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45 Commits

Author SHA1 Message Date
edmand46 0a8d761cc1 🐛 empty payload 2023-07-23 15:56:08 +03:00
edmand46 f38c7e98de ⬆️ deps 2023-07-23 11:23:38 +03:00
edmand46 0479a21980 feat: added safe get entity by id 2023-07-09 07:40:06 +03:00
edmand46 1406b17d62 🚑 independent buffers in properties 2023-07-01 08:12:40 +03:00
edmand46 105457ffa0 added transfer ownership, limit buffered events 2023-07-01 07:47:57 +03:00
edmand46 20662ae24d wip 2023-06-27 23:41:30 +03:00
edmand46 6c441d9dee feat: Entity.OnEvent now support resubscribing 2023-05-25 11:28:18 +03:00
edmand46 907bd2611e added reason of disconnect at callback 2023-05-08 00:16:43 +03:00
edmand46 91d8516ac9 independent buffers for ragon properties, extended buffer functionality 2023-05-07 23:54:07 +03:00
edmand46 ecdafeab00 ♻️ naming changing 2023-05-07 18:16:46 +03:00
edmand46 88baff9fee compressor extensions for write/read data and reduce boilerplate 2023-05-07 18:07:56 +03:00
edmand46 fdb41649b2 ♻️ added checks in client sdk 2023-05-07 12:46:39 +03:00
edmand46 aa607a7eb9 Update README.md 2023-05-06 15:30:16 +04:00
edmand46 efebf4ceda 🐛 scene entities 2023-04-14 17:42:27 +04:00
edmand46 17d1b7307d ♻️ plugin api 2023-04-14 14:32:24 +04:00
edmand46 fc28f512ba ♻️ plugin api 2023-04-14 14:32:04 +04:00
edmand46 6c4a51534a Merge pull request #12 from edmand46/develop
Plugins
2023-04-13 20:49:31 +04:00
edmand46 c91551ae08 📝 update headers 2023-04-13 20:49:00 +04:00
edmand46 e1a9ad476c http-commands 2023-04-13 20:42:05 +04:00
edmand46 24c9aa2043 🎨 namespaces 2023-04-09 11:06:52 +04:00
edmand46 bfd6c1b54b 🚧 plugin system, webhook system 2023-04-09 10:52:18 +04:00
edmand46 f2edc94958 chore: move sources to Sources folder 2023-04-05 18:53:21 +04:00
edmand46 b8dfc4cf41 chore: removed unused project 2023-04-05 18:48:37 +04:00
edmand46 bd7713bfcb fixed: cache sending on disconnecting 2023-03-31 12:56:23 +04:00
edmand46 043523d712 fixed: checking owner 2023-03-25 20:52:36 +04:00
edmand46 0dc5307b92 fixed: tickrate 2023-03-23 19:17:54 +04:00
edmand46 7b581b9afe chore: added tickrate logging 2023-03-23 18:07:48 +04:00
edmand46 8c5e063ef0 fixed: initial dirty property not tracked 2023-03-23 14:05:03 +04:00
edmand46 1a5f72a815 fixed: property update 2023-03-23 05:28:47 +04:00
edmand46 828da0d3da fix: wrong initial capacity 2023-03-22 11:04:14 +04:00
edmand46 951174e491 feat: split interface IRagonListener 2023-03-07 13:12:48 +04:00
edmand46 10b85867af feat: split interface IRagonListener 2023-03-07 00:57:13 +04:00
edmand46 252a46a713 chore: naming 2023-03-06 10:46:02 +04:00
edmand46 273c167c87 chore: naming 2023-03-06 10:31:42 +04:00
edmand46 192fb9e8eb chore: grammarly mistake 2023-03-06 10:29:22 +04:00
edmand46 a8ddc40268 Merge pull request #11 from edmand46/next
Update readme
2023-03-06 10:23:13 +04:00
edmand46 1ae545b353 chore: update readme.md 2023-03-06 10:22:27 +04:00
edmand46 68cd246641 fix: ci/cd 2023-03-06 10:18:47 +04:00
edmand46 b2058d21ce Merge pull request #10 from edmand46/next
Major update
2023-03-06 10:11:32 +04:00
edmand46 cbda5e9974 major update 2023-03-06 10:06:43 +04:00
edmand46 e84511e1ae chore: update link to docs 2022-12-25 09:53:05 -08:00
edmand46 b793ca3e68 chore: update default socket typoe 2022-12-25 07:34:22 -08:00
edmand46 3936e5c95b chore: update version 2022-12-25 03:16:59 -08:00
edmand46 e9418f4b22 fixed: websocket server wrong execution thread 2022-12-25 03:13:01 -08:00
edmand46 f34b05e6ff chore: update version libs 2022-12-24 01:47:49 -08:00
207 changed files with 9142 additions and 2363 deletions
+1 -1
View File
@@ -49,7 +49,7 @@ jobs:
- name: Setup dotnet
uses: actions/setup-dotnet@v1
with:
dotnet-version: 6.0.x
dotnet-version: 7.0.x
- name: Build
shell: bash
run: |
+2
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@@ -4,3 +4,5 @@
obj
bin
*.user
*.dylib
*.dll
+202
View File
@@ -0,0 +1,202 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
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+2 -8
View File
@@ -6,14 +6,12 @@
Ragon is fully free, small and high perfomance room based game server with plugin based architecture.
<a href="https://ragon-server.com/docs/category/basics">Documentation</a>
<br>
<a href="https://ragon-server.com/docs/get-started">Get started</a>
<a href="https://www.ragon-server.com/docs/overview">Documentation</a>
### Features:
- Effective
- Free
- Simple matchmaking
- Lobby
- Room based architecture
- Сustomizable authorization
- Сustomizable server-side logic via plugins with flexible API*(2)
@@ -28,10 +26,6 @@ Ragon is fully free, small and high perfomance room based game server with plugi
### Dependencies
* ENet-Sharp [v2.4.8]
### License
MIT
### Tips
\* Limited to 4095 CCU by library ENet-Sharp (1)
\* Non finally (2)
@@ -0,0 +1,13 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Ragon.Client\Ragon.Client.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,60 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client.Simulation
{
[Serializable]
public class RagonBool : RagonProperty
{
public bool Value
{
get => _value;
set
{
_value = value;
MarkAsChanged();
}
}
private bool _value;
public RagonBool(
bool initialValue,
bool invokeLocal = true,
int priority = 0
) : base(priority, invokeLocal)
{
_value = initialValue;
SetFixedSize(1);
}
public override void Serialize(RagonBuffer buffer)
{
buffer.WriteBool(_value);
}
public override void Deserialize(RagonBuffer buffer)
{
_value = buffer.ReadBool();
InvokeChanged();
}
}
}
+104
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@@ -0,0 +1,104 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client
{
[Serializable]
public class RagonFloat : RagonProperty
{
public float Value
{
get => _value;
set
{
_value = value;
if (_value < _min)
_value = _min;
else if (_value > _max)
_value = _max;
MarkAsChanged();
}
}
private float _value;
private float _min;
private float _max;
private int _requiredBits;
private float _precision;
private uint _mask;
public RagonFloat(
float initialValue,
bool invokeLocal = true,
int priority = 0
) : base(priority, invokeLocal)
{
_value = initialValue;
_min = -1024.0f;
_max = 1024.0f;
_precision = 0.01f;
_requiredBits = DeBruijn.Log2((uint)((_max - _min) * (1.0f / _precision) + 0.5f)) + 1;
_mask = (uint)((1L << _requiredBits) - 1);
SetFixedSize(_requiredBits);
}
public RagonFloat(
float initialValue,
float min = -1024.0f,
float max = 1024.0f,
float precision = 0.01f,
bool invokeLocal = true,
int priority = 0
) : base(priority, invokeLocal)
{
_value = initialValue;
_min = min;
_max = max;
_precision = precision;
_requiredBits = DeBruijn.Log2((uint)((_max - _min) * (1.0f / _precision) + 0.5f)) + 1;
_mask = (uint)((1L << _requiredBits) - 1);
SetFixedSize(_requiredBits);
}
public override void Serialize(RagonBuffer buffer)
{
var compressedValue = (uint)((_value - _min) * (1f / _precision) + 0.5f) & _mask;
buffer.Write(compressedValue, _requiredBits);
}
public override void Deserialize(RagonBuffer buffer)
{
var compressedValue = buffer.Read(_requiredBits);
_value = compressedValue * _precision + _min;
if (_value < _min)
_value = _min;
else if (_value > _max)
_value = _max;
InvokeChanged();
}
}
}
+87
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@@ -0,0 +1,87 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client.Simulation
{
[Serializable]
public class RagonInt : RagonProperty
{
public int Value
{
get => _value;
set
{
_value = value;
MarkAsChanged();
}
}
private int _min;
private int _max;
private int _requiredBits;
private int _value;
public RagonInt(
int initialValue,
bool invokeLocal = true,
int priority = 0
) : base(priority, invokeLocal)
{
_value = initialValue;
_min = -1000;
_max = 1000;
_max = Math.Max(Math.Abs(_min), Math.Abs(_max));
_requiredBits = Bits.Compute(_max);
SetFixedSize(_requiredBits);
}
public RagonInt(
int initialValue,
int min = -1000,
int max = 1000,
bool invokeLocal = true,
int priority = 0
) : base(priority, invokeLocal)
{
_value = initialValue;
_min = min;
_max = max;
_requiredBits = Bits.Compute(_max);
SetFixedSize(_requiredBits);
}
public override void Serialize(RagonBuffer buffer)
{
uint compressedValue = (uint)((_value << 1) ^ (_value >> 31));
buffer.Write(compressedValue, _requiredBits);
}
public override void Deserialize(RagonBuffer buffer)
{
var compressedValue = buffer.Read(_requiredBits);
_value = (int)((compressedValue >> 1) ^ -(int)(compressedValue & 1));
InvokeChanged();
}
}
}
@@ -0,0 +1,68 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.Text;
using Ragon.Protocol;
namespace Ragon.Client.Simulation
{
[Serializable]
public class RagonString : RagonProperty
{
public string Value
{
get => _value;
set
{
_value = value;
MarkAsChanged();
}
}
private string _value;
private readonly UTF8Encoding _utf8Encoding = new UTF8Encoding(false, true);
public RagonString(
string initialValue,
bool invokeLocal = true,
int priority = 0
) : base(priority, invokeLocal)
{
_value = initialValue;
}
public override void Serialize(RagonBuffer buffer)
{
var data = _utf8Encoding.GetBytes(_value);
var len = (uint) data.Length;
buffer.Write(len, 16);
buffer.WriteBytes(data);
}
public override void Deserialize(RagonBuffer buffer)
{
var len = (int) buffer.Read(16);
var data = buffer.ReadBytes(len);
_value = _utf8Encoding.GetString(data);
InvokeChanged();
}
}
}
+21
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@@ -0,0 +1,21 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Client.Simulation;
var simulation = new Simulation();
simulation.Start();
@@ -0,0 +1,26 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<DockerDefaultTargetOS>Linux</DockerDefaultTargetOS>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Ragon.Client.Property\Ragon.Client.Property.csproj" />
<ProjectReference Include="..\Ragon.Client\Ragon.Client.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ENet-CSharp" Version="2.4.8" />
</ItemGroup>
<ItemGroup>
<None Update="libenet.dylib">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>
+112
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@@ -0,0 +1,112 @@
using Ragon.Protocol;
namespace Ragon.Client.Simulation;
public class Game : IRagonListener
{
private RagonFloat _health;
private RagonInt _points;
private RagonString _name;
private RagonEntity _entity;
private RagonClient _client;
public Game(RagonClient client)
{
_client = client;
}
public void OnConnected(RagonClient client)
{
RagonLog.Trace("Connected");
_client.Session.AuthorizeWithKey("defaultkey", "Player Eduard");
}
public void OnAuthorizationSuccess(RagonClient client, string playerId, string playerName)
{
RagonLog.Trace("Authorized");
client.Session.CreateOrJoin("Example", 1, 20);
}
public void OnAuthorizationFailed(RagonClient client, string message)
{
Console.WriteLine($"Authorization failed: {message}");
}
public void OnJoined(RagonClient client)
{
RagonLog.Trace("Joined");
_health = new RagonFloat(100.0f, false, 0);
_health.Changed += () => Console.WriteLine($"[Ragon Property] Health: {_health.Value}");
_points = new RagonInt(0, -1000, 1000, false, 0);
_points.Changed += () => Console.WriteLine($"[Ragon Property] Points: {_points.Value}");
_name = new RagonString("Edmand 000", false);
_name.Changed += () => Console.WriteLine($"[Ragon Property] Name: {_name.Value}");
_entity = new RagonEntity(12, 0);
_entity.State.AddProperty(_health);
_entity.State.AddProperty(_points);
_entity.State.AddProperty(_name);
client.Room.CreateEntity(_entity);
}
public void OnFailed(RagonClient client, string message)
{
RagonLog.Trace("Failed to join");
}
public void OnLeft(RagonClient client)
{
RagonLog.Trace("Left");
}
public void OnDisconnected(RagonClient client, RagonDisconnect ragonDisconnect)
{
RagonLog.Trace("Disconnected");
}
public void OnPlayerJoined(RagonClient client, RagonPlayer player)
{
RagonLog.Trace("Player joined");
}
public void OnPlayerLeft(RagonClient client, RagonPlayer player)
{
RagonLog.Trace("Player left");
}
public void OnOwnershipChanged(RagonClient client, RagonPlayer player)
{
RagonLog.Trace("Owner ship changed");
}
public void OnLevel(RagonClient client, string sceneName)
{
RagonLog.Trace($"New level: {sceneName}");
client.Room.SceneLoaded();
}
private float _timer = 0;
public void Update()
{
if (_client.Status != RagonStatus.ROOM)
return;
_timer += 1 / 60.0f;
if (_timer > 1)
{
_health.Value += 20.0f;
_points.Value += 10;
_name.Value = $"Edmand 00{_client.Room.Local.PeerId}";
Console.WriteLine($"{_health.Value} {_points.Value} {_name.Value}");
_timer = 0;
}
}
}
@@ -0,0 +1,131 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using ENet;
using Ragon.Protocol;
using Event = ENet.Event;
using EventType = ENet.EventType;
namespace Ragon.Client
{
public class RagonENetConnection : INetworkConnection
{
public ushort Id { get; }
public NetworkStatistics Statistics { get; private set; }
public INetworkChannel Reliable { get; private set; }
public INetworkChannel Unreliable { get; private set; }
public Action<byte[]> OnData { get; set; }
public Action OnConnected { get; set; }
public Action<RagonDisconnect> OnDisconnected { get; set; }
public ulong BytesSent { get; }
public ulong BytesReceived { get; }
public int Ping { get; }
private static bool _libraryLoaded = false;
private Host _host;
private Peer _peer;
private Event _netEvent;
public RagonENetConnection()
{
_host = new Host();
_host.Create();
}
public void Prepare()
{
if (!_libraryLoaded)
{
Library.Initialize();
_libraryLoaded = true;
}
}
