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+3
-1
@@ -3,4 +3,6 @@
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|||||||
.vs
|
.vs
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||||||
obj
|
obj
|
||||||
bin
|
bin
|
||||||
*.user
|
*.user
|
||||||
|
*.dylib
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||||||
|
*.dll
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||||||
@@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
Ragon is fully free, small and high perfomance room based game server with plugin based architecture.
|
Ragon is fully free, small and high perfomance room based game server with plugin based architecture.
|
||||||
|
|
||||||
<a href="https://www.ragon-server.com/docs/installation">Documentation</a>
|
<a href="https://www.ragon-server.com/docs/overview">Documentation</a>
|
||||||
|
|
||||||
### Features:
|
### Features:
|
||||||
- Effective
|
- Effective
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||||||
|
|||||||
@@ -1,8 +1,10 @@
|
|||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
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||||||
|
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||||||
namespace Ragon.Client.Simulation;
|
namespace Ragon.Client.Simulation;
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||||||
|
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||||||
public class Game : IRagonListener
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public class Game : IRagonListener, IRagonSceneRequestListener
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||||||
{
|
{
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||||||
private RagonFloat _health;
|
private RagonFloat _health;
|
||||||
private RagonInt _points;
|
private RagonInt _points;
|
||||||
@@ -18,7 +20,7 @@ public class Game : IRagonListener
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|||||||
public void OnConnected(RagonClient client)
|
public void OnConnected(RagonClient client)
|
||||||
{
|
{
|
||||||
RagonLog.Trace("Connected");
|
RagonLog.Trace("Connected");
|
||||||
_client.Session.AuthorizeWithKey("defaultkey", "Player Eduard", Array.Empty<byte>());
|
_client.Session.AuthorizeWithKey("defaultkey", "Player Eduard");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnAuthorizationSuccess(RagonClient client, string playerId, string playerName)
|
public void OnAuthorizationSuccess(RagonClient client, string playerId, string playerName)
|
||||||
@@ -33,6 +35,41 @@ public class Game : IRagonListener
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void OnJoined(RagonClient client)
|
public void OnJoined(RagonClient client)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnFailed(RagonClient client, string message)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Failed to join");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnLeft(RagonClient client)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Left");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnDisconnected(RagonClient client, RagonDisconnect ragonDisconnect)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Disconnected");
|
||||||
|
}
|
||||||
|
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||||||
|
public void OnPlayerJoined(RagonClient client, RagonPlayer player)
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||||||
|
{
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||||||
|
RagonLog.Trace("Player joined");
|
||||||
|
}
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||||||
|
|
||||||
|
public void OnPlayerLeft(RagonClient client, RagonPlayer player)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Player left");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnOwnershipChanged(RagonClient client, RagonPlayer player)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Owner ship changed");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnSceneLoaded(RagonClient client)
|
||||||
{
|
{
|
||||||
RagonLog.Trace("Joined");
|
RagonLog.Trace("Joined");
|
||||||
|
|
||||||
@@ -53,43 +90,6 @@ public class Game : IRagonListener
|
|||||||
client.Room.CreateEntity(_entity);
|
client.Room.CreateEntity(_entity);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnFailed(RagonClient client, string message)
|
|
||||||
{
|
|
||||||
RagonLog.Trace("Failed to join");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnLeft(RagonClient client)
|
|
||||||
{
|
|
||||||
RagonLog.Trace("Left");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnDisconnected(RagonClient client)
|
|
||||||
{
|
|
||||||
RagonLog.Trace("Disconnected");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnPlayerJoined(RagonClient client, RagonPlayer player)
|
|
||||||
{
|
|
||||||
RagonLog.Trace("Player joined");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnPlayerLeft(RagonClient client, RagonPlayer player)
|
|
||||||
{
|
|
||||||
RagonLog.Trace("Player left");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnOwnershipChanged(RagonClient client, RagonPlayer player)
|
|
||||||
{
|
|
||||||
RagonLog.Trace("Owner ship changed");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnLevel(RagonClient client, string sceneName)
|
|
||||||
{
|
|
||||||
RagonLog.Trace($"New level: {sceneName}");
|
|
||||||
|
|
||||||
client.Room.SceneLoaded();
|
|
||||||
}
|
|
||||||
|
|
||||||
private float _timer = 0;
|
private float _timer = 0;
|
||||||
|
|
||||||
public void Update()
|
public void Update()
|
||||||
@@ -107,4 +107,10 @@ public class Game : IRagonListener
|
|||||||
_timer = 0;
|
_timer = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void OnRequestScene(RagonClient client, string sceneName)
|
||||||
|
{
|
||||||
|
client.Room.SceneLoaded();
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -16,6 +16,7 @@
|
|||||||
|
|
||||||
|
|
||||||
using ENet;
|
using ENet;
|
||||||
|
using Ragon.Protocol;
|
||||||
using Event = ENet.Event;
|
using Event = ENet.Event;
|
||||||
using EventType = ENet.EventType;
|
using EventType = ENet.EventType;
|
||||||
|
|
||||||
@@ -31,7 +32,7 @@ namespace Ragon.Client
|
|||||||
|
|
||||||
public Action<byte[]> OnData { get; set; }
|
public Action<byte[]> OnData { get; set; }
|
||||||
public Action OnConnected { get; set; }
|
public Action OnConnected { get; set; }
|
||||||
public Action<DisconnectReason> OnDisconnected { get; set; }
|
public Action<RagonDisconnect> OnDisconnected { get; set; }
|
||||||
public ulong BytesSent { get; }
|
public ulong BytesSent { get; }
|
||||||
public ulong BytesReceived { get; }
|
public ulong BytesReceived { get; }
|
||||||
public int Ping { get; }
|
public int Ping { get; }
|
||||||
@@ -98,10 +99,10 @@ namespace Ragon.Client
|
|||||||
OnConnected?.Invoke();
|
OnConnected?.Invoke();
|
||||||
break;
|
break;
|
||||||
case EventType.Disconnect:
|
case EventType.Disconnect:
|
||||||
OnDisconnected?.Invoke(DisconnectReason.MANUAL);
|
OnDisconnected?.Invoke(RagonDisconnect.SERVER);
|
||||||
break;
|
break;
|
||||||
case EventType.Timeout:
|
case EventType.Timeout:
|
||||||
OnDisconnected?.Invoke(DisconnectReason.TIMEOUT);
|
OnDisconnected?.Invoke(RagonDisconnect.TIMEOUT);
|
||||||
break;
|
break;
|
||||||
case EventType.Receive:
|
case EventType.Receive:
|
||||||
var data = new byte[_netEvent.Packet.Length];
|
var data = new byte[_netEvent.Packet.Length];
|
||||||
|
|||||||
@@ -16,6 +16,7 @@
|
|||||||
|
|
||||||
|
|
||||||
using ENet;
|
using ENet;
|
||||||
|
using Ragon.Protocol;
|
||||||
using Event = ENet.Event;
|
using Event = ENet.Event;
|
||||||
using EventType = ENet.EventType;
|
using EventType = ENet.EventType;
|
||||||
|
|
||||||
@@ -31,7 +32,7 @@ namespace Ragon.Client
|
|||||||
|
|
||||||
public Action<byte[]> OnData { get; set; }
|
public Action<byte[]> OnData { get; set; }
|
||||||
public Action OnConnected { get; set; }
|
public Action OnConnected { get; set; }
|
||||||
public Action<DisconnectReason> OnDisconnected { get; set; }
|
public Action<RagonDisconnect> OnDisconnected { get; set; }
|
||||||
public ulong BytesSent { get; }
|
public ulong BytesSent { get; }
|
||||||
public ulong BytesReceived { get; }
|
public ulong BytesReceived { get; }
|
||||||
public int Ping { get; }
|
public int Ping { get; }
|
||||||
@@ -99,10 +100,10 @@ namespace Ragon.Client
|
|||||||
OnConnected?.Invoke();
|
OnConnected?.Invoke();
|
||||||
break;
|
break;
|
||||||
case EventType.Disconnect:
|
case EventType.Disconnect:
|
||||||
OnDisconnected?.Invoke(DisconnectReason.MANUAL);
|
OnDisconnected?.Invoke(RagonDisconnect.SERVER);
|
||||||
break;
|
break;
|
||||||
case EventType.Timeout:
|
case EventType.Timeout:
|
||||||
OnDisconnected?.Invoke(DisconnectReason.TIMEOUT);
|
OnDisconnected?.Invoke(RagonDisconnect.TIMEOUT);
|
||||||
break;
|
break;
|
||||||
case EventType.Receive:
|
case EventType.Receive:
|
||||||
var data = new byte[_netEvent.Packet.Length];
|
var data = new byte[_netEvent.Packet.Length];
|
||||||
|
|||||||
@@ -1,22 +1,22 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<TargetFramework>netstandard2.1</TargetFramework>
|
|
||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
<LangVersion>10</LangVersion>
|
<LangVersion>10</LangVersion>
|
||||||
<RootNamespace>Ragon.Client.Simulation</RootNamespace>
|
<RootNamespace>Ragon.Client.Simulation</RootNamespace>
|
||||||
<Authors>Eduard Kargin (Edmand46)</Authors>
|
<Authors>Eduard Kargin (Edmand46)</Authors>
|
||||||
|
<TargetFramework>netstandard2.0</TargetFramework>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<DebugType>none</DebugType>
|
<DebugType>none</DebugType>
|
||||||
<OutputPath>/Users/edmand46/RagonProjects/ragon-unity-sdk/Assets/Ragon/Runtime/Plugins</OutputPath>
|
<OutputPath>/Users/edmand46/RagonProjects/ragon-oss-examples/Assets/Ragon/Plugins/</OutputPath>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
||||||
<OutputPath>/Users/edmand46/RagonProjects/ragon-unity-sdk/Assets/Ragon/Runtime/Plugins</OutputPath>
|
<OutputPath>/Users/edmand46/RagonProjects/ragon-oss-examples/Assets/Ragon/Plugins/</OutputPath>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|||||||
@@ -22,16 +22,17 @@ namespace Ragon.Client
|
|||||||
public sealed class RagonEntity
|
public sealed class RagonEntity
|
||||||
{
|
{
|
||||||
private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
|
private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
|
||||||
|
|
||||||
private RagonClient _client;
|
private RagonClient _client;
|
||||||
|
|
||||||
public ushort Id { get; private set; }
|
public ushort Id { get; private set; }
|
||||||
public ushort Type { get; private set; }
|
public ushort Type { get; private set; }
|
||||||
public bool Replication { get; private set; }
|
public bool Replication { get; private set; }
|
||||||
|
|
||||||
public RagonAuthority Authority { get; private set; }
|
public RagonAuthority Authority { get; private set; }
|
||||||
public RagonPlayer Owner { get; private set; }
|
public RagonPlayer Owner { get; private set; }
|
||||||
public RagonEntityState State { get; private set; }
|
public RagonEntityState State { get; private set; }
|
||||||
|
|
||||||
public bool IsAttached { get; private set; }
|
public bool IsAttached { get; private set; }
|
||||||
public bool HasAuthority { get; private set; }
|
public bool HasAuthority { get; private set; }
|
||||||
|
|
||||||
@@ -41,25 +42,27 @@ namespace Ragon.Client
|
|||||||
|
|
||||||
internal bool PropertiesChanged => _propertiesChanged;
|
internal bool PropertiesChanged => _propertiesChanged;
|
||||||
internal ushort SceneId => _sceneId;
|
internal ushort SceneId => _sceneId;
|
||||||
|
|
||||||
private ushort _sceneId;
|
private ushort _sceneId;
|
||||||
private bool _propertiesChanged;
|
private bool _propertiesChanged;
|
||||||
|
|
||||||
private RagonPayload _spawnPayload;
|
private RagonPayload _spawnPayload;
|
||||||
private RagonPayload _destroyPayload;
|
private RagonPayload _destroyPayload;
|
||||||
|
|
||||||
private Dictionary<int, OnEventDelegate> _events = new();
|
private readonly Dictionary<int, OnEventDelegate> _events = new Dictionary<int, OnEventDelegate>();
|
||||||
private Dictionary<int, Action<RagonPlayer, IRagonEvent>> _localEvents = new();
|
private readonly Dictionary<int, Action<RagonPlayer, IRagonEvent>> _localEvents = new Dictionary<int, Action<RagonPlayer, IRagonEvent>>();
|
||||||
|
|
||||||
public RagonEntity(ushort type = 0, ushort sceneId = 0)
|
public RagonEntity(ushort type = 0, ushort sceneId = 0)
|
||||||
{
|
{
|
||||||
State = new RagonEntityState(this);
|
State = new RagonEntityState(this);
|
||||||
Type = type;
|
Type = type;
|
||||||
|
|
||||||
|
_spawnPayload = new RagonPayload(0);
|
||||||
|
_destroyPayload = new RagonPayload(0);
|
||||||
_sceneId = sceneId;
|
_sceneId = sceneId;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void Attach(RagonClient client, ushort entityId, ushort entityType, bool hasAuthority, RagonPlayer owner, RagonPayload payload)
|
internal void Attach(RagonClient client, ushort entityId, ushort entityType, bool hasAuthority, RagonPlayer owner)
|
||||||
{
|
{
|
||||||
Type = entityType;
|
Type = entityType;
|
||||||
Id = entityId;
|
Id = entityId;
|
||||||
@@ -67,37 +70,44 @@ namespace Ragon.Client
|
|||||||
IsAttached = true;
|
IsAttached = true;
|
||||||
Replication = true;
|
Replication = true;
|
||||||
HasAuthority = hasAuthority;
|
HasAuthority = hasAuthority;
|
||||||
|
|
||||||
_client = client;
|
_client = client;
|
||||||
_spawnPayload = payload;
|
|
||||||
|
|
||||||
Attached?.Invoke(this);
|
Attached?.Invoke(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void Detach(RagonPayload payload)
|
internal void Detach(RagonPayload payload)
|
||||||
{
|
{
|
||||||
_destroyPayload = payload;
|
_destroyPayload = payload;
|
||||||
|
|
||||||
Detached?.Invoke();
|
Detached?.Invoke();
|
||||||
}
|
}
|
||||||
|
|
||||||
internal T GetPayload<T>(RagonPayload data) where T : IRagonPayload, new()
|
internal T GetPayload<T>(RagonPayload data) where T : IRagonPayload, new()
|
||||||
{
|
{
|
||||||
var buffer = new RagonBuffer();
|
|
||||||
data.Write(buffer);
|
|
||||||
|
|
||||||
var payload = new T();
|
var payload = new T();
|
||||||
|
if (data.Size <= 0) return payload;
|
||||||
|
|
||||||
|
var buffer = new RagonBuffer();
|
||||||
|
|
||||||
|
data.Write(buffer);
|
||||||
|
|
||||||
payload.Deserialize(buffer);
|
payload.Deserialize(buffer);
|
||||||
|
|
||||||
return payload;
|
return payload;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void AttachPayload(RagonPayload payload)
|
||||||
|
{
|
||||||
|
_spawnPayload = payload;
|
||||||
|
}
|
||||||
|
|
||||||
public T GetSpawnPayload<T>() where T : IRagonPayload, new()
|
public T GetAttachPayload<T>() where T : IRagonPayload, new()
|
||||||
{
|
{
|
||||||
return GetPayload<T>(_spawnPayload);
|
return GetPayload<T>(_spawnPayload);
|
||||||
}
|
}
|
||||||
|
|
||||||
public T GetDestroyPayload<T>() where T : IRagonPayload, new()
|
public T GetDetachPayload<T>() where T : IRagonPayload, new()
|
||||||
{
|
{
|
||||||
return GetPayload<T>(_destroyPayload);
|
return GetPayload<T>(_destroyPayload);
|
||||||
}
|
}
|
||||||
@@ -105,6 +115,12 @@ namespace Ragon.Client
|
|||||||
public void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode replicationMode)
|
public void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode replicationMode)
|
||||||
where TEvent : IRagonEvent, new()
|
where TEvent : IRagonEvent, new()
|
||||||
{
|
{
|
||||||
|
if (!IsAttached)
|
||||||
|
{
|
||||||
|
RagonLog.Error("Entity not attached");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
var evntId = _client.Event.GetEventCode(evnt);
|
var evntId = _client.Event.GetEventCode(evnt);
|
||||||
var buffer = _client.Buffer;
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
@@ -112,12 +128,12 @@ namespace Ragon.Client
|
|||||||
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
||||||
buffer.WriteUShort(Id);
|
buffer.WriteUShort(Id);
|
||||||
buffer.WriteUShort(evntId);
|
buffer.WriteUShort(evntId);
|
||||||
buffer.WriteByte((byte) replicationMode);
|
buffer.WriteByte((byte)replicationMode);
|
||||||
buffer.WriteByte((byte) RagonTarget.Player);
|
buffer.WriteByte((byte)RagonTarget.Player);
|
||||||
buffer.WriteUShort((ushort) target.PeerId);
|
buffer.WriteUShort(target.PeerId);
|
||||||
|
|
||||||
evnt.Serialize(buffer);
|
evnt.Serialize(buffer);
|
||||||
|
|
||||||
var sendData = buffer.ToArray();
|
var sendData = buffer.ToArray();
|
||||||
_client.Reliable.Send(sendData);
|
_client.Reliable.Send(sendData);
|
||||||
}
|
}
|
||||||
@@ -128,31 +144,34 @@ namespace Ragon.Client
|
|||||||
RagonReplicationMode replicationMode = RagonReplicationMode.Server)
|
RagonReplicationMode replicationMode = RagonReplicationMode.Server)
|
||||||
where TEvent : IRagonEvent, new()
|
where TEvent : IRagonEvent, new()
|
||||||
{
|
{
|
||||||
|
if (!IsAttached)
|
||||||
|
{
|
||||||
|
RagonLog.Error("Entity not attached");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var eventCode = _client.Event.GetEventCode(evnt);
|
||||||
if (target != RagonTarget.ExceptOwner)
|
if (target != RagonTarget.ExceptOwner)
|
||||||
{
|
{
|
||||||
if (replicationMode == RagonReplicationMode.Local)
|
if (replicationMode == RagonReplicationMode.Local)
|
||||||
{
|
{
|
||||||
var eventCode = _client.Event.GetEventCode(evnt);
|
|
||||||
_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
|
_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (replicationMode == RagonReplicationMode.LocalAndServer)
|
if (replicationMode == RagonReplicationMode.LocalAndServer)
|
||||||
{
|
{
|
||||||
var eventCode = _client.Event.GetEventCode(evnt);
|
|
||||||
_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
|
_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
var evntId = _client.Event.GetEventCode(evnt);
|
|
||||||
var buffer = _client.Buffer;
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
buffer.Clear();
|
buffer.Clear();
|
||||||
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
||||||
buffer.WriteUShort(Id);
|
buffer.WriteUShort(Id);
|
||||||
buffer.WriteUShort(evntId);
|
buffer.WriteUShort(eventCode);
|
||||||
buffer.WriteByte((byte) replicationMode);
|
buffer.WriteByte((byte)replicationMode);
|
||||||
buffer.WriteByte((byte) target);
|
buffer.WriteByte((byte)target);
|
||||||
|
|
||||||
evnt.Serialize(buffer);
|
evnt.Serialize(buffer);
|
||||||
|
|
||||||
@@ -167,11 +186,13 @@ namespace Ragon.Client
|
|||||||
|
|
||||||
if (_events.ContainsKey(eventCode))
|
if (_events.ContainsKey(eventCode))
|
||||||
{
|
{
|
||||||
RagonLog.Warn($"Event already {eventCode} subscribed");
|
_events.Remove(eventCode);
|
||||||
return;
|
_localEvents.Remove(eventCode);
|
||||||
|
|
||||||
|
RagonLog.Warn($"Event already {eventCode} subscribed, removed old one!");
|
||||||
}
|
}
|
||||||
|
|
||||||
_localEvents.Add(eventCode, (player, eventData) => { callback.Invoke(player, (TEvent) eventData); });
|
_localEvents.Add(eventCode, (player, eventData) => { callback.Invoke(player, (TEvent)eventData); });
|
||||||
_events.Add(eventCode, (player, serializer) =>
|
_events.Add(eventCode, (player, serializer) =>
|
||||||
{
|
{
|
||||||
t.Deserialize(serializer);
|
t.Deserialize(serializer);
|
||||||
@@ -196,8 +217,10 @@ namespace Ragon.Client
|
|||||||
|
|
||||||
internal void Event(ushort eventCode, RagonPlayer caller, RagonBuffer buffer)
|
internal void Event(ushort eventCode, RagonPlayer caller, RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
if (_events.ContainsKey(eventCode))
|
if (_events.TryGetValue(eventCode, out var evnt))
|
||||||
_events[eventCode]?.Invoke(caller, buffer);
|
evnt?.Invoke(caller, buffer);
|
||||||
|
else
|
||||||
|
RagonLog.Warn($"Handler event on entity {Id} with eventCode {eventCode} not defined");
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void TrackChangedProperty(RagonProperty property)
|
internal void TrackChangedProperty(RagonProperty property)
|
||||||
@@ -208,10 +231,10 @@ namespace Ragon.Client
|
|||||||
public void OnOwnershipChanged(RagonPlayer player)
|
public void OnOwnershipChanged(RagonPlayer player)
|
||||||
{
|
{
|
||||||
var prevOwner = Owner;
|
var prevOwner = Owner;
|
||||||
|
|
||||||
Owner = player;
|
Owner = player;
|
||||||
HasAuthority = player.PeerId == _client.Room.Local.PeerId;
|
HasAuthority = player.IsLocal;
|
||||||
|
|
||||||
OwnershipChanged?.Invoke(prevOwner, player);
|
OwnershipChanged?.Invoke(prevOwner, player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -53,7 +53,7 @@ public sealed class RagonEntityState
|
|||||||
{
|
{
|
||||||
var changed = buffer.ReadBool();
|
var changed = buffer.ReadBool();
|
||||||
if (changed)
|
if (changed)
|
||||||
property.Deserialize(buffer);
|
property.Read(buffer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -19,10 +19,10 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
public struct RagonPayload
|
public class RagonPayload
|
||||||
{
|
{
|
||||||
private uint[] _data = new uint[128];
|
private readonly uint[] _data = new uint[128];
|
||||||
private int _size = 0;
|
private readonly int _size = 0;
|
||||||
|
|
||||||
public RagonPayload(int capacity)
|
public RagonPayload(int capacity)
|
||||||
{
|
{
|
||||||
@@ -32,16 +32,12 @@ public struct RagonPayload
|
|||||||
|
|
||||||
public void Read(RagonBuffer buffer)
|
public void Read(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
var readOnlySpan = _data.AsSpan();
|
buffer.ReadArray(_data, _size);
|
||||||
|
|
