Compare commits
12 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 8705e93929 | |||
| 08e931d1bd | |||
| fb58dedfaf | |||
| 92062cd708 | |||
| 5fc55eaddc | |||
| 4a8aae11e3 | |||
| cd9304e63a | |||
| 5199b5271b | |||
| c01b748031 | |||
| 0a8d761cc1 | |||
| f38c7e98de | |||
| 0479a21980 |
@@ -4,7 +4,7 @@ using Ragon.Protocol;
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namespace Ragon.Client.Simulation;
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namespace Ragon.Client.Simulation;
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public class Game : IRagonListener
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public class Game : IRagonListener, IRagonSceneRequestListener
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{
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{
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private RagonFloat _health;
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private RagonFloat _health;
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private RagonInt _points;
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private RagonInt _points;
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@@ -36,23 +36,7 @@ public class Game : IRagonListener
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public void OnJoined(RagonClient client)
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public void OnJoined(RagonClient client)
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{
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{
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RagonLog.Trace("Joined");
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_health = new RagonFloat(100.0f, false, 0);
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_health.Changed += () => Console.WriteLine($"[Ragon Property] Health: {_health.Value}");
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_points = new RagonInt(0, -1000, 1000, false, 0);
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_points.Changed += () => Console.WriteLine($"[Ragon Property] Points: {_points.Value}");
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_name = new RagonString("Edmand 000", false);
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_name.Changed += () => Console.WriteLine($"[Ragon Property] Name: {_name.Value}");
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_entity = new RagonEntity(12, 0);
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_entity.State.AddProperty(_health);
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_entity.State.AddProperty(_points);
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_entity.State.AddProperty(_name);
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client.Room.CreateEntity(_entity);
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}
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}
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public void OnFailed(RagonClient client, string message)
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public void OnFailed(RagonClient client, string message)
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@@ -85,11 +69,25 @@ public class Game : IRagonListener
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RagonLog.Trace("Owner ship changed");
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RagonLog.Trace("Owner ship changed");
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}
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}
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public void OnLevel(RagonClient client, string sceneName)
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public void OnSceneLoaded(RagonClient client)
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{
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{
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RagonLog.Trace($"New level: {sceneName}");
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RagonLog.Trace("Joined");
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client.Room.SceneLoaded();
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_health = new RagonFloat(100.0f, false, 0);
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_health.Changed += () => Console.WriteLine($"[Ragon Property] Health: {_health.Value}");
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_points = new RagonInt(0, -1000, 1000, false, 0);
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_points.Changed += () => Console.WriteLine($"[Ragon Property] Points: {_points.Value}");
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_name = new RagonString("Edmand 000", false);
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_name.Changed += () => Console.WriteLine($"[Ragon Property] Name: {_name.Value}");
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_entity = new RagonEntity(12, 0);
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_entity.State.AddProperty(_health);
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_entity.State.AddProperty(_points);
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_entity.State.AddProperty(_name);
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client.Room.CreateEntity(_entity);
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}
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}
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private float _timer = 0;
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private float _timer = 0;
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@@ -109,4 +107,10 @@ public class Game : IRagonListener
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_timer = 0;
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_timer = 0;
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}
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}
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}
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}
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public void OnRequestScene(RagonClient client, string sceneName)
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{
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client.Room.SceneLoaded();
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}
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}
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}
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@@ -1,22 +1,22 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<PropertyGroup>
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<TargetFramework>netstandard2.1</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<Nullable>enable</Nullable>
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<LangVersion>10</LangVersion>
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<LangVersion>10</LangVersion>
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<RootNamespace>Ragon.Client.Simulation</RootNamespace>
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<RootNamespace>Ragon.Client.Simulation</RootNamespace>
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<Authors>Eduard Kargin (Edmand46)</Authors>
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<Authors>Eduard Kargin (Edmand46)</Authors>
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<TargetFramework>netstandard2.0</TargetFramework>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<DebugType>none</DebugType>
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<DebugType>none</DebugType>
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<OutputPath>/Users/edmand46/RagonProjects/ragon-oss-sdk/Assets/Ragon/Plugins/</OutputPath>
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<OutputPath>/Users/edmand46/RagonProjects/ragon-oss-examples/Assets/Ragon/Plugins/</OutputPath>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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<OutputPath>/Users/edmand46/RagonProjects/ragon-unity-sdk/Assets/Ragon/Runtime/Plugins</OutputPath>
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<OutputPath>/Users/edmand46/RagonProjects/ragon-oss-examples/Assets/Ragon/Plugins/</OutputPath>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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@@ -22,16 +22,17 @@ namespace Ragon.Client
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public sealed class RagonEntity
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public sealed class RagonEntity
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{
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{
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private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
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private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
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private RagonClient _client;
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private RagonClient _client;
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public ushort Id { get; private set; }
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public ushort Id { get; private set; }
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public ushort Type { get; private set; }
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public ushort Type { get; private set; }
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public bool Replication { get; private set; }
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public bool Replication { get; private set; }
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public RagonAuthority Authority { get; private set; }
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public RagonAuthority Authority { get; private set; }
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public RagonPlayer Owner { get; private set; }
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public RagonPlayer Owner { get; private set; }
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public RagonEntityState State { get; private set; }
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public RagonEntityState State { get; private set; }
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public bool IsAttached { get; private set; }
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public bool IsAttached { get; private set; }
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public bool HasAuthority { get; private set; }
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public bool HasAuthority { get; private set; }
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@@ -41,25 +42,27 @@ namespace Ragon.Client
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internal bool PropertiesChanged => _propertiesChanged;
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internal bool PropertiesChanged => _propertiesChanged;
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internal ushort SceneId => _sceneId;
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internal ushort SceneId => _sceneId;
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private ushort _sceneId;
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private ushort _sceneId;
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private bool _propertiesChanged;
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private bool _propertiesChanged;
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private RagonPayload _spawnPayload;
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private RagonPayload _spawnPayload;
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private RagonPayload _destroyPayload;
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private RagonPayload _destroyPayload;
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private Dictionary<int, OnEventDelegate> _events = new();
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private readonly Dictionary<int, OnEventDelegate> _events = new Dictionary<int, OnEventDelegate>();
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private Dictionary<int, Action<RagonPlayer, IRagonEvent>> _localEvents = new();
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private readonly Dictionary<int, Action<RagonPlayer, IRagonEvent>> _localEvents = new Dictionary<int, Action<RagonPlayer, IRagonEvent>>();
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public RagonEntity(ushort type = 0, ushort sceneId = 0)
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public RagonEntity(ushort type = 0, ushort sceneId = 0)
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{
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{
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State = new RagonEntityState(this);
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State = new RagonEntityState(this);
