This commit is contained in:
2022-06-23 20:45:41 +04:00
parent 04b1b16b11
commit 05c8904601
47 changed files with 781 additions and 715 deletions
+3 -3
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@@ -19,7 +19,7 @@ jobs:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with: with:
tag_name: ${{ github.ref }} tag_name: ${{ github.ref }}
release_name: SimpleServer-${{ github.ref }} release_name: Ragon.SimpleServer-${{ github.ref }}
prerelease: true prerelease: true
build: build:
@@ -53,10 +53,10 @@ jobs:
- name: Build - name: Build
shell: bash shell: bash
run: | run: |
release_name="SimpleServer-${{ env.TAG }}-${{ matrix.target }}" release_name="Ragon.SimpleServer-${{ env.TAG }}-${{ matrix.target }}"
# Build everything # Build everything
dotnet publish SimpleServer/SimpleServer.csproj -c Release --runtime "${{ matrix.target }}" -p:PublishSingleFile=true -o "$release_name" dotnet publish Ragon.SimpleServer/Ragon.SimpleServer.csproj -c Release --runtime "${{ matrix.target }}" -p:PublishSingleFile=true -o "$release_name"
# Pack files # Pack files
7z a -tzip "${release_name}.zip" "./${release_name}/*" 7z a -tzip "${release_name}.zip" "./${release_name}/*"
+12 -3
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@@ -14,7 +14,7 @@ namespace Ragon.Common
public int Lenght => _offset; public int Lenght => _offset;
public int Size => _size - _offset; public int Size => _size - _offset;
public RagonSerializer(int capacity = 2048) public RagonSerializer(int capacity = 256)
{ {
_data = new byte[capacity]; _data = new byte[capacity];
_offset = 0; _offset = 0;
@@ -31,7 +31,7 @@ namespace Ragon.Common
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public int ReadByte() public byte ReadByte()
{ {
var value = _data[_offset]; var value = _data[_offset];
_offset += 1; _offset += 1;
@@ -171,6 +171,15 @@ namespace Ragon.Common
_size = data.Length; _size = data.Length;
} }
public void FromArray(byte[] data)
{
Clear();
ResizeIfNeed(data.Length);
Buffer.BlockCopy(data, 0, _data, 0, _offset);
_size = data.Length;
}
public byte[] ToArray() public byte[] ToArray()
{ {
var bytes = new byte[_offset]; var bytes = new byte[_offset];
@@ -183,7 +192,7 @@ namespace Ragon.Common
if (_offset + lenght < _data.Length) if (_offset + lenght < _data.Length)
return; return;
var newData = new byte[_data.Length * 2 + lenght]; var newData = new byte[_data.Length * 4 + lenght];
Buffer.BlockCopy(_data, 0, newData, 0, _data.Length); Buffer.BlockCopy(_data, 0, newData, 0, _data.Length);
_data = newData; _data = newData;
} }
@@ -9,9 +9,10 @@ namespace SimpleServer
static void Main(string[] args) static void Main(string[] args)
{ {
var bootstrap = new Bootstrap(); var bootstrap = new Bootstrap();
bootstrap.Configure(new SimplePluginFactory()); var app = bootstrap.Configure(new SimplePluginFactory());
app.Start();
Console.Read(); Console.Read();
app.Stop();
} }
} }
} }
@@ -23,8 +23,4 @@
<ProjectReference Include="..\Ragon\Ragon.csproj" /> <ProjectReference Include="..\Ragon\Ragon.csproj" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<Folder Include="Source\Managers" />
</ItemGroup>
</Project> </Project>
@@ -0,0 +1,29 @@
using System;
using System.Threading.Tasks;
using Ragon.Core;
namespace Game.Source;
public class AuthorizationProviderByKey: IAuthorizationProvider
{
private Configuration _configuration;
public AuthorizationProviderByKey(Configuration configuration)
{
_configuration = configuration;
}
public async Task OnAuthorizationRequest(string key, string name, byte protocol, byte[] additionalData, Action<string, string> accept, Action<uint> reject)
{
if (key == _configuration.Key)
{
var playerId = Guid.NewGuid().ToString();
var playerName = name;
accept(playerId, playerName);
}
else
{
reject(0);
}
}
}
@@ -1,8 +1,4 @@
using System.Runtime.InteropServices; using Ragon.Core;
using Game.Source.Events;
using NLog;
using Ragon.Common;
using Ragon.Core;
namespace Game.Source namespace Game.Source
{ {
@@ -20,12 +16,13 @@ namespace Game.Source
public override void OnPlayerJoined(Player player) public override void OnPlayerJoined(Player player)
{ {
_logger.Info("Player joined " + player.PlayerName);
_logger.Info($"Player({player.PlayerName}) joined to Room({GameRoom.Id})");
} }
public override void OnPlayerLeaved(Player player) public override void OnPlayerLeaved(Player player)
{ {
_logger.Info("Player leaved " + player.PlayerName); _logger.Info($"Player({player.PlayerName}) left from Room({GameRoom.Id})");
} }
} }
} }
@@ -5,16 +5,14 @@ namespace Game.Source
{ {
public class SimplePluginFactory : PluginFactory public class SimplePluginFactory : PluginFactory
{ {
public string PluginName { get; set; } = "SimplePlugin";
public PluginBase CreatePlugin(string map) public PluginBase CreatePlugin(string map)
{ {
return new SimplePlugin(); return new SimplePlugin();
} }
public AuthorizationManager CreateManager(Configuration configuration) public IAuthorizationProvider CreateAuthorizationProvider(Configuration configuration)
{ {
return new AuthorizerByKey(configuration); return new AuthorizationProviderByKey(configuration);
} }
} }
} }
+8
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@@ -0,0 +1,8 @@
{
"key": "defaultkey",
"tickRate": 30,
"skipTimeout": 60,
"server": {
"port": 4444
}
}
+19
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@@ -0,0 +1,19 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<RootNamespace>StressTest</RootNamespace>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Ragon.Common\Ragon.Common.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ENet-CSharp" Version="2.4.8" />
</ItemGroup>
</Project>
+7 -1
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@@ -2,10 +2,12 @@
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ragon", "Ragon\Ragon.csproj", "{BABA1AF0-CF91-43F2-9577-53800068ACCF}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ragon", "Ragon\Ragon.csproj", "{BABA1AF0-CF91-43F2-9577-53800068ACCF}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SimpleServer", "SimpleServer\SimpleServer.csproj", "{C2B87ADE-A122-4366-8EB7-24DAE11EBAF0}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ragon.SimpleServer", "Ragon.SimpleServer\Ragon.SimpleServer.csproj", "{C2B87ADE-A122-4366-8EB7-24DAE11EBAF0}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ragon.Common", "Ragon.Common\Ragon.Common.csproj", "{F478B2A2-36F4-43B9-9BB7-382A57C449B2}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ragon.Common", "Ragon.Common\Ragon.Common.csproj", "{F478B2A2-36F4-43B9-9BB7-382A57C449B2}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ragon.Stress", "Ragon.Stress\Ragon.Stress.csproj", "{45E4C6A4-6AB5-4BEA-82DD-1F75C1648EC4}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@@ -24,5 +26,9 @@ Global
