using System.Net.Http; using Ragon.Server; using Ragon.Server.Lobby; using Ragon.Server.Plugin; using Ragon.Server.Room; namespace Ragon.Relay; public class RelayServerPlugin: IServerPlugin { private HttpClient httpClient; public IRoomPlugin CreateRoomPlugin(RoomInformation information) { return new RelayRoomPlugin(); } public RelayServerPlugin() { httpClient = new HttpClient(); } public bool OnRoomCreate(RagonLobbyPlayer player, RagonRoom room) { return true; } public bool OnRoomRemove(RagonLobbyPlayer player, RagonRoom room) { return true; } public bool OnRoomLeave(RagonRoomPlayer player, RagonRoom room) { return true; } public bool OnRoomJoin(RagonRoomPlayer player, RagonRoom room) { return true; } }