||||||
buffer.ReadSpan(ref readOnlySpan, _size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Write(RagonBuffer buffer)
|
public void Write(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
ReadOnlySpan<uint> readOnlySpan = _data.AsSpan();
|
buffer.WriteArray(_data, _size);
|
||||||
|
|
||||||
buffer.WriteSpan(ref readOnlySpan, _size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override string ToString()
|
public override string ToString()
|
||||||
|
|||||||
@@ -29,22 +29,25 @@ namespace Ragon.Client
|
|||||||
public bool IsFixed => _fixed;
|
public bool IsFixed => _fixed;
|
||||||
public int Size => _size;
|
public int Size => _size;
|
||||||
|
|
||||||
private bool _fixed;
|
private RagonBuffer _propertyBuffer;
|
||||||
private string _name;
|
private RagonEntity _entity;
|
||||||
protected bool _invokeLocal;
|
|
||||||
|
|
||||||
private RagonEntity _entity;
|
|
||||||
private bool _dirty;
|
private bool _dirty;
|
||||||
private int _size;
|
private int _size;
|
||||||
private int _ticks;
|
private int _ticks;
|
||||||
private int _priority;
|
private int _priority;
|
||||||
|
private bool _fixed;
|
||||||
|
private string _name;
|
||||||
|
|
||||||
|
protected bool InvokeLocal;
|
||||||
|
|
||||||
protected RagonProperty(int priority, bool invokeLocal)
|
protected RagonProperty(int priority, bool invokeLocal)
|
||||||
{
|
{
|
||||||
_size = 0;
|
_size = 0;
|
||||||
_priority = priority;
|
_priority = priority;
|
||||||
_fixed = false;
|
_fixed = false;
|
||||||
_invokeLocal = invokeLocal;
|
_propertyBuffer = new RagonBuffer();
|
||||||
|
|
||||||
|
InvokeLocal = invokeLocal;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetName(string name)
|
public void SetName(string name)
|
||||||
@@ -60,7 +63,7 @@ namespace Ragon.Client
|
|||||||
|
|
||||||
protected void InvokeChanged()
|
protected void InvokeChanged()
|
||||||
{
|
{
|
||||||
if (!_invokeLocal)
|
if (!InvokeLocal)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
Changed?.Invoke();
|
Changed?.Invoke();
|
||||||
@@ -91,26 +94,44 @@ namespace Ragon.Client
|
|||||||
internal void AssignEntity(RagonEntity ent)
|
internal void AssignEntity(RagonEntity ent)
|
||||||
{
|
{
|
||||||
_entity = ent;
|
_entity = ent;
|
||||||
|
|
||||||
Changed?.Invoke();
|
Changed?.Invoke();
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void Write(RagonBuffer buffer)
|
internal void Write(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
|
_propertyBuffer.Clear();
|
||||||
|
|
||||||
if (_fixed)
|
if (_fixed)
|
||||||
{
|
{
|
||||||
Serialize(buffer);
|
Serialize(_propertyBuffer);
|
||||||
|
|
||||||
|
buffer.FromBuffer(_propertyBuffer, _size);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var sizeOffset = buffer.WriteOffset;
|
Serialize(_propertyBuffer);
|
||||||
buffer.Write(0, 16);
|
|
||||||
var propOffset = buffer.WriteOffset;
|
|
||||||
|
|
||||||
Serialize(buffer);
|
var propertySize = (ushort) _propertyBuffer.WriteOffset;
|
||||||
|
buffer.WriteUShort(propertySize);;
|
||||||
|
buffer.FromBuffer(_propertyBuffer, propertySize);
|
||||||
|
}
|
||||||
|
|
||||||
var propSize = (uint)(buffer.WriteOffset - propOffset);
|
internal void Read(RagonBuffer buffer)
|
||||||
buffer.Write(propSize, 16, sizeOffset);
|
{
|
||||||
|
_propertyBuffer.Clear();
|
||||||
|
|
||||||
|
if (_fixed)
|
||||||
|
{
|
||||||
|
buffer.ToBuffer(_propertyBuffer, _size);
|
||||||
|
|
||||||
|
Deserialize(_propertyBuffer);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var propSize = buffer.ReadUShort();
|
||||||
|
buffer.ToBuffer(_propertyBuffer, propSize);
|
||||||
|
Deserialize(_propertyBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual void Serialize(RagonBuffer buffer)
|
public virtual void Serialize(RagonBuffer buffer)
|
||||||
|
|||||||
@@ -22,9 +22,13 @@ namespace Ragon.Client;
|
|||||||
internal class AuthorizeSuccessHandler: Handler
|
internal class AuthorizeSuccessHandler: Handler
|
||||||
{
|
{
|
||||||
private readonly RagonListenerList _listenerList;
|
private readonly RagonListenerList _listenerList;
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
|
||||||
public AuthorizeSuccessHandler(RagonListenerList listenerList)
|
public AuthorizeSuccessHandler(
|
||||||
|
RagonClient client,
|
||||||
|
RagonListenerList listenerList)
|
||||||
{
|
{
|
||||||
|
_client = client;
|
||||||
_listenerList = listenerList;
|
_listenerList = listenerList;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -32,7 +36,9 @@ internal class AuthorizeSuccessHandler: Handler
|
|||||||
{
|
{
|
||||||
var playerId = buffer.ReadString();
|
var playerId = buffer.ReadString();
|
||||||
var playerName = buffer.ReadString();
|
var playerName = buffer.ReadString();
|
||||||
|
var playerPayload = buffer.ReadString();
|
||||||
|
|
||||||
_listenerList.OnAuthorizationSuccess(playerId, playerName);
|
_client.SetStatus(RagonStatus.LOBBY);
|
||||||
|
_listenerList.OnAuthorizationSuccess(playerId, playerName, playerPayload);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -23,16 +23,18 @@ internal class EntityCreateHandler : Handler
|
|||||||
private readonly RagonClient _client;
|
private readonly RagonClient _client;
|
||||||
private readonly RagonPlayerCache _playerCache;
|
private readonly RagonPlayerCache _playerCache;
|
||||||
private readonly RagonEntityCache _entityCache;
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
private readonly IRagonEntityListener _entityListener;
|
||||||
public EntityCreateHandler(
|
public EntityCreateHandler(
|
||||||
RagonClient client,
|
RagonClient client,
|
||||||
RagonPlayerCache playerCache,
|
RagonPlayerCache playerCache,
|
||||||
RagonEntityCache entityCache
|
RagonEntityCache entityCache,
|
||||||
|
IRagonEntityListener entityListener
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
_client = client;
|
_client = client;
|
||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
_playerCache = playerCache;
|
_playerCache = playerCache;
|
||||||
|
_entityListener = entityListener;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonBuffer buffer)
|
public void Handle(RagonBuffer buffer)
|
||||||
@@ -51,8 +53,14 @@ internal class EntityCreateHandler : Handler
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var hasAuthority = _playerCache.LocalPlayer.Id == player.Id;
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
var entity = _entityCache.OnCreate(attachId, entityType, 0, entityId, hasAuthority);
|
var entity = _entityCache.TryGetEntity(attachId, entityType, 0, entityId, hasAuthority, out var hasCreated);
|
||||||
entity.Attach(_client, entityId, entityType, hasAuthority, player, payload);
|
|
||||||
|
entity.AttachPayload(payload);
|
||||||
|
|
||||||
|
if (hasCreated)
|
||||||
|
_entityListener.OnEntityCreated(entity);
|
||||||
|
|
||||||
|
entity.Attach(_client, entityId, entityType, hasAuthority, player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -49,7 +49,7 @@ internal class EntityEventHandler : Handler
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (player.IsMe && executionMode == RagonReplicationMode.LocalAndServer)
|
if (player.IsLocal && executionMode == RagonReplicationMode.LocalAndServer)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
_entityCache.OnEvent(player, entityId, eventCode, buffer);
|
_entityCache.OnEvent(player, entityId, eventCode, buffer);
|
||||||
|
|||||||
+7
-8
@@ -19,13 +19,13 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
internal class OwnershipHandler: Handler
|
internal class EntityOwnershipHandler: Handler
|
||||||
{
|
{
|
||||||
private readonly RagonListenerList _listenerList;
|
private readonly RagonListenerList _listenerList;
|
||||||
private readonly RagonPlayerCache _playerCache;
|
private readonly RagonPlayerCache _playerCache;
|
||||||
private readonly RagonEntityCache _entityCache;
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
public OwnershipHandler(
|
public EntityOwnershipHandler(
|
||||||
RagonListenerList listenerList,
|
RagonListenerList listenerList,
|
||||||
RagonPlayerCache playerCache,
|
RagonPlayerCache playerCache,
|
||||||
RagonEntityCache entityCache)
|
RagonEntityCache entityCache)
|
||||||
@@ -37,17 +37,16 @@ internal class OwnershipHandler: Handler
|
|||||||
|
|
||||||
public void Handle(RagonBuffer buffer)
|
public void Handle(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
var newOwnerId = buffer.ReadString();
|
var newOwnerId = buffer.ReadUShort();
|
||||||
var player = _playerCache.GetPlayerById(newOwnerId);
|
|
||||||
|
|
||||||
_playerCache.OnOwnershipChanged(newOwnerId);
|
|
||||||
_listenerList.OnOwnershipChanged(player);
|
|
||||||
|
|
||||||
var entities = buffer.ReadUShort();
|
var entities = buffer.ReadUShort();
|
||||||
|
|
||||||
|
var player = _playerCache.GetPlayerByPeer(newOwnerId);
|
||||||
for (var i = 0; i < entities; i++)
|
for (var i = 0; i < entities; i++)
|
||||||
{
|
{
|
||||||
var entityId = buffer.ReadUShort();
|
var entityId = buffer.ReadUShort();
|
||||||
_entityCache.OnOwnershipChanged(player, entityId);
|
_entityCache.OnOwnershipChanged(player, entityId);
|
||||||
|
|
||||||
|
RagonLog.Trace("Entity changed owner: " + entityId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
+2
-2
@@ -19,11 +19,11 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
internal class EntityDestroyHandler: Handler
|
internal class EntityRemoveHandler: Handler
|
||||||
{
|
{
|
||||||
private readonly RagonEntityCache _entityCache;
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
public EntityDestroyHandler(RagonEntityCache entityCache)
|
public EntityRemoveHandler(RagonEntityCache entityCache)
|
||||||
{
|
{
|
||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
}
|
}
|
||||||
@@ -43,7 +43,6 @@ internal class JoinSuccessHandler : Handler
|
|||||||
private readonly RagonPlayerCache _playerCache;
|
private readonly RagonPlayerCache _playerCache;
|
||||||
private readonly RagonEntityCache _entityCache;
|
private readonly RagonEntityCache _entityCache;
|
||||||
private readonly RagonClient _client;
|
private readonly RagonClient _client;
|
||||||
private readonly RagonBuffer _buffer;
|
|
||||||
|
|
||||||
public JoinSuccessHandler(
|
public JoinSuccessHandler(
|
||||||
RagonClient client,
|
RagonClient client,
|
||||||
@@ -53,7 +52,6 @@ internal class JoinSuccessHandler : Handler
|
|||||||
RagonEntityCache entityCache
|
RagonEntityCache entityCache
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
_buffer = buffer;
|
|
||||||
_client = client;
|
_client = client;
|
||||||
_listenerList = listenerList;
|
_listenerList = listenerList;
|
||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
@@ -67,14 +65,15 @@ internal class JoinSuccessHandler : Handler
|
|||||||
var ownerId = buffer.ReadString();
|
var ownerId = buffer.ReadString();
|
||||||
var min = buffer.ReadUShort();
|
var min = buffer.ReadUShort();
|
||||||
var max = buffer.ReadUShort();
|
var max = buffer.ReadUShort();
|
||||||
var map = buffer.ReadString();
|
var sceneName = buffer.ReadString();
|
||||||
|
|
||||||
var scene = new RagonScene(_client, _playerCache, _entityCache);
|
var scene = new RagonScene(_client, _playerCache, _entityCache, sceneName);
|
||||||
var roomInfo = new RagonRoomInformation(roomId, localId, ownerId, min, max);
|
var roomInfo = new RagonRoomInformation(roomId, localId, ownerId, min, max);
|
||||||
var room = new RagonRoom(_client, _entityCache, _playerCache, roomInfo, scene);
|
var room = new RagonRoom(_client, _entityCache, _playerCache, roomInfo, scene);
|
||||||
|
|
||||||
_playerCache.SetOwnerAndLocal(ownerId, localId);
|
_playerCache.SetOwnerAndLocal(ownerId, localId);
|
||||||
_client.AssignRoom(room);
|
_client.AssignRoom(room);
|
||||||
_listenerList.OnLevel(map);
|
|
||||||
|
_listenerList.OnSceneRequest(sceneName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -38,7 +38,8 @@ internal class SceneLoadHandler: Handler
|
|||||||
var room = _client.Room;
|
var room = _client.Room;
|
||||||
|
|
||||||
room.Cleanup();
|
room.Cleanup();
|
||||||
|
room.Update(sceneName);
|
||||||
|
|
||||||
_listenerList.OnLevel(sceneName);
|
_listenerList.OnSceneRequest(sceneName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,46 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class OwnershipRoomHandler: Handler
|
||||||
|
{
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
|
public OwnershipRoomHandler(
|
||||||
|
RagonListenerList listenerList,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonEntityCache entityCache)
|
||||||
|
{
|
||||||
|
_listenerList = listenerList;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var newOwnerId = buffer.ReadUShort();
|
||||||
|
var player = _playerCache.GetPlayerByPeer(newOwnerId);
|
||||||
|
|
||||||
|
_playerCache.OnOwnershipChanged(newOwnerId);
|
||||||
|
_listenerList.OnOwnershipChanged(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -53,8 +53,9 @@ internal class PlayerLeftHandler : Handler
|
|||||||
toDeleteIds[i] = entityId;
|
toDeleteIds[i] = entityId;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var emptyPayload = new RagonPayload(0);
|
||||||
foreach (var id in toDeleteIds)
|
foreach (var id in toDeleteIds)
|
||||||
_entityCache.OnDestroy(id, new RagonPayload());
|
_entityCache.OnDestroy(id, emptyPayload);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -15,25 +15,29 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using System.Diagnostics;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
internal class SnapshotHandler : Handler
|
internal class SnapshotHandler : Handler
|
||||||
{
|
{
|
||||||
private RagonClient _client;
|
private readonly IRagonEntityListener _entityListener;
|
||||||
private RagonListenerList _listenerList;
|
private readonly RagonClient _client;
|
||||||
private RagonEntityCache _entityCache;
|
private readonly RagonListenerList _listenerList;
|
||||||
private RagonPlayerCache _playerCache;
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
|
||||||
public SnapshotHandler(
|
public SnapshotHandler(
|
||||||
RagonClient ragonClient,
|
RagonClient ragonClient,
|
||||||
RagonListenerList listenerList,
|
RagonListenerList listenerList,
|
||||||
RagonEntityCache entityCache,
|
RagonEntityCache entityCache,
|
||||||
RagonPlayerCache playerCache
|
RagonPlayerCache playerCache,
|
||||||
|
IRagonEntityListener entityListener
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
_client = ragonClient;
|
_client = ragonClient;
|
||||||
|
_entityListener = entityListener;
|
||||||
_listenerList = listenerList;
|
_listenerList = listenerList;
|
||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
_playerCache = playerCache;
|
_playerCache = playerCache;
|
||||||
@@ -50,7 +54,10 @@ internal class SnapshotHandler : Handler
|
|||||||
var playerName = buffer.ReadString();
|
var playerName = buffer.ReadString();
|
||||||
|
|
||||||
_playerCache.AddPlayer(playerPeerId, playerId, playerName);
|
_playerCache.AddPlayer(playerPeerId, playerId, playerName);
|
||||||
|
|
||||||
|
RagonLog.Trace($"Player {playerPeerId} - {playerId} - {playerName}");
|
||||||
}
|
}
|
||||||
|
|
||||||
var dynamicEntities = buffer.ReadUShort();
|
var dynamicEntities = buffer.ReadUShort();
|
||||||
RagonLog.Trace("Dynamic Entities: " + dynamicEntities);
|
RagonLog.Trace("Dynamic Entities: " + dynamicEntities);
|
||||||
for (var i = 0; i < dynamicEntities; i++)
|
for (var i = 0; i < dynamicEntities; i++)
|
||||||
@@ -59,16 +66,29 @@ internal class SnapshotHandler : Handler
|
|||||||
var entityId = buffer.ReadUShort();
|
var entityId = buffer.ReadUShort();
|
||||||
var ownerPeerId = buffer.ReadUShort();
|
var ownerPeerId = buffer.ReadUShort();
|
||||||
var payloadSize = buffer.ReadUShort();
|
var payloadSize = buffer.ReadUShort();
|
||||||
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
|
|
||||||
|
|
||||||
var payload = new RagonPayload(payloadSize);
|
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
|
||||||
payload.Read(buffer);
|
if (player == null)
|
||||||
|
{
|
||||||
|
RagonLog.Error($"Player not found with peerId: ${ownerPeerId}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
var hasAuthority = _playerCache.LocalPlayer.Id == player.Id;
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
var entity = _entityCache.OnCreate(0, entityType, 0, entityId, hasAuthority);
|
var entity = _entityCache.TryGetEntity(0, entityType, 0, entityId, hasAuthority, out _);
|
||||||
|
|
||||||
|
if (payloadSize > 0)
|
||||||
|
{
|
||||||
|
var payload = new RagonPayload(payloadSize);
|
||||||
|
payload.Read(buffer);
|
||||||
|
|
||||||
|
entity.AttachPayload(payload);
|
||||||
|
}
|
||||||
|
|
||||||
|
_entityListener.OnEntityCreated(entity);
|
||||||
|
|
||||||
entity.Read(buffer);
|
entity.Read(buffer);
|
||||||
entity.Attach(_client, entityId, entityType, hasAuthority, player, payload);
|
entity.Attach(_client, entityId, entityType, hasAuthority, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
var staticEntities = buffer.ReadUShort();
|
var staticEntities = buffer.ReadUShort();
|
||||||
@@ -80,18 +100,27 @@ internal class SnapshotHandler : Handler
|
|||||||
var staticId = buffer.ReadUShort();
|
var staticId = buffer.ReadUShort();
|
||||||
var ownerPeerId = buffer.ReadUShort();
|
var ownerPeerId = buffer.ReadUShort();
|
||||||
var payloadSize = buffer.ReadUShort();
|
var payloadSize = buffer.ReadUShort();
|
||||||
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
|
|
||||||
|
|
||||||
var payload = new RagonPayload(payloadSize);
|
|
||||||
payload.Read(buffer);
|
|
||||||
|
|
||||||
var hasAuthority = _playerCache.LocalPlayer.Id == player.Id;
|
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
|
||||||
var entity = _entityCache.OnCreate(0, entityType, staticId, entityId, hasAuthority);
|
if (player == null)
|
||||||
|
{
|
||||||
|
RagonLog.Error($"Player not found with peerId: ${ownerPeerId}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
|
var entity = _entityCache.TryGetEntity(0, entityType, staticId, entityId, hasAuthority, out _);
|
||||||
|
|
||||||
entity.Read(buffer);
|
entity.Read(buffer);
|
||||||
entity.Attach(_client, entityId, entityType, hasAuthority, player, payload);
|
entity.Attach(_client, entityId, entityType, hasAuthority, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
_listenerList.OnJoined();
|
if (_client.Status == RagonStatus.LOBBY)
|
||||||
|
{
|
||||||
|
_client.SetStatus(RagonStatus.ROOM);
|
||||||
|
_listenerList.OnJoined();
|
||||||
|
}
|
||||||
|
|
||||||
|
_listenerList.OnSceneLoaded();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -15,6 +15,8 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
public interface INetworkConnection: IRagonConnection
|
public interface INetworkConnection: IRagonConnection
|
||||||
@@ -23,7 +25,7 @@ public interface INetworkConnection: IRagonConnection
|
|||||||
public INetworkChannel Unreliable { get; }
|
public INetworkChannel Unreliable { get; }
|
||||||
public Action<byte[]> OnData { get; set; }
|
public Action<byte[]> OnData { get; set; }
|
||||||
public Action OnConnected { get; set; }
|
public Action OnConnected { get; set; }
|
||||||
public Action<DisconnectReason> OnDisconnected { get; set; }
|
public Action<RagonDisconnect> OnDisconnected { get; set; }
|
||||||
public ulong BytesSent { get; }
|
public ulong BytesSent { get; }
|
||||||
public ulong BytesReceived { get; }
|
public ulong BytesReceived { get; }
|
||||||
public int Ping { get; }
|
public int Ping { get; }
|
||||||
|
|||||||
@@ -14,10 +14,12 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
public interface IRagonConnectedListener
|
public interface IRagonConnectionListener
|
||||||
{
|
{
|
||||||
void OnConnected(RagonClient client);
|
void OnConnected(RagonClient client);
|
||||||
void OnDisconnected(RagonClient client);
|
void OnDisconnected(RagonClient client, RagonDisconnect reason);
|
||||||
}
|
}
|
||||||
@@ -18,14 +18,15 @@ namespace Ragon.Client
|
|||||||
{
|
{
|
||||||
public interface IRagonListener :
|
public interface IRagonListener :
|
||||||
IRagonAuthorizationListener,
|
IRagonAuthorizationListener,
|
||||||
IRagonConnectedListener,
|
IRagonConnectionListener,
|
||||||
IRagonFailedListener,
|
IRagonFailedListener,
|
||||||
IRagonJoinListener,
|
IRagonJoinListener,
|
||||||
IRagonLeftListener,
|
IRagonLeftListener,
|
||||||
IRagonLevelListener,
|
IRagonSceneListener,
|
||||||
IRagonOwnershipChangedListener,
|
IRagonOwnershipChangedListener,
|
||||||
IRagonPlayerJoinListener,
|
IRagonPlayerJoinListener,
|
||||||
IRagonPlayerLeftListener
|
IRagonPlayerLeftListener
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
+2
-3
@@ -16,8 +16,7 @@
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
public enum DisconnectReason
|
public interface IRagonSceneListener
|
||||||
{
|
{
|
||||||
MANUAL,
|
void OnSceneLoaded(RagonClient client);
|
||||||
TIMEOUT,
|
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonSceneRequestListener
|
||||||
|
{
|
||||||
|
void OnRequestScene(RagonClient client, string sceneName);
|
||||||
|
}
|
||||||
@@ -21,19 +21,19 @@ namespace Ragon.Client
|
|||||||
public sealed class RagonClient
|
public sealed class RagonClient
|
||||||
{
|
{
|
||||||
private readonly INetworkConnection _connection;
|
private readonly INetworkConnection _connection;
|
||||||
private readonly IRagonEntityListener _entityListener;
|
private readonly NetworkStatistics _stats;
|
||||||
private readonly IRagonSceneCollector _sceneCollector;
|
