60 lines
1.5 KiB
C#
60 lines
1.5 KiB
C#
using System;
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using System.Net;
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using System.Net.WebSockets;
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using System.Threading;
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using DisruptorUnity3d;
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using NLog;
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namespace Ragon.Core;
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public class WebsocketServer : IDisposable
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{
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private HttpListener _httpListener;
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private ILogger _logger = LogManager.GetCurrentClassLogger();
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private Thread _thread;
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private ENet.Event _netEvent;
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private RingBuffer<Event> _receiveBuffer;
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private RingBuffer<Event> _sendBuffer;
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public void WriteEvent(Event evnt) => _sendBuffer.Enqueue(evnt);
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public bool ReadEvent(out Event evnt) => _receiveBuffer.TryDequeue(out evnt);
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public void Start(ushort port)
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{
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// _httpListener = new HttpListener();
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// _httpListener.Prefixes.Add("http://localhost/");
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// _httpListener.Start();
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//
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// _thread = new Thread(Execute);
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// _thread.Name = "NetworkThread";
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// _thread.Start();
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// _logger.Info($"Socket Server Started at port {port}");
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}
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public void Execute()
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{
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}
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public async void ExecuteAsync()
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{
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// while (true)
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// {
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// HttpListenerContext context = await _httpListener.GetContextAsync();
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// if (context.Request.IsWebSocketRequest)
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// {
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// HttpListenerWebSocketContext webSocketContext = await context.AcceptWebSocketAsync(null);
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// WebSocket webSocket = webSocketContext.WebSocket;
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// while (webSocket.State == WebSocketState.Open)
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// {
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// await webSocket.SendAsync(... );
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// }
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// }
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// }
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}
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public void Dispose()
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{
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}
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} |