35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
/*
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* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using NLog;
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using Ragon.Protocol;
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namespace Ragon.Server;
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public sealed class RoomLeaveOperation: IRagonOperation
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{
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private Logger _logger = LogManager.GetCurrentClassLogger();
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public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
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{
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var room = context.Room;
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var roomPlayer = context.RoomPlayer;
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if (room != null)
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{
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context.Room?.DetachPlayer(roomPlayer);
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_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} leaved from {room.Id}");
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}
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}
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} |