonPayload _destroyPayload;
|
||||||
|
|
||||||
|
private readonly Dictionary<int, OnEventDelegate> _events = new Dictionary<int, OnEventDelegate>();
|
||||||
|
private readonly Dictionary<int, Action<RagonPlayer, IRagonEvent>> _localEvents = new Dictionary<int, Action<RagonPlayer, IRagonEvent>>();
|
||||||
|
|
||||||
|
public RagonEntity(ushort type = 0, ushort sceneId = 0)
|
||||||
|
{
|
||||||
|
State = new RagonEntityState(this);
|
||||||
|
Type = type;
|
||||||
|
|
||||||
|
_spawnPayload = new RagonPayload(0);
|
||||||
|
_destroyPayload = new RagonPayload(0);
|
||||||
|
_sceneId = sceneId;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Attach(RagonClient client, ushort entityId, ushort entityType, bool hasAuthority, RagonPlayer owner)
|
||||||
|
{
|
||||||
|
Type = entityType;
|
||||||
|
Id = entityId;
|
||||||
|
Owner = owner;
|
||||||
|
IsAttached = true;
|
||||||
|
Replication = true;
|
||||||
|
HasAuthority = hasAuthority;
|
||||||
|
|
||||||
|
_client = client;
|
||||||
|
|
||||||
|
Attached?.Invoke(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Detach(RagonPayload payload)
|
||||||
|
{
|
||||||
|
_destroyPayload = payload;
|
||||||
|
|
||||||
|
Detached?.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
internal T GetPayload<T>(RagonPayload data) where T : IRagonPayload, new()
|
||||||
|
{
|
||||||
|
var payload = new T();
|
||||||
|
if (data.Size <= 0) return payload;
|
||||||
|
|
||||||
|
var buffer = new RagonBuffer();
|
||||||
|
|
||||||
|
data.Write(buffer);
|
||||||
|
|
||||||
|
payload.Deserialize(buffer);
|
||||||
|
|
||||||
|
return payload;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AttachPayload(RagonPayload payload)
|
||||||
|
{
|
||||||
|
_spawnPayload = payload;
|
||||||
|
}
|
||||||
|
|
||||||
|
public T GetAttachPayload<T>() where T : IRagonPayload, new()
|
||||||
|
{
|
||||||
|
return GetPayload<T>(_spawnPayload);
|
||||||
|
}
|
||||||
|
|
||||||
|
public T GetDetachPayload<T>() where T : IRagonPayload, new()
|
||||||
|
{
|
||||||
|
return GetPayload<T>(_destroyPayload);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode replicationMode)
|
||||||
|
where TEvent : IRagonEvent, new()
|
||||||
|
{
|
||||||
|
if (!IsAttached)
|
||||||
|
{
|
||||||
|
RagonLog.Error("Entity not attached");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var evntId = _client.Event.GetEventCode(evnt);
|
||||||
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
||||||
|
buffer.WriteUShort(Id);
|
||||||
|
buffer.WriteUShort(evntId);
|
||||||
|
buffer.WriteByte((byte)replicationMode);
|
||||||
|
buffer.WriteByte((byte)RagonTarget.Player);
|
||||||
|
buffer.WriteUShort(target.PeerId);
|
||||||
|
|
||||||
|
evnt.Serialize(buffer);
|
||||||
|
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ReplicateEvent<TEvent>(
|
||||||
|
TEvent evnt,
|
||||||
|
RagonTarget target = RagonTarget.All,
|
||||||
|
RagonReplicationMode replicationMode = RagonReplicationMode.Server)
|
||||||
|
where TEvent : IRagonEvent, new()
|
||||||
|
{
|
||||||
|
if (!IsAttached)
|
||||||
|
{
|
||||||
|
RagonLog.Error("Entity not attached");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var eventCode = _client.Event.GetEventCode(evnt);
|
||||||
|
if (target != RagonTarget.ExceptOwner)
|
||||||
|
{
|
||||||
|
if (replicationMode == RagonReplicationMode.Local)
|
||||||
|
{
|
||||||
|
_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (replicationMode == RagonReplicationMode.LocalAndServer)
|
||||||
|
{
|
||||||
|
_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
||||||
|
buffer.WriteUShort(Id);
|
||||||
|
buffer.WriteUShort(eventCode);
|
||||||
|
buffer.WriteByte((byte)replicationMode);
|
||||||
|
buffer.WriteByte((byte)target);
|
||||||
|
|
||||||
|
evnt.Serialize(buffer);
|
||||||
|
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnEvent<TEvent>(Action<RagonPlayer, TEvent> callback) where TEvent : IRagonEvent, new()
|
||||||
|
{
|
||||||
|
var t = new TEvent();
|
||||||
|
var eventCode = _client.Event.GetEventCode(t);
|
||||||
|
|
||||||
|
if (_events.ContainsKey(eventCode))
|
||||||
|
{
|
||||||
|
_events.Remove(eventCode);
|
||||||
|
_localEvents.Remove(eventCode);
|
||||||
|
|
||||||
|
RagonLog.Warn($"Event already {eventCode} subscribed, removed old one!");
|
||||||
|
}
|
||||||
|
|
||||||
|
_localEvents.Add(eventCode, (player, eventData) => { callback.Invoke(player, (TEvent)eventData); });
|
||||||
|
_events.Add(eventCode, (player, serializer) =>
|
||||||
|
{
|
||||||
|
t.Deserialize(serializer);
|
||||||
|
callback.Invoke(player, t);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Write(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
buffer.WriteUShort(Id);
|
||||||
|
|
||||||
|
State.WriteState(buffer);
|
||||||
|
|
||||||
|
_propertiesChanged = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
internal void Read(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
State.ReadState(buffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Event(ushort eventCode, RagonPlayer caller, RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
if (_events.TryGetValue(eventCode, out var evnt))
|
||||||
|
evnt?.Invoke(caller, buffer);
|
||||||
|
else
|
||||||
|
RagonLog.Warn($"Handler event on entity {Id} with eventCode {eventCode} not defined");
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void TrackChangedProperty(RagonProperty property)
|
||||||
|
{
|
||||||
|
_propertiesChanged = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnOwnershipChanged(RagonPlayer player)
|
||||||
|
{
|
||||||
|
var prevOwner = Owner;
|
||||||
|
|
||||||
|
Owner = player;
|
||||||
|
HasAuthority = player.IsLocal;
|
||||||
|
|
||||||
|
OwnershipChanged?.Invoke(prevOwner, player);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,77 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public sealed class RagonEntityState
|
||||||
|
{
|
||||||
|
private List<RagonProperty> _properties;
|
||||||
|
private RagonEntity _entity;
|
||||||
|
|
||||||
|
public RagonEntityState(RagonEntity entity)
|
||||||
|
{
|
||||||
|
_entity = entity;
|
||||||
|
_properties = new List<RagonProperty>(6);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddProperty(RagonProperty property)
|
||||||
|
{
|
||||||
|
_properties.Add(property);
|
||||||
|
|
||||||
|
property.AssignEntity(_entity);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void WriteInfo(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
buffer.WriteUShort((ushort)_properties.Count);
|
||||||
|
foreach (var property in _properties)
|
||||||
|
{
|
||||||
|
buffer.WriteBool(property.IsFixed);
|
||||||
|
buffer.WriteUShort((ushort)property.Size);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void ReadState(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
foreach (var property in _properties)
|
||||||
|
{
|
||||||
|
var changed = buffer.ReadBool();
|
||||||
|
if (changed)
|
||||||
|
property.Read(buffer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void WriteState(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
foreach (var prop in _properties)
|
||||||
|
{
|
||||||
|
if (prop.IsDirty)
|
||||||
|
{
|
||||||
|
buffer.WriteBool(true);
|
||||||
|
prop.Write(buffer);
|
||||||
|
prop.Flush();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
prop.AddTick();
|
||||||
|
buffer.WriteBool(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,47 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public class RagonPayload
|
||||||
|
{
|
||||||
|
private readonly uint[] _data = new uint[128];
|
||||||
|
private readonly int _size = 0;
|
||||||
|
|
||||||
|
public RagonPayload(int capacity)
|
||||||
|
{
|
||||||
|
_size = capacity;
|
||||||
|
}
|
||||||
|
public int Size => _size;
|
||||||
|
|
||||||
|
public void Read(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
buffer.ReadArray(_data, _size);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Write(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
buffer.WriteArray(_data, _size);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string ToString()
|
||||||
|
{
|
||||||
|
return $"Payload Size: {_size}";
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,145 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
public class RagonProperty
|
||||||
|
{
|
||||||
|
public string Name => _name;
|
||||||
|
public RagonEntity Entity => _entity;
|
||||||
|
|
||||||
|
public event Action Changed;
|
||||||
|
public bool IsDirty => _dirty && _ticks >= _priority;
|
||||||
|
public bool IsFixed => _fixed;
|
||||||
|
public int Size => _size;
|
||||||
|
|
||||||
|
private RagonBuffer _propertyBuffer;
|
||||||
|
private RagonEntity _entity;
|
||||||
|
private bool _dirty;
|
||||||
|
private int _size;
|
||||||
|
private int _ticks;
|
||||||
|
private int _priority;
|
||||||
|
private bool _fixed;
|
||||||
|
private string _name;
|
||||||
|
|
||||||
|
protected bool InvokeLocal;
|
||||||
|
|
||||||
|
protected RagonProperty(int priority, bool invokeLocal)
|
||||||
|
{
|
||||||
|
_size = 0;
|
||||||
|
_priority = priority;
|
||||||
|
_fixed = false;
|
||||||
|
_propertyBuffer = new RagonBuffer();
|
||||||
|
|
||||||
|
InvokeLocal = invokeLocal;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetName(string name)
|
||||||
|
{
|
||||||
|
_name = name;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void SetFixedSize(int size)
|
||||||
|
{
|
||||||
|
_size = size;
|
||||||
|
_fixed = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void InvokeChanged()
|
||||||
|
{
|
||||||
|
if (!InvokeLocal)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Changed?.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void MarkAsChanged()
|
||||||
|
{
|
||||||
|
InvokeChanged();
|
||||||
|
|
||||||
|
if (_dirty || _entity == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_dirty = true;
|
||||||
|
_entity.TrackChangedProperty(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Flush()
|
||||||
|
{
|
||||||
|
_dirty = false;
|
||||||
|
_ticks = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void AddTick()
|
||||||
|
{
|
||||||
|
_ticks++;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void AssignEntity(RagonEntity ent)
|
||||||
|
{
|
||||||
|
_entity = ent;
|
||||||
|
|
||||||
|
Changed?.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Write(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
_propertyBuffer.Clear();
|
||||||
|
|
||||||
|
if (_fixed)
|
||||||
|
{
|
||||||
|
Serialize(_propertyBuffer);
|
||||||
|
|
||||||
|
buffer.FromBuffer(_propertyBuffer, _size);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Serialize(_propertyBuffer);
|
||||||
|
|
||||||
|
var propertySize = (ushort) _propertyBuffer.WriteOffset;
|
||||||
|
buffer.WriteUShort(propertySize);;
|
||||||
|
buffer.FromBuffer(_propertyBuffer, propertySize);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Read(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
_propertyBuffer.Clear();
|
||||||
|
|
||||||
|
if (_fixed)
|
||||||
|
{
|
||||||
|
buffer.ToBuffer(_propertyBuffer, _size);
|
||||||
|
|
||||||
|
Deserialize(_propertyBuffer);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var propSize = buffer.ReadUShort();
|
||||||
|
buffer.ToBuffer(_propertyBuffer, propSize);
|
||||||
|
Deserialize(_propertyBuffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void Serialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void Deserialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,35 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class AuthorizeFailedHandler: Handler
|
||||||
|
{
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
public AuthorizeFailedHandler(RagonListenerList list)
|
||||||
|
{
|
||||||
|
_listenerList = list;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var message = buffer.ReadString();
|
||||||
|
_listenerList.OnAuthorizationFailed(message);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,44 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class AuthorizeSuccessHandler: Handler
|
||||||
|
{
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
|
||||||
|
public AuthorizeSuccessHandler(
|
||||||
|
RagonClient client,
|
||||||
|
RagonListenerList listenerList)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
_listenerList = listenerList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var playerId = buffer.ReadString();
|
||||||
|
var playerName = buffer.ReadString();
|
||||||
|
var playerPayload = buffer.ReadString();
|
||||||
|
|
||||||
|
_client.SetStatus(RagonStatus.LOBBY);
|
||||||
|
_listenerList.OnAuthorizationSuccess(playerId, playerName, playerPayload);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,66 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class EntityCreateHandler : Handler
|
||||||
|
{
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
private readonly IRagonEntityListener _entityListener;
|
||||||
|
public EntityCreateHandler(
|
||||||
|
RagonClient client,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonEntityCache entityCache,
|
||||||
|
IRagonEntityListener entityListener
|
||||||
|
)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
_entityListener = entityListener;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var attachId = buffer.ReadUShort();
|
||||||
|
var entityType = buffer.ReadUShort();
|
||||||
|
var entityId = buffer.ReadUShort();
|
||||||
|
var ownerId = buffer.ReadUShort();
|
||||||
|
var player = _playerCache.GetPlayerByPeer(ownerId);
|
||||||
|
var payload = new RagonPayload(buffer.Capacity);
|
||||||
|
payload.Read(buffer);
|
||||||
|
|
||||||
|
if (player == null)
|
||||||
|
{
|
||||||
|
RagonLog.Warn($"Owner {ownerId}|{player.Name} not found in players");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
|
var entity = _entityCache.TryGetEntity(attachId, entityType, 0, entityId, hasAuthority, out var hasCreated);
|
||||||
|
|
||||||
|
entity.AttachPayload(payload);
|
||||||
|
|
||||||
|
if (hasCreated)
|
||||||
|
_entityListener.OnEntityCreated(entity);
|
||||||
|
|
||||||
|
entity.Attach(_client, entityId, entityType, hasAuthority, player);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class EntityEventHandler : Handler
|
||||||
|
{
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
|
public EntityEventHandler(
|
||||||
|
RagonClient client,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonEntityCache entityCache
|
||||||
|
)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var eventCode = buffer.ReadUShort();
|
||||||
|
