using Ragon.Core; namespace Game.Source { public class SimplePlugin: PluginBase { public override void OnStart() { // _logger.Info("Plugin started"); } public override void OnStop() { // _logger.Info("Plugin stopped"); } public override void OnPlayerJoined(Player player) { // _logger.Info($"Player({player.PlayerName}) joined to Room({GameRoom.Id})"); } public override void OnPlayerLeaved(Player player) { // _logger.Info($"Player({player.PlayerName}) left from Room({GameRoom.Id})"); } } }