Files
Ragon/Ragon/Sources/Rooms/Room.cs
T
2022-05-01 13:51:52 +04:00

361 lines
11 KiB
C#
Executable File

using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using NetStack.Serialization;
using NLog;
using NLog.LayoutRenderers;
using Ragon.Common.Protocol;
namespace Ragon.Core
{
public class Room : IDisposable
{
public int PlayersMin { get; private set; }
public int PlayersMax { get; private set; }
public int PlayersCount => _players.Count;
public string Map { get; private set; }
private ILogger _logger = LogManager.GetCurrentClassLogger();
private Dictionary<uint, Player> _players = new();
private Dictionary<int, Entity> _entities = new();
private uint _owner;
private readonly PluginBase _plugin;
private readonly RoomThread _roomThread;
private ulong _ticks = 0;
// Cache
private uint[] _readyPlayers = Array.Empty<uint>();
private uint[] _allPlayers = Array.Empty<uint>();
private Entity[] _entitiesAll = Array.Empty<Entity>();
public Room(RoomThread roomThread, PluginBase pluginBase, string map, int min, int max)
{
_roomThread = roomThread;
_plugin = pluginBase;
Map = map;
PlayersMin = min;
PlayersMax = max;
_logger.Info("Room created");
_plugin.Attach(this);
}
public void Joined(uint peerId, ReadOnlySpan<byte> payload)
{
if (_players.Count == 0)
{
_owner = peerId;
}
var player = new Player()
{
PlayerName = "Player " + peerId,
PeerId = peerId,
IsLoaded = false,
Entities = new List<Entity>(),
EntitiesIds = new List<int>(),
};
_players.Add(peerId, player);
_allPlayers = _players.Select(p => p.Key).ToArray();
{
Span<byte> data = stackalloc byte[18];
Span<byte> operationData = data.Slice(0, 2);
Span<byte> peerData = data.Slice(2, 4);
Span<byte> ownerData = data.Slice(4, 4);
Span<byte> minData = data.Slice(10, 4);
Span<byte> maxData = data.Slice(14, 4);
RagonHeader.WriteUShort((ushort) RagonOperation.JOIN_ROOM, ref operationData);
RagonHeader.WriteInt((int) peerId, ref peerData);
RagonHeader.WriteInt((int) _owner, ref ownerData);
RagonHeader.WriteInt(PlayersMin, ref minData);
RagonHeader.WriteInt(PlayersMax, ref maxData);
Send(peerId, data);
}
{
var sceneRawData = Encoding.UTF8.GetBytes(Map).AsSpan();
Span<byte> data = stackalloc byte[sceneRawData.Length + 2];
Span<byte> operationData = data.Slice(0, 2);
Span<byte> sceneData = data.Slice(2, sceneRawData.Length);
RagonHeader.WriteUShort((ushort) RagonOperation.LOAD_SCENE, ref operationData);
sceneRawData.CopyTo(sceneData);
Send(peerId, data, DeliveryType.Reliable);
}
}
public void Leave(uint peerId)
{
if (_players.Remove(peerId, out var player))
{
_allPlayers = _players.Select(p => p.Key).ToArray();
foreach (var entityId in player.EntitiesIds)
{
Span<byte> entityData = stackalloc byte[6];
var operationData = entityData.Slice(0, 2);
RagonHeader.WriteUShort((ushort) RagonOperation.DESTROY_ENTITY, ref operationData);
RagonHeader.WriteInt(entityId, ref entityData);
Broadcast(_allPlayers, entityData);
_entities.Remove(entityId);
}
}
}
public void ProcessEvent(RagonOperation operation, uint peerId, ReadOnlySpan<byte> rawData)
{
switch (operation)
{
case RagonOperation.REPLICATE_ENTITY_STATE:
{
var entityData = rawData.Slice(2, 4);
var entityId = RagonHeader.ReadInt(ref entityData);
if (_entities.TryGetValue(entityId, out var ent))
{
ent.State = rawData.Slice(6, rawData.Length - 6).ToArray();
Span<byte> data = stackalloc byte[rawData.Length];
rawData.CopyTo(data);
Broadcast(_readyPlayers, data);
}
break;
}
case RagonOperation.REPLICATE_ENTITY_PROPERTY:
{
var entityData = rawData.Slice(2, 4);
var entityId = RagonHeader.ReadInt(ref entityData);
if (_entities.TryGetValue(entityId, out var ent))
{
var propertyData = rawData.Slice(6, 4);
var propertyId = RagonHeader.ReadInt(ref propertyData);
var payload = rawData.Slice(10, rawData.Length - 10).ToArray();
var props = _entities[entityId].Properties;
if (props.ContainsKey(propertyId))
{
props[propertyId] = payload;
}
else
{
props.Add(propertyId, payload);
}
// Span<byte> sendData = MemoryMarshal.CreateSpan(ref MemoryMarshal.GetReference(rawData), rawData.Length);
Span<byte> sendData = stackalloc byte[rawData.Length];
rawData.CopyTo(sendData);
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
}
break;
}
case RagonOperation.REPLICATE_EVENT:
case RagonOperation.REPLICATE_ENTITY_EVENT:
{
var evntCodeData = rawData.Slice(2, 2);
var evntId = RagonHeader.ReadUShort(ref evntCodeData);
if (_plugin.InternalHandle(peerId, evntId, ref rawData)) return;