var peerId = buffer.ReadUShort();
|
||||||
|
var executionMode = (RagonReplicationMode)buffer.ReadByte();
|
||||||
|
var entityId = buffer.ReadUShort();
|
||||||
|
|
||||||
|
var player = _playerCache.GetPlayerByPeer(peerId);
|
||||||
|
if (player == null)
|
||||||
|
{
|
||||||
|
RagonLog.Warn($"Player not found for event {eventCode}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (player.IsLocal && executionMode == RagonReplicationMode.LocalAndServer)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_entityCache.OnEvent(player, entityId, eventCode, buffer);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,52 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class EntityOwnershipHandler: Handler
|
||||||
|
{
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
|
public EntityOwnershipHandler(
|
||||||
|
RagonListenerList listenerList,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonEntityCache entityCache)
|
||||||
|
{
|
||||||
|
_listenerList = listenerList;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var newOwnerId = buffer.ReadUShort();
|
||||||
|
var entities = buffer.ReadUShort();
|
||||||
|
|
||||||
|
var player = _playerCache.GetPlayerByPeer(newOwnerId);
|
||||||
|
for (var i = 0; i < entities; i++)
|
||||||
|
{
|
||||||
|
var entityId = buffer.ReadUShort();
|
||||||
|
_entityCache.OnOwnershipChanged(player, entityId);
|
||||||
|
|
||||||
|
RagonLog.Trace("Entity changed owner: " + entityId);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class EntityRemoveHandler: Handler
|
||||||
|
{
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
|
public EntityRemoveHandler(RagonEntityCache entityCache)
|
||||||
|
{
|
||||||
|
_entityCache = entityCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var entityId = buffer.ReadUShort();
|
||||||
|
var payload = new RagonPayload(buffer.Capacity);
|
||||||
|
payload.Read(buffer);
|
||||||
|
|
||||||
|
_entityCache.OnDestroy(entityId, payload);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class StateEntityHandler: Handler
|
||||||
|
{
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
|
public StateEntityHandler(RagonEntityCache entityCache)
|
||||||
|
{
|
||||||
|
_entityCache = entityCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var entitiesCount = buffer.ReadUShort();
|
||||||
|
for (var i = 0; i < entitiesCount; i++)
|
||||||
|
{
|
||||||
|
var entityId = buffer.ReadUShort();
|
||||||
|
_entityCache.OnState(entityId, buffer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface Handler
|
||||||
|
{
|
||||||
|
public void Handle(RagonBuffer buffer);
|
||||||
|
}
|
||||||
@@ -0,0 +1,36 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class JoinFailedHandler: Handler
|
||||||
|
{
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
|
||||||
|
public JoinFailedHandler(RagonListenerList listenerList)
|
||||||
|
{
|
||||||
|
_listenerList = listenerList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var message = buffer.ReadString();
|
||||||
|
_listenerList.OnFailed(message);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,79 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public struct RagonRoomInformation
|
||||||
|
{
|
||||||
|
public RagonRoomInformation(string roomId, string playerId, string ownerId, ushort min, ushort max)
|
||||||
|
{
|
||||||
|
RoomId = roomId;
|
||||||
|
PlayerId = playerId;
|
||||||
|
OwnerId = ownerId;
|
||||||
|
Min = min;
|
||||||
|
Max = max;
|
||||||
|
}
|
||||||
|
|
||||||
|
public string RoomId { get; private set; }
|
||||||
|
public string PlayerId { get; private set; }
|
||||||
|
public string OwnerId { get; private set; }
|
||||||
|
public ushort Min { get; private set; }
|
||||||
|
public ushort Max { get; private set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
internal class JoinSuccessHandler : Handler
|
||||||
|
{
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
|
||||||
|
public JoinSuccessHandler(
|
||||||
|
RagonClient client,
|
||||||
|
RagonBuffer buffer,
|
||||||
|
RagonListenerList listenerList,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonEntityCache entityCache
|
||||||
|
)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
_listenerList = listenerList;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var roomId = buffer.ReadString();
|
||||||
|
var localId = buffer.ReadString();
|
||||||
|
var ownerId = buffer.ReadString();
|
||||||
|
var min = buffer.ReadUShort();
|
||||||
|
var max = buffer.ReadUShort();
|
||||||
|
var sceneName = buffer.ReadString();
|
||||||
|
|
||||||
|
var scene = new RagonScene(_client, _playerCache, _entityCache, sceneName);
|
||||||
|
var roomInfo = new RagonRoomInformation(roomId, localId, ownerId, min, max);
|
||||||
|
var room = new RagonRoom(_client, _entityCache, _playerCache, roomInfo, scene);
|
||||||
|
|
||||||
|
_playerCache.SetOwnerAndLocal(ownerId, localId);
|
||||||
|
_client.AssignRoom(room);
|
||||||
|
|
||||||
|
_listenerList.OnSceneRequest(sceneName);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,44 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class LeaveRoomHandler : Handler
|
||||||
|
{
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
|
public LeaveRoomHandler(
|
||||||
|
RagonClient client,
|
||||||
|
RagonListenerList listenerList,
|
||||||
|
RagonEntityCache entityCache)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
_listenerList = listenerList;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
_listenerList.OnLeft();
|
||||||
|
_entityCache.Cleanup();
|
||||||
|
_client.Room.Cleanup();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,45 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class SceneLoadHandler: Handler
|
||||||
|
{
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
|
||||||
|
public SceneLoadHandler(
|
||||||
|
RagonClient ragonClient,
|
||||||
|
RagonListenerList listenerList
|
||||||
|
)
|
||||||
|
{
|
||||||
|
_client = ragonClient;
|
||||||
|
_listenerList = listenerList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var sceneName = buffer.ReadString();
|
||||||
|
var room = _client.Room;
|
||||||
|
|
||||||
|
room.Cleanup();
|
||||||
|
room.Update(sceneName);
|
||||||
|
|
||||||
|
_listenerList.OnSceneRequest(sceneName);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,46 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class OwnershipRoomHandler: Handler
|
||||||
|
{
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
|
public OwnershipRoomHandler(
|
||||||
|
RagonListenerList listenerList,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonEntityCache entityCache)
|
||||||
|
{
|
||||||
|
_listenerList = listenerList;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var newOwnerId = buffer.ReadUShort();
|
||||||
|
var player = _playerCache.GetPlayerByPeer(newOwnerId);
|
||||||
|
|
||||||
|
_playerCache.OnOwnershipChanged(newOwnerId);
|
||||||
|
_listenerList.OnOwnershipChanged(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,50 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class PlayerJoinHandler : Handler
|
||||||
|
{
|
||||||
|
private RagonPlayerCache _playerCache;
|
||||||
|
private RagonListenerList _listenerList;
|
||||||
|
|
||||||
|
public PlayerJoinHandler(
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonListenerList listenerList
|
||||||
|
)
|
||||||
|
{
|
||||||
|
_playerCache = playerCache;
|
||||||
|
_listenerList = listenerList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var playerPeerId = buffer.ReadUShort();
|
||||||
|
var playerId = buffer.ReadString();
|
||||||
|
var playerName = buffer.ReadString();
|
||||||
|
|
||||||
|
_playerCache.AddPlayer(playerPeerId, playerId, playerName);
|
||||||
|
|
||||||
|
var player = _playerCache.GetPlayerById(playerId);
|
||||||
|
if (player != null)
|
||||||
|
_listenerList.OnPlayerJoined(player);
|
||||||
|
else
|
||||||
|
RagonLog.Trace($"[Joined] {playerId}");
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,61 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class PlayerLeftHandler : Handler
|
||||||
|
{
|
||||||
|
private RagonPlayerCache _playerCache;
|
||||||
|
private RagonEntityCache _entityCache;
|
||||||
|
private RagonListenerList _listenerList;
|
||||||
|
|
||||||
|
public PlayerLeftHandler(
|
||||||
|
RagonEntityCache entityCache,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonListenerList listenerList
|
||||||
|
)
|
||||||
|
{
|
||||||
|
_entityCache = entityCache;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
_listenerList = listenerList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var playerId = buffer.ReadString();
|
||||||
|
var player = _playerCache.GetPlayerById(playerId);
|
||||||
|
if (player != null)
|
||||||
|
{
|
||||||
|
_playerCache.RemovePlayer(playerId);
|
||||||
|
_listenerList.OnPlayerLeft(player);
|
||||||
|
|
||||||
|
var entities = buffer.ReadUShort();
|
||||||
|
var toDeleteIds = new ushort[entities];
|
||||||
|
for (var i = 0; i < entities; i++)
|
||||||
|
{
|
||||||
|
var entityId = buffer.ReadUShort();
|
||||||
|
toDeleteIds[i] = entityId;
|
||||||
|
}
|
||||||
|
|
||||||
|
var emptyPayload = new RagonPayload(0);
|
||||||
|
foreach (var id in toDeleteIds)
|
||||||
|
_entityCache.OnDestroy(id, emptyPayload);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,129 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using System.Diagnostics;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class SnapshotHandler : Handler
|
||||||
|
{
|
||||||
|
private readonly IRagonEntityListener _entityListener;
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
|
||||||
|
public SnapshotHandler(
|
||||||
|
RagonClient ragonClient,
|
||||||
|
RagonListenerList listenerList,
|
||||||
|
RagonEntityCache entityCache,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
IRagonEntityListener entityListener
|
||||||
|
)
|
||||||
|
{
|
||||||
|
_client = ragonClient;
|
||||||
|
_entityListener = entityListener;
|
||||||
|
_listenerList = listenerList;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var playersCount = buffer.ReadUShort();
|
||||||
|
RagonLog.Trace("Players: " + playersCount);
|
||||||
|
for (var i = 0; i < playersCount; i++)
|
||||||
|
{
|
||||||
|
var playerPeerId = buffer.ReadUShort();
|
||||||
|
var playerId = buffer.ReadString();
|
||||||
|
var playerName = buffer.ReadString();
|
||||||
|
|
||||||
|
_playerCache.AddPlayer(playerPeerId, playerId, playerName);
|
||||||
|
|
||||||
|
RagonLog.Trace($"Player {playerPeerId} - {playerId} - {playerName}");
|
||||||
|
}
|
||||||
|
|
||||||
|
var dynamicEntities = buffer.ReadUShort();
|
||||||
|
RagonLog.Trace("Dynamic Entities: " + dynamicEntities);
|
||||||
|
for (var i = 0; i < dynamicEntities; i++)
|
||||||
|
{
|
||||||
|
var entityType = buffer.ReadUShort();
|
||||||
|
var entityId = buffer.ReadUShort();
|
||||||
|
var ownerPeerId = buffer.ReadUShort();
|
||||||
|
var payloadSize = buffer.ReadUShort();
|
||||||
|
|
||||||
|
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
|
||||||
|
if (player == null)
|
||||||
|
{
|
||||||
|
RagonLog.Error($"Player not found with peerId: ${ownerPeerId}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
|
var entity = _entityCache.TryGetEntity(0, entityType, 0, entityId, hasAuthority, out _);
|
||||||
|
|
||||||
|
if (payloadSize > 0)
|
||||||
|
{
|
||||||
|
var payload = new RagonPayload(payloadSize);
|
||||||
|
payload.Read(buffer);
|
||||||
|
|
||||||
|
entity.AttachPayload(payload);
|
||||||
|
}
|
||||||
|
|
||||||
|
_entityListener.OnEntityCreated(entity);
|
||||||
|
|
||||||
|
entity.Read(buffer);
|
||||||
|
entity.Attach(_client, entityId, entityType, hasAuthority, player);
|
||||||
|
}
|
||||||
|
|
||||||
|
var staticEntities = buffer.ReadUShort();
|
||||||
|
RagonLog.Trace("Scene Entities: " + staticEntities);
|
||||||
|
for (var i = 0; i < staticEntities; i++)
|
||||||
|
{
|
||||||
|
var entityType = buffer.ReadUShort();
|
||||||
|
var entityId = buffer.ReadUShort();
|
||||||
|
var staticId = buffer.ReadUShort();
|
||||||
|
var ownerPeerId = buffer.ReadUShort();
|
||||||
|
var payloadSize = buffer.ReadUShort();
|
||||||
|
|
||||||
|
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
|
||||||
|
if (player == null)
|
||||||
|
{
|
||||||
|
RagonLog.Error($"Player not found with peerId: ${ownerPeerId}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
|
var entity = _entityCache.TryGetEntity(0, entityType, staticId, entityId, hasAuthority, out _);
|
||||||
|
|
||||||
|
_entityListener.OnEntityCreated(entity);
|
||||||
|
|
||||||
|
entity.Read(buffer);
|
||||||
|
entity.Attach(_client, entityId, entityType, hasAuthority, player);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_client.Status == RagonStatus.LOBBY)
|
||||||
|
{
|
||||||
|
_client.SetStatus(RagonStatus.ROOM);
|
||||||
|
|
||||||
|
_listenerList.OnJoined();
|
||||||
|
}
|
||||||
|
|
||||||
|
_listenerList.OnSceneLoaded();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface INetworkChannel
|
||||||
|
{
|
||||||
|
void Send(byte[] data);
|
||||||
|
}
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface INetworkConnection: IRagonConnection
|
||||||
|
{
|
||||||
|
public INetworkChannel Reliable { get; }
|
||||||
|
public INetworkChannel Unreliable { get; }
|
||||||
|
public Action<byte[]> OnData { get; set; }
|
||||||
|
public Action OnConnected { get; set; }
|
||||||
|
public Action<RagonDisconnect> OnDisconnected { get; set; }
|
||||||
|
public ulong BytesSent { get; }
|
||||||
|
public ulong BytesReceived { get; }
|
||||||
|
public int Ping { get; }
|
||||||
|
public void Prepare();
|
||||||
|
public void Connect(string address, ushort port, uint protocol);
|
||||||
|
public void Disconnect();
|
||||||
|
public void Update();
|
||||||
|
public void Dispose();
|
||||||
|
}
|
||||||
@@ -0,0 +1,62 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public class NetworkStatistics
|
||||||
|
{
|
||||||
|
private const double Interval = 1.0d;
|
||||||
|
private double _upstreamBandwidth = 0d;
|
||||||
|
private double _downstreamBandwidth = 0d;
|
||||||
|
private double _time = 0d;
|
||||||
|
private ulong _upstreamData = 0;
|
||||||
|
private ulong _downstreamData = 0;
|
||||||
|
private ulong _sent = 0;
|
||||||
|
private ulong _received = 0;
|
||||||
|
private int _ping;
|
||||||
|
|
||||||
|
public int Ping => _ping;
|
||||||
|
public double UpstreamBandwidth => _upstreamBandwidth;
|
||||||
|
public double DownstreamBandwidth => _downstreamBandwidth;