private IRagonEntityListener _entityListener;
|
||||||
|
private IRagonSceneCollector _sceneCollector;
|
||||||
private Handler[] _handlers;
|
private Handler[] _handlers;
|
||||||
private RagonBuffer _readBuffer;
|
private RagonBuffer _readBuffer;
|
||||||
private RagonBuffer _writeBuffer;
|
private RagonBuffer _writeBuffer;
|
||||||
private RagonRoom _room;
|
private RagonRoom _room;
|
||||||
private RagonSession _session;
|
private RagonSession _session;
|
||||||
private RagonListenerList _listenerList;
|
private RagonListenerList listeners;
|
||||||
private RagonPlayerCache _playerCache;
|
private RagonPlayerCache _playerCache;
|
||||||
private RagonEntityCache _entityCache;
|
private RagonEntityCache _entityCache;
|
||||||
private RagonEventCache _eventCache;
|
private RagonEventCache _eventCache;
|
||||||
private RagonStatus _status;
|
private RagonStatus _status;
|
||||||
private NetworkStatistics _stats;
|
|
||||||
|
|
||||||
private float _replicationRate = 0;
|
private float _replicationRate = 0;
|
||||||
private float _replicationTime = 0;
|
private float _replicationTime = 0;
|
||||||
@@ -52,21 +52,15 @@ namespace Ragon.Client
|
|||||||
|
|
||||||
#region PUBLIC
|
#region PUBLIC
|
||||||
|
|
||||||
public RagonClient(
|
public RagonClient(INetworkConnection connection, int rate)
|
||||||
INetworkConnection connection,
|
|
||||||
IRagonEntityListener entityListener,
|
|
||||||
IRagonSceneCollector sceneCollector,
|
|
||||||
int rate)
|
|
||||||
{
|
{
|
||||||
_listenerList = new RagonListenerList(this);
|
|
||||||
_entityListener = entityListener;
|
|
||||||
_sceneCollector = sceneCollector;
|
|
||||||
|
|
||||||
_connection = connection;
|
_connection = connection;
|
||||||
_connection.OnData += OnData;
|
_connection.OnData += OnData;
|
||||||
_connection.OnConnected += OnConnected;
|
_connection.OnConnected += OnConnected;
|
||||||
_connection.OnDisconnected += OnDisconnected;
|
_connection.OnDisconnected += OnDisconnected;
|
||||||
|
|
||||||
|
listeners = new RagonListenerList(this);
|
||||||
|
|
||||||
_replicationRate = (1000.0f / rate) / 1000.0f;
|
_replicationRate = (1000.0f / rate) / 1000.0f;
|
||||||
_replicationTime = 0;
|
_replicationTime = 0;
|
||||||
|
|
||||||
@@ -74,36 +68,55 @@ namespace Ragon.Client
|
|||||||
_stats = new NetworkStatistics();
|
_stats = new NetworkStatistics();
|
||||||
_status = RagonStatus.DISCONNECTED;
|
_status = RagonStatus.DISCONNECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void Configure(IRagonSceneCollector sceneCollector)
|
||||||
|
{
|
||||||
|
_sceneCollector = sceneCollector;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Configure(IRagonEntityListener listener)
|
||||||
|
{
|
||||||
|
_entityListener = listener;
|
||||||
|
}
|
||||||
|
|
||||||
public void Connect(string address, ushort port, string protocol)
|
public void Connect(string address, ushort port, string protocol)
|
||||||
{
|
{
|
||||||
|
if (_sceneCollector == null)
|
||||||
|
{
|
||||||
|
RagonLog.Error("Scene collector is not defined!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_entityListener == null)
|
||||||
|
{
|
||||||
|
RagonLog.Error("Entity Listener is not defined!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
_writeBuffer = new RagonBuffer();
|
_writeBuffer = new RagonBuffer();
|
||||||
_readBuffer = new RagonBuffer();
|
_readBuffer = new RagonBuffer();
|
||||||
_session = new RagonSession(this, _readBuffer);
|
_session = new RagonSession(this, _readBuffer);
|
||||||
|
|
||||||
_playerCache = new RagonPlayerCache();
|
_playerCache = new RagonPlayerCache();
|
||||||
_entityCache = new RagonEntityCache(this, _playerCache, _entityListener, _sceneCollector);
|
_entityCache = new RagonEntityCache(this, _playerCache, _sceneCollector);
|
||||||
|
|
||||||
_handlers = new Handler[byte.MaxValue];
|
_handlers = new Handler[byte.MaxValue];
|
||||||
_handlers[(byte)RagonOperation.AUTHORIZED_SUCCESS] = new AuthorizeSuccessHandler(_listenerList);
|
_handlers[(byte)RagonOperation.AUTHORIZED_SUCCESS] = new AuthorizeSuccessHandler(this, listeners);
|
||||||
_handlers[(byte)RagonOperation.AUTHORIZED_FAILED] = new AuthorizeFailedHandler(_listenerList);
|
_handlers[(byte)RagonOperation.AUTHORIZED_FAILED] = new AuthorizeFailedHandler(listeners);
|
||||||
_handlers[(byte)RagonOperation.JOIN_SUCCESS] =
|
_handlers[(byte)RagonOperation.JOIN_SUCCESS] = new JoinSuccessHandler(this, _readBuffer, listeners, _playerCache, _entityCache);
|
||||||
new JoinSuccessHandler(this, _readBuffer, _listenerList, _playerCache, _entityCache);
|
_handlers[(byte)RagonOperation.JOIN_FAILED] = new JoinFailedHandler(listeners);
|
||||||
_handlers[(byte)RagonOperation.JOIN_FAILED] = new JoinFailedHandler(_listenerList);
|
_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, listeners, _entityCache);
|
||||||
_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, _listenerList, _entityCache);
|
_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] = new OwnershipRoomHandler(listeners, _playerCache, _entityCache);
|
||||||
_handlers[(byte)RagonOperation.OWNERSHIP_CHANGED] =
|
_handlers[(byte)RagonOperation.OWNERSHIP_ENTITY_CHANGED] = new EntityOwnershipHandler(listeners, _playerCache, _entityCache);
|
||||||
new OwnershipHandler(_listenerList, _playerCache, _entityCache);
|
_handlers[(byte)RagonOperation.PLAYER_JOINED] = new PlayerJoinHandler(_playerCache, listeners);
|
||||||
_handlers[(byte)RagonOperation.PLAYER_JOINED] = new PlayerJoinHandler(_playerCache, _listenerList);
|
_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_entityCache, _playerCache, listeners);
|
||||||
_handlers[(byte)RagonOperation.PLAYER_LEAVED] =
|
_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadHandler(this, listeners);
|
||||||
new PlayerLeftHandler(_entityCache, _playerCache, _listenerList);
|
_handlers[(byte)RagonOperation.CREATE_ENTITY] = new EntityCreateHandler(this, _playerCache, _entityCache, _entityListener);
|
||||||
_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadHandler(this, _listenerList);
|
_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityRemoveHandler(_entityCache);
|
||||||
_handlers[(byte)RagonOperation.CREATE_ENTITY] = new EntityCreateHandler(this, _playerCache, _entityCache);
|
|
||||||
_handlers[(byte)RagonOperation.DESTROY_ENTITY] = new EntityDestroyHandler(_entityCache);
|
|
||||||
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new StateEntityHandler(_entityCache);
|
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new StateEntityHandler(_entityCache);
|
||||||
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] =
|
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventHandler(this, _playerCache, _entityCache);
|
||||||
new EntityEventHandler(this, _playerCache, _entityCache);
|
_handlers[(byte)RagonOperation.SNAPSHOT] = new SnapshotHandler(this, listeners, _entityCache, _playerCache, _entityListener);
|
||||||
_handlers[(byte)RagonOperation.SNAPSHOT] =
|
|
||||||
new SnapshotHandler(this, _listenerList, _entityCache, _playerCache);
|
|
||||||
|
|
||||||
var protocolRaw = RagonVersion.Parse(protocol);
|
var protocolRaw = RagonVersion.Parse(protocol);
|
||||||
_connection.Connect(address, port, protocolRaw);
|
_connection.Connect(address, port, protocolRaw);
|
||||||
@@ -114,19 +127,25 @@ namespace Ragon.Client
|
|||||||
_status = RagonStatus.DISCONNECTED;
|
_status = RagonStatus.DISCONNECTED;
|
||||||
_room.Cleanup();
|
_room.Cleanup();
|
||||||
_connection.Disconnect();
|
_connection.Disconnect();
|
||||||
OnDisconnected(DisconnectReason.MANUAL);
|
|
||||||
|
OnDisconnected(RagonDisconnect.MANUAL);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Update(float dt)
|
public void Update(float dt)
|
||||||
{
|
{
|
||||||
_replicationTime += dt;
|
if (_status != RagonStatus.DISCONNECTED)
|
||||||
if (_replicationTime >= _replicationRate)
|
|
||||||
{
|
{
|
||||||
_entityCache.WriteState(_readBuffer);
|
_replicationTime += dt;
|
||||||
_replicationTime = 0;
|
if (_replicationTime >= _replicationRate)
|
||||||
|
{
|
||||||
|
_entityCache.WriteState(_readBuffer);
|
||||||
|
_replicationTime = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
_stats.Update(_connection.BytesSent, _connection.BytesReceived, _connection.Ping, dt);
|
||||||
}
|
}
|
||||||
|
|
||||||
_stats.Update(_connection.BytesSent, _connection.BytesReceived, _connection.Ping, dt);
|
listeners.Update();
|
||||||
_connection.Update();
|
_connection.Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -137,28 +156,30 @@ namespace Ragon.Client
|
|||||||
_connection.Dispose();
|
_connection.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddListener(IRagonListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonAuthorizationListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonAuthorizationListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonConnectedListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonConnectionListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonFailedListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonFailedListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonJoinListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonJoinListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonLeftListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonLeftListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonLevelListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonOwnershipChangedListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonOwnershipChangedListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonPlayerJoinListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonPlayerJoinListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonPlayerLeftListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonPlayerLeftListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonSceneListener listener) => listeners.Add(listener);
|
||||||
|
public void AddListener(IRagonSceneRequestListener listener) => listeners.Add(listener);
|
||||||
|
|
||||||
|
public void RemoveListener(IRagonListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonAuthorizationListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonConnectionListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonFailedListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonJoinListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonLeftListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonOwnershipChangedListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonPlayerJoinListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonPlayerLeftListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonSceneListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonSceneRequestListener listener) => listeners.Remove(listener);
|
||||||
|
|
||||||
public void RemoveListener(IRagonListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonAuthorizationListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonConnectedListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonFailedListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonJoinListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonLeftListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonLevelListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonOwnershipChangedListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonPlayerJoinListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonPlayerLeftListener listener) => _listenerList.Remove(listener);
|
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region INTERNAL
|
#region INTERNAL
|
||||||
@@ -166,7 +187,11 @@ namespace Ragon.Client
|
|||||||
internal void AssignRoom(RagonRoom room)
|
internal void AssignRoom(RagonRoom room)
|
||||||
{
|
{
|
||||||
_room = room;
|
_room = room;
|
||||||
_status = RagonStatus.ROOM;
|
}
|
||||||
|
|
||||||
|
internal void SetStatus(RagonStatus status)
|
||||||
|
{
|
||||||
|
_status = status;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
@@ -177,15 +202,15 @@ namespace Ragon.Client
|
|||||||
{
|
{
|
||||||
RagonLog.Trace("Connected");
|
RagonLog.Trace("Connected");
|
||||||
|
|
||||||
_listenerList.OnConnected();
|
listeners.OnConnected();
|
||||||
_status = RagonStatus.CONNECTED;
|
_status = RagonStatus.CONNECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnDisconnected(DisconnectReason reason)
|
private void OnDisconnected(RagonDisconnect reason)
|
||||||
{
|
{
|
||||||
RagonLog.Trace($"Disconnected: {reason}");
|
RagonLog.Trace($"Disconnected: {reason}");
|
||||||
|
|
||||||
_listenerList.OnDisconnected();
|
listeners.OnDisconnected(reason);
|
||||||
_status = RagonStatus.DISCONNECTED;
|
_status = RagonStatus.DISCONNECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -24,67 +24,78 @@ public sealed class RagonEntityCache
|
|||||||
private readonly Dictionary<uint, RagonEntity> _entityMap = new();
|
private readonly Dictionary<uint, RagonEntity> _entityMap = new();
|
||||||
private readonly Dictionary<uint, RagonEntity> _pendingEntities = new();
|
private readonly Dictionary<uint, RagonEntity> _pendingEntities = new();
|
||||||
private readonly Dictionary<uint, RagonEntity> _sceneEntities = new();
|
private readonly Dictionary<uint, RagonEntity> _sceneEntities = new();
|
||||||
|
|
||||||
private readonly RagonClient _client;
|
private readonly RagonClient _client;
|
||||||
private readonly IRagonEntityListener _entityListener;
|
|
||||||
private readonly IRagonSceneCollector _sceneCollector;
|
private readonly IRagonSceneCollector _sceneCollector;
|
||||||
private readonly RagonPlayerCache _playerCache;
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
|
||||||
private int _localEntitiesCounter = 0;
|
private int _localEntitiesCounter = 0;
|
||||||
|
|
||||||
public RagonEntityCache(
|
public RagonEntityCache(
|
||||||
RagonClient client,
|
RagonClient client,
|
||||||
RagonPlayerCache playerCache,
|
RagonPlayerCache playerCache,
|
||||||
IRagonEntityListener listener,
|
|
||||||
IRagonSceneCollector sceneCollector
|
IRagonSceneCollector sceneCollector
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
_client = client;
|
_client = client;
|
||||||
_entityListener = listener;
|
|
||||||
_sceneCollector = sceneCollector;
|
_sceneCollector = sceneCollector;
|
||||||
_playerCache = playerCache;
|
_playerCache = playerCache;
|
||||||
}
|
}
|
||||||
|
|
||||||
public RagonEntity FindById(ushort id)
|
public bool TryGetEntity(ushort id, out RagonEntity entity)
|
||||||
{
|
{
|
||||||
return _entityMap[id];
|
return _entityMap.TryGetValue(id, out entity);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Create(RagonEntity entity, IRagonPayload? spawnPayload)
|
public void Create(RagonEntity entity, RagonPayload spawnPayload)
|
||||||
{
|
{
|
||||||
var attachId = (ushort) (_playerCache.LocalPlayer.PeerId + _localEntitiesCounter++) ;
|
var attachId = (ushort)(_playerCache.Local.PeerId + _localEntitiesCounter++);
|
||||||
var buffer = _client.Buffer;
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
buffer.Clear();
|
buffer.Clear();
|
||||||
buffer.WriteOperation(RagonOperation.CREATE_ENTITY);
|
buffer.WriteOperation(RagonOperation.CREATE_ENTITY);
|
||||||
buffer.WriteUShort(attachId);
|
buffer.WriteUShort(attachId);
|
||||||
buffer.WriteUShort(entity.Type);
|
buffer.WriteUShort(entity.Type);
|
||||||
buffer.WriteByte((byte) entity.Authority);
|
buffer.WriteByte((byte)entity.Authority);
|
||||||
|
|
||||||
entity.State.WriteInfo(buffer);
|
entity.State.WriteInfo(buffer);
|
||||||
|
|
||||||
spawnPayload?.Serialize(buffer);
|
spawnPayload?.Write(buffer);
|
||||||
|
|
||||||
_pendingEntities.Add(attachId, entity);
|
_pendingEntities.Add(attachId, entity);
|
||||||
|
|
||||||
var sendData = buffer.ToArray();
|
var sendData = buffer.ToArray();
|
||||||
_client.Reliable.Send(sendData);
|
_client.Reliable.Send(sendData);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Destroy(RagonEntity entity, IRagonPayload? destroyPayload)
|
public void Transfer(RagonEntity entity, RagonPlayer player)
|
||||||
|
{
|
||||||
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.TRANSFER_ENTITY_OWNERSHIP);
|
||||||
|
buffer.WriteUShort(entity.Id);
|
||||||
|
buffer.WriteUShort(player.PeerId);
|
||||||
|
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Destroy(RagonEntity entity, RagonPayload destroyPayload)
|
||||||
{
|
{
|
||||||
if (!entity.IsAttached)
|
if (!entity.IsAttached)
|
||||||
{
|
{
|
||||||
RagonLog.Warn("Can't destroy object, he is not created");
|
RagonLog.Warn("Can't destroy object, he is not created");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var buffer = _client.Buffer;
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
buffer.Clear();
|
buffer.Clear();
|
||||||
buffer.WriteOperation(RagonOperation.DESTROY_ENTITY);
|
buffer.WriteOperation(RagonOperation.REMOVE_ENTITY);
|
||||||
buffer.WriteUShort(entity.Id);
|
buffer.WriteUShort(entity.Id);
|
||||||
|
|
||||||
destroyPayload?.Serialize(buffer);
|
destroyPayload?.Write(buffer);
|
||||||
|
|
||||||
var sendData = buffer.ToArray();
|
var sendData = buffer.ToArray();
|
||||||
_client.Reliable.Send(sendData);
|
_client.Reliable.Send(sendData);
|
||||||
@@ -93,7 +104,7 @@ public sealed class RagonEntityCache
|
|||||||
internal void WriteState(RagonBuffer buffer)
|
internal void WriteState(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
var changedEntities = 0u;
|
var changedEntities = 0u;
|
||||||
|
|
||||||
buffer.Clear();
|
buffer.Clear();
|
||||||
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_STATE);
|
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_STATE);
|
||||||
|
|
||||||
@@ -105,34 +116,34 @@ public sealed class RagonEntityCache
|
|||||||
if (!ent.IsAttached ||
|
if (!ent.IsAttached ||
|
||||||
!ent.Replication ||
|
!ent.Replication ||
|
||||||
!ent.PropertiesChanged) continue;
|
!ent.PropertiesChanged) continue;
|
||||||
|
|
||||||
ent.Write(buffer);
|
ent.Write(buffer);
|
||||||
|
|
||||||
changedEntities++;
|
changedEntities++;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (changedEntities <= 0) return;
|
if (changedEntities <= 0) return;
|
||||||
|
|
||||||
buffer.Write(changedEntities, 16, offset);
|
buffer.Write(changedEntities, 16, offset);
|
||||||
|
|
||||||
var data = buffer.ToArray();
|
var data = buffer.ToArray();
|
||||||
_client.Unreliable.Send(data);
|
_client.Unreliable.Send(data);
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void WriteScene(RagonBuffer buffer)
|
internal void WriteScene(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
_sceneEntities.Clear();
|
_sceneEntities.Clear();
|
||||||
|
|
||||||
var entities = _sceneCollector.Collect();
|
var entities = _sceneCollector.Collect();
|
||||||
buffer.WriteUShort((ushort) entities.Length);
|
buffer.WriteUShort((ushort)entities.Length);
|
||||||
foreach (var entity in entities)
|
foreach (var entity in entities)
|
||||||
{
|
{
|
||||||
buffer.WriteUShort(entity.Type);
|
buffer.WriteUShort(entity.Type);
|
||||||
buffer.WriteByte((byte) entity.Authority);
|
buffer.WriteByte((byte)entity.Authority);
|
||||||
buffer.WriteUShort(entity.SceneId);
|
buffer.WriteUShort(entity.SceneId);
|
||||||
|
|
||||||
entity.State.WriteInfo(buffer);
|
entity.State.WriteInfo(buffer);
|
||||||
|
|
||||||
_sceneEntities.Add(entity.SceneId, entity);
|
_sceneEntities.Add(entity.SceneId, entity);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -140,15 +151,15 @@ public sealed class RagonEntityCache
|
|||||||
internal void CacheScene()
|
internal void CacheScene()
|
||||||
{
|
{
|
||||||
_sceneEntities.Clear();
|
_sceneEntities.Clear();
|
||||||
|
|
||||||
var entities = _sceneCollector.Collect();
|
var entities = _sceneCollector.Collect();
|
||||||
foreach (var entity in entities)
|
foreach (var entity in entities)
|
||||||
_sceneEntities.Add(entity.SceneId, entity);
|
_sceneEntities.Add(entity.SceneId, entity);
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void Cleanup()
|
internal void Cleanup()
|
||||||
{
|
{
|
||||||
var payload = new RagonPayload();
|
var payload = new RagonPayload(0);
|
||||||
foreach (var ent in _entityList)
|
foreach (var ent in _entityList)
|
||||||
ent.Detach(payload);
|
ent.Detach(payload);
|
||||||
|
|
||||||
@@ -156,53 +167,58 @@ public sealed class RagonEntityCache
|
|||||||
_entityList.Clear();
|
_entityList.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
internal RagonEntity OnCreate(ushort attachId, ushort entityType, ushort sceneId, ushort entityId, bool hasAuthority)
|
internal RagonEntity TryGetEntity(ushort attachId, ushort entityType, ushort sceneId, ushort entityId, bool hasAuthority, out bool hasCreated)
|
||||||
{
|
{
|
||||||
if (sceneId > 0)
|
if (sceneId > 0)
|
||||||
{
|
{
|
||||||
if (_sceneEntities.TryGetValue(sceneId, out var entity))
|
if (_sceneEntities.TryGetValue(sceneId, out var sceneEntity))
|
||||||
{
|
{
|
||||||
_entityMap.Add(entityId, entity);
|
_entityMap.Add(entityId, sceneEntity);
|
||||||
|
|
||||||
if (hasAuthority)
|
if (hasAuthority)
|
||||||
_entityList.Add(entity);
|
_entityList.Add(sceneEntity);
|
||||||
|
|
||||||
return entity;
|
hasCreated = false;
|
||||||
|
|
||||||
|
return sceneEntity;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_pendingEntities.Remove(attachId, out var existsEntity))
|
|
||||||
{
|
|
||||||
_entityMap.Add(entityId, existsEntity);
|
|
||||||
|
|
||||||
if (hasAuthority)
|
|
||||||
_entityList.Add(existsEntity);
|