public void Disconnect()
{
if (_peer.IsSet)
_peer.DisconnectNow(0);
}
public void Connect(string server, ushort port, uint protocol)
{
Address address = new Address();
address.SetHost(server);
address.Port = port;
_peer = _host.Connect(address, 2, protocol);
_peer.Timeout(32, 5000, 5000);
}
public void Update()
{
bool polled = false;
while (!polled)
{
if (_host.CheckEvents(out _netEvent) <= 0)
{
if (_host.Service(0, out _netEvent) <= 0)
break;
polled = true;
}
switch (_netEvent.Type)
{
case EventType.None:
break;
case EventType.Connect:
Statistics = new NetworkStatistics();
Reliable = new ENetReliableChannel(_netEvent.Peer, 0);
Unreliable = new ENetUnreliableChannel(_netEvent.Peer, 1);
OnConnected?.Invoke();
break;
case EventType.Disconnect:
OnDisconnected?.Invoke(RagonDisconnect.SERVER);
break;
case EventType.Timeout:
OnDisconnected?.Invoke(RagonDisconnect.TIMEOUT);
break;
case EventType.Receive:
var data = new byte[_netEvent.Packet.Length];
_netEvent.Packet.CopyTo(data);
_netEvent.Packet.Dispose();
OnData?.Invoke(data);
break;
}
}
}
public void Dispose()
{
if (_host.IsSet)
{
_host?.Flush();
_host?.Dispose();
}
if (_libraryLoaded)
Library.Deinitialize();
}
}
}
@@ -0,0 +1,40 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using ENet;
using Ragon.Protocol;
namespace Ragon.Client;
public sealed class ENetReliableChannel : INetworkChannel
{
private Peer _peer;
private byte _channelId;
public ENetReliableChannel(Peer peer, int channelId)
{
_peer = peer;
_channelId = (byte) channelId;
}
public void Send(byte[] data)
{
var newPacket = new Packet();
newPacket.Create(data, data.Length, PacketFlags.Reliable);
_peer.Send(_channelId, ref newPacket);
}
}
@@ -0,0 +1,39 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using ENet;
namespace Ragon.Client;
public sealed class ENetUnreliableChannel : INetworkChannel
{
private Peer _peer;
private byte _channelId;
public ENetUnreliableChannel(Peer peer, int channelId)
{
_peer = peer;
_channelId = (byte) channelId;
}
public void Send(byte[] data)
{
var newPacket = new Packet();
newPacket.Create(data, data.Length, PacketFlags.None);
_peer.Send(_channelId, ref newPacket);
}
}
@@ -0,0 +1,132 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using ENet;
using Ragon.Protocol;
using Event = ENet.Event;
using EventType = ENet.EventType;
namespace Ragon.Client
{
public class RagonNullConnection : INetworkConnection
{
public ushort Id { get; }
public NetworkStatistics Statistics { get; private set; }
public INetworkChannel Reliable { get; private set; }
public INetworkChannel Unreliable { get; private set; }
public Action<byte[]> OnData { get; set; }
public Action OnConnected { get; set; }
public Action<RagonDisconnect> OnDisconnected { get; set; }
public ulong BytesSent { get; }
public ulong BytesReceived { get; }
public int Ping { get; }
private static bool _libraryLoaded = false;
private Host _host;
private Peer _peer;
private Event _netEvent;
public RagonNullConnection()
{
_host = new Host();
_host.Create();
}
public void Prepare()
{
if (!_libraryLoaded)
{
Library.Initialize();
_libraryLoaded = true;
}
}
public void Disconnect()
{
if (_peer.IsSet)
_peer.DisconnectNow(0);
}
public void Connect(string server, ushort port, uint protocol)
{
Address address = new Address();
address.SetHost(server);
address.Port = port;
_peer = _host.Connect(address, 2, protocol);
_peer.Timeout(32, 5000, 5000);
Statistics = new NetworkStatistics();
Reliable = new NullReliableChannel(_netEvent.Peer, 0);
Unreliable = new NullUnreliableChannel(_netEvent.Peer, 1);
}
public void Update()
{
bool polled = false;
while (!polled)
{
if (_host.CheckEvents(out _netEvent) <= 0)
{
if (_host.Service(0, out _netEvent) <= 0)
break;
polled = true;
}
switch (_netEvent.Type)
{
case EventType.None:
break;
case EventType.Connect:
OnConnected?.Invoke();
break;
case EventType.Disconnect:
OnDisconnected?.Invoke(RagonDisconnect.SERVER);
break;
case EventType.Timeout:
OnDisconnected?.Invoke(RagonDisconnect.TIMEOUT);
break;
case EventType.Receive:
var data = new byte[_netEvent.Packet.Length];
_netEvent.Packet.CopyTo(data);
_netEvent.Packet.Dispose();
OnData?.Invoke(data);
break;
}
}
}
public void Dispose()
{
if (_host.IsSet)
{
_host?.Flush();
_host?.Dispose();
}
if (_libraryLoaded)
Library.Deinitialize();
}
}
}
@@ -0,0 +1,38 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using ENet;
using Ragon.Protocol;
namespace Ragon.Client;
public sealed class NullReliableChannel : INetworkChannel
{
private Peer _peer;
private byte _channelId;
public NullReliableChannel(Peer peer, int channelId)
{
_peer = peer;
_channelId = (byte) channelId;
}
public void Send(byte[] data)
{
}
}
@@ -0,0 +1,38 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using ENet;
using Ragon.Protocol;
namespace Ragon.Client;
public sealed class NullUnreliableChannel : INetworkChannel
{
private Peer _peer;
private byte _channelId;
public NullUnreliableChannel(Peer peer, int channelId)
{
_peer = peer;
_channelId = (byte) channelId;
}
public void Send(byte[] data)
{
}
}
@@ -0,0 +1,35 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client.Simulation.Sources;
public class PlayerPayload : IRagonPayload
{
public uint Name { get; set; }
public void Serialize(RagonBuffer buffer)
{
buffer.Write(Name, 16);
}
public void Deserialize(RagonBuffer buffer)
{
Name = buffer.Read(16);
}
}
@@ -0,0 +1,42 @@
namespace Ragon.Client.Simulation;
public class EntityListener : IRagonEntityListener
{
public void OnEntityCreated(RagonEntity entity)
{
var health = new RagonFloat(100.0f, false, 0);
health.Value = 50;
health.Changed += () => Console.WriteLine($"[Ragon Property] Another Health: {health.Value}");
var points = new RagonInt(0, -1000, 1000, false, 0);
points.Changed += () => Console.WriteLine($"[Ragon Property] Anther Points: {points.Value}");
var name = new RagonString("Eduard", false);
name.Changed += () => Console.WriteLine($"[Ragon Property] Another Name: {name.Value}");
entity.State.AddProperty(health);
entity.State.AddProperty(points);
entity.State.AddProperty(name);
}
}
public class Simulation
{
public void Start()
{
// INetworkConnection protocol = debug ? new RagonNullConnection() : new RagonENetConnection();
// var network = new RagonClient(protocol, new EntityListener(), 30);
// var game = new Game(network);
// network.AddListener(game);
// network.Connect("127.0.0.1", 5001, "1.0.0");
// var dt = 1000 / 60.0f;
// while (true)
// {
// game.Update();
// network.Update(dt);
// Thread.Sleep((int) dt);
// }
//
// network.Disconnect();
}
}
+26
View File
@@ -0,0 +1,26 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<LangVersion>10</LangVersion>
<RootNamespace>Ragon.Client.Simulation</RootNamespace>
<Authors>Eduard Kargin (Edmand46)</Authors>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DebugType>none</DebugType>
<OutputPath>/Users/edmand46/RagonProjects/ragon-oss-sdk/Assets/Ragon/Plugins/</OutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<OutputPath>/Users/edmand46/RagonProjects/ragon-unity-sdk/Assets/Ragon/Runtime/Plugins</OutputPath>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Ragon.Protocol\Ragon.Protocol.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,57 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client.Compressor;
public class FloatCompressor
{
public float Min { get; private set; }
public float Max { get; private set; }
public float Precision { get; private set; }
public int RequiredBits { get; private set; }
private uint _mask;
public FloatCompressor(float min = -1024.0f, float max = 1024.0f, float precision = 0.01f)
{
Min = min;
Max = max;
Precision = precision;
RequiredBits = DeBruijn.Log2((uint)((Max - Min) * (1f / Precision) + 0.5f)) + 1;
_mask = (uint)((1L << RequiredBits) - 1);
}
public uint Compress(float value)
{
return (uint)((value - Min) * 1f / Precision + 0.5f) & _mask;
}
public float Decompress(uint value)
{
var result = value * Precision + Min;
if (result < Min)
result = Min;
else if (result > Max)
result = Max;
return result;
}
}
@@ -0,0 +1,44 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client.Compressor;
public class IntCompressor
{
public int Min { get; private set; }
public int Max { get; private set; }
public int RequiredBits { get; private set; }
public IntCompressor(int min = -1000, int max = 1000)
{
Min = min;
Max = max;
RequiredBits = Bits.Compute(Max);
}
public uint Compress(int value)
{
return (uint)((value << 1) ^ (value >> 31));;
}
public int Decompress(uint value)
{
return (int)((value >> 1) ^ -(int)(value & 1));
}
}
+249
View File
@@ -0,0 +1,249 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client
{
public sealed class RagonEntity
{
private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
private RagonClient _client;
public ushort Id { get; private set; }
public ushort Type { get; private set; }
public bool Replication { get; private set; }
public RagonAuthority Authority { get; private set; }
public RagonPlayer Owner { get; private set; }
public RagonEntityState State { get; private set; }
public bool IsAttached { get; private set; }
public bool HasAuthority { get; private set; }
public event Action<RagonEntity> Attached;
public event Action Detached;
public event Action<RagonPlayer, RagonPlayer> OwnershipChanged;
internal bool PropertiesChanged => _propertiesChanged;
internal ushort SceneId => _sceneId;
private ushort _sceneId;
private bool _propertiesChanged;
private RagonPayload _spawnPayload;
private RagonPayload _destroyPayload;
private Dictionary<int, OnEventDelegate> _events = new();
private Dictionary<int, Action<RagonPlayer, IRagonEvent>> _localEvents = new();
public RagonEntity(ushort type = 0, ushort sceneId = 0)
{
State = new RagonEntityState(this);
Type = type;
_sceneId = sceneId;
}
internal void Attach(RagonClient client, ushort entityId, ushort entityType, bool hasAuthority, RagonPlayer owner, RagonPayload payload)
{
Type = entityType;
Id = entityId;
Owner = owner;
IsAttached = true;
Replication = true;
HasAuthority = hasAuthority;
_client = client;
_spawnPayload = payload;
Attached?.Invoke(this);
}
internal void Detach(RagonPayload payload)
{
_destroyPayload = payload;
Detached?.Invoke();
}
internal T GetPayload<T>(RagonPayload data) where T : IRagonPayload, new()
{
var payload = new T();
if (data.Size <= 0) return payload;
var buffer = new RagonBuffer();
data.Write(buffer);
payload.Deserialize(buffer);
return payload;
}
public void AttachPayload(IRagonPayload? payload)
{
if (payload == null) return;
var buffer = new RagonBuffer();
payload.Serialize(buffer);
_spawnPayload = new RagonPayload();
_spawnPayload.Read(buffer);
}
public T GetAttachPayload<T>() where T : IRagonPayload, new()
{
return GetPayload<T>(_spawnPayload);
}
public T GetDetachPayload<T>() where T : IRagonPayload, new()
{
return GetPayload<T>(_destroyPayload);
}
public void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode replicationMode)
where TEvent : IRagonEvent, new()
{
if (!IsAttached)
{
RagonLog.Error("Entity not attached");
return;
}
var evntId = _client.Event.GetEventCode(evnt);
var buffer = _client.Buffer;
buffer.Clear();
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
buffer.WriteUShort(Id);
buffer.WriteUShort(evntId);
buffer.WriteByte((byte)replicationMode);
buffer.WriteByte((byte)RagonTarget.Player);
buffer.WriteUShort(target.PeerId);
evnt.Serialize(buffer);
var sendData = buffer.ToArray();
_client.Reliable.Send(sendData);
}
public void ReplicateEvent<TEvent>(
TEvent evnt,
RagonTarget target = RagonTarget.All,
RagonReplicationMode replicationMode = RagonReplicationMode.Server)
where TEvent : IRagonEvent, new()
{
if (!IsAttached)
{
RagonLog.Error("Entity not attached");
return;
}
if (target != RagonTarget.ExceptOwner)
{
if (replicationMode == RagonReplicationMode.Local)
{
var eventCode = _client.Event.GetEventCode(evnt);
_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
return;
}
if (replicationMode == RagonReplicationMode.LocalAndServer)
{
var eventCode = _client.Event.GetEventCode(evnt);
_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
}
}
var evntId = _client.Event.GetEventCode(evnt);
var buffer = _client.Buffer;
buffer.Clear();
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
buffer.WriteUShort(Id);
buffer.WriteUShort(evntId);
buffer.WriteByte((byte)replicationMode);
buffer.WriteByte((byte)target);
evnt.Serialize(buffer);
var sendData = buffer.ToArray();
_client.Reliable.Send(sendData);
}
public void OnEvent<TEvent>(Action<RagonPlayer, TEvent> callback) where TEvent : IRagonEvent, new()
{
var t = new TEvent();
var eventCode = _client.Event.GetEventCode(t);
if (_events.ContainsKey(eventCode))
{
_events.Remove(eventCode);
_localEvents.Remove(eventCode);
RagonLog.Warn($"Event already {eventCode} subscribed, removed old one!");
}
_localEvents.Add(eventCode, (player, eventData) => { callback.Invoke(player, (TEvent)eventData); });
_events.Add(eventCode, (player, serializer) =>
{
t.Deserialize(serializer);
callback.Invoke(player, t);
});
}
internal void Write(RagonBuffer buffer)
{
buffer.WriteUShort(Id);
State.WriteState(buffer);
_propertiesChanged = false;
}
internal void Read(RagonBuffer buffer)
{
State.ReadState(buffer);
}
internal void Event(ushort eventCode, RagonPlayer caller, RagonBuffer buffer)
{
if (_events.TryGetValue(eventCode, out var evnt))
evnt?.Invoke(caller, buffer);
else
RagonLog.Warn($"Handler event on entity {Id} with eventCode {eventCode} not defined");
}
internal void TrackChangedProperty(RagonProperty property)