|
||||||
|
|
||||||
|
public void Update(ulong sent, ulong received, int ping, float dt)
|
||||||
|
{
|
||||||
|
_sent = sent;
|
||||||
|
_received = received;
|
||||||
|
_ping = ping;
|
||||||
|
|
||||||
|
_time += dt;
|
||||||
|
if (_time >= Interval)
|
||||||
|
{
|
||||||
|
if (_upstreamData > 0)
|
||||||
|
{
|
||||||
|
_upstreamData = _sent - _upstreamData;
|
||||||
|
_upstreamBandwidth = (_upstreamData / _time) / 1000 ;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_downstreamData > 0)
|
||||||
|
{
|
||||||
|
_downstreamData = _received - _downstreamData;
|
||||||
|
_downstreamBandwidth = (_downstreamData / _time) / 1000;
|
||||||
|
}
|
||||||
|
|
||||||
|
_upstreamData = _sent;
|
||||||
|
_downstreamData = _received;
|
||||||
|
_time -= Interval;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonConnection
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonEntityListener
|
||||||
|
{
|
||||||
|
public void OnEntityCreated(RagonEntity entity);
|
||||||
|
}
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public interface IRagonEvent: IRagonSerializable
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public interface IRagonPayload: IRagonSerializable
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonSceneCollector
|
||||||
|
{
|
||||||
|
public RagonEntity[] Collect();
|
||||||
|
}
|
||||||
@@ -0,0 +1,24 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonAuthorizationListener
|
||||||
|
{
|
||||||
|
void OnAuthorizationSuccess(RagonClient client, string playerId, string playerName);
|
||||||
|
void OnAuthorizationFailed(RagonClient client, string message);
|
||||||
|
}
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonConnectionListener
|
||||||
|
{
|
||||||
|
void OnConnected(RagonClient client);
|
||||||
|
void OnDisconnected(RagonClient client, RagonDisconnect reason);
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonFailedListener
|
||||||
|
{
|
||||||
|
void OnFailed(RagonClient client, string message);
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonJoinListener
|
||||||
|
{
|
||||||
|
void OnJoined(RagonClient client);
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonLeftListener
|
||||||
|
{
|
||||||
|
void OnLeft(RagonClient client);
|
||||||
|
}
|
||||||
@@ -0,0 +1,32 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public interface IRagonListener :
|
||||||
|
IRagonAuthorizationListener,
|
||||||
|
IRagonConnectionListener,
|
||||||
|
IRagonFailedListener,
|
||||||
|
IRagonJoinListener,
|
||||||
|
IRagonLeftListener,
|
||||||
|
IRagonSceneListener,
|
||||||
|
IRagonOwnershipChangedListener,
|
||||||
|
IRagonPlayerJoinListener,
|
||||||
|
IRagonPlayerLeftListener
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonOwnershipChangedListener
|
||||||
|
{
|
||||||
|
void OnOwnershipChanged(RagonClient client, RagonPlayer player);
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonPlayerJoinListener
|
||||||
|
{
|
||||||
|
void OnPlayerJoined(RagonClient client, RagonPlayer player);
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonPlayerLeftListener
|
||||||
|
{
|
||||||
|
void OnPlayerLeft(RagonClient client, RagonPlayer player);
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonSceneListener
|
||||||
|
{
|
||||||
|
void OnSceneLoaded(RagonClient client);
|
||||||
|
}
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonSceneRequestListener
|
||||||
|
{
|
||||||
|
void OnRequestScene(RagonClient client, string sceneName);
|
||||||
|
}
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public interface IRagonLogger
|
||||||
|
{
|
||||||
|
public void Warn(string message);
|
||||||
|
public void Trace(string message);
|
||||||
|
public void Info(string message);
|
||||||
|
public void Error(string message);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,41 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public class RagonConsoleLogger: IRagonLogger
|
||||||
|
{
|
||||||
|
public void Warn(string message)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"[WARN] {message}");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Trace(string message)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"[TRACE] {message}");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Info(string message)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"[INFO] {message}");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Error(string message)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"[ERROR] {message}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,29 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public class RagonLog
|
||||||
|
{
|
||||||
|
private static IRagonLogger _ragonLogger;
|
||||||
|
static RagonLog() => _ragonLogger = new RagonConsoleLogger();
|
||||||
|
public static void Set(IRagonLogger logger) => _ragonLogger = logger;
|
||||||
|
public static void Warn(string message) => _ragonLogger.Warn(message);
|
||||||
|
public static void Trace(string message) => _ragonLogger.Trace(message);
|
||||||
|
public static void Info(string message) => _ragonLogger.Info(message);
|
||||||
|
public static void Error(string message) => _ragonLogger.Error(message);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public enum RagonLogLevel
|
||||||
|
{
|
||||||
|
ALL,
|
||||||
|
CONNECTION,
|
||||||
|
STATE,
|
||||||
|
EVENT,
|
||||||
|
ROOM,
|
||||||
|
}
|
||||||
@@ -0,0 +1,228 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public sealed class RagonClient
|
||||||
|
{
|
||||||
|
private readonly INetworkConnection _connection;
|
||||||
|
private readonly NetworkStatistics _stats;
|
||||||
|
private IRagonEntityListener _entityListener;
|
||||||
|
private IRagonSceneCollector _sceneCollector;
|
||||||
|
private Handler[] _handlers;
|
||||||
|
private RagonBuffer _readBuffer;
|
||||||
|
private RagonBuffer _writeBuffer;
|
||||||
|
private RagonRoom _room;
|
||||||
|
private RagonSession _session;
|
||||||
|
private RagonListenerList listeners;
|
||||||
|
private RagonPlayerCache _playerCache;
|
||||||
|
private RagonEntityCache _entityCache;
|
||||||
|
private RagonEventCache _eventCache;
|
||||||
|
private RagonStatus _status;
|
||||||
|
|
||||||
|
private float _replicationRate = 0;
|
||||||
|
private float _replicationTime = 0;
|
||||||
|
|
||||||
|
public IRagonConnection Connection => _connection;
|
||||||
|
public RagonStatus Status => _status;
|
||||||
|
public RagonSession Session => _session;
|
||||||
|
public RagonEventCache Event => _eventCache;
|
||||||
|
public RagonEntityCache Entity => _entityCache;
|
||||||
|
public NetworkStatistics Statistics => _stats;
|
||||||
|
public RagonRoom Room => _room;
|
||||||
|
|
||||||
|
internal RagonBuffer Buffer => _writeBuffer;
|
||||||
|
internal INetworkChannel Reliable => _connection.Reliable;
|
||||||
|
internal INetworkChannel Unreliable => _connection.Unreliable;
|
||||||
|
|
||||||
|
#region PUBLIC
|
||||||
|
|
||||||
|
public RagonClient(INetworkConnection connection, int rate)
|
||||||
|
{
|
||||||
|
_connection = connection;
|
||||||
|
_connection.OnData += OnData;
|
||||||
|
_connection.OnConnected += OnConnected;
|
||||||
|
_connection.OnDisconnected += OnDisconnected;
|
||||||
|
|
||||||
|
listeners = new RagonListenerList(this);
|
||||||
|
|
||||||
|
_replicationRate = (1000.0f / rate) / 1000.0f;
|
||||||
|
_replicationTime = 0;
|
||||||
|
|
||||||
|
_eventCache = new RagonEventCache();
|
||||||
|
_stats = new NetworkStatistics();
|
||||||
|
_status = RagonStatus.DISCONNECTED;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void Configure(IRagonSceneCollector sceneCollector)
|
||||||
|
{
|
||||||
|
_sceneCollector = sceneCollector;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Configure(IRagonEntityListener listener)
|
||||||
|
{
|
||||||
|
_entityListener = listener;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Connect(string address, ushort port, string protocol)
|
||||||
|
{
|
||||||
|
if (_sceneCollector == null)
|
||||||
|
{
|
||||||
|
RagonLog.Error("Scene collector is not defined!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_entityListener == null)
|
||||||
|
{
|
||||||
|
RagonLog.Error("Entity Listener is not defined!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_writeBuffer = new RagonBuffer();
|
||||||
|
_readBuffer = new RagonBuffer();
|
||||||
|
_session = new RagonSession(this, _readBuffer);
|
||||||
|
|
||||||
|
_playerCache = new RagonPlayerCache();
|
||||||
|
_entityCache = new RagonEntityCache(this, _playerCache, _sceneCollector);
|
||||||
|
|
||||||
|
_handlers = new Handler[byte.MaxValue];
|
||||||
|
_handlers[(byte)RagonOperation.AUTHORIZED_SUCCESS] = new AuthorizeSuccessHandler(this, listeners);
|
||||||
|
_handlers[(byte)RagonOperation.AUTHORIZED_FAILED] = new AuthorizeFailedHandler(listeners);
|
||||||
|
_handlers[(byte)RagonOperation.JOIN_SUCCESS] = new JoinSuccessHandler(this, _readBuffer, listeners, _playerCache, _entityCache);
|
||||||
|
_handlers[(byte)RagonOperation.JOIN_FAILED] = new JoinFailedHandler(listeners);
|
||||||
|
_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, listeners, _entityCache);
|
||||||
|
_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] = new OwnershipRoomHandler(listeners, _playerCache, _entityCache);
|
||||||
|
_handlers[(byte)RagonOperation.OWNERSHIP_ENTITY_CHANGED] = new EntityOwnershipHandler(listeners, _playerCache, _entityCache);
|
||||||
|
_handlers[(byte)RagonOperation.PLAYER_JOINED] = new PlayerJoinHandler(_playerCache, listeners);
|
||||||
|
_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_entityCache, _playerCache, listeners);
|
||||||
|
_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadHandler(this, listeners);
|
||||||
|
_handlers[(byte)RagonOperation.CREATE_ENTITY] = new EntityCreateHandler(this, _playerCache, _entityCache, _entityListener);
|
||||||
|
_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityRemoveHandler(_entityCache);
|
||||||
|
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new StateEntityHandler(_entityCache);
|
||||||
|
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventHandler(this, _playerCache, _entityCache);
|
||||||
|
_handlers[(byte)RagonOperation.SNAPSHOT] = new SnapshotHandler(this, listeners, _entityCache, _playerCache, _entityListener);
|
||||||
|
|
||||||
|
var protocolRaw = RagonVersion.Parse(protocol);
|
||||||
|
_connection.Connect(address, port, protocolRaw);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Disconnect()
|
||||||
|
{
|
||||||
|
_status = RagonStatus.DISCONNECTED;
|
||||||
|
_room.Cleanup();
|
||||||
|
_connection.Disconnect();
|
||||||
|
|
||||||
|
OnDisconnected(RagonDisconnect.MANUAL);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update(float dt)
|
||||||
|
{
|
||||||
|
if (_status != RagonStatus.DISCONNECTED)
|
||||||
|
{
|
||||||
|
_replicationTime += dt;
|
||||||
|
if (_replicationTime >= _replicationRate)
|
||||||
|
{
|
||||||
|
_entityCache.WriteState(_readBuffer);
|
||||||
|
_replicationTime = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
_stats.Update(_connection.BytesSent, _connection.BytesReceived, _connection.Ping, dt);
|
||||||
|
}
|
||||||
|
|
||||||
|
listeners.Update();
|
||||||
|
_connection.Update();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
_status = RagonStatus.DISCONNECTED;
|
||||||
|
_connection.Disconnect();
|
||||||
|
_connection.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddListener(IRagonListener listener) => listeners.Add(listener);
|
||||||
|
public void AddListener(IRagonAuthorizationListener listener) => listeners.Add(listener);
|
||||||
|
public void AddListener(IRagonConnectionListener listener) => listeners.Add(listener);
|
||||||
|
public void AddListener(IRagonFailedListener listener) => listeners.Add(listener);
|
||||||
|
public void AddListener(IRagonJoinListener listener) => listeners.Add(listener);
|
||||||
|
public void AddListener(IRagonLeftListener listener) => listeners.Add(listener);
|
||||||
|
public void AddListener(IRagonOwnershipChangedListener listener) => listeners.Add(listener);
|
||||||
|
public void AddListener(IRagonPlayerJoinListener listener) => listeners.Add(listener);
|
||||||
|
public void AddListener(IRagonPlayerLeftListener listener) => listeners.Add(listener);
|
||||||
|
public void AddListener(IRagonSceneListener listener) => listeners.Add(listener);
|
||||||
|
public void AddListener(IRagonSceneRequestListener listener) => listeners.Add(listener);
|
||||||
|
|
||||||
|
public void RemoveListener(IRagonListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonAuthorizationListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonConnectionListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonFailedListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonJoinListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonLeftListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonOwnershipChangedListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonPlayerJoinListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonPlayerLeftListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonSceneListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonSceneRequestListener listener) => listeners.Remove(listener);
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region INTERNAL
|
||||||
|
|
||||||
|
internal void AssignRoom(RagonRoom room)
|
||||||
|
{
|
||||||
|
_room = room;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void SetStatus(RagonStatus status)
|
||||||
|
{
|
||||||
|
_status = status;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region PRIVATE
|
||||||
|
|
||||||
|
private void OnConnected()
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Connected");
|
||||||
|
|
||||||
|
listeners.OnConnected();
|
||||||
|
_status = RagonStatus.CONNECTED;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDisconnected(RagonDisconnect reason)
|
||||||
|
{
|
||||||
|
RagonLog.Trace($"Disconnected: {reason}");
|
||||||
|
|
||||||
|
listeners.OnDisconnected(reason);
|
||||||
|
_status = RagonStatus.DISCONNECTED;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnData(byte[] data)
|
||||||
|
{
|
||||||
|
_readBuffer.Clear();
|
||||||
|
_readBuffer.FromArray(data);
|
||||||
|
|
||||||
|
var operation = _readBuffer.ReadByte();
|
||||||
|
_handlers[operation].Handle(_readBuffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,257 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public sealed class RagonEntityCache
