chore: updated projects properties for nuget

This commit is contained in:
2024-05-19 12:25:56 +03:00
parent 7cf1353869
commit 0f2d316523
19 changed files with 31 additions and 837 deletions
+1 -1
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@@ -5,7 +5,7 @@
<Nullable>enable</Nullable>
<LangVersion>10</LangVersion>
<RootNamespace>Ragon.Client.Simulation</RootNamespace>
<Authors>Eduard Kargin (Edmand46)</Authors>
<Authors>Eduard Kargin</Authors>
<TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
+3 -1
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@@ -8,7 +8,9 @@
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<Title>Ragon.Protocol</Title>
<Copyright>Eduard Kargin</Copyright>
<PackageProjectUrl>https://ragon-server.com</PackageProjectUrl>
<Version>1.4.0</Version>
<Authors>Eduard Kargin</Authors>
<PackageProjectUrl>https://ragon.io</PackageProjectUrl>
<RepositoryUrl>https://github.com/edmand46/Ragon</RepositoryUrl>
<RepositoryType>Source</RepositoryType>
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
@@ -4,7 +4,17 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<RootNamespace>Ragon.ENet</RootNamespace>
<TargetFrameworks>net6.0;net7.0</TargetFrameworks>
<TargetFrameworks>net6.0;net7.0;net8.0</TargetFrameworks>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<Copyright>Eduard Kargin</Copyright>
<Authors>Eduard Kargin</Authors>
<Version>1.4.0</Version>
<Title>Ragon Server ENet</Title>
<Description>Ragon Server ENet transport</Description>
<PackageProjectUrl>https://ragon.io</PackageProjectUrl>
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
<RepositoryUrl>https://github.com/edmand46/Ragon</RepositoryUrl>
<RepositoryType>Source</RepositoryType>
</PropertyGroup>
<ItemGroup>
@@ -4,7 +4,17 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<RootNamespace>Ragon.WebSockets</RootNamespace>
<TargetFrameworks>net7.0;net6.0</TargetFrameworks>
<TargetFrameworks>net6.0;net7.0;net8.0</TargetFrameworks>
<Copyright>Eduard Kargin</Copyright>
<Authors>Eduard Kargin</Authors>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<Version>1.4.0</Version>
<Title>Ragon Server WebSocket</Title>
<Description>Ragon Server WebSocket transport</Description>
<PackageProjectUrl>https://ragon.io</PackageProjectUrl>
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
<RepositoryUrl>https://github.com/edmand46/Ragon</RepositoryUrl>
<RepositoryType>Source</RepositoryType>
</PropertyGroup>
<ItemGroup>
+5 -4
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@@ -5,15 +5,16 @@
<Nullable>enable</Nullable>
<RootNamespace>Ragon.Core</RootNamespace>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<Version>1.3.1</Version>
<Version>1.4.0</Version>
<Title>Ragon.Server</Title>
<Copyright>Eduard Kargin</Copyright>
<PackageProjectUrl>https://ragon-server.com</PackageProjectUrl>
<Authors>Eduard Kargin</Authors>
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
<PackageProjectUrl>https://ragon.io</PackageProjectUrl>
<RepositoryUrl>https://github.com/edmand46/Ragon</RepositoryUrl>
<RepositoryType>Source</RepositoryType>
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
<LangVersion>10</LangVersion>
<TargetFrameworks>net6.0;net7.0</TargetFrameworks>
<TargetFrameworks>net6.0;net7.0;net8.0</TargetFrameworks>
</PropertyGroup>
<ItemGroup>
@@ -65,7 +65,6 @@ public class BaseRoomPlugin: IRoomPlugin
public virtual bool OnData(RagonRoomPlayer player, byte[] data)
{
return true;
}
-21
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@@ -1,21 +0,0 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Client.Simulation;
var simulation = new Simulation();
simulation.Start();
-32
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@@ -1,32 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<DockerDefaultTargetOS>Linux</DockerDefaultTargetOS>
<RootNamespace>Ragon.Client.Simulation</RootNamespace>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Ragon.Client.Property\Ragon.Client.Property.csproj" />
