feat: added player id for identify user in external services

This commit is contained in:
2022-05-26 21:05:54 +04:00
parent ec65b9f305
commit 2ef1da5c90
3 changed files with 2 additions and 1 deletions
-1
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@@ -1,5 +1,4 @@
using System;
using System.Diagnostics;
using System.IO;
using NLog;
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@@ -5,6 +5,7 @@ namespace Ragon.Core
{
public class Player
{
public string Id { get; set; }
public uint PeerId { get; set; }
public string PlayerName { get; set; }
public bool IsLoaded { get; set; }
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@@ -27,6 +27,7 @@ Ragon is fully free high perfomance room based game server with plugin based arc
### Roadmap:
- Allow customize matchmaking
- Refactoring some moments(a lot duplications of code, etc...)
- Use native memory
- Reduce allocations
- Dashboard for monitoring entities and players in realtime