|
||||||
|
{
|
||||||
|
private readonly List<RagonEntity> _entityList = new();
|
||||||
|
private readonly Dictionary<uint, RagonEntity> _entityMap = new();
|
||||||
|
private readonly Dictionary<uint, RagonEntity> _pendingEntities = new();
|
||||||
|
private readonly Dictionary<uint, RagonEntity> _sceneEntities = new();
|
||||||
|
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly IRagonSceneCollector _sceneCollector;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
|
||||||
|
private int _localEntitiesCounter = 0;
|
||||||
|
|
||||||
|
public RagonEntityCache(
|
||||||
|
RagonClient client,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
IRagonSceneCollector sceneCollector
|
||||||
|
)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
_sceneCollector = sceneCollector;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool TryGetEntity(ushort id, out RagonEntity entity)
|
||||||
|
{
|
||||||
|
return _entityMap.TryGetValue(id, out entity);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Create(RagonEntity entity, RagonPayload spawnPayload)
|
||||||
|
{
|
||||||
|
var attachId = (ushort)(_playerCache.Local.PeerId + _localEntitiesCounter++);
|
||||||
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.CREATE_ENTITY);
|
||||||
|
buffer.WriteUShort(attachId);
|
||||||
|
buffer.WriteUShort(entity.Type);
|
||||||
|
buffer.WriteByte((byte)entity.Authority);
|
||||||
|
|
||||||
|
entity.State.WriteInfo(buffer);
|
||||||
|
|
||||||
|
spawnPayload?.Write(buffer);
|
||||||
|
|
||||||
|
_pendingEntities.Add(attachId, entity);
|
||||||
|
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Transfer(RagonEntity entity, RagonPlayer player)
|
||||||
|
{
|
||||||
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.TRANSFER_ENTITY_OWNERSHIP);
|
||||||
|
buffer.WriteUShort(entity.Id);
|
||||||
|
buffer.WriteUShort(player.PeerId);
|
||||||
|
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Destroy(RagonEntity entity, RagonPayload destroyPayload)
|
||||||
|
{
|
||||||
|
if (!entity.IsAttached)
|
||||||
|
{
|
||||||
|
RagonLog.Warn("Can't destroy object, he is not created");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.REMOVE_ENTITY);
|
||||||
|
buffer.WriteUShort(entity.Id);
|
||||||
|
|
||||||
|
destroyPayload?.Write(buffer);
|
||||||
|
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void WriteState(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var changedEntities = 0u;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_STATE);
|
||||||
|
|
||||||
|
var offset = buffer.WriteOffset;
|
||||||
|
buffer.Write(0, 16);
|
||||||
|
|
||||||
|
foreach (var ent in _entityList)
|
||||||
|
{
|
||||||
|
if (!ent.IsAttached ||
|
||||||
|
!ent.Replication ||
|
||||||
|
!ent.PropertiesChanged) continue;
|
||||||
|
|
||||||
|
ent.Write(buffer);
|
||||||
|
|
||||||
|
changedEntities++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (changedEntities <= 0) return;
|
||||||
|
|
||||||
|
buffer.Write(changedEntities, 16, offset);
|
||||||
|
|
||||||
|
var data = buffer.ToArray();
|
||||||
|
_client.Unreliable.Send(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void WriteScene(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
_sceneEntities.Clear();
|
||||||
|
|
||||||
|
var entities = _sceneCollector.Collect();
|
||||||
|
buffer.WriteUShort((ushort)entities.Length);
|
||||||
|
foreach (var entity in entities)
|
||||||
|
{
|
||||||
|
buffer.WriteUShort(entity.Type);
|
||||||
|
buffer.WriteByte((byte)entity.Authority);
|
||||||
|
buffer.WriteUShort(entity.SceneId);
|
||||||
|
|
||||||
|
entity.State.WriteInfo(buffer);
|
||||||
|
|
||||||
|
_sceneEntities.Add(entity.SceneId, entity);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void CacheScene()
|
||||||
|
{
|
||||||
|
_sceneEntities.Clear();
|
||||||
|
|
||||||
|
var entities = _sceneCollector.Collect();
|
||||||
|
foreach (var entity in entities)
|
||||||
|
_sceneEntities.Add(entity.SceneId, entity);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Cleanup()
|
||||||
|
{
|
||||||
|
var payload = new RagonPayload(0);
|
||||||
|
foreach (var ent in _entityList)
|
||||||
|
ent.Detach(payload);
|
||||||
|
|
||||||
|
_entityMap.Clear();
|
||||||
|
_entityList.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
internal RagonEntity TryGetEntity(ushort attachId, ushort entityType, ushort sceneId, ushort entityId, bool hasAuthority, out bool hasCreated)
|
||||||
|
{
|
||||||
|
if (sceneId > 0)
|
||||||
|
{
|
||||||
|
if (_sceneEntities.TryGetValue(sceneId, out var sceneEntity))
|
||||||
|
{
|
||||||
|
_entityMap.Add(entityId, sceneEntity);
|
||||||
|
|
||||||
|
if (hasAuthority)
|
||||||
|
_entityList.Add(sceneEntity);
|
||||||
|
|
||||||
|
hasCreated = false;
|
||||||
|
|
||||||
|
return sceneEntity;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_pendingEntities.TryGetValue(attachId, out var pendingEntity))
|
||||||
|
{
|
||||||
|
_pendingEntities.Remove(attachId);
|
||||||
|
_entityMap.Add(entityId, pendingEntity);
|
||||||
|
|
||||||
|
if (hasAuthority)
|
||||||
|
_entityList.Add(pendingEntity);
|
||||||
|
|
||||||
|
hasCreated = false;
|
||||||
|
|
||||||
|
return pendingEntity;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
var entity = new RagonEntity(entityType, sceneId);
|
||||||
|
|
||||||
|
_entityMap.Add(entityId, entity);
|
||||||
|
|
||||||
|
if (hasAuthority)
|
||||||
|
_entityList.Add(entity);
|
||||||
|
|
||||||
|
hasCreated = true;
|
||||||
|
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
internal void OnDestroy(ushort entityId, RagonPayload payload)
|
||||||
|
{
|
||||||
|
if (_entityMap.TryGetValue(entityId, out var entity))
|
||||||
|
{
|
||||||
|
_entityMap.Remove(entityId);
|
||||||
|
_entityList.Remove(entity);
|
||||||
|
|
||||||
|
entity.Detach(payload);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void OnState(ushort entityId, RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
if (_entityMap.TryGetValue(entityId, out var entity))
|
||||||
|
entity.Read(buffer);
|
||||||
|
else
|
||||||
|
RagonLog.Warn($"Entity {entityId} not found!");
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void OnEvent(RagonPlayer player, ushort entityId, ushort eventCode, RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
if (_entityMap.TryGetValue(entityId, out var entity))
|
||||||
|
entity.Event(eventCode, player, buffer);
|
||||||
|
else
|
||||||
|
RagonLog.Warn($"Entity {entityId} not found!");
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void OnOwnershipChanged(RagonPlayer player, ushort entityId)
|
||||||
|
{
|
||||||
|
if (_entityMap.TryGetValue(entityId, out var entity))
|
||||||
|
{
|
||||||
|
if (player.IsLocal)
|
||||||
|
_entityList.Add(entity);
|
||||||
|
else
|
||||||
|
_entityList.Remove(entity);
|
||||||
|
|
||||||
|
entity.OnOwnershipChanged(player);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
RagonLog.Warn($"Entity {entityId} not found!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,75 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public class RagonEventCache
|
||||||
|
{
|
||||||
|
private readonly Dictionary<Type, ushort> _eventsRegistryByType = new();
|
||||||
|
private readonly HashSet<ushort> _codes = new();
|
||||||
|
private readonly HashSet<Type> _types = new();
|
||||||
|
private ushort _eventIdGenerator = 0;
|
||||||
|
|
||||||
|
public ushort GetEventCode<TEvent>(TEvent _) where TEvent : IRagonEvent
|
||||||
|
{
|
||||||
|
var type = typeof(TEvent);
|
||||||
|
if (!_eventsRegistryByType.TryGetValue(type, out var eventCode))
|
||||||
|
{
|
||||||
|
RagonLog.Error($"Event with type {type} not registered");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
return eventCode;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Register<T>() where T : IRagonEvent, new()
|
||||||
|
{
|
||||||
|
var type = typeof(T);
|
||||||
|
if (_types.Contains(type))
|
||||||
|
{
|
||||||
|
RagonLog.Trace($"[Ragon] Event already registered: {type.Name}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
RagonLog.Trace($"[Ragon] Registered Event: {type.Name} - {_eventIdGenerator}");
|
||||||
|
|
||||||
|
_eventsRegistryByType.Add(type, _eventIdGenerator);
|
||||||
|
_codes.Add(_eventIdGenerator);
|
||||||
|
_types.Add(type);
|
||||||
|
|
||||||
|
_eventIdGenerator++;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Register<T>(ushort evntCode) where T : IRagonEvent, new()
|
||||||
|
{
|
||||||
|
var type = typeof(T);
|
||||||
|
if (_codes.Contains(evntCode) || _types.Contains(type))
|
||||||
|
{
|
||||||
|
RagonLog.Warn($"[Ragon] Event already registered: {type.Name} - {evntCode}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
RagonLog.Trace($"[Ragon] Registered Event: {type.Name} - {evntCode}");
|
||||||
|
|
||||||
|
_codes.Add(evntCode);
|
||||||
|
_types.Add(type);
|
||||||
|
_eventsRegistryByType.Add(type, evntCode);
|
||||||
|
}
|
||||||
|
|
||||||
|
public T Create<T>() where T : IRagonEvent, new()
|
||||||
|
{
|
||||||
|
return new T();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,252 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
internal class RagonListenerList
|
||||||
|
{
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly List<IRagonAuthorizationListener> _authorizationListeners = new();
|
||||||
|
private readonly List<IRagonConnectionListener> _connectionListeners = new();
|
||||||
|
private readonly List<IRagonFailedListener> _failedListeners = new();
|
||||||
|
private readonly List<IRagonJoinListener> _joinListeners = new();
|
||||||
|
private readonly List<IRagonLeftListener> _leftListeners = new();
|
||||||
|
private readonly List<IRagonSceneListener> _sceneListeners = new();
|
||||||
|
private readonly List<IRagonSceneRequestListener> _sceneRequestListeners = new();
|
||||||
|
private readonly List<IRagonOwnershipChangedListener> _ownershipChangedListeners = new();
|
||||||
|
private readonly List<IRagonPlayerJoinListener> _playerJoinListeners = new();
|
||||||
|
private readonly List<IRagonPlayerLeftListener> _playerLeftListeners = new();
|
||||||
|
private readonly List<Action> _delayedActions = new();
|
||||||
|
|
||||||
|
public RagonListenerList(RagonClient client)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonListener listener)
|
||||||
|
{
|
||||||
|
_authorizationListeners.Add(listener);
|
||||||
|
_connectionListeners.Add(listener);
|
||||||
|
_failedListeners.Add(listener);
|
||||||
|
_joinListeners.Add(listener);
|
||||||
|
_leftListeners.Add(listener);
|
||||||
|
_sceneListeners.Add(listener);
|
||||||
|
_ownershipChangedListeners.Add(listener);
|
||||||
|
_playerJoinListeners.Add(listener);
|
||||||
|
_playerLeftListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() =>
|
||||||
|
{
|
||||||
|
_authorizationListeners.Remove(listener);
|
||||||
|
_connectionListeners.Remove(listener);
|
||||||
|
_failedListeners.Remove(listener);
|
||||||
|
_joinListeners.Remove(listener);
|
||||||
|
_leftListeners.Remove(listener);
|
||||||
|
_sceneListeners.Remove(listener);
|
||||||
|
_ownershipChangedListeners.Remove(listener);
|
||||||
|
_playerJoinListeners.Remove(listener);
|
||||||
|
_playerLeftListeners.Remove(listener);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
foreach (var action in _delayedActions)
|
||||||
|
action.Invoke();
|
||||||
|
|
||||||
|
_delayedActions.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void Add(IRagonAuthorizationListener listener)
|
||||||
|
{
|
||||||
|
_authorizationListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonSceneRequestListener listener)
|
||||||
|
{
|
||||||
|
_sceneRequestListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonConnectionListener listener)
|
||||||
|
{
|
||||||
|
_connectionListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonFailedListener listener)
|
||||||
|
{
|
||||||
|
_failedListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonJoinListener listener)
|
||||||
|
{
|
||||||
|
_joinListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonLeftListener listener)
|
||||||
|
{
|
||||||
|
_leftListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonSceneListener listener)
|
||||||
|
{
|
||||||
|
_sceneListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonOwnershipChangedListener listener)
|
||||||
|
{
|
||||||
|
_ownershipChangedListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonPlayerJoinListener listener)
|
||||||
|
{
|
||||||
|
_playerJoinListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonPlayerLeftListener listener)
|
||||||
|
{
|
||||||
|
_playerLeftListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonSceneRequestListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _sceneRequestListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonAuthorizationListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _authorizationListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonConnectionListener listener)
|
||||||
|
{
|
||||||
|
|
||||||
|
_delayedActions.Add(() => _connectionListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonFailedListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _failedListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonJoinListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _joinListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonLeftListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _leftListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonSceneListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _sceneListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonOwnershipChangedListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _ownershipChangedListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonPlayerJoinListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _playerJoinListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonPlayerLeftListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _playerLeftListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnAuthorizationSuccess(string playerId, string playerName, string payload)
|
||||||
|
{
|
||||||
|
foreach (var listener in _authorizationListeners)
|
||||||
|
listener.OnAuthorizationSuccess(_client, playerId, playerName);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnAuthorizationFailed(string message)
|
||||||
|
{
|
||||||
|
foreach (var listener in _authorizationListeners)
|
||||||
|
listener.OnAuthorizationFailed(_client, message);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnLeft()