|
||||||
|
|
||||||
return existsEntity;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
var entity = new RagonEntity(entityType, sceneId);
|
|
||||||
|
|
||||||
_entityMap.Add(entityId, entity);
|
|
||||||
|
|
||||||
if (hasAuthority)
|
|
||||||
_entityList.Add(entity);
|
|
||||||
|
|
||||||
_entityListener.OnEntityCreated(entity);
|
|
||||||
|
|
||||||
return entity;
|
if (_pendingEntities.TryGetValue(attachId, out var pendingEntity))
|
||||||
|
{
|
||||||
|
_pendingEntities.Remove(attachId);
|
||||||
|
_entityMap.Add(entityId, pendingEntity);
|
||||||
|
|
||||||
|
if (hasAuthority)
|
||||||
|
_entityList.Add(pendingEntity);
|
||||||
|
|
||||||
|
hasCreated = false;
|
||||||
|
|
||||||
|
return pendingEntity;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
var entity = new RagonEntity(entityType, sceneId);
|
||||||
|
|
||||||
|
_entityMap.Add(entityId, entity);
|
||||||
|
|
||||||
|
if (hasAuthority)
|
||||||
|
_entityList.Add(entity);
|
||||||
|
|
||||||
|
hasCreated = true;
|
||||||
|
|
||||||
|
return entity;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
internal void OnDestroy(ushort entityId, RagonPayload payload)
|
internal void OnDestroy(ushort entityId, RagonPayload payload)
|
||||||
{
|
{
|
||||||
if (_entityMap.Remove(entityId, out var ragonEntity))
|
if (_entityMap.TryGetValue(entityId, out var entity))
|
||||||
{
|
{
|
||||||
_entityList.Remove(ragonEntity);
|
_entityMap.Remove(entityId);
|
||||||
|
_entityList.Remove(entity);
|
||||||
ragonEntity.Detach(payload);
|
|
||||||
|
entity.Detach(payload);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -210,7 +226,7 @@ public sealed class RagonEntityCache
|
|||||||
{
|
{
|
||||||
if (_entityMap.TryGetValue(entityId, out var entity))
|
if (_entityMap.TryGetValue(entityId, out var entity))
|
||||||
entity.Read(buffer);
|
entity.Read(buffer);
|
||||||
else
|
else
|
||||||
RagonLog.Warn($"Entity {entityId} not found!");
|
RagonLog.Warn($"Entity {entityId} not found!");
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -218,15 +234,24 @@ public sealed class RagonEntityCache
|
|||||||
{
|
{
|
||||||
if (_entityMap.TryGetValue(entityId, out var entity))
|
if (_entityMap.TryGetValue(entityId, out var entity))
|
||||||
entity.Event(eventCode, player, buffer);
|
entity.Event(eventCode, player, buffer);
|
||||||
else
|
else
|
||||||
RagonLog.Warn($"Entity {entityId} not found!");
|
RagonLog.Warn($"Entity {entityId} not found!");
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void OnOwnershipChanged(RagonPlayer player, ushort entityId)
|
internal void OnOwnershipChanged(RagonPlayer player, ushort entityId)
|
||||||
{
|
{
|
||||||
if (_entityMap.TryGetValue(entityId, out var entity))
|
if (_entityMap.TryGetValue(entityId, out var entity))
|
||||||
|
{
|
||||||
|
if (player.IsLocal)
|
||||||
|
_entityList.Add(entity);
|
||||||
|
else
|
||||||
|
_entityList.Remove(entity);
|
||||||
|
|
||||||
entity.OnOwnershipChanged(player);
|
entity.OnOwnershipChanged(player);
|
||||||
|
}
|
||||||
else
|
else
|
||||||
|
{
|
||||||
RagonLog.Warn($"Entity {entityId} not found!");
|
RagonLog.Warn($"Entity {entityId} not found!");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -26,8 +26,12 @@ public class RagonEventCache
|
|||||||
public ushort GetEventCode<TEvent>(TEvent _) where TEvent : IRagonEvent
|
public ushort GetEventCode<TEvent>(TEvent _) where TEvent : IRagonEvent
|
||||||
{
|
{
|
||||||
var type = typeof(TEvent);
|
var type = typeof(TEvent);
|
||||||
var evntCode = _eventsRegistryByType[type];
|
if (!_eventsRegistryByType.TryGetValue(type, out var eventCode))
|
||||||
return evntCode;
|
{
|
||||||
|
RagonLog.Error($"Event with type {type} not registered");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
return eventCode;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Register<T>() where T : IRagonEvent, new()
|
public void Register<T>() where T : IRagonEvent, new()
|
||||||
|
|||||||
@@ -14,20 +14,24 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
namespace Ragon.Client
|
namespace Ragon.Client
|
||||||
{
|
{
|
||||||
internal class RagonListenerList
|
internal class RagonListenerList
|
||||||
{
|
{
|
||||||
private readonly RagonClient _client;
|
private readonly RagonClient _client;
|
||||||
private readonly List<IRagonAuthorizationListener> _authorizationListeners = new();
|
private readonly List<IRagonAuthorizationListener> _authorizationListeners = new();
|
||||||
private readonly List<IRagonConnectedListener> _connectionListeners = new();
|
private readonly List<IRagonConnectionListener> _connectionListeners = new();
|
||||||
private readonly List<IRagonFailedListener> _failedListeners = new();
|
private readonly List<IRagonFailedListener> _failedListeners = new();
|
||||||
private readonly List<IRagonJoinListener> _joinListeners = new();
|
private readonly List<IRagonJoinListener> _joinListeners = new();
|
||||||
private readonly List<IRagonLeftListener> _leftListeners = new();
|
private readonly List<IRagonLeftListener> _leftListeners = new();
|
||||||
private readonly List<IRagonLevelListener> _levelListeners = new();
|
private readonly List<IRagonSceneListener> _sceneListeners = new();
|
||||||
|
private readonly List<IRagonSceneRequestListener> _sceneRequestListeners = new();
|
||||||
private readonly List<IRagonOwnershipChangedListener> _ownershipChangedListeners = new();
|
private readonly List<IRagonOwnershipChangedListener> _ownershipChangedListeners = new();
|
||||||
private readonly List<IRagonPlayerJoinListener> _playerJoinListeners = new();
|
private readonly List<IRagonPlayerJoinListener> _playerJoinListeners = new();
|
||||||
private readonly List<IRagonPlayerLeftListener> _playerLeftListeners = new();
|
private readonly List<IRagonPlayerLeftListener> _playerLeftListeners = new();
|
||||||
|
private readonly List<Action> _delayedActions = new();
|
||||||
|
|
||||||
public RagonListenerList(RagonClient client)
|
public RagonListenerList(RagonClient client)
|
||||||
{
|
{
|
||||||
@@ -41,7 +45,7 @@ namespace Ragon.Client
|
|||||||
_failedListeners.Add(listener);
|
_failedListeners.Add(listener);
|
||||||
_joinListeners.Add(listener);
|
_joinListeners.Add(listener);
|
||||||
_leftListeners.Add(listener);
|
_leftListeners.Add(listener);
|
||||||
_levelListeners.Add(listener);
|
_sceneListeners.Add(listener);
|
||||||
_ownershipChangedListeners.Add(listener);
|
_ownershipChangedListeners.Add(listener);
|
||||||
_playerJoinListeners.Add(listener);
|
_playerJoinListeners.Add(listener);
|
||||||
_playerLeftListeners.Add(listener);
|
_playerLeftListeners.Add(listener);
|
||||||
@@ -49,23 +53,40 @@ namespace Ragon.Client
|
|||||||
|
|
||||||
public void Remove(IRagonListener listener)
|
public void Remove(IRagonListener listener)
|
||||||
{
|
{
|
||||||
_authorizationListeners.Remove(listener);
|
_delayedActions.Add(() =>
|
||||||
_connectionListeners.Remove(listener);
|
{
|
||||||
_failedListeners.Remove(listener);
|
_authorizationListeners.Remove(listener);
|
||||||
_joinListeners.Remove(listener);
|
_connectionListeners.Remove(listener);
|
||||||
_leftListeners.Remove(listener);
|
_failedListeners.Remove(listener);
|
||||||
_levelListeners.Remove(listener);
|
_joinListeners.Remove(listener);
|
||||||
_ownershipChangedListeners.Remove(listener);
|
_leftListeners.Remove(listener);
|
||||||
_playerJoinListeners.Remove(listener);
|
_sceneListeners.Remove(listener);
|
||||||
_playerLeftListeners.Remove(listener);
|
_ownershipChangedListeners.Remove(listener);
|
||||||
|
_playerJoinListeners.Remove(listener);
|
||||||
|
_playerLeftListeners.Remove(listener);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
foreach (var action in _delayedActions)
|
||||||
|
action.Invoke();
|
||||||
|
|
||||||
|
_delayedActions.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
public void Add(IRagonAuthorizationListener listener)
|
public void Add(IRagonAuthorizationListener listener)
|
||||||
{
|
{
|
||||||
_authorizationListeners.Add(listener);
|
_authorizationListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Add(IRagonConnectedListener listener)
|
public void Add(IRagonSceneRequestListener listener)
|
||||||
|
{
|
||||||
|
_sceneRequestListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonConnectionListener listener)
|
||||||
{
|
{
|
||||||
_connectionListeners.Add(listener);
|
_connectionListeners.Add(listener);
|
||||||
}
|
}
|
||||||
@@ -85,9 +106,9 @@ namespace Ragon.Client
|
|||||||
_leftListeners.Add(listener);
|
_leftListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Add(IRagonLevelListener listener)
|
public void Add(IRagonSceneListener listener)
|
||||||
{
|
{
|
||||||
_levelListeners.Add(listener);
|
_sceneListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Add(IRagonOwnershipChangedListener listener)
|
public void Add(IRagonOwnershipChangedListener listener)
|
||||||
@@ -105,52 +126,58 @@ namespace Ragon.Client
|
|||||||
_playerLeftListeners.Add(listener);
|
_playerLeftListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonAuthorizationListener listener)
|
public void Remove(IRagonSceneRequestListener listener)
|
||||||
{
|
{
|
||||||
_authorizationListeners.Remove(listener);
|
_delayedActions.Add(() => _sceneRequestListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonConnectedListener listener)
|
public void Remove(IRagonAuthorizationListener listener)
|
||||||
{
|
{
|
||||||
_connectionListeners.Remove(listener);
|
_delayedActions.Add(() => _authorizationListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonConnectionListener listener)
|
||||||
|
{
|
||||||
|
|
||||||
|
_delayedActions.Add(() => _connectionListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonFailedListener listener)
|
public void Remove(IRagonFailedListener listener)
|
||||||
{
|
{
|
||||||
_failedListeners.Remove(listener);
|
_delayedActions.Add(() => _failedListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonJoinListener listener)
|
public void Remove(IRagonJoinListener listener)
|
||||||
{
|
{
|
||||||
_joinListeners.Remove(listener);
|
_delayedActions.Add(() => _joinListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonLeftListener listener)
|
public void Remove(IRagonLeftListener listener)
|
||||||
{
|
{
|
||||||
_leftListeners.Remove(listener);
|
_delayedActions.Add(() => _leftListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonLevelListener listener)
|
public void Remove(IRagonSceneListener listener)
|
||||||
{
|
{
|
||||||
_levelListeners.Remove(listener);
|
_delayedActions.Add(() => _sceneListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonOwnershipChangedListener listener)
|
public void Remove(IRagonOwnershipChangedListener listener)
|
||||||
{
|
{
|
||||||
_ownershipChangedListeners.Remove(listener);
|
_delayedActions.Add(() => _ownershipChangedListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonPlayerJoinListener listener)
|
public void Remove(IRagonPlayerJoinListener listener)
|
||||||
{
|
{
|
||||||
_playerJoinListeners.Remove(listener);
|
_delayedActions.Add(() => _playerJoinListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonPlayerLeftListener listener)
|
public void Remove(IRagonPlayerLeftListener listener)
|
||||||
{
|
{
|
||||||
_playerLeftListeners.Remove(listener);
|
_delayedActions.Add(() => _playerLeftListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnAuthorizationSuccess(string playerId, string playerName)
|
public void OnAuthorizationSuccess(string playerId, string playerName, string payload)
|
||||||
{
|
{
|
||||||
foreach (var listener in _authorizationListeners)
|
foreach (var listener in _authorizationListeners)
|
||||||
listener.OnAuthorizationSuccess(_client, playerId, playerName);
|
listener.OnAuthorizationSuccess(_client, playerId, playerName);
|
||||||
@@ -192,10 +219,16 @@ namespace Ragon.Client
|
|||||||
listener.OnPlayerJoined(_client, player);
|
listener.OnPlayerJoined(_client, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnLevel(string sceneName)
|
public void OnSceneLoaded()
|
||||||
{
|
{
|
||||||
foreach (var listener in _levelListeners)
|
foreach (var listener in _sceneListeners)
|
||||||
listener.OnLevel(_client, sceneName);
|
listener.OnSceneLoaded(_client);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnSceneRequest(string sceneName)
|
||||||
|
{
|
||||||
|
foreach (var listener in _sceneRequestListeners)
|
||||||
|
listener.OnRequestScene(_client, sceneName);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnJoined()
|
public void OnJoined()
|
||||||
@@ -210,10 +243,10 @@ namespace Ragon.Client
|
|||||||
listener.OnConnected(_client);
|
listener.OnConnected(_client);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnDisconnected()
|
public void OnDisconnected(RagonDisconnect disconnect)
|
||||||
{
|
{
|
||||||
foreach (var listener in _connectionListeners)
|
foreach (var listener in _connectionListeners)
|
||||||
listener.OnDisconnected(_client);
|
listener.OnDisconnected(_client, disconnect);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -23,13 +23,13 @@ namespace Ragon.Client
|
|||||||
public string Name { get; set; }
|
public string Name { get; set; }
|
||||||
public ushort PeerId { get; set; }
|
public ushort PeerId { get; set; }
|
||||||
public bool IsRoomOwner { get; set; }
|
public bool IsRoomOwner { get; set; }
|
||||||
public bool IsMe { get; set; }
|
public bool IsLocal { get; set; }
|
||||||
|
|
||||||
public RagonPlayer(ushort peerId, string playerId, string name, bool isRoomOwner, bool isMe)
|
public RagonPlayer(ushort peerId, string playerId, string name, bool isRoomOwner, bool isLocal)
|
||||||
{
|
{
|
||||||
PeerId = peerId;
|
PeerId = peerId;
|
||||||
IsRoomOwner = isRoomOwner;
|
IsRoomOwner = isRoomOwner;
|
||||||
IsMe = isMe;
|
IsLocal = isLocal;
|
||||||
Name = name;
|
Name = name;
|
||||||
Id = playerId;
|
Id = playerId;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -18,12 +18,13 @@ namespace Ragon.Client;
|
|||||||
|
|
||||||
public sealed class RagonPlayerCache
|
public sealed class RagonPlayerCache
|
||||||
{
|
{
|
||||||
private List<RagonPlayer> _players = new List<RagonPlayer>();
|
private readonly List<RagonPlayer> _players = new();
|
||||||
private Dictionary<string, RagonPlayer> _playersById = new();
|
private readonly Dictionary<string, RagonPlayer> _playersById = new();
|
||||||
private Dictionary<ushort, RagonPlayer> _playersByConnection = new();
|
private readonly Dictionary<ushort, RagonPlayer> _playersByConnection = new();
|
||||||
|
|
||||||
|
public IReadOnlyList<RagonPlayer> Players => _players;
|
||||||
public RagonPlayer Owner { get; private set; }
|
public RagonPlayer Owner { get; private set; }
|
||||||
public RagonPlayer LocalPlayer { get; private set; }
|
public RagonPlayer Local { get; private set; }
|
||||||
public bool IsRoomOwner => _ownerId == _localId;
|
public bool IsRoomOwner => _ownerId == _localId;
|
||||||
|
|
||||||
public RagonPlayer? GetPlayerById(string playerId) => _playersById[playerId];
|
public RagonPlayer? GetPlayerById(string playerId) => _playersById[playerId];
|
||||||
@@ -50,8 +51,8 @@ public sealed class RagonPlayerCache
|
|||||||
|
|
||||||
var player = new RagonPlayer(peerId, playerId, playerName, isOwner, isLocal);
|
var player = new RagonPlayer(peerId, playerId, playerName, isOwner, isLocal);
|
||||||
|
|
||||||
if (player.IsMe)
|
if (player.IsLocal)
|
||||||
LocalPlayer = player;
|
Local = player;
|
||||||
|
|
||||||
if (player.IsRoomOwner)
|
if (player.IsRoomOwner)
|
||||||
Owner = player;
|
Owner = player;
|
||||||
@@ -63,20 +64,23 @@ public sealed class RagonPlayerCache
|
|||||||
|
|
||||||
public void RemovePlayer(string playerId)
|
public void RemovePlayer(string playerId)
|
||||||
{
|
{
|
||||||
if (_playersById.Remove(playerId, out var player))
|
if (_playersById.TryGetValue(playerId, out var player))
|
||||||
{
|
{
|
||||||
_players.Remove(player);
|
_players.Remove(player);
|
||||||
|
_playersById.Remove(playerId);
|
||||||
_playersByConnection.Remove(player.PeerId);
|
_playersByConnection.Remove(player.PeerId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnOwnershipChanged(string playerId)
|
public void OnOwnershipChanged(ushort playerPeerId)
|
||||||
{
|
{
|
||||||
foreach (var player in _players)
|
foreach (var player in _players)
|
||||||
{
|
{
|
||||||
if (player.Id == playerId)
|
if (player.PeerId == playerPeerId)
|
||||||
|
{
|
||||||
Owner = player;
|
Owner = player;
|
||||||
player.IsRoomOwner = player.Id == playerId;
|
Owner.IsRoomOwner = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -27,10 +27,12 @@ namespace Ragon.Client
|
|||||||
public string Id => _information.RoomId;
|
public string Id => _information.RoomId;
|
||||||
public int MinPlayers => _information.Min;
|
public int MinPlayers => _information.Min;
|
||||||
public int MaxPlayers => _information.Max;
|
public int MaxPlayers => _information.Max;
|
||||||
|
public string Scene => _scene.Name;
|
||||||
|
|
||||||
public RagonPlayer Local => _playerCache.LocalPlayer;
|
public IReadOnlyList<RagonPlayer> Players => _playerCache.Players;
|
||||||
|
public RagonPlayer Local => _playerCache.Local;
|
||||||
public RagonPlayer Owner => _playerCache.Owner;
|
public RagonPlayer Owner => _playerCache.Owner;
|
||||||
|
|
||||||
public RagonRoom(RagonClient client,
|
public RagonRoom(RagonClient client,
|
||||||
RagonEntityCache entityCache,
|
RagonEntityCache entityCache,
|
||||||
RagonPlayerCache playerCache,
|
RagonPlayerCache playerCache,
|
||||||
@@ -50,13 +52,19 @@ namespace Ragon.Client
|
|||||||
_playerCache.Cleanup();
|
_playerCache.Cleanup();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void LoadScene(string map) => _scene.Load(map);
|
internal void Update(string sceneName)
|
||||||
|
{
|
||||||
|
_scene.Update(sceneName);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void LoadScene(string sceneName) => _scene.Load(sceneName);
|
||||||
public void SceneLoaded() => _scene.SceneLoaded();
|
public void SceneLoaded() => _scene.SceneLoaded();
|
||||||
|
|
||||||
public void CreateEntity(RagonEntity entity) => CreateEntity(entity, null);
|
public void CreateEntity(RagonEntity entity) => CreateEntity(entity, null);
|
||||||
public void CreateEntity(RagonEntity entity, IRagonPayload? payload) => _entityCache.Create(entity, payload);
|
public void CreateEntity(RagonEntity entity, RagonPayload payload) => _entityCache.Create(entity, payload);
|
||||||
|
public void TransferEntity(RagonEntity entity, RagonPlayer player) => _entityCache.Transfer(entity, player);
|
||||||
|
|
||||||
public void DestroyEntity(RagonEntity entityId) => DestroyEntity(entityId, null);
|
public void DestroyEntity(RagonEntity entityId) => DestroyEntity(entityId, null);
|
||||||
public void DestroyEntity(RagonEntity entityId, IRagonPayload? payload) => _entityCache.Destroy(entityId, payload);
|
public void DestroyEntity(RagonEntity entityId, RagonPayload payload) => _entityCache.Destroy(entityId, payload);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -20,24 +20,33 @@ namespace Ragon.Client;
|
|||||||
|
|
||||||
public class RagonScene
|
public class RagonScene
|
||||||
{
|
{
|
||||||
|
public string Name { get; private set; }
|
||||||
|
|
||||||
private readonly RagonClient _client;
|
private readonly RagonClient _client;
|
||||||
private readonly RagonEntityCache _entityCache;
|
private readonly RagonEntityCache _entityCache;
|
||||||
private readonly RagonPlayerCache _playerCache;
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
|
||||||
public RagonScene(RagonClient client, RagonPlayerCache playerCache, RagonEntityCache entityCache)
|
public RagonScene(RagonClient client, RagonPlayerCache playerCache, RagonEntityCache entityCache, string sceneName)
|
||||||
{
|
{
|
||||||
|
Name = sceneName;
|
||||||
|
|
||||||
_client = client;
|
_client = client;
|
||||||
_playerCache = playerCache;
|
_playerCache = playerCache;
|
||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void Load(string map)
|
internal void Update(string scene)
|
||||||
|
{
|
||||||
|
Name = scene;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Load(string sceneName)
|
||||||
{
|
{
|
||||||
var buffer = _client.Buffer;
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
buffer.Clear();
|
buffer.Clear();
|
||||||
buffer.WriteOperation(RagonOperation.LOAD_SCENE);
|
buffer.WriteOperation(RagonOperation.LOAD_SCENE);
|
||||||
buffer.WriteString(map);
|
buffer.WriteString(sceneName);
|
||||||
|
|
||||||
var sendData = buffer.ToArray();
|
var sendData = buffer.ToArray();
|
||||||
_client.Reliable.Send(sendData);
|
_client.Reliable.Send(sendData);
|
||||||
|
|||||||
@@ -29,9 +29,9 @@ namespace Ragon.Client
|
|||||||
_buffer = buffer;
|
_buffer = buffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CreateOrJoin(string map, int minPlayers, int maxPlayers)
|
public void CreateOrJoin(string sceneName, int minPlayers, int maxPlayers)
|
||||||
{
|
{
|
||||||
var parameters = new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers};
|
var parameters = new RagonRoomParameters() {Scene = sceneName, Min = minPlayers, Max = maxPlayers};
|
||||||
CreateOrJoin(parameters);
|
CreateOrJoin(parameters);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -46,14 +46,14 @@ namespace Ragon.Client
|
|||||||
_client.Reliable.Send(sendData);
|
_client.Reliable.Send(sendData);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Create(string map, int minPlayers, int maxPlayers)
|