{
_propertiesChanged = true;
}
public void OnOwnershipChanged(RagonPlayer player)
{
var prevOwner = Owner;
Owner = player;
HasAuthority = player.IsLocal;
OwnershipChanged?.Invoke(prevOwner, player);
}
}
}
@@ -0,0 +1,77 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
public sealed class RagonEntityState
{
private List<RagonProperty> _properties;
private RagonEntity _entity;
public RagonEntityState(RagonEntity entity)
{
_entity = entity;
_properties = new List<RagonProperty>(6);
}
public void AddProperty(RagonProperty property)
{
_properties.Add(property);
property.AssignEntity(_entity);
}
internal void WriteInfo(RagonBuffer buffer)
{
buffer.WriteUShort((ushort)_properties.Count);
foreach (var property in _properties)
{
buffer.WriteBool(property.IsFixed);
buffer.WriteUShort((ushort)property.Size);
}
}
internal void ReadState(RagonBuffer buffer)
{
foreach (var property in _properties)
{
var changed = buffer.ReadBool();
if (changed)
property.Read(buffer);
}
}
internal void WriteState(RagonBuffer buffer)
{
foreach (var prop in _properties)
{
if (prop.IsDirty)
{
buffer.WriteBool(true);
prop.Write(buffer);
prop.Flush();
}
else
{
prop.AddTick();
buffer.WriteBool(false);
}
}
}
}
@@ -0,0 +1,51 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
public struct RagonPayload
{
private readonly uint[] _data = new uint[128];
private readonly int _size = 0;
public RagonPayload(int capacity)
{
_size = capacity;
}
public int Size => _size;
public void Read(RagonBuffer buffer)
{
var readOnlySpan = _data.AsSpan();
buffer.ReadSpan(ref readOnlySpan, _size);
}
public void Write(RagonBuffer buffer)
{
ReadOnlySpan<uint> readOnlySpan = _data.AsSpan();
buffer.WriteSpan(ref readOnlySpan, _size);
}
public override string ToString()
{
return $"Payload Size: {_size}";
}
}
@@ -0,0 +1,145 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client
{
[Serializable]
public class RagonProperty
{
public string Name => _name;
public RagonEntity Entity => _entity;
public event Action Changed;
public bool IsDirty => _dirty && _ticks >= _priority;
public bool IsFixed => _fixed;
public int Size => _size;
private RagonBuffer _propertyBuffer;
private RagonEntity _entity;
private bool _dirty;
private int _size;
private int _ticks;
private int _priority;
private bool _fixed;
private string _name;
protected bool InvokeLocal;
protected RagonProperty(int priority, bool invokeLocal)
{
_size = 0;
_priority = priority;
_fixed = false;
_propertyBuffer = new RagonBuffer();
InvokeLocal = invokeLocal;
}
public void SetName(string name)
{
_name = name;
}
protected void SetFixedSize(int size)
{
_size = size;
_fixed = true;
}
protected void InvokeChanged()
{
if (!InvokeLocal)
return;
Changed?.Invoke();
}
protected void MarkAsChanged()
{
InvokeChanged();
if (_dirty || _entity == null)
return;
_dirty = true;
_entity.TrackChangedProperty(this);
}
internal void Flush()
{
_dirty = false;
_ticks = 0;
}
internal void AddTick()
{
_ticks++;
}
internal void AssignEntity(RagonEntity ent)
{
_entity = ent;
Changed?.Invoke();
}
internal void Write(RagonBuffer buffer)
{
_propertyBuffer.Clear();
if (_fixed)
{
Serialize(_propertyBuffer);
buffer.FromBuffer(_propertyBuffer, _size);
return;
}
Serialize(_propertyBuffer);
var propertySize = (ushort) _propertyBuffer.WriteOffset;
buffer.WriteUShort(propertySize);;
buffer.FromBuffer(_propertyBuffer, propertySize);
}
internal void Read(RagonBuffer buffer)
{
_propertyBuffer.Clear();
if (_fixed)
{
buffer.ToBuffer(_propertyBuffer, _size);
Deserialize(_propertyBuffer);
return;
}
var propSize = buffer.ReadUShort();
buffer.ToBuffer(_propertyBuffer, propSize);
Deserialize(_propertyBuffer);
}
public virtual void Serialize(RagonBuffer buffer)
{
}
public virtual void Deserialize(RagonBuffer buffer)
{
}
}
}
@@ -0,0 +1,35 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
internal class AuthorizeFailedHandler: Handler
{
private readonly RagonListenerList _listenerList;
public AuthorizeFailedHandler(RagonListenerList list)
{
_listenerList = list;
}
public void Handle(RagonBuffer buffer)
{
var message = buffer.ReadString();
_listenerList.OnAuthorizationFailed(message);
}
}
@@ -0,0 +1,39 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
internal class AuthorizeSuccessHandler: Handler
{
private readonly RagonListenerList _listenerList;
public AuthorizeSuccessHandler(RagonListenerList listenerList)
{
_listenerList = listenerList;
}
public void Handle(RagonBuffer buffer)
{
var playerId = buffer.ReadString();
var playerName = buffer.ReadString();
var playerPayload = buffer.ReadString();
_listenerList.OnAuthorizationSuccess(playerId, playerName, playerPayload);
}
}
@@ -0,0 +1,58 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
internal class EntityCreateHandler : Handler
{
private readonly RagonClient _client;
private readonly RagonPlayerCache _playerCache;
private readonly RagonEntityCache _entityCache;
public EntityCreateHandler(
RagonClient client,
RagonPlayerCache playerCache,
RagonEntityCache entityCache
)
{
_client = client;
_entityCache = entityCache;
_playerCache = playerCache;
}
public void Handle(RagonBuffer buffer)
{
var attachId = buffer.ReadUShort();
var entityType = buffer.ReadUShort();
var entityId = buffer.ReadUShort();
var ownerId = buffer.ReadUShort();
var player = _playerCache.GetPlayerByPeer(ownerId);
var payload = new RagonPayload(buffer.Capacity);
payload.Read(buffer);
if (player == null)
{
RagonLog.Warn($"Owner {ownerId}|{player.Name} not found in players");
return;
}
var hasAuthority = _playerCache.Local.Id == player.Id;
var entity = _entityCache.OnCreate(attachId, entityType, 0, entityId, hasAuthority);
entity.Attach(_client, entityId, entityType, hasAuthority, player, payload);
}
}
@@ -0,0 +1,57 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
internal class EntityEventHandler : Handler
{
private readonly RagonClient _client;
private readonly RagonPlayerCache _playerCache;
private readonly RagonEntityCache _entityCache;
public EntityEventHandler(
RagonClient client,
RagonPlayerCache playerCache,
RagonEntityCache entityCache
)
{
_client = client;
_playerCache = playerCache;
_entityCache = entityCache;
}
public void Handle(RagonBuffer buffer)
{
var eventCode = buffer.ReadUShort();
var peerId = buffer.ReadUShort();
var executionMode = (RagonReplicationMode)buffer.ReadByte();
var entityId = buffer.ReadUShort();
var player = _playerCache.GetPlayerByPeer(peerId);
if (player == null)
{
RagonLog.Warn($"Player not found for event {eventCode}");
return;
}
if (player.IsLocal && executionMode == RagonReplicationMode.LocalAndServer)
return;
_entityCache.OnEvent(player, entityId, eventCode, buffer);
}
}
@@ -0,0 +1,52 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
internal class EntityOwnershipHandler: Handler
{
private readonly RagonListenerList _listenerList;
private readonly RagonPlayerCache _playerCache;
private readonly RagonEntityCache _entityCache;
public EntityOwnershipHandler(
RagonListenerList listenerList,
RagonPlayerCache playerCache,
RagonEntityCache entityCache)
{
_listenerList = listenerList;
_playerCache = playerCache;
_entityCache = entityCache;
}
public void Handle(RagonBuffer buffer)
{
var newOwnerId = buffer.ReadUShort();
var entities = buffer.ReadUShort();
var player = _playerCache.GetPlayerByPeer(newOwnerId);
for (var i = 0; i < entities; i++)
{
var entityId = buffer.ReadUShort();
_entityCache.OnOwnershipChanged(player, entityId);
RagonLog.Trace("Entity changed owner: " + entityId);
}
}
}
@@ -0,0 +1,39 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
internal class EntityRemoveHandler: Handler
{
private readonly RagonEntityCache _entityCache;
public EntityRemoveHandler(RagonEntityCache entityCache)
{
_entityCache = entityCache;
}
public void Handle(RagonBuffer buffer)
{
var entityId = buffer.ReadUShort();
var payload = new RagonPayload(buffer.Capacity);
payload.Read(buffer);
_entityCache.OnDestroy(entityId, payload);
}
}
@@ -0,0 +1,39 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
internal class StateEntityHandler: Handler
{
private readonly RagonEntityCache _entityCache;
public StateEntityHandler(RagonEntityCache entityCache)
{
_entityCache = entityCache;
}
public void Handle(RagonBuffer buffer)
{
var entitiesCount = buffer.ReadUShort();
for (var i = 0; i < entitiesCount; i++)
{
var entityId = buffer.ReadUShort();
_entityCache.OnState(entityId, buffer);
}
}
}
+25
View File
@@ -0,0 +1,25 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
public interface Handler
{
public void Handle(RagonBuffer buffer);
}
@@ -0,0 +1,36 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
internal class JoinFailedHandler: Handler
{
private readonly RagonListenerList _listenerList;
public JoinFailedHandler(RagonListenerList listenerList)
{
_listenerList = listenerList;
}
public void Handle(RagonBuffer buffer)
{
var message = buffer.ReadString();
_listenerList.OnFailed(message);
}
}
@@ -0,0 +1,80 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
public struct RagonRoomInformation
{
public RagonRoomInformation(string roomId, string playerId, string ownerId, ushort min, ushort max)
{
RoomId = roomId;
PlayerId = playerId;
OwnerId = ownerId;
Min = min;
Max = max;
}
public string RoomId { get; private set; }
public string PlayerId { get; private set; }
public string OwnerId { get; private set; }
public ushort Min { get; private set; }
public ushort Max { get; private set; }
}
internal class JoinSuccessHandler : Handler
{
private readonly RagonListenerList _listenerList;
private readonly RagonPlayerCache _playerCache;
private readonly RagonEntityCache _entityCache;
private readonly RagonClient _client;
private readonly RagonBuffer _buffer;
public JoinSuccessHandler(
RagonClient client,
RagonBuffer buffer,
RagonListenerList listenerList,
RagonPlayerCache playerCache,
RagonEntityCache entityCache
)
{
_buffer = buffer;
_client = client;
_listenerList = listenerList;
_entityCache = entityCache;
_playerCache = playerCache;
}
public void Handle(RagonBuffer buffer)
{
var roomId = buffer.ReadString();
var localId = buffer.ReadString();
var ownerId = buffer.ReadString();
var min = buffer.ReadUShort();
var max = buffer.ReadUShort();
var map = buffer.ReadString();
var scene = new RagonScene(_client, _playerCache, _entityCache);
var roomInfo = new RagonRoomInformation(roomId, localId, ownerId, min, max);
var room = new RagonRoom(_client, _entityCache, _playerCache, roomInfo, scene);
_playerCache.SetOwnerAndLocal(ownerId, localId);
_client.AssignRoom(room);
_listenerList.OnLevel(map);
}
}
@@ -0,0 +1,44 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
internal class LeaveRoomHandler : Handler
{
private readonly RagonClient _client;
private readonly RagonListenerList _listenerList;
private readonly RagonEntityCache _entityCache;
public LeaveRoomHandler(
RagonClient client,
RagonListenerList listenerList,
RagonEntityCache entityCache)
{
_client = client;
_listenerList = listenerList;
_entityCache = entityCache;
}
public void Handle(RagonBuffer buffer)
{
_listenerList.OnLeft();
_entityCache.Cleanup();
_client.Room.Cleanup();
}
}
@@ -0,0 +1,44 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
internal class SceneLoadHandler: Handler
{
private readonly RagonClient _client;
private readonly RagonListenerList _listenerList;
public SceneLoadHandler(
RagonClient ragonClient,
RagonListenerList listenerList
)
{
_client = ragonClient;
_listenerList = listenerList;
}
public void Handle(RagonBuffer buffer)
{
var sceneName = buffer.ReadString();
var room = _client.Room;
room.Cleanup();
_listenerList.OnLevel(sceneName);
}
}
@@ -0,0 +1,46 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
internal class OwnershipRoomHandler: Handler
{
private readonly RagonListenerList _listenerList;
private readonly RagonPlayerCache _playerCache;
private readonly RagonEntityCache _entityCache;
public OwnershipRoomHandler(
RagonListenerList listenerList,
RagonPlayerCache playerCache,
RagonEntityCache entityCache)
{
_listenerList = listenerList;
_playerCache = playerCache;
_entityCache = entityCache;
}
public void Handle(RagonBuffer buffer)
{
var newOwnerId = buffer.ReadUShort();
var player = _playerCache.GetPlayerByPeer(newOwnerId);
_playerCache.OnOwnershipChanged(newOwnerId);
_listenerList.OnOwnershipChanged(player);
}
}
@@ -0,0 +1,50 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
internal class PlayerJoinHandler : Handler
{
private RagonPlayerCache _playerCache;
private RagonListenerList _listenerList;
public PlayerJoinHandler(
RagonPlayerCache playerCache,
RagonListenerList listenerList
)
{
_playerCache = playerCache;
_listenerList = listenerList;
}
public void Handle(RagonBuffer buffer)
{
var playerPeerId = buffer.ReadUShort();
var playerId = buffer.ReadString();
var playerName = buffer.ReadString();
_playerCache.AddPlayer(playerPeerId, playerId, playerName);
var player = _playerCache.GetPlayerById(playerId);
if (player != null)
_listenerList.OnPlayerJoined(player);
else
RagonLog.Trace($"[Joined] {playerId}");
}
}
@@ -0,0 +1,60 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
internal class PlayerLeftHandler : Handler
{
private RagonPlayerCache _playerCache;
private RagonEntityCache _entityCache;
private RagonListenerList _listenerList;
public PlayerLeftHandler(
RagonEntityCache entityCache,
RagonPlayerCache playerCache,
RagonListenerList listenerList
)
{
_entityCache = entityCache;
_playerCache = playerCache;
_listenerList = listenerList;
}
public void Handle(RagonBuffer buffer)