Span<byte> data = stackalloc byte[rawData.Length];
rawData.CopyTo(data);
Broadcast(_readyPlayers, data, DeliveryType.Reliable);
break;
}
case RagonOperation.CREATE_ENTITY:
{
var entity = new Entity(peerId);
var entityPayload = rawData.Slice(2, rawData.Length - 2);
entity.State = entityPayload.ToArray();
entity.Properties = new Dictionary<int, byte[]>();
var player = _players[peerId];
player.Entities.Add(entity);
player.EntitiesIds.Add(entity.EntityId);
_entities.Add(entity.EntityId, entity);
_entitiesAll = _entities.Values.ToArray();
Span<byte> data = stackalloc byte[entityPayload.Length + 10];
var operationData = data.Slice(0, 2);
var entityData = data.Slice(2, 4);
var peerData = data.Slice(6, 4);
var payload = data.Slice(10, entityPayload.Length);
entityPayload.CopyTo(payload);
RagonHeader.WriteUShort((ushort) RagonOperation.CREATE_ENTITY, ref operationData);
RagonHeader.WriteInt(entity.EntityId, ref entityData);
RagonHeader.WriteInt((int) peerId, ref peerData);
Broadcast(_allPlayers, data, DeliveryType.Reliable);
break;
}
case RagonOperation.DESTROY_ENTITY:
{
var entityData = rawData.Slice(2, 4);
var entityId = RagonHeader.ReadInt(ref entityData);
if (_entities.TryGetValue(entityId, out var entity))
{
if (entity.OwnerId == peerId)
{
var player = _players[peerId];
player.Entities.Remove(entity);
player.EntitiesIds.Remove(entity.EntityId);
_entities.Remove(entityId);
_entitiesAll = _entities.Values.ToArray();
Span<byte> sendData = stackalloc byte[rawData.Length];
rawData.CopyTo(sendData);
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
}
}
break;
}
case RagonOperation.SCENE_IS_LOADED:
{
Send(peerId, RagonOperation.RESTORE_BEGIN);
foreach (var entity in _entities.Values)
{
var entityState = entity.State.AsSpan();
Span<byte> sendData = stackalloc byte[entity.State.Length + 10];
Span<byte> operationData = sendData.Slice(0, 2);
Span<byte> entityData = sendData.Slice(2, 4);
Span<byte> ownerData = sendData.Slice(6, 4);
Span<byte> entityStateData = sendData.Slice(10, entity.State.Length);
RagonHeader.WriteUShort((ushort) RagonOperation.CREATE_ENTITY, ref operationData);
;
RagonHeader.WriteInt(entity.EntityId, ref entityData);
RagonHeader.WriteInt((int) entity.OwnerId, ref ownerData);
entityState.CopyTo(entityStateData);
Send(peerId, sendData, DeliveryType.Reliable);
}
Send(peerId, RagonOperation.RESTORE_END);
break;
}
case RagonOperation.RESTORED:
{
_players[peerId].IsLoaded = true;
_readyPlayers = _players.Where(p => p.Value.IsLoaded).Select(p => p.Key).ToArray();
break;
}
}
}
public void Tick(float deltaTime)
{
_ticks++;
_plugin.OnTick(_ticks, deltaTime);
// for (var i = 0; i < _entitiesAll.Length; i++)
// {
// var entity = _entities[i];
// Span<byte> data = stackalloc byte[entity.State.Length];
// rawData.CopyTo(data);
// Broadcast(_readyPlayers, data);
// }
}
public void Start()
{
_logger.Info("Room started");
_plugin.OnStart();
}
public void Stop()
{
_logger.Info("Room stopped");
_plugin.OnStop();
}
public void Dispose()
{
_logger.Info("Room destroyed");
_plugin.Detach();
}
public Player GetPlayerByPeerId(uint peerId) => _players[peerId];
public Player GetOwner() => _players[_owner];
public void Send(uint peerId, RagonOperation operation, DeliveryType deliveryType = DeliveryType.Unreliable)
{
Span<byte> data = stackalloc byte[2];
RagonHeader.WriteUShort((ushort) operation, ref data);
var bytes = data.ToArray();
_roomThread.WriteOutEvent(new Event()
{
PeerId = peerId,
Data = bytes,
Type = EventType.DATA,
Delivery = deliveryType,
});
}
public void Send(uint peerId, Span<byte> payload, DeliveryType deliveryType = DeliveryType.Unreliable)
{
var bytes = payload.ToArray();
_roomThread.WriteOutEvent(new Event()
{
PeerId = peerId,
Data = bytes,
Type = EventType.DATA,
Delivery = deliveryType,
});
}
public void Broadcast(uint[] peersIds, Span<byte> rawData, DeliveryType deliveryType = DeliveryType.Unreliable)
{
var bytes = rawData.ToArray();
foreach (var peer in peersIds)
{
_roomThread.WriteOutEvent(new Event()
{
PeerId = peer,
Data = bytes,
Type = EventType.DATA,
Delivery = deliveryType,
});
}
}
public void Broadcast(Span<byte> rawData, DeliveryType deliveryType = DeliveryType.Unreliable)
{
var bytes = rawData.ToArray();
foreach (var player in _players.Values.ToArray())
{
_roomThread.WriteOutEvent(new Event()
{
PeerId = player.PeerId,
Data = bytes,
Type = EventType.DATA,
Delivery = deliveryType,
});
}
}
}
}