Compare commits
13 Commits
v1.0.12-rc
...
v1.0.17-rc
| Author | SHA1 | Date | |
|---|---|---|---|
| 72ff37e94a | |||
| 75dab9d16f | |||
| 25b0e54d13 | |||
| e4f664b557 | |||
| 174a4c4422 | |||
| a51d7c73cd | |||
| 957622a170 | |||
| 4a07424293 | |||
| 568a3282c3 | |||
| 6a71fe5fe0 | |||
| 082e183989 | |||
| 51c0482a40 | |||
| 9e16c53cad |
@@ -16,6 +16,7 @@ namespace Ragon.Common
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|||||||
|
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||||||
LOAD_SCENE,
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LOAD_SCENE,
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SCENE_IS_LOADED,
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SCENE_IS_LOADED,
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SCENE_IS_PROCESSED,
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PLAYER_JOINED,
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PLAYER_JOINED,
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PLAYER_LEAVED,
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PLAYER_LEAVED,
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|||||||
@@ -27,6 +27,7 @@ namespace Ragon.Common
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|||||||
private byte[] _data;
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private byte[] _data;
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private int _offset;
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private int _offset;
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private int _size;
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private int _size;
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||||||
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public int Lenght => _offset;
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public int Lenght => _offset;
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public int Size => _size - _offset;
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public int Size => _size - _offset;
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@@ -1,4 +1,5 @@
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using Ragon.Core;
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using NLog.Fluent;
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using Ragon.Core;
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namespace Game.Source
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namespace Game.Source
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{
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{
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@@ -17,12 +18,22 @@ namespace Game.Source
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public override void OnPlayerJoined(Player player)
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public override void OnPlayerJoined(Player player)
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{
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{
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// _logger.Info($"Player({player.PlayerName}) joined to Room({GameRoom.Id})");
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// Logger.Info($"Player({player.PlayerName}) joined to Room({Room.Id})");
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}
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}
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public override void OnPlayerLeaved(Player player)
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public override void OnPlayerLeaved(Player player)
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{
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{
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// _logger.Info($"Player({player.PlayerName}) left from Room({GameRoom.Id})");
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// Logger.Info($"Player({player.PlayerName}) left from Room({Room.Id})");
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}
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public override void OnEntityCreated(Player player, Entity entity)
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{
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// Logger.Info($"Player({player.PlayerName}) create entity {entity.EntityId}:{entity.EntityType}");
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}
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public override void OnEntityDestroyed(Player player, Entity entity)
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{
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// Logger.Info($"Player({player.PlayerName}) destroy entity {entity.EntityId}:{entity.EntityType}");
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}
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}
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}
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}
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}
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}
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@@ -48,7 +48,7 @@ public class AuthorizationManager : IAuthorizationManager
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PeerId = peerId,
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PeerId = peerId,
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IsLoaded = false,
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IsLoaded = false,
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Entities = new List<Entity>(),
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Entities = new List<Entity>(),
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EntitiesIds = new List<int>(),
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EntitiesIds = new List<ushort>(),
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};
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};
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_playersByIds.Add(playerId, player);