{F478B2A2-36F4-43B9-9BB7-382A57C449B2}.Debug|Any CPU.Build.0 = Debug|Any CPU {F478B2A2-36F4-43B9-9BB7-382A57C449B2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F478B2A2-36F4-43B9-9BB7-382A57C449B2}.Release|Any CPU.ActiveCfg = Release|Any CPU {F478B2A2-36F4-43B9-9BB7-382A57C449B2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F478B2A2-36F4-43B9-9BB7-382A57C449B2}.Release|Any CPU.Build.0 = Release|Any CPU {F478B2A2-36F4-43B9-9BB7-382A57C449B2}.Release|Any CPU.Build.0 = Release|Any CPU
{45E4C6A4-6AB5-4BEA-82DD-1F75C1648EC4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{45E4C6A4-6AB5-4BEA-82DD-1F75C1648EC4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{45E4C6A4-6AB5-4BEA-82DD-1F75C1648EC4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{45E4C6A4-6AB5-4BEA-82DD-1F75C1648EC4}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal
+1 -1
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@@ -18,7 +18,7 @@
<ItemGroup> <ItemGroup>
<PackageReference Include="ENet-CSharp" Version="2.4.8" /> <PackageReference Include="ENet-CSharp" Version="2.4.8" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="Newtonsoft.Json" Version="13.0.2-beta1" />
<PackageReference Include="NLog" Version="5.0.0-rc2" /> <PackageReference Include="NLog" Version="5.0.0-rc2" />
</ItemGroup> </ItemGroup>
+11 -73
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@@ -2,97 +2,35 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Threading; using System.Threading;
using ENet;
using NLog; using NLog;
namespace Ragon.Core namespace Ragon.Core
{ {
public class Application : IDisposable public class Application
{ {
private readonly Logger _logger = LogManager.GetCurrentClassLogger(); private readonly Logger _logger = LogManager.GetCurrentClassLogger();
private readonly List<RoomThread> _roomThreads = new(); private readonly GameThread _gameThread;
private readonly Dictionary<uint, RoomThread> _socketByRoomThreads = new();
private readonly Dictionary<RoomThread, int> _roomThreadCounter = new();
private readonly Configuration _configuration;
private readonly ENetServer _socketServer;
private int _roomThreadBalancer = 0;
private Thread _thread; public Application(PluginFactory factory, Configuration configuration)
public Application(PluginFactory factory, Configuration configuration, int threadsCount)
{ {
_socketServer = new ENetServer(); ThreadPool.SetMinThreads(1, 1);
_configuration = configuration;
for (var i = 0; i < threadsCount; i++) _gameThread = new GameThread(factory, configuration);
{
var roomThread = new RoomThread(factory, configuration);
_roomThreadCounter.Add(roomThread, 0);
_roomThreads.Add(roomThread);
}
}
private void Loop()
{
while (true)
{
foreach (var roomThread in _roomThreads)
while (roomThread.ReadOutEvent(out var evnt))
_socketServer.WriteEvent(evnt);
while (_socketServer.ReadEvent(out var evnt))
{
if (evnt.Type == EventType.CONNECTED)
{
if (_roomThreadBalancer >= _roomThreads.Count)
_roomThreadBalancer = 0;
var roomThread = _roomThreads[_roomThreadBalancer];
_roomThreadCounter[roomThread] += 1;
_socketByRoomThreads.Add(evnt.PeerId, roomThread);
// TODO: Todo room manager matchmaking across all room threads
// TEMP_FIX: Remove this magical number
if (_roomThreadCounter[roomThread] > 20)
_roomThreadBalancer++;
}
if (_socketByRoomThreads.TryGetValue(evnt.PeerId, out var existsRoomThread))
existsRoomThread.WriteInEvent(evnt);
if (evnt.Type == EventType.DISCONNECTED)
{
_socketByRoomThreads.Remove(evnt.PeerId, out var roomThread);
_roomThreadCounter[roomThread] =- 1;
}
if (evnt.Type == EventType.TIMEOUT)
{
_socketByRoomThreads.Remove(evnt.PeerId, out var roomThread);
_roomThreadCounter[roomThread] =- 1;
}
}
Thread.Sleep(1);
}
} }
public void Start() public void Start()
{ {
_socketServer.Start(_configuration.Server.Port); Library.Initialize();
foreach (var roomThread in _roomThreads) _gameThread.Start();
roomThread.Start();
_thread = new Thread(Loop);
_thread.Start();
} }
public void Dispose() public void Stop()
{ {
foreach (var roomThread in _roomThreads) _gameThread.Stop();
roomThread.Dispose();
_roomThreads.Clear(); Library.Deinitialize();
} }
} }
} }
@@ -0,0 +1,85 @@
using System;
using System.Collections.Generic;
using Ragon.Common;
namespace Ragon.Core;
public class AuthorizationManager : IAuthorizationManager
{
private IAuthorizationProvider _provider;
private IGameThread _gameThread;
private Lobby _lobby;
private RagonSerializer _serializer;
private readonly Dictionary<uint, Player> _playersByPeers;
private readonly Dictionary<string, Player> _playersByIds;
public AuthorizationManager(IAuthorizationProvider provider, IGameThread gameThread, Lobby lobby, RagonSerializer serializer)
{
_serializer = serializer;
_lobby = lobby;
_provider = provider;
_gameThread = gameThread;
_playersByIds = new Dictionary<string, Player>();
_playersByPeers = new Dictionary<uint, Player>();
}
public void OnAuthorization(uint peerId, string key, string name, byte protocol)
{
var dispatcher = _gameThread.GetDispatcher();
_provider.OnAuthorizationRequest(key, name, protocol, Array.Empty<byte>(),
(playerId, playerName) => { dispatcher.Dispatch(() => Accepted(peerId, playerId, playerName)); },
(errorCode) => { dispatcher.Dispatch(() => Rejected(peerId, errorCode)); });
}
public void Accepted(uint peerId, string playerId, string playerName)
{
_serializer.Clear();
_serializer.WriteOperation(RagonOperation.AUTHORIZED_SUCCESS);
_serializer.WriteString(playerId);
_serializer.WriteString(playerName);
var player = new Player()
{
Id = playerId,
PlayerName = playerName,
PeerId = peerId,
IsLoaded = false,
Entities = new List<Entity>(),
EntitiesIds = new List<int>(),
};
_playersByIds.Add(playerId, player);
_playersByPeers.Add(peerId, player);
var sendData = _serializer.ToArray();
_gameThread.SendSocketEvent(new SocketEvent() {Data = sendData, PeerId = peerId, Type = EventType.DATA, Delivery = DeliveryType.Reliable});