|
||||||
|
{
|
||||||
|
foreach (var listener in _leftListeners)
|
||||||
|
listener.OnLeft(_client);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnFailed(string message)
|
||||||
|
{
|
||||||
|
foreach (var listener in _failedListeners)
|
||||||
|
listener.OnFailed(_client, message);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnOwnershipChanged(RagonPlayer player)
|
||||||
|
{
|
||||||
|
foreach (var listener in _ownershipChangedListeners)
|
||||||
|
listener.OnOwnershipChanged(_client, player);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnPlayerLeft(RagonPlayer player)
|
||||||
|
{
|
||||||
|
foreach (var listener in _playerLeftListeners)
|
||||||
|
listener.OnPlayerLeft(_client, player);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnPlayerJoined(RagonPlayer player)
|
||||||
|
{
|
||||||
|
foreach (var listener in _playerJoinListeners)
|
||||||
|
listener.OnPlayerJoined(_client, player);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnSceneLoaded()
|
||||||
|
{
|
||||||
|
foreach (var listener in _sceneListeners)
|
||||||
|
listener.OnSceneLoaded(_client);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnSceneRequest(string sceneName)
|
||||||
|
{
|
||||||
|
foreach (var listener in _sceneRequestListeners)
|
||||||
|
listener.OnRequestScene(_client, sceneName);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnJoined()
|
||||||
|
{
|
||||||
|
foreach (var listener in _joinListeners)
|
||||||
|
listener.OnJoined(_client);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnConnected()
|
||||||
|
{
|
||||||
|
foreach (var listener in _connectionListeners)
|
||||||
|
listener.OnConnected(_client);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnDisconnected(RagonDisconnect disconnect)
|
||||||
|
{
|
||||||
|
foreach (var listener in _connectionListeners)
|
||||||
|
listener.OnDisconnected(_client, disconnect);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
public class RagonPlayer
|
||||||
|
{
|
||||||
|
public string Id { get; private set; }
|
||||||
|
public string Name { get; set; }
|
||||||
|
public ushort PeerId { get; set; }
|
||||||
|
public bool IsRoomOwner { get; set; }
|
||||||
|
public bool IsLocal { get; set; }
|
||||||
|
|
||||||
|
public RagonPlayer(ushort peerId, string playerId, string name, bool isRoomOwner, bool isLocal)
|
||||||
|
{
|
||||||
|
PeerId = peerId;
|
||||||
|
IsRoomOwner = isRoomOwner;
|
||||||
|
IsLocal = isLocal;
|
||||||
|
Name = name;
|
||||||
|
Id = playerId;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,94 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public sealed class RagonPlayerCache
|
||||||
|
{
|
||||||
|
private readonly List<RagonPlayer> _players = new();
|
||||||
|
private readonly Dictionary<string, RagonPlayer> _playersById = new();
|
||||||
|
private readonly Dictionary<ushort, RagonPlayer> _playersByConnection = new();
|
||||||
|
|
||||||
|
public IReadOnlyList<RagonPlayer> Players => _players;
|
||||||
|
public RagonPlayer Owner { get; private set; }
|
||||||
|
public RagonPlayer Local { get; private set; }
|
||||||
|
public bool IsRoomOwner => _ownerId == _localId;
|
||||||
|
|
||||||
|
public RagonPlayer? GetPlayerById(string playerId) => _playersById[playerId];
|
||||||
|
public RagonPlayer? GetPlayerByPeer(ushort peerId) => _playersByConnection[peerId];
|
||||||
|
|
||||||
|
private string _ownerId;
|
||||||
|
private string _localId;
|
||||||
|
|
||||||
|
public void SetOwnerAndLocal(string ownerId, string localId)
|
||||||
|
{
|
||||||
|
_ownerId = ownerId;
|
||||||
|
_localId = localId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddPlayer(ushort peerId, string playerId, string playerName)
|
||||||
|
{
|
||||||
|
if (_playersById.ContainsKey(playerId))
|
||||||
|
return;
|
||||||
|
|
||||||
|
var isOwner = playerId == _ownerId;
|
||||||
|
var isLocal = playerId == _localId;
|
||||||
|
|
||||||
|
RagonLog.Trace($"Added player {peerId}|{playerId}|{playerName} IsOwner: {isOwner} isLocal: {isLocal}");
|
||||||
|
|
||||||
|
var player = new RagonPlayer(peerId, playerId, playerName, isOwner, isLocal);
|
||||||
|
|
||||||
|
if (player.IsLocal)
|
||||||
|
Local = player;
|
||||||
|
|
||||||
|
if (player.IsRoomOwner)
|
||||||
|
Owner = player;
|
||||||
|
|
||||||
|
_players.Add(player);
|
||||||
|
_playersById.Add(player.Id, player);
|
||||||
|
_playersByConnection.Add(player.PeerId, player);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RemovePlayer(string playerId)
|
||||||
|
{
|
||||||
|
if (_playersById.TryGetValue(playerId, out var player))
|
||||||
|
{
|
||||||
|
_players.Remove(player);
|
||||||
|
_playersById.Remove(playerId);
|
||||||
|
_playersByConnection.Remove(player.PeerId);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnOwnershipChanged(ushort playerPeerId)
|
||||||
|
{
|
||||||
|
foreach (var player in _players)
|
||||||
|
{
|
||||||
|
if (player.PeerId == playerPeerId)
|
||||||
|
{
|
||||||
|
Owner = player;
|
||||||
|
Owner.IsRoomOwner = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void Cleanup()
|
||||||
|
{
|
||||||
|
_players.Clear();
|
||||||
|
_playersByConnection.Clear();
|
||||||
|
_playersById.Clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,70 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public class RagonRoom
|
||||||
|
{
|
||||||
|
private RagonClient _client;
|
||||||
|
private RagonScene _scene;
|
||||||
|
private RagonEntityCache _entityCache;
|
||||||
|
private RagonPlayerCache _playerCache;
|
||||||
|
private RagonRoomInformation _information;
|
||||||
|
|
||||||
|
public string Id => _information.RoomId;
|
||||||
|
public int MinPlayers => _information.Min;
|
||||||
|
public int MaxPlayers => _information.Max;
|
||||||
|
public string Scene => _scene.Name;
|
||||||
|
|
||||||
|
public IReadOnlyList<RagonPlayer> Players => _playerCache.Players;
|
||||||
|
public RagonPlayer Local => _playerCache.Local;
|
||||||
|
public RagonPlayer Owner => _playerCache.Owner;
|
||||||
|
|
||||||
|
public RagonRoom(RagonClient client,
|
||||||
|
RagonEntityCache entityCache,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonRoomInformation information,
|
||||||
|
RagonScene scene)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
_information = information;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
_scene = scene;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Cleanup()
|
||||||
|
{
|
||||||
|
_entityCache.Cleanup();
|
||||||
|
_playerCache.Cleanup();
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Update(string sceneName)
|
||||||
|
{
|
||||||
|
_scene.Update(sceneName);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void LoadScene(string sceneName) => _scene.Load(sceneName);
|
||||||
|
public void SceneLoaded() => _scene.SceneLoaded();
|
||||||
|
|
||||||
|
public void CreateEntity(RagonEntity entity) => CreateEntity(entity, null);
|
||||||
|
public void CreateEntity(RagonEntity entity, RagonPayload payload) => _entityCache.Create(entity, payload);
|
||||||
|
public void TransferEntity(RagonEntity entity, RagonPlayer player) => _entityCache.Transfer(entity, player);
|
||||||
|
|
||||||
|
public void DestroyEntity(RagonEntity entityId) => DestroyEntity(entityId, null);
|
||||||
|
public void DestroyEntity(RagonEntity entityId, RagonPayload payload) => _entityCache.Destroy(entityId, payload);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,70 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public class RagonScene
|
||||||
|
{
|
||||||
|
public string Name { get; private set; }
|
||||||
|
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
|
||||||
|
public RagonScene(RagonClient client, RagonPlayerCache playerCache, RagonEntityCache entityCache, string sceneName)
|
||||||
|
{
|
||||||
|
Name = sceneName;
|
||||||
|
|
||||||
|
_client = client;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Update(string scene)
|
||||||
|
{
|
||||||
|
Name = scene;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Load(string sceneName)
|
||||||
|
{
|
||||||
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.LOAD_SCENE);
|
||||||
|
buffer.WriteString(sceneName);
|
||||||
|
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void SceneLoaded()
|
||||||
|
{
|
||||||
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.SCENE_LOADED);
|
||||||
|
|
||||||
|
if (_playerCache.IsRoomOwner)
|
||||||
|
_entityCache.WriteScene(buffer);
|
||||||
|
else
|
||||||
|
_entityCache.CacheScene();
|
||||||
|
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,109 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public class RagonSession
|
||||||
|
{
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly RagonBuffer _buffer;
|
||||||
|
|
||||||
|
public RagonSession(RagonClient client, RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
_buffer = buffer;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CreateOrJoin(string sceneName, int minPlayers, int maxPlayers)
|
||||||
|
{
|
||||||
|
var parameters = new RagonRoomParameters() {Scene = sceneName, Min = minPlayers, Max = maxPlayers};
|
||||||
|
CreateOrJoin(parameters);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CreateOrJoin(RagonRoomParameters parameters)
|
||||||
|
{
|
||||||
|
_buffer.Clear();
|
||||||
|
_buffer.WriteOperation(RagonOperation.JOIN_OR_CREATE_ROOM);
|
||||||
|
|
||||||
|
parameters.Serialize(_buffer);
|
||||||
|
|
||||||
|
var sendData = _buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Create(string sceneName, int minPlayers, int maxPlayers)
|
||||||
|
{
|
||||||
|
Create(null, new RagonRoomParameters() {Scene = sceneName, Min = minPlayers, Max = maxPlayers});
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Create(string roomId, string sceneNa, int minPlayers, int maxPlayers)
|
||||||
|
{
|
||||||
|
Create(roomId, new RagonRoomParameters() {Scene = sceneNa, Min = minPlayers, Max = maxPlayers});
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Create(string roomId, RagonRoomParameters parameters)
|
||||||
|
{
|
||||||
|
_buffer.Clear();
|
||||||
|
_buffer.WriteOperation(RagonOperation.CREATE_ROOM);
|
||||||
|
|
||||||
|
if (roomId != null)
|
||||||
|
{
|
||||||
|
_buffer.WriteBool(true);
|
||||||
|
_buffer.WriteString(roomId);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_buffer.WriteBool(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
parameters.Serialize(_buffer);
|
||||||
|
|
||||||
|
var sendData = _buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Leave()
|
||||||
|
{
|
||||||
|
var sendData = new[] {(byte) RagonOperation.LEAVE_ROOM};
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Join(string roomId)
|
||||||
|
{
|
||||||
|
_buffer.Clear();
|
||||||
|
_buffer.WriteOperation(RagonOperation.JOIN_ROOM);
|
||||||
|
_buffer.WriteString(roomId);
|
||||||
|
|
||||||
|
var sendData = _buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AuthorizeWithKey(string key, string playerName, string payload = "")
|
||||||
|
{
|
||||||
|
_buffer.Clear();
|
||||||
|
_buffer.WriteOperation(RagonOperation.AUTHORIZE);
|
||||||
|
_buffer.WriteString(key);
|
||||||
|
_buffer.WriteString(playerName);
|
||||||
|
_buffer.WriteString(payload);
|
||||||
|
|
||||||
|
var sendData = _buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public enum RagonStatus
|
||||||
|
{
|
||||||
|
DISCONNECTED,
|
||||||
|
CONNECTED,
|
||||||
|
ROOM,
|
||||||
|
LOBBY,
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,27 @@
|
|||||||
|
using Ragon.Client.Compressor;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client.Utils;
|
||||||
|
|
||||||
|
public static class CompressorExtension
|
||||||
|
{
|
||||||
|
public static float Read(this FloatCompressor compressor, RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
return compressor.Decompress(buffer.Read(compressor.RequiredBits));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Write(this FloatCompressor compressor, RagonBuffer buffer, float value)
|
||||||
|
{
|
||||||
|
buffer.Write(compressor.Compress(value), compressor.RequiredBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float Read(this IntCompressor compressor, RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
return compressor.Decompress(buffer.Read(compressor.RequiredBits));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Write(this IntCompressor compressor, RagonBuffer buffer, int value)
|
||||||
|
{
|
||||||
|
buffer.Write(compressor.Compress(value), compressor.RequiredBits);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,6 +0,0 @@
|
|||||||
namespace Ragon.Core.Time;
|
|
||||||
|
|
||||||
public interface IAction
|
|
||||||
{
|
|
||||||
public void Tick();
|
|
||||||
}
|
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
namespace Ragon.Core.Time;
|
|
||||||
|
|
||||||
public class Loop
|
|
||||||
{
|
|
||||||
private List<IAction> _tasks;
|
|
||||||
|
|
||||||
public Loop()
|
|
||||||
{
|
|
||||||
|
|
||||||
_tasks = new List<IAction>(35);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Run(IAction task)
|
|
||||||
{
|
|
||||||
_tasks.Add(task);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Stop(IAction task)
|
|
||||||
{
|
|
||||||
_tasks.Remove(task);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Tick()
|
|
||||||
{
|
|
||||||
foreach (var task in _tasks)
|
|
||||||
task.Tick();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,115 +0,0 @@
|
|||||||
using System.Diagnostics;
|
|
||||||
using NLog;
|
|
||||||
using Ragon.Common;
|
|
||||||
using Ragon.Core.Lobby;
|
|
||||||
using Ragon.Core.Server;
|
|
||||||
using Ragon.Core.Time;
|
|
||||||
using Ragon.Server;
|
|
||||||
using Ragon.Server.ENet;
|
|
||||||
|
|
||||||
namespace Ragon.Core;
|
|
||||||
|
|
||||||
public class Application : INetworkListener
|
|
||||||
{
|
|
||||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
|
||||||
private readonly INetworkServer _server;
|
|
||||||
private readonly Thread _dedicatedThread;
|
|
||||||
private readonly Executor _executor;
|
|
||||||
private readonly Configuration _configuration;
|
|
||||||
private readonly HandlerRegistry _handlerRegistry;
|
|
||||||
private readonly ILobby _lobby;
|
|
||||||
private readonly Loop _loop;
|
|
||||||
private readonly Dictionary<ushort, PlayerContext> _contexts;
|
|
||||||
|
|
||||||
public Application(Configuration configuration)
|
|
||||||
{
|
|
||||||
_configuration = configuration;
|
|
||||||
_executor = new Executor();
|
|
||||||
_dedicatedThread = new Thread(Execute);
|
|
||||||