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_playersByIds.Add(playerId, player);
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@@ -9,7 +9,7 @@ namespace Ragon.Core
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public static class ConfigurationLoader
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public static class ConfigurationLoader
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{
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{
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private static readonly Logger _logger = LogManager.GetCurrentClassLogger();
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private static readonly Logger _logger = LogManager.GetCurrentClassLogger();
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private static readonly string _serverVersion = "1.0.9-rc";
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private static readonly string _serverVersion = "1.0.17-rc";
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private static void CopyrightInfo()
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private static void CopyrightInfo()
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{
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{
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@@ -1,3 +1,4 @@
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using System;
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using Ragon.Common;
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using Ragon.Common;
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namespace Ragon.Core;
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namespace Ragon.Core;
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@@ -20,7 +21,7 @@ public class Entity
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EntityType = entityType;
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EntityType = entityType;
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EntityId = _idGenerator++;
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EntityId = _idGenerator++;
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Properties = new EntityProperty[props];
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Properties = new EntityProperty[props];
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Payload = new byte[1024];
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Payload = Array.Empty<byte>();
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Authority = eventAuthority;
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Authority = eventAuthority;
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}
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}
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}
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}
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@@ -6,17 +6,19 @@ namespace Ragon.Core;
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public class EntityProperty
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public class EntityProperty
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{
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{
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public int Size { get; set; }
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public int Size { get; set; }
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public int Capacity { get; set; }
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public bool IsDirty { get; private set; }
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public bool IsDirty { get; private set; }
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public bool IsFixed { get; private set; }
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public bool IsFixed { get; private set; }
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private byte[] _data;
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private byte[] _data;
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|
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public EntityProperty(int size, bool isFixed)
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public EntityProperty(int size, bool isFixed)
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{
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{
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_data = new byte[512];
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Capacity = 512;
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Size = size;
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Size = size;
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IsFixed = isFixed;
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IsFixed = isFixed;
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IsDirty = true;
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IsDirty = true;
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_data = new byte[Capacity];
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}
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}
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public ReadOnlySpan<byte> Read()
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public ReadOnlySpan<byte> Read()
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+137
-71
@@ -1,6 +1,5 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using NLog;
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using NLog;
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using Ragon.Common;
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using Ragon.Common;
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@@ -33,6 +32,7 @@ namespace Ragon.Core
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private HashSet<Entity> _entitiesDirtySet = new HashSet<Entity>();
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private HashSet<Entity> _entitiesDirtySet = new HashSet<Entity>();
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private List<Entity> _entitiesDirty = new List<Entity>();