}
public void Rejected(uint peerId, uint code)
{
_serializer.Clear();
_serializer.WriteOperation(RagonOperation.AUTHORIZED_FAILED);
_serializer.WriteInt((int) code);
var sendData = _serializer.ToArray();
_gameThread.SendSocketEvent(new SocketEvent() {Data = sendData, PeerId = peerId, Type = EventType.DATA, Delivery = DeliveryType.Reliable});
var emtpyData = Array.Empty<byte>();
_gameThread.SendSocketEvent(new SocketEvent() {Data = emtpyData, PeerId = peerId, Type = EventType.DISCONNECTED, Delivery = DeliveryType.Reliable});
}
public void Cleanup(uint peerId)
{
if (_playersByPeers.Remove(peerId, out var player))
_playersByIds.Remove(player.Id);
}
public Player GetPlayer(uint peerId)
{
return _playersByPeers[peerId];
}
public Player GetPlayer(string playerId)
{
return _playersByIds[playerId];
}
}
@@ -0,0 +1,6 @@
namespace Ragon.Core;
public interface IAuthorizationManager
{
}
@@ -0,0 +1,9 @@
using System;
using System.Threading.Tasks;
namespace Ragon.Core;
public interface IAuthorizationProvider
{
Task OnAuthorizationRequest(string key, string playerName, byte protocol, byte[] additionalData, Action<string, string> Accept, Action<uint> Reject);
}
-11
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@@ -1,11 +0,0 @@
using System;
namespace Ragon.Core;
public class AuthorizationManager
{
public virtual bool OnAuthorize(uint peerId, ref ReadOnlySpan<byte> payload)
{
return true;
}
}
+3 -3
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@@ -8,13 +8,13 @@ namespace Ragon.Core
{ {
private ILogger _logger = LogManager.GetCurrentClassLogger(); private ILogger _logger = LogManager.GetCurrentClassLogger();
public void Configure(PluginFactory factory) public Application Configure(PluginFactory factory)
{ {
_logger.Info("Configure application..."); _logger.Info("Configure application...");
var filePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "config.json"); var filePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "config.json");
var configuration = ConfigurationLoader.Load(filePath); var configuration = ConfigurationLoader.Load(filePath);
var app = new Application(factory, configuration, 2); var app = new Application(factory, configuration);
app.Start(); return app;
} }
} }
} }
+1 -1
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@@ -6,13 +6,13 @@ namespace Ragon.Core
public struct Server public struct Server
{ {
public ushort Port; public ushort Port;
public ushort TickRate;
} }
[Serializable] [Serializable]
public struct Configuration public struct Configuration
{ {
public string Key; public string Key;
public ushort TickRate;
public Server Server; public Server Server;
} }
} }
@@ -0,0 +1,6 @@
namespace Ragon.Core;
public interface Receiver<T>
{
public bool Receive(out T data);
}
@@ -0,0 +1,6 @@
namespace Ragon.Core;
public interface ISender<T>
{
public void Send(T data);
}
+21
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@@ -0,0 +1,21 @@
using System;
using System.Collections.Generic;
namespace Ragon.Core;
public class Dispatcher: IDispatcher
{
public Queue<DispatcherTask> _actions = new Queue<DispatcherTask>();
public void Dispatch(Action action)
{
lock (_actions)
_actions.Enqueue(new DispatcherTask() { Action = action });
}
public void Process()
{
lock(_actions)
while(_actions.TryDequeue(out var action))
action.Execute();
}
}
+15
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@@ -0,0 +1,15 @@
using System;
using System.Diagnostics;
namespace Ragon.Core;
public class DispatcherTask
{
public Action Action;
public Action Callback;
public void Execute()
{
Action?.Invoke();
}
}
+9
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@@ -0,0 +1,9 @@
using System;
namespace Ragon.Core;
public interface IDispatcher
{
public void Dispatch(Action action);
public void Process();
}
@@ -0,0 +1,130 @@
using System.Collections.Generic;
using System.Threading;
namespace Ragon.Core.Core.Utils;
public class SynchronizedCache
{
private ReaderWriterLockSlim cacheLock = new ReaderWriterLockSlim();
private Dictionary<int, string> innerCache = new Dictionary<int, string>();
public int Count
{ get { return innerCache.Count; } }
public string Read(int key)
{
cacheLock.EnterReadLock();
try
{
return innerCache[key];
}
finally
{
cacheLock.ExitReadLock();
}
}
public void Add(int key, string value)
{
cacheLock.EnterWriteLock();
try
{
innerCache.Add(key, value);
}
finally
{
cacheLock.ExitWriteLock();
}
}
public bool AddWithTimeout(int key, string value, int timeout)
{
if (cacheLock.TryEnterWriteLock(timeout))
{
try
{
innerCache.Add(key, value);
}
finally
{
cacheLock.ExitWriteLock();
}
return true;
}
else
{
return false;
}
}
public AddOrUpdateStatus AddOrUpdate(int key, string value)
{
cacheLock.EnterUpgradeableReadLock();
try
{
string result = null;
if (innerCache.TryGetValue(key, out result))
{
if (result == value)
{
return AddOrUpdateStatus.Unchanged;
}
else
{
cacheLock.EnterWriteLock();
try
{
innerCache[key] = value;
}
finally
{
cacheLock.ExitWriteLock();
}
return AddOrUpdateStatus.Updated;
}
}
else
{
cacheLock.EnterWriteLock();
try
{
innerCache.Add(key, value);
}
finally
{
cacheLock.ExitWriteLock();
}
return AddOrUpdateStatus.Added;
}
}
finally
{
cacheLock.ExitUpgradeableReadLock();
}
}
public void Delete(int key)
{
cacheLock.EnterWriteLock();
try
{
innerCache.Remove(key);
}
finally
{
cacheLock.ExitWriteLock();
}
}
public enum AddOrUpdateStatus
{
Added,
Updated,
Unchanged
};
~SynchronizedCache()
{
if (cacheLock != null) cacheLock.Dispose();
}
}
-39
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@@ -1,39 +0,0 @@
using System.Collections.Generic;
using System.Runtime.ExceptionServices;
using DisruptorUnity3d;
namespace Ragon.Core;
public class EventStream
{
private Stack<Event> _pool = new Stack<Event>(1024);
private RingBuffer<Event> _events = new RingBuffer<Event>(1024);
// public ref Event Reserve()
// {
// if (_pool.Count == 0)
// {
// var evnt = new Event();
// return ref evnt;
// }
// // var evnt = _pool.Pop();
// // ref Event evntRef = ref evnt;
// // return evntRef;
// }
// public void Retain(ref Event @event)
// {
//
// }
//
// public void WriteEvent(ref Event evnt)
// {
// // _pool.Push(evnt);
// _events.Enqueue(evnt);
// }
//
// public ref Event ReadEvent()
// {
//
// }
}
@@ -2,7 +2,7 @@ using System;