{
var playerId = buffer.ReadString();
var player = _playerCache.GetPlayerById(playerId);
if (player != null)
{
_playerCache.RemovePlayer(playerId);
_listenerList.OnPlayerLeft(player);
var entities = buffer.ReadUShort();
var toDeleteIds = new ushort[entities];
for (var i = 0; i < entities; i++)
{
var entityId = buffer.ReadUShort();
toDeleteIds[i] = entityId;
}
foreach (var id in toDeleteIds)
_entityCache.OnDestroy(id, new RagonPayload());
}
}
}
@@ -0,0 +1,98 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.Diagnostics;
using Ragon.Protocol;
namespace Ragon.Client;
internal class SnapshotHandler : Handler
{
private RagonClient _client;
private RagonListenerList _listenerList;
private RagonEntityCache _entityCache;
private RagonPlayerCache _playerCache;
public SnapshotHandler(
RagonClient ragonClient,
RagonListenerList listenerList,
RagonEntityCache entityCache,
RagonPlayerCache playerCache
)
{
_client = ragonClient;
_listenerList = listenerList;
_entityCache = entityCache;
_playerCache = playerCache;
}
public void Handle(RagonBuffer buffer)
{
var playersCount = buffer.ReadUShort();
RagonLog.Trace("Players: " + playersCount);
for (var i = 0; i < playersCount; i++)
{
var playerPeerId = buffer.ReadUShort();
var playerId = buffer.ReadString();
var playerName = buffer.ReadString();
_playerCache.AddPlayer(playerPeerId, playerId, playerName);
}
var dynamicEntities = buffer.ReadUShort();
RagonLog.Trace("Dynamic Entities: " + dynamicEntities);
for (var i = 0; i < dynamicEntities; i++)
{
var entityType = buffer.ReadUShort();
var entityId = buffer.ReadUShort();
var ownerPeerId = buffer.ReadUShort();
var payloadSize = buffer.ReadUShort();
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
var payload = new RagonPayload(payloadSize);
payload.Read(buffer);
var hasAuthority = _playerCache.Local.Id == player.Id;
var entity = _entityCache.OnCreate(0, entityType, 0, entityId, hasAuthority);
entity.Read(buffer);
entity.Attach(_client, entityId, entityType, hasAuthority, player, payload);
}
var staticEntities = buffer.ReadUShort();
RagonLog.Trace("Scene Entities: " + staticEntities);
for (var i = 0; i < staticEntities; i++)
{
var entityType = buffer.ReadUShort();
var entityId = buffer.ReadUShort();
var staticId = buffer.ReadUShort();
var ownerPeerId = buffer.ReadUShort();
var payloadSize = buffer.ReadUShort();
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
var payload = new RagonPayload(payloadSize);
payload.Read(buffer);
var hasAuthority = _playerCache.Local.Id == player.Id;
var entity = _entityCache.OnCreate(0, entityType, staticId, entityId, hasAuthority);
entity.Read(buffer);
entity.Attach(_client, entityId, entityType, hasAuthority, player, payload);
}
_listenerList.OnJoined();
}
}
@@ -0,0 +1,22 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client;
public interface INetworkChannel
{
void Send(byte[] data);
}
@@ -0,0 +1,37 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
public interface INetworkConnection: IRagonConnection
{
public INetworkChannel Reliable { get; }
public INetworkChannel Unreliable { get; }
public Action<byte[]> OnData { get; set; }
public Action OnConnected { get; set; }
public Action<RagonDisconnect> OnDisconnected { get; set; }
public ulong BytesSent { get; }
public ulong BytesReceived { get; }
public int Ping { get; }
public void Prepare();
public void Connect(string address, ushort port, uint protocol);
public void Disconnect();
public void Update();
public void Dispose();
}
@@ -0,0 +1,62 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client;
public class NetworkStatistics
{
private const double Interval = 1.0d;
private double _upstreamBandwidth = 0d;
private double _downstreamBandwidth = 0d;
private double _time = 0d;
private ulong _upstreamData = 0;
private ulong _downstreamData = 0;
private ulong _sent = 0;
private ulong _received = 0;
private int _ping;
public int Ping => _ping;
public double UpstreamBandwidth => _upstreamBandwidth;
public double DownstreamBandwidth => _downstreamBandwidth;
public void Update(ulong sent, ulong received, int ping, float dt)
{
_sent = sent;
_received = received;
_ping = ping;
_time += dt;
if (_time >= Interval)
{
if (_upstreamData > 0)
{
_upstreamData = _sent - _upstreamData;
_upstreamBandwidth = (_upstreamData / _time) / 1000 ;
}
if (_downstreamData > 0)
{
_downstreamData = _received - _downstreamData;
_downstreamBandwidth = (_downstreamData / _time) / 1000;
}
_upstreamData = _sent;
_downstreamData = _received;
_time -= Interval;
}
}
}
+22
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@@ -0,0 +1,22 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client;
public interface IRagonConnection
{
}
@@ -0,0 +1,22 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client;
public interface IRagonEntityListener
{
public void OnEntityCreated(RagonEntity entity);
}
+25
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/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client
{
public interface IRagonEvent: IRagonSerializable
{
}
}
+25
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@@ -0,0 +1,25 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client
{
public interface IRagonPayload: IRagonSerializable
{
}
}
@@ -0,0 +1,22 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client;
public interface IRagonSceneCollector
{
public RagonEntity[] Collect();
}
@@ -0,0 +1,24 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client;
public interface IRagonAuthorizationListener
{
void OnAuthorizationSuccess(RagonClient client, string playerId, string playerName);
void OnAuthorizationFailed(RagonClient client, string message);
}
@@ -0,0 +1,25 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
public interface IRagonConnectionListener
{
void OnConnected(RagonClient client);
void OnDisconnected(RagonClient client, RagonDisconnect reason);
}
@@ -0,0 +1,22 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client;
public interface IRagonFailedListener
{
void OnFailed(RagonClient client, string message);
}
@@ -0,0 +1,22 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client;
public interface IRagonJoinListener
{
void OnJoined(RagonClient client);
}
@@ -0,0 +1,22 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client;
public interface IRagonLeftListener
{
void OnLeft(RagonClient client);
}
@@ -0,0 +1,22 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client;
public interface IRagonLevelListener
{
void OnLevel(RagonClient client, string sceneName);
}
@@ -0,0 +1,31 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client
{
public interface IRagonListener :
IRagonAuthorizationListener,
IRagonConnectionListener,
IRagonFailedListener,
IRagonJoinListener,
IRagonLeftListener,
IRagonLevelListener,
IRagonOwnershipChangedListener,
IRagonPlayerJoinListener,
IRagonPlayerLeftListener
{
}
}
@@ -0,0 +1,22 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client;
public interface IRagonOwnershipChangedListener
{
void OnOwnershipChanged(RagonClient client, RagonPlayer player);
}
@@ -0,0 +1,22 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client;
public interface IRagonPlayerJoinListener
{
void OnPlayerJoined(RagonClient client, RagonPlayer player);
}
@@ -0,0 +1,22 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client;
public interface IRagonPlayerLeftListener
{
void OnPlayerLeft(RagonClient client, RagonPlayer player);
}
+26
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/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client
{
public interface IRagonLogger
{
public void Warn(string message);
public void Trace(string message);
public void Info(string message);
public void Error(string message);
}
}
@@ -0,0 +1,41 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client
{
public class RagonConsoleLogger: IRagonLogger
{
public void Warn(string message)
{
Console.WriteLine($"[WARN] {message}");
}
public void Trace(string message)
{
Console.WriteLine($"[TRACE] {message}");
}
public void Info(string message)
{
Console.WriteLine($"[INFO] {message}");
}
public void Error(string message)
{
Console.WriteLine($"[ERROR] {message}");
}
}
}
+29
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@@ -0,0 +1,29 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client
{
public class RagonLog
{
private static IRagonLogger _ragonLogger;
static RagonLog() => _ragonLogger = new RagonConsoleLogger();
public static void Set(IRagonLogger logger) => _ragonLogger = logger;
public static void Warn(string message) => _ragonLogger.Warn(message);
public static void Trace(string message) => _ragonLogger.Trace(message);
public static void Info(string message) => _ragonLogger.Info(message);
public static void Error(string message) => _ragonLogger.Error(message);
}
}
+26
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@@ -0,0 +1,26 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client;
public enum RagonLogLevel
{
ALL,
CONNECTION,
STATE,
EVENT,
ROOM,
}
+221
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@@ -0,0 +1,221 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client
{
public sealed class RagonClient
{
private readonly INetworkConnection _connection;
private IRagonEntityListener _entityListener;
private IRagonSceneCollector _sceneCollector;
private Handler[] _handlers;
private RagonBuffer _readBuffer;
private RagonBuffer _writeBuffer;
private RagonRoom _room;
private RagonSession _session;
private RagonListenerList _listenerList;
private RagonPlayerCache _playerCache;
private RagonEntityCache _entityCache;
private RagonEventCache _eventCache;
private RagonStatus _status;
private NetworkStatistics _stats;
private float _replicationRate = 0;
private float _replicationTime = 0;
public IRagonConnection Connection => _connection;
public RagonStatus Status => _status;
public RagonSession Session => _session;
public RagonEventCache Event => _eventCache;
public RagonEntityCache Entity => _entityCache;
public NetworkStatistics Statistics => _stats;
public RagonRoom Room => _room;
internal RagonBuffer Buffer => _writeBuffer;
internal INetworkChannel Reliable => _connection.Reliable;
internal INetworkChannel Unreliable => _connection.Unreliable;
#region PUBLIC
public RagonClient(INetworkConnection connection, int rate)
{
_connection = connection;
_connection.OnData += OnData;
_connection.OnConnected += OnConnected;
_connection.OnDisconnected += OnDisconnected;
_listenerList = new RagonListenerList(this);
_replicationRate = (1000.0f / rate) / 1000.0f;
_replicationTime = 0;
_eventCache = new RagonEventCache();
_stats = new NetworkStatistics();
_status = RagonStatus.DISCONNECTED;
}
public void Configure(IRagonSceneCollector sceneCollector)
{
_sceneCollector = sceneCollector;
}
public void Configure(IRagonEntityListener listener)
{
_entityListener = listener;
}
public void Connect(string address, ushort port, string protocol)
{
if (_sceneCollector == null)
{
RagonLog.Error("Scene collector is not defined!");
return;
}
if (_entityListener == null)
{
RagonLog.Error("Entity Listener is not defined!");
return;
}
_writeBuffer = new RagonBuffer();
_readBuffer = new RagonBuffer();
_session = new RagonSession(this, _readBuffer);
_playerCache = new RagonPlayerCache();
_entityCache = new RagonEntityCache(this, _playerCache, _entityListener, _sceneCollector);
_handlers = new Handler[byte.MaxValue];
_handlers[(byte)RagonOperation.AUTHORIZED_SUCCESS] = new AuthorizeSuccessHandler(_listenerList);
_handlers[(byte)RagonOperation.AUTHORIZED_FAILED] = new AuthorizeFailedHandler(_listenerList);
_handlers[(byte)RagonOperation.JOIN_SUCCESS] = new JoinSuccessHandler(this, _readBuffer, _listenerList, _playerCache, _entityCache);
_handlers[(byte)RagonOperation.JOIN_FAILED] = new JoinFailedHandler(_listenerList);
_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, _listenerList, _entityCache);
_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] = new OwnershipRoomHandler(_listenerList, _playerCache, _entityCache);
_handlers[(byte)RagonOperation.OWNERSHIP_ENTITY_CHANGED] = new EntityOwnershipHandler(_listenerList, _playerCache, _entityCache);
_handlers[(byte)RagonOperation.PLAYER_JOINED] = new PlayerJoinHandler(_playerCache, _listenerList);
_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_entityCache, _playerCache, _listenerList);
_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadHandler(this, _listenerList);
_handlers[(byte)RagonOperation.CREATE_ENTITY] = new EntityCreateHandler(this, _playerCache, _entityCache);
_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityRemoveHandler(_entityCache);
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new StateEntityHandler(_entityCache);
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventHandler(this, _playerCache, _entityCache);
_handlers[(byte)RagonOperation.SNAPSHOT] = new SnapshotHandler(this, _listenerList, _entityCache, _playerCache);
var protocolRaw = RagonVersion.Parse(protocol);
_connection.Connect(address, port, protocolRaw);
}
public void Disconnect()
{
_status = RagonStatus.DISCONNECTED;
_room.Cleanup();
_connection.Disconnect();
OnDisconnected(RagonDisconnect.MANUAL);
}
public void Update(float dt)
{
if (_status != RagonStatus.DISCONNECTED)
{
_replicationTime += dt;
if (_replicationTime >= _replicationRate)
{
_entityCache.WriteState(_readBuffer);
_replicationTime = 0;
}
_stats.Update(_connection.BytesSent, _connection.BytesReceived, _connection.Ping, dt);
}
_connection.Update();
}
public void Dispose()