public void Create(string sceneName, int minPlayers, int maxPlayers)
|
||||||
{
|
{
|
||||||
Create(null, new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers});
|
Create(null, new RagonRoomParameters() {Scene = sceneName, Min = minPlayers, Max = maxPlayers});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Create(string roomId, string map, int minPlayers, int maxPlayers)
|
public void Create(string roomId, string sceneNa, int minPlayers, int maxPlayers)
|
||||||
{
|
{
|
||||||
Create(roomId, new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers});
|
Create(roomId, new RagonRoomParameters() {Scene = sceneNa, Min = minPlayers, Max = maxPlayers});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Create(string roomId, RagonRoomParameters parameters)
|
public void Create(string roomId, RagonRoomParameters parameters)
|
||||||
@@ -93,13 +93,13 @@ namespace Ragon.Client
|
|||||||
_client.Reliable.Send(sendData);
|
_client.Reliable.Send(sendData);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AuthorizeWithKey(string key, string playerName, byte[] additonalData)
|
public void AuthorizeWithKey(string key, string playerName, string payload = "")
|
||||||
{
|
{
|
||||||
_buffer.Clear();
|
_buffer.Clear();
|
||||||
_buffer.WriteOperation(RagonOperation.AUTHORIZE);
|
_buffer.WriteOperation(RagonOperation.AUTHORIZE);
|
||||||
_buffer.WriteString(key);
|
_buffer.WriteString(key);
|
||||||
_buffer.WriteString(playerName);
|
_buffer.WriteString(playerName);
|
||||||
_buffer.WriteBytes(additonalData);
|
_buffer.WriteString(payload);
|
||||||
|
|
||||||
var sendData = _buffer.ToArray();
|
var sendData = _buffer.ToArray();
|
||||||
_client.Reliable.Send(sendData);
|
_client.Reliable.Send(sendData);
|
||||||
|
|||||||
@@ -0,0 +1,27 @@
|
|||||||
|
using Ragon.Client.Compressor;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client.Utils;
|
||||||
|
|
||||||
|
public static class CompressorExtension
|
||||||
|
{
|
||||||
|
public static float Read(this FloatCompressor compressor, RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
return compressor.Decompress(buffer.Read(compressor.RequiredBits));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Write(this FloatCompressor compressor, RagonBuffer buffer, float value)
|
||||||
|
{
|
||||||
|
buffer.Write(compressor.Compress(value), compressor.RequiredBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float Read(this IntCompressor compressor, RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
return compressor.Decompress(buffer.Read(compressor.RequiredBits));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Write(this IntCompressor compressor, RagonBuffer buffer, int value)
|
||||||
|
{
|
||||||
|
buffer.Write(compressor.Compress(value), compressor.RequiredBits);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -4,8 +4,16 @@
|
|||||||
<ImplicitUsings>disable</ImplicitUsings>
|
<ImplicitUsings>disable</ImplicitUsings>
|
||||||
<Nullable>disable</Nullable>
|
<Nullable>disable</Nullable>
|
||||||
<LangVersion>8</LangVersion>
|
<LangVersion>8</LangVersion>
|
||||||
<TargetFramework>netstandard2.1</TargetFramework>
|
|
||||||
<RootNamespace>Ragon.Common</RootNamespace>
|
<RootNamespace>Ragon.Common</RootNamespace>
|
||||||
|
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
|
||||||
|
<Version>1.2.4-rc</Version>
|
||||||
|
<Title>Ragon.Protocol</Title>
|
||||||
|
<Copyright>Eduard Kargin</Copyright>
|
||||||
|
<PackageProjectUrl>https://ragon-server.com</PackageProjectUrl>
|
||||||
|
<RepositoryUrl>https://github.com/edmand46/Ragon</RepositoryUrl>
|
||||||
|
<RepositoryType>Source</RepositoryType>
|
||||||
|
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
|
||||||
|
<TargetFramework>netstandard2.0</TargetFramework>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
||||||
@@ -16,8 +24,8 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
||||||
<OutputPath>C:\Users\edmand46\RagonProjects\ragon-unity-sdk\Assets\Ragon-Unity-SDK\Runtime\Plugins</OutputPath>
|
<OutputPath></OutputPath>
|
||||||
<DefineConstants>TRACE;NETSTACK_SPAN</DefineConstants>
|
<DefineConstants>TRACE;</DefineConstants>
|
||||||
<DebugType>none</DebugType>
|
<DebugType>none</DebugType>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -58,7 +58,6 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
@@ -245,7 +244,7 @@ namespace Ragon.Protocol
|
|||||||
|
|
||||||
if (currentBucketIndex + 1 >= _buckets.Length)
|
if (currentBucketIndex + 1 >= _buckets.Length)
|
||||||
Resize(1);
|
Resize(1);
|
||||||
|
|
||||||
_buckets[currentBucketIndex] = (uint)result;
|
_buckets[currentBucketIndex] = (uint)result;
|
||||||
_buckets[currentBucketIndex + 1] = (uint)(result >> 32);
|
_buckets[currentBucketIndex + 1] = (uint)(result >> 32);
|
||||||
|
|
||||||
@@ -290,15 +289,15 @@ namespace Ragon.Protocol
|
|||||||
|
|
||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public void ReadSpan(ref Span<uint> data, int size)
|
public void ReadArray(uint[] data, int size)
|
||||||
{
|
{
|
||||||
var used = _read & 0x0000001F;
|
var used = _read & 0x0000001F;
|
||||||
var index = _read >> 5;
|
var index = _read >> 5;
|
||||||
var limit = (size + 32 - 1) / 32;
|
var limit = (size + 32 - 1) / 32;
|
||||||
var capacity = size;
|
var capacity = size;
|
||||||
|
|
||||||
for (int i = 0; i < limit; i++)
|
for (int i = 0; i < limit; i++)
|
||||||
{
|
{
|
||||||
var dataSize = capacity > 32 ? 32 : capacity;
|
var dataSize = capacity > 32 ? 32 : capacity;
|
||||||
@@ -306,22 +305,24 @@ namespace Ragon.Protocol
|
|||||||
var bucketRaw = (ulong)_buckets[index];
|
var bucketRaw = (ulong)_buckets[index];
|
||||||
if (index + 1 < _buckets.Length)
|
if (index + 1 < _buckets.Length)
|
||||||
bucketRaw |= (ulong)_buckets[index + 1] << 32;
|
bucketRaw |= (ulong)_buckets[index + 1] << 32;
|
||||||
|
|
||||||
var bucket = bucketRaw >> used;
|
var bucket = bucketRaw >> used;
|
||||||
var result = bucket & mask;
|
var result = bucket & mask;
|
||||||
|
|
||||||
data[i] = (uint)result;
|
data[i] = (uint)result;
|
||||||
if (i + 1 < data.Length)
|
if (i + 1 < data.Length)
|
||||||
data[i + 1] = (uint)(result >> 32);
|
data[i + 1] = (uint)(result >> 32);
|
||||||
|
|
||||||
index += 1;
|
index += 1;
|
||||||
capacity -= dataSize;
|
capacity -= dataSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
_read += size;
|
_read += size;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void WriteSpan(ref ReadOnlySpan<uint> data, int size)
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void WriteArray(uint[] data, int size)
|
||||||
{
|
{
|
||||||
var used = _write & 0x0000001F;
|
var used = _write & 0x0000001F;
|
||||||
var index = _write >> 5;
|
var index = _write >> 5;
|
||||||
@@ -329,20 +330,20 @@ namespace Ragon.Protocol
|
|||||||
|
|
||||||
if (index + limit >= _buckets.Length)
|
if (index + limit >= _buckets.Length)
|
||||||
Resize(size);
|
Resize(size);
|
||||||
|
|
||||||
for (var i = 0; i < limit; i += 1)
|
for (var i = 0; i < limit; i += 1)
|
||||||
{
|
{
|
||||||
var prepared = (ulong) data[i] << used;
|
var prepared = (ulong)data[i] << used;
|
||||||
var mask = (1UL << used) - 1;
|
var mask = (1UL << used) - 1;
|
||||||
var scratch = _buckets[index] & mask;
|
var scratch = _buckets[index] & mask;
|
||||||
var result = scratch | prepared;
|
var result = scratch | prepared;
|
||||||
|
|
||||||
_buckets[index] = (uint)result;
|
_buckets[index] = (uint)result;
|
||||||
_buckets[index + 1] = (uint)(result >> 32);
|
_buckets[index + 1] = (uint)(result >> 32);
|
||||||
|
|
||||||
index += 1;
|
index += 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
_write += size;
|
_write += size;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -352,6 +353,18 @@ namespace Ragon.Protocol
|
|||||||
_write = 0;
|
_write = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void FromBuffer(RagonBuffer buffer, int size)
|
||||||
|
{
|
||||||
|
WriteArray(buffer._buckets, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void ToBuffer(RagonBuffer buffer, int size)
|
||||||
|
{
|
||||||
|
ReadArray(buffer._buckets, size);
|
||||||
|
}
|
||||||
|
|
||||||
public void FromArray(byte[] data)
|
public void FromArray(byte[] data)
|
||||||
{
|
{
|
||||||
var length = data.Length;
|
var length = data.Length;
|
||||||
|
|||||||
@@ -0,0 +1,9 @@
|
|||||||
|
namespace Ragon.Protocol
|
||||||
|
{
|
||||||
|
public enum RagonDisconnect
|
||||||
|
{
|
||||||
|
MANUAL,
|
||||||
|
TIMEOUT,
|
||||||
|
SERVER,
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -26,7 +26,8 @@ namespace Ragon.Protocol
|
|||||||
CREATE_ROOM,
|
CREATE_ROOM,
|
||||||
JOIN_ROOM,
|
JOIN_ROOM,
|
||||||
LEAVE_ROOM,
|
LEAVE_ROOM,
|
||||||
OWNERSHIP_CHANGED,
|
OWNERSHIP_ENTITY_CHANGED,
|
||||||
|
OWNERSHIP_ROOM_CHANGED,
|
||||||
JOIN_SUCCESS,
|
JOIN_SUCCESS,
|
||||||
JOIN_FAILED,
|
JOIN_FAILED,
|
||||||
LOAD_SCENE,
|
LOAD_SCENE,
|
||||||
@@ -34,9 +35,11 @@ namespace Ragon.Protocol
|
|||||||
PLAYER_JOINED,
|
PLAYER_JOINED,
|
||||||
PLAYER_LEAVED,
|
PLAYER_LEAVED,
|
||||||
CREATE_ENTITY,
|
CREATE_ENTITY,
|
||||||
DESTROY_ENTITY,
|
REMOVE_ENTITY,
|
||||||
SNAPSHOT,
|
SNAPSHOT,
|
||||||
REPLICATE_ENTITY_STATE,
|
REPLICATE_ENTITY_STATE,
|
||||||
REPLICATE_ENTITY_EVENT,
|
REPLICATE_ENTITY_EVENT,
|
||||||
|
TRANSFER_ROOM_OWNERSHIP,
|
||||||
|
TRANSFER_ENTITY_OWNERSHIP,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -19,20 +19,20 @@ namespace Ragon.Protocol
|
|||||||
{
|
{
|
||||||
public class RagonRoomParameters: IRagonSerializable
|
public class RagonRoomParameters: IRagonSerializable
|
||||||
{
|
{
|
||||||
public string Map { get; set; }
|
public string Scene { get; set; }
|
||||||
public int Min { get; set; }
|
public int Min { get; set; }
|
||||||
public int Max { get; set; }
|
public int Max { get; set; }
|
||||||
|
|
||||||
public void Serialize(RagonBuffer buffer)
|
public void Serialize(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
buffer.WriteString(Map);
|
buffer.WriteString(Scene);
|
||||||
buffer.WriteInt(Min, 1, 32);
|
buffer.WriteInt(Min, 1, 32);
|
||||||
buffer.WriteInt(Max, 1, 32);
|
buffer.WriteInt(Max, 1, 32);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Deserialize(RagonBuffer buffer)
|
public void Deserialize(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
Map = buffer.ReadString();
|
Scene = buffer.ReadString();
|
||||||
Min = buffer.ReadInt(1, 32);
|
Min = buffer.ReadInt(1, 32);
|
||||||
Max = buffer.ReadInt(1, 32);
|
Max = buffer.ReadInt(1, 32);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ namespace Ragon.Protocol
|
|||||||
{
|
{
|
||||||
public static uint Parse(string version)
|
public static uint Parse(string version)
|
||||||
{
|
{
|
||||||
var strings = version.Split(".");
|
var strings = version.Split('.');
|
||||||
if (strings.Length < 3)
|
if (strings.Length < 3)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
|
|||||||
@@ -24,7 +24,7 @@
|
|||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\Ragon.Server.ENet\Ragon.Server.ENet.csproj" />
|
<ProjectReference Include="..\Ragon.Server.ENet\Ragon.Server.ENet.csproj" />
|
||||||
<ProjectReference Include="..\Ragon.Server.DotNetWebSockets\Ragon.Server.DotNetWebSockets.csproj" />
|
<ProjectReference Include="..\Ragon.Server.WebSocketServer\Ragon.Server.WebSocketServer.csproj" />
|
||||||
<ProjectReference Include="..\Ragon.Server\Ragon.Server.csproj" />
|
<ProjectReference Include="..\Ragon.Server\Ragon.Server.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,6 @@
|
|||||||
|
namespace Ragon.Relay;
|
||||||
|
|
||||||
|
public class KickPlayerCommand
|
||||||
|
{
|
||||||
|
public string Id;
|
||||||
|
}
|
||||||
@@ -17,8 +17,9 @@
|
|||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Server;
|
using Ragon.Server;
|
||||||
using Ragon.Server.ENet;
|
using Ragon.Server.ENet;
|
||||||
using Ragon.Server.DotNetWebsockets;
|
using Ragon.Server.WebSocketServer;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
using Ragon.Server.Plugin;
|
||||||
|
|
||||||
namespace Ragon.Relay;
|
namespace Ragon.Relay;
|
||||||
|
|
||||||
@@ -29,24 +30,22 @@ public class Relay
|
|||||||
var logger = LogManager.GetLogger("Ragon.Relay");
|
var logger = LogManager.GetLogger("Ragon.Relay");
|
||||||
logger.Info("Relay Application");
|
logger.Info("Relay Application");
|
||||||
|
|
||||||
var configuration = Configuration.Load("relay.config.json");
|
var configuration = RagonServerConfiguration.Load("relay.config.json");
|
||||||
var serverType = Configuration.GetServerType(configuration.ServerType);
|
var serverType = RagonServerConfiguration.GetServerType(configuration.ServerType);
|
||||||
|
|
||||||
INetworkServer server = null;
|
INetworkServer networkServer = new ENetServer();
|
||||||
|
IServerPlugin plugin = new RelayServerPlugin();
|
||||||
switch (serverType)
|
switch (serverType)
|
||||||
{
|
{
|
||||||
case ServerType.ENET:
|
case ServerType.ENET:
|
||||||
server = new ENetServer();
|
networkServer = new ENetServer();
|
||||||
break;
|
break;
|
||||||
case ServerType.WEBSOCKET:
|
case ServerType.WEBSOCKET:
|
||||||
server = new DotNetWebSocketServer();
|
networkServer = new WebSocketServer();
|
||||||
break;
|
|
||||||
default:
|
|
||||||
server = new ENetServer();
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
var relay = new RagonServer(server, configuration);
|
var relay = new RagonServer(networkServer, plugin, configuration);
|
||||||
logger.Info("Started");
|
logger.Info("Started");
|
||||||
relay.Start();
|
relay.Start();
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
using System;
|
||||||
|
using Ragon.Server;
|
||||||
|
using Ragon.Server.Entity;
|
||||||
|
using Ragon.Server.Plugin;
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
|
namespace Ragon.Relay;
|
||||||
|
|
||||||
|
public class RelayRoomPlugin: BaseRoomPlugin
|
||||||
|
{
|
||||||
|
public void Tick(float dt)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnAttached()
|
||||||
|
{
|
||||||
|
Console.WriteLine("Room attached");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnDetached()
|
||||||
|
{
|
||||||
|
Console.WriteLine("Room detached");
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool OnEntityCreate(RagonRoomPlayer creator, RagonEntity entity)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"Entity created: {entity.Id}");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool OnEntityRemove(RagonRoomPlayer destroyer, RagonEntity entity)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"Entity destroyed: {entity.Id}");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,24 @@
|
|||||||
|
using System;
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
using Ragon.Server.Plugin;
|
||||||
|
|
||||||
|
namespace Ragon.Relay;
|
||||||
|
|
||||||
|
public class RelayServerPlugin: BaseServerPlugin
|
||||||
|
{
|
||||||
|
public override bool OnCommand(string command, string payload)
|
||||||
|
{
|
||||||
|
Console.WriteLine(command);
|
||||||
|
if (command == "kick-player")
|
||||||
|
{
|
||||||
|
var commandPayload = JsonConvert.DeserializeObject<KickPlayerCommand>(payload);
|
||||||
|
var player = Server.GetPlayerById(commandPayload.Id);
|
||||||
|
if (player != null)
|
||||||
|
player.Connection.Close();
|
||||||
|
else
|
||||||
|
Console.WriteLine($"Player not found with Id {commandPayload.Id}");
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -3,8 +3,18 @@
|
|||||||
"serverType": "enet",
|
"serverType": "enet",
|
||||||
"serverTickRate": 30,
|
"serverTickRate": 30,
|
||||||
"gameProtocol": "1.0.0",
|
"gameProtocol": "1.0.0",
|
||||||
"port": 5001,
|
"port": 5000,
|
||||||
|
"httpPort": 5001,
|
||||||
|
"httpKey": "defaultkey",
|
||||||
"limitConnections": 4095,
|
"limitConnections": 4095,
|
||||||
"limitPlayersPerRoom": 20,
|
"limitPlayersPerRoom": 20,
|
||||||
"limitRooms": 200
|
"limitRooms": 200,
|
||||||
|
"limitBufferedEvents": 50,
|
||||||
|
"webHooks":
|
||||||
|
{
|
||||||
|
"room-created": "http://127.0.0.1:3000/service/create-room",
|
||||||
|
"room-removed": "http://127.0.0.1:3000/service/remove-room",
|
||||||
|
"room-joined": "http://127.0.0.1:3000/service/join-room",
|
||||||
|
"room-leaved": "http://127.0.0.1:3000/service/leave-room"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,15 +1,15 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<TargetFramework>net6.0</TargetFramework>
|
|
||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
<RootNamespace>Ragon.ENet</RootNamespace>
|
<RootNamespace>Ragon.ENet</RootNamespace>
|
||||||
|
<TargetFrameworks>net6.0;net7.0</TargetFrameworks>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ENet-CSharp" Version="2.4.8" />
|
<PackageReference Include="ENet-CSharp" Version="2.4.8" />
|
||||||
<PackageReference Include="NLog" Version="5.1.1" />
|
<PackageReference Include="NLog" Version="5.2.2" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|||||||
@@ -15,6 +15,7 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
using ENet;
|
using ENet;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.ENet;
|
namespace Ragon.Server.ENet;
|
||||||
|
|
||||||
@@ -23,11 +24,19 @@ public sealed class ENetConnection: INetworkConnection
|
|||||||
public ushort Id { get; }
|
public ushort Id { get; }
|
||||||
public INetworkChannel Reliable { get; private set; }
|
public INetworkChannel Reliable { get; private set; }
|
||||||
public INetworkChannel Unreliable { get; private set; }
|
public INetworkChannel Unreliable { get; private set; }
|
||||||
|
private Peer _peer;
|
||||||
|
|
||||||
public ENetConnection(Peer peer)
|
public ENetConnection(Peer peer)
|
||||||
{
|
{
|
||||||
|
_peer = peer;
|
||||||
|
|
||||||
Id = (ushort) peer.ID;
|
Id = (ushort) peer.ID;
|
||||||
Reliable = new ENetReliableChannel(peer, 0);
|
Reliable = new ENetReliableChannel(peer, 0);
|
||||||
Unreliable = new ENetUnreliableChannel(peer, 1);
|
Unreliable = new ENetUnreliableChannel(peer, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Close()
|
||||||
|
{
|
||||||
|
_peer.Disconnect(0);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -15,6 +15,7 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
using ENet;
|
using ENet;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.ENet;
|
namespace Ragon.Server.ENet;
|
||||||
|
|
||||||
|
|||||||
@@ -17,6 +17,7 @@
|
|||||||
using ENet;
|
using ENet;
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.ENet
|
namespace Ragon.Server.ENet
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -15,6 +15,7 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
using ENet;
|
using ENet;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.ENet;
|
namespace Ragon.Server.ENet;
|
||||||
|
|
||||||
|
|||||||
+2
-2
@@ -1,14 +1,14 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<TargetFramework>net6.0</TargetFramework>
|
|
||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
<RootNamespace>Ragon.WebSockets</RootNamespace>
|
<RootNamespace>Ragon.WebSockets</RootNamespace>
|
||||||
|
<TargetFrameworks>net7.0;net6.0</TargetFrameworks>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="NLog" Version="5.1.1" />
|
<PackageReference Include="NLog" Version="5.2.2" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
+8
-2
@@ -14,10 +14,11 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System.Net.WebSockets;
|
|
||||||
using NLog;
|
using NLog;
|
||||||
|
using System.Net.WebSockets;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.DotNetWebsockets;
|
namespace Ragon.Server.WebSocketServer;
|
||||||
|
|
||||||
public sealed class WebSocketConnection : INetworkConnection
|
public sealed class WebSocketConnection : INetworkConnection
|
||||||
{
|
{
|
||||||
@@ -43,6 +44,11 @@ public sealed class WebSocketConnection : INetworkConnection
|
|||||||
Unreliable = unreliableChannel;
|
Unreliable = unreliableChannel;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Close()
|
||||||
|
{
|
||||||
|
Socket.CloseAsync(WebSocketCloseStatus.NormalClosure, null, CancellationToken.None);
|
||||||
|
}
|
||||||
|
|
||||||
public async Task Flush()
|
public async Task Flush()
|
||||||
{
|
{
|
||||||
foreach (var channel in _channels)
|
foreach (var channel in _channels)
|
||||||
+2
-2
@@ -15,9 +15,9 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
using System.Net.WebSockets;
|
using System.Net.WebSockets;
|
||||||
using Ragon.Server;
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.DotNetWebsockets;
|
namespace Ragon.Server.WebSocketServer;
|
||||||
|
|
||||||
public class WebSocketReliableChannel : INetworkChannel
|
public class WebSocketReliableChannel : INetworkChannel
|
||||||
{
|
{
|
||||||
+4
-3
@@ -18,10 +18,11 @@ using System.Net;
|
|||||||
using System.Net.WebSockets;
|
using System.Net.WebSockets;
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.DotNetWebsockets;
|
namespace Ragon.Server.WebSocketServer;
|
||||||
|
|
||||||
public class DotNetWebSocketServer : INetworkServer
|
public class WebSocketServer : INetworkServer
|
||||||
{
|
{
|
||||||
public Executor Executor => _executor;
|
public Executor Executor => _executor;
|
||||||
|
|
||||||
@@ -34,7 +35,7 @@ public class DotNetWebSocketServer : INetworkServer
|
|||||||
private List<WebSocketConnection> _activeConnections;
|
private List<WebSocketConnection> _activeConnections;
|
||||||
private CancellationTokenSource _cancellationTokenSource;
|
private CancellationTokenSource _cancellationTokenSource;
|
||||||
|
|
||||||
public DotNetWebSocketServer()
|
public WebSocketServer()