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Type = type;
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Type = type;
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_spawnPayload = new RagonPayload(0);
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_destroyPayload = new RagonPayload(0);
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_sceneId = sceneId;
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_sceneId = sceneId;
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}
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}
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internal void Attach(RagonClient client, ushort entityId, ushort entityType, bool hasAuthority, RagonPlayer owner, RagonPayload payload)
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internal void Attach(RagonClient client, ushort entityId, ushort entityType, bool hasAuthority, RagonPlayer owner)
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{
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{
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Type = entityType;
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Type = entityType;
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Id = entityId;
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Id = entityId;
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@@ -67,30 +70,37 @@ namespace Ragon.Client
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IsAttached = true;
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IsAttached = true;
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Replication = true;
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Replication = true;
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HasAuthority = hasAuthority;
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HasAuthority = hasAuthority;
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_client = client;
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_client = client;
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_spawnPayload = payload;
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Attached?.Invoke(this);
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Attached?.Invoke(this);
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}
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}
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internal void Detach(RagonPayload payload)
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internal void Detach(RagonPayload payload)
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{
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{
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_destroyPayload = payload;
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_destroyPayload = payload;
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Detached?.Invoke();
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Detached?.Invoke();
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}
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}
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internal T GetPayload<T>(RagonPayload data) where T : IRagonPayload, new()
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internal T GetPayload<T>(RagonPayload data) where T : IRagonPayload, new()
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{
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{
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var buffer = new RagonBuffer();
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data.Write(buffer);
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var payload = new T();
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var payload = new T();
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if (data.Size <= 0) return payload;
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var buffer = new RagonBuffer();
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data.Write(buffer);
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payload.Deserialize(buffer);
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payload.Deserialize(buffer);
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return payload;
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return payload;
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}
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}
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public void AttachPayload(RagonPayload payload)
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{
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_spawnPayload = payload;
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}
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public T GetAttachPayload<T>() where T : IRagonPayload, new()
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public T GetAttachPayload<T>() where T : IRagonPayload, new()
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{
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{
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@@ -110,7 +120,7 @@ namespace Ragon.Client
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RagonLog.Error("Entity not attached");
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RagonLog.Error("Entity not attached");
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return;
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return;
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}
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}
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var evntId = _client.Event.GetEventCode(evnt);
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var evntId = _client.Event.GetEventCode(evnt);
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var buffer = _client.Buffer;
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var buffer = _client.Buffer;
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@@ -118,12 +128,12 @@ namespace Ragon.Client
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buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
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buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
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buffer.WriteUShort(Id);
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buffer.WriteUShort(Id);
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buffer.WriteUShort(evntId);
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buffer.WriteUShort(evntId);
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buffer.WriteByte((byte) replicationMode);
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buffer.WriteByte((byte)replicationMode);
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buffer.WriteByte((byte) RagonTarget.Player);
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buffer.WriteByte((byte)RagonTarget.Player);
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buffer.WriteUShort(target.PeerId);
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buffer.WriteUShort(target.PeerId);
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evnt.Serialize(buffer);
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evnt.Serialize(buffer);
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var sendData = buffer.ToArray();
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var sendData = buffer.ToArray();
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_client.Reliable.Send(sendData);
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_client.Reliable.Send(sendData);
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}
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}
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@@ -139,32 +149,29 @@ namespace Ragon.Client
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RagonLog.Error("Entity not attached");
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RagonLog.Error("Entity not attached");
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return;
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return;
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}
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}
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|
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var eventCode = _client.Event.GetEventCode(evnt);
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if (target != RagonTarget.ExceptOwner)
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if (target != RagonTarget.ExceptOwner)
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{
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{
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if (replicationMode == RagonReplicationMode.Local)
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if (replicationMode == RagonReplicationMode.Local)
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{
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{
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var eventCode = _client.Event.GetEventCode(evnt);
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_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
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_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
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return;
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return;
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}
|
}
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|
|
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if (replicationMode == RagonReplicationMode.LocalAndServer)
|
if (replicationMode == RagonReplicationMode.LocalAndServer)
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{
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{
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var eventCode = _client.Event.GetEventCode(evnt);
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|
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_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
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_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
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}
|
}
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}
|
}
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|
|
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var evntId = _client.Event.GetEventCode(evnt);
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|
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var buffer = _client.Buffer;
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var buffer = _client.Buffer;
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|
|
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buffer.Clear();
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buffer.Clear();
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buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
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buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
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buffer.WriteUShort(Id);
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buffer.WriteUShort(Id);
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buffer.WriteUShort(evntId);
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buffer.WriteUShort(eventCode);
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buffer.WriteByte((byte) replicationMode);
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buffer.WriteByte((byte)replicationMode);
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buffer.WriteByte((byte) target);
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buffer.WriteByte((byte)target);
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|
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evnt.Serialize(buffer);
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evnt.Serialize(buffer);
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|
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@@ -181,18 +188,18 @@ namespace Ragon.Client
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{
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{
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_events.Remove(eventCode);
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_events.Remove(eventCode);
|
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_localEvents.Remove(eventCode);
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_localEvents.Remove(eventCode);
|
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|
|
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RagonLog.Warn($"Event already {eventCode} subscribed, removed old one!");
|
RagonLog.Warn($"Event already {eventCode} subscribed, removed old one!");