{
_status = RagonStatus.DISCONNECTED;
_connection.Disconnect();
_connection.Dispose();
}
public void AddListener(IRagonListener listener) => _listenerList.Add(listener);
public void AddListener(IRagonAuthorizationListener listener) => _listenerList.Add(listener);
public void AddListener(IRagonConnectionListener listener) => _listenerList.Add(listener);
public void AddListener(IRagonFailedListener listener) => _listenerList.Add(listener);
public void AddListener(IRagonJoinListener listener) => _listenerList.Add(listener);
public void AddListener(IRagonLeftListener listener) => _listenerList.Add(listener);
public void AddListener(IRagonLevelListener listener) => _listenerList.Add(listener);
public void AddListener(IRagonOwnershipChangedListener listener) => _listenerList.Add(listener);
public void AddListener(IRagonPlayerJoinListener listener) => _listenerList.Add(listener);
public void AddListener(IRagonPlayerLeftListener listener) => _listenerList.Add(listener);
public void RemoveListener(IRagonListener listener) => _listenerList.Remove(listener);
public void RemoveListener(IRagonAuthorizationListener listener) => _listenerList.Remove(listener);
public void RemoveListener(IRagonConnectionListener listener) => _listenerList.Remove(listener);
public void RemoveListener(IRagonFailedListener listener) => _listenerList.Remove(listener);
public void RemoveListener(IRagonJoinListener listener) => _listenerList.Remove(listener);
public void RemoveListener(IRagonLeftListener listener) => _listenerList.Remove(listener);
public void RemoveListener(IRagonLevelListener listener) => _listenerList.Remove(listener);
public void RemoveListener(IRagonOwnershipChangedListener listener) => _listenerList.Remove(listener);
public void RemoveListener(IRagonPlayerJoinListener listener) => _listenerList.Remove(listener);
public void RemoveListener(IRagonPlayerLeftListener listener) => _listenerList.Remove(listener);
#endregion
#region INTERNAL
internal void AssignRoom(RagonRoom room)
{
_room = room;
_status = RagonStatus.ROOM;
}
#endregion
#region PRIVATE
private void OnConnected()
{
RagonLog.Trace("Connected");
_listenerList.OnConnected();
_status = RagonStatus.CONNECTED;
}
private void OnDisconnected(RagonDisconnect reason)
{
RagonLog.Trace($"Disconnected: {reason}");
_listenerList.OnDisconnected(reason);
_status = RagonStatus.DISCONNECTED;
}
public void OnData(byte[] data)
{
_readBuffer.Clear();
_readBuffer.FromArray(data);
var operation = _readBuffer.ReadByte();
_handlers[operation].Handle(_readBuffer);
}
#endregion
}
}
+255
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@@ -0,0 +1,255 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
public sealed class RagonEntityCache
{
private readonly List<RagonEntity> _entityList = new();
private readonly Dictionary<uint, RagonEntity> _entityMap = new();
private readonly Dictionary<uint, RagonEntity> _pendingEntities = new();
private readonly Dictionary<uint, RagonEntity> _sceneEntities = new();
private readonly RagonClient _client;
private readonly IRagonEntityListener _entityListener;
private readonly IRagonSceneCollector _sceneCollector;
private readonly RagonPlayerCache _playerCache;
private int _localEntitiesCounter = 0;
public RagonEntityCache(
RagonClient client,
RagonPlayerCache playerCache,
IRagonEntityListener listener,
IRagonSceneCollector sceneCollector
)
{
_client = client;
_entityListener = listener;
_sceneCollector = sceneCollector;
_playerCache = playerCache;
}
public bool TryGetEntity(ushort id, out RagonEntity entity)
{
return _entityMap.TryGetValue(id, out entity);
}
public void Create(RagonEntity entity, IRagonPayload? spawnPayload)
{
var attachId = (ushort)(_playerCache.Local.PeerId + _localEntitiesCounter++);
var buffer = _client.Buffer;
buffer.Clear();
buffer.WriteOperation(RagonOperation.CREATE_ENTITY);
buffer.WriteUShort(attachId);
buffer.WriteUShort(entity.Type);
buffer.WriteByte((byte)entity.Authority);
entity.State.WriteInfo(buffer);
spawnPayload?.Serialize(buffer);
_pendingEntities.Add(attachId, entity);
var sendData = buffer.ToArray();
_client.Reliable.Send(sendData);
}
public void Transfer(RagonEntity entity, RagonPlayer player)
{
var buffer = _client.Buffer;
buffer.Clear();
buffer.WriteOperation(RagonOperation.TRANSFER_ENTITY_OWNERSHIP);
buffer.WriteUShort(entity.Id);
buffer.WriteUShort(player.PeerId);
var sendData = buffer.ToArray();
_client.Reliable.Send(sendData);
}
public void Destroy(RagonEntity entity, IRagonPayload? destroyPayload)
{
if (!entity.IsAttached)
{
RagonLog.Warn("Can't destroy object, he is not created");
return;
}
var buffer = _client.Buffer;
buffer.Clear();
buffer.WriteOperation(RagonOperation.REMOVE_ENTITY);
buffer.WriteUShort(entity.Id);
destroyPayload?.Serialize(buffer);
var sendData = buffer.ToArray();
_client.Reliable.Send(sendData);
}
internal void WriteState(RagonBuffer buffer)
{
var changedEntities = 0u;
buffer.Clear();
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_STATE);
var offset = buffer.WriteOffset;
buffer.Write(0, 16);
foreach (var ent in _entityList)
{
if (!ent.IsAttached ||
!ent.Replication ||
!ent.PropertiesChanged) continue;
ent.Write(buffer);
changedEntities++;
}
if (changedEntities <= 0) return;
buffer.Write(changedEntities, 16, offset);
var data = buffer.ToArray();
_client.Unreliable.Send(data);
}
internal void WriteScene(RagonBuffer buffer)
{
_sceneEntities.Clear();
var entities = _sceneCollector.Collect();
buffer.WriteUShort((ushort)entities.Length);
foreach (var entity in entities)
{
buffer.WriteUShort(entity.Type);
buffer.WriteByte((byte)entity.Authority);
buffer.WriteUShort(entity.SceneId);
entity.State.WriteInfo(buffer);
_sceneEntities.Add(entity.SceneId, entity);
}
}
internal void CacheScene()
{
_sceneEntities.Clear();
var entities = _sceneCollector.Collect();
foreach (var entity in entities)
_sceneEntities.Add(entity.SceneId, entity);
}
internal void Cleanup()
{
var payload = new RagonPayload();
foreach (var ent in _entityList)
ent.Detach(payload);
_entityMap.Clear();
_entityList.Clear();
}
internal RagonEntity OnCreate(ushort attachId, ushort entityType, ushort sceneId, ushort entityId, bool hasAuthority)
{
if (sceneId > 0)
{
if (_sceneEntities.TryGetValue(sceneId, out var entity))
{
_entityMap.Add(entityId, entity);
if (hasAuthority)
_entityList.Add(entity);
return entity;
}
}
if (_pendingEntities.Remove(attachId, out var existsEntity))
{
_entityMap.Add(entityId, existsEntity);
if (hasAuthority)
_entityList.Add(existsEntity);
return existsEntity;
}
else
{
var entity = new RagonEntity(entityType, sceneId);
_entityMap.Add(entityId, entity);
if (hasAuthority)
_entityList.Add(entity);
_entityListener.OnEntityCreated(entity);
return entity;
}
}
internal void OnDestroy(ushort entityId, RagonPayload payload)
{
if (_entityMap.Remove(entityId, out var ragonEntity))
{
_entityList.Remove(ragonEntity);
ragonEntity.Detach(payload);
}
}
internal void OnState(ushort entityId, RagonBuffer buffer)
{
if (_entityMap.TryGetValue(entityId, out var entity))
entity.Read(buffer);
else
RagonLog.Warn($"Entity {entityId} not found!");
}
internal void OnEvent(RagonPlayer player, ushort entityId, ushort eventCode, RagonBuffer buffer)
{
if (_entityMap.TryGetValue(entityId, out var entity))
entity.Event(eventCode, player, buffer);
else
RagonLog.Warn($"Entity {entityId} not found!");
}
internal void OnOwnershipChanged(RagonPlayer player, ushort entityId)
{
if (_entityMap.TryGetValue(entityId, out var entity))
{
if (player.IsLocal)
_entityList.Add(entity);
else
_entityList.Remove(entity);
entity.OnOwnershipChanged(player);
}
else
{
RagonLog.Warn($"Entity {entityId} not found!");
}
}
}
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/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client;
public class RagonEventCache
{
private readonly Dictionary<Type, ushort> _eventsRegistryByType = new();
private readonly HashSet<ushort> _codes = new();
private readonly HashSet<Type> _types = new();
private ushort _eventIdGenerator = 0;
public ushort GetEventCode<TEvent>(TEvent _) where TEvent : IRagonEvent
{
var type = typeof(TEvent);
if (!_eventsRegistryByType.TryGetValue(type, out var eventCode))
{
RagonLog.Error($"Event with type {type} not registered");
return 0;
}
return eventCode;
}
public void Register<T>() where T : IRagonEvent, new()
{
var type = typeof(T);
if (_types.Contains(type))
{
RagonLog.Trace($"[Ragon] Event already registered: {type.Name}");
return;
}
RagonLog.Trace($"[Ragon] Registered Event: {type.Name} - {_eventIdGenerator}");
_eventsRegistryByType.Add(type, _eventIdGenerator);
_codes.Add(_eventIdGenerator);
_types.Add(type);
_eventIdGenerator++;
}
public void Register<T>(ushort evntCode) where T : IRagonEvent, new()
{
var type = typeof(T);
if (_codes.Contains(evntCode) || _types.Contains(type))
{
RagonLog.Warn($"[Ragon] Event already registered: {type.Name} - {evntCode}");
return;
}
RagonLog.Trace($"[Ragon] Registered Event: {type.Name} - {evntCode}");
_codes.Add(evntCode);
_types.Add(type);
_eventsRegistryByType.Add(type, evntCode);
}
public T Create<T>() where T : IRagonEvent, new()
{
return new T();
}
}
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/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client
{
internal class RagonListenerList
{
private readonly RagonClient _client;
private readonly List<IRagonAuthorizationListener> _authorizationListeners = new();
private readonly List<IRagonConnectionListener> _connectionListeners = new();
private readonly List<IRagonFailedListener> _failedListeners = new();
private readonly List<IRagonJoinListener> _joinListeners = new();
private readonly List<IRagonLeftListener> _leftListeners = new();
private readonly List<IRagonLevelListener> _levelListeners = new();
private readonly List<IRagonOwnershipChangedListener> _ownershipChangedListeners = new();
private readonly List<IRagonPlayerJoinListener> _playerJoinListeners = new();
private readonly List<IRagonPlayerLeftListener> _playerLeftListeners = new();
public RagonListenerList(RagonClient client)
{
_client = client;
}
public void Add(IRagonListener listener)
{
_authorizationListeners.Add(listener);
_connectionListeners.Add(listener);
_failedListeners.Add(listener);
_joinListeners.Add(listener);
_leftListeners.Add(listener);
_levelListeners.Add(listener);
_ownershipChangedListeners.Add(listener);
_playerJoinListeners.Add(listener);
_playerLeftListeners.Add(listener);
}
public void Remove(IRagonListener listener)
{
_authorizationListeners.Remove(listener);
_connectionListeners.Remove(listener);
_failedListeners.Remove(listener);
_joinListeners.Remove(listener);
_leftListeners.Remove(listener);
_levelListeners.Remove(listener);
_ownershipChangedListeners.Remove(listener);
_playerJoinListeners.Remove(listener);
_playerLeftListeners.Remove(listener);
}
public void Add(IRagonAuthorizationListener listener)
{
_authorizationListeners.Add(listener);
}
public void Add(IRagonConnectionListener listener)
{
_connectionListeners.Add(listener);
}
public void Add(IRagonFailedListener listener)
{
_failedListeners.Add(listener);
}
public void Add(IRagonJoinListener listener)
{
_joinListeners.Add(listener);
}
public void Add(IRagonLeftListener listener)
{
_leftListeners.Add(listener);
}
public void Add(IRagonLevelListener listener)
{
_levelListeners.Add(listener);
}
public void Add(IRagonOwnershipChangedListener listener)
{
_ownershipChangedListeners.Add(listener);
}
public void Add(IRagonPlayerJoinListener listener)
{
_playerJoinListeners.Add(listener);
}
public void Add(IRagonPlayerLeftListener listener)
{
_playerLeftListeners.Add(listener);
}
public void Remove(IRagonAuthorizationListener listener)
{
_authorizationListeners.Remove(listener);
}
public void Remove(IRagonConnectionListener listener)
{
_connectionListeners.Remove(listener);
}
public void Remove(IRagonFailedListener listener)
{
_failedListeners.Remove(listener);
}
public void Remove(IRagonJoinListener listener)
{
_joinListeners.Remove(listener);
}
public void Remove(IRagonLeftListener listener)
{
_leftListeners.Remove(listener);
}
public void Remove(IRagonLevelListener listener)
{
_levelListeners.Remove(listener);
}
public void Remove(IRagonOwnershipChangedListener listener)
{
_ownershipChangedListeners.Remove(listener);
}
public void Remove(IRagonPlayerJoinListener listener)
{
_playerJoinListeners.Remove(listener);
}
public void Remove(IRagonPlayerLeftListener listener)
{
_playerLeftListeners.Remove(listener);
}
public void OnAuthorizationSuccess(string playerId, string playerName, string payload)
{
foreach (var listener in _authorizationListeners)
listener.OnAuthorizationSuccess(_client, playerId, playerName);
}
public void OnAuthorizationFailed(string message)
{
foreach (var listener in _authorizationListeners)
listener.OnAuthorizationFailed(_client, message);
}
public void OnLeft()
{
foreach (var listener in _leftListeners)
listener.OnLeft(_client);
}
public void OnFailed(string message)
{
foreach (var listener in _failedListeners)
listener.OnFailed(_client, message);
}
public void OnOwnershipChanged(RagonPlayer player)
{
foreach (var listener in _ownershipChangedListeners)
listener.OnOwnershipChanged(_client, player);
}
public void OnPlayerLeft(RagonPlayer player)
{
foreach (var listener in _playerLeftListeners)
listener.OnPlayerLeft(_client, player);
}
public void OnPlayerJoined(RagonPlayer player)
{
foreach (var listener in _playerJoinListeners)
listener.OnPlayerJoined(_client, player);
}