namespace Ragon.Core namespace Ragon.Core
{ {
public struct Event public struct SocketEvent
{ {
public EventType Type; public EventType Type;
public DeliveryType Delivery; public DeliveryType Delivery;
@@ -1,13 +1,13 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics;
using System.Linq; using System.Linq;
using NLog; using NLog;
using Ragon.Common; using Ragon.Common;
namespace Ragon.Core namespace Ragon.Core
{ {
public class Room : IDisposable public class GameRoom : IGameRoom
{ {
public int PlayersMin { get; private set; } public int PlayersMin { get; private set; }
public int PlayersMax { get; private set; } public int PlayersMax { get; private set; }
@@ -22,7 +22,7 @@ namespace Ragon.Core
private uint _ticks; private uint _ticks;
private readonly PluginBase _plugin; private readonly PluginBase _plugin;
private readonly RoomThread _roomThread; private readonly IGameThread _sender;
private readonly RagonSerializer _serializer = new(512); private readonly RagonSerializer _serializer = new(512);
// Cache // Cache
@@ -30,13 +30,9 @@ namespace Ragon.Core
private uint[] _allPlayers = Array.Empty<uint>(); private uint[] _allPlayers = Array.Empty<uint>();
private Entity[] _entitiesAll = Array.Empty<Entity>(); private Entity[] _entitiesAll = Array.Empty<Entity>();
public Player GetPlayerById(uint peerId) => _players[peerId]; public GameRoom(IGameThread sender, PluginBase pluginBase, string map, int min, int max)
public Entity GetEntityById(int entityId) => _entities[entityId];
public Player GetOwner() => _players[_owner];
public Room(RoomThread roomThread, PluginBase pluginBase, string map, int min, int max)
{ {
_roomThread = roomThread; _sender = sender;
_plugin = pluginBase; _plugin = pluginBase;
Map = map; Map = map;
@@ -48,23 +44,13 @@ namespace Ragon.Core
_plugin.Attach(this); _plugin.Attach(this);
} }
public void Joined(uint peerId, ReadOnlySpan<byte> payload) public void Joined(Player player, ReadOnlySpan<byte> payload)
{ {
if (_players.Count == 0) if (_players.Count == 0)
{ {
_owner = peerId; _owner = player.PeerId;
} }
var player = new Player()
{
Id = Guid.NewGuid().ToString(),
PlayerName = "Player " + peerId,
PeerId = peerId,
IsLoaded = false,
Entities = new List<Entity>(),
EntitiesIds = new List<int>(),
};
{ {
_serializer.Clear(); _serializer.Clear();
_serializer.WriteOperation(RagonOperation.PLAYER_JOINED); _serializer.WriteOperation(RagonOperation.PLAYER_JOINED);
@@ -76,7 +62,7 @@ namespace Ragon.Core
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable); Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
} }
_players.Add(peerId, player); _players.Add(player.PeerId, player);
_allPlayers = _players.Select(p => p.Key).ToArray(); _allPlayers = _players.Select(p => p.Key).ToArray();
{ {
@@ -89,7 +75,7 @@ namespace Ragon.Core
_serializer.WriteUShort((ushort) PlayersMax); _serializer.WriteUShort((ushort) PlayersMax);
var sendData = _serializer.ToArray(); var sendData = _serializer.ToArray();
Send(peerId, sendData, DeliveryType.Reliable); Send(player.PeerId, sendData, DeliveryType.Reliable);
} }
{ {
@@ -98,7 +84,7 @@ namespace Ragon.Core
_serializer.WriteString(Map); _serializer.WriteString(Map);
var sendData = _serializer.ToArray(); var sendData = _serializer.ToArray();
Send(peerId, sendData, DeliveryType.Reliable); Send(player.PeerId, sendData, DeliveryType.Reliable);
} }
} }
@@ -145,13 +131,18 @@ namespace Ragon.Core
Broadcast(_readyPlayers, sendData); Broadcast(_readyPlayers, sendData);
} }
} }
_entitiesAll = _entities.Values.ToArray();
} }
} }
public void ProcessEvent(RagonOperation operation, uint peerId, ReadOnlySpan<byte> rawData) public void ProcessEvent(uint peerId, ReadOnlySpan<byte> rawData)
{ {
var operation = (RagonOperation) rawData[0];
var payloadRawData = rawData.Slice(1, rawData.Length - 1);
_serializer.Clear(); _serializer.Clear();
_serializer.FromSpan(ref rawData); _serializer.FromSpan(ref payloadRawData);
switch (operation) switch (operation)
{ {
@@ -304,15 +295,16 @@ namespace Ragon.Core
_serializer.WriteInt(_entitiesAll.Length); _serializer.WriteInt(_entitiesAll.Length);
foreach (var entity in _entitiesAll) foreach (var entity in _entitiesAll)
{ {
var payload = entity.Payload.Read();
var state = entity.State.Read();
_serializer.WriteInt(entity.EntityId); _serializer.WriteInt(entity.EntityId);
_serializer.WriteByte((byte) entity.State.Authority); _serializer.WriteByte((byte) entity.State.Authority);
_serializer.WriteByte((byte) entity.Authority); _serializer.WriteByte((byte) entity.Authority);
_serializer.WriteUShort(entity.EntityType); _serializer.WriteUShort(entity.EntityType);
_serializer.WriteUShort((ushort) entity.OwnerId); _serializer.WriteUShort((ushort) entity.OwnerId);
var payload = entity.Payload.Read();
_serializer.WriteUShort((ushort) payload.Length); _serializer.WriteUShort((ushort) payload.Length);
_serializer.WriteData(ref payload); _serializer.WriteData(ref payload);
var state = entity.State.Read();
_serializer.WriteUShort((ushort) state.Length); _serializer.WriteUShort((ushort) state.Length);
_serializer.WriteData(ref state); _serializer.WriteData(ref state);
} }
@@ -363,18 +355,19 @@ namespace Ragon.Core
{ {
_logger.Info("Room stopped"); _logger.Info("Room stopped");
_plugin.OnStop(); _plugin.OnStop();
_plugin.Detach();
} }
public Player GetPlayerById(uint peerId) => _players[peerId];
public void Dispose() public Entity GetEntityById(int entityId) => _entities[entityId];
{
_logger.Info("Room destroyed"); public Player GetOwner() => _players[_owner];
_plugin.Dispose();
}
public void Send(uint peerId, byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable) public void Send(uint peerId, byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable)
{ {
_roomThread.WriteOutEvent(new Event() _sender.SendSocketEvent(new SocketEvent()
{ {
PeerId = peerId, PeerId = peerId,
Data = rawData, Data = rawData,
@@ -387,7 +380,7 @@ namespace Ragon.Core
{ {
foreach (var peer in peersIds) foreach (var peer in peersIds)
{ {
_roomThread.WriteOutEvent(new Event() _sender.SendSocketEvent(new SocketEvent()
{ {
PeerId = peer, PeerId = peer,
Data = rawData, Data = rawData,
@@ -401,7 +394,7 @@ namespace Ragon.Core
{ {
foreach (var player in _players.Values.ToArray()) foreach (var player in _players.Values.ToArray())
{ {