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private List<Entity> _entitiesDirty = new List<Entity>();
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private List<uint> _peersCache = new List<uint>();
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private List<uint> _peersCache = new List<uint>();
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private List<uint> _loadedPeers = new List<uint>();
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public GameRoom(IGameThread gameThread, PluginBase pluginBase, string roomId, string map, int min, int max)
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public GameRoom(IGameThread gameThread, PluginBase pluginBase, string roomId, string map, int min, int max)
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{
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{
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@@ -55,17 +55,6 @@ namespace Ragon.Core
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_owner = player.PeerId;
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_owner = player.PeerId;
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}
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}
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{
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_serializer.Clear();
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_serializer.WriteOperation(RagonOperation.PLAYER_JOINED);
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_serializer.WriteUShort((ushort) player.PeerId);
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_serializer.WriteString(player.Id);
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_serializer.WriteString(player.PlayerName);
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var sendData = _serializer.ToArray();
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Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
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}
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_players.Add(player.PeerId, player);
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_players.Add(player.PeerId, player);
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_allPlayers = _players.Select(p => p.Key).ToArray();
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_allPlayers = _players.Select(p => p.Key).ToArray();
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@@ -109,7 +98,7 @@ namespace Ragon.Core
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_serializer.WriteUShort((ushort) player.EntitiesIds.Count);
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_serializer.WriteUShort((ushort) player.EntitiesIds.Count);
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foreach (var entityId in player.EntitiesIds)
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foreach (var entityId in player.EntitiesIds)
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{
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{
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_serializer.WriteInt(entityId);
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_serializer.WriteUShort(entityId);
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_entities.Remove(entityId);
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_entities.Remove(entityId);
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}
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}
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@@ -117,7 +106,7 @@ namespace Ragon.Core
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Broadcast(_readyPlayers, sendData);
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Broadcast(_readyPlayers, sendData);
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}
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}
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if (_allPlayers.Length > 0)
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if (_allPlayers.Length > 0 && player.PeerId == _owner)
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{
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{
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var nextOwnerId = _allPlayers[0];
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var nextOwnerId = _allPlayers[0];
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_owner = nextOwnerId;
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_owner = nextOwnerId;
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@@ -161,11 +150,19 @@ namespace Ragon.Core
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if (_serializer.ReadBool())
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if (_serializer.ReadBool())
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{
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{
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var property = ent.Properties[i];
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var property = ent.Properties[i];
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var size = property.Size;
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if (!property.IsFixed)
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if (!property.IsFixed)
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property.Size = _serializer.ReadUShort();
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size = _serializer.ReadUShort();
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var propertyPayload = _serializer.ReadData(property.Size);
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if (size > property.Capacity)
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{
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_logger.Warn($"Property {i} payload too large, size: {size}");
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continue;
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}
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||||||
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||||||