<ProjectReference Include="..\Ragon.Client\Ragon.Client.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ENet-CSharp" Version="2.4.8" />
<PackageReference Include="Raylib-cs" Version="4.5.0.4" />
</ItemGroup>
<ItemGroup>
<None Update="libenet.dylib">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<Folder Include="Sources\Server\" />
</ItemGroup>
</Project>
-143
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@@ -1,143 +0,0 @@
using System.Numerics;
using Raylib_cs;
using static Raylib_cs.Raylib;
namespace Ragon.Simulation;
public class Client
{
public void Start()
{
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [models] example - first person maze");
// Define the camera to look into our 3d world
Camera3D camera = new();
camera.Position = new Vector3(0.2f, 0.4f, 0.2f);
camera.Target = new Vector3(0.0f, 0.0f, 0.0f);
camera.Up = new Vector3(0.0f, 1.0f, 0.0f);
camera.FovY = 45.0f;
camera.Projection = CameraProjection.CAMERA_PERSPECTIVE;
Image imMap = LoadImage("resources/cubicmap.png");
Texture2D cubicmap = LoadTextureFromImage(imMap);
Mesh mesh = GenMeshCubicmap(imMap, new Vector3(1.0f, 1.0f, 1.0f));
Model model = LoadModelFromMesh(mesh);
// NOTE: By default each cube is mapped to one part of texture atlas
Texture2D texture = LoadTexture("resources/cubicmap_atlas.png");
// Set map diffuse texture
Raylib.SetMaterialTexture(ref model, 0, MaterialMapIndex.MATERIAL_MAP_ALBEDO, ref texture);
// Get map image data to be used for collision detection
Color* mapPixels = LoadImageColors(imMap);
UnloadImage(imMap);
Vector3 mapPosition = new(-16.0f, 0.0f, -8.0f);
Vector3 playerPosition = camera.Position;
SetTargetFPS(60);
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose())
{
// Update
//----------------------------------------------------------------------------------
Vector3 oldCamPos = camera.Position;
UpdateCamera(ref camera, CameraMode.CAMERA_FIRST_PERSON);
// Check player collision (we simplify to 2D collision detection)
Vector2 playerPos = new(camera.Position.X, camera.Position.Z);
// Collision radius (player is modelled as a cilinder for collision)
float playerRadius = 0.1f;
int playerCellX = (int)(playerPos.X - mapPosition.X + 0.5f);
int playerCellY = (int)(playerPos.Y - mapPosition.Z + 0.5f);
// Out-of-limits security check
if (playerCellX < 0)
{
playerCellX = 0;
}
else if (playerCellX >= cubicmap.Width)
{
playerCellX = cubicmap.Width - 1;
}
if (playerCellY < 0)
{
playerCellY = 0;
}
else if (playerCellY >= cubicmap.Height)
{
playerCellY = cubicmap.Height - 1;
}
// Check map collisions using image data and player position
// TODO: Improvement: Just check player surrounding cells for collision
for (int y = 0; y < cubicmap.Height; y++)
{
for (int x = 0; x < cubicmap.Width; x++)
{
Color* mapPixelsData = mapPixels;
// Collision: Color.white pixel, only check R channel
Rectangle rec = new(
mapPosition.X - 0.5f + x * 1.0f,
mapPosition.Z - 0.5f + y * 1.0f,
1.0f,
1.0f
);
bool collision = CheckCollisionCircleRec(playerPos, playerRadius, rec);
if ((mapPixelsData[y * cubicmap.Width + x].R == 255) && collision)
{
// Collision detected, reset camera position
camera.Position = oldCamPos;
}
}
}
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(Color.RAYWHITE);
// Draw maze map
BeginMode3D(camera);
DrawModel(model, mapPosition, 1.0f, Color.WHITE);
EndMode3D();
DrawTextureEx(cubicmap, new Vector2(GetScreenWidth() - cubicmap.Width * 4 - 20, 20), 0.0f, 4.0f, Color.WHITE);
DrawRectangleLines(GetScreenWidth() - cubicmap.Width * 4 - 20, 20, cubicmap.Width * 4, cubicmap.Height * 4, Color.GREEN);
// Draw player position radar
DrawRectangle(GetScreenWidth() - cubicmap.Width * 4 - 20 + playerCellX * 4, 20 + playerCellY * 4, 4, 4, Color.RED);
DrawFPS(10, 10);
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
UnloadImageColors(mapPixels);
UnloadTexture(cubicmap);
UnloadTexture(texture);
UnloadModel(model);
CloseWindow();