public void OnLevel(string sceneName)
{
foreach (var listener in _levelListeners)
listener.OnLevel(_client, sceneName);
}
public void OnJoined()
{
foreach (var listener in _joinListeners)
listener.OnJoined(_client);
}
public void OnConnected()
{
foreach (var listener in _connectionListeners)
listener.OnConnected(_client);
}
public void OnDisconnected(RagonDisconnect disconnect)
{
foreach (var listener in _connectionListeners)
listener.OnDisconnected(_client, disconnect);
}
}
}
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/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client
{
[Serializable]
public class RagonPlayer
{
public string Id { get; private set; }
public string Name { get; set; }
public ushort PeerId { get; set; }
public bool IsRoomOwner { get; set; }
public bool IsLocal { get; set; }
public RagonPlayer(ushort peerId, string playerId, string name, bool isRoomOwner, bool isLocal)
{
PeerId = peerId;
IsRoomOwner = isRoomOwner;
IsLocal = isLocal;
Name = name;
Id = playerId;
}
}
}
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/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client;
public sealed class RagonPlayerCache
{
private readonly List<RagonPlayer> _players = new();
private readonly Dictionary<string, RagonPlayer> _playersById = new();
private readonly Dictionary<ushort, RagonPlayer> _playersByConnection = new();
public IReadOnlyList<RagonPlayer> Players => _players;
public RagonPlayer Owner { get; private set; }
public RagonPlayer Local { get; private set; }
public bool IsRoomOwner => _ownerId == _localId;
public RagonPlayer? GetPlayerById(string playerId) => _playersById[playerId];
public RagonPlayer? GetPlayerByPeer(ushort peerId) => _playersByConnection[peerId];
private string _ownerId;
private string _localId;
public void SetOwnerAndLocal(string ownerId, string localId)
{
_ownerId = ownerId;
_localId = localId;
}
public void AddPlayer(ushort peerId, string playerId, string playerName)
{
if (_playersById.ContainsKey(playerId))
return;
var isOwner = playerId == _ownerId;
var isLocal = playerId == _localId;
RagonLog.Trace($"Added player {peerId}|{playerId}|{playerName} IsOwner: {isOwner} isLocal: {isLocal}");
var player = new RagonPlayer(peerId, playerId, playerName, isOwner, isLocal);
if (player.IsLocal)
Local = player;
if (player.IsRoomOwner)
Owner = player;
_players.Add(player);
_playersById.Add(player.Id, player);
_playersByConnection.Add(player.PeerId, player);
}
public void RemovePlayer(string playerId)
{
if (_playersById.Remove(playerId, out var player))
{
_players.Remove(player);
_playersByConnection.Remove(player.PeerId);
}
}
public void OnOwnershipChanged(ushort playerPeerId)
{
foreach (var player in _players)
{
if (player.PeerId == playerPeerId)
{
Owner = player;
Owner.IsRoomOwner = true;
}
}
}
public void Cleanup()
{
_players.Clear();
_playersByConnection.Clear();
_playersById.Clear();
}
}
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/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client
{
public class RagonRoom
{
private RagonClient _client;
private RagonScene _scene;
private RagonEntityCache _entityCache;
private RagonPlayerCache _playerCache;
private RagonRoomInformation _information;
public string Id => _information.RoomId;
public int MinPlayers => _information.Min;
public int MaxPlayers => _information.Max;
public IReadOnlyList<RagonPlayer> Players => _playerCache.Players;
public RagonPlayer Local => _playerCache.Local;
public RagonPlayer Owner => _playerCache.Owner;
public RagonRoom(RagonClient client,
RagonEntityCache entityCache,
RagonPlayerCache playerCache,
RagonRoomInformation information,
RagonScene scene)
{
_client = client;
_information = information;
_entityCache = entityCache;
_playerCache = playerCache;
_scene = scene;
}
internal void Cleanup()
{
_entityCache.Cleanup();
_playerCache.Cleanup();
}
public void LoadScene(string map) => _scene.Load(map);
public void SceneLoaded() => _scene.SceneLoaded();
public void CreateEntity(RagonEntity entity) => CreateEntity(entity, null);
public void CreateEntity(RagonEntity entity, IRagonPayload? payload) => _entityCache.Create(entity, payload);
public void TransferEntity(RagonEntity entity, RagonPlayer player) => _entityCache.Transfer(entity, player);
public void DestroyEntity(RagonEntity entityId) => DestroyEntity(entityId, null);
public void DestroyEntity(RagonEntity entityId, IRagonPayload? payload) => _entityCache.Destroy(entityId, payload);
}
}
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/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
public class RagonScene
{
private readonly RagonClient _client;
private readonly RagonEntityCache _entityCache;
private readonly RagonPlayerCache _playerCache;
public RagonScene(RagonClient client, RagonPlayerCache playerCache, RagonEntityCache entityCache)
{
_client = client;
_playerCache = playerCache;
_entityCache = entityCache;
}
internal void Load(string map)
{
var buffer = _client.Buffer;
buffer.Clear();
buffer.WriteOperation(RagonOperation.LOAD_SCENE);
buffer.WriteString(map);
var sendData = buffer.ToArray();
_client.Reliable.Send(sendData);
}
internal void SceneLoaded()
{
var buffer = _client.Buffer;
buffer.Clear();
buffer.WriteOperation(RagonOperation.SCENE_LOADED);
if (_playerCache.IsRoomOwner)
_entityCache.WriteScene(buffer);
else
_entityCache.CacheScene();
var sendData = buffer.ToArray();
_client.Reliable.Send(sendData);
}
}
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/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client
{
public class RagonSession
{
private readonly RagonClient _client;
private readonly RagonBuffer _buffer;
public RagonSession(RagonClient client, RagonBuffer buffer)
{
_client = client;
_buffer = buffer;
}
public void CreateOrJoin(string map, int minPlayers, int maxPlayers)
{
var parameters = new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers};
CreateOrJoin(parameters);
}
public void CreateOrJoin(RagonRoomParameters parameters)
{
_buffer.Clear();
_buffer.WriteOperation(RagonOperation.JOIN_OR_CREATE_ROOM);
parameters.Serialize(_buffer);
var sendData = _buffer.ToArray();
_client.Reliable.Send(sendData);
}
public void Create(string map, int minPlayers, int maxPlayers)
{
Create(null, new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers});
}
public void Create(string roomId, string map, int minPlayers, int maxPlayers)
{
Create(roomId, new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers});
}
public void Create(string roomId, RagonRoomParameters parameters)
{
_buffer.Clear();
_buffer.WriteOperation(RagonOperation.CREATE_ROOM);
if (roomId != null)
{
_buffer.WriteBool(true);
_buffer.WriteString(roomId);
}
else
{
_buffer.WriteBool(false);
}
parameters.Serialize(_buffer);
var sendData = _buffer.ToArray();
_client.Reliable.Send(sendData);
}
public void Leave()
{
var sendData = new[] {(byte) RagonOperation.LEAVE_ROOM};
_client.Reliable.Send(sendData);
}
public void Join(string roomId)
{
_buffer.Clear();
_buffer.WriteOperation(RagonOperation.JOIN_ROOM);
_buffer.WriteString(roomId);
var sendData = _buffer.ToArray();
_client.Reliable.Send(sendData);
}
public void AuthorizeWithKey(string key, string playerName, string payload = "")
{
_buffer.Clear();
_buffer.WriteOperation(RagonOperation.AUTHORIZE);
_buffer.WriteString(key);
_buffer.WriteString(playerName);
_buffer.WriteString(payload);
var sendData = _buffer.ToArray();
_client.Reliable.Send(sendData);
}
}
}
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/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Ragon.Client
{
public enum RagonStatus
{
DISCONNECTED,
CONNECTED,
ROOM,
LOBBY,
}
}
@@ -0,0 +1,27 @@
using Ragon.Client.Compressor;
using Ragon.Protocol;
namespace Ragon.Client.Utils;
public static class CompressorExtension
{
public static float Read(this FloatCompressor compressor, RagonBuffer buffer)
{
return compressor.Decompress(buffer.Read(compressor.RequiredBits));
}
public static void Write(this FloatCompressor compressor, RagonBuffer buffer, float value)
{
buffer.Write(compressor.Compress(value), compressor.RequiredBits);
}
public static float Read(this IntCompressor compressor, RagonBuffer buffer)
{
return compressor.Decompress(buffer.Read(compressor.RequiredBits));
}
public static void Write(this IntCompressor compressor, RagonBuffer buffer, int value)
{
buffer.Write(compressor.Compress(value), compressor.RequiredBits);
}
}
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namespace Ragon.Core.Time;
public interface IAction
{
public void Tick();
}
-28
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namespace Ragon.Core.Time;
public class Loop
{
private List<IAction> _tasks;
public Loop()
{
_tasks = new List<IAction>(35);
}
public void Run(IAction task)
{
_tasks.Add(task);
}
public void Stop(IAction task)
{
_tasks.Remove(task);
}
public void Tick()
{
foreach (var task in _tasks)
task.Tick();
}
}
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@@ -1,115 +0,0 @@
using System.Diagnostics;
using NLog;
using Ragon.Common;
using Ragon.Core.Lobby;
using Ragon.Core.Server;
using Ragon.Core.Time;
using Ragon.Server;
using Ragon.Server.ENet;
namespace Ragon.Core;
public class Application : INetworkListener
{
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
private readonly INetworkServer _server;
private readonly Thread _dedicatedThread;
private readonly Executor _executor;
private readonly Configuration _configuration;
private readonly HandlerRegistry _handlerRegistry;
private readonly ILobby _lobby;
private readonly Loop _loop;
private readonly Dictionary<ushort, PlayerContext> _contexts;
public Application(Configuration configuration)
{
_configuration = configuration;
_executor = new Executor();
_dedicatedThread = new Thread(Execute);
_dedicatedThread.IsBackground = true;
_contexts = new Dictionary<ushort, PlayerContext>();
_handlerRegistry = new HandlerRegistry();
_lobby = new LobbyInMemory();
_loop = new Loop();
if (configuration.ServerType == "enet")
_server = new ENetServer();
if (configuration.ServerType == "websocket")
_server = new NativeWebSocketServer(_executor);
Debug.Assert(_server != null, $"Socket type not supported: {configuration.ServerType}. Supported: [enet, websocket]");
}
public void Execute()
{
while (true)
{
_executor.Execute();
_loop.Tick();
_server.Poll();
Thread.Sleep((int)1000.0f / _configuration.ServerTickRate);
}
}
public void Start()
{
var networkConfiguration = new NetworkConfiguration()
{
LimitConnections = _configuration.LimitConnections,
Protocol = RagonVersion.Parse(_configuration.GameProtocol),
Address = "0.0.0.0",
Port = _configuration.Port,
};
_server.Start(this, networkConfiguration);
_dedicatedThread.Start();
}
public void Stop()
{
_server.Stop();
_dedicatedThread.Interrupt();
}
public void OnConnected(INetworkConnection connection)
{
var context = new PlayerContext(connection, new LobbyPlayer(connection));
context.Lobby = _lobby;
context.Loop = _loop;
_logger.Trace($"Connected {connection.Id}");
_contexts.Add(connection.Id, context);
}
public void OnDisconnected(INetworkConnection connection)
{
_logger.Trace($"Disconnected {connection.Id}");
if (_contexts.Remove(connection.Id, out var context))
{
var room = context.Room;
if (room != null)
{
room.RemovePlayer(context.RoomPlayer);
_lobby.RemoveIfEmpty(room);
}
context.Dispose();
}
}
public void OnTimeout(INetworkConnection connection)
{
if (_contexts.Remove(connection.Id, out var context))
context.Dispose();
}
public void OnData(INetworkConnection connection, byte[] data)
{
if (_contexts.TryGetValue(connection.Id, out var context))
_handlerRegistry.Handle(context, data);
}
}
-43
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@@ -1,43 +0,0 @@
using Newtonsoft.Json;
using NLog;
namespace Ragon.Core;
[Serializable]
public struct Configuration
{
public string ServerKey;
public string ServerType;
public ushort ServerTickRate;
public string GameProtocol;
public ushort Port;
public int LimitConnections;
public int LimitPlayersPerRoom;
public int LimitRooms;
private static readonly Logger Logger = LogManager.GetCurrentClassLogger();
private static readonly string ServerVersion = "1.1.0-rc";
private static void CopyrightInfo()
{
Logger.Info($"Server Version: {ServerVersion}");
Logger.Info($"Machine Name: {Environment.MachineName}");
Logger.Info($"OS: {Environment.OSVersion}");
Logger.Info($"Processors: {Environment.ProcessorCount}");
Logger.Info($"Runtime Version: {Environment.Version}");
Logger.Info("==================================");
Logger.Info("| |");
Logger.Info("| Ragon |");
Logger.Info("| |");
Logger.Info("==================================");
}
public static Configuration Load(string filePath)
{
CopyrightInfo();
var data = File.ReadAllText(filePath);
var configuration = JsonConvert.DeserializeObject<Configuration>(data);
return configuration;
}
}
-189
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@@ -1,189 +0,0 @@
using Ragon.Common;
namespace Ragon.Core.Game;
public class Entity
{
private static ushort _idGenerator = 0;
public ushort Id { get; private set; }
public RoomPlayer Owner { get; private set; }
public RagonAuthority Authority { get; private set; }
public EntityState State { get; private set; }
public byte[] Payload { get; private set; }
public ushort StaticId { get; private set; }
public ushort Type { get; private set; }
private List<EntityEvent> _bufferedEvents;
public Entity(RoomPlayer owner, ushort type, ushort staticId, RagonAuthority eventAuthority)
{
Owner = owner;