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var propertyPayload = _serializer.ReadData(size);
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property.Write(ref propertyPayload);
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property.Write(ref propertyPayload);
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property.Size = size;
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}
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}
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}
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}
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@@ -178,6 +175,7 @@ namespace Ragon.Core
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break;
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break;
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}
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}
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||||||
}
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}
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||||||
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break;
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break;
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}
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}
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case RagonOperation.REPLICATE_ENTITY_EVENT:
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case RagonOperation.REPLICATE_ENTITY_EVENT:
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@@ -204,7 +202,7 @@ namespace Ragon.Core
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_serializer.Clear();
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_serializer.Clear();
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_serializer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
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_serializer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
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_serializer.WriteUShort(evntId);
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_serializer.WriteUShort(evntId);
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_serializer.WriteUShort((ushort) peerId);
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_serializer.WriteUShort(peerId);
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_serializer.WriteByte(evntMode);
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_serializer.WriteByte(evntMode);
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_serializer.WriteUShort(entityId);
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_serializer.WriteUShort(entityId);
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_serializer.WriteData(ref payload);
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_serializer.WriteData(ref payload);
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@@ -323,7 +321,7 @@ namespace Ragon.Core
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player.Entities.Add(entity);
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player.Entities.Add(entity);
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player.EntitiesIds.Add(entity.EntityId);
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player.EntitiesIds.Add(entity.EntityId);
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|
|
||||||
var ownerId = (ushort) peerId;
|
var ownerId = peerId;
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|
|
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_entities.Add(entity.EntityId, entity);
|
_entities.Add(entity.EntityId, entity);
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_entitiesAll = _entities.Values.ToArray();
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_entitiesAll = _entities.Values.ToArray();
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@@ -339,11 +337,12 @@ namespace Ragon.Core
|
|||||||
|
|
||||||
{
|
{
|
||||||
ReadOnlySpan<byte> entityPayload = entity.Payload.AsSpan();
|
ReadOnlySpan<byte> entityPayload = entity.Payload.AsSpan();
|
||||||
|
_serializer.WriteUShort((ushort) entityPayload.Length);
|
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_serializer.WriteData(ref entityPayload);
|
_serializer.WriteData(ref entityPayload);
|
||||||
}
|
}
|
||||||
|
|
||||||
var sendData = _serializer.ToArray();
|
var sendData = _serializer.ToArray();
|
||||||
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
|
Send(peerId, sendData, DeliveryType.Reliable);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case RagonOperation.CREATE_ENTITY:
|
case RagonOperation.CREATE_ENTITY:
|
||||||
@@ -351,13 +350,11 @@ namespace Ragon.Core
|
|||||||
var entityType = _serializer.ReadUShort();
|
var entityType = _serializer.ReadUShort();
|
||||||
var propertiesCount = _serializer.ReadUShort();
|
var propertiesCount = _serializer.ReadUShort();
|
||||||
var entity = new Entity(peerId, entityType, 0, RagonAuthority.ALL, RagonAuthority.ALL, propertiesCount);
|
var entity = new Entity(peerId, entityType, 0, RagonAuthority.ALL, RagonAuthority.ALL, propertiesCount);
|
||||||
// _logger.Trace("Created entity with properties: " + propertiesCount);
|
|
||||||
for (var i = 0; i < propertiesCount; i++)
|
for (var i = 0; i < propertiesCount; i++)
|
||||||
{
|
{
|
||||||
var propertyType = _serializer.ReadBool();
|
var propertyType = _serializer.ReadBool();
|
||||||
var propertySize = _serializer.ReadUShort();
|
var propertySize = _serializer.ReadUShort();
|
||||||
entity.Properties[i] = new EntityProperty(propertySize, propertyType);
|
entity.Properties[i] = new EntityProperty(propertySize, propertyType);
|
||||||
// _logger.Trace($"Property: {i} Size: {propertySize} IsFixed: {propertyType}");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
@@ -369,7 +366,7 @@ namespace Ragon.Core
|
|||||||
player.Entities.Add(entity);
|
player.Entities.Add(entity);
|
||||||
player.EntitiesIds.Add(entity.EntityId);
|
player.EntitiesIds.Add(entity.EntityId);
|
||||||
|
|
||||||
var ownerId = (ushort) peerId;