//--------------------------------------------------------------------------------------
}
}
@@ -1,136 +0,0 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using ENet;
using Ragon.Protocol;
using Event = ENet.Event;
using EventType = ENet.EventType;
namespace Ragon.Client
{
public class RagonENetConnection : INetworkConnection
{
public ushort Id { get; }
public NetworkStatistics Statistics { get; private set; }
public INetworkChannel Reliable { get; private set; }
public INetworkChannel Unreliable { get; private set; }
public Action<byte[]> OnData { get; set; }
public Action OnConnected { get; set; }
public Action<RagonDisconnect> OnDisconnected { get; set; }
public ulong BytesSent { get; }
public ulong BytesReceived { get; }
public int Ping { get; }
private static bool _libraryLoaded = false;
private Host _host;
private Peer _peer;
private Event _netEvent;
public RagonENetConnection()
{
_host = new Host();
_host.Create();
}
public void Prepare()
{
if (!_libraryLoaded)
{
Library.Initialize();
_libraryLoaded = true;
}
}
public void Disconnect()
{
if (_peer.IsSet)
_peer.DisconnectNow(0);
}
public void Connect(string server, ushort port, uint protocol)
{
Address address = new Address();
address.SetHost(server);
address.Port = port;
_peer = _host.Connect(address, 2, protocol);
_peer.Timeout(32, 5000, 5000);
}
public void Update()
{
bool polled = false;
while (!polled)
{
if (_host.CheckEvents(out _netEvent) <= 0)
{
if (_host.Service(0, out _netEvent) <= 0)
break;
polled = true;
}
switch (_netEvent.Type)
{
case EventType.None:
break;
case EventType.Connect:
Statistics = new NetworkStatistics();
Reliable = new ENetReliableChannel(_netEvent.Peer, 0);
Unreliable = new ENetUnreliableChannel(_netEvent.Peer, 1);
OnConnected?.Invoke();
break;
case EventType.Disconnect:
OnDisconnected?.Invoke(RagonDisconnect.SERVER);
break;
case EventType.Timeout:
OnDisconnected?.Invoke(RagonDisconnect.TIMEOUT);
break;
case EventType.Receive:
var data = new byte[_netEvent.Packet.Length];
_netEvent.Packet.CopyTo(data);
_netEvent.Packet.Dispose();
OnData?.Invoke(data);
break;
}
}
}
public void Dispose()
{
if (_host.IsSet)
{
_host?.Flush();
_host?.Dispose();
}
if (_libraryLoaded)
Library.Deinitialize();
}
public void Close()
{
}
}
}
@@ -1,40 +0,0 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using ENet;
using Ragon.Protocol;
namespace Ragon.Client;
public sealed class ENetReliableChannel : INetworkChannel
{
private Peer _peer;
private byte _channelId;
public ENetReliableChannel(Peer peer, int channelId)
{
_peer = peer;
_channelId = (byte) channelId;
}
public void Send(byte[] data)
{
var newPacket = new Packet();
newPacket.Create(data, data.Length, PacketFlags.Reliable);
_peer.Send(_channelId, ref newPacket);
}
}
@@ -1,39 +0,0 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using ENet;
namespace Ragon.Client;
public sealed class ENetUnreliableChannel : INetworkChannel
{
private Peer _peer;
private byte _channelId;
public ENetUnreliableChannel(Peer peer, int channelId)
{
_peer = peer;
_channelId = (byte) channelId;
}
public void Send(byte[] data)
{
var newPacket = new Packet();
newPacket.Create(data, data.Length, PacketFlags.None);
_peer.Send(_channelId, ref newPacket);
}
}
@@ -1,137 +0,0 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using ENet;
using Ragon.Protocol;
using Event = ENet.Event;
using EventType = ENet.EventType;
namespace Ragon.Client
{
public class RagonNullConnection : INetworkConnection
{
public ushort Id { get; }
public NetworkStatistics Statistics { get; private set; }
public INetworkChannel Reliable { get; private set; }
public INetworkChannel Unreliable { get; private set; }
public Action<byte[]> OnData { get; set; }
public Action OnConnected { get; set; }
public Action<RagonDisconnect> OnDisconnected { get; set; }
public ulong BytesSent { get; }
public ulong BytesReceived { get; }
public int Ping { get; }
private static bool _libraryLoaded = false;
private Host _host;
private Peer _peer;
