Files
Ragon/Ragon.Server/Sources/Handler/PlayerUserDataOperation.cs
T

33 lines
818 B
C#

using NLog;
using Ragon.Protocol;
using Ragon.Server.IO;
using Ragon.Server.Lobby;
namespace Ragon.Server.Handler
{
public class PlayerUserDataOperation : BaseOperation
{
private readonly ILogger _logger = LogManager.GetCurrentClassLogger();
private readonly int _userDataLimit;
public PlayerUserDataOperation(
RagonBuffer reader,
RagonBuffer writer,
int userDataLimit
) : base(reader, writer)
{
_userDataLimit = userDataLimit;
}
public override void Handle(RagonContext context, NetworkChannel channel)
{
if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
{
_logger.Warn($"Player {context.Connection.Id} not authorized for this request");
return;
}
context.UserData.Read(Reader);
}
}
}