|
var ownerId = peerId;
|
||||||
|
|
||||||
_entities.Add(entity.EntityId, entity);
|
_entities.Add(entity.EntityId, entity);
|
||||||
_entitiesAll = _entities.Values.ToArray();
|
_entitiesAll = _entities.Values.ToArray();
|
||||||
@@ -384,6 +381,7 @@ namespace Ragon.Core
|
|||||||
|
|
||||||
{
|
{
|
||||||
ReadOnlySpan<byte> entityPayload = entity.Payload.AsSpan();
|
ReadOnlySpan<byte> entityPayload = entity.Payload.AsSpan();
|
||||||
|
_serializer.WriteUShort((ushort) entityPayload.Length);
|
||||||
_serializer.WriteData(ref entityPayload);
|
_serializer.WriteData(ref entityPayload);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -413,6 +411,7 @@ namespace Ragon.Core
|
|||||||
_serializer.Clear();
|
_serializer.Clear();
|
||||||
_serializer.WriteOperation(RagonOperation.DESTROY_ENTITY);
|
_serializer.WriteOperation(RagonOperation.DESTROY_ENTITY);
|
||||||
_serializer.WriteInt(entityId);
|
_serializer.WriteInt(entityId);
|
||||||
|
_serializer.WriteUShort((ushort) destroyPayload.Length);
|
||||||
_serializer.WriteData(ref destroyPayload);
|
_serializer.WriteData(ref destroyPayload);
|
||||||
|
|
||||||
var sendData = _serializer.ToArray();
|
var sendData = _serializer.ToArray();
|
||||||
@@ -421,52 +420,41 @@ namespace Ragon.Core
|
|||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case RagonOperation.SCENE_IS_LOADED:
|
case RagonOperation.SCENE_IS_PROCESSED:
|
||||||
{
|
{
|
||||||
|
var player = _players[peerId];
|
||||||
|
|
||||||
_serializer.Clear();
|
_serializer.Clear();
|
||||||
_serializer.WriteOperation(RagonOperation.SNAPSHOT);
|
_serializer.WriteOperation(RagonOperation.PLAYER_JOINED);
|
||||||
|
_serializer.WriteUShort((ushort) player.PeerId);
|
||||||
_serializer.WriteUShort((ushort) _allPlayers.Length);
|
_serializer.WriteString(player.Id);
|
||||||
foreach (var playerPeerId in _allPlayers)
|
_serializer.WriteString(player.PlayerName);
|
||||||
{
|
|
||||||
_serializer.WriteString(_players[playerPeerId].Id);
|
|
||||||
_serializer.WriteUShort((ushort) playerPeerId);
|
|
||||||
_serializer.WriteString(_players[playerPeerId].PlayerName);
|
|
||||||
}
|
|
||||||
|
|
||||||
var dynamicEntities = _entitiesAll.Where(e => e.StaticId == 0).ToArray();
|
|
||||||
_serializer.WriteUShort((ushort) dynamicEntities.Length);
|
|
||||||
foreach (var entity in dynamicEntities)
|
|
||||||
{
|
|
||||||
ReadOnlySpan<byte> payload = entity.Payload.AsSpan();
|
|
||||||
|
|
||||||
_serializer.WriteUShort(entity.EntityType);
|
|
||||||
_serializer.WriteUShort(entity.EntityId);
|
|
||||||
_serializer.WriteUShort((ushort) entity.OwnerId);
|
|
||||||
_serializer.WriteUShort((ushort) payload.Length);
|
|
||||||
_serializer.WriteData(ref payload);
|
|
||||||
}
|
|
||||||
|
|
||||||
var staticCount = _entitiesAll.Where(e => e.StaticId != 0).ToArray();
|
|
||||||
_serializer.WriteUShort((ushort) staticCount.Length);
|
|
||||||
foreach (var entity in staticCount)
|
|
||||||
{
|
|
||||||
ReadOnlySpan<byte> payload = entity.Payload.AsSpan();
|
|
||||||
|
|
||||||
_serializer.WriteUShort(entity.EntityType);
|
|
||||||
_serializer.WriteUShort(entity.EntityId);
|
|
||||||
_serializer.WriteUShort(entity.StaticId);
|
|
||||||
_serializer.WriteUShort(entity.OwnerId);
|
|
||||||
_serializer.WriteUShort((ushort) payload.Length);
|
|
||||||
_serializer.WriteData(ref payload);
|
|
||||||
}
|
|
||||||
|
|
||||||
var sendData = _serializer.ToArray();
|
var sendData = _serializer.ToArray();
|
||||||
Send(peerId, sendData, DeliveryType.Reliable);
|
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
|
||||||
|
|
||||||
|
player.IsLoaded = true;
|
||||||
|
|
||||||
_players[peerId].IsLoaded = true;
|
|
||||||
_readyPlayers = _players.Where(p => p.Value.IsLoaded).Select(p => p.Key).ToArray();
|
_readyPlayers = _players.Where(p => p.Value.IsLoaded).Select(p => p.Key).ToArray();
|
||||||
_plugin.OnPlayerJoined(_players[peerId]);
|
_plugin.OnPlayerJoined(player);
|
||||||
|
|
||||||
|
var isOwner = _owner == peerId;
|
||||||
|
if (isOwner)
|
||||||
|
{
|
||||||
|
foreach (var peer in _loadedPeers)
|
||||||
|
ReplicateSnapshot(peer);
|
||||||
|
|
||||||
|
_loadedPeers.Clear();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case RagonOperation.SCENE_IS_LOADED:
|
||||||
|
{
|
||||||
|
var player = GetOwner();
|
||||||
|
if (player.IsLoaded || _owner == peerId)
|
||||||
|
ReplicateSnapshot(peerId);
|
||||||
|
else
|
||||||
|
_loadedPeers.Add(peerId);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -476,6 +464,57 @@ namespace Ragon.Core
|
|||||||
{
|
{
|
||||||
_scheduler.Tick(deltaTime);
|
_scheduler.Tick(deltaTime);
|
||||||
|
|
||||||
|
ReplicateProperties();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ReplicateSnapshot(uint peerId)
|
||||||
|
{
|
||||||
|
_serializer.Clear();
|
||||||
|
_serializer.WriteOperation(RagonOperation.SNAPSHOT);
|
||||||
|
|
||||||
|
_serializer.WriteUShort((ushort) _allPlayers.Length);
|
||||||
|
foreach (var playerPeerId in _allPlayers)
|
||||||
|
{
|
||||||
|
_serializer.WriteString(_players[playerPeerId].Id);
|
||||||
|
_serializer.WriteUShort((ushort) playerPeerId);
|
||||||
|
_serializer.WriteString(_players[playerPeerId].PlayerName);
|
||||||
|
}
|
||||||
|
|
||||||
|
var dynamicEntities = _entitiesAll.Where(e => e.StaticId == 0).ToArray();
|
||||||
|
_serializer.WriteUShort((ushort) dynamicEntities.Length);
|
||||||
|
foreach (var entity in dynamicEntities)
|
||||||
|
{
|
||||||
|
ReadOnlySpan<byte> payload = entity.Payload.AsSpan();
|
||||||
|
|
||||||
|
_serializer.WriteUShort(entity.EntityType);
|
||||||
|
_serializer.WriteUShort(entity.EntityId);
|
||||||
|
_serializer.WriteUShort((ushort) entity.OwnerId);
|
||||||
|
_serializer.WriteUShort((ushort) payload.Length);
|
||||||
|
_serializer.WriteData(ref payload);
|
||||||
|
}
|
||||||
|
|
||||||
|
var staticCount = _entitiesAll.Where(e => e.StaticId != 0).ToArray();
|
||||||
|
_serializer.WriteUShort((ushort) staticCount.Length);
|
||||||
|
foreach (var entity in staticCount)
|
||||||
|
{
|
||||||
|