private Event _netEvent;
public RagonNullConnection()
{
_host = new Host();
_host.Create();
}
public void Prepare()
{
if (!_libraryLoaded)
{
Library.Initialize();
_libraryLoaded = true;
}
}
public void Disconnect()
{
if (_peer.IsSet)
_peer.DisconnectNow(0);
}
public void Connect(string server, ushort port, uint protocol)
{
Address address = new Address();
address.SetHost(server);
address.Port = port;
_peer = _host.Connect(address, 2, protocol);
_peer.Timeout(32, 5000, 5000);
Statistics = new NetworkStatistics();
Reliable = new NullReliableChannel(_netEvent.Peer, 0);
Unreliable = new NullUnreliableChannel(_netEvent.Peer, 1);
}
public void Update()
{
bool polled = false;
while (!polled)
{
if (_host.CheckEvents(out _netEvent) <= 0)
{
if (_host.Service(0, out _netEvent) <= 0)
break;
polled = true;
}
switch (_netEvent.Type)
{
case EventType.None:
break;
case EventType.Connect:
OnConnected?.Invoke();
break;
case EventType.Disconnect:
OnDisconnected?.Invoke(RagonDisconnect.SERVER);
break;
case EventType.Timeout:
OnDisconnected?.Invoke(RagonDisconnect.TIMEOUT);
break;
case EventType.Receive:
var data = new byte[_netEvent.Packet.Length];
_netEvent.Packet.CopyTo(data);
_netEvent.Packet.Dispose();
OnData?.Invoke(data);
break;
}
}
}
public void Dispose()
{
if (_host.IsSet)
{
_host?.Flush();
_host?.Dispose();
}
if (_libraryLoaded)
Library.Deinitialize();
}
public void Close()
{
}
}
}
@@ -1,38 +0,0 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using ENet;
using Ragon.Protocol;
namespace Ragon.Client;
public sealed class NullReliableChannel : INetworkChannel
{
private Peer _peer;
private byte _channelId;
public NullReliableChannel(Peer peer, int channelId)
{
_peer = peer;
_channelId = (byte) channelId;
}
public void Send(byte[] data)
{
}
}
@@ -1,38 +0,0 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using ENet;
using Ragon.Protocol;
namespace Ragon.Client;
public sealed class NullUnreliableChannel : INetworkChannel
{
private Peer _peer;
private byte _channelId;
public NullUnreliableChannel(Peer peer, int channelId)
{
_peer = peer;
_channelId = (byte) channelId;
}
public void Send(byte[] data)
{
}
}
@@ -1,35 +0,0 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client.Simulation.Sources;
public class PlayerPayload : IRagonPayload
{
public uint Name { get; set; }
public void Serialize(RagonBuffer buffer)
{
buffer.Write(Name, 16);
}
public void Deserialize(RagonBuffer buffer)
{
Name = buffer.Read(16);
}
}
-115
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@@ -1,115 +0,0 @@
using Ragon.Client.Property;
using Ragon.Protocol;
namespace Ragon.Client.Simulation;
public class Game : IRagonListener, IRagonSceneRequestListener
{
private RagonFloat _health;
private RagonInt _points;
private RagonString _name;
private RagonEntity _entity;
private RagonClient _client;
public Game(RagonClient client)
{
_client = client;
}
public void OnConnected(RagonClient client)
{
RagonLog.Trace("Connected");
_client.Session.AuthorizeWithKey("defaultkey", "Player Eduard");
}
public void OnAuthorizationSuccess(RagonClient client, string playerId, string playerName)
{
RagonLog.Trace("Authorized");
client.Session.CreateOrJoin("Example", 1, 20);
}
public void OnAuthorizationFailed(RagonClient client, string message)
{
Console.WriteLine($"Authorization failed: {message}");
}
public void OnJoined(RagonClient client)
{
}
public void OnFailed(RagonClient client, string message)
{
RagonLog.Trace("Failed to join");
}
public void OnLeft(RagonClient client)
{
RagonLog.Trace("Left");
}
public void OnDisconnected(RagonClient client, RagonDisconnect ragonDisconnect)
{
RagonLog.Trace("Disconnected");
}
public void OnPlayerJoined(RagonClient client, RagonPlayer player)
{
RagonLog.Trace("Player joined");
}
public void OnPlayerLeft(RagonClient client, RagonPlayer player)
{
RagonLog.Trace("Player left");
}
public void OnOwnershipChanged(RagonClient client, RagonPlayer player)
{
RagonLog.Trace("Owner ship changed");
