/* * Copyright (c) 2018 Stanislav Denisov * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ using System.Diagnostics; using System.Runtime.CompilerServices; #if ENABLE_MONO || ENABLE_IL2CPP using UnityEngine.Assertions; #endif namespace NetStack.Buffers { internal static class Utilities { [MethodImpl(256)] internal static int SelectBucketIndex(int bufferSize) { #if ENABLE_MONO || ENABLE_IL2CPP Assert.IsTrue(bufferSize > 0); #else Debug.Assert(bufferSize > 0); #endif uint bitsRemaining = ((uint)bufferSize - 1) >> 4; int poolIndex = 0; if (bitsRemaining > 0xFFFF) { bitsRemaining >>= 16; poolIndex = 16; } if (bitsRemaining > 0xFF) { bitsRemaining >>= 8; poolIndex += 8; } if (bitsRemaining > 0xF) { bitsRemaining >>= 4; poolIndex += 4; } if (bitsRemaining > 0x3) { bitsRemaining >>= 2; poolIndex += 2; } if (bitsRemaining > 0x1) { bitsRemaining >>= 1; poolIndex += 1; } return poolIndex + (int)bitsRemaining; } [MethodImpl(256)] internal static int GetMaxSizeForBucket(int binIndex) { int maxSize = 16 << binIndex; #if ENABLE_MONO || ENABLE_IL2CPP Assert.IsTrue(maxSize >= 0); #else Debug.Assert(maxSize >= 0); #endif return maxSize; } } }