_roomThread.WriteOutEvent(new Event() _sender.SendSocketEvent(new SocketEvent()
{ {
PeerId = player.PeerId, PeerId = player.PeerId,
Data = rawData, Data = rawData,
+138
View File
@@ -0,0 +1,138 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using NLog;
namespace Ragon.Core
{
public class GameThread : IGameThread
{
private readonly Dictionary<uint, GameRoom> _socketByRooms;
private readonly RoomManager _roomManager;
private readonly ENetServer _socketServer;
private readonly Thread _thread;
private readonly Server _serverConfiguration;
private readonly Stopwatch _gameLoopTimer;
private readonly Lobby _lobby;
private readonly IDispatcher _dispatcher;
private readonly ILogger _logger = LogManager.GetCurrentClassLogger();
private readonly float _deltaTime = 0.0f;
private int _packets = 0;
private readonly Stopwatch _packetsTimer;
public GameThread(PluginFactory factory, Configuration configuration)
{
var authorizationProvider = factory.CreateAuthorizationProvider(configuration);
_serverConfiguration = configuration.Server;
_deltaTime = 1000.0f / configuration.TickRate;
_dispatcher = new Dispatcher();
_roomManager = new RoomManager(factory, this);
_lobby = new Lobby(authorizationProvider, _roomManager, this);
_socketServer = new ENetServer();
_gameLoopTimer = new Stopwatch();
_packetsTimer = new Stopwatch();
_socketByRooms = new Dictionary<uint, GameRoom>();
_thread = new Thread(Execute);
_thread.Name = "Game Thread";
_thread.IsBackground = true;
}
public void Start()
{
_gameLoopTimer.Start();
_packetsTimer.Start();
_socketServer.Start(_serverConfiguration.Port);
_thread.Start();
}
public void Stop()
{
_gameLoopTimer.Stop();
_packetsTimer.Stop();
_socketServer.Stop();
_thread.Interrupt();
}
private void Execute()
{
while (true)
{
_dispatcher.Process();
while (_socketServer.ReceiveBuffer.TryDequeue(out var evnt))
{
if (evnt.Type == EventType.DISCONNECTED || evnt.Type == EventType.TIMEOUT)
{
if (_socketByRooms.Remove(evnt.PeerId, out var room))
room.Leave(evnt.PeerId);
_lobby.OnDisconnected(evnt.PeerId);
}
if (evnt.Type == EventType.DATA)
{
_packets += 1;
try
{
var peerId = evnt.PeerId;
var data = new ReadOnlySpan<byte>(evnt.Data);
if (_socketByRooms.TryGetValue(evnt.PeerId, out var room))
{
room.ProcessEvent(peerId, data);
}
else
{
_lobby.ProcessEvent(peerId, data);
}
}
catch (Exception exception)
{
_logger.Error(exception);
}
}
}
var elapsedMilliseconds = _gameLoopTimer.ElapsedMilliseconds;
if (elapsedMilliseconds > _deltaTime)
{
_roomManager.Tick(elapsedMilliseconds / 1000.0f);
_gameLoopTimer.Restart();
continue;
}
if (_packetsTimer.Elapsed.Seconds > 1)
{
_logger.Trace($"Clients: {_socketByRooms.Keys.Count} Packets: {_packets} per sec");
_packetsTimer.Restart();
_packets = 0;
}
Thread.Sleep(15);
}
}
public void Attach(uint peerId, GameRoom room)
{
_socketByRooms.Add(peerId, room);
}
public void Detach(uint peerId)
{
_socketByRooms.Remove(peerId);
}
public void SendSocketEvent(SocketEvent socketEvent)
{
_socketServer.SendBuffer.Enqueue(socketEvent);
}
public IDispatcher GetDispatcher()
{
return _dispatcher;
}
}
}
+18
View File
@@ -0,0 +1,18 @@
namespace Ragon.Core;
public interface IGameRoom
{
public string Id { get; }
public string Map { get; }
public int PlayersMin { get; }
public int PlayersMax { get; }
public int PlayersCount { get; }
public Player GetPlayerById(uint peerId);
public Entity GetEntityById(int entityId);
public Player GetOwner();
public void Send(uint peerId, byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable);
public void Broadcast(uint[] peersIds, byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable);
public void Broadcast(byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable);
}
+11
View File
@@ -0,0 +1,11 @@
using Ragon.Common;
namespace Ragon.Core;
public interface IGameThread
{
public void Attach(uint peerId, GameRoom room);
public void Detach(uint peerId);
public void SendSocketEvent(SocketEvent socketEvent);
public IDispatcher GetDispatcher();
}
+66
View File
@@ -0,0 +1,66 @@
using System;
using System.Collections.Generic;
using Ragon.Common;
namespace Ragon.Core;
public class Lobby
{
private readonly RagonSerializer _serializer;
private readonly AuthorizationManager _authorizationManager;
private readonly RoomManager _roomManager;
public Lobby(IAuthorizationProvider provider, RoomManager manager, IGameThread gameThread)
{
_roomManager = manager;
_serializer = new RagonSerializer();
_authorizationManager = new AuthorizationManager(provider, gameThread, this, _serializer);
}
public void ProcessEvent(uint peerId, ReadOnlySpan<byte> data)
{
var op = (RagonOperation) data[0];
var payload = data.Slice(1, data.Length - 1);
_serializer.Clear();
_serializer.FromSpan(ref payload);
switch (op)
{
case RagonOperation.AUTHORIZE:
{
var key = _serializer.ReadString();
var playerName = _serializer.ReadString();
var protocol = _serializer.ReadByte();
_authorizationManager.OnAuthorization(peerId, key, playerName, protocol);
break;
}
case RagonOperation.JOIN_ROOM:
{
var roomId = _serializer.ReadString();
var player = _authorizationManager.GetPlayer(peerId);
_roomManager.Join(player, roomId, Array.Empty<byte>());
break;
}
case RagonOperation.JOIN_OR_CREATE_ROOM:
{
var map = _serializer.ReadString();
var min = _serializer.ReadInt();
var max = _serializer.ReadInt();
var player = _authorizationManager.GetPlayer(peerId);
_roomManager.JoinOrCreate(player, map, min, max, Array.Empty<byte>());
break;
}
case RagonOperation.LEAVE_ROOM:
{
var player = _authorizationManager.GetPlayer(peerId);
_roomManager.Left(player, Array.Empty<byte>());
break;
}
}
}
public void OnDisconnected(uint peerId)
{
_authorizationManager.Cleanup(peerId);
}
}
+77
View File
@@ -0,0 +1,77 @@
using System;
using System.Collections.Generic;
using System.Text;
using NLog;
using Ragon.Common;
namespace Ragon.Core;
public class RoomManager
{
private readonly IGameThread _gameThread;
private readonly PluginFactory _factory;
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
private List<GameRoom> _rooms = new List<GameRoom>();
public RoomManager(PluginFactory factory, IGameThread gameThread)
{
_gameThread = gameThread;
_factory = factory;
}
public void Join(Player player, string roomId, byte[] payload)
{
if (_rooms.Count > 0)
{
foreach (var existRoom in _rooms)
{
if (existRoom.Id == roomId && existRoom.PlayersCount < existRoom.PlayersMax)
