using Newtonsoft.Json; using NLog; namespace Ragon.Core; [Serializable] public struct Configuration { public string Key; public string Protocol; public string Socket; public ushort SendRate; public ushort Port; public int SkipTimeout; public int ReconnectTimeout; public int LimitConnections; public int LimitPlayersPerRoom; public int LimitRooms; private static readonly Logger Logger = LogManager.GetCurrentClassLogger(); private static readonly string ServerVersion = "1.1.0-rc"; private static void CopyrightInfo() { Logger.Info($"Server Version: {ServerVersion}"); Logger.Info($"Machine Name: {Environment.MachineName}"); Logger.Info($"OS: {Environment.OSVersion}"); Logger.Info($"Processors: {Environment.ProcessorCount}"); Logger.Info($"Runtime Version: {Environment.Version}"); Logger.Info("=================================="); Logger.Info("| |"); Logger.Info("| Ragon |"); Logger.Info("| |"); Logger.Info("=================================="); } public static Configuration Load(string filePath) { CopyrightInfo(); var data = File.ReadAllText(filePath); var configuration = JsonConvert.DeserializeObject(data); return configuration; } }