}
public void OnSceneLoaded(RagonClient client)
{
RagonLog.Trace("Joined");
_health = new RagonFloat(100.0f, false, 0);
_health.Changed += () => Console.WriteLine($"[Ragon Property] Health: {_health.Value}");
_points = new RagonInt(0, -1000, 1000, false, 0);
_points.Changed += () => Console.WriteLine($"[Ragon Property] Points: {_points.Value}");
_name = new RagonString("Edmand 000", false);
_name.Changed += () => Console.WriteLine($"[Ragon Property] Name: {_name.Value}");
_entity = new RagonEntity(12, 0);
_entity.State.AddProperty(_health);
_entity.State.AddProperty(_points);
_entity.State.AddProperty(_name);
client.Room.CreateEntity(_entity);
}
private float _timer = 0;
public void Update()
{
if (_client.Status != RagonStatus.ROOM)
return;
_timer += 1 / 60.0f;
if (_timer > 1)
{
_health.Value += 20.0f;
_points.Value += 10;
_name.Value = $"Edmand 00{_client.Room.Local.PeerId}";
Console.WriteLine($"{_health.Value} {_points.Value} {_name.Value}");
_timer = 0;
}
}
public void OnRequestScene(RagonClient client, string sceneName)
{
client.Room.SceneLoaded();
}
}
-48
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@@ -1,48 +0,0 @@
using Ragon.Client;
using Ragon.Client.Simulation;
namespace Ragon.Simulation;
public class EntityListener : IRagonEntityListener
{
public void OnEntityCreated(RagonEntity entity)
{
var health = new RagonFloat(100.0f, false, 0);
health.Value = 50;
health.Changed += () => Console.WriteLine($"[Ragon Property] Another Health: {health.Value}");
var points = new RagonInt(0, -1000, 1000, false, 0);
points.Changed += () => Console.WriteLine($"[Ragon Property] Anther Points: {points.Value}");
var name = new RagonString("Eduard", false);
name.Changed += () => Console.WriteLine($"[Ragon Property] Another Name: {name.Value}");
entity.State.AddProperty(health);
entity.State.AddProperty(points);
entity.State.AddProperty(name);
}
}
public class Simulation
{
public void Start()
{
var client = new Ragon.Simulation.Client();
client.Start();
// INetworkConnection protocol = debug ? new RagonNullConnection() : new RagonENetConnection();
// var network = new RagonClient(protocol, new EntityListener(), 30);
// var game = new Game(network);
// network.AddListener(game);
// network.Connect("127.0.0.1", 5001, "1.0.0");
// var dt = 1000 / 60.0f;
// while (true)
// {
// game.Update();
// network.Update(dt);
// Thread.Sleep((int) dt);
// }
//
// network.Disconnect();
}
}
-6
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@@ -12,8 +12,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ragon.Server.ENetServer", "
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ragon.Client", "Ragon.Client\Ragon.Client.csproj", "{C82D65BF-6D80-4263-ADFE-CB9ED990B6C3}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ragon.Simulation", "Ragon.Simulation\Ragon.Simulation.csproj", "{0384848D-3B63-4B3A-B15F-A836EBB3E95D}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ragon.Client.Property", "Ragon.Client.Property\Ragon.Client.Property.csproj", "{46A60DAB-F854-4BB6-A119-BD4C5B2B0D29}"
EndProject
Global
@@ -46,10 +44,6 @@ Global
{C82D65BF-6D80-4263-ADFE-CB9ED990B6C3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C82D65BF-6D80-4263-ADFE-CB9ED990B6C3}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C82D65BF-6D80-4263-ADFE-CB9ED990B6C3}.Release|Any CPU.Build.0 = Release|Any CPU
{0384848D-3B63-4B3A-B15F-A836EBB3E95D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{0384848D-3B63-4B3A-B15F-A836EBB3E95D}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0384848D-3B63-4B3A-B15F-A836EBB3E95D}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0384848D-3B63-4B3A-B15F-A836EBB3E95D}.Release|Any CPU.Build.0 = Release|Any CPU
{46A60DAB-F854-4BB6-A119-BD4C5B2B0D29}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{46A60DAB-F854-4BB6-A119-BD4C5B2B0D29}.Debug|Any CPU.Build.0 = Debug|Any CPU
{46A60DAB-F854-4BB6-A119-BD4C5B2B0D29}.Release|Any CPU.ActiveCfg = Release|Any CPU