Files
Ragon/Game/Source/GameAuthorizer.cs
T
2022-04-30 23:11:48 +04:00

20 lines
450 B
C#

using System;
using System.Text;
using Ragon.Core;
namespace Game.Source;
public class GameAuthorizer: AuthorizationManager
{
private Configuration _configuration;
public GameAuthorizer(Configuration configuration)
{
_configuration = configuration;
}
public override bool OnAuthorize(uint peerId, ref ReadOnlySpan<byte> payload)
{
var apiKey = Encoding.UTF8.GetString(payload);
return _configuration.ApiKey == apiKey;
}
}