Compare commits
17 Commits
v1.0.12-rc
...
v1.0.19-rc
| Author | SHA1 | Date | |
|---|---|---|---|
| 85081e1da7 | |||
| dbaa5d9d92 | |||
| 54786c065d | |||
| 0b3a0dd1ac | |||
| 72ff37e94a | |||
| 75dab9d16f | |||
| 25b0e54d13 | |||
| e4f664b557 | |||
| 174a4c4422 | |||
| a51d7c73cd | |||
| 957622a170 | |||
| 4a07424293 | |||
| 568a3282c3 | |||
| 6a71fe5fe0 | |||
| 082e183989 | |||
| 51c0482a40 | |||
| 9e16c53cad |
@@ -2,7 +2,8 @@ namespace Ragon.Common
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||||
{
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||||
public enum RagonAuthority: byte
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||||
{
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||||
OWNER_ONLY,
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||||
ALL,
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||||
None,
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OwnerOnly,
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||||
All,
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||||
}
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||||
}
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||||
@@ -15,13 +15,12 @@ namespace Ragon.Common
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||||
JOIN_FAILED,
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||||
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||||
LOAD_SCENE,
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||||
SCENE_IS_LOADED,
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||||
SCENE_LOADED,
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||||
|
||||
PLAYER_JOINED,
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||||
PLAYER_LEAVED,
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||||
|
||||
CREATE_ENTITY,
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||||
CREATE_SCENE_ENTITY,
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||||
DESTROY_ENTITY,
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||||
SNAPSHOT,
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||||
|
||||
|
||||
@@ -0,0 +1,10 @@
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||||
namespace Ragon.Common
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||||
{
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||||
public enum RagonReplicationMode: byte
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||||
{
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Local,
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Server,
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LocalAndServer,
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Buffered,
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||||
}
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||||
}
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||||
@@ -27,6 +27,7 @@ namespace Ragon.Common
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private byte[] _data;
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private int _offset;
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||||
private int _size;
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||||
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||||
public int Lenght => _offset;
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public int Size => _size - _offset;
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||||
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||||
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||||
@@ -2,8 +2,8 @@ namespace Ragon.Common
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{
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public enum RagonTarget: byte
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{
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OWNER,
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EXCEPT_OWNER,
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ALL,
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Owner,
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ExceptOwner,
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All,
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}
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||||
}
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||||
@@ -1,4 +1,5 @@
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||||
using Ragon.Core;
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using NLog.Fluent;
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using Ragon.Core;
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namespace Game.Source
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{
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@@ -16,13 +17,23 @@ namespace Game.Source
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}
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public override void OnPlayerJoined(Player player)
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{
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// _logger.Info($"Player({player.PlayerName}) joined to Room({GameRoom.Id})");
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{
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// Logger.Info($"Player({player.PlayerName}) joined to Room({Room.Id})");
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}
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public override void OnPlayerLeaved(Player player)
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{
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// _logger.Info($"Player({player.PlayerName}) left from Room({GameRoom.Id})");
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// Logger.Info($"Player({player.PlayerName}) left from Room({Room.Id})");
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}
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public override void OnEntityCreated(Player player, Entity entity)
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{
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// Logger.Info($"Player({player.PlayerName}) create entity {entity.EntityId}:{entity.EntityType}");
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}
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public override void OnEntityDestroyed(Player player, Entity entity)
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{