_dedicatedThread.IsBackground = true;
|
|
||||||
_contexts = new Dictionary<ushort, PlayerContext>();
|
|
||||||
_handlerRegistry = new HandlerRegistry();
|
|
||||||
_lobby = new LobbyInMemory();
|
|
||||||
_loop = new Loop();
|
|
||||||
|
|
||||||
if (configuration.ServerType == "enet")
|
|
||||||
_server = new ENetServer();
|
|
||||||
|
|
||||||
if (configuration.ServerType == "websocket")
|
|
||||||
_server = new NativeWebSocketServer(_executor);
|
|
||||||
|
|
||||||
Debug.Assert(_server != null, $"Socket type not supported: {configuration.ServerType}. Supported: [enet, websocket]");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Execute()
|
|
||||||
{
|
|
||||||
while (true)
|
|
||||||
{
|
|
||||||
_executor.Execute();
|
|
||||||
_loop.Tick();
|
|
||||||
_server.Poll();
|
|
||||||
|
|
||||||
Thread.Sleep((int)1000.0f / _configuration.ServerTickRate);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Start()
|
|
||||||
{
|
|
||||||
var networkConfiguration = new NetworkConfiguration()
|
|
||||||
{
|
|
||||||
LimitConnections = _configuration.LimitConnections,
|
|
||||||
Protocol = RagonVersion.Parse(_configuration.GameProtocol),
|
|
||||||
Address = "0.0.0.0",
|
|
||||||
Port = _configuration.Port,
|
|
||||||
};
|
|
||||||
|
|
||||||
_server.Start(this, networkConfiguration);
|
|
||||||
_dedicatedThread.Start();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Stop()
|
|
||||||
{
|
|
||||||
_server.Stop();
|
|
||||||
_dedicatedThread.Interrupt();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnConnected(INetworkConnection connection)
|
|
||||||
{
|
|
||||||
var context = new PlayerContext(connection, new LobbyPlayer(connection));
|
|
||||||
context.Lobby = _lobby;
|
|
||||||
context.Loop = _loop;
|
|
||||||
|
|
||||||
_logger.Trace($"Connected {connection.Id}");
|
|
||||||
_contexts.Add(connection.Id, context);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnDisconnected(INetworkConnection connection)
|
|
||||||
{
|
|
||||||
_logger.Trace($"Disconnected {connection.Id}");
|
|
||||||
|
|
||||||
if (_contexts.Remove(connection.Id, out var context))
|
|
||||||
{
|
|
||||||
var room = context.Room;
|
|
||||||
if (room != null)
|
|
||||||
{
|
|
||||||
room.RemovePlayer(context.RoomPlayer);
|
|
||||||
|
|
||||||
_lobby.RemoveIfEmpty(room);
|
|
||||||
}
|
|
||||||
|
|
||||||
context.Dispose();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnTimeout(INetworkConnection connection)
|
|
||||||
{
|
|
||||||
if (_contexts.Remove(connection.Id, out var context))
|
|
||||||
context.Dispose();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnData(INetworkConnection connection, byte[] data)
|
|
||||||
{
|
|
||||||
if (_contexts.TryGetValue(connection.Id, out var context))
|
|
||||||
_handlerRegistry.Handle(context, data);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,43 +0,0 @@
|
|||||||
using Newtonsoft.Json;
|
|
||||||
using NLog;
|
|
||||||
|
|
||||||
namespace Ragon.Core;
|
|
||||||
|
|
||||||
[Serializable]
|
|
||||||
public struct Configuration
|
|
||||||
{
|
|
||||||
public string ServerKey;
|
|
||||||
public string ServerType;
|
|
||||||
public ushort ServerTickRate;
|
|
||||||
public string GameProtocol;
|
|
||||||
public ushort Port;
|
|
||||||
public int LimitConnections;
|
|
||||||
public int LimitPlayersPerRoom;
|
|
||||||
public int LimitRooms;
|
|
||||||
|
|
||||||
private static readonly Logger Logger = LogManager.GetCurrentClassLogger();
|
|
||||||
private static readonly string ServerVersion = "1.1.0-rc";
|
|
||||||
|
|
||||||
private static void CopyrightInfo()
|
|
||||||
{
|
|
||||||
Logger.Info($"Server Version: {ServerVersion}");
|
|
||||||
Logger.Info($"Machine Name: {Environment.MachineName}");
|
|
||||||
Logger.Info($"OS: {Environment.OSVersion}");
|
|
||||||
Logger.Info($"Processors: {Environment.ProcessorCount}");
|
|
||||||
Logger.Info($"Runtime Version: {Environment.Version}");
|
|
||||||
Logger.Info("==================================");
|
|
||||||
Logger.Info("| |");
|
|
||||||
Logger.Info("| Ragon |");
|
|
||||||
Logger.Info("| |");
|
|
||||||
Logger.Info("==================================");
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Configuration Load(string filePath)
|
|
||||||
{
|
|
||||||
CopyrightInfo();
|
|
||||||
|
|
||||||
var data = File.ReadAllText(filePath);
|
|
||||||
var configuration = JsonConvert.DeserializeObject<Configuration>(data);
|
|
||||||
return configuration;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,189 +0,0 @@
|
|||||||
using Ragon.Common;
|
|
||||||
|
|
||||||
namespace Ragon.Core.Game;
|
|
||||||
|
|
||||||
public class Entity
|
|
||||||
{
|
|
||||||
private static ushort _idGenerator = 0;
|
|
||||||
|
|
||||||
public ushort Id { get; private set; }
|
|
||||||
public RoomPlayer Owner { get; private set; }
|
|
||||||
public RagonAuthority Authority { get; private set; }
|
|
||||||
public EntityState State { get; private set; }
|
|
||||||
public byte[] Payload { get; private set; }
|
|
||||||
public ushort StaticId { get; private set; }
|
|
||||||
public ushort Type { get; private set; }
|
|
||||||
|
|
||||||
private List<EntityEvent> _bufferedEvents;
|
|
||||||
|
|
||||||
public Entity(RoomPlayer owner, ushort type, ushort staticId, RagonAuthority eventAuthority)
|
|
||||||
{
|
|
||||||
Owner = owner;
|
|
||||||
StaticId = staticId;
|
|
||||||
Type = type;
|
|
||||||
Id = _idGenerator++;
|
|
||||||
Payload = Array.Empty<byte>();
|
|
||||||
Authority = eventAuthority;
|
|
||||||
State = new EntityState(this);
|
|
||||||
|
|
||||||
_bufferedEvents = new List<EntityEvent>();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetPayload(byte[] payload)
|
|
||||||
{
|
|
||||||
Payload = payload;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetOwner(RoomPlayer owner)
|
|
||||||
{
|
|
||||||
Owner = owner;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void RestoreBufferedEvents(RoomPlayer roomPlayer, RagonSerializer writer)
|
|
||||||
{
|
|
||||||
foreach (var bufferedEvent in _bufferedEvents)
|
|
||||||
{
|
|
||||||
writer.Clear();
|
|
||||||
writer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
|
||||||
writer.WriteUShort(bufferedEvent.EventId);
|
|
||||||
writer.WriteUShort(bufferedEvent.Invoker.Connection.Id);
|
|
||||||
writer.WriteByte((byte)RagonReplicationMode.Server);
|
|
||||||
writer.WriteUShort(Id);
|
|
||||||
|
|
||||||
ReadOnlySpan<byte> data = bufferedEvent.EventData.AsSpan();
|
|
||||||
writer.WriteData(ref data);
|
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
|
||||||
roomPlayer.Connection.Reliable.Send(sendData);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Create()
|
|
||||||
{
|
|
||||||
var room = Owner.Room;
|
|
||||||
var serializer = room.Writer;
|
|
||||||
|
|
||||||
serializer.Clear();
|
|
||||||
serializer.WriteOperation(RagonOperation.CREATE_ENTITY);
|
|
||||||
serializer.WriteUShort(Type);
|
|
||||||
serializer.WriteUShort(Id);
|
|
||||||
serializer.WriteUShort(Owner.Connection.Id);
|
|
||||||
|
|
||||||
ReadOnlySpan<byte> entityPayload = Payload.AsSpan();
|
|
||||||
serializer.WriteUShort((ushort)entityPayload.Length);
|
|
||||||
serializer.WriteData(ref entityPayload);
|
|
||||||
|
|
||||||
var sendData = serializer.ToArray();
|
|
||||||
foreach (var player in room.ReadyPlayersList)
|
|
||||||
player.Connection.Reliable.Send(sendData);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Destroy(byte[] payload)
|
|
||||||
{
|
|
||||||
var room = Owner.Room;
|
|
||||||
var serializer = room.Writer;
|
|
||||||
|
|
||||||
serializer.Clear();
|
|
||||||
serializer.WriteOperation(RagonOperation.DESTROY_ENTITY);
|
|
||||||
serializer.WriteInt(Id);
|
|
||||||
serializer.WriteUShort(0);
|
|
||||||
// serializer.WriteData(ref Payload);
|
|
||||||
|
|
||||||
var sendData = serializer.ToArray();
|
|
||||||
foreach (var player in room.ReadyPlayersList)
|
|
||||||
player.Connection.Reliable.Send(sendData);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ReplicateEvent(
|
|
||||||
RoomPlayer caller,
|
|
||||||
ushort eventId,
|
|
||||||
ReadOnlySpan<byte> payload,
|
|
||||||
RagonReplicationMode eventMode,
|
|
||||||
RoomPlayer targetPlayer
|
|
||||||
)
|
|
||||||
{
|
|
||||||
var room = Owner.Room;
|
|
||||||
var serializer = room.Writer;
|
|
||||||
|
|
||||||
serializer.Clear();
|
|
||||||
serializer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
|
||||||
serializer.WriteUShort(eventId);
|
|
||||||
serializer.WriteUShort(caller.Connection.Id);
|
|
||||||
serializer.WriteByte((byte)eventMode);
|
|
||||||
serializer.WriteUShort(Id);
|
|
||||||
serializer.WriteData(ref payload);
|
|
||||||
|
|
||||||
var sendData = serializer.ToArray();
|
|
||||||
targetPlayer.Connection.Reliable.Send(sendData);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ReplicateEvent(
|
|
||||||
RoomPlayer caller,
|
|
||||||
ushort eventId,
|
|
||||||
ReadOnlySpan<byte> payload,
|
|
||||||
RagonReplicationMode eventMode,
|
|
||||||
RagonTarget targetMode
|
|
||||||
)
|
|
||||||
{
|
|
||||||
if (Authority == RagonAuthority.OwnerOnly &&
|
|
||||||
Owner.Connection.Id != caller.Connection.Id)
|
|
||||||
{
|
|
||||||
Console.WriteLine($"Player have not enought authority for event with Id {eventId}");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (eventMode == RagonReplicationMode.Buffered && targetMode != RagonTarget.Owner)
|
|
||||||
{
|
|
||||||
var bufferedEvent = new EntityEvent(caller, eventId, payload.ToArray(), targetMode);
|
|
||||||
_bufferedEvents.Add(bufferedEvent);
|
|
||||||
}
|
|
||||||
|
|
||||||
var room = Owner.Room;
|
|
||||||
var serializer = room.Writer;
|
|
||||||
|
|
||||||
serializer.Clear();
|
|
||||||
serializer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
|
||||||
serializer.WriteUShort(eventId);
|
|
||||||
serializer.WriteUShort(caller.Connection.Id);
|
|
||||||
serializer.WriteByte((byte)eventMode);
|
|
||||||
serializer.WriteUShort(Id);
|
|
||||||
serializer.WriteData(ref payload);
|
|
||||||
|
|
||||||
var sendData = serializer.ToArray();
|
|
||||||
|
|
||||||
switch (targetMode)
|
|
||||||
{
|
|
||||||
case RagonTarget.Owner:
|
|
||||||
{
|
|
||||||
Owner.Connection.Reliable.Send(sendData);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case RagonTarget.ExceptOwner:
|
|
||||||
{
|
|
||||||
foreach (var roomPlayer in room.ReadyPlayersList)
|
|
||||||
{
|
|
||||||
if (roomPlayer.Connection.Id != Owner.Connection.Id)
|
|
||||||
roomPlayer.Connection.Reliable.Send(sendData);
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case RagonTarget.ExceptInvoker:
|
|
||||||
{
|
|
||||||
foreach (var roomPlayer in room.ReadyPlayersList)
|
|
||||||
{
|
|
||||||
if (roomPlayer.Connection.Id != caller.Connection.Id)
|
|
||||||
roomPlayer.Connection.Reliable.Send(sendData);
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case RagonTarget.All:
|
|
||||||
{
|
|
||||||
foreach (var roomPlayer in room.ReadyPlayersList)
|
|
||||||
roomPlayer.Connection.Reliable.Send(sendData);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,24 +0,0 @@
|
|||||||
using Ragon.Common;
|
|
||||||
|
|
||||||
namespace Ragon.Core.Game;
|
|
||||||
|
|
||||||
public class EntityEvent
|
|
||||||
{
|
|
||||||
public RoomPlayer Invoker { get; private set; }
|
|
||||||
public ushort EventId { get; private set; }
|
|
||||||
public byte[] EventData { get; private set; }
|
|
||||||
public RagonTarget Target { set; private get; }
|
|
||||||
|
|
||||||
public EntityEvent(
|
|
||||||
RoomPlayer invoker,
|
|
||||||
ushort eventId,
|
|
||||||
byte[] payload,
|
|
||||||
RagonTarget target
|
|
||||||
)
|
|
||||||
{
|
|
||||||
Invoker = invoker;
|
|
||||||
EventId = eventId;
|
|
||||||
EventData = payload;
|
|
||||||
Target = target;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,34 +0,0 @@
|
|||||||
namespace Ragon.Core.Game;
|
|
||||||
|
|
||||||
public class EntityList
|
|
||||||
{
|
|
||||||
private readonly List<Entity> _dynamicEntitiesList = new List<Entity>();
|
|
||||||
private readonly List<Entity> _staticEntitiesList = new List<Entity>();
|
|
||||||
private readonly Dictionary<ushort, Entity> _entitiesMap = new Dictionary<ushort, Entity>();
|
|
||||||
|
|
||||||
public IReadOnlyList<Entity> StaticList => _staticEntitiesList;
|
|
||||||
public IReadOnlyList<Entity> DynamicList => _dynamicEntitiesList;
|
|
||||||
public IReadOnlyDictionary<ushort, Entity> Map => _entitiesMap;
|
|
||||||
|
|
||||||
public void Add(Entity entity)
|
|
||||||
{
|
|
||||||
if (entity.StaticId != 0)
|
|
||||||
_staticEntitiesList.Add(entity);
|
|
||||||
else
|
|
||||||
_dynamicEntitiesList.Add(entity);
|
|
||||||
|
|
||||||
_entitiesMap.Add(entity.Id, entity);
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool Remove(Entity entity)
|
|
||||||
{
|
|
||||||
if (_entitiesMap.Remove(entity.Id, out var existEntity))
|
|
||||||
{
|
|
||||||
_staticEntitiesList.Remove(entity);
|
|
||||||
_dynamicEntitiesList.Remove(entity);
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,100 +0,0 @@
|
|||||||
using NLog;
|
|
||||||
using Ragon.Common;
|
|
||||||
|
|
||||||
namespace Ragon.Core.Game;
|
|
||||||
|
|
||||||
public class EntityState
|
|
||||||
{
|
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
|
||||||
private List<EntityStateProperty> _properties;
|
|
||||||
private Entity _entity;
|
|
||||||
|
|
||||||
public EntityState(Entity entity, int capacity = 10)
|
|
||||||
{
|
|
||||||
_entity = entity;
|
|
||||||
_properties = new List<EntityStateProperty>(10);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AddProperty(EntityStateProperty property)
|
|
||||||
{
|
|
||||||
_properties.Add(property);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Write(RagonSerializer serializer)
|
|
||||||
{
|
|
||||||
serializer.WriteUShort(_entity.Id);
|
|
||||||
|
|
||||||
for (int propertyIndex = 0; propertyIndex < _properties.Count; propertyIndex++)
|
|
||||||
{
|
|
||||||
var property = _properties[propertyIndex];
|
|
||||||
if (property.IsDirty)
|
|
||||||
{
|
|
||||||
serializer.WriteBool(true);
|
|
||||||
var span = serializer.GetWritableData(property.Size);
|
|
||||||
var data = property.Read();
|
|
||||||
data.CopyTo(span);
|
|
||||||
property.Clear();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
serializer.WriteBool(false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Read(RagonSerializer serializer)
|
|
||||||
{
|
|
||||||
for (var i = 0; i < _properties.Count; i++)
|
|
||||||
{
|
|
||||||
if (serializer.ReadBool())
|
|
||||||
{
|
|
||||||
var property = _properties[i];