|
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}
|
}
|
||||||
|
|
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_localEvents.Add(eventCode, (player, eventData) => { callback.Invoke(player, (TEvent) eventData); });
|
_localEvents.Add(eventCode, (player, eventData) => { callback.Invoke(player, (TEvent)eventData); });
|
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_events.Add(eventCode, (player, serializer) =>
|
_events.Add(eventCode, (player, serializer) =>
|
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{
|
{
|
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t.Deserialize(serializer);
|
t.Deserialize(serializer);
|
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callback.Invoke(player, t);
|
callback.Invoke(player, t);
|
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});
|
});
|
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}
|
}
|
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|
|
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internal void Write(RagonBuffer buffer)
|
internal void Write(RagonBuffer buffer)
|
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{
|
{
|
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buffer.WriteUShort(Id);
|
buffer.WriteUShort(Id);
|
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@@ -212,7 +219,7 @@ namespace Ragon.Client
|
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{
|
{
|
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if (_events.TryGetValue(eventCode, out var evnt))
|
if (_events.TryGetValue(eventCode, out var evnt))
|
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evnt?.Invoke(caller, buffer);
|
evnt?.Invoke(caller, buffer);
|
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else
|
else
|
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RagonLog.Warn($"Handler event on entity {Id} with eventCode {eventCode} not defined");
|
RagonLog.Warn($"Handler event on entity {Id} with eventCode {eventCode} not defined");
|
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}
|
}
|
||||||
|
|
||||||
@@ -224,10 +231,10 @@ namespace Ragon.Client
|
|||||||
public void OnOwnershipChanged(RagonPlayer player)
|
public void OnOwnershipChanged(RagonPlayer player)
|
||||||
{
|
{
|
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var prevOwner = Owner;
|
var prevOwner = Owner;
|
||||||
|
|
||||||
Owner = player;
|
Owner = player;
|
||||||
HasAuthority = player.IsLocal;
|
HasAuthority = player.IsLocal;
|
||||||
|
|
||||||
OwnershipChanged?.Invoke(prevOwner, player);
|
OwnershipChanged?.Invoke(prevOwner, player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,10 +19,10 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
public struct RagonPayload
|
public class RagonPayload
|
||||||
{
|
{
|
||||||
private uint[] _data = new uint[128];
|
private readonly uint[] _data = new uint[128];
|
||||||
private int _size = 0;
|
private readonly int _size = 0;
|
||||||
|
|
||||||
public RagonPayload(int capacity)
|
public RagonPayload(int capacity)
|
||||||
{
|
{
|
||||||
@@ -32,16 +32,12 @@ public struct RagonPayload
|
|||||||
|
|
||||||
public void Read(RagonBuffer buffer)
|
public void Read(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
var readOnlySpan = _data.AsSpan();
|
buffer.ReadArray(_data, _size);
|
||||||
|
|
||||||
buffer.ReadSpan(ref readOnlySpan, _size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Write(RagonBuffer buffer)
|
public void Write(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
ReadOnlySpan<uint> readOnlySpan = _data.AsSpan();
|
buffer.WriteArray(_data, _size);
|
||||||
|
|
||||||
buffer.WriteSpan(ref readOnlySpan, _size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override string ToString()
|
public override string ToString()
|
||||||
|
|||||||
@@ -22,9 +22,13 @@ namespace Ragon.Client;
|
|||||||
internal class AuthorizeSuccessHandler: Handler
|
internal class AuthorizeSuccessHandler: Handler
|
||||||
{
|
{
|
||||||
private readonly RagonListenerList _listenerList;
|
private readonly RagonListenerList _listenerList;
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
|
||||||
public AuthorizeSuccessHandler(RagonListenerList listenerList)
|
public AuthorizeSuccessHandler(
|
||||||
|
RagonClient client,
|
||||||
|
RagonListenerList listenerList)
|
||||||
{
|
{
|
||||||
|
_client = client;
|
||||||
_listenerList = listenerList;
|
_listenerList = listenerList;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -34,6 +38,7 @@ internal class AuthorizeSuccessHandler: Handler
|
|||||||
var playerName = buffer.ReadString();
|
var playerName = buffer.ReadString();
|
||||||
var playerPayload = buffer.ReadString();
|
var playerPayload = buffer.ReadString();
|
||||||
|
|
||||||
|
_client.SetStatus(RagonStatus.LOBBY);
|
||||||
_listenerList.OnAuthorizationSuccess(playerId, playerName, playerPayload);
|
_listenerList.OnAuthorizationSuccess(playerId, playerName, playerPayload);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -23,16 +23,18 @@ internal class EntityCreateHandler : Handler
|
|||||||
private readonly RagonClient _client;
|
private readonly RagonClient _client;
|
||||||
private readonly RagonPlayerCache _playerCache;
|
private readonly RagonPlayerCache _playerCache;
|
||||||
private readonly RagonEntityCache _entityCache;
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
private readonly IRagonEntityListener _entityListener;
|
||||||
public EntityCreateHandler(
|
public EntityCreateHandler(
|
||||||
RagonClient client,
|
RagonClient client,
|
||||||
RagonPlayerCache playerCache,
|
RagonPlayerCache playerCache,
|
||||||
RagonEntityCache entityCache
|
RagonEntityCache entityCache,
|
||||||
|
IRagonEntityListener entityListener
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
_client = client;
|
_client = client;
|
||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
_playerCache = playerCache;
|
_playerCache = playerCache;
|
||||||
|
_entityListener = entityListener;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonBuffer buffer)
|
public void Handle(RagonBuffer buffer)
|
||||||
@@ -52,7 +54,13 @@ internal class EntityCreateHandler : Handler
|
|||||||
}
|
}
|
||||||
|
|
||||||
var hasAuthority = _playerCache.Local.Id == player.Id;
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
var entity = _entityCache.OnCreate(attachId, entityType, 0, entityId, hasAuthority);
|
var entity = _entityCache.TryGetEntity(attachId, entityType, 0, entityId, hasAuthority, out var hasCreated);
|
||||||
entity.Attach(_client, entityId, entityType, hasAuthority, player, payload);
|
|
||||||
|
entity.AttachPayload(payload);
|
||||||
|
|
||||||
|
if (hasCreated)
|
||||||
|
_entityListener.OnEntityCreated(entity);
|
||||||
|
|
||||||
|
entity.Attach(_client, entityId, entityType, hasAuthority, player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -43,7 +43,6 @@ internal class JoinSuccessHandler : Handler
|
|||||||
private readonly RagonPlayerCache _playerCache;
|
private readonly RagonPlayerCache _playerCache;
|
||||||
private readonly RagonEntityCache _entityCache;
|
private readonly RagonEntityCache _entityCache;
|
||||||
private readonly RagonClient _client;
|
private readonly RagonClient _client;
|
||||||
private readonly RagonBuffer _buffer;
|
|
||||||
|
|
||||||
public JoinSuccessHandler(
|
public JoinSuccessHandler(
|
||||||
RagonClient client,
|
RagonClient client,
|
||||||
@@ -53,7 +52,6 @@ internal class JoinSuccessHandler : Handler
|
|||||||
RagonEntityCache entityCache
|
RagonEntityCache entityCache
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
_buffer = buffer;
|
|
||||||
_client = client;
|
_client = client;
|
||||||
_listenerList = listenerList;
|
_listenerList = listenerList;
|
||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
@@ -67,14 +65,15 @@ internal class JoinSuccessHandler : Handler
|
|||||||
var ownerId = buffer.ReadString();
|
var ownerId = buffer.ReadString();
|
||||||
var min = buffer.ReadUShort();
|
var min = buffer.ReadUShort();
|
||||||
var max = buffer.ReadUShort();
|
var max = buffer.ReadUShort();
|
||||||
var map = buffer.ReadString();
|
var sceneName = buffer.ReadString();
|
||||||
|
|
||||||
var scene = new RagonScene(_client, _playerCache, _entityCache);
|
var scene = new RagonScene(_client, _playerCache, _entityCache, sceneName);
|
||||||
var roomInfo = new RagonRoomInformation(roomId, localId, ownerId, min, max);
|
var roomInfo = new RagonRoomInformation(roomId, localId, ownerId, min, max);
|
||||||
var room = new RagonRoom(_client, _entityCache, _playerCache, roomInfo, scene);
|
var room = new RagonRoom(_client, _entityCache, _playerCache, roomInfo, scene);
|
||||||
|
|
||||||
_playerCache.SetOwnerAndLocal(ownerId, localId);
|
_playerCache.SetOwnerAndLocal(ownerId, localId);
|
||||||
_client.AssignRoom(room);
|
_client.AssignRoom(room);
|
||||||
_listenerList.OnLevel(map);
|
|
||||||
|
_listenerList.OnSceneRequest(sceneName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -38,7 +38,8 @@ internal class SceneLoadHandler: Handler
|
|||||||
var room = _client.Room;
|
var room = _client.Room;
|
||||||
|
|
||||||
room.Cleanup();
|
room.Cleanup();
|
||||||
|
room.Update(sceneName);
|
||||||
|
|
||||||
_listenerList.OnLevel(sceneName);
|
_listenerList.OnSceneRequest(sceneName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -53,8 +53,9 @@ internal class PlayerLeftHandler : Handler
|
|||||||
toDeleteIds[i] = entityId;
|
toDeleteIds[i] = entityId;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var emptyPayload = new RagonPayload(0);
|
||||||
foreach (var id in toDeleteIds)
|
foreach (var id in toDeleteIds)
|
||||||
_entityCache.OnDestroy(id, new RagonPayload());
|
_entityCache.OnDestroy(id, emptyPayload);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -22,19 +22,22 @@ namespace Ragon.Client;
|
|||||||
|
|
||||||
internal class SnapshotHandler : Handler
|
internal class SnapshotHandler : Handler
|
||||||
{
|
{
|
||||||
private RagonClient _client;
|
private readonly IRagonEntityListener _entityListener;
|
||||||
private RagonListenerList _listenerList;
|
private readonly RagonClient _client;
|
||||||
private RagonEntityCache _entityCache;
|
private readonly RagonListenerList _listenerList;
|
||||||
private RagonPlayerCache _playerCache;
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
|
||||||
public SnapshotHandler(
|
public SnapshotHandler(
|
||||||
RagonClient ragonClient,
|
RagonClient ragonClient,
|
||||||
RagonListenerList listenerList,
|
RagonListenerList listenerList,
|
||||||
RagonEntityCache entityCache,
|
RagonEntityCache entityCache,
|
||||||
RagonPlayerCache playerCache
|
RagonPlayerCache playerCache,
|
||||||
|
IRagonEntityListener entityListener
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
_client = ragonClient;
|
_client = ragonClient;
|
||||||
|
_entityListener = entityListener;
|
||||||
_listenerList = listenerList;
|
_listenerList = listenerList;
|
||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
_playerCache = playerCache;
|
_playerCache = playerCache;
|
||||||
@@ -51,7 +54,10 @@ internal class SnapshotHandler : Handler
|
|||||||
var playerName = buffer.ReadString();
|
var playerName = buffer.ReadString();
|
||||||
|
|
||||||
_playerCache.AddPlayer(playerPeerId, playerId, playerName);
|
_playerCache.AddPlayer(playerPeerId, playerId, playerName);
|
||||||
|
|
||||||
|
RagonLog.Trace($"Player {playerPeerId} - {playerId} - {playerName}");
|
||||||
}
|
}
|
||||||
|
|
||||||
var dynamicEntities = buffer.ReadUShort();
|
var dynamicEntities = buffer.ReadUShort();
|
||||||
RagonLog.Trace("Dynamic Entities: " + dynamicEntities);
|
RagonLog.Trace("Dynamic Entities: " + dynamicEntities);
|
||||||
for (var i = 0; i < dynamicEntities; i++)
|
for (var i = 0; i < dynamicEntities; i++)
|
||||||
@@ -60,16 +66,29 @@ internal class SnapshotHandler : Handler
|
|||||||
var entityId = buffer.ReadUShort();
|
var entityId = buffer.ReadUShort();
|
||||||
var ownerPeerId = buffer.ReadUShort();
|
var ownerPeerId = buffer.ReadUShort();
|
||||||
var payloadSize = buffer.ReadUShort();
|
var payloadSize = buffer.ReadUShort();
|
||||||
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
|
|
||||||
|
|
||||||
var payload = new RagonPayload(payloadSize);
|
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
|
||||||
payload.Read(buffer);
|
if (player == null)
|
||||||
|
{
|
||||||
|
RagonLog.Error($"Player not found with peerId: ${ownerPeerId}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
var hasAuthority = _playerCache.Local.Id == player.Id;
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
var entity = _entityCache.OnCreate(0, entityType, 0, entityId, hasAuthority);
|
var entity = _entityCache.TryGetEntity(0, entityType, 0, entityId, hasAuthority, out _);
|
||||||
|
|
||||||
|
if (payloadSize > 0)
|
||||||
|
{
|
||||||
|
var payload = new RagonPayload(payloadSize);