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// Logger.Info($"Player({player.PlayerName}) destroy entity {entity.EntityId}:{entity.EntityType}");
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}
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}
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}
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@@ -101,7 +101,7 @@ namespace Stress
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simulationClient.InRoom = true;
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ragonSerializer.Clear();
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ragonSerializer.WriteOperation(RagonOperation.SCENE_IS_LOADED);
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ragonSerializer.WriteOperation(RagonOperation.SCENE_LOADED);
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var sendData = ragonSerializer.ToArray();
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var packet = new Packet();
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||||
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@@ -1,13 +1,13 @@
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using System;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using NLog.Targets;
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using NLog;
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using Ragon.Common;
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namespace Ragon.Core;
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public class AuthorizationManager : IAuthorizationManager
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{
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private Logger _logger = LogManager.GetCurrentClassLogger();
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private IAuthorizationProvider _provider;
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private IGameThread _gameThread;
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private Lobby _lobby;
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@@ -27,6 +27,12 @@ public class AuthorizationManager : IAuthorizationManager
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public void OnAuthorization(uint peerId, string key, string name)
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{
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if (_playersByPeers.ContainsKey(peerId))
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{
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_logger.Warn($"Connection already authorized {peerId}");
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return;
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}
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var dispatcher = _gameThread.ThreadDispatcher;
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_provider.OnAuthorizationRequest(key, name, Array.Empty<byte>(),
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@@ -48,7 +54,7 @@ public class AuthorizationManager : IAuthorizationManager
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PeerId = peerId,
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IsLoaded = false,
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Entities = new List<Entity>(),
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EntitiesIds = new List<int>(),
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EntitiesIds = new List<ushort>(),
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||||
};
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||||
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_playersByIds.Add(playerId, player);
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||||
|
||||
@@ -9,7 +9,7 @@ namespace Ragon.Core
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public static class ConfigurationLoader
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{
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private static readonly Logger _logger = LogManager.GetCurrentClassLogger();
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private static readonly string _serverVersion = "1.0.9-rc";
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private static readonly string _serverVersion = "1.0.18-rc";
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||||
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private static void CopyrightInfo()
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||||
{
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||||
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||||
@@ -1,3 +1,5 @@
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using System;
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using System.Collections.Generic;
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using Ragon.Common;
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||||
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||||
namespace Ragon.Core;
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@@ -11,16 +13,61 @@ public class Entity
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public ushort OwnerId { get; private set; }
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public RagonAuthority Authority { get; private set; }
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public EntityProperty[] Properties { get; private set; }
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public List<EntityEvent> BufferedEvents = new List<EntityEvent>();
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public byte[] Payload { get; set; }
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public Entity(ushort ownerId, ushort entityType, ushort staticId, RagonAuthority stateAuthority, RagonAuthority eventAuthority, int props)
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public Entity(ushort ownerId, ushort entityType, ushort staticId, RagonAuthority eventAuthority, int props)
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{
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OwnerId = ownerId;
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StaticId = staticId;
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EntityType = entityType;
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EntityId = _idGenerator++;
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Properties = new EntityProperty[props];