|
||||||
{
|
{
|
||||||
_sequencer = new Stack<ushort>();
|
_sequencer = new Stack<ushort>();
|
||||||
_connections = Array.Empty<WebSocketConnection>();
|
_connections = Array.Empty<WebSocketConnection>();
|
||||||
@@ -1,19 +1,28 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<TargetFramework>net6.0</TargetFramework>
|
|
||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
<RootNamespace>Ragon.Core</RootNamespace>
|
<RootNamespace>Ragon.Core</RootNamespace>
|
||||||
|
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
|
||||||
|
<Version>1.2.4-rc</Version>
|
||||||
|
<Title>Ragon.Server</Title>
|
||||||
|
<Copyright>Eduard Kargin</Copyright>
|
||||||
|
<PackageProjectUrl>https://ragon-server.com</PackageProjectUrl>
|
||||||
|
<RepositoryUrl>https://github.com/edmand46/Ragon</RepositoryUrl>
|
||||||
|
<RepositoryType>Source</RepositoryType>
|
||||||
|
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
|
||||||
|
<LangVersion>10</LangVersion>
|
||||||
|
<TargetFrameworks>net6.0;net7.0</TargetFrameworks>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.2-beta2" />
|
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||||
<PackageReference Include="NLog" Version="5.1.1" />
|
<PackageReference Include="NLog" Version="5.2.2" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\Ragon.Protocol\Ragon.Protocol.csproj" />
|
<ProjectReference Include="..\Ragon.Protocol\Ragon.Protocol.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -0,0 +1,16 @@
|
|||||||
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Entity;
|
||||||
|
|
||||||
|
public interface IRagonEntity
|
||||||
|
{
|
||||||
|
public ushort Id { get; }
|
||||||
|
public ushort Type { get; }
|
||||||
|
public ushort StaticId { get; }
|
||||||
|
public ushort AttachId { get; }
|
||||||
|
public RagonRoomPlayer Owner { get; }
|
||||||
|
public RagonAuthority Authority { get; }
|
||||||
|
public RagonPayload Payload { get; }
|
||||||
|
public IRagonEntityState State { get; }
|
||||||
|
}
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Entity;
|
||||||
|
|
||||||
|
public interface IRagonEntityState
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
@@ -16,10 +16,11 @@
|
|||||||
|
|
||||||
|
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Entity;
|
||||||
|
|
||||||
public class RagonEntity
|
public class RagonEntity : IRagonEntity
|
||||||
{
|
{
|
||||||
private static ushort _idGenerator = 100;
|
private static ushort _idGenerator = 100;
|
||||||
public ushort Id { get; private set; }
|
public ushort Id { get; private set; }
|
||||||
@@ -29,30 +30,36 @@ public class RagonEntity
|
|||||||
public RagonRoomPlayer Owner { get; private set; }
|
public RagonRoomPlayer Owner { get; private set; }
|
||||||
public RagonAuthority Authority { get; private set; }
|
public RagonAuthority Authority { get; private set; }
|
||||||
public RagonPayload Payload { get; private set; }
|
public RagonPayload Payload { get; private set; }
|
||||||
public RagonEntityState State { get; private set; }
|
public IRagonEntityState State => _state;
|
||||||
|
|
||||||
private readonly List<RagonEvent> _bufferedEvents;
|
private readonly List<RagonEvent> _bufferedEvents;
|
||||||
|
private readonly int _limitBufferedEvents;
|
||||||
|
private readonly RagonEntityState _state;
|
||||||
|
|
||||||
public RagonEntity(RagonRoomPlayer owner, ushort type, ushort staticId, ushort attachId, RagonAuthority eventAuthority)
|
public RagonEntity(RagonEntityParameters parameters)
|
||||||
{
|
{
|
||||||
Owner = owner;
|
|
||||||
StaticId = staticId;
|
|
||||||
Type = type;
|
|
||||||
AttachId = attachId;
|
|
||||||
Id = _idGenerator++;
|
Id = _idGenerator++;
|
||||||
Authority = eventAuthority;
|
|
||||||
State = new RagonEntityState(this);
|
StaticId = parameters.StaticId;
|
||||||
|
Type = parameters.Type;
|
||||||
|
AttachId = parameters.AttachId;
|
||||||
|
Authority = parameters.Authority;
|
||||||
Payload = new RagonPayload();
|
Payload = new RagonPayload();
|
||||||
|
|
||||||
|
_state = new RagonEntityState(this);
|
||||||
_bufferedEvents = new List<RagonEvent>();
|
_bufferedEvents = new List<RagonEvent>();
|
||||||
|
_limitBufferedEvents = parameters.BufferedEvents;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Attach(RagonRoomPlayer owner)
|
||||||
public void SetOwner(RagonRoomPlayer owner)
|
|
||||||
{
|
{
|
||||||
Owner = owner;
|
Owner = owner;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Detach()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public void RestoreBufferedEvents(RagonRoomPlayer roomPlayer, RagonBuffer writer)
|
public void RestoreBufferedEvents(RagonRoomPlayer roomPlayer, RagonBuffer writer)
|
||||||
{
|
{
|
||||||
foreach (var evnt in _bufferedEvents)
|
foreach (var evnt in _bufferedEvents)
|
||||||
@@ -82,7 +89,7 @@ public class RagonEntity
|
|||||||
buffer.WriteUShort(Type);
|
buffer.WriteUShort(Type);
|
||||||
buffer.WriteUShort(Id);
|
buffer.WriteUShort(Id);
|
||||||
buffer.WriteUShort(Owner.Connection.Id);
|
buffer.WriteUShort(Owner.Connection.Id);
|
||||||
|
|
||||||
Payload.Write(buffer);
|
Payload.Write(buffer);
|
||||||
|
|
||||||
var sendData = buffer.ToArray();
|
var sendData = buffer.ToArray();
|
||||||
@@ -96,7 +103,7 @@ public class RagonEntity
|
|||||||
var buffer = room.Writer;
|
var buffer = room.Writer;
|
||||||
|
|
||||||
buffer.Clear();
|
buffer.Clear();
|
||||||
buffer.WriteOperation(RagonOperation.DESTROY_ENTITY);
|
buffer.WriteOperation(RagonOperation.REMOVE_ENTITY);
|
||||||
buffer.WriteUShort(Id);
|
buffer.WriteUShort(Id);
|
||||||
|
|
||||||
Payload.Write(buffer);
|
Payload.Write(buffer);
|
||||||
@@ -110,13 +117,16 @@ public class RagonEntity
|
|||||||
{
|
{
|
||||||
buffer.WriteUShort(Type);
|
buffer.WriteUShort(Type);
|
||||||
buffer.WriteUShort(Id);
|
buffer.WriteUShort(Id);
|
||||||
|
|
||||||
if (StaticId != 0)
|
if (StaticId != 0)
|
||||||
buffer.WriteUShort(StaticId);
|
buffer.WriteUShort(StaticId);
|
||||||
|
|
||||||
buffer.WriteUShort(Owner.Connection.Id);
|
buffer.WriteUShort(Owner.Connection.Id);
|
||||||
|
|
||||||
buffer.WriteUShort(Payload.Size);
|
buffer.WriteUShort(Payload.Size);
|
||||||
|
|
||||||
Payload.Write(buffer);
|
Payload.Write(buffer);
|
||||||
State.Snapshot(buffer);
|
|
||||||
|
_state.Snapshot(buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ReplicateEvent(
|
public void ReplicateEvent(
|
||||||
@@ -152,11 +162,12 @@ public class RagonEntity
|
|||||||
if (Authority == RagonAuthority.OwnerOnly &&
|
if (Authority == RagonAuthority.OwnerOnly &&
|
||||||
Owner.Connection.Id != caller.Connection.Id)
|
Owner.Connection.Id != caller.Connection.Id)
|
||||||
{
|
{
|
||||||
Console.WriteLine($"Player have not enough authority for event with Id {evnt.EventCode}");
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (eventMode == RagonReplicationMode.Buffered && targetMode != RagonTarget.Owner)
|
if (eventMode == RagonReplicationMode.Buffered &&
|
||||||
|
targetMode != RagonTarget.Owner &&
|
||||||
|
_bufferedEvents.Count < _limitBufferedEvents)
|
||||||
{
|
{
|
||||||
_bufferedEvents.Add(evnt);
|
_bufferedEvents.Add(evnt);
|
||||||
}
|
}
|
||||||
@@ -209,4 +220,24 @@ public class RagonEntity
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void AddProperty(RagonProperty property)
|
||||||
|
{
|
||||||
|
_state.AddProperty(property);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void WriteState(RagonBuffer writer)
|
||||||
|
{
|
||||||
|
_state.Write(writer);
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool TryReadState(RagonRoomPlayer player, RagonBuffer reader)
|
||||||
|
{
|
||||||
|
if (Owner.Connection.Id != player.Connection.Id)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
_state.Read(reader);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,28 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Entity;
|
||||||
|
|
||||||
|
public ref struct RagonEntityParameters
|
||||||
|
{
|
||||||
|
public ushort Type;
|
||||||
|
public ushort StaticId;
|
||||||
|
public ushort AttachId;
|
||||||
|
public RagonAuthority Authority;
|
||||||
|
public int BufferedEvents;
|
||||||
|
}
|
||||||
@@ -17,12 +17,12 @@
|
|||||||
|
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Entity;
|
||||||
|
|
||||||
public class RagonEntityState
|
public class RagonEntityState: IRagonEntityState
|
||||||
{
|
{
|
||||||
private List<RagonProperty> _properties;
|
private readonly List<RagonProperty> _properties;
|
||||||
private RagonEntity _entity;
|
private readonly RagonEntity _entity;
|
||||||
|
|
||||||
public RagonEntityState(RagonEntity entity, int capacity = 10)
|
public RagonEntityState(RagonEntity entity, int capacity = 10)
|
||||||
{
|
{
|
||||||
@@ -65,8 +65,7 @@ public class RagonEntityState
|
|||||||
{
|
{
|
||||||
foreach (var property in _properties)
|
foreach (var property in _properties)
|
||||||
{
|
{
|
||||||
var hasPayload = property.IsFixed || !property.IsFixed && property.Size > 0;
|
if (property.HasData)
|
||||||
if (hasPayload)
|
|
||||||
{
|
{
|
||||||
buffer.WriteBool(true);
|
buffer.WriteBool(true);
|
||||||
property.Write(buffer);
|
property.Write(buffer);
|
||||||
|
|||||||
@@ -14,10 +14,10 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Entity;
|
||||||
|
|
||||||
public class RagonEvent
|
public class RagonEvent
|
||||||
{
|
{
|
||||||
@@ -39,15 +39,13 @@ public class RagonEvent
|
|||||||
|
|
||||||
public void Read(RagonBuffer buffer)
|
public void Read(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
var readOnlySpan = _data.AsSpan();
|
|
||||||
_size = buffer.Capacity;
|
_size = buffer.Capacity;
|
||||||
buffer.ReadSpan(ref readOnlySpan, _size);
|
buffer.ReadArray(_data, _size);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Write(RagonBuffer buffer)
|
public void Write(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
if (_size == 0) return;
|
if (_size == 0) return;
|
||||||
ReadOnlySpan<uint> readOnlySpan = _data.AsSpan();
|
buffer.WriteArray(_data, _size);
|
||||||
buffer.WriteSpan(ref readOnlySpan, _size);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -17,7 +17,7 @@
|
|||||||
|
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Entity;
|
||||||
|
|
||||||
public class RagonPayload
|
public class RagonPayload
|
||||||
{
|
{
|
||||||
@@ -28,19 +28,13 @@ public class RagonPayload
|
|||||||
|
|
||||||
public void Read(RagonBuffer buffer)
|
public void Read(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
var readOnlySpan = _data.AsSpan();
|
|
||||||
|
|
||||||
_size = buffer.Capacity;
|
_size = buffer.Capacity;
|
||||||
|
buffer.ReadArray(_data, _size);
|
||||||
buffer.ReadSpan(ref readOnlySpan, _size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Write(RagonBuffer buffer)
|
public void Write(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
if (_size == 0) return;
|
if (_size == 0) return;
|
||||||
|
buffer.WriteArray(_data, _size);
|
||||||
ReadOnlySpan<uint> readOnlySpan = _data.AsSpan();
|
|
||||||
|
|
||||||
buffer.WriteSpan(ref readOnlySpan, _size);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -14,17 +14,16 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
using System.ComponentModel;
|
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Entity;
|
||||||
|
|
||||||
public class RagonProperty : RagonPayload
|
public class RagonProperty : RagonPayload
|
||||||
{
|
{
|
||||||
public int Size { get; set; }
|
public int Size { get; set; }
|
||||||
public bool IsDirty { get; private set; }
|
public bool IsDirty { get; private set; }
|
||||||
public bool IsFixed { get; private set; }
|
public bool IsFixed { get; private set; }
|
||||||
|
public bool HasData { get; private set; }
|
||||||
|
|
||||||
private uint[] _data;
|
private uint[] _data;
|
||||||
|
|
||||||
@@ -39,24 +38,23 @@ public class RagonProperty : RagonPayload
|
|||||||
|
|
||||||
public void Read(RagonBuffer buffer)
|
public void Read(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
var readOnlySpan = _data.AsSpan();
|
|
||||||
if (IsFixed)
|
if (IsFixed)
|
||||||
{
|
{
|
||||||
buffer.ReadSpan(ref readOnlySpan, Size);
|
buffer.ReadArray(_data, Size);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Size = (int) buffer.Read();
|
Size = (int) buffer.Read();
|
||||||
buffer.ReadSpan(ref readOnlySpan, Size);
|
buffer.ReadArray(_data, Size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
HasData = true;
|
||||||
IsDirty = true;
|
IsDirty = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Write(RagonBuffer buffer)
|
public void Write(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
ReadOnlySpan<uint> readOnlySpan = _data.AsSpan();
|
buffer.WriteArray(_data, Size);
|
||||||
buffer.WriteSpan(ref readOnlySpan, Size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Clear()
|
public void Clear()
|
||||||
|
|||||||
@@ -16,40 +16,97 @@
|
|||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.Lobby;
|
||||||
|
using Ragon.Server.Plugin;
|
||||||
|
using Ragon.Server.Plugin.Web;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
|
||||||
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class AuthorizationOperation: IRagonOperation
|
public sealed class AuthorizationOperation: IRagonOperation
|
||||||
{
|
{
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
private Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
private readonly RagonWebHookPlugin _ragonWebHook;
|
||||||
|
private readonly RagonContextObserver _contextObserver;
|
||||||
|
private readonly RagonBuffer _writer;
|
||||||
|
|
||||||
|
public AuthorizationOperation(
|
||||||
|
RagonWebHookPlugin ragonWebHook,
|
||||||
|
RagonContextObserver contextObserver,
|
||||||
|
RagonBuffer writer)
|
||||||
|
{
|
||||||
|
_ragonWebHook = ragonWebHook;
|
||||||
|
_contextObserver = contextObserver;
|
||||||
|
_writer = writer;
|
||||||
|
}
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
||||||
{
|
{
|
||||||
if (context.LobbyPlayer.Status == LobbyPlayerStatus.Authorized)
|
if (context.ConnectionStatus == ConnectionStatus.Authorized)
|
||||||
{
|
{
|
||||||
_logger.Warn("Player already authorized");
|
_logger.Warn("Player already authorized!");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (context.ConnectionStatus == ConnectionStatus.InProcess)
|
||||||
|
{
|
||||||
|
_logger.Warn("Player already request authorization!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var configuration = context.Configuration;
|
||||||
var key = reader.ReadString();
|
var key = reader.ReadString();
|
||||||
var playerName = reader.ReadString();
|
var name = reader.ReadString();
|
||||||
var additionalPayload = new RagonPayload();
|
var payload = reader.ReadString();
|
||||||
additionalPayload.Read(reader);
|
|
||||||
|
if (key == configuration.ServerKey)
|
||||||
|
{
|
||||||
|
if (_ragonWebHook.RequestAuthorization(context, name, payload))
|
||||||
|
return;
|
||||||
|
|
||||||
|
var lobbyPlayer = new RagonLobbyPlayer(context.Connection, Guid.NewGuid().ToString(), name, payload);
|
||||||
|
context.SetPlayer(lobbyPlayer);
|
||||||
|
|
||||||
|
Approve(context);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Reject(context);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
context.LobbyPlayer.Name = playerName;
|
public void Approve(RagonContext context)
|
||||||
context.LobbyPlayer.AdditionalData = Array.Empty<byte>();
|
{
|
||||||
context.LobbyPlayer.Status = LobbyPlayerStatus.Authorized;
|
context.ConnectionStatus = ConnectionStatus.Authorized;
|
||||||
|
|
||||||
|
_contextObserver.OnAuthorized(context);
|
||||||
|
|
||||||
var playerId = context.LobbyPlayer.Id;
|
var playerId = context.LobbyPlayer.Id;
|
||||||
|
var playerName = context.LobbyPlayer.Name;
|
||||||
|
var playerPayload = context.LobbyPlayer.Payload;
|
||||||
|
|
||||||
|
_writer.Clear();
|
||||||
|
_writer.WriteOperation(RagonOperation.AUTHORIZED_SUCCESS);
|
||||||
|
_writer.WriteString(playerId);
|
||||||
|
_writer.WriteString(playerName);
|
||||||
|
_writer.WriteString(playerPayload);
|
||||||
|
|
||||||
writer.Clear();
|
var sendData = _writer.ToArray();
|
||||||
writer.WriteOperation(RagonOperation.AUTHORIZED_SUCCESS);
|
|
||||||
writer.WriteString(playerId);
|
|
||||||
writer.WriteString(playerName);
|
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
|
||||||
context.Connection.Reliable.Send(sendData);
|
context.Connection.Reliable.Send(sendData);
|
||||||
|
|
||||||
_logger.Trace($"Connection {context.Connection.Id} as {playerId}|{context.LobbyPlayer.Name} authorized");
|
_logger.Trace($"Connection {context.Connection.Id} as {playerId}|{context.LobbyPlayer.Name} authorized");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Reject(RagonContext context)
|
||||||
|
{
|
||||||
|
_writer.Clear();
|
||||||
|
_writer.WriteOperation(RagonOperation.AUTHORIZED_FAILED);
|
||||||
|
|
||||||
|
var sendData = _writer.ToArray();
|
||||||
|
|
||||||
|
context.Connection.Reliable.Send(sendData);
|
||||||
|
context.Connection.Close();
|
||||||
|
|
||||||
|
_logger.Trace($"Connection {context.Connection.Id}");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -16,12 +16,13 @@
|
|||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.Entity;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class EntityCreateOperation : IRagonOperation
|
public sealed class EntityCreateOperation : IRagonOperation
|
||||||
{
|
{
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
||||||
{
|
{
|
||||||
@@ -32,21 +33,35 @@ public sealed class EntityCreateOperation : IRagonOperation
|
|||||||
var eventAuthority = (RagonAuthority) reader.ReadByte();
|
var eventAuthority = (RagonAuthority) reader.ReadByte();
|
||||||
var propertiesCount = reader.ReadUShort();
|
var propertiesCount = reader.ReadUShort();
|
||||||
|
|
||||||
var entity = new RagonEntity(player, entityType, 0, attachId, eventAuthority);
|
var entityParameters = new RagonEntityParameters()
|
||||||
|
{
|
||||||
|
Type = entityType,
|
||||||
|
Authority = eventAuthority,
|
||||||
|
AttachId = attachId,
|
||||||
|
StaticId = 0,
|
||||||
|
BufferedEvents = context.Configuration.LimitBufferedEvents,
|
||||||
|
};
|
||||||
|
|
||||||
|
var entity = new RagonEntity(entityParameters);
|
||||||
for (var i = 0; i < propertiesCount; i++)
|
for (var i = 0; i < propertiesCount; i++)
|
||||||
{
|
{
|
||||||
var propertyType = reader.ReadBool();
|
var propertyType = reader.ReadBool();
|
||||||
var propertySize = reader.ReadUShort();
|
var propertySize = reader.ReadUShort();
|
||||||
|
|
||||||
entity.State.AddProperty(new RagonProperty(propertySize, propertyType));
|
entity.AddProperty(new RagonProperty(propertySize, propertyType));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (reader.Capacity > 0)
|
if (reader.Capacity > 0)
|
||||||
entity.Payload.Read(reader);
|
entity.Payload.Read(reader);
|
||||||
|
|
||||||
|
var plugin = room.Plugin;
|
||||||
|
if (!plugin.OnEntityCreate(player, entity))
|
||||||
|
return;
|
||||||
|
|
||||||
|
entity.Attach(player);
|
||||||
room.AttachEntity(entity);
|
room.AttachEntity(entity);
|
||||||
player.AttachEntity(entity);
|
player.AttachEntity(entity);
|
||||||
|
|
||||||
entity.Create();
|
entity.Create();
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} created entity {entity.Id}:{entity.Type}");
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} created entity {entity.Id}:{entity.Type}");
|
||||||
|
|||||||
@@ -16,12 +16,13 @@
|
|||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.Entity;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class EntityEventOperation : IRagonOperation
|
public sealed class EntityEventOperation : IRagonOperation
|
||||||
{
|
{
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
||||||
{
|
{
|
||||||
@@ -39,20 +40,19 @@ public sealed class EntityEventOperation : IRagonOperation
|
|||||||
var eventMode = (RagonReplicationMode)reader.ReadByte();
|
var eventMode = (RagonReplicationMode)reader.ReadByte();
|
||||||
var targetMode = (RagonTarget)reader.ReadByte();
|
var targetMode = (RagonTarget)reader.ReadByte();
|
||||||
var targetPlayerPeerId = (ushort)0;
|
var targetPlayerPeerId = (ushort)0;
|
||||||
|
|
||||||
if (targetMode == RagonTarget.Player)
|
if (targetMode == RagonTarget.Player)
|
||||||
targetPlayerPeerId = reader.ReadUShort();
|
targetPlayerPeerId = reader.ReadUShort();
|
||||||
|
|
||||||
var ragonEvent = new RagonEvent(player, eventId);
|
var @event = new RagonEvent(player, eventId);
|
||||||
ragonEvent.Read(reader);
|
@event.Read(reader);
|
||||||
|
|
||||||
if (targetMode == RagonTarget.Player &&
|
if (targetMode == RagonTarget.Player && room.Players.TryGetValue(targetPlayerPeerId, out var targetPlayer))
|
||||||
context.Room.Players.TryGetValue(targetPlayerPeerId, out var targetPlayer))
|
|
||||||
{
|
{
|
||||||
ent.ReplicateEvent(player, ragonEvent, eventMode, targetPlayer);
|
ent.ReplicateEvent(player, @event, eventMode, targetPlayer);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
ent.ReplicateEvent(player, ragonEvent, eventMode, targetMode);
|
ent.ReplicateEvent(player, @event, eventMode, targetMode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,53 @@
|
|||||||
|
using NLog;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
|
public sealed class EntityOwnershipOperation : IRagonOperation
|
||||||
|
{
|
||||||
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
|
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
||||||
|
{
|
||||||
|
var currentOwner = context.RoomPlayer;
|
||||||
|
var room = context.Room;
