Files
Ragon/Ragon/Sources/Plugin/PluginBase.cs
T

289 lines
8.2 KiB
C#
Executable File

using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using NetStack.Serialization;
using NLog;
using Ragon.Common;
namespace Ragon.Core
{
public class PluginBase: IDisposable
{
private delegate void SubscribeDelegate(Player player, ref ReadOnlySpan<byte> data);
private delegate void SubscribeEntityDelegate(Player player, Entity entity, ref ReadOnlySpan<byte> data);
private Dictionary<ushort, SubscribeDelegate> _globalEvents = new();
private Dictionary<int, Dictionary<ushort, SubscribeEntityDelegate>> _entityEvents = new();
private BitBuffer _buffer = new BitBuffer(8192);
protected Room Room { get; private set; }
protected ILogger _logger;
public void Attach(Room room)
{
_logger = LogManager.GetLogger($"Plugin<{GetType().Name}>");
Room = room;
_globalEvents.Clear();
_entityEvents.Clear();
}
public void Dispose()
{
_globalEvents.Clear();
_entityEvents.Clear();
}
public void Subscribe<T>(ushort evntCode, Action<Player, T> action) where T : IRagonSerializable, new()
{
if (_globalEvents.ContainsKey(evntCode))
{
_logger.Warn($"Event subscriber already added {evntCode}");
return;
}
var data = new T();
_globalEvents.Add(evntCode, (Player player, ref ReadOnlySpan<byte> raw) =>
{
if (raw.Length == 0)
{
_logger.Warn($"Payload is empty for event {evntCode}");
return;
}
_buffer.Clear();
_buffer.FromSpan(ref raw, raw.Length);
data.Deserialize(_buffer);
action.Invoke(player, data);
});
}
public void Subscribe(ushort evntCode, Action<Player> action)
{
if (_globalEvents.ContainsKey(evntCode))
{
_logger.Warn($"Event subscriber already added {evntCode}");
return;
}
_globalEvents.Add(evntCode, (Player player, ref ReadOnlySpan<byte> raw) =>
{
action.Invoke(player);
});
}
public void Subscribe<T>(Entity entity, ushort evntCode, Action<Player, Entity, T> action) where T : IRagonSerializable, new()
{
if (_entityEvents.ContainsKey(entity.EntityId))
{
if (_entityEvents[entity.EntityId].ContainsKey(evntCode))
{
_logger.Warn($"Event subscriber already added {evntCode} for {entity.EntityId}");
return;
}
var data = new T();
_entityEvents[entity.EntityId].Add(evntCode, (Player player, Entity ent, ref ReadOnlySpan<byte> raw) =>
{
if (raw.Length == 0)
{
_logger.Warn($"Payload is empty for entity {ent.EntityId} event {evntCode}");
return;
}
_buffer.Clear();
_buffer.FromSpan(ref raw, raw.Length);
data.Deserialize(_buffer);
action.Invoke(player, ent, data);
});
return;
}
{
var data = new T();
_entityEvents.Add(entity.EntityId, new Dictionary<ushort, SubscribeEntityDelegate>());
_entityEvents[entity.EntityId].Add(evntCode, (Player player, Entity ent, ref ReadOnlySpan<byte> raw) =>
{
if (raw.Length == 0)
{
_logger.Warn($"Payload is empty for entity {ent.EntityId} event {evntCode}");
return;
}
_buffer.Clear();
_buffer.FromSpan(ref raw, raw.Length);
data.Deserialize(_buffer);
action.Invoke(player, ent, data);
});
}
}
public void Subscribe(Entity entity, ushort evntCode, Action<Player, Entity> action)
{
if (_entityEvents.ContainsKey(entity.EntityId))
{
if (_entityEvents[entity.EntityId].ContainsKey(evntCode))
{
_logger.Warn($"Event subscriber already added {evntCode} for {entity.EntityId}");
return;
}
_entityEvents[entity.EntityId].Add(evntCode, (Player player, Entity ent, ref ReadOnlySpan<byte> raw) =>
{
action.Invoke(player, ent);
});
return;
}
{
_entityEvents.Add(entity.EntityId, new Dictionary<ushort, SubscribeEntityDelegate>());