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Payload = new byte[1024];
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Payload = Array.Empty<byte>();
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Authority = eventAuthority;
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}
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||||
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public void ReplicateProperties(RagonSerializer serializer)
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||||
{
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||||
serializer.WriteUShort(EntityId);
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||||
for (int propertyIndex = 0; propertyIndex < Properties.Length; propertyIndex++)
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||||
{
|
||||
var property = Properties[propertyIndex];
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||||
if (property.IsDirty)
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||||
{
|
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serializer.WriteBool(true);
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var span = serializer.GetWritableData(property.Size);
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||||
var data = property.Read();
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data.CopyTo(span);
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property.Clear();
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||||
}
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||||
else
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{
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serializer.WriteBool(false);
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||||
}
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||||
}
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||||
}
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||||
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public void Snapshot(RagonSerializer serializer)
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{
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for (int propertyIndex = 0; propertyIndex < Properties.Length; propertyIndex++)
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||||
{
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||||
var property = Properties[propertyIndex];
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var hasPayload = property.IsFixed || property.Size > 0 && !property.IsFixed;
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if (hasPayload)
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{
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serializer.WriteBool(true);
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var span = serializer.GetWritableData(property.Size);
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||||
var data = property.Read();
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data.CopyTo(span);
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}
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||||
else
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{
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serializer.WriteBool(false);
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||||
}
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||||
}
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||||
}
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||||
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||||
}
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||||
@@ -0,0 +1,10 @@
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||||
using Ragon.Common;
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||||
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||||
namespace Ragon.Core;
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||||
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public class EntityEvent
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{
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public ushort EventId { get; set; }
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public byte[] EventData { get; set; }
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public RagonTarget Target { set; get; }
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||||
}
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@@ -6,17 +6,19 @@ namespace Ragon.Core;
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||||
public class EntityProperty
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{
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public int Size { get; set; }
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public int Capacity { get; set; }
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||||
public bool IsDirty { get; private set; }
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||||
public bool IsFixed { get; private set; }
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||||
private byte[] _data;
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||||
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public EntityProperty(int size, bool isFixed)
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{
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_data = new byte[512];
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||||
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||||
Capacity = 512;
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||||
Size = size;
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||||
IsFixed = isFixed;
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IsDirty = true;
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||||
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||||
_data = new byte[Capacity];
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||||
}
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||||
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||||
public ReadOnlySpan<byte> Read()
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||||
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||||
+305
-282
@@ -7,6 +7,8 @@ using Ragon.Common;
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||||
|
||||
namespace Ragon.Core
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||||