{
existRoom.Joined(player, payload);
_gameThread.Attach(player.PeerId, existRoom);
break;
}
}
}
}
public void JoinOrCreate(Player player, string map, int min, int max, byte[] payload)
{
if (_rooms.Count > 0)
{
foreach (var existRoom in _rooms)
{
if (existRoom.Map == map && existRoom.PlayersCount < existRoom.PlayersMax)
{
existRoom.Joined(player, payload);
_gameThread.Attach(player.PeerId, existRoom);
return;
}
}
}
var plugin = _factory.CreatePlugin(map);
if (plugin == null)
throw new NullReferenceException($"Plugin for map {map} is null");
var room = new GameRoom(_gameThread, plugin, map, min, max);
room.Joined(player, payload);
room.Start();
_gameThread.Attach(player.PeerId, room);
_rooms.Add(room);
}
public void Left(Player player, byte[] payload)
{
}
public void Tick(float deltaTime)
{
foreach (var gameRoom in _rooms)
gameRoom.Tick(deltaTime);
}
}
+12 -12
View File
@@ -7,7 +7,7 @@ using Ragon.Common;
namespace Ragon.Core namespace Ragon.Core
{ {
public class PluginBase : IDisposable public class PluginBase
{ {
private delegate void SubscribeDelegate(Player player, ref ReadOnlySpan<byte> data); private delegate void SubscribeDelegate(Player player, ref ReadOnlySpan<byte> data);
@@ -18,20 +18,20 @@ namespace Ragon.Core
private readonly BitBuffer _buffer = new(); private readonly BitBuffer _buffer = new();
private readonly RagonSerializer _serializer = new(); private readonly RagonSerializer _serializer = new();
protected Room Room { get; private set; } protected IGameRoom GameRoom { get; private set; }
protected ILogger _logger; protected ILogger _logger;
public void Attach(Room room) public void Attach(GameRoom gameRoom)
{ {
_logger = LogManager.GetLogger($"Plugin<{GetType().Name}>"); _logger = LogManager.GetLogger($"Plugin<{GetType().Name}>");
Room = room; GameRoom = gameRoom;
_globalEvents.Clear(); _globalEvents.Clear();
_entityEvents.Clear(); _entityEvents.Clear();
} }
public void Dispose() public void Detach()
{ {
_globalEvents.Clear(); _globalEvents.Clear();
_entityEvents.Clear(); _entityEvents.Clear();
@@ -153,8 +153,8 @@ namespace Ragon.Core
if (!_entityEvents[entityId].ContainsKey(evntCode)) if (!_entityEvents[entityId].ContainsKey(evntCode))
return false; return false;
var player = Room.GetPlayerById(peerId); var player = GameRoom.GetPlayerById(peerId);
var entity = Room.GetEntityById(entityId); var entity = GameRoom.GetEntityById(entityId);
_entityEvents[entityId][evntCode].Invoke(player, entity, ref payload); _entityEvents[entityId][evntCode].Invoke(player, entity, ref payload);
return true; return true;
@@ -164,7 +164,7 @@ namespace Ragon.Core
{ {
if (_globalEvents.ContainsKey(evntCode)) if (_globalEvents.ContainsKey(evntCode))
{ {
var player = Room.GetPlayerById(peerId); var player = GameRoom.GetPlayerById(peerId);
_globalEvents[evntCode].Invoke(player, ref payload); _globalEvents[evntCode].Invoke(player, ref payload);
return true; return true;
} }
@@ -184,7 +184,7 @@ namespace Ragon.Core
_buffer.ToSpan(ref payloadData); _buffer.ToSpan(ref payloadData);
var sendData = _serializer.ToArray(); var sendData = _serializer.ToArray();
Room.Send(player.PeerId, sendData); GameRoom.Send(player.PeerId, sendData);
} }
public void BroadcastEvent(ushort eventCode, IRagonSerializable payload) public void BroadcastEvent(ushort eventCode, IRagonSerializable payload)
@@ -199,7 +199,7 @@ namespace Ragon.Core
_buffer.ToSpan(ref payloadData); _buffer.ToSpan(ref payloadData);
var sendData = _serializer.ToArray(); var sendData = _serializer.ToArray();
Room.Broadcast(sendData, DeliveryType.Reliable); GameRoom.Broadcast(sendData, DeliveryType.Reliable);
} }
public void SendEntityEvent(Player player, Entity entity, IRagonSerializable payload) public void SendEntityEvent(Player player, Entity entity, IRagonSerializable payload)
@@ -215,7 +215,7 @@ namespace Ragon.Core
_buffer.ToSpan(ref payloadData); _buffer.ToSpan(ref payloadData);
var sendData = _serializer.ToArray(); var sendData = _serializer.ToArray();
Room.Send(player.PeerId, sendData, DeliveryType.Reliable); GameRoom.Send(player.PeerId, sendData, DeliveryType.Reliable);
} }
public void BroadcastEntityEvent(Entity entity, IRagonSerializable payload) public void BroadcastEntityEvent(Entity entity, IRagonSerializable payload)
@@ -231,7 +231,7 @@ namespace Ragon.Core
_buffer.ToSpan(ref payloadData); _buffer.ToSpan(ref payloadData);
var sendData = _serializer.ToArray(); var sendData = _serializer.ToArray();
Room.Broadcast(sendData); GameRoom.Broadcast(sendData);
} }
+1 -1
View File
@@ -3,7 +3,7 @@ namespace Ragon.Core
public interface PluginFactory public interface PluginFactory
{ {
public PluginBase CreatePlugin(string map); public PluginBase CreatePlugin(string map);
public AuthorizationManager CreateManager(Configuration configuration); public IAuthorizationProvider CreateAuthorizationProvider(Configuration configuration);
} }
-211
View File
@@ -1,211 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
using NLog;
using Ragon.Common;
namespace Ragon.Core
{
public class RoomManager
{
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
private List<Room> _rooms;
private Dictionary<uint, Room> _peersByRoom;
private PluginFactory _factory;
private AuthorizationManager _manager;
private RoomThread _roomThread;
private RagonSerializer _serializer;
public Action<(uint, Room)> OnJoined;
public Action<(uint, Room)> OnLeaved;
public RoomManager(RoomThread roomThread, PluginFactory factory)
{
_roomThread = roomThread;
_factory = factory;
_serializer = new RagonSerializer();
_manager = _factory.CreateManager(roomThread.Configuration);
_rooms = new List<Room>();
_peersByRoom = new Dictionary<uint, Room>();
}
public void ProcessEvent(RagonOperation operation, uint peerId, ReadOnlySpan<byte> payload)
{
switch (operation)
{
case RagonOperation.AUTHORIZE:
{
OnAuthorize(peerId, payload);
break;
}
case RagonOperation.JOIN_OR_CREATE_ROOM:
{
var room = JoinOrCreate(peerId, payload);
if (room == null)
{
var sendData = new[] {(byte) RagonOperation.JOIN_FAILED};
_roomThread.WriteOutEvent(new Event()
{
Delivery = DeliveryType.Reliable,
Type = EventType.DATA,
Data = sendData,
PeerId = peerId,
});
return;
}
OnJoined?.Invoke((peerId, room));
break;
}
case RagonOperation.JOIN_ROOM:
{
var room = Join(peerId, payload);
if (room == null)
{