ReadOnlySpan<byte> payload = entity.Payload.AsSpan();
|
||||||
|
|
||||||
|
_serializer.WriteUShort(entity.EntityType);
|
||||||
|
_serializer.WriteUShort(entity.EntityId);
|
||||||
|
_serializer.WriteUShort(entity.StaticId);
|
||||||
|
_serializer.WriteUShort(entity.OwnerId);
|
||||||
|
_serializer.WriteUShort((ushort) payload.Length);
|
||||||
|
_serializer.WriteData(ref payload);
|
||||||
|
}
|
||||||
|
|
||||||
|
var sendData = _serializer.ToArray();
|
||||||
|
Send(peerId, sendData, DeliveryType.Reliable);
|
||||||
|
|
||||||
|
RestoreProperties(peerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ReplicateProperties()
|
||||||
|
{
|
||||||
if (_entitiesDirty.Count > 0)
|
if (_entitiesDirty.Count > 0)
|
||||||
{
|
{
|
||||||
_serializer.Clear();
|
_serializer.Clear();
|
||||||
@@ -513,6 +552,39 @@ namespace Ragon.Core
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void RestoreProperties(uint peerId)
|
||||||
|
{
|
||||||
|
_serializer.Clear();
|
||||||
|
_serializer.WriteOperation(RagonOperation.REPLICATE_ENTITY_STATE);
|
||||||
|
_serializer.WriteUShort((ushort) _entitiesAll.Length);
|
||||||
|
|
||||||
|
for (var entityIndex = 0; entityIndex < _entitiesAll.Length; entityIndex++)
|
||||||
|
{
|
||||||
|
var entity = _entitiesAll[entityIndex];
|
||||||
|
_serializer.WriteUShort(entity.EntityId);
|
||||||
|
|
||||||
|
for (int propertyIndex = 0; propertyIndex < entity.Properties.Length; propertyIndex++)
|
||||||
|
{
|
||||||
|
var property = entity.Properties[propertyIndex];
|
||||||
|
var hasPayload = property.IsFixed || property.Size > 0 && !property.IsFixed;
|
||||||
|
if (hasPayload)
|
||||||
|
{
|
||||||
|
_serializer.WriteBool(true);
|
||||||
|
var span = _serializer.GetWritableData(property.Size);
|
||||||
|
var data = property.Read();
|
||||||
|
data.CopyTo(span);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_serializer.WriteBool(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
var sendData = _serializer.ToArray();
|
||||||
|
Send(peerId, sendData, DeliveryType.Reliable);
|
||||||
|
}
|
||||||
|
|
||||||
public void Start()
|
public void Start()
|
||||||
{
|
{
|
||||||
_plugin.OnStart();
|
_plugin.OnStart();
|
||||||
@@ -537,19 +609,13 @@ namespace Ragon.Core
|
|||||||
|
|
||||||
public IScheduler GetScheduler() => _scheduler;
|
public IScheduler GetScheduler() => _scheduler;
|
||||||
|
|
||||||
public void Send(uint peerId, byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable)
|
public void Send(uint peerId, byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable) =>
|
||||||
{
|
|
||||||
_gameThread.Server.Send(peerId, rawData, deliveryType);
|
_gameThread.Server.Send(peerId, rawData, deliveryType);
|
||||||
}
|
|
||||||
|
|
||||||
public void Broadcast(uint[] peersIds, byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable)
|
public void Broadcast(uint[] peersIds, byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable) =>
|
||||||
{
|
|
||||||
_gameThread.Server.Broadcast(peersIds, rawData, deliveryType);
|
_gameThread.Server.Broadcast(peersIds, rawData, deliveryType);
|
||||||
}
|
|
||||||
|
|
||||||
public void Broadcast(byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable)
|
public void Broadcast(byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable) =>
|
||||||
{
|
|
||||||
_gameThread.Server.Broadcast(_allPlayers, rawData, deliveryType);
|
_gameThread.Server.Broadcast(_allPlayers, rawData, deliveryType);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,7 +1,4 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Security.Cryptography;
|
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using Ragon.Common;
|
using Ragon.Common;
|
||||||
using ENet;
|
using ENet;
|
||||||
@@ -13,42 +10,33 @@ namespace Ragon.Core
|
|||||||
{
|
{
|
||||||
private readonly RoomManager _roomManager;
|
private readonly RoomManager _roomManager;
|
||||||
private readonly Thread _thread;
|
private readonly Thread _thread;
|
||||||
private readonly Stopwatch _gameLoopTimer;
|
|
||||||
private readonly Stopwatch _statisticsTimer;
|
|
||||||
|
|
||||||
private readonly Stopwatch _serverTimer;
|
|
||||||
private readonly Stopwatch _logicTimer;
|
|
||||||
|
|
||||||
private readonly Lobby _lobby;
|
private readonly Lobby _lobby;
|
||||||
|
private readonly ISocketServer _server;
|
||||||
|
private readonly IDispatcherInternal _dispatcherInternal;
|
||||||
|
private readonly IDispatcher _dispatcher;
|
||||||
private readonly ILogger _logger = LogManager.GetCurrentClassLogger();
|
private readonly ILogger _logger = LogManager.GetCurrentClassLogger();
|
||||||
private readonly float _deltaTime = 0.0f;
|
private readonly float _deltaTime = 0.0f;
|
||||||
private readonly Configuration _configuration;
|
private readonly Configuration _configuration;
|
||||||
private readonly IDispatcherInternal _dispatcherInternal;
|
|
||||||
|
|
||||||
public IDispatcher ThreadDispatcher { get; private set; }
|
public ISocketServer Server => _server;
|
||||||
public ISocketServer Server { get; private set; }
|
public IDispatcher ThreadDispatcher => _dispatcher;
|
||||||
|
|
||||||
public GameThread(PluginFactory factory, Configuration configuration)
|
public GameThread(PluginFactory factory, Configuration configuration)
|
||||||
{
|
{
|
||||||
|
var authorizationProvider = factory.CreateAuthorizationProvider(configuration);
|
||||||
|
|
||||||
_configuration = configuration;
|
_configuration = configuration;
|
||||||
|
|
||||||
var authorizationProvider = factory.CreateAuthorizationProvider(configuration);
|
|
||||||
var dispatcher = new Dispatcher();
|
var dispatcher = new Dispatcher();
|
||||||
_dispatcherInternal = dispatcher;
|
_dispatcherInternal = dispatcher;
|
||||||
|
_dispatcher = dispatcher;
|
||||||
|
|
||||||
ThreadDispatcher = dispatcher;
|
_server = new ENetServer(this);
|
||||||
Server = new ENetServer(this);
|
|
||||||
|
|
||||||
_deltaTime = 1000.0f / configuration.SendRate;
|
_deltaTime = 1000.0f / configuration.SendRate;
|
||||||
|
|
||||||
_roomManager = new RoomManager(factory, this);