{
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||||
// TODO: Replace all serialization and packing into dedicated structures
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// TODO: Split class on different managers
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||||
public class GameRoom : IGameRoom
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{
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public int PlayersMin { get; private set; }
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||||
@@ -33,6 +35,7 @@ namespace Ragon.Core
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private HashSet<Entity> _entitiesDirtySet = new HashSet<Entity>();
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private List<Entity> _entitiesDirty = new List<Entity>();
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private List<uint> _peersCache = new List<uint>();
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private List<uint> _awaitingPeers = new List<uint>();
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public GameRoom(IGameThread gameThread, PluginBase pluginBase, string roomId, string map, int min, int max)
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{
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@@ -48,24 +51,13 @@ namespace Ragon.Core
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_plugin.Attach(this);
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||||
}
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||||
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||||
public void Joined(Player player, ReadOnlySpan<byte> payload)
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public void AddPlayer(Player player, ReadOnlySpan<byte> payload)
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{
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if (_players.Count == 0)
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||||
{
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_owner = player.PeerId;
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||||
}
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||||
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||||
{
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||||
_serializer.Clear();
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_serializer.WriteOperation(RagonOperation.PLAYER_JOINED);
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_serializer.WriteUShort((ushort) player.PeerId);
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_serializer.WriteString(player.Id);
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_serializer.WriteString(player.PlayerName);
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||||
|
||||
var sendData = _serializer.ToArray();
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||||
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
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||||
}
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||||
|
||||
_players.Add(player.PeerId, player);
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||||
_allPlayers = _players.Select(p => p.Key).ToArray();
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||||
|
||||
@@ -92,7 +84,7 @@ namespace Ragon.Core
|
||||
}
|
||||
}
|
||||
|
||||
public void Leave(uint peerId)
|
||||
public void RemovePlayer(uint peerId)
|
||||
{
|
||||
if (_players.Remove(peerId, out var player))
|
||||
{
|
||||
@@ -106,23 +98,24 @@ namespace Ragon.Core
|
||||
_serializer.WriteOperation(RagonOperation.PLAYER_LEAVED);
|
||||
_serializer.WriteString(player.Id);
|
||||
|
||||
_serializer.WriteUShort((ushort) player.EntitiesIds.Count);
|
||||
foreach (var entityId in player.EntitiesIds)
|
||||
var entitiesToDelete = player.Entities.Where(e => e.StaticId == 0).ToArray();
|
||||
_serializer.WriteUShort((ushort) entitiesToDelete.Length);
|
||||
foreach (var entity in entitiesToDelete)
|
||||
{
|
||||
_serializer.WriteInt(entityId);
|
||||
_entities.Remove(entityId);
|
||||
_serializer.WriteUShort(entity.EntityId);
|
||||
_entities.Remove(entity.EntityId);
|
||||
}
|
||||
|
||||
var sendData = _serializer.ToArray();
|
||||
Broadcast(_readyPlayers, sendData);
|
||||
}
|
||||
|
||||
if (_allPlayers.Length > 0)
|
||||
if (_allPlayers.Length > 0 && player.PeerId == _owner)
|
||||
{
|
||||
var nextOwnerId = _allPlayers[0];
|
||||
_owner = nextOwnerId;
|
||||
var nextOwner = _players[nextOwnerId];
|
||||
|
||||
|
||||
_serializer.Clear();
|
||||
_serializer.WriteOperation(RagonOperation.OWNERSHIP_CHANGED);
|
||||
_serializer.WriteString(nextOwner.Id);
|
||||
@@ -130,113 +123,18 @@ namespace Ragon.Core
|
||||
var sendData = _serializer.ToArray();
|
||||
Broadcast(_readyPlayers, sendData);
|
||||
}
|
||||
|
||||
|
||||
_entitiesAll = _entities.Values.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// TODO: Move this processing to specialized classes with structures
|
||||
public void ProcessEvent(ushort peerId, RagonOperation operation, ReadOnlySpan<byte> payloadRawData)
|
||||
{
|
||||
_serializer.Clear();
|
||||
_serializer.FromSpan(ref payloadRawData);
|
||||
|
||||
switch (operation)
|
||||
{
|
||||
case RagonOperation.REPLICATE_ENTITY_STATE:
|
||||
{
|
||||
var entitiesCount = _serializer.ReadUShort();
|
||||
for (var entityIndex = 0; entityIndex < entitiesCount; entityIndex++)
|
||||
{
|
||||
var entityId = _serializer.ReadUShort();
|
||||
if (_entities.TryGetValue(entityId, out var ent))
|
||||
{
|
||||
if (ent.OwnerId != peerId)
|
||||
{
|
||||
_logger.Warn($"Not owner can't change properties of object {entityId}");
|
||||
return;
|
||||
}
|
||||
|
||||
for (var i = 0; i < ent.Properties.Length; i++)
|
||||
{
|
||||
if (_serializer.ReadBool())
|
||||
{
|
||||
var property = ent.Properties[i];
|
||||
if (!property.IsFixed)
|
||||
property.Size = _serializer.ReadUShort();
|
||||
|
||||
var propertyPayload = _serializer.ReadData(property.Size);
|
||||
property.Write(ref propertyPayload);
|
||||
}
|
||||
}
|
||||
|
||||
if (_entitiesDirtySet.Add(ent))
|
||||
_entitiesDirty.Add(ent);
|
||||
}
|
||||
else
|
||||
{
|
||||
_logger.Error($"Entity with Id {entityId} not found, replication interrupted");
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case RagonOperation.REPLICATE_ENTITY_EVENT:
|
||||
{
|
||||
var evntId = _serializer.ReadUShort();
|
