/* * Copyright 2023 Eduard Kargin * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using NLog; using Ragon.Protocol; using Ragon.Server.IO; using Ragon.Server.Lobby; using Ragon.Server.Plugin; using Ragon.Server.Plugin.Web; using Ragon.Server.Room; namespace Ragon.Server.Handler; public sealed class RoomJoinOrCreateOperation : BaseOperation { private readonly RagonRoomPayload _roomPayload = new(); private readonly Logger _logger = LogManager.GetCurrentClassLogger(); private readonly IServerPlugin _serverPlugin; private readonly RagonWebHookPlugin _ragonWebHookPlugin; public RoomJoinOrCreateOperation(RagonBuffer reader, RagonBuffer writer, IServerPlugin serverPlugin, RagonWebHookPlugin plugin): base(reader, writer) { _serverPlugin = serverPlugin; _ragonWebHookPlugin = plugin; } public override void Handle(RagonContext context, NetworkChannel channel) { if (context.ConnectionStatus == ConnectionStatus.Unauthorized) { _logger.Warn("Player not authorized for this request"); return; } var roomId = Guid.NewGuid().ToString(); var lobbyPlayer = context.LobbyPlayer; _roomPayload.Deserialize(Reader); if (context.Lobby.FindRoomByScene(_roomPayload.Scene, out var existsRoom)) { var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name); if (!existsRoom.Plugin.OnPlayerJoined(player)) return; context.SetRoom(existsRoom, player); _ragonWebHookPlugin.RoomJoined(context, existsRoom, player); JoinSuccess(player, existsRoom, Writer); } else { var information = new RoomInformation() { Scene = _roomPayload.Scene, Max = _roomPayload.Max, Min = _roomPayload.Min, }; var roomPlayer = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name); var roomPlugin = _serverPlugin.CreateRoomPlugin(information); var room = new RagonRoom(roomId, information, roomPlugin); if (!roomPlugin.OnPlayerJoined(roomPlayer)) return; _ragonWebHookPlugin.RoomCreated(context, room, roomPlayer); context.Lobby.Persist(room); context.Scheduler.Run(room); context.SetRoom(room, roomPlayer); _logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} with scene {information.Scene}"); JoinSuccess(roomPlayer, room, Writer); } } private void JoinSuccess(RagonRoomPlayer player, RagonRoom room, RagonBuffer writer) { writer.Clear(); writer.WriteOperation(RagonOperation.JOIN_SUCCESS); writer.WriteString(room.Id); writer.WriteString(player.Id); writer.WriteString(room.Owner.Id); writer.WriteUShort((ushort) room.PlayerMin); writer.WriteUShort((ushort) room.PlayerMax); writer.WriteString(room.Scene); var sendData = writer.ToArray(); player.Connection.Reliable.Send(sendData); _logger.Trace($"{player.Connection.Id}|{player.Name} joined to room {room.Id}"); } }