/* * Copyright 2023 Eduard Kargin * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using Ragon.Protocol; namespace Ragon.Client.Simulation.Sources; public class PlayerPayload : IRagonPayload { public uint Name { get; set; } public void Serialize(RagonBuffer buffer) { buffer.Write(Name, 16); } public void Deserialize(RagonBuffer buffer) { Name = buffer.Read(16); } }