var sendData = new[] {(byte) RagonOperation.JOIN_FAILED};
_roomThread.WriteOutEvent(new Event()
{
Delivery = DeliveryType.Reliable,
Type = EventType.DATA,
Data = sendData,
PeerId = peerId,
});
return;
}
OnJoined?.Invoke((peerId, room));
break;
}
case RagonOperation.LEAVE_ROOM:
{
var room = Left(peerId, payload);
OnLeaved((peerId, room));
break;
}
}
}
public void OnAuthorize(uint peerId, ReadOnlySpan<byte> payload)
{
if (_manager.OnAuthorize(peerId, ref payload))
{
var sendData = new[] {(byte) RagonOperation.AUTHORIZED_SUCCESS};
_roomThread.WriteOutEvent(new Event()
{
Delivery = DeliveryType.Reliable,
Type = EventType.DATA,
Data = sendData,
PeerId = peerId,
});
}
else
{
var sendData = new[] {(byte) RagonOperation.AUTHORIZED_FAILED};
_roomThread.WriteOutEvent(new Event()
{
Delivery = DeliveryType.Reliable,
Type = EventType.DATA,
Data = sendData,
PeerId = peerId,
});
_roomThread.WriteOutEvent(new Event()
{
Delivery = DeliveryType.Reliable,
Type = EventType.DISCONNECTED,
Data = Array.Empty<byte>(),
PeerId = peerId,
});
}
}
public Room? Join(uint peerId, ReadOnlySpan<byte> payload)
{
var roomId = Encoding.UTF8.GetString(payload);
if (_rooms.Count > 0)
{
foreach (var existRoom in _rooms)
{
if (existRoom.Id == roomId && existRoom.PlayersCount < existRoom.PlayersMax)
{
existRoom.Joined(peerId, payload);
_peersByRoom.Add(peerId, existRoom);
return existRoom;
}
}
}
return null;
}
public Room? JoinOrCreate(uint peerId, ReadOnlySpan<byte> payload)
{
_serializer.Clear();
_serializer.FromSpan(ref payload);
var min = _serializer.ReadUShort();
var max = _serializer.ReadUShort();
var map = _serializer.ReadString();
Room room = null;
if (_rooms.Count > 0)
{
foreach (var existRoom in _rooms)
{
if (existRoom.Map == map && existRoom.PlayersCount < existRoom.PlayersMax)
{
room = existRoom;
room.Joined(peerId, payload);
_peersByRoom.Add(peerId, room);
return room;
}
}
}
var plugin = _factory.CreatePlugin(map);
if (plugin == null)
throw new NullReferenceException($"Plugin for map {map} is null");
room = new Room(_roomThread, plugin, map, min, max);
room.Joined(peerId, payload);
room.Start();
_peersByRoom.Add(peerId, room);
_rooms.Add(room);
return room;
}
public Room Left(uint peerId, ReadOnlySpan<byte> payload)
{
_peersByRoom.Remove(peerId, out var room);
return room;
}
public void Disconnected(uint peerId)
{
_peersByRoom.Remove(peerId, out var room);
if (room != null)
{
room.Leave(peerId);
if (room.PlayersCount <= 0 && room.PlayersMin > 0)
{
_rooms.Remove(room);
room.Stop();
room.Dispose();
}
}
}
public void Tick(float deltaTime)
{
foreach (Room room in _rooms)
room.Tick(deltaTime);
}
}
}
-110
View File
@@ -1,110 +0,0 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using DisruptorUnity3d;
using NLog;
using Ragon.Common;
namespace Ragon.Core
{
public class RoomThread : IDisposable
{
private readonly RoomManager _roomManager;
private readonly Dictionary<uint, Room> _socketByRooms;
private readonly Thread _thread;
private readonly Stopwatch _timer;
private readonly ILogger _logger = LogManager.GetCurrentClassLogger();
private readonly float _deltaTime = 0.0f;
private readonly RingBuffer<Event> _receiveBuffer = new(2048);
private readonly RingBuffer<Event> _sendBuffer = new(2048);
public Configuration Configuration { get; private set; }
public bool ReadOutEvent(out Event evnt) => _sendBuffer.TryDequeue(out evnt);
public void WriteOutEvent(Event evnt) => _sendBuffer.Enqueue(evnt);
public bool ReadIntEvent(out Event evnt) => _receiveBuffer.TryDequeue(out evnt);
public void WriteInEvent(Event evnt) => _receiveBuffer.Enqueue(evnt);
public RoomThread(PluginFactory factory, Configuration configuration)
{
_thread = new Thread(Execute);
_thread.IsBackground = true;
_timer = new Stopwatch();
_socketByRooms = new Dictionary<uint, Room>();
Configuration = configuration;
_deltaTime = 1000.0f / Configuration.Server.TickRate;
_roomManager = new RoomManager(this, factory);
_roomManager.OnJoined += (tuple) => _socketByRooms.Add(tuple.Item1, tuple.Item2);
_roomManager.OnLeaved += (tuple) => _socketByRooms.Remove(tuple.Item1);
}
public void Start()
{
_timer.Start();
_thread.Start();
}
public void Stop()
{
_thread.Interrupt();
}
private void Execute()
{
while (true)
{
while (_receiveBuffer.TryDequeue(out var evnt))
{
if (evnt.Type == EventType.DISCONNECTED || evnt.Type == EventType.TIMEOUT)
{
if (_socketByRooms.ContainsKey(evnt.PeerId))
{
_roomManager.Disconnected(evnt.PeerId);
_socketByRooms.Remove(evnt.PeerId);
}
}
if (evnt.Type == EventType.DATA)
{
var data = new ReadOnlySpan<byte>(evnt.Data);
var operation = (RagonOperation) data[0];
var payload = data.Slice(1, data.Length - 1);
if (_socketByRooms.TryGetValue(evnt.PeerId, out var room))
{
try
{
room.ProcessEvent(operation, evnt.PeerId, payload);
}
catch (Exception exception)
{
_logger.Error(exception);
}
}
else
{
_roomManager.ProcessEvent(operation, evnt.PeerId, payload);
}
}
}
var elapsedMilliseconds = _timer.ElapsedMilliseconds;
if (elapsedMilliseconds > _deltaTime)
{
_roomManager.Tick(elapsedMilliseconds / 1000.0f);
_timer.Restart();
continue;
}
Thread.Sleep(15);
}
}
public void Dispose()
{
}
}
}
+29 -29
View File
@@ -1,5 +1,4 @@
using System; using System;
using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Threading; using System.Threading;
using DisruptorUnity3d; using DisruptorUnity3d;
@@ -18,7 +17,7 @@ namespace Ragon.Core
Connected Connected
} }
public class ENetServer : IDisposable public class ENetServer
{ {
public Status Status { get; private set; } public Status Status { get; private set; }
@@ -28,17 +27,13 @@ namespace Ragon.Core
private Address _address; private Address _address;
private ENet.Event _netEvent; private ENet.Event _netEvent;
private Peer[] _peers; private Peer[] _peers;
private int _seconds = 0;
private RingBuffer<Event> _receiveBuffer; private Stopwatch _packetsTimer;
private RingBuffer<Event> _sendBuffer; public RingBuffer<SocketEvent> SendBuffer;
public RingBuffer<SocketEvent> ReceiveBuffer;
public void WriteEvent(Event evnt) => _sendBuffer.Enqueue(evnt);
public bool ReadEvent(out Event evnt) => _receiveBuffer.TryDequeue(out evnt);
public void Start(ushort port) public void Start(ushort port)
{ {
Library.Initialize();
_address = default; _address = default;
_address.Port = port; _address.Port = port;
@@ -46,22 +41,24 @@ namespace Ragon.Core