|
|
||||||
var size = property.Size;
|
|
||||||
if (!property.IsFixed)
|
|
||||||
size = serializer.ReadUShort();
|
|
||||||
|
|
||||||
if (size > property.Capacity)
|
|
||||||
{
|
|
||||||
Console.WriteLine($"Property {i} payload too large, size: {size}");
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
var propertyPayload = serializer.ReadData(size);
|
|
||||||
property.Write(ref propertyPayload);
|
|
||||||
property.Size = size;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Snapshot(RagonSerializer serializer)
|
|
||||||
{
|
|
||||||
ReadOnlySpan<byte> payload = _entity.Payload.AsSpan();
|
|
||||||
|
|
||||||
serializer.WriteUShort(_entity.Type);
|
|
||||||
serializer.WriteUShort(_entity.Id);
|
|
||||||
|
|
||||||
if (_entity.StaticId != 0)
|
|
||||||
serializer.WriteUShort(_entity.StaticId);
|
|
||||||
|
|
||||||
serializer.WriteUShort(_entity.Owner.Connection.Id);
|
|
||||||
serializer.WriteUShort((ushort) payload.Length);
|
|
||||||
serializer.WriteData(ref payload);
|
|
||||||
|
|
||||||
for (int propertyIndex = 0; propertyIndex < _properties.Count; propertyIndex++)
|
|
||||||
{
|
|
||||||
var property = _properties[propertyIndex];
|
|
||||||
var hasPayload = property.IsFixed || property.Size > 0 && !property.IsFixed;
|
|
||||||
if (hasPayload)
|
|
||||||
{
|
|
||||||
serializer.WriteBool(true);
|
|
||||||
var span = serializer.GetWritableData(property.Size);
|
|
||||||
var data = property.Read();
|
|
||||||
data.CopyTo(span);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
serializer.WriteBool(false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,41 +0,0 @@
|
|||||||
using System;
|
|
||||||
using Ragon.Common;
|
|
||||||
|
|
||||||
namespace Ragon.Core.Game;
|
|
||||||
|
|
||||||
public class EntityStateProperty
|
|
||||||
{
|
|
||||||
public int Size { get; set; }
|
|
||||||
public int Capacity { get; set; }
|
|
||||||
public bool IsDirty { get; private set; }
|
|
||||||
public bool IsFixed { get; private set; }
|
|
||||||
private byte[] _data;
|
|
||||||
|
|
||||||
public EntityStateProperty(int size, bool isFixed)
|
|
||||||
{
|
|
||||||
Capacity = 512;
|
|
||||||
Size = size;
|
|
||||||
IsFixed = isFixed;
|
|
||||||
IsDirty = true;
|
|
||||||
|
|
||||||
_data = new byte[Capacity];
|
|
||||||
}
|
|
||||||
|
|
||||||
public ReadOnlySpan<byte> Read()
|
|
||||||
{
|
|
||||||
var dataSpan = _data.AsSpan();
|
|
||||||
|
|
||||||
return dataSpan.Slice(0, Size);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Write(ref ReadOnlySpan<byte> src)
|
|
||||||
{
|
|
||||||
src.CopyTo(_data);
|
|
||||||
IsDirty = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Clear()
|
|
||||||
{
|
|
||||||
IsDirty = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,166 +0,0 @@
|
|||||||
using Ragon.Common;
|
|
||||||
using Ragon.Core.Time;
|
|
||||||
|
|
||||||
namespace Ragon.Core.Game;
|
|
||||||
|
|
||||||
public class Room: IAction
|
|
||||||
{
|
|
||||||
public string Id { get; private set; }
|
|
||||||
public RoomInformation Info { get; private set; }
|
|
||||||
public RoomPlayer Owner { get; private set; }
|
|
||||||
public RagonSerializer Writer { get; }
|
|
||||||
public Dictionary<ushort, RoomPlayer> Players { get; private set; }
|
|
||||||
public List<RoomPlayer> WaitPlayersList { get; private set; }
|
|
||||||
public List<RoomPlayer> ReadyPlayersList { get; private set; }
|
|
||||||
public List<RoomPlayer> PlayerList { get; private set; }
|
|
||||||
|
|
||||||
public Dictionary<ushort, Entity> Entities { get; private set; }
|
|
||||||
public List<Entity> DynamicEntitiesList { get; private set; }
|
|
||||||
public List<Entity> StaticEntitiesList { get; private set; }
|
|
||||||
public List<Entity> EntityList { get; private set; }
|
|
||||||
|
|
||||||
private readonly HashSet<Entity> _entitiesDirtySet;
|
|
||||||
|
|
||||||
public Room(string roomId, RoomInformation info)
|
|
||||||
{
|
|
||||||
Id = roomId;
|
|
||||||
Info = info;
|
|
||||||
|
|
||||||
Players = new Dictionary<ushort, RoomPlayer>(info.Max);
|
|
||||||
WaitPlayersList = new List<RoomPlayer>(info.Max);
|
|
||||||
ReadyPlayersList = new List<RoomPlayer>(info.Max);
|
|
||||||
PlayerList = new List<RoomPlayer>(info.Max);
|
|
||||||
|
|
||||||
Entities = new Dictionary<ushort, Entity>();
|
|
||||||
DynamicEntitiesList = new List<Entity>();
|
|
||||||
StaticEntitiesList = new List<Entity>();
|
|
||||||
EntityList = new List<Entity>();
|
|
||||||
|
|
||||||
_entitiesDirtySet = new HashSet<Entity>();
|
|
||||||
Writer = new RagonSerializer(512);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AttachEntity(RoomPlayer newOwner, Entity entity)
|
|
||||||
{
|
|
||||||
Entities.Add(entity.Id, entity);
|
|
||||||
EntityList.Add(entity);
|
|
||||||
|
|
||||||
if (entity.StaticId == 0)
|
|
||||||
DynamicEntitiesList.Add(entity);
|
|
||||||
else
|
|
||||||
StaticEntitiesList.Add(entity);
|
|
||||||
|
|
||||||
entity.Create();
|
|
||||||
|
|
||||||
newOwner.Entities.Add(entity);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void DetachEntity(RoomPlayer currentOwner, Entity entity, byte[] payload)
|
|
||||||
{
|
|
||||||
Entities.Remove(entity.Id);
|
|
||||||
EntityList.Remove(entity);
|
|
||||||
StaticEntitiesList.Remove(entity);
|
|
||||||
DynamicEntitiesList.Remove(entity);
|
|
||||||
_entitiesDirtySet.Remove(entity);
|
|
||||||
|
|
||||||
entity.Destroy(payload);
|
|
||||||
currentOwner.Entities.Remove(entity);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Tick()
|
|
||||||
{
|
|
||||||
var entities = (ushort) _entitiesDirtySet.Count;
|
|
||||||
if (entities > 0)
|
|
||||||
{
|
|
||||||
Writer.Clear();
|
|
||||||
Writer.WriteOperation(RagonOperation.REPLICATE_ENTITY_STATE);
|
|
||||||
Writer.WriteUShort(entities);
|
|
||||||
|
|
||||||
foreach (var entity in _entitiesDirtySet)
|
|
||||||
entity.State.Write(Writer);
|
|
||||||
|
|
||||||
_entitiesDirtySet.Clear();
|
|
||||||
|
|
||||||
var sendData = Writer.ToArray();
|
|
||||||
foreach (var roomPlayer in ReadyPlayersList)
|
|
||||||
roomPlayer.Connection.Unreliable.Send(sendData);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AddPlayer(RoomPlayer player)
|
|
||||||
{
|
|
||||||
if (Players.Count == 0)
|
|
||||||
Owner = player;
|
|
||||||
|
|
||||||
player.Attach(this);
|
|
||||||
|
|
||||||
PlayerList.Add(player);
|
|
||||||
Players.Add(player.Connection.Id, player);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void RemovePlayer(RoomPlayer roomPlayer)
|
|
||||||
{
|
|
||||||
if (Players.Remove(roomPlayer.Connection.Id, out var player))
|
|
||||||
{
|
|
||||||
PlayerList.Remove(player);
|
|
||||||
|
|
||||||
{
|
|
||||||
Writer.Clear();
|
|
||||||
Writer.WriteOperation(RagonOperation.PLAYER_LEAVED);
|
|
||||||
Writer.WriteString(player.Id);
|
|
||||||
|
|
||||||
var entitiesToDelete = player.Entities.DynamicList;
|
|
||||||
Writer.WriteUShort((ushort) entitiesToDelete.Count);
|
|
||||||
foreach (var entity in entitiesToDelete)
|
|
||||||
{
|
|
||||||
Writer.WriteUShort(entity.Id);
|
|
||||||
EntityList.Remove(entity);
|
|
||||||
}
|
|
||||||
|
|
||||||
var sendData = Writer.ToArray();
|
|
||||||
Broadcast(sendData);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (roomPlayer.Connection.Id == Owner.Connection.Id && PlayerList.Count > 0)
|
|
||||||
{
|
|
||||||
var nextOwner = PlayerList[0];
|
|
||||||
|
|
||||||
Owner = nextOwner;
|
|
||||||
|
|
||||||
var entitiesToUpdate = roomPlayer.Entities.StaticList;
|
|
||||||
|
|
||||||
Writer.Clear();
|
|
||||||
Writer.WriteOperation(RagonOperation.OWNERSHIP_CHANGED);
|
|
||||||
Writer.WriteString(Owner.Id);
|
|
||||||
Writer.WriteUShort((ushort) entitiesToUpdate.Count);
|
|
||||||
|
|
||||||
foreach (var entity in entitiesToUpdate)
|
|
||||||
{
|
|
||||||
Writer.WriteUShort(entity.Id);
|
|
||||||
|
|
||||||
entity.SetOwner(nextOwner);
|
|
||||||
nextOwner.Entities.Add(entity);
|
|
||||||
}
|
|
||||||
|
|
||||||
var sendData = Writer.ToArray();
|
|
||||||
Broadcast(sendData);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UpdateReadyPlayerList()
|
|
||||||
{
|
|
||||||
ReadyPlayersList = PlayerList.Where(p => p.IsLoaded).ToList();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Track(Entity entity)
|
|
||||||
{
|
|
||||||
_entitiesDirtySet.Add(entity);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Broadcast(byte[] data)
|
|
||||||
{
|
|
||||||
foreach (var readyPlayer in ReadyPlayersList)
|
|
||||||
readyPlayer.Connection.Reliable.Send(data);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
namespace Ragon.Core.Game;
|
|
||||||
|
|
||||||
public class RoomInformation
|
|
||||||
{
|
|
||||||
public string Map { get; init; } = "none";
|
|
||||||
public int Min { get; init; }
|
|
||||||
public int Max { get; init; }
|
|
||||||
|
|
||||||
public override string ToString()
|
|
||||||
{
|
|
||||||
return $"Map: {Map} Count: {Min}/{Max}";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,36 +0,0 @@
|
|||||||
using Ragon.Server;
|
|
||||||
|
|
||||||
namespace Ragon.Core.Game;
|
|
||||||
|
|
||||||
public class RoomPlayer
|
|
||||||
{
|
|
||||||
public INetworkConnection Connection { get; }
|
|
||||||
public string Id { get; }
|
|
||||||
public string Name { get; }
|
|
||||||
public bool IsLoaded { get; private set; }
|
|
||||||
public Room Room { get; private set; }
|
|
||||||
public EntityList Entities { get; private set; }
|
|
||||||
|
|
||||||
public RoomPlayer(INetworkConnection connection, string id, string name)
|
|
||||||
{
|
|
||||||
Id = id;
|
|
||||||
Name = name;
|
|
||||||
Connection = connection;
|
|
||||||
Entities = new EntityList();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Attach(Room room)
|
|
||||||
{
|
|
||||||
Room = room;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Detach()
|
|
||||||
{
|
|
||||||
Room = null!;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetReady()
|
|
||||||
{
|
|
||||||
IsLoaded = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,109 +0,0 @@
|
|||||||
using NLog;
|
|
||||||
using Ragon.Common;
|
|
||||||
using Ragon.Core.Handlers;
|
|
||||||
|
|
||||||
namespace Ragon.Core;
|
|
||||||
|
|
||||||
public sealed class HandlerRegistry
|
|
||||||
{
|
|
||||||
private IHandler _entityEventHandler;
|
|
||||||
private IHandler _entityCreateHandler;
|
|
||||||
private IHandler _entityDestroyHandler;
|
|
||||||
private IHandler _entityStateHandler;
|
|
||||||
private IHandler _sceneLoadedHandler;
|
|
||||||
|
|
||||||
private IHandler _authorizationHandler;
|
|
||||||
private IHandler _joinOrCreateHandler;
|
|
||||||
private IHandler _createHandler;
|
|
||||||
private IHandler _joinHandler;
|
|
||||||
private IHandler _leaveHandler;
|
|
||||||
|
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
|
||||||
private RagonSerializer _reader;
|
|
||||||
private RagonSerializer _writer;
|
|
||||||
|
|
||||||
public HandlerRegistry()
|
|
||||||
{
|
|
||||||
_reader = new RagonSerializer(2048);
|
|
||||||
_writer = new RagonSerializer(2048);
|
|
||||||
|
|
||||||
_authorizationHandler = new AuthorizationHandler();
|
|
||||||
_joinOrCreateHandler = new JoinOrCreateHandler();
|
|
||||||
_sceneLoadedHandler = new SceneLoadedHandler();
|
|
||||||
_createHandler = new CreateHandler();
|
|
||||||
_joinHandler = new JoinHandler();
|
|
||||||
_leaveHandler = new LeaveHandler();
|
|
||||||
|
|
||||||
_entityEventHandler = new EntityEventHandler();
|
|
||||||
_entityCreateHandler = new EntityCreateHandler();
|
|
||||||
_entityDestroyHandler = new EntityDestroyHandler();
|
|
||||||
_entityStateHandler = new EntityStateHandler();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Handle(PlayerContext context, byte[] data)
|
|
||||||
{
|
|
||||||
_writer.Clear();
|
|
||||||
_reader.Clear();
|
|
||||||
_reader.FromArray(data);
|
|
||||||
|
|
||||||
var operation = _reader.ReadOperation();
|
|
||||||
switch (operation)
|
|
||||||
{
|
|
||||||
case RagonOperation.REPLICATE_ENTITY_EVENT:
|
|
||||||
{
|
|
||||||
if (context.RoomPlayer != null)
|
|
||||||
_entityEventHandler.Handle(context, _reader, _writer);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case RagonOperation.REPLICATE_ENTITY_STATE:
|
|
||||||
{
|
|
||||||
if (context.RoomPlayer != null)
|
|
||||||
_entityStateHandler.Handle(context, _reader, _writer);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case RagonOperation.CREATE_ENTITY:
|
|
||||||
{
|
|
||||||
if (context.RoomPlayer != null)
|
|
||||||
_entityCreateHandler.Handle(context, _reader, _writer);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case RagonOperation.DESTROY_ENTITY:
|
|
||||||
{
|
|
||||||
if (context.RoomPlayer != null)
|
|
||||||
_entityDestroyHandler.Handle(context, _reader, _writer);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case RagonOperation.SCENE_LOADED:
|
|
||||||
{
|
|
||||||
if (context.RoomPlayer != null)
|
|
||||||
_sceneLoadedHandler.Handle(context, _reader, _writer);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case RagonOperation.JOIN_OR_CREATE_ROOM:
|
|
||||||
{
|
|
||||||
_joinOrCreateHandler.Handle(context, _reader, _writer);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case RagonOperation.CREATE_ROOM:
|
|
||||||
{
|
|
||||||
_createHandler.Handle(context, _reader, _writer);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case RagonOperation.JOIN_ROOM:
|
|
||||||
{
|
|
||||||
_joinHandler.Handle(context, _reader, _writer);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case RagonOperation.LEAVE_ROOM:
|
|
||||||
{
|
|
||||||
_leaveHandler.Handle(context, _reader, _writer);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case RagonOperation.AUTHORIZE:
|
|
||||||
{
|
|
||||||
_authorizationHandler.Handle(context, _reader, _writer);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
using Ragon.Common;
|
|
||||||
|
|
||||||
namespace Ragon.Core;
|
|
||||||
|
|
||||||
public interface IHandler
|
|
||||||
{
|
|
||||||
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer);
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
using NLog;
|
|
||||||
using Ragon.Common;
|
|
||||||
using Ragon.Core.Lobby;
|
|
||||||
|
|
||||||
namespace Ragon.Core.Handlers;
|
|
||||||
|
|
||||||
public sealed class AuthorizationHandler: IHandler
|
|
||||||
{
|
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
|
||||||
|
|
||||||
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
|
|
||||||
{
|
|
||||||
if (context.LobbyPlayer.Status == LobbyPlayerStatus.Authorized)
|
|
||||||
{
|
|
||||||
_logger.Warn("Player already authorized");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var key = reader.ReadString();