StaticId = staticId;
Type = type;
Id = _idGenerator++;
Payload = Array.Empty<byte>();
Authority = eventAuthority;
State = new EntityState(this);
_bufferedEvents = new List<EntityEvent>();
}
public void SetPayload(byte[] payload)
{
Payload = payload;
}
public void SetOwner(RoomPlayer owner)
{
Owner = owner;
}
public void RestoreBufferedEvents(RoomPlayer roomPlayer, RagonSerializer writer)
{
foreach (var bufferedEvent in _bufferedEvents)
{
writer.Clear();
writer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
writer.WriteUShort(bufferedEvent.EventId);
writer.WriteUShort(bufferedEvent.Invoker.Connection.Id);
writer.WriteByte((byte)RagonReplicationMode.Server);
writer.WriteUShort(Id);
ReadOnlySpan<byte> data = bufferedEvent.EventData.AsSpan();
writer.WriteData(ref data);
var sendData = writer.ToArray();
roomPlayer.Connection.Reliable.Send(sendData);
}
}
public void Create()
{
var room = Owner.Room;
var serializer = room.Writer;
serializer.Clear();
serializer.WriteOperation(RagonOperation.CREATE_ENTITY);
serializer.WriteUShort(Type);
serializer.WriteUShort(Id);
serializer.WriteUShort(Owner.Connection.Id);
ReadOnlySpan<byte> entityPayload = Payload.AsSpan();
serializer.WriteUShort((ushort)entityPayload.Length);
serializer.WriteData(ref entityPayload);
var sendData = serializer.ToArray();
foreach (var player in room.ReadyPlayersList)
player.Connection.Reliable.Send(sendData);
}
public void Destroy(byte[] payload)
{
var room = Owner.Room;
var serializer = room.Writer;
serializer.Clear();
serializer.WriteOperation(RagonOperation.DESTROY_ENTITY);
serializer.WriteInt(Id);
serializer.WriteUShort(0);
// serializer.WriteData(ref Payload);
var sendData = serializer.ToArray();
foreach (var player in room.ReadyPlayersList)
player.Connection.Reliable.Send(sendData);
}
public void ReplicateEvent(
RoomPlayer caller,
ushort eventId,
ReadOnlySpan<byte> payload,
RagonReplicationMode eventMode,
RoomPlayer targetPlayer
)
{
var room = Owner.Room;
var serializer = room.Writer;
serializer.Clear();
serializer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
serializer.WriteUShort(eventId);
serializer.WriteUShort(caller.Connection.Id);
serializer.WriteByte((byte)eventMode);
serializer.WriteUShort(Id);
serializer.WriteData(ref payload);
var sendData = serializer.ToArray();
targetPlayer.Connection.Reliable.Send(sendData);
}
public void ReplicateEvent(
RoomPlayer caller,
ushort eventId,
ReadOnlySpan<byte> payload,
RagonReplicationMode eventMode,
RagonTarget targetMode
)
{
if (Authority == RagonAuthority.OwnerOnly &&
Owner.Connection.Id != caller.Connection.Id)
{
Console.WriteLine($"Player have not enought authority for event with Id {eventId}");
return;
}
if (eventMode == RagonReplicationMode.Buffered && targetMode != RagonTarget.Owner)
{
var bufferedEvent = new EntityEvent(caller, eventId, payload.ToArray(), targetMode);
_bufferedEvents.Add(bufferedEvent);
}
var room = Owner.Room;
var serializer = room.Writer;
serializer.Clear();
serializer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
serializer.WriteUShort(eventId);
serializer.WriteUShort(caller.Connection.Id);
serializer.WriteByte((byte)eventMode);
serializer.WriteUShort(Id);
serializer.WriteData(ref payload);
var sendData = serializer.ToArray();
switch (targetMode)
{
case RagonTarget.Owner:
{
Owner.Connection.Reliable.Send(sendData);
break;
}
case RagonTarget.ExceptOwner:
{
foreach (var roomPlayer in room.ReadyPlayersList)
{
if (roomPlayer.Connection.Id != Owner.Connection.Id)
roomPlayer.Connection.Reliable.Send(sendData);
}
break;
}
case RagonTarget.ExceptInvoker:
{
foreach (var roomPlayer in room.ReadyPlayersList)
{
if (roomPlayer.Connection.Id != caller.Connection.Id)
roomPlayer.Connection.Reliable.Send(sendData);
}
break;
}
case RagonTarget.All:
{
foreach (var roomPlayer in room.ReadyPlayersList)
roomPlayer.Connection.Reliable.Send(sendData);
break;
}
}
}
}
-24
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@@ -1,24 +0,0 @@
using Ragon.Common;
namespace Ragon.Core.Game;
public class EntityEvent
{
public RoomPlayer Invoker { get; private set; }
public ushort EventId { get; private set; }
public byte[] EventData { get; private set; }
public RagonTarget Target { set; private get; }
public EntityEvent(
RoomPlayer invoker,
ushort eventId,
byte[] payload,
RagonTarget target
)
{
Invoker = invoker;
EventId = eventId;
EventData = payload;
Target = target;
}
}
-34
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namespace Ragon.Core.Game;
public class EntityList
{
private readonly List<Entity> _dynamicEntitiesList = new List<Entity>();
private readonly List<Entity> _staticEntitiesList = new List<Entity>();
private readonly Dictionary<ushort, Entity> _entitiesMap = new Dictionary<ushort, Entity>();
public IReadOnlyList<Entity> StaticList => _staticEntitiesList;
public IReadOnlyList<Entity> DynamicList => _dynamicEntitiesList;
public IReadOnlyDictionary<ushort, Entity> Map => _entitiesMap;
public void Add(Entity entity)
{
if (entity.StaticId != 0)
_staticEntitiesList.Add(entity);
else
_dynamicEntitiesList.Add(entity);
_entitiesMap.Add(entity.Id, entity);
}
public bool Remove(Entity entity)
{
if (_entitiesMap.Remove(entity.Id, out var existEntity))
{
_staticEntitiesList.Remove(entity);
_dynamicEntitiesList.Remove(entity);
return true;
}
return false;
}
}
-100
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@@ -1,100 +0,0 @@
using NLog;
using Ragon.Common;
namespace Ragon.Core.Game;
public class EntityState
{
private Logger _logger = LogManager.GetCurrentClassLogger();
private List<EntityStateProperty> _properties;
private Entity _entity;
public EntityState(Entity entity, int capacity = 10)
{
_entity = entity;
_properties = new List<EntityStateProperty>(10);
}
public void AddProperty(EntityStateProperty property)
{
_properties.Add(property);
}
public void Write(RagonSerializer serializer)
{
serializer.WriteUShort(_entity.Id);
for (int propertyIndex = 0; propertyIndex < _properties.Count; propertyIndex++)
{
var property = _properties[propertyIndex];
if (property.IsDirty)
{
serializer.WriteBool(true);
var span = serializer.GetWritableData(property.Size);
var data = property.Read();
data.CopyTo(span);
property.Clear();
}
else
{
serializer.WriteBool(false);
}
}
}
public void Read(RagonSerializer serializer)
{
for (var i = 0; i < _properties.Count; i++)
{
if (serializer.ReadBool())
{
var property = _properties[i];
var size = property.Size;
if (!property.IsFixed)
size = serializer.ReadUShort();
if (size > property.Capacity)
{
Console.WriteLine($"Property {i} payload too large, size: {size}");
continue;
}
var propertyPayload = serializer.ReadData(size);
property.Write(ref propertyPayload);
property.Size = size;
}
}
}
public void Snapshot(RagonSerializer serializer)
{
ReadOnlySpan<byte> payload = _entity.Payload.AsSpan();
serializer.WriteUShort(_entity.Type);
serializer.WriteUShort(_entity.Id);
if (_entity.StaticId != 0)
serializer.WriteUShort(_entity.StaticId);
serializer.WriteUShort(_entity.Owner.Connection.Id);
serializer.WriteUShort((ushort) payload.Length);
serializer.WriteData(ref payload);
for (int propertyIndex = 0; propertyIndex < _properties.Count; propertyIndex++)
{
var property = _properties[propertyIndex];
var hasPayload = property.IsFixed || property.Size > 0 && !property.IsFixed;
if (hasPayload)
{
serializer.WriteBool(true);
var span = serializer.GetWritableData(property.Size);
var data = property.Read();
data.CopyTo(span);
}
else
{
serializer.WriteBool(false);
}
}
}
}
-41
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@@ -1,41 +0,0 @@
using System;
using Ragon.Common;
namespace Ragon.Core.Game;
public class EntityStateProperty
{
public int Size { get; set; }
public int Capacity { get; set; }
public bool IsDirty { get; private set; }
public bool IsFixed { get; private set; }
private byte[] _data;
public EntityStateProperty(int size, bool isFixed)
{
Capacity = 512;
Size = size;
IsFixed = isFixed;
IsDirty = true;
_data = new byte[Capacity];
}
public ReadOnlySpan<byte> Read()
{
var dataSpan = _data.AsSpan();
return dataSpan.Slice(0, Size);
}
public void Write(ref ReadOnlySpan<byte> src)
{
src.CopyTo(_data);
IsDirty = true;
}
public void Clear()
{
IsDirty = false;
}
}
-166
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@@ -1,166 +0,0 @@
using Ragon.Common;
using Ragon.Core.Time;
namespace Ragon.Core.Game;
public class Room: IAction
{
public string Id { get; private set; }
public RoomInformation Info { get; private set; }
public RoomPlayer Owner { get; private set; }
public RagonSerializer Writer { get; }
public Dictionary<ushort, RoomPlayer> Players { get; private set; }
public List<RoomPlayer> WaitPlayersList { get; private set; }
public List<RoomPlayer> ReadyPlayersList { get; private set; }
public List<RoomPlayer> PlayerList { get; private set; }
public Dictionary<ushort, Entity> Entities { get; private set; }
public List<Entity> DynamicEntitiesList { get; private set; }
public List<Entity> StaticEntitiesList { get; private set; }
public List<Entity> EntityList { get; private set; }
private readonly HashSet<Entity> _entitiesDirtySet;
public Room(string roomId, RoomInformation info)
{
Id = roomId;
Info = info;
Players = new Dictionary<ushort, RoomPlayer>(info.Max);
WaitPlayersList = new List<RoomPlayer>(info.Max);
ReadyPlayersList = new List<RoomPlayer>(info.Max);
PlayerList = new List<RoomPlayer>(info.Max);
Entities = new Dictionary<ushort, Entity>();
DynamicEntitiesList = new List<Entity>();
StaticEntitiesList = new List<Entity>();
EntityList = new List<Entity>();
_entitiesDirtySet = new HashSet<Entity>();
Writer = new RagonSerializer(512);
}
public void AttachEntity(RoomPlayer newOwner, Entity entity)
{
Entities.Add(entity.Id, entity);
EntityList.Add(entity);
if (entity.StaticId == 0)
DynamicEntitiesList.Add(entity);
else
StaticEntitiesList.Add(entity);
entity.Create();
newOwner.Entities.Add(entity);
}
public void DetachEntity(RoomPlayer currentOwner, Entity entity, byte[] payload)
{
Entities.Remove(entity.Id);
EntityList.Remove(entity);
StaticEntitiesList.Remove(entity);
DynamicEntitiesList.Remove(entity);
_entitiesDirtySet.Remove(entity);
entity.Destroy(payload);
currentOwner.Entities.Remove(entity);
}
public void Tick()
{
var entities = (ushort) _entitiesDirtySet.Count;
if (entities > 0)
{
Writer.Clear();
Writer.WriteOperation(RagonOperation.REPLICATE_ENTITY_STATE);
Writer.WriteUShort(entities);
foreach (var entity in _entitiesDirtySet)
entity.State.Write(Writer);
_entitiesDirtySet.Clear();
var sendData = Writer.ToArray();
foreach (var roomPlayer in ReadyPlayersList)
roomPlayer.Connection.Unreliable.Send(sendData);
}
}
public void AddPlayer(RoomPlayer player)
{
if (Players.Count == 0)
Owner = player;
player.Attach(this);
PlayerList.Add(player);
Players.Add(player.Connection.Id, player);
}
public void RemovePlayer(RoomPlayer roomPlayer)
{
if (Players.Remove(roomPlayer.Connection.Id, out var player))
{
PlayerList.Remove(player);
{
Writer.Clear();
Writer.WriteOperation(RagonOperation.PLAYER_LEAVED);
Writer.WriteString(player.Id);
var entitiesToDelete = player.Entities.DynamicList;
Writer.WriteUShort((ushort) entitiesToDelete.Count);
foreach (var entity in entitiesToDelete)
{
Writer.WriteUShort(entity.Id);
EntityList.Remove(entity);
}
var sendData = Writer.ToArray();
Broadcast(sendData);
}
if (roomPlayer.Connection.Id == Owner.Connection.Id && PlayerList.Count > 0)
{
var nextOwner = PlayerList[0];
Owner = nextOwner;
var entitiesToUpdate = roomPlayer.Entities.StaticList;
Writer.Clear();
Writer.WriteOperation(RagonOperation.OWNERSHIP_CHANGED);
Writer.WriteString(Owner.Id);
Writer.WriteUShort((ushort) entitiesToUpdate.Count);
foreach (var entity in entitiesToUpdate)
{
Writer.WriteUShort(entity.Id);
entity.SetOwner(nextOwner);
nextOwner.Entities.Add(entity);
}
var sendData = Writer.ToArray();
Broadcast(sendData);
}
}
}
public void UpdateReadyPlayerList()
{
ReadyPlayersList = PlayerList.Where(p => p.IsLoaded).ToList();
}
public void Track(Entity entity)
{
_entitiesDirtySet.Add(entity);
}
public void Broadcast(byte[] data)
{
foreach (var readyPlayer in ReadyPlayersList)
readyPlayer.Connection.Reliable.Send(data);
}
}
-13
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@@ -1,13 +0,0 @@
namespace Ragon.Core.Game;
public class RoomInformation
{
public string Map { get; init; } = "none";
public int Min { get; init; }
public int Max { get; init; }
public override string ToString()
{
return $"Map: {Map} Count: {Min}/{Max}";
}
}
-36
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@@ -1,36 +0,0 @@
using Ragon.Server;
namespace Ragon.Core.Game;
public class RoomPlayer
{
public INetworkConnection Connection { get; }
public string Id { get; }
public string Name { get; }
public bool IsLoaded { get; private set; }
public Room Room { get; private set; }
public EntityList Entities { get; private set; }
public RoomPlayer(INetworkConnection connection, string id, string name)
{
Id = id;
Name = name;
Connection = connection;
Entities = new EntityList();
}
public void Attach(Room room)
{
Room = room;
}
public void Detach()
{
Room = null!;
}
public void SetReady()
{
IsLoaded = true;
}
}
-109
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@@ -1,109 +0,0 @@
using NLog;
using Ragon.Common;
using Ragon.Core.Handlers;
namespace Ragon.Core;
public sealed class HandlerRegistry
{
private IHandler _entityEventHandler;
private IHandler _entityCreateHandler;
private IHandler _entityDestroyHandler;
private IHandler _entityStateHandler;