||||
var evntMode = _serializer.ReadByte();
|
||||
var targetMode = (RagonTarget) _serializer.ReadByte();
|
||||
var entityId = _serializer.ReadUShort();
|
||||
|
||||
if (!_entities.TryGetValue(entityId, out var ent))
|
||||
return;
|
||||
|
||||
if (ent.Authority == RagonAuthority.OWNER_ONLY && ent.OwnerId != peerId)
|
||||
return;
|
||||
|
||||
Span<byte> payloadRaw = stackalloc byte[_serializer.Size];
|
||||
var payloadData = _serializer.ReadData(_serializer.Size);
|
||||
payloadData.CopyTo(payloadRaw);
|
||||
|
||||
ReadOnlySpan<byte> payload = payloadRaw;
|
||||
if (_plugin.InternalHandle(peerId, entityId, evntId, ref payload))
|
||||
return;
|
||||
|
||||
_serializer.Clear();
|
||||
_serializer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
||||
_serializer.WriteUShort(evntId);
|
||||
_serializer.WriteUShort((ushort) peerId);
|
||||
_serializer.WriteByte(evntMode);
|
||||
_serializer.WriteUShort(entityId);
|
||||
_serializer.WriteData(ref payload);
|
||||
|
||||
var sendData = _serializer.ToArray();
|
||||
|
||||
switch (targetMode)
|
||||
{
|
||||
case RagonTarget.OWNER:
|
||||
{
|
||||
Send(ent.OwnerId, sendData, DeliveryType.Reliable);
|
||||
break;
|
||||
}
|
||||
case RagonTarget.EXCEPT_OWNER:
|
||||
{
|
||||
_peersCache.Clear();
|
||||
foreach (var playerPeerId in _readyPlayers)
|
||||
if (playerPeerId != ent.OwnerId)
|
||||
_peersCache.Add(playerPeerId);
|
||||
|
||||
Broadcast(_peersCache.ToArray(), sendData, DeliveryType.Reliable);
|
||||
break;
|
||||
}
|
||||
case RagonTarget.ALL:
|
||||
{
|
||||
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case RagonOperation.LOAD_SCENE:
|
||||
{
|
||||
var sceneName = _serializer.ReadString();
|
||||
@@ -252,112 +150,225 @@ namespace Ragon.Core
|
||||
Broadcast(_allPlayers, sendData, DeliveryType.Reliable);
|
||||
break;
|
||||
}
|
||||
case RagonOperation.REPLICATE_EVENT:
|
||||
case RagonOperation.SCENE_LOADED:
|
||||
{
|
||||
var evntId = _serializer.ReadUShort();
|
||||
var evntMode = _serializer.ReadByte();
|
||||
var player = _players[peerId];
|
||||
if (peerId == _owner)
|
||||
{
|
||||
var statics = _serializer.ReadUShort();
|
||||
for (var staticIndex = 0; staticIndex < statics; staticIndex++)
|
||||
{
|
||||
var entityType = _serializer.ReadUShort();
|
||||
var entityAuthority = (RagonAuthority) _serializer.ReadByte();
|
||||
var staticId = _serializer.ReadUShort();
|
||||
|
||||
var propertiesCount = _serializer.ReadUShort();
|
||||
var entity = new Entity(peerId, entityType, staticId, entityAuthority, propertiesCount);
|
||||
for (var propertyIndex = 0; propertyIndex < propertiesCount; propertyIndex++)
|
||||
{
|
||||
var propertyType = _serializer.ReadBool();
|
||||
var propertySize = _serializer.ReadUShort();
|
||||
entity.Properties[propertyIndex] = new EntityProperty(propertySize, propertyType);
|
||||
}
|
||||
|
||||
player.Entities.Add(entity);
|
||||
player.EntitiesIds.Add(entity.EntityId);
|
||||
|
||||
_entities.Add(entity.EntityId, entity);
|
||||
}
|
||||
|
||||
_entitiesAll = _entities.Values.ToArray();
|
||||
_logger.Trace($"Scene entities: {statics}");
|
||||
|
||||
_awaitingPeers.Add(peerId);
|
||||
|
||||
foreach (var peer in _awaitingPeers)
|
||||
{
|
||||
var joinedPlayer = _players[peer];
|
||||
joinedPlayer.IsLoaded = true;
|
||||
_plugin.OnPlayerJoined(joinedPlayer);
|
||||
_logger.Trace($"[{_owner}][{peer}] Player {joinedPlayer.Id} restored");
|
||||
{
|
||||
_serializer.Clear();
|
||||
_serializer.WriteOperation(RagonOperation.PLAYER_JOINED);
|
||||
_serializer.WriteUShort((ushort) player.PeerId);
|
||||
_serializer.WriteString(player.Id);
|
||||
_serializer.WriteString(player.PlayerName);
|
||||
|
||||
var sendData = _serializer.ToArray();
|
||||
var readyPlayersWithExcludedPeer = _readyPlayers.Where(p => p != peerId).ToArray();
|
||||
Broadcast(readyPlayersWithExcludedPeer, sendData, DeliveryType.Reliable);
|
||||
}
|
||||
}
|
||||
|
||||
_readyPlayers = _players.Where(p => p.Value.IsLoaded).Select(p => p.Key).ToArray();
|
||||
foreach (var peer in _awaitingPeers)
|
||||
{
|
||||
ReplicateSnapshot(peer);
|
||||
}
|
||||
|
||||
_awaitingPeers.Clear();
|
||||
}
|
||||
else if (GetOwner().IsLoaded)
|
||||
{
|
||||
_logger.Trace($"[{_owner}][{peerId}] Player {player.Id} restored instantly");
|
||||
player.IsLoaded = true;
|
||||
|
||||
{
|
||||
_serializer.Clear();
|
||||
_serializer.WriteOperation(RagonOperation.PLAYER_JOINED);
|
||||
_serializer.WriteUShort((ushort) player.PeerId);
|
||||
_serializer.WriteString(player.Id);
|
||||
_serializer.WriteString(player.PlayerName);
|
||||
|
||||
var sendData = _serializer.ToArray();
|
||||
var readyPlayersWithExcludedPeer = _readyPlayers.Where(p => p != peerId).ToArray();
|
||||
Broadcast(readyPlayersWithExcludedPeer, sendData, DeliveryType.Reliable);
|
||||
}
|
||||
|
||||
_readyPlayers = _players.Where(p => p.Value.IsLoaded).Select(p => p.Key).ToArray();
|
||||
_plugin.OnPlayerJoined(player);
|
||||
|
||||
ReplicateSnapshot(peerId);
|
||||
|
||||
foreach (var (key, value) in _entities)
|
||||
{
|
||||
foreach (var bufferedEvent in value.BufferedEvents)
|
||||
{
|
||||
_serializer.Clear();
|
||||
_serializer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
||||
_serializer.WriteUShort(bufferedEvent.EventId);
|
||||
_serializer.WriteUShort(peerId);
|
||||
_serializer.WriteByte((byte) RagonReplicationMode.Server);
|
||||
_serializer.WriteUShort(value.EntityId);
|
||||
|
||||
ReadOnlySpan<byte> data = bufferedEvent.EventData.AsSpan();
|
||||
_serializer.WriteData(ref data);
|
||||
|
||||
var sendData = _serializer.ToArray();
|
||||
SendEvent(value, bufferedEvent.Target, sendData);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_logger.Trace($"[{_owner}][{peerId}] Player {player.Id} waiting");
|
||||
_awaitingPeers.Add(peerId);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case RagonOperation.REPLICATE_ENTITY_STATE:
|
||||
{
|
||||
var entitiesCount = _serializer.ReadUShort();
|
||||
for (var entityIndex = 0; entityIndex < entitiesCount; entityIndex++)
|
||||
{
|
||||
var entityId = _serializer.ReadUShort();
|
||||
if (_entities.TryGetValue(entityId, out var ent))
|
||||
{
|
||||
if (ent.OwnerId != peerId)
|
||||
{
|
||||
_logger.Warn($"Not owner can't change properties of object {entityId}");
|
||||
return;
|
||||
}
|
||||
|
||||
for (var i = 0; i < ent.Properties.Length; i++)