|
||||||
|
|
||||||
|
var entityId = reader.ReadUShort();
|
||||||
|
var playerPeerId = reader.ReadUShort();
|
||||||
|
|
||||||
|
if (!room.Entities.TryGetValue(entityId, out var entity))
|
||||||
|
{
|
||||||
|
_logger.Error($"Entity not found with id {entityId}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (entity.Owner.Connection.Id != currentOwner.Connection.Id)
|
||||||
|
{
|
||||||
|
_logger.Error($"Player not owner of entity with id {entityId}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!room.Players.TryGetValue(playerPeerId, out var nextOwner))
|
||||||
|
{
|
||||||
|
_logger.Error($"Player not found with id {entityId}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
currentOwner.Entities.Remove(entity);
|
||||||
|
nextOwner.Entities.Add(entity);
|
||||||
|
|
||||||
|
entity.Attach(nextOwner);
|
||||||
|
|
||||||
|
_logger.Trace($"Entity {entity.Id} next owner {nextOwner.Connection.Id}");
|
||||||
|
|
||||||
|
writer.Clear();
|
||||||
|
writer.WriteOperation(RagonOperation.OWNERSHIP_ENTITY_CHANGED);
|
||||||
|
writer.WriteUShort(playerPeerId);
|
||||||
|
writer.WriteUShort(1);
|
||||||
|
writer.WriteUShort(entity.Id);
|
||||||
|
|
||||||
|
var sendData = writer.ToArray();
|
||||||
|
foreach (var player in room.PlayerList)
|
||||||
|
player.Connection.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
}
|
||||||
+3
-2
@@ -16,12 +16,13 @@
|
|||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.Entity;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class EntityDestroyOperation: IRagonOperation
|
public sealed class EntityDestroyOperation: IRagonOperation
|
||||||
{
|
{
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
||||||
{
|
{
|
||||||
@@ -17,23 +17,23 @@
|
|||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class EntityStateOperation: IRagonOperation
|
public sealed class EntityStateOperation: IRagonOperation
|
||||||
{
|
{
|
||||||
private ILogger _logger = LogManager.GetCurrentClassLogger();
|
private readonly ILogger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
||||||
{
|
{
|
||||||
var room = context.Room;
|
var room = context.Room;
|
||||||
|
var player = context.RoomPlayer;
|
||||||
var entitiesCount = reader.ReadUShort();
|
var entitiesCount = reader.ReadUShort();
|
||||||
|
|
||||||
for (var entityIndex = 0; entityIndex < entitiesCount; entityIndex++)
|
for (var entityIndex = 0; entityIndex < entitiesCount; entityIndex++)
|
||||||
{
|
{
|
||||||
var entityId = reader.ReadUShort();
|
var entityId = reader.ReadUShort();
|
||||||
if (room.Entities.TryGetValue(entityId, out var entity) && entity.Owner.Connection.Id == context.Connection.Id)
|
if (room.Entities.TryGetValue(entityId, out var entity) && entity.TryReadState(player, reader))
|
||||||
{
|
{
|
||||||
entity.State.Read(reader);
|
|
||||||
room.Track(entity);
|
room.Track(entity);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|||||||
+1
-1
@@ -16,7 +16,7 @@
|
|||||||
|
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public interface IRagonOperation
|
public interface IRagonOperation
|
||||||
{
|
{
|
||||||
@@ -16,17 +16,29 @@
|
|||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.Lobby;
|
||||||
|
using Ragon.Server.Plugin;
|
||||||
|
using Ragon.Server.Plugin.Web;
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class RoomCreateOperation: IRagonOperation
|
public sealed class RoomCreateOperation: IRagonOperation
|
||||||
{
|
{
|
||||||
private RagonRoomParameters _roomParameters = new();
|
private readonly RagonRoomParameters _roomParameters = new();
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
private readonly IServerPlugin _serverPlugin;
|
||||||
|
private readonly RagonWebHookPlugin _ragonWebHookPlugin;
|
||||||
|
|
||||||
|
public RoomCreateOperation(IServerPlugin serverPlugin, RagonWebHookPlugin ragonWebHook)
|
||||||
|
{
|
||||||
|
_serverPlugin = serverPlugin;
|
||||||
|
_ragonWebHookPlugin = ragonWebHook;
|
||||||
|
}
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
||||||
{
|
{
|
||||||
if (context.LobbyPlayer.Status == LobbyPlayerStatus.Unauthorized)
|
if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
|
||||||
{
|
{
|
||||||
_logger.Warn($"Player {context.Connection.Id} not authorized for this request");
|
_logger.Warn($"Player {context.Connection.Id} not authorized for this request");
|
||||||
return;
|
return;
|
||||||
@@ -56,23 +68,28 @@ public sealed class RoomCreateOperation: IRagonOperation
|
|||||||
|
|
||||||
var information = new RoomInformation()
|
var information = new RoomInformation()
|
||||||
{
|
{
|
||||||
Map = _roomParameters.Map,
|
Scene = _roomParameters.Scene,
|
||||||
Max = _roomParameters.Max,
|
Max = _roomParameters.Max,
|
||||||
Min = _roomParameters.Min,
|
Min = _roomParameters.Min,
|
||||||
};
|
};
|
||||||
|
|
||||||
var lobbyPlayer = context.LobbyPlayer;
|
var lobbyPlayer = context.LobbyPlayer;
|
||||||
|
var roomPlayer = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
||||||
|
|
||||||
|
var roomPlugin = _serverPlugin.CreateRoomPlugin(information);
|
||||||
|
var room = new RagonRoom(roomId, information, roomPlugin);
|
||||||
|
|
||||||
|
roomPlayer.OnAttached(room);
|
||||||
|
|
||||||
var room = new RagonRoom(roomId, information);
|
|
||||||
context.Scheduler.Run(room);
|
context.Scheduler.Run(room);
|
||||||
context.Lobby.Persist(room);
|
context.Lobby.Persist(room);
|
||||||
|
context.SetRoom(room, roomPlayer);
|
||||||
|
|
||||||
var player = new RagonRoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
_ragonWebHookPlugin.RoomCreated(context, room, roomPlayer);
|
||||||
context.SetRoom(room, player);
|
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} {information}");
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} with scene {information.Scene}");
|
||||||
|
|
||||||
JoinSuccess(player, room, writer);
|
JoinSuccess(roomPlayer, room, writer);
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to room {room.Id}");
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to room {room.Id}");
|
||||||
}
|
}
|
||||||
@@ -84,9 +101,9 @@ public sealed class RoomCreateOperation: IRagonOperation
|
|||||||
writer.WriteString(room.Id);
|
writer.WriteString(room.Id);
|
||||||
writer.WriteString(player.Id);
|
writer.WriteString(player.Id);
|
||||||
writer.WriteString(room.Owner.Id);
|
writer.WriteString(room.Owner.Id);
|
||||||
writer.WriteUShort((ushort) room.Info.Min);
|
writer.WriteUShort((ushort) room.PlayerMin);
|
||||||
writer.WriteUShort((ushort) room.Info.Max);
|
writer.WriteUShort((ushort) room.PlayerMax);
|
||||||
writer.WriteString(room.Info.Map);
|
writer.WriteString(room.Scene);
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
var sendData = writer.ToArray();
|
||||||
player.Connection.Reliable.Send(sendData);
|
player.Connection.Reliable.Send(sendData);
|
||||||
|
|||||||
@@ -16,12 +16,22 @@
|
|||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.Plugin;
|
||||||
|
using Ragon.Server.Plugin.Web;
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class RoomJoinOperation : IRagonOperation
|
public sealed class RoomJoinOperation : IRagonOperation
|
||||||
{
|
{
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
|
private readonly RagonWebHookPlugin _webHook;
|
||||||
|
|
||||||
|
public RoomJoinOperation(RagonWebHookPlugin plugin)
|
||||||
|
{
|
||||||
|
_webHook = plugin;
|
||||||
|
}
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
||||||
{
|
{
|
||||||
@@ -30,42 +40,47 @@ public sealed class RoomJoinOperation : IRagonOperation
|
|||||||
|
|
||||||
if (!context.Lobby.FindRoomById(roomId, out var existsRoom))
|
if (!context.Lobby.FindRoomById(roomId, out var existsRoom))
|
||||||
{
|
{
|
||||||
JoinFailed(lobbyPlayer, writer);
|
JoinFailed(context, writer);
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} failed to join room {roomId}");
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} failed to join room {roomId}");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var player = new RagonRoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
||||||
context.SetRoom(existsRoom, player);
|
context.SetRoom(existsRoom, player);
|
||||||
|
|
||||||
JoinSuccess(player, existsRoom, writer);
|
if (!existsRoom.Plugin.OnPlayerJoined(player))
|
||||||
|
return;
|
||||||
|
|
||||||
|
_webHook.RoomJoined(context, existsRoom, player);
|
||||||
|
|
||||||
|
JoinSuccess(context, existsRoom, writer);
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to {existsRoom.Id}");
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to {existsRoom.Id}");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void JoinSuccess(RagonRoomPlayer player, RagonRoom room, RagonBuffer writer)
|
private void JoinSuccess(RagonContext context, RagonRoom room, RagonBuffer writer)
|
||||||
{
|
{
|
||||||
writer.Clear();
|
writer.Clear();
|
||||||
writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
|
writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
|
||||||
writer.WriteString(room.Id);
|
writer.WriteString(room.Id);
|
||||||
writer.WriteString(player.Id);
|
writer.WriteString(context.RoomPlayer.Id);
|
||||||
writer.WriteString(room.Owner.Id);
|
writer.WriteString(room.Owner.Id);
|
||||||
writer.WriteUShort((ushort) room.Info.Min);
|
writer.WriteUShort((ushort) room.PlayerMin);
|
||||||
writer.WriteUShort((ushort) room.Info.Max);
|
writer.WriteUShort((ushort) room.PlayerMax);
|
||||||
writer.WriteString(room.Info.Map);
|
writer.WriteString(room.Scene);
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
var sendData = writer.ToArray();
|
||||||
player.Connection.Reliable.Send(sendData);
|
context.Connection.Reliable.Send(sendData);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void JoinFailed(RagonLobbyPlayer player, RagonBuffer writer)
|
private void JoinFailed(RagonContext context, RagonBuffer writer)
|
||||||
{
|
{
|
||||||
writer.Clear();
|
writer.Clear();
|
||||||
writer.WriteOperation(RagonOperation.JOIN_FAILED);
|
writer.WriteOperation(RagonOperation.JOIN_FAILED);
|
||||||
writer.WriteString($"Room not exists");
|
writer.WriteString($"Room not exists");
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
var sendData = writer.ToArray();
|
||||||
player.Connection.Reliable.Send(sendData);
|
context.Connection.Reliable.Send(sendData);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -16,17 +16,29 @@
|
|||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.Lobby;
|
||||||
|
using Ragon.Server.Plugin;
|
||||||
|
using Ragon.Server.Plugin.Web;
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class RoomJoinOrCreateOperation : IRagonOperation
|
public sealed class RoomJoinOrCreateOperation : IRagonOperation
|
||||||
{
|
{
|
||||||
private RagonRoomParameters _roomParameters = new();
|
private readonly RagonRoomParameters _roomParameters = new();
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
private readonly IServerPlugin _serverPlugin;
|
||||||
|
private readonly RagonWebHookPlugin _ragonWebHookPlugin;
|
||||||
|
|
||||||
|
public RoomJoinOrCreateOperation(IServerPlugin serverPlugin, RagonWebHookPlugin plugin)
|
||||||
|
{
|
||||||
|
_serverPlugin = serverPlugin;
|
||||||
|
_ragonWebHookPlugin = plugin;
|
||||||
|
}
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
||||||
{
|
{
|
||||||
if (context.LobbyPlayer.Status == LobbyPlayerStatus.Unauthorized)
|
if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
|
||||||
{
|
{
|
||||||
_logger.Warn("Player not authorized for this request");
|
_logger.Warn("Player not authorized for this request");
|
||||||
return;
|
return;
|
||||||
@@ -37,30 +49,35 @@ public sealed class RoomJoinOrCreateOperation : IRagonOperation
|
|||||||
|
|
||||||
_roomParameters.Deserialize(reader);
|
_roomParameters.Deserialize(reader);
|
||||||
|
|
||||||
if (context.Lobby.FindRoomByMap(_roomParameters.Map, out var existsRoom))
|
if (context.Lobby.FindRoomByScene(_roomParameters.Scene, out var existsRoom))
|
||||||
{
|
{
|
||||||
var player = new RagonRoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
||||||
context.SetRoom(existsRoom, player);
|
context.SetRoom(existsRoom, player);
|
||||||
|
|
||||||
|
_ragonWebHookPlugin.RoomJoined(context, existsRoom, player);
|
||||||
|
|
||||||
JoinSuccess(player, existsRoom, writer);
|
JoinSuccess(player, existsRoom, writer);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var information = new RoomInformation()
|
var information = new RoomInformation()
|
||||||
{
|
{
|
||||||
Map = _roomParameters.Map,
|
Scene = _roomParameters.Scene,
|
||||||
Max = _roomParameters.Max,
|
Max = _roomParameters.Max,
|
||||||
Min = _roomParameters.Min,
|
Min = _roomParameters.Min,
|
||||||
};
|
};
|
||||||
|
|
||||||
var room = new RagonRoom(roomId, information);
|
var roomPlayer = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
||||||
|
var roomPlugin = _serverPlugin.CreateRoomPlugin(information);
|
||||||
|
var room = new RagonRoom(roomId, information, roomPlugin);
|
||||||
|
|
||||||
|
_ragonWebHookPlugin.RoomCreated(context, room, roomPlayer);
|
||||||
|
|
||||||
context.Lobby.Persist(room);
|
context.Lobby.Persist(room);
|
||||||
context.Scheduler.Run(room);
|
context.Scheduler.Run(room);
|
||||||
|
|
||||||
var roomPlayer = new RagonRoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
|
||||||
context.SetRoom(room, roomPlayer);
|
context.SetRoom(room, roomPlayer);
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} {information}");
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} with scene {information.Scene}");
|
||||||
|
|
||||||
JoinSuccess(roomPlayer, room, writer);
|
JoinSuccess(roomPlayer, room, writer);
|
||||||
}
|
}
|
||||||
@@ -73,9 +90,9 @@ public sealed class RoomJoinOrCreateOperation : IRagonOperation
|
|||||||
writer.WriteString(room.Id);
|
writer.WriteString(room.Id);
|
||||||
writer.WriteString(player.Id);
|
writer.WriteString(player.Id);
|
||||||
writer.WriteString(room.Owner.Id);
|
writer.WriteString(room.Owner.Id);
|
||||||
writer.WriteUShort((ushort) room.Info.Min);
|
writer.WriteUShort((ushort) room.PlayerMin);
|
||||||
writer.WriteUShort((ushort) room.Info.Max);
|
writer.WriteUShort((ushort) room.PlayerMax);
|
||||||
writer.WriteString(room.Info.Map);
|
writer.WriteString(room.Scene);
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
var sendData = writer.ToArray();
|
||||||
player.Connection.Reliable.Send(sendData);
|
player.Connection.Reliable.Send(sendData);
|
||||||
|
|||||||
@@ -16,19 +16,34 @@
|
|||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.Plugin;
|
||||||
|
using Ragon.Server.Plugin.Web;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class RoomLeaveOperation: IRagonOperation
|
public sealed class RoomLeaveOperation: IRagonOperation
|
||||||
{
|
{
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
private readonly RagonWebHookPlugin _webHook;
|
||||||
|
public RoomLeaveOperation(RagonWebHookPlugin plugin)
|
||||||
|
{
|
||||||
|
_webHook = plugin;
|
||||||
|
}
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
||||||
{
|
{
|
||||||
var room = context.Room;
|
var room = context.Room;
|
||||||
var roomPlayer = context.RoomPlayer;
|
var roomPlayer = context.RoomPlayer;
|
||||||
|
|
||||||
if (room != null)
|
if (room != null)
|
||||||
{
|
{
|
||||||
context.Room?.DetachPlayer(roomPlayer);
|
var plugin = room.Plugin;
|
||||||
|
|
||||||
|
plugin.OnPlayerLeaved(roomPlayer);
|
||||||
|
room.DetachPlayer(roomPlayer);
|
||||||
|
|
||||||
|
_webHook.RoomLeaved(context, room, roomPlayer);
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} leaved from {room.Id}");
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} leaved from {room.Id}");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,14 @@
|
|||||||
|
using NLog;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.Entity;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
|
public sealed class RoomOwnershipOperation : IRagonOperation
|
||||||
|
{
|
||||||
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -18,11 +18,11 @@
|
|||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public class SceneLoadOperation: IRagonOperation
|
public class SceneLoadOperation: IRagonOperation
|
||||||
{
|
{
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
||||||
{
|
{
|
||||||
@@ -33,7 +33,7 @@ public class SceneLoadOperation: IRagonOperation
|
|||||||
|
|
||||||
if (roomOwner.Connection.Id != currentPlayer.Connection.Id)
|
if (roomOwner.Connection.Id != currentPlayer.Connection.Id)
|
||||||
{
|
{
|
||||||
_logger.Warn("Only owner can change map!");
|
_logger.Warn("Only owner can change scene!");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -16,16 +16,24 @@
|
|||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.Entity;
|
||||||
|
using Ragon.Server.Lobby;
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class SceneLoadedOperation : IRagonOperation
|
public sealed class SceneLoadedOperation : IRagonOperation
|
||||||
{
|
{
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
|
public SceneLoadedOperation()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
||||||
{
|
{
|
||||||
if (context.LobbyPlayer.Status == LobbyPlayerStatus.Unauthorized)
|
if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
var owner = context.Room.Owner;
|
var owner = context.Room.Owner;
|
||||||
@@ -41,20 +49,33 @@ public sealed class SceneLoadedOperation : IRagonOperation
|
|||||||
var eventAuthority = (RagonAuthority)reader.ReadByte();
|
var eventAuthority = (RagonAuthority)reader.ReadByte();
|
||||||
var staticId = reader.ReadUShort();
|
var staticId = reader.ReadUShort();
|
||||||
var propertiesCount = reader.ReadUShort();
|
var propertiesCount = reader.ReadUShort();
|
||||||
|
|
||||||
var entity = new RagonEntity(player, entityType, staticId, 0, eventAuthority);
|
var entityParameters = new RagonEntityParameters()
|
||||||
|
{
|
||||||
|
Type = entityType,
|
||||||
|
Authority = eventAuthority,
|
||||||
|
AttachId = 0,
|
||||||
|
StaticId = staticId,
|
||||||
|
BufferedEvents = context.Configuration.LimitBufferedEvents,
|
||||||
|
};
|
||||||
|
|
||||||
|
var entity = new RagonEntity(entityParameters);
|
||||||
for (var propertyIndex = 0; propertyIndex < propertiesCount; propertyIndex++)
|
for (var propertyIndex = 0; propertyIndex < propertiesCount; propertyIndex++)
|
||||||
{
|
{
|
||||||
var propertyType = reader.ReadBool();
|
var propertyType = reader.ReadBool();
|
||||||
var propertySize = reader.ReadUShort();
|
var propertySize = reader.ReadUShort();
|
||||||
entity.State.AddProperty(new RagonProperty(propertySize, propertyType));
|
entity.AddProperty(new RagonProperty(propertySize, propertyType));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var roomPlugin = room.Plugin;
|
||||||
|
if (!roomPlugin.OnEntityCreate(player, entity)) continue;
|
||||||
|
|
||||||
|
var playerInfo = $"Player {context.Connection.Id}|{context.LobbyPlayer.Name}";
|
||||||
|
var entityInfo = $"{entity.Id}:{entity.Type}";
|
||||||
|
|
||||||
var playerInfo = $"Player {context.Connection.Id}|{context.LobbyPlayer.Name}";
|
_logger.Trace($"{playerInfo} created static entity {entityInfo}");
|
||||||
var entityInfo = $"{entity.Id}:{entity.Type}";
|
|
||||||
|
entity.Attach(player);
|
||||||
_logger.Trace($"{playerInfo} created entity {entityInfo}");
|
|
||||||
|
|
||||||
room.AttachEntity(entity);
|
room.AttachEntity(entity);
|
||||||
player.AttachEntity(entity);
|
player.AttachEntity(entity);
|
||||||
}
|
}
|
||||||
@@ -123,7 +144,7 @@ public sealed class SceneLoadedOperation : IRagonOperation
|
|||||||
writer.WriteString(roomPlayer.Id);
|
writer.WriteString(roomPlayer.Id);
|
||||||
writer.WriteString(roomPlayer.Name);
|
writer.WriteString(roomPlayer.Name);
|
||||||
}
|
}
|
||||||
|
|
||||||
var dynamicEntities = room.DynamicEntitiesList;
|
var dynamicEntities = room.DynamicEntitiesList;
|
||||||
var dynamicEntitiesCount = (ushort)dynamicEntities.Count;
|
var dynamicEntitiesCount = (ushort)dynamicEntities.Count;
|
||||||
writer.WriteUShort(dynamicEntitiesCount);
|
writer.WriteUShort(dynamicEntitiesCount);
|
||||||
@@ -135,7 +156,7 @@ public sealed class SceneLoadedOperation : IRagonOperation
|
|||||||
writer.WriteUShort(staticEntitiesCount);
|
writer.WriteUShort(staticEntitiesCount);
|
||||||
foreach (var entity in staticEntities)
|
foreach (var entity in staticEntities)
|
||||||
entity.Snapshot(writer);
|
entity.Snapshot(writer);
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
var sendData = writer.ToArray();
|
||||||
foreach (var player in receviersList)
|
foreach (var player in receviersList)
|
||||||
player.Connection.Reliable.Send(sendData);
|
player.Connection.Reliable.Send(sendData);
|
||||||
|
|||||||
@@ -0,0 +1,111 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using NLog;
|
||||||
|
using System.Net;
|
||||||
|
using System.Text.Json;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
using Ragon.Server.Plugin;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Http;
|
||||||
|
|
||||||
|
public class RagonHttpServer
|
||||||
|
{
|
||||||
|
private readonly ILogger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
private readonly IExecutor _executor;
|
||||||
|
private readonly IServerPlugin _serverPlugin;
|
||||||
|
private HttpListener _httpListener;
|
||||||
|
private CancellationTokenSource _cancellationTokenSource;
|
||||||
|
|
||||||
|
public RagonHttpServer(IExecutor executor, IServerPlugin serverPlugin)
|
||||||
|
{
|
||||||
|
_serverPlugin = serverPlugin;
|
