/* * Copyright 2023 Eduard Kargin * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using Ragon.Protocol; namespace Ragon.Client; internal class PlayerJoinHandler : Handler { private RagonPlayerCache _playerCache; private RagonListenerList _listenerList; public PlayerJoinHandler( RagonPlayerCache playerCache, RagonListenerList listenerList ) { _playerCache = playerCache; _listenerList = listenerList; } public void Handle(RagonBuffer buffer) { var playerPeerId = buffer.ReadUShort(); var playerId = buffer.ReadString(); var playerName = buffer.ReadString(); _playerCache.AddPlayer(playerPeerId, playerId, playerName); var player = _playerCache.GetPlayerById(playerId); if (player != null) _listenerList.OnPlayerJoined(player); else RagonLog.Trace($"[Joined] {playerId}"); } }