|
_roomManager = new RoomManager(factory, this);
|
||||||
_lobby = new Lobby(authorizationProvider, _roomManager, this);
|
_lobby = new Lobby(authorizationProvider, _roomManager, this);
|
||||||
|
|
||||||
_gameLoopTimer = new Stopwatch();
|
|
||||||
_statisticsTimer = new Stopwatch();
|
|
||||||
_serverTimer = new Stopwatch();
|
|
||||||
_logicTimer = new Stopwatch();
|
|
||||||
|
|
||||||
_thread = new Thread(Execute);
|
_thread = new Thread(Execute);
|
||||||
_thread.Name = "Game Thread";
|
_thread.Name = "Game Thread";
|
||||||
_thread.IsBackground = true;
|
_thread.IsBackground = true;
|
||||||
@@ -62,6 +50,7 @@ namespace Ragon.Core
|
|||||||
_logger.Error("Wrong protocol passed to connect method");
|
_logger.Error("Wrong protocol passed to connect method");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var parts = new uint[] {0, 0, 0};
|
var parts = new uint[] {0, 0, 0};
|
||||||
for (int i = 0; i < parts.Length; i++)
|
for (int i = 0; i < parts.Length; i++)
|
||||||
{
|
{
|
||||||
@@ -70,25 +59,18 @@ namespace Ragon.Core
|
|||||||
_logger.Error("Wrong protocol");
|
_logger.Error("Wrong protocol");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
parts[i] = v;
|
parts[i] = v;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint encoded = (parts[0] << 16) | (parts[1] << 8) | parts[2];
|
uint encoded = (parts[0] << 16) | (parts[1] << 8) | parts[2];
|
||||||
Server.Start(_configuration.Port, _configuration.MaxConnections, encoded);
|
_server.Start(_configuration.Port, _configuration.MaxConnections, encoded);
|
||||||
|
|
||||||
_gameLoopTimer.Start();
|
|
||||||
_statisticsTimer.Start();
|
|
||||||
_logicTimer.Start();
|
|
||||||
_serverTimer.Start();
|
|
||||||
_thread.Start();
|
_thread.Start();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Stop()
|
public void Stop()
|
||||||
{
|
{
|
||||||
Server.Stop();
|
_server.Stop();
|
||||||
|
|
||||||
_gameLoopTimer.Stop();
|
|
||||||
_statisticsTimer.Stop();
|
|
||||||
_thread.Interrupt();
|
_thread.Interrupt();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -96,29 +78,11 @@ namespace Ragon.Core
|
|||||||
{
|
{
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
_logicTimer.Restart();
|
_server.Process();
|
||||||
_serverTimer.Restart();
|
|
||||||
|
|
||||||
Server.Process();
|
|
||||||
|
|
||||||
_dispatcherInternal.Process();
|
_dispatcherInternal.Process();
|
||||||
|
_roomManager.Tick(_deltaTime);
|
||||||
|
|
||||||
var elapsedMilliseconds = _gameLoopTimer.ElapsedMilliseconds;
|
Thread.Sleep((int) _deltaTime);
|
||||||
if (elapsedMilliseconds > _deltaTime)
|
|
||||||
{
|
|
||||||
_roomManager.Tick(elapsedMilliseconds / 1000.0f);
|
|
||||||
_gameLoopTimer.Restart();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (_statisticsTimer.Elapsed.Seconds > _configuration.StatisticsInterval && _roomManager.RoomsBySocket.Count > 0)
|
|
||||||
{
|
|
||||||
var rooms = _roomManager.Rooms.Count;
|
|
||||||
var clients = _roomManager.RoomsBySocket.Count;
|
|
||||||
var entities = _roomManager.Rooms.Select(r => r.EntitiesCount).Sum();
|
|
||||||
_logger.Trace($"Rooms: {rooms} Clients: {clients} Entities: {entities}");
|
|
||||||
_statisticsTimer.Restart();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -11,6 +11,6 @@ namespace Ragon.Core
|
|||||||
public bool IsLoaded { get; set; }
|
public bool IsLoaded { get; set; }
|
||||||
|
|
||||||
public List<Entity> Entities;
|
public List<Entity> Entities;
|
||||||
public List<int> EntitiesIds;
|
public List<ushort> EntitiesIds;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -8,21 +8,20 @@ namespace Ragon.Core
|
|||||||
public class PluginBase
|
public class PluginBase
|
||||||
{
|
{
|
||||||
private delegate void SubscribeDelegate(Player player, ref ReadOnlySpan<byte> data);
|
private delegate void SubscribeDelegate(Player player, ref ReadOnlySpan<byte> data);
|
||||||
|
|
||||||
private delegate void SubscribeEntityDelegate(Player player, Entity entity, ref ReadOnlySpan<byte> data);
|
private delegate void SubscribeEntityDelegate(Player player, Entity entity, ref ReadOnlySpan<byte> data);
|
||||||
|
|
||||||
private Dictionary<ushort, SubscribeDelegate> _globalEvents = new();
|
private Dictionary<ushort, SubscribeDelegate> _globalEvents = new();
|
||||||
private Dictionary<int, Dictionary<ushort, SubscribeEntityDelegate>> _entityEvents = new();
|
private Dictionary<int, Dictionary<ushort, SubscribeEntityDelegate>> _entityEvents = new();
|
||||||
private readonly RagonSerializer _serializer = new();
|
private readonly RagonSerializer _serializer = new();
|
||||||
|
|
||||||
protected IGameRoom GameRoom { get; private set; } = null!;
|
protected IGameRoom Room { get; private set; } = null!;
|
||||||
protected ILogger Logger = null!;
|
protected ILogger Logger = null!;
|
||||||
|
|
||||||
public void Attach(GameRoom gameRoom)
|
public void Attach(GameRoom gameRoom)
|
||||||
{
|
{
|
||||||
Logger = LogManager.GetLogger($"Plugin<{GetType().Name}>");
|
Logger = LogManager.GetLogger($"Plugin<{GetType().Name}>");
|
||||||
|
|
||||||
GameRoom = gameRoom;
|
Room = gameRoom;
|
||||||
|
|
||||||
_globalEvents.Clear();
|
_globalEvents.Clear();
|
||||||
_entityEvents.Clear();
|
_entityEvents.Clear();
|
||||||
@@ -34,7 +33,7 @@ namespace Ragon.Core
|
|||||||
_entityEvents.Clear();
|
_entityEvents.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Subscribe<T>(ushort evntCode, Action<Player, T> action) where T : IRagonSerializable, new()
|
public void OnEvent<T>(ushort evntCode, Action<Player, T> action) where T : IRagonSerializable, new()
|
||||||
{
|
{
|
||||||
if (_globalEvents.ContainsKey(evntCode))
|
if (_globalEvents.ContainsKey(evntCode))
|
||||||
{
|
{
|
||||||
@@ -58,7 +57,7 @@ namespace Ragon.Core
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Subscribe(ushort evntCode, Action<Player> action)
|
public void OnEvent(ushort evntCode, Action<Player> action)
|
||||||
{
|
{
|
||||||
if (_globalEvents.ContainsKey(evntCode))
|
if (_globalEvents.ContainsKey(evntCode))
|
||||||
{
|