|
||||
{
|
||||
if (_serializer.ReadBool())
|
||||
{
|
||||
var property = ent.Properties[i];
|
||||
var size = property.Size;
|
||||
if (!property.IsFixed)
|
||||
size = _serializer.ReadUShort();
|
||||
|
||||
if (size > property.Capacity)
|
||||
{
|
||||
_logger.Warn($"Property {i} payload too large, size: {size}");
|
||||
continue;
|
||||
}
|
||||
|
||||
var propertyPayload = _serializer.ReadData(size);
|
||||
property.Write(ref propertyPayload);
|
||||
property.Size = size;
|
||||
}
|
||||
}
|
||||
|
||||
if (_entitiesDirtySet.Add(ent))
|
||||
_entitiesDirty.Add(ent);
|
||||
}
|
||||
else
|
||||
{
|
||||
_logger.Error($"Entity with Id {entityId} not found, replication interrupted");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case RagonOperation.REPLICATE_ENTITY_EVENT:
|
||||
{
|
||||
var eventId = _serializer.ReadUShort();
|
||||
var eventMode = (RagonReplicationMode) _serializer.ReadByte();
|
||||
var targetMode = (RagonTarget) _serializer.ReadByte();
|
||||
var entityId = _serializer.ReadUShort();
|
||||
|
||||
if (!_entities.TryGetValue(entityId, out var ent))
|
||||
{
|
||||
_logger.Warn($"Entity not found for event with Id {eventId}");
|
||||
return;
|
||||
}
|
||||
|
||||
if (ent.Authority == RagonAuthority.OwnerOnly && ent.OwnerId != peerId)
|
||||
{
|
||||
_logger.Warn($"Player have not enought authority for event with Id {eventId}");
|
||||
return;
|
||||
}
|
||||
|
||||
Span<byte> payloadRaw = stackalloc byte[_serializer.Size];
|
||||
var payloadData = _serializer.ReadData(_serializer.Size);
|
||||
payloadData.CopyTo(payloadRaw);
|
||||
|
||||
ReadOnlySpan<byte> payload = payloadRaw;
|
||||
if (_plugin.InternalHandle(peerId, evntId, ref payload))
|
||||
if (_plugin.InternalHandle(peerId, entityId, eventId, ref payload))
|
||||
return;
|
||||
|
||||
if (eventMode == RagonReplicationMode.Buffered && targetMode != RagonTarget.Owner)
|
||||
{
|
||||
var bufferedEvent = new EntityEvent()
|
||||
{
|
||||
EventData = payload.ToArray(),
|
||||
Target = targetMode,
|
||||
EventId = eventId,
|
||||
};
|
||||
ent.BufferedEvents.Add(bufferedEvent);
|
||||
}
|
||||
|
||||
_serializer.Clear();
|
||||
_serializer.WriteOperation(RagonOperation.REPLICATE_EVENT);
|
||||
_serializer.WriteUShort((ushort) peerId);
|
||||
_serializer.WriteByte(evntMode);
|
||||
_serializer.WriteUShort(evntId);
|
||||
_serializer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
||||
_serializer.WriteUShort(eventId);
|
||||
_serializer.WriteUShort(peerId);
|
||||
_serializer.WriteByte((byte) eventMode);
|
||||
_serializer.WriteUShort(entityId);
|
||||
_serializer.WriteData(ref payload);
|
||||
|
||||
var sendData = _serializer.ToArray();
|
||||
switch (targetMode)
|
||||
{
|
||||
case RagonTarget.OWNER:
|
||||
{
|
||||
Send(_owner, sendData, DeliveryType.Reliable);
|
||||
break;
|
||||
}
|
||||
case RagonTarget.EXCEPT_OWNER:
|
||||
{
|
||||
_peersCache.Clear();
|
||||
foreach (var playerPeerId in _readyPlayers)
|
||||
if (playerPeerId != _owner)
|
||||
_peersCache.Add(playerPeerId);
|
||||
|
||||
Broadcast(_peersCache.ToArray(), sendData, DeliveryType.Reliable);
|
||||
break;
|
||||
}
|
||||
case RagonTarget.ALL:
|
||||
{
|
||||
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case RagonOperation.CREATE_SCENE_ENTITY:
|
||||
{
|
||||
var entityType = _serializer.ReadUShort();
|
||||
var staticId = _serializer.ReadUShort();
|
||||
var propertiesCount = _serializer.ReadUShort();
|
||||
|
||||
var entity = new Entity(peerId, entityType, staticId, RagonAuthority.ALL, RagonAuthority.OWNER_ONLY, propertiesCount);
|
||||
for (var i = 0; i < propertiesCount; i++)
|
||||
{
|
||||
var propertyType = _serializer.ReadBool();
|
||||
var propertySize = _serializer.ReadUShort();
|
||||
entity.Properties[i] = new EntityProperty(propertySize, propertyType);
|
||||
}
|
||||
|
||||
{
|
||||
var entityPayload = _serializer.ReadData(_serializer.Size);
|
||||
entity.Payload = entityPayload.ToArray();
|
||||
}
|
||||
|
||||
var player = _players[peerId];
|
||||
player.Entities.Add(entity);
|
||||
player.EntitiesIds.Add(entity.EntityId);
|
||||
|
||||
var ownerId = (ushort) peerId;
|
||||
|
||||
_entities.Add(entity.EntityId, entity);
|
||||
_entitiesAll = _entities.Values.ToArray();
|
||||
|
||||
_plugin.OnEntityCreated(player, entity);
|
||||
|
||||
_serializer.Clear();
|
||||
_serializer.WriteOperation(RagonOperation.CREATE_SCENE_ENTITY);
|
||||
_serializer.WriteUShort(entityType);
|
||||
_serializer.WriteUShort(entity.EntityId);
|
||||
_serializer.WriteUShort(staticId);
|
||||
_serializer.WriteUShort(ownerId);
|
||||
|
||||
{
|
||||
ReadOnlySpan<byte> entityPayload = entity.Payload.AsSpan();
|
||||
_serializer.WriteData(ref entityPayload);
|
||||
}
|
||||
|
||||
var sendData = _serializer.ToArray();
|
||||
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
|
||||
SendEvent(ent, targetMode, sendData);
|
||||
break;
|
||||
}
|
||||
case RagonOperation.CREATE_ENTITY:
|
||||
{
|
||||
var entityType = _serializer.ReadUShort();
|
||||
var eventAuthority = (RagonAuthority) _serializer.ReadByte();
|
||||
var propertiesCount = _serializer.ReadUShort();
|
||||
var entity = new Entity(peerId, entityType, 0, RagonAuthority.ALL, RagonAuthority.ALL, propertiesCount);
|
||||
// _logger.Trace("Created entity with properties: " + propertiesCount);
|
||||
|
||||
_logger.Trace($"[{peerId}] Create Entity {entityType}");
|
||||
|
||||
var entity = new Entity(peerId, entityType, 0, eventAuthority, propertiesCount);
|
||||
for (var i = 0; i < propertiesCount; i++)
|
||||
{
|
||||
var propertyType = _serializer.ReadBool();
|
||||
var propertySize = _serializer.ReadUShort();
|
||||
entity.Properties[i] = new EntityProperty(propertySize, propertyType);
|
||||
// _logger.Trace($"Property: {i} Size: {propertySize} IsFixed: {propertyType}");
|
||||
}
|
||||
|
||||
{
|
||||
@@ -369,7 +380,7 @@ namespace Ragon.Core
|
||||
player.Entities.Add(entity);
|
||||
player.EntitiesIds.Add(entity.EntityId);
|
||||
|
||||
var ownerId = (ushort) peerId;
|
||||
var ownerId = peerId;
|
||||
|
||||
_entities.Add(entity.EntityId, entity);
|
||||
_entitiesAll = _entities.Values.ToArray();
|
||||
@@ -384,6 +395,7 @@ namespace Ragon.Core
|
||||
|
||||
{
|
||||
ReadOnlySpan<byte> entityPayload = entity.Payload.AsSpan();
|
||||
_serializer.WriteUShort((ushort) entityPayload.Length);
|
||||