|
|
||||||
var playerName = reader.ReadString();
|
|
||||||
var additionalData = reader.ReadData(reader.Size);
|
|
||||||
|
|
||||||
context.LobbyPlayer.Name = playerName;
|
|
||||||
context.LobbyPlayer.AdditionalData = additionalData.ToArray();
|
|
||||||
context.LobbyPlayer.Status = LobbyPlayerStatus.Authorized;
|
|
||||||
|
|
||||||
var playerId = context.LobbyPlayer.Id;
|
|
||||||
|
|
||||||
writer.Clear();
|
|
||||||
writer.WriteOperation(RagonOperation.AUTHORIZED_SUCCESS);
|
|
||||||
writer.WriteString(playerId);
|
|
||||||
writer.WriteString(playerName);
|
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
|
||||||
context.Connection.Reliable.Send(sendData);
|
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} authorized");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,32 +0,0 @@
|
|||||||
using NLog;
|
|
||||||
using Ragon.Common;
|
|
||||||
using Ragon.Core.Game;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Ragon.Core.Handlers;
|
|
||||||
|
|
||||||
public sealed class EntityCreateHandler: IHandler
|
|
||||||
{
|
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
|
||||||
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
|
|
||||||
{
|
|
||||||
var entityType = reader.ReadUShort();
|
|
||||||
var eventAuthority = (RagonAuthority) reader.ReadByte();
|
|
||||||
var propertiesCount = reader.ReadUShort();
|
|
||||||
|
|
||||||
var entity = new Entity(context.RoomPlayer, entityType, 0, eventAuthority);
|
|
||||||
for (var i = 0; i < propertiesCount; i++)
|
|
||||||
{
|
|
||||||
var propertyType = reader.ReadBool();
|
|
||||||
var propertySize = reader.ReadUShort();
|
|
||||||
entity.State.AddProperty(new EntityStateProperty(propertySize, propertyType));
|
|
||||||
}
|
|
||||||
|
|
||||||
var entityPayload = reader.ReadData(reader.Size);
|
|
||||||
entity.SetPayload(entityPayload.ToArray());
|
|
||||||
|
|
||||||
context.Room.AttachEntity(context.RoomPlayer, entity);
|
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} created entity {entity.Id}:{entity.Type}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,21 +0,0 @@
|
|||||||
using NLog;
|
|
||||||
using Ragon.Common;
|
|
||||||
|
|
||||||
namespace Ragon.Core.Handlers;
|
|
||||||
|
|
||||||
public sealed class EntityDestroyHandler: IHandler
|
|
||||||
{
|
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
|
||||||
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
|
|
||||||
{
|
|
||||||
var entityId = reader.ReadUShort();
|
|
||||||
if (context.Room.Entities.TryGetValue(entityId, out var entity))
|
|
||||||
{
|
|
||||||
var player = context.RoomPlayer;
|
|
||||||
var payload = reader.ReadData(reader.Size);
|
|
||||||
|
|
||||||
context.Room.DetachEntity(player, entity, Array.Empty<byte>());
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} destoyed entity {entity.Id}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,47 +0,0 @@
|
|||||||
using NLog;
|
|
||||||
using Ragon.Common;
|
|
||||||
|
|
||||||
namespace Ragon.Core.Handlers;
|
|
||||||
|
|
||||||
public sealed class EntityEventHandler: IHandler
|
|
||||||
{
|
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
|
||||||
|
|
||||||
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
|
|
||||||
{
|
|
||||||
var player = context.RoomPlayer;
|
|
||||||
var room = context.Room;
|
|
||||||
var entityId = reader.ReadUShort();
|
|
||||||
|
|
||||||
if (!room.Entities.TryGetValue(entityId, out var ent))
|
|
||||||
{
|
|
||||||
_logger.Warn($"Entity not found for event with Id {entityId}");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var eventId = reader.ReadUShort();
|
|
||||||
var eventMode = (RagonReplicationMode) reader.ReadByte();
|
|
||||||
var targetMode = (RagonTarget) reader.ReadByte();
|
|
||||||
var payloadData = reader.ReadData(reader.Size);
|
|
||||||
var targetPlayerPeerId = reader.ReadUShort();
|
|
||||||
|
|
||||||
if (targetMode == RagonTarget.Player && context.Room.Players.TryGetValue(targetPlayerPeerId, out var targetPlayer))
|
|
||||||
{
|
|
||||||
Span<byte> payloadRaw = stackalloc byte[payloadData.Length];
|
|
||||||
ReadOnlySpan<byte> payload = payloadRaw;
|
|
||||||
payloadData.CopyTo(payloadRaw);
|
|
||||||
|
|
||||||
_logger.Trace($"Event {eventId} Payload: {payloadData.Length} to {targetMode}");
|
|
||||||
ent.ReplicateEvent(player, eventId, payload, eventMode, targetPlayer);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Span<byte> payloadRaw = stackalloc byte[payloadData.Length];
|
|
||||||
ReadOnlySpan<byte> payload = payloadRaw;
|
|
||||||
payloadData.CopyTo(payloadRaw);
|
|
||||||
|
|
||||||
_logger.Trace($"Event {eventId} Payload: {payloadData.Length} to {targetMode}");
|
|
||||||
ent.ReplicateEvent(player, eventId, payload, eventMode, targetMode);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
using NLog;
|
|
||||||
using Ragon.Common;
|
|
||||||
|
|
||||||
namespace Ragon.Core.Handlers;
|
|
||||||
|
|
||||||
public sealed class EntityStateHandler: IHandler
|
|
||||||
{
|
|
||||||
private ILogger _logger = LogManager.GetCurrentClassLogger();
|
|
||||||
|
|
||||||
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
|
|
||||||
{
|
|
||||||
var room = context.Room;
|
|
||||||
var entitiesCount = reader.ReadUShort();
|
|
||||||
for (var entityIndex = 0; entityIndex < entitiesCount; entityIndex++)
|
|
||||||
{
|
|
||||||
var entityId = reader.ReadUShort();
|
|
||||||
if (room.Entities.TryGetValue(entityId, out var entity))
|
|
||||||
{
|
|
||||||
entity.State.Read(reader);
|
|
||||||
room.Track(entity);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_logger.Error($"Entity with Id {entityId} not found, replication interrupted");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,84 +0,0 @@
|
|||||||
using NLog;
|
|
||||||
using Ragon.Common;
|
|
||||||
using Ragon.Core.Game;
|
|
||||||
using Ragon.Core.Lobby;
|
|
||||||
|
|
||||||
namespace Ragon.Core.Handlers;
|
|
||||||
|
|
||||||
public sealed class CreateHandler: IHandler
|
|
||||||
{
|
|
||||||
private RagonRoomParameters _roomParameters = new();
|
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
|
||||||
|
|
||||||
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
|
|
||||||
{
|
|
||||||
if (context.LobbyPlayer.Status == LobbyPlayerStatus.Unauthorized)
|
|
||||||
{
|
|
||||||
_logger.Warn($"Player {context.Connection.Id} not authorized for this request");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var custom = reader.ReadBool();
|
|
||||||
var roomId = Guid.NewGuid().ToString();
|
|
||||||
|
|
||||||
if (custom)
|
|
||||||
{
|
|
||||||
roomId = reader.ReadString();
|
|
||||||
if (context.Lobby.FindRoomById(roomId, out _))
|
|
||||||
{
|
|
||||||
writer.Clear();
|
|
||||||
writer.WriteOperation(RagonOperation.JOIN_FAILED);
|
|
||||||
writer.WriteString($"Room with id {roomId} already exists");
|
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
|
||||||
context.Connection.Reliable.Send(sendData);
|
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} join failed to room {roomId}, room already exist");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
_roomParameters.Deserialize(reader);
|
|
||||||
|
|
||||||
var information = new RoomInformation()
|
|
||||||
{
|
|
||||||
Map = _roomParameters.Map,
|
|
||||||
Max = _roomParameters.Max,
|
|
||||||
Min = _roomParameters.Min,
|
|
||||||
};
|
|
||||||
|
|
||||||
var lobbyPlayer = context.LobbyPlayer;
|
|
||||||
var roomPlayer = new RoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
|
||||||
|
|
||||||
var room = new Room(roomId, information);
|
|
||||||
room.AddPlayer(roomPlayer);
|
|
||||||
|
|
||||||
context.Room?.RemovePlayer(context.RoomPlayer);
|
|
||||||
context.Room = room;
|
|
||||||
context.RoomPlayer = roomPlayer;
|
|
||||||
context.Lobby.Persist(room);
|
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} {information}");
|
|
||||||
|
|
||||||
JoinSuccess(roomPlayer, room, writer);
|
|
||||||
|
|
||||||
context.Loop.Run(room);
|
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to room {room.Id}");
|
|
||||||
}
|
|
||||||
|
|
||||||
private void JoinSuccess(RoomPlayer player, Room room, RagonSerializer writer)
|
|
||||||
{
|
|
||||||
writer.Clear();
|
|
||||||
writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
|
|
||||||
writer.WriteString(room.Id);
|
|
||||||
writer.WriteString(player.Id);
|
|
||||||
writer.WriteString(room.Owner.Id);
|
|
||||||
writer.WriteUShort((ushort) room.Info.Min);
|
|
||||||
writer.WriteUShort((ushort) room.Info.Max);
|
|
||||||
writer.WriteString(room.Info.Map);
|
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
|
||||||
player.Connection.Reliable.Send(sendData);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,62 +0,0 @@
|
|||||||
using NLog;
|
|
||||||
using Ragon.Common;
|
|
||||||
using Ragon.Core.Game;
|
|
||||||
using Ragon.Core.Lobby;
|
|
||||||
|
|
||||||
namespace Ragon.Core.Handlers;
|
|
||||||
|
|
||||||
public sealed class JoinHandler : IHandler
|
|
||||||
{
|
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
|
||||||
|
|
||||||
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
|
|
||||||
{
|
|
||||||
var roomId = reader.ReadString();
|
|
||||||
var lobbyPlayer = context.LobbyPlayer;
|
|
||||||
|
|
||||||
if (!context.Lobby.FindRoomById(roomId, out var existsRoom))
|
|
||||||
{
|
|
||||||
JoinFailed(lobbyPlayer, writer);
|
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} failed to join room {roomId}");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var roomPlayer = new RoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
|
||||||
|
|
||||||
context.Room?.RemovePlayer(context.RoomPlayer);
|
|
||||||
context.Room = existsRoom;
|
|
||||||
context.RoomPlayer = roomPlayer;
|
|
||||||
|
|
||||||
existsRoom.AddPlayer(roomPlayer);
|
|
||||||
|
|
||||||
JoinSuccess(roomPlayer, existsRoom, writer);
|
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to {existsRoom.Id}");
|
|
||||||
}
|
|
||||||
|
|
||||||
private void JoinSuccess(RoomPlayer player, Room room, RagonSerializer writer)
|
|
||||||
{
|
|
||||||
writer.Clear();
|
|
||||||
writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
|
|
||||||
writer.WriteString(room.Id);
|
|
||||||
writer.WriteString(player.Id);
|
|
||||||
writer.WriteString(room.Owner.Id);
|
|
||||||
writer.WriteUShort((ushort) room.Info.Min);
|
|
||||||
writer.WriteUShort((ushort) room.Info.Max);
|
|
||||||
writer.WriteString(room.Info.Map);
|
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
|
||||||
player.Connection.Reliable.Send(sendData);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void JoinFailed(LobbyPlayer player, RagonSerializer writer)
|
|
||||||
{
|
|
||||||
writer.Clear();
|
|
||||||
writer.WriteOperation(RagonOperation.JOIN_FAILED);
|
|
||||||
writer.WriteString($"Room not exists");
|
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
|
||||||
player.Connection.Reliable.Send(sendData);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,81 +0,0 @@
|
|||||||
using NLog;
|
|
||||||
using Ragon.Common;
|
|
||||||
using Ragon.Core.Game;
|
|
||||||
using Ragon.Core.Lobby;
|
|
||||||
|
|
||||||
namespace Ragon.Core.Handlers;
|
|
||||||
|
|
||||||
public sealed class JoinOrCreateHandler : IHandler
|
|
||||||
{
|
|
||||||
private RagonRoomParameters _roomParameters = new();
|
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
|
||||||
|
|
||||||
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
|
|
||||||
{
|
|
||||||
if (context.LobbyPlayer.Status == LobbyPlayerStatus.Unauthorized)
|
|
||||||
{
|
|
||||||
_logger.Warn("Player not authorized for this request");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var roomId = Guid.NewGuid().ToString();
|
|
||||||
var lobbyPlayer = context.LobbyPlayer;
|
|
||||||
|
|
||||||
_roomParameters.Deserialize(reader);
|
|
||||||
|
|
||||||
if (context.Lobby.FindRoomByMap(_roomParameters.Map, out var existsRoom))
|
|
||||||
{
|
|
||||||
var roomPlayer = new RoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
|
||||||
|
|
||||||
context.Room?.RemovePlayer(context.RoomPlayer);
|
|
||||||
context.Room = existsRoom;
|
|
||||||
context.RoomPlayer = roomPlayer;
|
|
||||||
|
|
||||||
existsRoom.AddPlayer(roomPlayer);
|
|
||||||
|
|
||||||
JoinSuccess(roomPlayer, existsRoom, writer);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
var information = new RoomInformation()
|
|
||||||
{
|
|
||||||
Map = _roomParameters.Map,
|
|
||||||
Max = _roomParameters.Max,
|
|
||||||
Min = _roomParameters.Min,
|
|
||||||
};
|
|
||||||
|
|
||||||
var room = new Room(roomId, information);
|
|
||||||
context.Lobby.Persist(room);
|
|
||||||
|
|
||||||
var roomPlayer = new RoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
|
||||||
room.AddPlayer(roomPlayer);
|
|
||||||
|
|
||||||
context.Room?.RemovePlayer(context.RoomPlayer);
|
|
||||||
context.Room = room;
|
|
||||||
context.RoomPlayer = roomPlayer;
|
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} {information}");
|
|
||||||
|
|
||||||
JoinSuccess(roomPlayer, room, writer);
|
|
||||||
|
|
||||||
context.Loop.Run(room);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void JoinSuccess(RoomPlayer player, Room room, RagonSerializer writer)
|
|
||||||
{
|
|
||||||
writer.Clear();
|
|
||||||
writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
|
|
||||||
writer.WriteString(room.Id);
|
|
||||||
writer.WriteString(player.Id);
|
|
||||||
writer.WriteString(room.Owner.Id);
|
|
||||||
writer.WriteUShort((ushort) room.Info.Min);
|
|
||||||
writer.WriteUShort((ushort) room.Info.Max);
|
|
||||||
writer.WriteString(room.Info.Map);
|
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
|
||||||
player.Connection.Reliable.Send(sendData);
|
|
||||||
|
|
||||||
_logger.Trace($"Joined to room {room.Id}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,19 +0,0 @@
|
|||||||
using NLog;
|
|
||||||
using Ragon.Common;
|
|
||||||
|
|
||||||
namespace Ragon.Core.Handlers;
|
|
||||||
|
|
||||||
public sealed class LeaveHandler: IHandler
|
|
||||||
{
|
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
|
||||||
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
|
|
||||||
{
|
|
||||||
var room = context.Room;
|
|
||||||
var roomPlayer = context.RoomPlayer;
|
|
||||||
if (room != null)
|
|
||||||
{
|
|
||||||
context.Room?.RemovePlayer(roomPlayer);
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} leaved from {room.Id}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user