|
||||||
|
payload.Read(buffer);
|
||||||
|
|
||||||
|
entity.AttachPayload(payload);
|
||||||
|
}
|
||||||
|
|
||||||
|
_entityListener.OnEntityCreated(entity);
|
||||||
|
|
||||||
entity.Read(buffer);
|
entity.Read(buffer);
|
||||||
entity.Attach(_client, entityId, entityType, hasAuthority, player, payload);
|
entity.Attach(_client, entityId, entityType, hasAuthority, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
var staticEntities = buffer.ReadUShort();
|
var staticEntities = buffer.ReadUShort();
|
||||||
@@ -81,18 +100,27 @@ internal class SnapshotHandler : Handler
|
|||||||
var staticId = buffer.ReadUShort();
|
var staticId = buffer.ReadUShort();
|
||||||
var ownerPeerId = buffer.ReadUShort();
|
var ownerPeerId = buffer.ReadUShort();
|
||||||
var payloadSize = buffer.ReadUShort();
|
var payloadSize = buffer.ReadUShort();
|
||||||
|
|
||||||
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
|
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
|
||||||
|
if (player == null)
|
||||||
var payload = new RagonPayload(payloadSize);
|
{
|
||||||
payload.Read(buffer);
|
RagonLog.Error($"Player not found with peerId: ${ownerPeerId}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
var hasAuthority = _playerCache.Local.Id == player.Id;
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
var entity = _entityCache.OnCreate(0, entityType, staticId, entityId, hasAuthority);
|
var entity = _entityCache.TryGetEntity(0, entityType, staticId, entityId, hasAuthority, out _);
|
||||||
|
|
||||||
entity.Read(buffer);
|
entity.Read(buffer);
|
||||||
entity.Attach(_client, entityId, entityType, hasAuthority, player, payload);
|
entity.Attach(_client, entityId, entityType, hasAuthority, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
_listenerList.OnJoined();
|
if (_client.Status == RagonStatus.LOBBY)
|
||||||
|
{
|
||||||
|
_client.SetStatus(RagonStatus.ROOM);
|
||||||
|
_listenerList.OnJoined();
|
||||||
|
}
|
||||||
|
|
||||||
|
_listenerList.OnSceneLoaded();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -22,10 +22,11 @@ namespace Ragon.Client
|
|||||||
IRagonFailedListener,
|
IRagonFailedListener,
|
||||||
IRagonJoinListener,
|
IRagonJoinListener,
|
||||||
IRagonLeftListener,
|
IRagonLeftListener,
|
||||||
IRagonLevelListener,
|
IRagonSceneListener,
|
||||||
IRagonOwnershipChangedListener,
|
IRagonOwnershipChangedListener,
|
||||||
IRagonPlayerJoinListener,
|
IRagonPlayerJoinListener,
|
||||||
IRagonPlayerLeftListener
|
IRagonPlayerLeftListener
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
+2
-2
@@ -16,7 +16,7 @@
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
public interface IRagonLevelListener
|
public interface IRagonSceneListener
|
||||||
{
|
{
|
||||||
void OnLevel(RagonClient client, string sceneName);
|
void OnSceneLoaded(RagonClient client);
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonSceneRequestListener
|
||||||
|
{
|
||||||
|
void OnRequestScene(RagonClient client, string sceneName);
|
||||||
|
}
|
||||||
@@ -21,19 +21,19 @@ namespace Ragon.Client
|
|||||||
public sealed class RagonClient
|
public sealed class RagonClient
|
||||||
{
|
{
|
||||||
private readonly INetworkConnection _connection;
|
private readonly INetworkConnection _connection;
|
||||||
private readonly IRagonEntityListener _entityListener;
|
private readonly NetworkStatistics _stats;
|
||||||
private readonly IRagonSceneCollector _sceneCollector;
|
private IRagonEntityListener _entityListener;
|
||||||
|
private IRagonSceneCollector _sceneCollector;
|
||||||
private Handler[] _handlers;
|
private Handler[] _handlers;
|
||||||
private RagonBuffer _readBuffer;
|
private RagonBuffer _readBuffer;
|
||||||
private RagonBuffer _writeBuffer;
|
private RagonBuffer _writeBuffer;
|
||||||
private RagonRoom _room;
|
private RagonRoom _room;
|
||||||
private RagonSession _session;
|
private RagonSession _session;
|
||||||
private RagonListenerList _listenerList;
|
private RagonListenerList listeners;
|
||||||
private RagonPlayerCache _playerCache;
|
private RagonPlayerCache _playerCache;
|
||||||
private RagonEntityCache _entityCache;
|
private RagonEntityCache _entityCache;
|
||||||
private RagonEventCache _eventCache;
|
private RagonEventCache _eventCache;
|
||||||
private RagonStatus _status;
|
private RagonStatus _status;
|
||||||
private NetworkStatistics _stats;
|
|
||||||
|
|
||||||
private float _replicationRate = 0;
|
private float _replicationRate = 0;
|
||||||
private float _replicationTime = 0;
|
private float _replicationTime = 0;
|
||||||
@@ -52,21 +52,15 @@ namespace Ragon.Client
|
|||||||
|
|
||||||
#region PUBLIC
|
#region PUBLIC
|
||||||
|
|
||||||
public RagonClient(
|
public RagonClient(INetworkConnection connection, int rate)
|
||||||
INetworkConnection connection,
|
|
||||||
IRagonEntityListener entityListener,
|
|
||||||
IRagonSceneCollector sceneCollector,
|
|
||||||
int rate)
|
|
||||||
{
|
{
|
||||||
_listenerList = new RagonListenerList(this);
|
|
||||||
_entityListener = entityListener;
|
|
||||||
_sceneCollector = sceneCollector;
|
|
||||||
|
|
||||||
_connection = connection;
|
_connection = connection;
|
||||||
_connection.OnData += OnData;
|
_connection.OnData += OnData;
|
||||||
_connection.OnConnected += OnConnected;
|
_connection.OnConnected += OnConnected;
|
||||||
_connection.OnDisconnected += OnDisconnected;
|
_connection.OnDisconnected += OnDisconnected;
|
||||||
|
|
||||||
|
listeners = new RagonListenerList(this);
|
||||||
|
|
||||||
_replicationRate = (1000.0f / rate) / 1000.0f;
|
_replicationRate = (1000.0f / rate) / 1000.0f;
|
||||||
_replicationTime = 0;
|
_replicationTime = 0;
|
||||||
|
|
||||||
@@ -74,32 +68,55 @@ namespace Ragon.Client
|
|||||||
_stats = new NetworkStatistics();
|
_stats = new NetworkStatistics();
|
||||||
_status = RagonStatus.DISCONNECTED;
|
_status = RagonStatus.DISCONNECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void Configure(IRagonSceneCollector sceneCollector)
|
||||||
|
{
|
||||||
|
_sceneCollector = sceneCollector;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Configure(IRagonEntityListener listener)
|
||||||
|
{
|
||||||
|
_entityListener = listener;
|
||||||
|
}
|
||||||
|
|
||||||
public void Connect(string address, ushort port, string protocol)
|
public void Connect(string address, ushort port, string protocol)
|
||||||
{
|
{
|
||||||
|
if (_sceneCollector == null)
|
||||||
|
{
|
||||||
|
RagonLog.Error("Scene collector is not defined!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_entityListener == null)
|
||||||
|
{
|
||||||
|
RagonLog.Error("Entity Listener is not defined!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
_writeBuffer = new RagonBuffer();
|
_writeBuffer = new RagonBuffer();
|
||||||
_readBuffer = new RagonBuffer();
|
_readBuffer = new RagonBuffer();
|
||||||
_session = new RagonSession(this, _readBuffer);
|
_session = new RagonSession(this, _readBuffer);
|
||||||
|
|
||||||
_playerCache = new RagonPlayerCache();
|
_playerCache = new RagonPlayerCache();
|
||||||
_entityCache = new RagonEntityCache(this, _playerCache, _entityListener, _sceneCollector);
|
_entityCache = new RagonEntityCache(this, _playerCache, _sceneCollector);
|
||||||
|
|
||||||
_handlers = new Handler[byte.MaxValue];
|
_handlers = new Handler[byte.MaxValue];
|
||||||
_handlers[(byte)RagonOperation.AUTHORIZED_SUCCESS] = new AuthorizeSuccessHandler(_listenerList);
|
_handlers[(byte)RagonOperation.AUTHORIZED_SUCCESS] = new AuthorizeSuccessHandler(this, listeners);
|
||||||
_handlers[(byte)RagonOperation.AUTHORIZED_FAILED] = new AuthorizeFailedHandler(_listenerList);
|
_handlers[(byte)RagonOperation.AUTHORIZED_FAILED] = new AuthorizeFailedHandler(listeners);
|
||||||
_handlers[(byte)RagonOperation.JOIN_SUCCESS] = new JoinSuccessHandler(this, _readBuffer, _listenerList, _playerCache, _entityCache);
|
_handlers[(byte)RagonOperation.JOIN_SUCCESS] = new JoinSuccessHandler(this, _readBuffer, listeners, _playerCache, _entityCache);
|
||||||
_handlers[(byte)RagonOperation.JOIN_FAILED] = new JoinFailedHandler(_listenerList);
|
_handlers[(byte)RagonOperation.JOIN_FAILED] = new JoinFailedHandler(listeners);
|
||||||
_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, _listenerList, _entityCache);
|
_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, listeners, _entityCache);
|
||||||
_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] = new OwnershipRoomHandler(_listenerList, _playerCache, _entityCache);
|
_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] = new OwnershipRoomHandler(listeners, _playerCache, _entityCache);
|
||||||
_handlers[(byte)RagonOperation.OWNERSHIP_ENTITY_CHANGED] = new EntityOwnershipHandler(_listenerList, _playerCache, _entityCache);
|
_handlers[(byte)RagonOperation.OWNERSHIP_ENTITY_CHANGED] = new EntityOwnershipHandler(listeners, _playerCache, _entityCache);
|
||||||
_handlers[(byte)RagonOperation.PLAYER_JOINED] = new PlayerJoinHandler(_playerCache, _listenerList);
|
_handlers[(byte)RagonOperation.PLAYER_JOINED] = new PlayerJoinHandler(_playerCache, listeners);
|
||||||
_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_entityCache, _playerCache, _listenerList);
|
_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_entityCache, _playerCache, listeners);
|
||||||
_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadHandler(this, _listenerList);
|
_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadHandler(this, listeners);
|
||||||
_handlers[(byte)RagonOperation.CREATE_ENTITY] = new EntityCreateHandler(this, _playerCache, _entityCache);
|
_handlers[(byte)RagonOperation.CREATE_ENTITY] = new EntityCreateHandler(this, _playerCache, _entityCache, _entityListener);
|
||||||
_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityRemoveHandler(_entityCache);
|
_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityRemoveHandler(_entityCache);
|
||||||
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new StateEntityHandler(_entityCache);
|
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new StateEntityHandler(_entityCache);
|
||||||
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventHandler(this, _playerCache, _entityCache);
|
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventHandler(this, _playerCache, _entityCache);
|
||||||
_handlers[(byte)RagonOperation.SNAPSHOT] = new SnapshotHandler(this, _listenerList, _entityCache, _playerCache);
|
_handlers[(byte)RagonOperation.SNAPSHOT] = new SnapshotHandler(this, listeners, _entityCache, _playerCache, _entityListener);
|
||||||
|
|
||||||
var protocolRaw = RagonVersion.Parse(protocol);
|
var protocolRaw = RagonVersion.Parse(protocol);
|
||||||
_connection.Connect(address, port, protocolRaw);
|
_connection.Connect(address, port, protocolRaw);
|
||||||
@@ -110,7 +127,7 @@ namespace Ragon.Client
|
|||||||
_status = RagonStatus.DISCONNECTED;
|
_status = RagonStatus.DISCONNECTED;
|
||||||
_room.Cleanup();
|
_room.Cleanup();
|
||||||
_connection.Disconnect();
|
_connection.Disconnect();
|
||||||
|
|
||||||
OnDisconnected(RagonDisconnect.MANUAL);
|
OnDisconnected(RagonDisconnect.MANUAL);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -128,6 +145,7 @@ namespace Ragon.Client
|
|||||||
_stats.Update(_connection.BytesSent, _connection.BytesReceived, _connection.Ping, dt);
|
_stats.Update(_connection.BytesSent, _connection.BytesReceived, _connection.Ping, dt);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
listeners.Update();
|
||||||
_connection.Update();
|
_connection.Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -138,28 +156,30 @@ namespace Ragon.Client
|
|||||||
_connection.Dispose();
|
_connection.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddListener(IRagonListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonAuthorizationListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonAuthorizationListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonConnectionListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonConnectionListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonFailedListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonFailedListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonJoinListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonJoinListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonLeftListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonLeftListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonLevelListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonOwnershipChangedListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonOwnershipChangedListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonPlayerJoinListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonPlayerJoinListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonPlayerLeftListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonPlayerLeftListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonSceneListener listener) => listeners.Add(listener);