||||||
|
_executor = executor;
|
||||||
|
}
|
||||||
|
|
||||||
|
public async void StartAccept(CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
while (!cancellationToken.IsCancellationRequested)
|
||||||
|
{
|
||||||
|
var context = await _httpListener.GetContextAsync();
|
||||||
|
|
||||||
|
if (context.Request.HttpMethod != "POST")
|
||||||
|
{
|
||||||
|
context.Response.StatusCode = 404;
|
||||||
|
context.Response.ContentLength64 = 0;
|
||||||
|
context.Response.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
var request = context.Request;
|
||||||
|
var reader = new StreamReader(request.InputStream, request.ContentEncoding);
|
||||||
|
var rawJson = await reader.ReadToEndAsync();
|
||||||
|
var httpCommand = JsonDocument.Parse(rawJson);
|
||||||
|
if (httpCommand != null)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var command = httpCommand.RootElement.GetProperty("command");
|
||||||
|
var payload = httpCommand.RootElement.GetProperty("payload");
|
||||||
|
|
||||||
|
if (_serverPlugin.OnCommand(command.GetString() ?? "none", payload.GetRawText()))
|
||||||
|
{
|
||||||
|
context.Response.StatusCode = 200;
|
||||||
|
context.Response.ContentLength64 = 0;
|
||||||
|
context.Response.Close();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
context.Response.StatusCode = 403;
|
||||||
|
context.Response.ContentLength64 = 0;
|
||||||
|
context.Response.Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
_logger.Error(ex);
|
||||||
|
|
||||||
|
context.Response.StatusCode = 505;
|
||||||
|
context.Response.ContentLength64 = 0;
|
||||||
|
context.Response.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
context.Response.StatusCode = 403;
|
||||||
|
context.Response.ContentLength64 = 0;
|
||||||
|
context.Response.Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Start(RagonServerConfiguration configuration)
|
||||||
|
{
|
||||||
|
_cancellationTokenSource = new CancellationTokenSource();
|
||||||
|
_logger.Info($"Listen at http://0.0.0.0:{configuration.HttpPort}/");
|
||||||
|
|
||||||
|
_httpListener = new HttpListener();
|
||||||
|
_httpListener.Prefixes.Add($"http://127.0.0.1:{configuration.HttpPort}/");
|
||||||
|
_httpListener.Start();
|
||||||
|
|
||||||
|
_executor.Run(() => StartAccept(_cancellationTokenSource.Token), TaskCreationOptions.LongRunning);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Stop()
|
||||||
|
{
|
||||||
|
_cancellationTokenSource.Cancel();
|
||||||
|
_httpListener.Stop();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -16,26 +16,31 @@
|
|||||||
|
|
||||||
using System.Threading.Channels;
|
using System.Threading.Channels;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.IO;
|
||||||
|
|
||||||
public class Executor: TaskScheduler, IExecutor
|
public class Executor : TaskScheduler, IExecutor
|
||||||
{
|
{
|
||||||
private ChannelReader<Task> _reader;
|
private readonly ChannelReader<Task> _reader;
|
||||||
private ChannelWriter<Task> _writer;
|
private readonly ChannelWriter<Task> _writer;
|
||||||
private Queue<Task> _pendingTasks;
|
private readonly Queue<Task> _pendingTasks;
|
||||||
private TaskFactory _taskFactory;
|
private readonly TaskFactory _taskFactory;
|
||||||
|
|
||||||
public void Run(Action action)
|
public Task Run(Action action, TaskCreationOptions task = TaskCreationOptions.None)
|
||||||
{
|
{
|
||||||
_taskFactory.StartNew(action);
|
return _taskFactory.StartNew(action, task);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Executor()
|
public Executor()
|
||||||
{
|
{
|
||||||
var channel = Channel.CreateUnbounded<Task>();
|
var channel = Channel.CreateUnbounded<Task>(new UnboundedChannelOptions()
|
||||||
|
{
|
||||||
|
SingleReader = true,
|
||||||
|
SingleWriter = true,
|
||||||
|
});
|
||||||
|
|
||||||
_reader = channel.Reader;
|
_reader = channel.Reader;
|
||||||
_writer = channel.Writer;
|
_writer = channel.Writer;
|
||||||
|
|
||||||
_taskFactory = new TaskFactory(this);
|
_taskFactory = new TaskFactory(this);
|
||||||
_pendingTasks = new Queue<Task>();
|
_pendingTasks = new Queue<Task>();
|
||||||
}
|
}
|
||||||
@@ -60,7 +65,7 @@ public class Executor: TaskScheduler, IExecutor
|
|||||||
while (_reader.TryRead(out var task))
|
while (_reader.TryRead(out var task))
|
||||||
{
|
{
|
||||||
TryExecuteTask(task);
|
TryExecuteTask(task);
|
||||||
|
|
||||||
if (task.Status == TaskStatus.Running)
|
if (task.Status == TaskStatus.Running)
|
||||||
_pendingTasks.Enqueue(task);
|
_pendingTasks.Enqueue(task);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -14,9 +14,9 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.IO;
|
||||||
|
|
||||||
public interface IExecutor
|
public interface IExecutor
|
||||||
{
|
{
|
||||||
public void Run(Action action);
|
public Task Run(Action action, TaskCreationOptions task = TaskCreationOptions.None);
|
||||||
}
|
}
|
||||||
@@ -14,7 +14,7 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.IO;
|
||||||
|
|
||||||
public interface INetworkChannel
|
public interface INetworkChannel
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -14,11 +14,12 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.IO;
|
||||||
|
|
||||||
public interface INetworkConnection
|
public interface INetworkConnection
|
||||||
{
|
{
|
||||||
public ushort Id { get; }
|
public ushort Id { get; }
|
||||||
public INetworkChannel Reliable { get; }
|
public INetworkChannel Reliable { get; }
|
||||||
public INetworkChannel Unreliable { get; }
|
public INetworkChannel Unreliable { get; }
|
||||||
|
public void Close();
|
||||||
}
|
}
|
||||||
@@ -14,7 +14,7 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.IO;
|
||||||
|
|
||||||
public interface INetworkListener
|
public interface INetworkListener
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -14,7 +14,7 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.IO;
|
||||||
|
|
||||||
public interface INetworkServer
|
public interface INetworkServer
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -14,7 +14,7 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.IO;
|
||||||
|
|
||||||
public struct NetworkConfiguration
|
public struct NetworkConfiguration
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Server;
|
||||||
|
|
||||||
|
public class RagonContextObserver
|
||||||
|
{
|
||||||
|
private Dictionary<string, RagonContext> _contexts;
|
||||||
|
public RagonContextObserver(Dictionary<string, RagonContext> contexts)
|
||||||
|
{
|
||||||
|
_contexts = contexts;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnAuthorized(RagonContext context)
|
||||||
|
{
|
||||||
|
_contexts.Add(context.LobbyPlayer.Id, context);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
using Ragon.Server.Lobby;
|
||||||
|
|
||||||
|
namespace Ragon.Server;
|
||||||
|
|
||||||
|
public interface IRagonServer
|
||||||
|
{
|
||||||
|
RagonLobbyPlayer? GetPlayerByConnection(INetworkConnection connection);
|
||||||
|
RagonLobbyPlayer? GetPlayerById(string id);
|
||||||
|
}
|
||||||
@@ -15,13 +15,14 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
using System.Diagnostics.CodeAnalysis;
|
using System.Diagnostics.CodeAnalysis;
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Lobby;
|
||||||
|
|
||||||
public interface IRagonLobby
|
public interface IRagonLobby
|
||||||
{
|
{
|
||||||
public bool FindRoomById(string roomId, [MaybeNullWhen(false)] out RagonRoom room);
|
public bool FindRoomById(string roomId, [MaybeNullWhen(false)] out RagonRoom room);
|
||||||
public bool FindRoomByMap(string map, [MaybeNullWhen(false)] out RagonRoom room);
|
public bool FindRoomByScene(string sceneName, [MaybeNullWhen(false)] out RagonRoom room);
|
||||||
public void Persist(RagonRoom room);
|
public void Persist(RagonRoom room);
|
||||||
public void RemoveIfEmpty(RagonRoom room);
|
public bool RemoveIfEmpty(RagonRoom room);
|
||||||
}
|
}
|
||||||
@@ -16,8 +16,9 @@
|
|||||||
|
|
||||||
using System.Diagnostics.CodeAnalysis;
|
using System.Diagnostics.CodeAnalysis;
|
||||||
using NLog;
|
using NLog;
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
namespace Ragon.Server;
|
namespace Ragon.Server.Lobby;
|
||||||
|
|
||||||
public class LobbyInMemory : IRagonLobby
|
public class LobbyInMemory : IRagonLobby
|
||||||
{
|
{
|
||||||
@@ -28,8 +29,7 @@ public class LobbyInMemory : IRagonLobby
|
|||||||
{
|
{
|
||||||
foreach (var existRagonRoom in _rooms)
|
foreach (var existRagonRoom in _rooms)
|
||||||
{
|
{
|
||||||
var info = existRagonRoom.Info;
|
if (existRagonRoom.Id == RagonRoomId && existRagonRoom.PlayerMin < existRagonRoom.PlayerMax)
|
||||||
if (existRagonRoom.Id == RagonRoomId && info.Min < info.Max)
|
|
||||||
{
|
{
|
||||||
room = existRagonRoom;
|
room = existRagonRoom;
|
||||||
return true;
|
return true;
|
||||||
@@ -40,12 +40,11 @@ public class LobbyInMemory : IRagonLobby
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool FindRoomByMap(string map, [MaybeNullWhen(false)] out RagonRoom room)
|
public bool FindRoomByScene(string sceneName, [MaybeNullWhen(false)] out RagonRoom room)
|
||||||
{
|
{
|
||||||
foreach (var existsRoom in _rooms)
|
foreach (var existsRoom in _rooms)
|
||||||
{
|
{
|
||||||
var info = existsRoom.Info;
|
if (existsRoom.Scene == sceneName && existsRoom.PlayerCount < existsRoom.PlayerMax)
|
||||||
if (info.Map == map && existsRoom.Players.Count < info.Max)
|
|
||||||
{
|
{
|
||||||
room = existsRoom;
|
room = existsRoom;
|
||||||
return true;
|
return true;
|
||||||
@@ -62,18 +61,23 @@ public class LobbyInMemory : IRagonLobby
|
|||||||
_logger.Trace($"New room: {room.Id}");
|
_logger.Trace($"New room: {room.Id}");
|
||||||
|
|
||||||
foreach (var r in _rooms)
|
foreach (var r in _rooms)
|
||||||
_logger.Trace($"Room: {r.Id} {r.Info} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
_logger.Trace($"Room: {r.Id} Scene: {r.Scene} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RemoveIfEmpty(RagonRoom room)
|
public bool RemoveIfEmpty(RagonRoom room)
|
||||||
{
|
{
|
||||||
|
var result = false;
|
||||||
if (room.Players.Count == 0)
|
if (room.Players.Count == 0)
|
||||||
{
|
{
|
||||||
_rooms.Remove(room);
|
_rooms.Remove(room);
|
||||||
_logger.Trace($"Room {room.Id} removed");
|
_logger.Trace($"Room {room.Id} removed");
|
||||||
|
|
||||||
|
result = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var r in _rooms)
|
foreach (var r in _rooms)
|
||||||
_logger.Trace($"Room: {r.Id} {r.Info} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
_logger.Trace($"Room: {r.Id} Scene: {r.Scene} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
||||||
|
|
||||||
|
return result;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -14,28 +14,29 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
namespace Ragon.Server;
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
public enum LobbyPlayerStatus
|
namespace Ragon.Server.Lobby;
|
||||||
|
|
||||||
|
public enum ConnectionStatus
|
||||||
{
|
{
|
||||||
Unauthorized,
|
Unauthorized,
|
||||||
|
InProcess,
|
||||||
Authorized,
|
Authorized,
|
||||||
}
|
}
|
||||||
|
|
||||||
public class RagonLobbyPlayer
|
public class RagonLobbyPlayer
|
||||||
{
|
{
|
||||||
|
public INetworkConnection Connection { get; }
|
||||||
public string Id { get; private set; }
|
public string Id { get; private set; }
|
||||||
public string Name { get; set; }
|
public string Name { get; private set; }
|
||||||
public byte[] AdditionalData { get; set; }
|
public string Payload { get; private set; }
|
||||||
public LobbyPlayerStatus Status { get; set; }
|
|
||||||
public INetworkConnection Connection { get; private set; }
|
|
||||||
|
|
||||||
public RagonLobbyPlayer(INetworkConnection connection)
|
public RagonLobbyPlayer(INetworkConnection connection, string id, string name, string payload)
|
||||||
{
|
{
|
||||||
Id = Guid.NewGuid().ToString();
|
Id = id;
|
||||||
|
Name = name;
|
||||||
|
Payload = payload;
|
||||||
Connection = connection;
|
Connection = connection;
|
||||||
Status = LobbyPlayerStatus.Unauthorized;
|
|
||||||
Name = "None";
|
|
||||||
AdditionalData = Array.Empty<byte>();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,67 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Server.Entity;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Plugin;
|
||||||
|
|
||||||
|
public class BaseRoomPlugin: IRoomPlugin
|
||||||
|
{
|
||||||
|
public IRagonRoom Room { get; private set; }
|
||||||
|
|
||||||
|
public virtual void OnAttached(IRagonRoom room)
|
||||||
|
{
|
||||||
|
Room = room;
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void OnDetached()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#region VIRTUAL
|
||||||
|
|
||||||
|
public virtual bool OnPlayerJoined(RagonRoomPlayer player)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual bool OnPlayerLeaved(RagonRoomPlayer player)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void Tick(float dt)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual bool OnEntityCreate(RagonRoomPlayer creator, IRagonEntity entity)
|
||||||
|
{
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual bool OnEntityRemove(RagonRoomPlayer remover, IRagonEntity entity)
|
||||||
|
{
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
@@ -0,0 +1,56 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
using Ragon.Server.Lobby;
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Plugin;
|
||||||
|
|
||||||
|
public class BaseServerPlugin: IServerPlugin
|
||||||
|
{
|
||||||
|
public IRagonServer Server { get; protected set; }
|
||||||
|
|
||||||
|
public virtual void OnAttached(IRagonServer server)
|
||||||
|
{
|
||||||
|
Server = server;
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void OnDetached()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual bool OnRoomCreate(RagonLobbyPlayer player, RagonRoom room)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual bool OnRoomRemove(RagonLobbyPlayer player, RagonRoom room)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual bool OnCommand(string command, string payload)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public IRoomPlugin CreateRoomPlugin(RoomInformation information)
|
||||||
|
{
|
||||||
|
return new BaseRoomPlugin();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Server.Entity;
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Plugin;
|
||||||
|
|
||||||
|
public interface IRoomPlugin
|
||||||
|
{
|
||||||
|
void Tick(float dt);
|
||||||
|
void OnAttached(IRagonRoom room);
|
||||||
|
void OnDetached();
|
||||||
|
bool OnPlayerJoined(RagonRoomPlayer player);
|
||||||
|
bool OnPlayerLeaved(RagonRoomPlayer player);
|
||||||
|
bool OnEntityCreate(RagonRoomPlayer player, IRagonEntity entity);
|
||||||
|
bool OnEntityRemove(RagonRoomPlayer player, IRagonEntity entity);
|
||||||
|
}
|
||||||
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Server.Http;
|
||||||
|
using Ragon.Server.Lobby;
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Plugin;
|
||||||
|
|
||||||
|
public interface IServerPlugin
|
||||||
|
{
|
||||||
|
void OnAttached(IRagonServer server);
|
||||||
|
void OnDetached();
|
||||||
|
bool OnRoomCreate(RagonLobbyPlayer player, RagonRoom room);
|
||||||
|
bool OnRoomRemove(RagonLobbyPlayer player, RagonRoom room);
|
||||||
|
bool OnCommand(string command, string payload);
|
||||||
|
IRoomPlugin CreateRoomPlugin(RoomInformation information);
|
||||||
|
}
|
||||||
@@ -0,0 +1,32 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Plugin.Web;
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public class PlayerDto
|
||||||
|
{
|
||||||
|
public string Id { get; set;}
|
||||||
|
public string Name { get; set; }
|
||||||
|
|
||||||
|
public PlayerDto(RagonRoomPlayer ragonRoomPlayer)
|
||||||
|
{
|
||||||
|
Id = ragonRoomPlayer.Id;
|
||||||
|
Name = ragonRoomPlayer.Name;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Plugin.Web;
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public class RoomDto
|
||||||
|
{
|
||||||
|
public string Id { get; set;}
|
||||||
|
public int PlayerMin { get; set; }
|
||||||
|
public int PlayerMax { get; set; }
|
||||||
|
public int PlayerCount { get; set; }
|
||||||
|
public PlayerDto[] Players { get; set; }
|
||||||
|
|
||||||
|
public RoomDto(RagonRoom room)
|
||||||
|
{
|
||||||
|
Id = room.Id;
|
||||||
|
PlayerMin = room.PlayerMin;
|
||||||
|
PlayerMax = room.PlayerMax;
|
||||||
|
PlayerCount = room.PlayerCount;
|
||||||
|
|
||||||
|
Players = room.PlayerList.Select(p => new PlayerDto(p)).ToArray();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,135 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System.Net;
|
||||||
|
using System.Net.Http.Json;
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.Handler;
|
||||||
|
using Ragon.Server.Lobby;
|
||||||
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Plugin.Web;
|
||||||
|
|
||||||
|
public class RagonWebHookPlugin
|
||||||
|
{
|
||||||
|
private Dictionary<string, string> _webHooks;
|
||||||
|
|
||||||
|
private RagonServer _server;
|
||||||
|
private HttpClient _httpClient;
|
||||||
|
|
||||||
|
public RagonWebHookPlugin(RagonServer server, RagonServerConfiguration configuration)
|
||||||
|
{
|
||||||
|
_webHooks = new Dictionary<string, string>(configuration.WebHooks);
|
||||||
|
_httpClient = new HttpClient();
|
||||||
|
_server = server;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool RequestAuthorization(RagonContext context, string name, string password)
|
||||||
|
{
|
||||||
|
if (_webHooks.TryGetValue("authorization-request", out var value))
|
||||||
|
{
|
||||||
|
var httpContent = new StringContent("");
|
||||||
|
var executor = context.Executor;
|
||||||
|
executor.Run(async () =>
|
||||||
|
{
|
||||||
|
var authorizationOperation = (AuthorizationOperation) _server.ResolveOperation(RagonOperation.AUTHORIZE);
|
||||||
|
var response = await _httpClient.PostAsync(new Uri(value), httpContent);
|
||||||
|
if (response.StatusCode != HttpStatusCode.OK)
|
||||||
|
{
|
||||||
|
authorizationOperation.Reject(context);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var content = await response.Content.ReadAsStringAsync();
|
||||||
|
var authorizationResponse = JsonConvert.DeserializeObject<AuthorizationResponse>(content);
|
||||||
|
if (authorizationResponse != null)
|
||||||
|
{
|
||||||
|
var lobbyPlayer = new RagonLobbyPlayer(context.Connection, authorizationResponse.Id, authorizationResponse.Name, authorizationResponse.Payload);
|
||||||
|
|
||||||
|
context.SetPlayer(lobbyPlayer);
|
||||||
|
authorizationOperation.Approve(context);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
authorizationOperation.Reject(context);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RoomCreated(RagonContext context, RagonRoom room, RagonRoomPlayer player)
|
||||||
|
{
|
||||||
|
if (_webHooks.TryGetValue("room-created", out var value) && !string.IsNullOrEmpty(value))
|
||||||
|
{
|
||||||
|
var request = new RoomCreatedRequest()
|
||||||
|
{
|
||||||
|
Room = new RoomDto(room),
|
||||||
|
Player = new PlayerDto(player)
|
||||||
|
};
|
||||||
|
var content = JsonContent.Create(request);
|
||||||
|
var executor = context.Executor;
|
||||||
|
executor.Run(() => _httpClient.PostAsync(new Uri(value), content, CancellationToken.None));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RoomRemoved(RagonContext context, RagonRoom ragonRoom)
|
||||||
|
{
|
||||||
|
if (_webHooks.TryGetValue("room-removed", out var value) && !string.IsNullOrEmpty(value))
|
||||||
|
{
|
||||||
|
var request = new RoomRemovedRequest()
|
||||||
|
{
|
||||||
|
Room = new RoomDto(ragonRoom)
|
||||||
|
};
|
||||||
|
var content = JsonContent.Create(request);
|
||||||
|
var executor = context.Executor;
|
||||||
|
executor.Run(() => _httpClient.PostAsync(new Uri(value), content, CancellationToken.None));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RoomJoined(RagonContext context, RagonRoom existsRoom, RagonRoomPlayer player)
|
||||||
|
{
|
||||||
|
if (_webHooks.TryGetValue("room-joined", out var value) && !string.IsNullOrEmpty(value))
|
||||||
|
{
|
||||||
|
var request = new RoomJoinedRequest()
|
||||||
|
{
|
||||||
|
Room = new RoomDto(existsRoom),
|
||||||
|
Player = new PlayerDto(player)
|
||||||
|
};
|
||||||
|
var content = JsonContent.Create(request);
|
||||||
|
var executor = context.Executor;
|
||||||
|
executor.Run(() => _httpClient.PostAsync(new Uri(value), content, CancellationToken.None));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RoomLeaved(RagonContext context, RagonRoom room, RagonRoomPlayer roomPlayer)
|
||||||
|
{
|
||||||
|
if (_webHooks.TryGetValue("room-leaved", out var value) && !string.IsNullOrEmpty(value))
|
||||||
|
{
|
||||||
|
var request = new RoomLeavedRequest()
|
||||||
|
{
|
||||||
|
Room = new RoomDto(room),
|
||||||
|
Player = new PlayerDto(roomPlayer)
|
||||||
|
};
|
||||||
|
var content = JsonContent.Create(request);
|
||||||
|
var executor = context.Executor;
|
||||||
|
executor.Run(() => _httpClient.PostAsync(new Uri(value), content, CancellationToken.None));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
+8
-1
@@ -14,4 +14,11 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
global using Xunit;
|
namespace Ragon.Server.Plugin.Web;
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public class AuthorizationRequest
|
||||||
|
{
|
||||||
|
public string Name;
|
||||||
|
public string Token;
|
||||||
|
}
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user