_host.Create(_address, 4095, 2, 0, 0, 1024 * 1024); _host.Create(_address, 4095, 2, 0, 0, 1024 * 1024);
_peers = new Peer[4095]; _peers = new Peer[4095];
_sendBuffer = new RingBuffer<Event>(8192 + 8192);
_receiveBuffer = new RingBuffer<Event>(8192 + 8192); ReceiveBuffer = new RingBuffer<SocketEvent>(8192 + 8192);
SendBuffer = new RingBuffer<SocketEvent>(8192 + 8192);
Status = Status.Listening; Status = Status.Listening;
_packetsTimer = new Stopwatch();
_thread = new Thread(Execute); _thread = new Thread(Execute);
_thread.Name = "NetworkThread"; _thread.Name = "NetworkThread";
_thread.Start(); _thread.Start();
_logger.Info($"ENet Server Started at port {port}"); _logger.Info($"Network listening on {port}");
} }
private void Execute() private void Execute()
{ {
_packetsTimer.Start();
while (true) while (true)
{ {
while (_sendBuffer.TryDequeue(out var data)) while (SendBuffer.TryDequeue(out var data))
{ {
if (data.Type == EventType.DATA) if (data.Type == EventType.DATA)
{ {
@@ -86,7 +83,7 @@ namespace Ragon.Core
else if (data.Type == EventType.DISCONNECTED) else if (data.Type == EventType.DISCONNECTED)
{ {
_peers[data.PeerId].DisconnectNow(0); _peers[data.PeerId].DisconnectNow(0);
_receiveBuffer.Enqueue(data); ReceiveBuffer.Enqueue(data);
} }
} }
@@ -95,7 +92,7 @@ namespace Ragon.Core
{ {
if (_host.CheckEvents(out _netEvent) <= 0) if (_host.CheckEvents(out _netEvent) <= 0)
{ {
if (_host.Service(16, out _netEvent) <= 0) if (_host.Service(15, out _netEvent) <= 0)
break; break;
polled = true; polled = true;
@@ -109,21 +106,21 @@ namespace Ragon.Core
case ENet.EventType.Connect: case ENet.EventType.Connect:
{ {
var @event = new Event {PeerId = _netEvent.Peer.ID, Type = EventType.CONNECTED}; var @event = new SocketEvent {PeerId = _netEvent.Peer.ID, Type = EventType.CONNECTED};
_peers[_netEvent.Peer.ID] = _netEvent.Peer; _peers[_netEvent.Peer.ID] = _netEvent.Peer;
_receiveBuffer.Enqueue(@event); ReceiveBuffer.Enqueue(@event);
break; break;
} }
case ENet.EventType.Disconnect: case ENet.EventType.Disconnect:
{ {
var @event = new Event {PeerId = _netEvent.Peer.ID, Type = EventType.DISCONNECTED}; var @event = new SocketEvent {PeerId = _netEvent.Peer.ID, Type = EventType.DISCONNECTED};
_receiveBuffer.Enqueue(@event); ReceiveBuffer.Enqueue(@event);
break; break;
} }
case ENet.EventType.Timeout: case ENet.EventType.Timeout:
{ {
var @event = new Event {PeerId = _netEvent.Peer.ID, Type = EventType.TIMEOUT}; var @event = new SocketEvent {PeerId = _netEvent.Peer.ID, Type = EventType.TIMEOUT};
_receiveBuffer.Enqueue(@event); ReceiveBuffer.Enqueue(@event);
break; break;
} }
case ENet.EventType.Receive: case ENet.EventType.Receive:
@@ -133,20 +130,23 @@ namespace Ragon.Core
_netEvent.Packet.CopyTo(data); _netEvent.Packet.CopyTo(data);
_netEvent.Packet.Dispose(); _netEvent.Packet.Dispose();
var @event = new Event {PeerId = _netEvent.Peer.ID, Type = EventType.DATA, Data = data }; var @event = new SocketEvent {PeerId = _netEvent.Peer.ID, Type = EventType.DATA, Data = data };
ReceiveBuffer.Enqueue(@event);
_receiveBuffer.Enqueue(@event);
break; break;
} }
} }
} }
if (_packetsTimer.Elapsed.Seconds > 5)
{
Console.WriteLine($"Connections: {_host.PeersCount}");
_packetsTimer.Restart();
}
} }
} }
public void Dispose() public void Stop()
{ {
Library.Deinitialize();
_host?.Dispose(); _host?.Dispose();
} }
} }
-60
View File
@@ -1,60 +0,0 @@
using System;
using System.Net;
using System.Net.WebSockets;
using System.Threading;
using DisruptorUnity3d;
using NLog;
namespace Ragon.Core;
public class WebsocketServer : IDisposable
{
private HttpListener _httpListener;
private ILogger _logger = LogManager.GetCurrentClassLogger();
private Thread _thread;
private ENet.Event _netEvent;
private RingBuffer<Event> _receiveBuffer;
private RingBuffer<Event> _sendBuffer;
public void WriteEvent(Event evnt) => _sendBuffer.Enqueue(evnt);
public bool ReadEvent(out Event evnt) => _receiveBuffer.TryDequeue(out evnt);
public void Start(ushort port)
{
// _httpListener = new HttpListener();
// _httpListener.Prefixes.Add("http://localhost/");
// _httpListener.Start();
//
// _thread = new Thread(Execute);
// _thread.Name = "NetworkThread";
// _thread.Start();
// _logger.Info($"Socket Server Started at port {port}");
}
public void Execute()
{
}
public async void ExecuteAsync()
{
// while (true)
// {
// HttpListenerContext context = await _httpListener.GetContextAsync();
// if (context.Request.IsWebSocketRequest)
// {
// HttpListenerWebSocketContext webSocketContext = await context.AcceptWebSocketAsync(null);
// WebSocket webSocket = webSocketContext.WebSocket;
// while (webSocket.State == WebSocketState.Open)
// {
// await webSocket.SendAsync(... );
// }
// }
// }
}
public void Dispose()
{
}
}
-6
View File
@@ -1,6 +0,0 @@
namespace Ragon.Core.Storage;
public struct EntityInfo
{
}
-6
View File
@@ -1,6 +0,0 @@
namespace Ragon.Core.Storage;
public struct PlayerInfo
{
}
-6
View File
@@ -1,6 +0,0 @@
namespace Ragon.Core.Storage;
public struct RoomInfo
{
}
-29
View File
@@ -1,29 +0,0 @@
namespace Ragon.Core.Storage;
public class Storage
{
// private ConnectionMultiplexer _connection;
public Storage(Configuration _configuration)
{
// _connection = ConnectionMultiplexer.Connect(_configuration.Key);
}
public void UpdateEntity(int entityId)
{
// var db = _connection.GetDatabase();
// db.set("entity_", )
}
public void UpdatePlayer()
{
}
public void UpdateRoom()
{
}
}
-20
View File
@@ -1,20 +0,0 @@
using System;
using System.Text;
using Ragon.Core;
namespace Game.Source;
public class AuthorizerByKey: AuthorizationManager
{
private Configuration _configuration;
public AuthorizerByKey(Configuration configuration)
{
_configuration = configuration;
}
public override bool OnAuthorize(uint peerId, ref ReadOnlySpan<byte> payload)
{
var key = Encoding.UTF8.GetString(payload);
return _configuration.Key == key;
}
}
-19
View File
@@ -1,19 +0,0 @@
using NetStack.Serialization;
using Ragon.Common;
namespace Game.Source.Events;
public class SimpleEvent: IRagonSerializable
{
public string Name;
public void Serialize(BitBuffer buffer)
{
buffer.AddString(Name);
}
public void Deserialize(BitBuffer buffer)
{
Name = buffer.ReadString();
}
}
-8
View File
@@ -1,8 +0,0 @@
{
"key": "defaultkey",
"server": {
"port": 4444,
"skipTimeout": 60,
"tickRate": 30
}
}