|
||||||
|
public void AddListener(IRagonSceneRequestListener listener) => listeners.Add(listener);
|
||||||
|
|
||||||
|
public void RemoveListener(IRagonListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonAuthorizationListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonConnectionListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonFailedListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonJoinListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonLeftListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonOwnershipChangedListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonPlayerJoinListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonPlayerLeftListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonSceneListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonSceneRequestListener listener) => listeners.Remove(listener);
|
||||||
|
|
||||||
public void RemoveListener(IRagonListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonAuthorizationListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonConnectionListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonFailedListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonJoinListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonLeftListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonLevelListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonOwnershipChangedListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonPlayerJoinListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonPlayerLeftListener listener) => _listenerList.Remove(listener);
|
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region INTERNAL
|
#region INTERNAL
|
||||||
@@ -167,7 +187,11 @@ namespace Ragon.Client
|
|||||||
internal void AssignRoom(RagonRoom room)
|
internal void AssignRoom(RagonRoom room)
|
||||||
{
|
{
|
||||||
_room = room;
|
_room = room;
|
||||||
_status = RagonStatus.ROOM;
|
}
|
||||||
|
|
||||||
|
internal void SetStatus(RagonStatus status)
|
||||||
|
{
|
||||||
|
_status = status;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
@@ -178,7 +202,7 @@ namespace Ragon.Client
|
|||||||
{
|
{
|
||||||
RagonLog.Trace("Connected");
|
RagonLog.Trace("Connected");
|
||||||
|
|
||||||
_listenerList.OnConnected();
|
listeners.OnConnected();
|
||||||
_status = RagonStatus.CONNECTED;
|
_status = RagonStatus.CONNECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -186,7 +210,7 @@ namespace Ragon.Client
|
|||||||
{
|
{
|
||||||
RagonLog.Trace($"Disconnected: {reason}");
|
RagonLog.Trace($"Disconnected: {reason}");
|
||||||
|
|
||||||
_listenerList.OnDisconnected(reason);
|
listeners.OnDisconnected(reason);
|
||||||
_status = RagonStatus.DISCONNECTED;
|
_status = RagonStatus.DISCONNECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -26,7 +26,6 @@ public sealed class RagonEntityCache
|
|||||||
private readonly Dictionary<uint, RagonEntity> _sceneEntities = new();
|
private readonly Dictionary<uint, RagonEntity> _sceneEntities = new();
|
||||||
|
|
||||||
private readonly RagonClient _client;
|
private readonly RagonClient _client;
|
||||||
private readonly IRagonEntityListener _entityListener;
|
|
||||||
private readonly IRagonSceneCollector _sceneCollector;
|
private readonly IRagonSceneCollector _sceneCollector;
|
||||||
private readonly RagonPlayerCache _playerCache;
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
|
||||||
@@ -35,22 +34,20 @@ public sealed class RagonEntityCache
|
|||||||
public RagonEntityCache(
|
public RagonEntityCache(
|
||||||
RagonClient client,
|
RagonClient client,
|
||||||
RagonPlayerCache playerCache,
|
RagonPlayerCache playerCache,
|
||||||
IRagonEntityListener listener,
|
|
||||||
IRagonSceneCollector sceneCollector
|
IRagonSceneCollector sceneCollector
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
_client = client;
|
_client = client;
|
||||||
_entityListener = listener;
|
|
||||||
_sceneCollector = sceneCollector;
|
_sceneCollector = sceneCollector;
|
||||||
_playerCache = playerCache;
|
_playerCache = playerCache;
|
||||||
}
|
}
|
||||||
|
|
||||||
public RagonEntity FindById(ushort id)
|
public bool TryGetEntity(ushort id, out RagonEntity entity)
|
||||||
{
|
{
|
||||||
return _entityMap[id];
|
return _entityMap.TryGetValue(id, out entity);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Create(RagonEntity entity, IRagonPayload? spawnPayload)
|
public void Create(RagonEntity entity, RagonPayload spawnPayload)
|
||||||
{
|
{
|
||||||
var attachId = (ushort)(_playerCache.Local.PeerId + _localEntitiesCounter++);
|
var attachId = (ushort)(_playerCache.Local.PeerId + _localEntitiesCounter++);
|
||||||
var buffer = _client.Buffer;
|
var buffer = _client.Buffer;
|
||||||
@@ -63,7 +60,7 @@ public sealed class RagonEntityCache
|
|||||||
|
|
||||||
entity.State.WriteInfo(buffer);
|
entity.State.WriteInfo(buffer);
|
||||||
|
|
||||||
spawnPayload?.Serialize(buffer);
|
spawnPayload?.Write(buffer);
|
||||||
|
|
||||||
_pendingEntities.Add(attachId, entity);
|
_pendingEntities.Add(attachId, entity);
|
||||||
|
|
||||||
@@ -84,7 +81,7 @@ public sealed class RagonEntityCache
|
|||||||
_client.Reliable.Send(sendData);
|
_client.Reliable.Send(sendData);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Destroy(RagonEntity entity, IRagonPayload? destroyPayload)
|
public void Destroy(RagonEntity entity, RagonPayload destroyPayload)
|
||||||
{
|
{
|
||||||
if (!entity.IsAttached)
|
if (!entity.IsAttached)
|
||||||
{
|
{
|
||||||
@@ -98,7 +95,7 @@ public sealed class RagonEntityCache
|
|||||||
buffer.WriteOperation(RagonOperation.REMOVE_ENTITY);
|
buffer.WriteOperation(RagonOperation.REMOVE_ENTITY);
|
||||||
buffer.WriteUShort(entity.Id);
|
buffer.WriteUShort(entity.Id);
|
||||||
|
|
||||||
destroyPayload?.Serialize(buffer);
|
destroyPayload?.Write(buffer);
|
||||||
|
|
||||||
var sendData = buffer.ToArray();
|
var sendData = buffer.ToArray();
|
||||||
_client.Reliable.Send(sendData);
|
_client.Reliable.Send(sendData);
|
||||||
@@ -162,61 +159,66 @@ public sealed class RagonEntityCache
|
|||||||
|
|
||||||
internal void Cleanup()
|
internal void Cleanup()
|
||||||
{
|
{
|
||||||
var payload = new RagonPayload();
|
var payload = new RagonPayload(0);
|
||||||
foreach (var ent in _entityList)
|
foreach (var ent in _entityList)
|
||||||
ent.Detach(payload);
|
ent.Detach(payload);
|
||||||
|
|
||||||
_entityMap.Clear();
|
_entityMap.Clear();
|
||||||
_entityList.Clear();
|
_entityList.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
internal RagonEntity OnCreate(ushort attachId, ushort entityType, ushort sceneId, ushort entityId, bool hasAuthority)
|
internal RagonEntity TryGetEntity(ushort attachId, ushort entityType, ushort sceneId, ushort entityId, bool hasAuthority, out bool hasCreated)
|
||||||
{
|
{
|
||||||
if (sceneId > 0)
|
if (sceneId > 0)
|
||||||
{
|
{
|
||||||
if (_sceneEntities.TryGetValue(sceneId, out var entity))
|
if (_sceneEntities.TryGetValue(sceneId, out var sceneEntity))
|
||||||
{
|
{
|
||||||
_entityMap.Add(entityId, entity);
|
_entityMap.Add(entityId, sceneEntity);
|
||||||
|
|
||||||
if (hasAuthority)
|
if (hasAuthority)
|
||||||
_entityList.Add(entity);
|
_entityList.Add(sceneEntity);
|
||||||
|
|
||||||
return entity;
|
hasCreated = false;
|
||||||
|
|
||||||
|
return sceneEntity;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_pendingEntities.Remove(attachId, out var existsEntity))
|
if (_pendingEntities.TryGetValue(attachId, out var pendingEntity))
|
||||||
{
|
{
|
||||||
_entityMap.Add(entityId, existsEntity);
|
_pendingEntities.Remove(attachId);
|
||||||
|
_entityMap.Add(entityId, pendingEntity);
|
||||||
|
|
||||||
if (hasAuthority)
|
if (hasAuthority)
|
||||||
_entityList.Add(existsEntity);
|
_entityList.Add(pendingEntity);
|
||||||
|
|
||||||
return existsEntity;
|
hasCreated = false;
|
||||||
|
|
||||||
|
return pendingEntity;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
var entity = new RagonEntity(entityType, sceneId);
|
|
||||||
|
|
||||||
_entityMap.Add(entityId, entity);
|
|
||||||
|
|
||||||
if (hasAuthority)
|
var entity = new RagonEntity(entityType, sceneId);
|
||||||
_entityList.Add(entity);
|
|
||||||
|
_entityMap.Add(entityId, entity);
|
||||||
|
|
||||||
|
if (hasAuthority)
|
||||||
|
_entityList.Add(entity);
|
||||||
|
|
||||||
_entityListener.OnEntityCreated(entity);
|
hasCreated = true;
|
||||||
|
|
||||||
return entity;
|
return entity;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
internal void OnDestroy(ushort entityId, RagonPayload payload)
|
internal void OnDestroy(ushort entityId, RagonPayload payload)
|
||||||
{
|
{
|
||||||
if (_entityMap.Remove(entityId, out var ragonEntity))
|
if (_entityMap.TryGetValue(entityId, out var entity))
|
||||||
{
|
{
|
||||||
_entityList.Remove(ragonEntity);
|
_entityMap.Remove(entityId);
|
||||||
|
_entityList.Remove(entity);
|
||||||
|
|
||||||
ragonEntity.Detach(payload);
|
entity.Detach(payload);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -244,7 +246,7 @@ public sealed class RagonEntityCache
|
|||||||
_entityList.Add(entity);
|
_entityList.Add(entity);
|
||||||
else
|
else
|
||||||
_entityList.Remove(entity);
|
_entityList.Remove(entity);
|
||||||
|
|
||||||
entity.OnOwnershipChanged(player);
|
entity.OnOwnershipChanged(player);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|||||||
@@ -26,10 +26,12 @@ namespace Ragon.Client
|
|||||||
private readonly List<IRagonFailedListener> _failedListeners = new();
|
private readonly List<IRagonFailedListener> _failedListeners = new();
|
||||||
private readonly List<IRagonJoinListener> _joinListeners = new();
|
private readonly List<IRagonJoinListener> _joinListeners = new();
|
||||||
private readonly List<IRagonLeftListener> _leftListeners = new();
|
private readonly List<IRagonLeftListener> _leftListeners = new();
|
||||||
private readonly List<IRagonLevelListener> _levelListeners = new();
|
private readonly List<IRagonSceneListener> _sceneListeners = new();
|
||||||
|
private readonly List<IRagonSceneRequestListener> _sceneRequestListeners = new();
|
||||||
private readonly List<IRagonOwnershipChangedListener> _ownershipChangedListeners = new();
|
private readonly List<IRagonOwnershipChangedListener> _ownershipChangedListeners = new();
|
||||||
private readonly List<IRagonPlayerJoinListener> _playerJoinListeners = new();
|
private readonly List<IRagonPlayerJoinListener> _playerJoinListeners = new();
|
||||||
private readonly List<IRagonPlayerLeftListener> _playerLeftListeners = new();
|
private readonly List<IRagonPlayerLeftListener> _playerLeftListeners = new();
|
||||||
|
private readonly List<Action> _delayedActions = new();
|
||||||
|
|
||||||
public RagonListenerList(RagonClient client)
|
public RagonListenerList(RagonClient client)
|
||||||
{
|
{
|
||||||
@@ -43,7 +45,7 @@ namespace Ragon.Client
|
|||||||
_failedListeners.Add(listener);
|
_failedListeners.Add(listener);
|
||||||
_joinListeners.Add(listener);
|
_joinListeners.Add(listener);
|
||||||
_leftListeners.Add(listener);
|
_leftListeners.Add(listener);
|
||||||
_levelListeners.Add(listener);
|
_sceneListeners.Add(listener);
|
||||||
_ownershipChangedListeners.Add(listener);
|
_ownershipChangedListeners.Add(listener);
|
||||||
_playerJoinListeners.Add(listener);
|
_playerJoinListeners.Add(listener);
|
||||||
_playerLeftListeners.Add(listener);
|
_playerLeftListeners.Add(listener);
|
||||||
@@ -51,22 +53,39 @@ namespace Ragon.Client
|
|||||||
|
|
||||||
public void Remove(IRagonListener listener)
|
public void Remove(IRagonListener listener)
|
||||||
{
|
{
|
||||||
_authorizationListeners.Remove(listener);
|
_delayedActions.Add(() =>
|
||||||
_connectionListeners.Remove(listener);
|
{
|
||||||
_failedListeners.Remove(listener);
|
_authorizationListeners.Remove(listener);
|
||||||
_joinListeners.Remove(listener);
|
_connectionListeners.Remove(listener);
|
||||||
_leftListeners.Remove(listener);
|
_failedListeners.Remove(listener);
|
||||||
_levelListeners.Remove(listener);
|
_joinListeners.Remove(listener);
|
||||||
_ownershipChangedListeners.Remove(listener);
|
_leftListeners.Remove(listener);
|
||||||
_playerJoinListeners.Remove(listener);
|
_sceneListeners.Remove(listener);
|
||||||
_playerLeftListeners.Remove(listener);
|
_ownershipChangedListeners.Remove(listener);
|
||||||
|
_playerJoinListeners.Remove(listener);
|
||||||
|
_playerLeftListeners.Remove(listener);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
foreach (var action in _delayedActions)
|
||||||
|
action.Invoke();
|
||||||
|
|
||||||
|
_delayedActions.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
public void Add(IRagonAuthorizationListener listener)
|
public void Add(IRagonAuthorizationListener listener)
|
||||||
{
|
{
|
||||||
_authorizationListeners.Add(listener);
