Files
Ragon/Ragon/Sources/Server/WebsocketServer.cs
T

60 lines
1.5 KiB
C#

using System;
using System.Net;
using System.Net.WebSockets;
using System.Threading;
using DisruptorUnity3d;
using NLog;
namespace Ragon.Core;
public class WebsocketServer : IDisposable
{
private HttpListener _httpListener;
private ILogger _logger = LogManager.GetCurrentClassLogger();
private Thread _thread;
private ENet.Event _netEvent;
private RingBuffer<Event> _receiveBuffer;
private RingBuffer<Event> _sendBuffer;
public void WriteEvent(Event evnt) => _sendBuffer.Enqueue(evnt);
public bool ReadEvent(out Event evnt) => _receiveBuffer.TryDequeue(out evnt);
public void Start(ushort port)
{
// _httpListener = new HttpListener();
// _httpListener.Prefixes.Add("http://localhost/");
// _httpListener.Start();
//
// _thread = new Thread(Execute);
// _thread.Name = "NetworkThread";
// _thread.Start();
// _logger.Info($"Socket Server Started at port {port}");
}
public void Execute()
{
}
public async void ExecuteAsync()
{
// while (true)
// {
// HttpListenerContext context = await _httpListener.GetContextAsync();
// if (context.Request.IsWebSocketRequest)
// {
// HttpListenerWebSocketContext webSocketContext = await context.AcceptWebSocketAsync(null);
// WebSocket webSocket = webSocketContext.WebSocket;
// while (webSocket.State == WebSocketState.Open)
// {
// await webSocket.SendAsync(... );
// }
// }
// }
}
public void Dispose()
{
}
}