private IHandler _sceneLoadedHandler;
private IHandler _authorizationHandler;
private IHandler _joinOrCreateHandler;
private IHandler _createHandler;
private IHandler _joinHandler;
private IHandler _leaveHandler;
private Logger _logger = LogManager.GetCurrentClassLogger();
private RagonSerializer _reader;
private RagonSerializer _writer;
public HandlerRegistry()
{
_reader = new RagonSerializer(2048);
_writer = new RagonSerializer(2048);
_authorizationHandler = new AuthorizationHandler();
_joinOrCreateHandler = new JoinOrCreateHandler();
_sceneLoadedHandler = new SceneLoadedHandler();
_createHandler = new CreateHandler();
_joinHandler = new JoinHandler();
_leaveHandler = new LeaveHandler();
_entityEventHandler = new EntityEventHandler();
_entityCreateHandler = new EntityCreateHandler();
_entityDestroyHandler = new EntityDestroyHandler();
_entityStateHandler = new EntityStateHandler();
}
public void Handle(PlayerContext context, byte[] data)
{
_writer.Clear();
_reader.Clear();
_reader.FromArray(data);
var operation = _reader.ReadOperation();
switch (operation)
{
case RagonOperation.REPLICATE_ENTITY_EVENT:
{
if (context.RoomPlayer != null)
_entityEventHandler.Handle(context, _reader, _writer);
break;
}
case RagonOperation.REPLICATE_ENTITY_STATE:
{
if (context.RoomPlayer != null)
_entityStateHandler.Handle(context, _reader, _writer);
break;
}
case RagonOperation.CREATE_ENTITY:
{
if (context.RoomPlayer != null)
_entityCreateHandler.Handle(context, _reader, _writer);
break;
}
case RagonOperation.DESTROY_ENTITY:
{
if (context.RoomPlayer != null)
_entityDestroyHandler.Handle(context, _reader, _writer);
break;
}
case RagonOperation.SCENE_LOADED:
{
if (context.RoomPlayer != null)
_sceneLoadedHandler.Handle(context, _reader, _writer);
break;
}
case RagonOperation.JOIN_OR_CREATE_ROOM:
{
_joinOrCreateHandler.Handle(context, _reader, _writer);
break;
}
case RagonOperation.CREATE_ROOM:
{
_createHandler.Handle(context, _reader, _writer);
break;
}
case RagonOperation.JOIN_ROOM:
{
_joinHandler.Handle(context, _reader, _writer);
break;
}
case RagonOperation.LEAVE_ROOM:
{
_leaveHandler.Handle(context, _reader, _writer);
break;
}
case RagonOperation.AUTHORIZE:
{
_authorizationHandler.Handle(context, _reader, _writer);
break;
}
}
}
}
-8
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@@ -1,8 +0,0 @@
using Ragon.Common;
namespace Ragon.Core;
public interface IHandler
{
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer);
}
@@ -1,39 +0,0 @@
using NLog;
using Ragon.Common;
using Ragon.Core.Lobby;
namespace Ragon.Core.Handlers;
public sealed class AuthorizationHandler: IHandler
{
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
{
if (context.LobbyPlayer.Status == LobbyPlayerStatus.Authorized)
{
_logger.Warn("Player already authorized");
return;
}
var key = reader.ReadString();
var playerName = reader.ReadString();
var additionalData = reader.ReadData(reader.Size);
context.LobbyPlayer.Name = playerName;
context.LobbyPlayer.AdditionalData = additionalData.ToArray();
context.LobbyPlayer.Status = LobbyPlayerStatus.Authorized;
var playerId = context.LobbyPlayer.Id;
writer.Clear();
writer.WriteOperation(RagonOperation.AUTHORIZED_SUCCESS);
writer.WriteString(playerId);
writer.WriteString(playerName);
var sendData = writer.ToArray();
context.Connection.Reliable.Send(sendData);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} authorized");
}
}
@@ -1,32 +0,0 @@
using NLog;
using Ragon.Common;
using Ragon.Core.Game;
namespace Ragon.Core.Handlers;
public sealed class EntityCreateHandler: IHandler
{
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
{
var entityType = reader.ReadUShort();
var eventAuthority = (RagonAuthority) reader.ReadByte();
var propertiesCount = reader.ReadUShort();
var entity = new Entity(context.RoomPlayer, entityType, 0, eventAuthority);
for (var i = 0; i < propertiesCount; i++)
{
var propertyType = reader.ReadBool();
var propertySize = reader.ReadUShort();
entity.State.AddProperty(new EntityStateProperty(propertySize, propertyType));
}
var entityPayload = reader.ReadData(reader.Size);
entity.SetPayload(entityPayload.ToArray());
context.Room.AttachEntity(context.RoomPlayer, entity);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} created entity {entity.Id}:{entity.Type}");
}
}
@@ -1,21 +0,0 @@
using NLog;
using Ragon.Common;
namespace Ragon.Core.Handlers;
public sealed class EntityDestroyHandler: IHandler
{
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
{
var entityId = reader.ReadUShort();
if (context.Room.Entities.TryGetValue(entityId, out var entity))
{
var player = context.RoomPlayer;
var payload = reader.ReadData(reader.Size);
context.Room.DetachEntity(player, entity, Array.Empty<byte>());
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} destoyed entity {entity.Id}");
}
}
}
-47
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@@ -1,47 +0,0 @@
using NLog;
using Ragon.Common;
namespace Ragon.Core.Handlers;
public sealed class EntityEventHandler: IHandler
{
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
{
var player = context.RoomPlayer;
var room = context.Room;
var entityId = reader.ReadUShort();
if (!room.Entities.TryGetValue(entityId, out var ent))
{
_logger.Warn($"Entity not found for event with Id {entityId}");
return;
}
var eventId = reader.ReadUShort();
var eventMode = (RagonReplicationMode) reader.ReadByte();
var targetMode = (RagonTarget) reader.ReadByte();
var payloadData = reader.ReadData(reader.Size);
var targetPlayerPeerId = reader.ReadUShort();
if (targetMode == RagonTarget.Player && context.Room.Players.TryGetValue(targetPlayerPeerId, out var targetPlayer))
{
Span<byte> payloadRaw = stackalloc byte[payloadData.Length];
ReadOnlySpan<byte> payload = payloadRaw;
payloadData.CopyTo(payloadRaw);
_logger.Trace($"Event {eventId} Payload: {payloadData.Length} to {targetMode}");
ent.ReplicateEvent(player, eventId, payload, eventMode, targetPlayer);
}
else
{
Span<byte> payloadRaw = stackalloc byte[payloadData.Length];
ReadOnlySpan<byte> payload = payloadRaw;
payloadData.CopyTo(payloadRaw);
_logger.Trace($"Event {eventId} Payload: {payloadData.Length} to {targetMode}");
ent.ReplicateEvent(player, eventId, payload, eventMode, targetMode);
}
}
}
-28
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@@ -1,28 +0,0 @@
using NLog;
using Ragon.Common;
namespace Ragon.Core.Handlers;
public sealed class EntityStateHandler: IHandler
{
private ILogger _logger = LogManager.GetCurrentClassLogger();
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
{
var room = context.Room;
var entitiesCount = reader.ReadUShort();
for (var entityIndex = 0; entityIndex < entitiesCount; entityIndex++)
{
var entityId = reader.ReadUShort();
if (room.Entities.TryGetValue(entityId, out var entity))
{
entity.State.Read(reader);
room.Track(entity);
}
else
{
_logger.Error($"Entity with Id {entityId} not found, replication interrupted");
}
}
}
}
-84
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@@ -1,84 +0,0 @@
using NLog;
using Ragon.Common;
using Ragon.Core.Game;
using Ragon.Core.Lobby;
namespace Ragon.Core.Handlers;
public sealed class CreateHandler: IHandler
{
private RagonRoomParameters _roomParameters = new();
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
{
if (context.LobbyPlayer.Status == LobbyPlayerStatus.Unauthorized)
{
_logger.Warn($"Player {context.Connection.Id} not authorized for this request");
return;
}
var custom = reader.ReadBool();
var roomId = Guid.NewGuid().ToString();
if (custom)
{
roomId = reader.ReadString();
if (context.Lobby.FindRoomById(roomId, out _))
{
writer.Clear();
writer.WriteOperation(RagonOperation.JOIN_FAILED);
writer.WriteString($"Room with id {roomId} already exists");
var sendData = writer.ToArray();
context.Connection.Reliable.Send(sendData);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} join failed to room {roomId}, room already exist");
return;
}
}
_roomParameters.Deserialize(reader);
var information = new RoomInformation()
{
Map = _roomParameters.Map,
Max = _roomParameters.Max,
Min = _roomParameters.Min,
};
var lobbyPlayer = context.LobbyPlayer;
var roomPlayer = new RoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
var room = new Room(roomId, information);
room.AddPlayer(roomPlayer);
context.Room?.RemovePlayer(context.RoomPlayer);
context.Room = room;
context.RoomPlayer = roomPlayer;
context.Lobby.Persist(room);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} {information}");
JoinSuccess(roomPlayer, room, writer);
context.Loop.Run(room);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to room {room.Id}");
}
private void JoinSuccess(RoomPlayer player, Room room, RagonSerializer writer)
{
writer.Clear();
writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
writer.WriteString(room.Id);
writer.WriteString(player.Id);
writer.WriteString(room.Owner.Id);
writer.WriteUShort((ushort) room.Info.Min);
writer.WriteUShort((ushort) room.Info.Max);
writer.WriteString(room.Info.Map);
var sendData = writer.ToArray();
player.Connection.Reliable.Send(sendData);
}
}
-62
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@@ -1,62 +0,0 @@
using NLog;
using Ragon.Common;
using Ragon.Core.Game;
using Ragon.Core.Lobby;
namespace Ragon.Core.Handlers;
public sealed class JoinHandler : IHandler
{
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
{
var roomId = reader.ReadString();
var lobbyPlayer = context.LobbyPlayer;
if (!context.Lobby.FindRoomById(roomId, out var existsRoom))
{
JoinFailed(lobbyPlayer, writer);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} failed to join room {roomId}");
return;
}
var roomPlayer = new RoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
context.Room?.RemovePlayer(context.RoomPlayer);
context.Room = existsRoom;
context.RoomPlayer = roomPlayer;
existsRoom.AddPlayer(roomPlayer);
JoinSuccess(roomPlayer, existsRoom, writer);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to {existsRoom.Id}");
}
private void JoinSuccess(RoomPlayer player, Room room, RagonSerializer writer)
{
writer.Clear();
writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
writer.WriteString(room.Id);
writer.WriteString(player.Id);
writer.WriteString(room.Owner.Id);
writer.WriteUShort((ushort) room.Info.Min);
writer.WriteUShort((ushort) room.Info.Max);
writer.WriteString(room.Info.Map);
var sendData = writer.ToArray();
player.Connection.Reliable.Send(sendData);
}
private void JoinFailed(LobbyPlayer player, RagonSerializer writer)
{
writer.Clear();
writer.WriteOperation(RagonOperation.JOIN_FAILED);
writer.WriteString($"Room not exists");
var sendData = writer.ToArray();
player.Connection.Reliable.Send(sendData);
}
}
@@ -1,81 +0,0 @@
using NLog;
using Ragon.Common;
using Ragon.Core.Game;
using Ragon.Core.Lobby;
namespace Ragon.Core.Handlers;
public sealed class JoinOrCreateHandler : IHandler
{
private RagonRoomParameters _roomParameters = new();
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
{
if (context.LobbyPlayer.Status == LobbyPlayerStatus.Unauthorized)
{
_logger.Warn("Player not authorized for this request");
return;
}
var roomId = Guid.NewGuid().ToString();
var lobbyPlayer = context.LobbyPlayer;
_roomParameters.Deserialize(reader);
if (context.Lobby.FindRoomByMap(_roomParameters.Map, out var existsRoom))
{
var roomPlayer = new RoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
context.Room?.RemovePlayer(context.RoomPlayer);
context.Room = existsRoom;
context.RoomPlayer = roomPlayer;
existsRoom.AddPlayer(roomPlayer);
JoinSuccess(roomPlayer, existsRoom, writer);
}
else
{
var information = new RoomInformation()
{
Map = _roomParameters.Map,
Max = _roomParameters.Max,
Min = _roomParameters.Min,
};
var room = new Room(roomId, information);
context.Lobby.Persist(room);
var roomPlayer = new RoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
room.AddPlayer(roomPlayer);
context.Room?.RemovePlayer(context.RoomPlayer);
context.Room = room;
context.RoomPlayer = roomPlayer;
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} {information}");
JoinSuccess(roomPlayer, room, writer);
context.Loop.Run(room);
}
}
private void JoinSuccess(RoomPlayer player, Room room, RagonSerializer writer)
{
writer.Clear();
writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
writer.WriteString(room.Id);
writer.WriteString(player.Id);
writer.WriteString(room.Owner.Id);
writer.WriteUShort((ushort) room.Info.Min);
writer.WriteUShort((ushort) room.Info.Max);
writer.WriteString(room.Info.Map);
var sendData = writer.ToArray();
player.Connection.Reliable.Send(sendData);
_logger.Trace($"Joined to room {room.Id}");
}
}
-19
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@@ -1,19 +0,0 @@
using NLog;
using Ragon.Common;
namespace Ragon.Core.Handlers;
public sealed class LeaveHandler: IHandler
{
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
{
var room = context.Room;
var roomPlayer = context.RoomPlayer;
if (room != null)
{
context.Room?.RemovePlayer(roomPlayer);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} leaved from {room.Id}");
}
}
}
-12
View File
@@ -1,12 +0,0 @@
using System.Diagnostics.CodeAnalysis;
using Ragon.Core.Game;
namespace Ragon.Core.Lobby;
public interface ILobby
{
public bool FindRoomById(string roomId, [MaybeNullWhen(false)] out Room room);
public bool FindRoomByMap(string map, [MaybeNullWhen(false)] out Room room);
public void Persist(Room room);
public void RemoveIfEmpty(Room room);
}

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