|
_authorizationListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonSceneRequestListener listener)
|
||||||
|
{
|
||||||
|
_sceneRequestListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
public void Add(IRagonConnectionListener listener)
|
public void Add(IRagonConnectionListener listener)
|
||||||
{
|
{
|
||||||
_connectionListeners.Add(listener);
|
_connectionListeners.Add(listener);
|
||||||
@@ -87,9 +106,9 @@ namespace Ragon.Client
|
|||||||
_leftListeners.Add(listener);
|
_leftListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Add(IRagonLevelListener listener)
|
public void Add(IRagonSceneListener listener)
|
||||||
{
|
{
|
||||||
_levelListeners.Add(listener);
|
_sceneListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Add(IRagonOwnershipChangedListener listener)
|
public void Add(IRagonOwnershipChangedListener listener)
|
||||||
@@ -107,49 +126,55 @@ namespace Ragon.Client
|
|||||||
_playerLeftListeners.Add(listener);
|
_playerLeftListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonSceneRequestListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _sceneRequestListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
public void Remove(IRagonAuthorizationListener listener)
|
public void Remove(IRagonAuthorizationListener listener)
|
||||||
{
|
{
|
||||||
_authorizationListeners.Remove(listener);
|
_delayedActions.Add(() => _authorizationListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonConnectionListener listener)
|
public void Remove(IRagonConnectionListener listener)
|
||||||
{
|
{
|
||||||
_connectionListeners.Remove(listener);
|
|
||||||
|
_delayedActions.Add(() => _connectionListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonFailedListener listener)
|
public void Remove(IRagonFailedListener listener)
|
||||||
{
|
{
|
||||||
_failedListeners.Remove(listener);
|
_delayedActions.Add(() => _failedListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonJoinListener listener)
|
public void Remove(IRagonJoinListener listener)
|
||||||
{
|
{
|
||||||
_joinListeners.Remove(listener);
|
_delayedActions.Add(() => _joinListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonLeftListener listener)
|
public void Remove(IRagonLeftListener listener)
|
||||||
{
|
{
|
||||||
_leftListeners.Remove(listener);
|
_delayedActions.Add(() => _leftListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonLevelListener listener)
|
public void Remove(IRagonSceneListener listener)
|
||||||
{
|
{
|
||||||
_levelListeners.Remove(listener);
|
_delayedActions.Add(() => _sceneListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonOwnershipChangedListener listener)
|
public void Remove(IRagonOwnershipChangedListener listener)
|
||||||
{
|
{
|
||||||
_ownershipChangedListeners.Remove(listener);
|
_delayedActions.Add(() => _ownershipChangedListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonPlayerJoinListener listener)
|
public void Remove(IRagonPlayerJoinListener listener)
|
||||||
{
|
{
|
||||||
_playerJoinListeners.Remove(listener);
|
_delayedActions.Add(() => _playerJoinListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonPlayerLeftListener listener)
|
public void Remove(IRagonPlayerLeftListener listener)
|
||||||
{
|
{
|
||||||
_playerLeftListeners.Remove(listener);
|
_delayedActions.Add(() => _playerLeftListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnAuthorizationSuccess(string playerId, string playerName, string payload)
|
public void OnAuthorizationSuccess(string playerId, string playerName, string payload)
|
||||||
@@ -194,10 +219,16 @@ namespace Ragon.Client
|
|||||||
listener.OnPlayerJoined(_client, player);
|
listener.OnPlayerJoined(_client, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnLevel(string sceneName)
|
public void OnSceneLoaded()
|
||||||
{
|
{
|
||||||
foreach (var listener in _levelListeners)
|
foreach (var listener in _sceneListeners)
|
||||||
listener.OnLevel(_client, sceneName);
|
listener.OnSceneLoaded(_client);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnSceneRequest(string sceneName)
|
||||||
|
{
|
||||||
|
foreach (var listener in _sceneRequestListeners)
|
||||||
|
listener.OnRequestScene(_client, sceneName);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnJoined()
|
public void OnJoined()
|
||||||
|
|||||||
@@ -64,9 +64,10 @@ public sealed class RagonPlayerCache
|
|||||||
|
|
||||||
public void RemovePlayer(string playerId)
|
public void RemovePlayer(string playerId)
|
||||||
{
|
{
|
||||||
if (_playersById.Remove(playerId, out var player))
|
if (_playersById.TryGetValue(playerId, out var player))
|
||||||
{
|
{
|
||||||
_players.Remove(player);
|
_players.Remove(player);
|
||||||
|
_playersById.Remove(playerId);
|
||||||
_playersByConnection.Remove(player.PeerId);
|
_playersByConnection.Remove(player.PeerId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -27,6 +27,7 @@ namespace Ragon.Client
|
|||||||
public string Id => _information.RoomId;
|
public string Id => _information.RoomId;
|
||||||
public int MinPlayers => _information.Min;
|
public int MinPlayers => _information.Min;
|
||||||
public int MaxPlayers => _information.Max;
|
public int MaxPlayers => _information.Max;
|
||||||
|
public string Scene => _scene.Name;
|
||||||
|
|
||||||
public IReadOnlyList<RagonPlayer> Players => _playerCache.Players;
|
public IReadOnlyList<RagonPlayer> Players => _playerCache.Players;
|
||||||
public RagonPlayer Local => _playerCache.Local;
|
public RagonPlayer Local => _playerCache.Local;
|
||||||
@@ -51,14 +52,19 @@ namespace Ragon.Client
|
|||||||
_playerCache.Cleanup();
|
_playerCache.Cleanup();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void LoadScene(string map) => _scene.Load(map);
|
internal void Update(string sceneName)
|
||||||
|
{
|
||||||
|
_scene.Update(sceneName);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void LoadScene(string sceneName) => _scene.Load(sceneName);
|
||||||
public void SceneLoaded() => _scene.SceneLoaded();
|
public void SceneLoaded() => _scene.SceneLoaded();
|
||||||
|
|
||||||
public void CreateEntity(RagonEntity entity) => CreateEntity(entity, null);
|
public void CreateEntity(RagonEntity entity) => CreateEntity(entity, null);
|
||||||
public void CreateEntity(RagonEntity entity, IRagonPayload? payload) => _entityCache.Create(entity, payload);
|
public void CreateEntity(RagonEntity entity, RagonPayload payload) => _entityCache.Create(entity, payload);
|
||||||
public void TransferEntity(RagonEntity entity, RagonPlayer player) => _entityCache.Transfer(entity, player);
|
public void TransferEntity(RagonEntity entity, RagonPlayer player) => _entityCache.Transfer(entity, player);
|
||||||
|
|
||||||
public void DestroyEntity(RagonEntity entityId) => DestroyEntity(entityId, null);
|
public void DestroyEntity(RagonEntity entityId) => DestroyEntity(entityId, null);
|
||||||
public void DestroyEntity(RagonEntity entityId, IRagonPayload? payload) => _entityCache.Destroy(entityId, payload);
|
public void DestroyEntity(RagonEntity entityId, RagonPayload payload) => _entityCache.Destroy(entityId, payload);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -20,24 +20,33 @@ namespace Ragon.Client;
|
|||||||
|
|
||||||
public class RagonScene
|
public class RagonScene
|
||||||
{
|
{
|
||||||
|
public string Name { get; private set; }
|
||||||
|
|
||||||
private readonly RagonClient _client;
|
private readonly RagonClient _client;
|
||||||
private readonly RagonEntityCache _entityCache;
|
private readonly RagonEntityCache _entityCache;
|
||||||
private readonly RagonPlayerCache _playerCache;
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
|
||||||
public RagonScene(RagonClient client, RagonPlayerCache playerCache, RagonEntityCache entityCache)
|
public RagonScene(RagonClient client, RagonPlayerCache playerCache, RagonEntityCache entityCache, string sceneName)
|
||||||
{
|
{
|
||||||
|
Name = sceneName;
|
||||||
|
|
||||||
_client = client;
|
_client = client;
|
||||||
_playerCache = playerCache;
|
_playerCache = playerCache;
|
||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void Load(string map)
|
internal void Update(string scene)
|
||||||
|
{
|
||||||
|
Name = scene;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Load(string sceneName)
|
||||||
{
|
{
|
||||||
var buffer = _client.Buffer;
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
buffer.Clear();
|
buffer.Clear();
|
||||||
buffer.WriteOperation(RagonOperation.LOAD_SCENE);
|
buffer.WriteOperation(RagonOperation.LOAD_SCENE);
|
||||||
buffer.WriteString(map);
|
buffer.WriteString(sceneName);
|
||||||
|
|
||||||
var sendData = buffer.ToArray();
|
var sendData = buffer.ToArray();
|
||||||
_client.Reliable.Send(sendData);
|
_client.Reliable.Send(sendData);
|
||||||
|
|||||||
@@ -29,9 +29,9 @@ namespace Ragon.Client
|
|||||||
_buffer = buffer;
|
_buffer = buffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CreateOrJoin(string map, int minPlayers, int maxPlayers)
|
public void CreateOrJoin(string sceneName, int minPlayers, int maxPlayers)
|
||||||
{
|
{
|
||||||
var parameters = new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers};
|
var parameters = new RagonRoomParameters() {Scene = sceneName, Min = minPlayers, Max = maxPlayers};
|
||||||
CreateOrJoin(parameters);
|
CreateOrJoin(parameters);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -46,14 +46,14 @@ namespace Ragon.Client
|
|||||||
_client.Reliable.Send(sendData);
|
_client.Reliable.Send(sendData);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Create(string map, int minPlayers, int maxPlayers)
|
public void Create(string sceneName, int minPlayers, int maxPlayers)
|
||||||
{
|
{
|
||||||
Create(null, new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers});
|
Create(null, new RagonRoomParameters() {Scene = sceneName, Min = minPlayers, Max = maxPlayers});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Create(string roomId, string map, int minPlayers, int maxPlayers)
|
public void Create(string roomId, string sceneNa, int minPlayers, int maxPlayers)
|
||||||
{
|
{
|
||||||
Create(roomId, new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers});
|
Create(roomId, new RagonRoomParameters() {Scene = sceneNa, Min = minPlayers, Max = maxPlayers});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Create(string roomId, RagonRoomParameters parameters)
|
public void Create(string roomId, RagonRoomParameters parameters)
|
||||||
|
|||||||
@@ -4,8 +4,16 @@
|
|||||||
<ImplicitUsings>disable</ImplicitUsings>
|
<ImplicitUsings>disable</ImplicitUsings>
|
||||||
<Nullable>disable</Nullable>
|
<Nullable>disable</Nullable>
|
||||||
<LangVersion>8</LangVersion>
|
<LangVersion>8</LangVersion>
|
||||||
<TargetFramework>netstandard2.1</TargetFramework>
|
|
||||||
<RootNamespace>Ragon.Common</RootNamespace>
|
<RootNamespace>Ragon.Common</RootNamespace>
|
||||||
|
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
|
||||||
|
<Version>1.2.4-rc</Version>
|
||||||
|
<Title>Ragon.Protocol</Title>
|
||||||
|
<Copyright>Eduard Kargin</Copyright>
|
||||||
|
<PackageProjectUrl>https://ragon-server.com</PackageProjectUrl>
|
||||||
|
<RepositoryUrl>https://github.com/edmand46/Ragon</RepositoryUrl>
|
||||||
|
<RepositoryType>Source</RepositoryType>
|
||||||
|
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
|
||||||
|
<TargetFramework>netstandard2.0</TargetFramework>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
||||||
@@ -16,8 +24,8 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
||||||
<OutputPath>C:\Users\edmand46\RagonProjects\ragon-unity-sdk\Assets\Ragon-Unity-SDK\Runtime\Plugins</OutputPath>
|
<OutputPath></OutputPath>
|
||||||
<DefineConstants>TRACE;NETSTACK_SPAN</DefineConstants>
|
<DefineConstants>TRACE;</DefineConstants>
|
||||||
<DebugType>none</DebugType>
|
<DebugType>none</DebugType>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -58,7 +58,6 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
@@ -245,7 +244,7 @@ namespace Ragon.Protocol
|
|||||||
|
|
||||||
if (currentBucketIndex + 1 >= _buckets.Length)
|
if (currentBucketIndex + 1 >= _buckets.Length)
|
||||||
Resize(1);
|
Resize(1);
|
||||||
|
|
||||||
_buckets[currentBucketIndex] = (uint)result;
|
_buckets[currentBucketIndex] = (uint)result;
|
||||||
_buckets[currentBucketIndex + 1] = (uint)(result >> 32);
|
_buckets[currentBucketIndex + 1] = (uint)(result >> 32);
|
||||||
|
|
||||||
@@ -292,13 +291,13 @@ namespace Ragon.Protocol
|
|||||||
}
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public void ReadSpan(ref Span<uint> data, int size)
|
public void ReadArray(uint[] data, int size)
|
||||||
{
|
{
|
||||||
var used = _read & 0x0000001F;
|
var used = _read & 0x0000001F;
|
||||||
var index = _read >> 5;
|
var index = _read >> 5;
|
||||||
var limit = (size + 32 - 1) / 32;
|
var limit = (size + 32 - 1) / 32;
|
||||||
var capacity = size;