_entityEvents[entity.EntityId].Add(evntCode, (Player player, Entity ent, ref ReadOnlySpan<byte> raw) =>
{
action.Invoke(player, ent);
});
}
}
public void UnsubscribeAll()
{
_globalEvents.Clear();
_entityEvents.Clear();
}
public bool InternalHandle(uint peerId, int entityId, ushort evntCode, ref ReadOnlySpan<byte> payload)
{
if (!_entityEvents.ContainsKey(entityId))
return false;
if (!_entityEvents[entityId].ContainsKey(evntCode))
return false;
var player = Room.GetPlayerById(peerId);
var entity = Room.GetEntityById(entityId);
_entityEvents[entityId][evntCode].Invoke(player, entity, ref payload);
return true;
}
public bool InternalHandle(uint peerId, ushort evntCode, ref ReadOnlySpan<byte> payload)
{
if (_globalEvents.ContainsKey(evntCode))
{
var player = Room.GetPlayerById(peerId);
_globalEvents[evntCode].Invoke(player, ref payload);
return true;
}
return false;
}
public void SendEvent(Player player, uint eventCode, IRagonSerializable payload)
{
_buffer.Clear();
payload.Serialize(_buffer);
var sendData = new byte[_buffer.Length + 4];
Span<byte> data = sendData.AsSpan();
Span<byte> operationData = data.Slice(0, 2);
Span<byte> eventCodeData = data.Slice(2, 2);
Span<byte> payloadData = data.Slice(4, data.Length - 4);
_buffer.ToSpan(ref payloadData);
RagonHeader.WriteUShort((ushort) RagonOperation.REPLICATE_EVENT, ref operationData);
RagonHeader.WriteUShort((ushort) eventCode, ref eventCodeData);
Room.Send(player.PeerId, sendData);
}
public void SendEvent(ushort eventCode, IRagonSerializable payload)
{
_buffer.Clear();
payload.Serialize(_buffer);
var sendData = new byte[_buffer.Length + 4];
Span<byte> data = sendData.AsSpan();
Span<byte> operationData = data.Slice(0, 2);
Span<byte> eventCodeData = data.Slice(2, 2);
Span<byte> payloadData = data.Slice(4, _buffer.Length);
RagonHeader.WriteUShort((ushort) RagonOperation.REPLICATE_EVENT,ref operationData);
RagonHeader.WriteUShort( eventCode, ref eventCodeData);
_buffer.ToSpan(ref payloadData);
Room.Broadcast(sendData);
}
public void SendEntityEvent(Player player, Entity entity, IRagonSerializable payload)
{
_buffer.Clear();
payload.Serialize(_buffer);
var sendData = new byte[_buffer.Length + 6];
Span<byte> data = sendData.AsSpan();
Span<byte> operationData = data.Slice(0, 2);
Span<byte> entityData = data.Slice(2, 4);
RagonHeader.WriteUShort((ushort) RagonOperation.REPLICATE_EVENT, ref operationData);
RagonHeader.WriteInt(entity.EntityId, ref entityData);
Room.Send(player.PeerId, sendData);
}
public void SendEntityEvent(Entity entity, IRagonSerializable payload)
{
_buffer.Clear();
payload.Serialize(_buffer);
var sendData = new byte[_buffer.Length + 6];
Span<byte> data = sendData.AsSpan();
Span<byte> operationData = data.Slice(0, 2);
Span<byte> entityData = data.Slice(2, 4);
RagonHeader.WriteUShort((ushort) RagonOperation.REPLICATE_EVENT, ref operationData);
RagonHeader.WriteInt(entity.EntityId, ref entityData);
Room.Broadcast(sendData);
}
#region VIRTUAL
public virtual void OnPlayerJoined(Player player)
{
}
public virtual void OnPlayerLeaved(Player player)
{
}
public virtual void OnOwnerChanged(Player player)
{
}
public virtual void OnEntityCreated(Player creator, Entity entity)
{
}
public virtual void OnEntityDestroyed(Player destoyer, Entity entity)
{
}
public virtual void OnStart()
{
}
public virtual void OnStop()
{
}
public virtual void OnTick(ulong ticks, float deltaTime)
{
}
#endregion
}
}