fixed: on scene entities load

This commit is contained in:
2022-08-30 01:53:47 +04:00
parent 25b0e54d13
commit 75dab9d16f
2 changed files with 89 additions and 69 deletions
+1
View File
@@ -16,6 +16,7 @@ namespace Ragon.Common
LOAD_SCENE, LOAD_SCENE,
SCENE_IS_LOADED, SCENE_IS_LOADED,
SCENE_IS_PROCESSED,
PLAYER_JOINED, PLAYER_JOINED,
PLAYER_LEAVED, PLAYER_LEAVED,
+88 -69
View File
@@ -32,6 +32,7 @@ namespace Ragon.Core
private HashSet<Entity> _entitiesDirtySet = new HashSet<Entity>(); private HashSet<Entity> _entitiesDirtySet = new HashSet<Entity>();
private List<Entity> _entitiesDirty = new List<Entity>(); private List<Entity> _entitiesDirty = new List<Entity>();
private List<uint> _peersCache = new List<uint>(); private List<uint> _peersCache = new List<uint>();
private List<uint> _loadedPeers = new List<uint>();
public GameRoom(IGameThread gameThread, PluginBase pluginBase, string roomId, string map, int min, int max) public GameRoom(IGameThread gameThread, PluginBase pluginBase, string roomId, string map, int min, int max)
{ {
@@ -149,7 +150,7 @@ namespace Ragon.Core
if (_serializer.ReadBool()) if (_serializer.ReadBool())
{ {
var property = ent.Properties[i]; var property = ent.Properties[i];
var size = property.Size; var size = property.Size;
if (!property.IsFixed) if (!property.IsFixed)
size = _serializer.ReadUShort(); size = _serializer.ReadUShort();
@@ -158,7 +159,7 @@ namespace Ragon.Core
_logger.Warn($"Property {i} payload too large, size: {size}"); _logger.Warn($"Property {i} payload too large, size: {size}");
continue; continue;
} }
var propertyPayload = _serializer.ReadData(size); var propertyPayload = _serializer.ReadData(size);
property.Write(ref propertyPayload); property.Write(ref propertyPayload);
property.Size = size; property.Size = size;
@@ -231,6 +232,7 @@ namespace Ragon.Core
break; break;
} }
} }
break; break;
} }
case RagonOperation.LOAD_SCENE: case RagonOperation.LOAD_SCENE:
@@ -319,8 +321,8 @@ namespace Ragon.Core
player.Entities.Add(entity); player.Entities.Add(entity);
player.EntitiesIds.Add(entity.EntityId); player.EntitiesIds.Add(entity.EntityId);
var ownerId = (ushort) peerId; var ownerId = peerId;
_entities.Add(entity.EntityId, entity); _entities.Add(entity.EntityId, entity);
_entitiesAll = _entities.Values.ToArray(); _entitiesAll = _entities.Values.ToArray();
@@ -340,7 +342,7 @@ namespace Ragon.Core
} }
var sendData = _serializer.ToArray(); var sendData = _serializer.ToArray();
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable); Send(peerId, sendData, DeliveryType.Reliable);
break; break;
} }
case RagonOperation.CREATE_ENTITY: case RagonOperation.CREATE_ENTITY:
@@ -418,70 +420,41 @@ namespace Ragon.Core
break; break;
} }
case RagonOperation.SCENE_IS_PROCESSED:
{
var player = _players[peerId];
_serializer.Clear();
_serializer.WriteOperation(RagonOperation.PLAYER_JOINED);
_serializer.WriteUShort((ushort) player.PeerId);
_serializer.WriteString(player.Id);
_serializer.WriteString(player.PlayerName);
var sendData = _serializer.ToArray();
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
player.IsLoaded = true;
_readyPlayers = _players.Where(p => p.Value.IsLoaded).Select(p => p.Key).ToArray();
_plugin.OnPlayerJoined(player);
var isOwner = _owner == peerId;
if (isOwner)
{
foreach (var peer in _loadedPeers)
ReplicateSnapshot(peer);
_loadedPeers.Clear();
}
break;
}
case RagonOperation.SCENE_IS_LOADED: case RagonOperation.SCENE_IS_LOADED:
{ {
_serializer.Clear(); var player = GetOwner();
_serializer.WriteOperation(RagonOperation.SNAPSHOT); if (player.IsLoaded || _owner == peerId)
ReplicateSnapshot(peerId);
_serializer.WriteUShort((ushort) _allPlayers.Length); else
foreach (var playerPeerId in _allPlayers) _loadedPeers.Add(peerId);
{