|
var capacity = size;
|
||||||
|
|
||||||
for (int i = 0; i < limit; i++)
|
for (int i = 0; i < limit; i++)
|
||||||
{
|
{
|
||||||
var dataSize = capacity > 32 ? 32 : capacity;
|
var dataSize = capacity > 32 ? 32 : capacity;
|
||||||
@@ -306,23 +305,24 @@ namespace Ragon.Protocol
|
|||||||
var bucketRaw = (ulong)_buckets[index];
|
var bucketRaw = (ulong)_buckets[index];
|
||||||
if (index + 1 < _buckets.Length)
|
if (index + 1 < _buckets.Length)
|
||||||
bucketRaw |= (ulong)_buckets[index + 1] << 32;
|
bucketRaw |= (ulong)_buckets[index + 1] << 32;
|
||||||
|
|
||||||
var bucket = bucketRaw >> used;
|
var bucket = bucketRaw >> used;
|
||||||
var result = bucket & mask;
|
var result = bucket & mask;
|
||||||
|
|
||||||
data[i] = (uint)result;
|
data[i] = (uint)result;
|
||||||
if (i + 1 < data.Length)
|
if (i + 1 < data.Length)
|
||||||
data[i + 1] = (uint)(result >> 32);
|
data[i + 1] = (uint)(result >> 32);
|
||||||
|
|
||||||
index += 1;
|
index += 1;
|
||||||
capacity -= dataSize;
|
capacity -= dataSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
_read += size;
|
_read += size;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public void WriteSpan(ref ReadOnlySpan<uint> data, int size)
|
public void WriteArray(uint[] data, int size)
|
||||||
{
|
{
|
||||||
var used = _write & 0x0000001F;
|
var used = _write & 0x0000001F;
|
||||||
var index = _write >> 5;
|
var index = _write >> 5;
|
||||||
@@ -330,20 +330,20 @@ namespace Ragon.Protocol
|
|||||||
|
|
||||||
if (index + limit >= _buckets.Length)
|
if (index + limit >= _buckets.Length)
|
||||||
Resize(size);
|
Resize(size);
|
||||||
|
|
||||||
for (var i = 0; i < limit; i += 1)
|
for (var i = 0; i < limit; i += 1)
|
||||||
{
|
{
|
||||||
var prepared = (ulong) data[i] << used;
|
var prepared = (ulong)data[i] << used;
|
||||||
var mask = (1UL << used) - 1;
|
var mask = (1UL << used) - 1;
|
||||||
var scratch = _buckets[index] & mask;
|
var scratch = _buckets[index] & mask;
|
||||||
var result = scratch | prepared;
|
var result = scratch | prepared;
|
||||||
|
|
||||||
_buckets[index] = (uint)result;
|
_buckets[index] = (uint)result;
|
||||||
_buckets[index + 1] = (uint)(result >> 32);
|
_buckets[index + 1] = (uint)(result >> 32);
|
||||||
|
|
||||||
index += 1;
|
index += 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
_write += size;
|
_write += size;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -356,17 +356,15 @@ namespace Ragon.Protocol
|
|||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public void FromBuffer(RagonBuffer buffer, int size)
|
public void FromBuffer(RagonBuffer buffer, int size)
|
||||||
{
|
{
|
||||||
ReadOnlySpan<uint> data = buffer._buckets.AsSpan();
|
WriteArray(buffer._buckets, size);
|
||||||
WriteSpan(ref data, size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public void ToBuffer(RagonBuffer buffer, int size)
|
public void ToBuffer(RagonBuffer buffer, int size)
|
||||||
{
|
{
|
||||||
var data = buffer._buckets.AsSpan();
|
ReadArray(buffer._buckets, size);
|
||||||
ReadSpan(ref data, size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void FromArray(byte[] data)
|
public void FromArray(byte[] data)
|
||||||
{
|
{
|
||||||
var length = data.Length;
|
var length = data.Length;
|
||||||
|
|||||||
@@ -19,20 +19,20 @@ namespace Ragon.Protocol
|
|||||||
{
|
{
|
||||||
public class RagonRoomParameters: IRagonSerializable
|
public class RagonRoomParameters: IRagonSerializable
|
||||||
{
|
{
|
||||||
public string Map { get; set; }
|
public string Scene { get; set; }
|
||||||
public int Min { get; set; }
|
public int Min { get; set; }
|
||||||
public int Max { get; set; }
|
public int Max { get; set; }
|
||||||
|
|
||||||
public void Serialize(RagonBuffer buffer)
|
public void Serialize(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
buffer.WriteString(Map);
|
buffer.WriteString(Scene);
|
||||||
buffer.WriteInt(Min, 1, 32);
|
buffer.WriteInt(Min, 1, 32);
|
||||||
buffer.WriteInt(Max, 1, 32);
|
buffer.WriteInt(Max, 1, 32);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Deserialize(RagonBuffer buffer)
|
public void Deserialize(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
Map = buffer.ReadString();
|
Scene = buffer.ReadString();
|
||||||
Min = buffer.ReadInt(1, 32);
|
Min = buffer.ReadInt(1, 32);
|
||||||
Max = buffer.ReadInt(1, 32);
|
Max = buffer.ReadInt(1, 32);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ namespace Ragon.Protocol
|
|||||||
{
|
{
|
||||||
public static uint Parse(string version)
|
public static uint Parse(string version)
|
||||||
{
|
{
|
||||||
var strings = version.Split(".");
|
var strings = version.Split('.');
|
||||||
if (strings.Length < 3)
|
if (strings.Length < 3)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
|
|||||||
@@ -1,15 +1,15 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<TargetFramework>net6.0</TargetFramework>
|
|
||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
<RootNamespace>Ragon.ENet</RootNamespace>
|
<RootNamespace>Ragon.ENet</RootNamespace>
|
||||||
|
<TargetFrameworks>net6.0;net7.0</TargetFrameworks>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ENet-CSharp" Version="2.4.8" />
|
<PackageReference Include="ENet-CSharp" Version="2.4.8" />
|
||||||
<PackageReference Include="NLog" Version="5.1.1" />
|
<PackageReference Include="NLog" Version="5.2.2" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|||||||
@@ -1,14 +1,14 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<TargetFramework>net7.0</TargetFramework>
|
|
||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
<RootNamespace>Ragon.WebSockets</RootNamespace>
|
<RootNamespace>Ragon.WebSockets</RootNamespace>
|
||||||
|
<TargetFrameworks>net7.0;net6.0</TargetFrameworks>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="NLog" Version="5.1.1" />
|
<PackageReference Include="NLog" Version="5.2.2" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|||||||
@@ -1,19 +1,28 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<TargetFramework>net6.0</TargetFramework>
|
|
||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
<RootNamespace>Ragon.Core</RootNamespace>
|
<RootNamespace>Ragon.Core</RootNamespace>
|
||||||
|
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
|
||||||
|
<Version>1.2.4-rc</Version>
|
||||||
|
<Title>Ragon.Server</Title>
|
||||||
|
<Copyright>Eduard Kargin</Copyright>
|
||||||
|
<PackageProjectUrl>https://ragon-server.com</PackageProjectUrl>
|
||||||
|
<RepositoryUrl>https://github.com/edmand46/Ragon</RepositoryUrl>
|
||||||
|
<RepositoryType>Source</RepositoryType>
|
||||||
|
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
|
||||||
|
<LangVersion>10</LangVersion>
|
||||||
|
<TargetFrameworks>net6.0;net7.0</TargetFrameworks>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.2-beta2" />
|
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||||
<PackageReference Include="NLog" Version="5.1.1" />
|
<PackageReference Include="NLog" Version="5.2.2" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\Ragon.Protocol\Ragon.Protocol.csproj" />
|
<ProjectReference Include="..\Ragon.Protocol\Ragon.Protocol.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -117,13 +117,15 @@ public class RagonEntity : IRagonEntity
|
|||||||
{
|
{
|
||||||
buffer.WriteUShort(Type);
|
buffer.WriteUShort(Type);
|
||||||
buffer.WriteUShort(Id);
|
buffer.WriteUShort(Id);
|
||||||
|
|
||||||
if (StaticId != 0)
|
if (StaticId != 0)
|
||||||
buffer.WriteUShort(StaticId);
|
buffer.WriteUShort(StaticId);
|
||||||
|
|
||||||
buffer.WriteUShort(Owner.Connection.Id);
|
buffer.WriteUShort(Owner.Connection.Id);
|
||||||
|
|
||||||
buffer.WriteUShort(Payload.Size);
|
buffer.WriteUShort(Payload.Size);
|
||||||
|
|
||||||
Payload.Write(buffer);
|
Payload.Write(buffer);
|
||||||
|
|
||||||
_state.Snapshot(buffer);
|
_state.Snapshot(buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -21,14 +21,12 @@ namespace Ragon.Server.Entity;
|
|||||||
|
|
||||||
public class RagonEntityState: IRagonEntityState
|
public class RagonEntityState: IRagonEntityState
|
||||||
{
|
{
|
||||||
private List<RagonProperty> _properties;
|
private readonly List<RagonProperty> _properties;
|
||||||
private RagonEntity _entity;
|
private readonly RagonEntity _entity;
|
||||||
private RagonBuffer _buffer;
|
|
||||||
|
|
||||||
public RagonEntityState(RagonEntity entity, int capacity = 10)
|
public RagonEntityState(RagonEntity entity, int capacity = 10)
|
||||||
{
|
{
|
||||||
_entity = entity;
|
_entity = entity;
|
||||||
_buffer = new RagonBuffer(8);
|
|
||||||
_properties = new List<RagonProperty>(capacity);
|
_properties = new List<RagonProperty>(capacity);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -67,8 +65,7 @@ public class RagonEntityState: IRagonEntityState
|
|||||||
{
|
{
|
||||||
foreach (var property in _properties)
|
foreach (var property in _properties)
|
||||||
{
|
{
|
||||||
var hasPayloadOrFixed = property.IsFixed || property is { IsFixed: false, Size: > 0 };
|
if (property.HasData)
|
||||||
if (hasPayloadOrFixed)
|
|
||||||
{
|
{
|
||||||
buffer.WriteBool(true);
|
buffer.WriteBool(true);
|
||||||
property.Write(buffer);
|
property.Write(buffer);
|
||||||
|
|||||||
@@ -39,15 +39,13 @@ public class RagonEvent
|
|||||||
|
|
||||||
public void Read(RagonBuffer buffer)
|
public void Read(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
var readOnlySpan = _data.AsSpan();
|
|
||||||
_size = buffer.Capacity;
|
_size = buffer.Capacity;
|
||||||
buffer.ReadSpan(ref readOnlySpan, _size);
|
buffer.ReadArray(_data, _size);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Write(RagonBuffer buffer)
|
public void Write(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
if (_size == 0) return;
|
if (_size == 0) return;
|
||||||
ReadOnlySpan<uint> readOnlySpan = _data.AsSpan();
|
buffer.WriteArray(_data, _size);
|
||||||
buffer.WriteSpan(ref readOnlySpan, _size);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -28,19 +28,13 @@ public class RagonPayload
|
|||||||
|
|
||||||
public void Read(RagonBuffer buffer)
|
public void Read(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
var readOnlySpan = _data.AsSpan();
|
|
||||||
|
|
||||||
_size = buffer.Capacity;
|
_size = buffer.Capacity;
|
||||||
|
buffer.ReadArray(_data, _size);
|
||||||
buffer.ReadSpan(ref readOnlySpan, _size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Write(RagonBuffer buffer)
|
public void Write(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
if (_size == 0) return;
|
if (_size == 0) return;
|
||||||
|
buffer.WriteArray(_data, _size);
|
||||||
ReadOnlySpan<uint> readOnlySpan = _data.AsSpan();
|
|
||||||
|
|
||||||
buffer.WriteSpan(ref readOnlySpan, _size);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -23,6 +23,7 @@ public class RagonProperty : RagonPayload
|
|||||||
public int Size { get; set; }
|
public int Size { get; set; }
|
||||||
public bool IsDirty { get; private set; }
|
public bool IsDirty { get; private set; }
|
||||||
public bool IsFixed { get; private set; }
|
public bool IsFixed { get; private set; }
|
||||||
|
public bool HasData { get; private set; }
|
||||||
|
|
||||||
private uint[] _data;
|
private uint[] _data;
|
||||||
|
|
||||||
@@ -37,24 +38,23 @@ public class RagonProperty : RagonPayload
|
|||||||
|
|
||||||
public void Read(RagonBuffer buffer)
|
public void Read(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
var readOnlySpan = _data.AsSpan();
|
|
||||||
if (IsFixed)
|
if (IsFixed)
|
||||||
{
|
{
|
||||||
buffer.ReadSpan(ref readOnlySpan, Size);
|
buffer.ReadArray(_data, Size);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Size = (int) buffer.Read();
|
Size = (int) buffer.Read();
|
||||||
buffer.ReadSpan(ref readOnlySpan, Size);
|
buffer.ReadArray(_data, Size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
HasData = true;
|
||||||
IsDirty = true;
|
IsDirty = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Write(RagonBuffer buffer)
|
public void Write(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
ReadOnlySpan<uint> readOnlySpan = _data.AsSpan();
|
buffer.WriteArray(_data, Size);
|
||||||
buffer.WriteSpan(ref readOnlySpan, Size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Clear()
|
public void Clear()
|
||||||
|
|||||||
@@ -54,8 +54,8 @@ public sealed class EntityCreateOperation : IRagonOperation
|
|||||||
if (reader.Capacity > 0)
|
if (reader.Capacity > 0)
|
||||||
entity.Payload.Read(reader);
|
entity.Payload.Read(reader);
|
||||||
|
|
||||||
var roomPlugin = room.Plugin;
|
var plugin = room.Plugin;
|
||||||
if (!roomPlugin.OnEntityCreate(player, entity))
|
if (!plugin.OnEntityCreate(player, entity))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
entity.Attach(player);
|
entity.Attach(player);
|
||||||
|
|||||||
@@ -40,20 +40,19 @@ public sealed class EntityEventOperation : IRagonOperation
|
|||||||