_serializer.WriteData(ref entityPayload);
|
||||
}
|
||||
|
||||
@@ -396,7 +408,7 @@ namespace Ragon.Core
|
||||
var entityId = _serializer.ReadInt();
|
||||
if (_entities.TryGetValue(entityId, out var entity))
|
||||
{
|
||||
if (entity.Authority == RagonAuthority.OWNER_ONLY && entity.OwnerId != peerId)
|
||||
if (entity.Authority == RagonAuthority.OwnerOnly && entity.OwnerId != peerId)
|
||||
return;
|
||||
|
||||
var player = _players[peerId];
|
||||
@@ -413,60 +425,12 @@ namespace Ragon.Core
|
||||
_serializer.Clear();
|
||||
_serializer.WriteOperation(RagonOperation.DESTROY_ENTITY);
|
||||
_serializer.WriteInt(entityId);
|
||||
_serializer.WriteUShort((ushort) destroyPayload.Length);
|
||||
_serializer.WriteData(ref destroyPayload);
|
||||
|
||||
var sendData = _serializer.ToArray();
|
||||
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case RagonOperation.SCENE_IS_LOADED:
|
||||
{
|
||||
_serializer.Clear();
|
||||
_serializer.WriteOperation(RagonOperation.SNAPSHOT);
|
||||
|
||||
_serializer.WriteUShort((ushort) _allPlayers.Length);
|
||||
foreach (var playerPeerId in _allPlayers)
|
||||
{
|
||||
_serializer.WriteString(_players[playerPeerId].Id);
|
||||
_serializer.WriteUShort((ushort) playerPeerId);
|
||||
_serializer.WriteString(_players[playerPeerId].PlayerName);
|
||||
}
|
||||
|
||||
var dynamicEntities = _entitiesAll.Where(e => e.StaticId == 0).ToArray();
|
||||
_serializer.WriteUShort((ushort) dynamicEntities.Length);
|
||||
foreach (var entity in dynamicEntities)
|
||||
{
|
||||
ReadOnlySpan<byte> payload = entity.Payload.AsSpan();
|
||||
|
||||
_serializer.WriteUShort(entity.EntityType);
|
||||
_serializer.WriteUShort(entity.EntityId);
|
||||
_serializer.WriteUShort((ushort) entity.OwnerId);
|
||||
_serializer.WriteUShort((ushort) payload.Length);
|
||||
_serializer.WriteData(ref payload);
|
||||
}
|
||||
|
||||
var staticCount = _entitiesAll.Where(e => e.StaticId != 0).ToArray();
|
||||
_serializer.WriteUShort((ushort) staticCount.Length);
|
||||
foreach (var entity in staticCount)
|
||||
{
|
||||
ReadOnlySpan<byte> payload = entity.Payload.AsSpan();
|
||||
|
||||
_serializer.WriteUShort(entity.EntityType);
|
||||
_serializer.WriteUShort(entity.EntityId);
|
||||
_serializer.WriteUShort(entity.StaticId);
|
||||
_serializer.WriteUShort(entity.OwnerId);
|
||||
_serializer.WriteUShort((ushort) payload.Length);
|
||||
_serializer.WriteData(ref payload);
|
||||
}
|
||||
|
||||
var sendData = _serializer.ToArray();
|
||||
Send(peerId, sendData, DeliveryType.Reliable);
|
||||
|
||||
_players[peerId].IsLoaded = true;
|
||||
_readyPlayers = _players.Where(p => p.Value.IsLoaded).Select(p => p.Key).ToArray();
|
||||
_plugin.OnPlayerJoined(_players[peerId]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -476,34 +440,70 @@ namespace Ragon.Core
|
||||
{
|
||||
_scheduler.Tick(deltaTime);
|
||||
|
||||
if (_entitiesDirty.Count > 0)
|
||||
ReplicateProperties();
|
||||
}
|
||||
|
||||
// TODO: Move this to specialized class
|
||||
void ReplicateSnapshot(uint peerId)
|
||||
{
|
||||
_serializer.Clear();
|
||||
_serializer.WriteOperation(RagonOperation.SNAPSHOT);
|
||||
_serializer.WriteUShort((ushort) _readyPlayers.Length);
|
||||
foreach (var playerPeerId in _readyPlayers)
|
||||
{
|
||||
_serializer.WriteUShort((ushort) playerPeerId);
|
||||
_serializer.WriteString(_players[playerPeerId].Id);
|
||||
_serializer.WriteString(_players[playerPeerId].PlayerName);
|
||||
}
|
||||
|
||||
var dynamicEntities = _entitiesAll.Where(e => e.StaticId == 0).ToArray();
|
||||
var dynamicEntitiesCount = (ushort) dynamicEntities.Length;
|
||||
_serializer.WriteUShort(dynamicEntitiesCount);
|
||||
foreach (var entity in dynamicEntities)
|
||||
{
|
||||
ReadOnlySpan<byte> payload = entity.Payload.AsSpan();
|
||||
|
||||
_serializer.WriteUShort(entity.EntityType);
|
||||
_serializer.WriteUShort(entity.EntityId);
|
||||
_serializer.WriteUShort((ushort) entity.OwnerId);
|
||||
_serializer.WriteUShort((ushort) payload.Length);
|
||||
_serializer.WriteData(ref payload);
|
||||
|
||||
entity.Snapshot(_serializer);
|
||||
}
|
||||
|
||||
var staticEntities = _entitiesAll.Where(e => e.StaticId != 0).ToArray();
|
||||
var staticEntitiesCount = (ushort) staticEntities.Length;
|
||||
_serializer.WriteUShort(staticEntitiesCount);
|
||||
foreach (var entity in staticEntities)
|
||||
{
|
||||
ReadOnlySpan<byte> payload = entity.Payload.AsSpan();
|
||||
|
||||
_serializer.WriteUShort(entity.EntityType);
|
||||
_serializer.WriteUShort(entity.EntityId);
|
||||
_serializer.WriteUShort(entity.StaticId);
|
||||
_serializer.WriteUShort(entity.OwnerId);
|
||||
_serializer.WriteUShort((ushort) payload.Length);
|
||||
_serializer.WriteData(ref payload);
|
||||
|
||||
entity.Snapshot(_serializer);
|
||||
}
|
||||
|
||||
var sendData = _serializer.ToArray();
|
||||
Send(peerId, sendData, DeliveryType.Reliable);
|
||||
}
|
||||
|
||||
private void ReplicateProperties()
|
||||
{
|
||||
var entities = (ushort) _entitiesDirty.Count;
|
||||
if (entities > 0)
|
||||
{
|
||||
_serializer.Clear();
|
||||
_serializer.WriteOperation(RagonOperation.REPLICATE_ENTITY_STATE);
|
||||
_serializer.WriteUShort((ushort) _entitiesDirty.Count);
|
||||
|
||||
for (var entityIndex = 0; entityIndex < _entitiesDirty.Count; entityIndex++)
|
||||
{
|
||||
var entity = _entitiesDirty[entityIndex];
|
||||
_serializer.WriteUShort(entity.EntityId);
|
||||
|
||||
for (int propertyIndex = 0; propertyIndex < entity.Properties.Length; propertyIndex++)
|
||||
{
|
||||
var property = entity.Properties[propertyIndex];
|
||||
if (property.IsDirty)
|
||||
{
|
||||
_serializer.WriteBool(true);
|
||||
var span = _serializer.GetWritableData(property.Size);
|
||||
var data = property.Read();
|
||||
data.CopyTo(span);
|
||||
property.Clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
_serializer.WriteBool(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
_serializer.WriteUShort(entities);
|
||||
|
||||
foreach (var entity in _entitiesDirty)
|
||||
entity.ReplicateProperties(_serializer);
|
||||
|
||||
_entitiesDirty.Clear();
|
||||
_entitiesDirtySet.Clear();
|
||||
@@ -537,19 +537,42 @@ namespace Ragon.Core
|
||||
|
||||
public IScheduler GetScheduler() => _scheduler;
|
||||
|
||||
public void Send(uint peerId, byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable)
|
||||
|
||||