_serializer.WriteString(_players[playerPeerId].Id);
_serializer.WriteUShort((ushort) playerPeerId);
_serializer.WriteString(_players[playerPeerId].PlayerName);
}
var dynamicEntities = _entitiesAll.Where(e => e.StaticId == 0).ToArray();
_serializer.WriteUShort((ushort) dynamicEntities.Length);
foreach (var entity in dynamicEntities)
{
ReadOnlySpan<byte> payload = entity.Payload.AsSpan();
_serializer.WriteUShort(entity.EntityType);
_serializer.WriteUShort(entity.EntityId);
_serializer.WriteUShort((ushort) entity.OwnerId);
_serializer.WriteUShort((ushort) payload.Length);
_serializer.WriteData(ref payload);
}
var staticCount = _entitiesAll.Where(e => e.StaticId != 0).ToArray();
_serializer.WriteUShort((ushort) staticCount.Length);
foreach (var entity in staticCount)
{
ReadOnlySpan<byte> payload = entity.Payload.AsSpan();
_serializer.WriteUShort(entity.EntityType);
_serializer.WriteUShort(entity.EntityId);
_serializer.WriteUShort(entity.StaticId);
_serializer.WriteUShort(entity.OwnerId);
_serializer.WriteUShort((ushort) payload.Length);
_serializer.WriteData(ref payload);
}
{
var sendData = _serializer.ToArray();
Send(peerId, sendData, DeliveryType.Reliable);
}
RestoreProperties(peerId);
{
var player = _players[peerId];
_serializer.Clear();
_serializer.WriteOperation(RagonOperation.PLAYER_JOINED);
_serializer.WriteUShort((ushort) player.PeerId);
_serializer.WriteString(player.Id);
_serializer.WriteString(player.PlayerName);
var sendData = _serializer.ToArray();
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
}
_players[peerId].IsLoaded = true;
_readyPlayers = _players.Where(p => p.Value.IsLoaded).Select(p => p.Key).ToArray();
_plugin.OnPlayerJoined(_players[peerId]);
break; break;
} }
} }
@@ -490,10 +463,56 @@ namespace Ragon.Core
public void Tick(float deltaTime) public void Tick(float deltaTime)
{ {
_scheduler.Tick(deltaTime); _scheduler.Tick(deltaTime);
ReplicateProperties(); ReplicateProperties();
} }
public void ReplicateSnapshot(uint peerId)
{
_serializer.Clear();
_serializer.WriteOperation(RagonOperation.SNAPSHOT);
_serializer.WriteUShort((ushort) _allPlayers.Length);
foreach (var playerPeerId in _allPlayers)
{
_serializer.WriteString(_players[playerPeerId].Id);
_serializer.WriteUShort((ushort) playerPeerId);
_serializer.WriteString(_players[playerPeerId].PlayerName);
}
var dynamicEntities = _entitiesAll.Where(e => e.StaticId == 0).ToArray();
_serializer.WriteUShort((ushort) dynamicEntities.Length);
foreach (var entity in dynamicEntities)
{
ReadOnlySpan<byte> payload = entity.Payload.AsSpan();
_serializer.WriteUShort(entity.EntityType);
_serializer.WriteUShort(entity.EntityId);
_serializer.WriteUShort((ushort) entity.OwnerId);
_serializer.WriteUShort((ushort) payload.Length);
_serializer.WriteData(ref payload);
}
var staticCount = _entitiesAll.Where(e => e.StaticId != 0).ToArray();
_serializer.WriteUShort((ushort) staticCount.Length);
foreach (var entity in staticCount)
{
ReadOnlySpan<byte> payload = entity.Payload.AsSpan();
_serializer.WriteUShort(entity.EntityType);
_serializer.WriteUShort(entity.EntityId);
_serializer.WriteUShort(entity.StaticId);
_serializer.WriteUShort(entity.OwnerId);
_serializer.WriteUShort((ushort) payload.Length);
_serializer.WriteData(ref payload);
}
var sendData = _serializer.ToArray();
Send(peerId, sendData, DeliveryType.Reliable);
RestoreProperties(peerId);
}
private void ReplicateProperties() private void ReplicateProperties()
{ {
if (_entitiesDirty.Count > 0) if (_entitiesDirty.Count > 0)
@@ -532,7 +551,7 @@ namespace Ragon.Core
Broadcast(_readyPlayers, sendData); Broadcast(_readyPlayers, sendData);
} }
} }
public void RestoreProperties(uint peerId) public void RestoreProperties(uint peerId)
{ {
_serializer.Clear(); _serializer.Clear();