var eventMode = (RagonReplicationMode)reader.ReadByte();
|
var eventMode = (RagonReplicationMode)reader.ReadByte();
|
||||||
var targetMode = (RagonTarget)reader.ReadByte();
|
var targetMode = (RagonTarget)reader.ReadByte();
|
||||||
var targetPlayerPeerId = (ushort)0;
|
var targetPlayerPeerId = (ushort)0;
|
||||||
|
|
||||||
if (targetMode == RagonTarget.Player)
|
if (targetMode == RagonTarget.Player)
|
||||||
targetPlayerPeerId = reader.ReadUShort();
|
targetPlayerPeerId = reader.ReadUShort();
|
||||||
|
|
||||||
var ragonEvent = new RagonEvent(player, eventId);
|
var @event = new RagonEvent(player, eventId);
|
||||||
ragonEvent.Read(reader);
|
@event.Read(reader);
|
||||||
|
|
||||||
if (targetMode == RagonTarget.Player &&
|
if (targetMode == RagonTarget.Player && room.Players.TryGetValue(targetPlayerPeerId, out var targetPlayer))
|
||||||
context.Room.Players.TryGetValue(targetPlayerPeerId, out var targetPlayer))
|
|
||||||
{
|
{
|
||||||
ent.ReplicateEvent(player, ragonEvent, eventMode, targetPlayer);
|
ent.ReplicateEvent(player, @event, eventMode, targetPlayer);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
ent.ReplicateEvent(player, ragonEvent, eventMode, targetMode);
|
ent.ReplicateEvent(player, @event, eventMode, targetMode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -68,7 +68,7 @@ public sealed class RoomCreateOperation: IRagonOperation
|
|||||||
|
|
||||||
var information = new RoomInformation()
|
var information = new RoomInformation()
|
||||||
{
|
{
|
||||||
Map = _roomParameters.Map,
|
Scene = _roomParameters.Scene,
|
||||||
Max = _roomParameters.Max,
|
Max = _roomParameters.Max,
|
||||||
Min = _roomParameters.Min,
|
Min = _roomParameters.Min,
|
||||||
};
|
};
|
||||||
@@ -87,7 +87,7 @@ public sealed class RoomCreateOperation: IRagonOperation
|
|||||||
|
|
||||||
_ragonWebHookPlugin.RoomCreated(context, room, roomPlayer);
|
_ragonWebHookPlugin.RoomCreated(context, room, roomPlayer);
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} with map {information.Map}");
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} with scene {information.Scene}");
|
||||||
|
|
||||||
JoinSuccess(roomPlayer, room, writer);
|
JoinSuccess(roomPlayer, room, writer);
|
||||||
|
|
||||||
@@ -103,7 +103,7 @@ public sealed class RoomCreateOperation: IRagonOperation
|
|||||||
writer.WriteString(room.Owner.Id);
|
writer.WriteString(room.Owner.Id);
|
||||||
writer.WriteUShort((ushort) room.PlayerMin);
|
writer.WriteUShort((ushort) room.PlayerMin);
|
||||||
writer.WriteUShort((ushort) room.PlayerMax);
|
writer.WriteUShort((ushort) room.PlayerMax);
|
||||||
writer.WriteString(room.Map);
|
writer.WriteString(room.Scene);
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
var sendData = writer.ToArray();
|
||||||
player.Connection.Reliable.Send(sendData);
|
player.Connection.Reliable.Send(sendData);
|
||||||
|
|||||||
@@ -68,7 +68,7 @@ public sealed class RoomJoinOperation : IRagonOperation
|
|||||||
writer.WriteString(room.Owner.Id);
|
writer.WriteString(room.Owner.Id);
|
||||||
writer.WriteUShort((ushort) room.PlayerMin);
|
writer.WriteUShort((ushort) room.PlayerMin);
|
||||||
writer.WriteUShort((ushort) room.PlayerMax);
|
writer.WriteUShort((ushort) room.PlayerMax);
|
||||||
writer.WriteString(room.Map);
|
writer.WriteString(room.Scene);
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
var sendData = writer.ToArray();
|
||||||
context.Connection.Reliable.Send(sendData);
|
context.Connection.Reliable.Send(sendData);
|
||||||
|
|||||||
@@ -49,7 +49,7 @@ public sealed class RoomJoinOrCreateOperation : IRagonOperation
|
|||||||
|
|
||||||
_roomParameters.Deserialize(reader);
|
_roomParameters.Deserialize(reader);
|
||||||
|
|
||||||
if (context.Lobby.FindRoomByMap(_roomParameters.Map, out var existsRoom))
|
if (context.Lobby.FindRoomByScene(_roomParameters.Scene, out var existsRoom))
|
||||||
{
|
{
|
||||||
var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
||||||
context.SetRoom(existsRoom, player);
|
context.SetRoom(existsRoom, player);
|
||||||
@@ -62,7 +62,7 @@ public sealed class RoomJoinOrCreateOperation : IRagonOperation
|
|||||||
{
|
{
|
||||||
var information = new RoomInformation()
|
var information = new RoomInformation()
|
||||||
{
|
{
|
||||||
Map = _roomParameters.Map,
|
Scene = _roomParameters.Scene,
|
||||||
Max = _roomParameters.Max,
|
Max = _roomParameters.Max,
|
||||||
Min = _roomParameters.Min,
|
Min = _roomParameters.Min,
|
||||||
};
|
};
|
||||||
@@ -77,7 +77,7 @@ public sealed class RoomJoinOrCreateOperation : IRagonOperation
|
|||||||
context.Scheduler.Run(room);
|
context.Scheduler.Run(room);
|
||||||
context.SetRoom(room, roomPlayer);
|
context.SetRoom(room, roomPlayer);
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} with map {information.Map}");
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} with scene {information.Scene}");
|
||||||
|
|
||||||
JoinSuccess(roomPlayer, room, writer);
|
JoinSuccess(roomPlayer, room, writer);
|
||||||
}
|
}
|
||||||
@@ -92,7 +92,7 @@ public sealed class RoomJoinOrCreateOperation : IRagonOperation
|
|||||||
writer.WriteString(room.Owner.Id);
|
writer.WriteString(room.Owner.Id);
|
||||||
writer.WriteUShort((ushort) room.PlayerMin);
|
writer.WriteUShort((ushort) room.PlayerMin);
|
||||||
writer.WriteUShort((ushort) room.PlayerMax);
|
writer.WriteUShort((ushort) room.PlayerMax);
|
||||||
writer.WriteString(room.Map);
|
writer.WriteString(room.Scene);
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
var sendData = writer.ToArray();
|
||||||
player.Connection.Reliable.Send(sendData);
|
player.Connection.Reliable.Send(sendData);
|
||||||
|
|||||||
@@ -33,7 +33,7 @@ public class SceneLoadOperation: IRagonOperation
|
|||||||
|
|
||||||
if (roomOwner.Connection.Id != currentPlayer.Connection.Id)
|
if (roomOwner.Connection.Id != currentPlayer.Connection.Id)
|
||||||
{
|
{
|
||||||
_logger.Warn("Only owner can change map!");
|
_logger.Warn("Only owner can change scene!");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -42,7 +42,6 @@ public sealed class SceneLoadedOperation : IRagonOperation
|
|||||||
|
|
||||||
if (player == owner)
|
if (player == owner)
|
||||||
{
|
{
|
||||||
|
|
||||||
var statics = reader.ReadUShort();
|
var statics = reader.ReadUShort();
|
||||||
for (var staticIndex = 0; staticIndex < statics; staticIndex++)
|
for (var staticIndex = 0; staticIndex < statics; staticIndex++)
|
||||||
{
|
{
|
||||||
@@ -73,7 +72,7 @@ public sealed class SceneLoadedOperation : IRagonOperation
|
|||||||
var playerInfo = $"Player {context.Connection.Id}|{context.LobbyPlayer.Name}";
|
var playerInfo = $"Player {context.Connection.Id}|{context.LobbyPlayer.Name}";
|
||||||
var entityInfo = $"{entity.Id}:{entity.Type}";
|
var entityInfo = $"{entity.Id}:{entity.Type}";
|
||||||
|
|
||||||
_logger.Trace($"{playerInfo} created entity {entityInfo}");
|
_logger.Trace($"{playerInfo} created static entity {entityInfo}");
|
||||||
|
|
||||||
entity.Attach(player);
|
entity.Attach(player);
|
||||||
room.AttachEntity(entity);
|
room.AttachEntity(entity);
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ namespace Ragon.Server.Lobby;
|
|||||||
public interface IRagonLobby
|
public interface IRagonLobby
|
||||||
{
|
{
|
||||||
public bool FindRoomById(string roomId, [MaybeNullWhen(false)] out RagonRoom room);
|
public bool FindRoomById(string roomId, [MaybeNullWhen(false)] out RagonRoom room);
|
||||||
public bool FindRoomByMap(string map, [MaybeNullWhen(false)] out RagonRoom room);
|
public bool FindRoomByScene(string sceneName, [MaybeNullWhen(false)] out RagonRoom room);
|
||||||
public void Persist(RagonRoom room);
|
public void Persist(RagonRoom room);
|
||||||
public bool RemoveIfEmpty(RagonRoom room);
|
public bool RemoveIfEmpty(RagonRoom room);
|
||||||
}
|
}
|
||||||
@@ -40,11 +40,11 @@ public class LobbyInMemory : IRagonLobby
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool FindRoomByMap(string map, [MaybeNullWhen(false)] out RagonRoom room)
|
public bool FindRoomByScene(string sceneName, [MaybeNullWhen(false)] out RagonRoom room)
|
||||||
{
|
{
|
||||||
foreach (var existsRoom in _rooms)
|
foreach (var existsRoom in _rooms)
|
||||||
{
|
{
|
||||||
if (existsRoom.Map == map && existsRoom.PlayerCount < existsRoom.PlayerMax)
|
if (existsRoom.Scene == sceneName && existsRoom.PlayerCount < existsRoom.PlayerMax)
|
||||||
{
|
{
|
||||||
room = existsRoom;
|
room = existsRoom;
|
||||||
return true;
|
return true;
|
||||||
@@ -61,7 +61,7 @@ public class LobbyInMemory : IRagonLobby
|
|||||||
_logger.Trace($"New room: {room.Id}");
|
_logger.Trace($"New room: {room.Id}");
|
||||||
|
|
||||||
foreach (var r in _rooms)
|
foreach (var r in _rooms)
|
||||||
_logger.Trace($"Room: {r.Id} Map: {r.Map} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
_logger.Trace($"Room: {r.Id} Scene: {r.Scene} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool RemoveIfEmpty(RagonRoom room)
|
public bool RemoveIfEmpty(RagonRoom room)
|
||||||
@@ -76,7 +76,7 @@ public class LobbyInMemory : IRagonLobby
|
|||||||
}
|
}
|
||||||
|
|
||||||
foreach (var r in _rooms)
|
foreach (var r in _rooms)
|
||||||
_logger.Trace($"Room: {r.Id} Map: {r.Map} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
_logger.Trace($"Room: {r.Id} Scene: {r.Scene} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -25,15 +25,15 @@ namespace Ragon.Server.Room;
|
|||||||
public class RagonRoom : IRagonRoom, IRagonAction
|
public class RagonRoom : IRagonRoom, IRagonAction
|
||||||
{
|
{
|
||||||
public string Id { get; private set; }
|
public string Id { get; private set; }
|
||||||
public string Map { get; private set; }
|
public string Scene { get; private set; }
|
||||||
public int PlayerMax { get; private set; }
|
public int PlayerMax { get; private set; }
|
||||||
public int PlayerMin { get; private set; }
|
public int PlayerMin { get; private set; }
|
||||||
public int PlayerCount => WaitPlayersList.Count;
|
public int PlayerCount => WaitPlayersList.Count;
|
||||||
|
|
||||||
public RagonRoomPlayer Owner { get; private set; }
|
public RagonRoomPlayer Owner { get; private set; }
|
||||||
public RagonBuffer Writer { get; }
|
public RagonBuffer Writer { get; }
|
||||||
public IRoomPlugin Plugin { get; private set; }
|
public IRoomPlugin Plugin { get; private set; }
|
||||||
|
|
||||||
public Dictionary<ushort, RagonRoomPlayer> Players { get; private set; }
|
public Dictionary<ushort, RagonRoomPlayer> Players { get; private set; }
|
||||||
public List<RagonRoomPlayer> WaitPlayersList { get; private set; }
|
public List<RagonRoomPlayer> WaitPlayersList { get; private set; }
|
||||||
public List<RagonRoomPlayer> ReadyPlayersList { get; private set; }
|
public List<RagonRoomPlayer> ReadyPlayersList { get; private set; }
|
||||||
@@ -45,11 +45,11 @@ public class RagonRoom : IRagonRoom, IRagonAction
|
|||||||
public List<RagonEntity> EntityList { get; private set; }
|
public List<RagonEntity> EntityList { get; private set; }
|
||||||
|
|
||||||
private readonly HashSet<RagonEntity> _entitiesDirtySet;
|
private readonly HashSet<RagonEntity> _entitiesDirtySet;
|
||||||
|
|
||||||
public RagonRoom(string roomId, RoomInformation info, IRoomPlugin roomPlugin)
|
public RagonRoom(string roomId, RoomInformation info, IRoomPlugin roomPlugin)
|
||||||
{
|
{
|
||||||
Id = roomId;
|
Id = roomId;
|
||||||
Map = info.Map;
|
Scene = info.Scene;
|
||||||
PlayerMax = info.Max;
|
PlayerMax = info.Max;
|
||||||
PlayerMin = info.Min;
|
PlayerMin = info.Min;
|
||||||
Plugin = roomPlugin;
|
Plugin = roomPlugin;
|
||||||
@@ -182,7 +182,7 @@ public class RagonRoom : IRagonRoom, IRagonAction
|
|||||||
|
|
||||||
public void UpdateMap(string sceneName)
|
public void UpdateMap(string sceneName)
|
||||||
{
|
{
|
||||||
Map = sceneName;
|
Scene = sceneName;
|
||||||
|
|
||||||
DynamicEntitiesList.Clear();
|
DynamicEntitiesList.Clear();
|
||||||
StaticEntitiesList.Clear();
|
StaticEntitiesList.Clear();
|
||||||
@@ -218,9 +218,7 @@ public class RagonRoom : IRagonRoom, IRagonAction
|
|||||||
|
|
||||||
public IRagonEntity? GetEntityById(ushort id)
|
public IRagonEntity? GetEntityById(ushort id)
|
||||||
{
|
{
|
||||||
return Entities.TryGetValue(id, out var entity) ?
|
return Entities.TryGetValue(id, out var entity) ? entity : null;
|
||||||
entity :
|
|
||||||
null;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public IRagonEntity[] GetEntitiesOfPlayer(RagonRoomPlayer player)
|
public IRagonEntity[] GetEntitiesOfPlayer(RagonRoomPlayer player)
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ namespace Ragon.Server;
|
|||||||
|
|
||||||
public ref struct RoomInformation
|
public ref struct RoomInformation
|
||||||
{
|
{
|
||||||
public string Map;
|
public string Scene;
|
||||||
public int Min;
|
public int Min;
|
||||||
public int Max;
|
public int Max;
|
||||||
}
|
}
|
||||||
Reference in New Issue
Block a user