21 lines
680 B
C#
21 lines
680 B
C#
using NLog;
|
|
using Ragon.Common;
|
|
|
|
namespace Ragon.Core.Handlers;
|
|
|
|
public sealed class EntityDestroyHandler: IHandler
|
|
{
|
|
private Logger _logger = LogManager.GetCurrentClassLogger();
|
|
public void Handle(PlayerContext context, RagonSerializer reader, RagonSerializer writer)
|
|
{
|
|
var entityId = reader.ReadUShort();
|
|
if (context.Room.Entities.TryGetValue(entityId, out var entity))
|
|
{
|
|
var player = context.RoomPlayer;
|
|
var payload = reader.ReadData(reader.Size);
|
|
|
|
context.Room.DetachEntity(player, entity, Array.Empty<byte>());
|
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} destoyed entity {entity.Id}");
|
|
}
|
|
}
|
|
} |