{
|
||||||
@@ -69,7 +68,7 @@ namespace Ragon.Core
|
|||||||
_globalEvents.Add(evntCode, (Player player, ref ReadOnlySpan<byte> raw) => { action.Invoke(player); });
|
_globalEvents.Add(evntCode, (Player player, ref ReadOnlySpan<byte> raw) => { action.Invoke(player); });
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Subscribe<T>(Entity entity, ushort evntCode, Action<Player, Entity, T> action) where T : IRagonSerializable, new()
|
public void OnEvent<T>(Entity entity, ushort evntCode, Action<Player, Entity, T> action) where T : IRagonSerializable, new()
|
||||||
{
|
{
|
||||||
if (_entityEvents.ContainsKey(entity.EntityId))
|
if (_entityEvents.ContainsKey(entity.EntityId))
|
||||||
{
|
{
|
||||||
@@ -116,7 +115,7 @@ namespace Ragon.Core
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Subscribe(Entity entity, ushort evntCode, Action<Player, Entity> action)
|
public void OnEvent(Entity entity, ushort evntCode, Action<Player, Entity> action)
|
||||||
{
|
{
|
||||||
if (_entityEvents.ContainsKey(entity.EntityId))
|
if (_entityEvents.ContainsKey(entity.EntityId))
|
||||||
{
|
{
|
||||||
@@ -150,8 +149,9 @@ namespace Ragon.Core
|
|||||||
if (!_entityEvents[entityId].ContainsKey(evntCode))
|
if (!_entityEvents[entityId].ContainsKey(evntCode))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
var player = GameRoom.GetPlayerById(peerId);
|
var player = Room.GetPlayerById(peerId);
|
||||||
var entity = GameRoom.GetEntityById(entityId);
|
var entity = Room.GetEntityById(entityId);
|
||||||
|
|
||||||
_entityEvents[entityId][evntCode].Invoke(player, entity, ref payload);
|
_entityEvents[entityId][evntCode].Invoke(player, entity, ref payload);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -161,7 +161,7 @@ namespace Ragon.Core
|
|||||||
{
|
{
|
||||||
if (_globalEvents.ContainsKey(evntCode))
|
if (_globalEvents.ContainsKey(evntCode))
|
||||||
{
|
{
|
||||||
var player = GameRoom.GetPlayerById(peerId);
|
var player = Room.GetPlayerById(peerId);
|
||||||
_globalEvents[evntCode].Invoke(player, ref payload);
|
_globalEvents[evntCode].Invoke(player, ref payload);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -169,7 +169,7 @@ namespace Ragon.Core
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SendEvent(Player player, uint eventCode, IRagonSerializable payload)
|
public void ReplicateEvent(Player player, uint eventCode, IRagonSerializable payload)
|
||||||
{
|
{
|
||||||
_serializer.Clear();
|
_serializer.Clear();
|
||||||
_serializer.WriteOperation(RagonOperation.REPLICATE_EVENT);
|
_serializer.WriteOperation(RagonOperation.REPLICATE_EVENT);
|
||||||
@@ -177,10 +177,10 @@ namespace Ragon.Core
|
|||||||
payload.Serialize(_serializer);
|
payload.Serialize(_serializer);
|
||||||
|
|
||||||
var sendData = _serializer.ToArray();
|
var sendData = _serializer.ToArray();
|
||||||
GameRoom.Send(player.PeerId, sendData);
|
Room.Send(player.PeerId, sendData);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void BroadcastEvent(ushort eventCode, IRagonSerializable payload)
|
public void ReplicateEvent(ushort eventCode, IRagonSerializable payload)
|
||||||
{
|
{
|
||||||
_serializer.Clear();
|
_serializer.Clear();
|
||||||
_serializer.WriteOperation(RagonOperation.REPLICATE_EVENT);
|
_serializer.WriteOperation(RagonOperation.REPLICATE_EVENT);
|
||||||
@@ -188,10 +188,10 @@ namespace Ragon.Core
|
|||||||
payload.Serialize(_serializer);
|
payload.Serialize(_serializer);
|
||||||
|
|
||||||
var sendData = _serializer.ToArray();
|
var sendData = _serializer.ToArray();
|
||||||
GameRoom.Broadcast(sendData, DeliveryType.Reliable);
|
Room.Broadcast(sendData, DeliveryType.Reliable);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SendEntityEvent(Player player, Entity entity, IRagonSerializable payload)
|
public void ReplicateEntityEvent(Player player, Entity entity, IRagonSerializable payload)
|
||||||
{
|
{
|
||||||
_serializer.Clear();
|
_serializer.Clear();
|
||||||
_serializer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
_serializer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
||||||
@@ -200,10 +200,10 @@ namespace Ragon.Core
|
|||||||
payload.Serialize(_serializer);
|
payload.Serialize(_serializer);
|
||||||
|
|
||||||
var sendData = _serializer.ToArray();
|
var sendData = _serializer.ToArray();
|
||||||
GameRoom.Send(player.PeerId, sendData, DeliveryType.Reliable);
|
Room.Send(player.PeerId, sendData, DeliveryType.Reliable);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void BroadcastEntityEvent(Entity entity, IRagonSerializable payload)
|
public void ReplicateEntityEvent(Entity entity, IRagonSerializable payload)
|
||||||
{
|
{
|
||||||
_serializer.Clear();
|
_serializer.Clear();
|
||||||
_serializer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
_serializer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
||||||
@@ -212,7 +212,7 @@ namespace Ragon.Core
|
|||||||
payload.Serialize(_serializer);
|
payload.Serialize(_serializer);
|
||||||
|
|
||||||
var sendData = _serializer.ToArray();
|
var sendData = _serializer.ToArray();
|
||||||
GameRoom.Broadcast(sendData);
|
Room.Broadcast(sendData);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -94,7 +94,7 @@ namespace Ragon.Core
|
|||||||
{
|
{
|
||||||
if (_host.CheckEvents(out _netEvent) <= 0)
|
if (_host.CheckEvents(out _netEvent) <= 0)
|
||||||
{
|
{
|
||||||
if (_host.Service(15, out _netEvent) <= 0)
|
if (_host.Service(0, out _netEvent) <= 0)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
polled = true;
|
polled = true;
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
MIT License
|
|
||||||
|
|
||||||
Copyright (c) 2022 Eduard Kargin (theedison4@gmail.com)
|
Copyright (c) 2022 Eduard Kargin (theedison4@gmail.com)
|
||||||
|
|
||||||
|
MIT License:
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
in the Software without restriction, including without limitation the rights
|
in the Software without restriction, including without limitation the rights
|
||||||
|
|||||||
Reference in New Issue
Block a user