UNITY_ASSETS := benchmarks/unity/Assets .PHONY: test bench-image generate bench size gen-unity IMAGE := arpack-bench test: go test ./... bench-image: docker build -f Dockerfile.bench -t $(IMAGE) . generate: go run ./cmd/arpack -in benchmarks/arpackmsg/messages.go -out-go benchmarks/arpackmsg protoc --go_out=. --go_opt=paths=source_relative benchmarks/proto/move.proto generate-docker: bench-image docker run --rm -v "$(PWD):/workspace" -w /workspace $(IMAGE) make generate bench: go test ./benchmarks/... -bench=. -benchmem -count=1 -run=^$$ size: go test ./benchmarks/... -run=TestMessageSize -v bench-docker: bench-image docker run --rm -v "$(PWD):/workspace" -w /workspace $(IMAGE) make bench gen-unity: mkdir -p "$(UNITY_ASSETS)/Benchmarks" go run ./cmd/arpack \ -in benchmarks/arpackmsg/messages.go \ -out-cs "$(UNITY_ASSETS)/Benchmarks/" \ -cs-namespace Arpack.Messages protoc -I benchmarks/proto \ --csharp_out="$(UNITY_ASSETS)/Benchmarks/" \ benchmarks/proto/move.proto @echo "Done. Attach BenchmarkRunner to a GameObject in SampleScene and press Play."