/* * Copyright 2023 Eduard Kargin * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using Ragon.Protocol; namespace Ragon.Client.Compressor; public class FloatCompressor { public float Min { get; private set; } public float Max { get; private set; } public float Precision { get; private set; } public int RequiredBits { get; private set; } private uint _mask; public FloatCompressor(float min = -1024.0f, float max = 1024.0f, float precision = 0.01f) { Min = min; Max = max; Precision = precision; RequiredBits = DeBruijn.Log2((uint)((Max - Min) * (1f / Precision) + 0.5f)) + 1; _mask = (uint)((1L << RequiredBits) - 1); } public uint Compress(float value) { return (uint)((value - Min) * 1f / Precision + 0.5f) & _mask; } public float Decompress(uint value) { var result = value * Precision + Min; if (result < Min) result = Min; else if (result > Max) result = Max; return result; } }