// TODO: Move this to Entity Event Manager
|
||||
public void SendEvent(Entity ent, RagonTarget targetMode, byte[] sendData)
|
||||
{
|
||||
switch (targetMode)
|
||||
{
|
||||
case RagonTarget.Owner:
|
||||
{
|
||||
Send(ent.OwnerId, sendData, DeliveryType.Reliable);
|
||||
break;
|
||||
}
|
||||
case RagonTarget.ExceptOwner:
|
||||
{
|
||||
_peersCache.Clear();
|
||||
foreach (var playerPeerId in _readyPlayers)
|
||||
if (playerPeerId != ent.OwnerId)
|
||||
_peersCache.Add(playerPeerId);
|
||||
|
||||
Broadcast(_peersCache.ToArray(), sendData, DeliveryType.Reliable);
|
||||
break;
|
||||
}
|
||||
case RagonTarget.All:
|
||||
{
|
||||
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Send(uint peerId, byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable) =>
|
||||
_gameThread.Server.Send(peerId, rawData, deliveryType);
|
||||
}
|
||||
|
||||
public void Broadcast(uint[] peersIds, byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable)
|
||||
{
|
||||
public void Broadcast(uint[] peersIds, byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable) =>
|
||||
_gameThread.Server.Broadcast(peersIds, rawData, deliveryType);
|
||||
}
|
||||
|
||||
public void Broadcast(byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable)
|
||||
{
|
||||
public void Broadcast(byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable) =>
|
||||
_gameThread.Server.Broadcast(_allPlayers, rawData, deliveryType);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,4 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography;
|
||||
using System.Threading;
|
||||
using Ragon.Common;
|
||||
using ENet;
|
||||
@@ -13,42 +10,33 @@ namespace Ragon.Core
|
||||
{
|
||||
private readonly RoomManager _roomManager;
|
||||
private readonly Thread _thread;
|
||||
private readonly Stopwatch _gameLoopTimer;
|
||||
private readonly Stopwatch _statisticsTimer;
|
||||
|
||||
private readonly Stopwatch _serverTimer;
|
||||
private readonly Stopwatch _logicTimer;
|
||||
|
||||
private readonly Lobby _lobby;
|
||||
private readonly ISocketServer _server;
|
||||
private readonly IDispatcherInternal _dispatcherInternal;
|
||||
private readonly IDispatcher _dispatcher;
|
||||
private readonly ILogger _logger = LogManager.GetCurrentClassLogger();
|
||||
private readonly float _deltaTime = 0.0f;
|
||||
private readonly Configuration _configuration;
|
||||
private readonly IDispatcherInternal _dispatcherInternal;
|
||||
|
||||
public IDispatcher ThreadDispatcher { get; private set; }
|
||||
public ISocketServer Server { get; private set; }
|
||||
public ISocketServer Server => _server;
|
||||
public IDispatcher ThreadDispatcher => _dispatcher;
|
||||
|
||||
public GameThread(PluginFactory factory, Configuration configuration)
|
||||
{
|
||||
var authorizationProvider = factory.CreateAuthorizationProvider(configuration);
|
||||
|
||||
_configuration = configuration;
|
||||
|
||||
var authorizationProvider = factory.CreateAuthorizationProvider(configuration);
|
||||
var dispatcher = new Dispatcher();
|
||||
_dispatcherInternal = dispatcher;
|
||||
_dispatcher = dispatcher;
|
||||
|
||||
ThreadDispatcher = dispatcher;
|
||||
Server = new ENetServer(this);
|
||||
|
||||
_server = new ENetServer(this);
|
||||
_deltaTime = 1000.0f / configuration.SendRate;
|
||||
|
||||
_roomManager = new RoomManager(factory, this);
|
||||
_lobby = new Lobby(authorizationProvider, _roomManager, this);
|
||||
|
||||
_gameLoopTimer = new Stopwatch();
|
||||
_statisticsTimer = new Stopwatch();
|
||||
_serverTimer = new Stopwatch();
|
||||
_logicTimer = new Stopwatch();
|
||||
|
||||
_thread = new Thread(Execute);
|
||||
_thread.Name = "Game Thread";
|
||||
_thread.IsBackground = true;
|
||||
@@ -62,6 +50,7 @@ namespace Ragon.Core
|
||||
_logger.Error("Wrong protocol passed to connect method");
|
||||
return;
|
||||
}
|
||||
|
||||
var parts = new uint[] {0, 0, 0};
|
||||
for (int i = 0; i < parts.Length; i++)
|
||||
{
|
||||
@@ -70,25 +59,18 @@ namespace Ragon.Core
|
||||
_logger.Error("Wrong protocol");
|
||||
return;
|
||||
}
|
||||
|
||||
parts[i] = v;
|
||||
}
|
||||
|
||||
uint encoded = (parts[0] << 16) | (parts[1] << 8) | parts[2];
|
||||
Server.Start(_configuration.Port, _configuration.MaxConnections, encoded);
|
||||
|
||||
_gameLoopTimer.Start();
|
||||
_statisticsTimer.Start();
|
||||
_logicTimer.Start();
|
||||
_serverTimer.Start();
|
||||
uint encoded = (parts[0] << 16) | (parts[1] << 8) | parts[2];
|
||||
_server.Start(_configuration.Port, _configuration.MaxConnections, encoded);
|
||||
_thread.Start();
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
Server.Stop();
|
||||
|
||||
_gameLoopTimer.Stop();
|
||||
_statisticsTimer.Stop();
|
||||
_server.Stop();
|
||||
_thread.Interrupt();
|
||||
}
|
||||
|
||||
@@ -96,29 +78,11 @@ namespace Ragon.Core
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
_logicTimer.Restart();
|
||||
_serverTimer.Restart();
|
||||
|
||||
Server.Process();
|
||||
|
||||
_server.Process();
|
||||
_dispatcherInternal.Process();
|
||||
_roomManager.Tick(_deltaTime);
|
||||
|
||||
var elapsedMilliseconds = _gameLoopTimer.ElapsedMilliseconds;
|
||||
if (elapsedMilliseconds > _deltaTime)
|
||||
{
|
||||
_roomManager.Tick(elapsedMilliseconds / 1000.0f);
|
||||
_gameLoopTimer.Restart();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (_statisticsTimer.Elapsed.Seconds > _configuration.StatisticsInterval && _roomManager.RoomsBySocket.Count > 0)
|
||||
{
|
||||
var rooms = _roomManager.Rooms.Count;
|
||||
var clients = _roomManager.RoomsBySocket.Count;
|
||||
var entities = _roomManager.Rooms.Select(r => r.EntitiesCount).Sum();
|
||||
_logger.Trace($"Rooms: {rooms} Clients: {clients} Entities: {entities}");
|
||||
_statisticsTimer.Restart();
|
||||
}
|
||||
Thread.Sleep((int) _deltaTime);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -145,10 +109,10 @@ namespace Ragon.Core
|
||||
var data = new ReadOnlySpan<byte>(dataRaw);
|
||||
var operation = (RagonOperation) data[0];
|
||||
var payload = data.Slice(1, data.Length - 1);
|
||||
|
||||
|
||||
if (_roomManager.RoomsBySocket.TryGetValue(peerId, out var room))
|
||||
room.ProcessEvent(peerId, operation, payload);
|
||||
|
||||
|
||||
_lobby.ProcessEvent(peerId, operation, payload);
|
||||
}
|
||||
catch (Exception exception)
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
namespace Ragon.Core;
|
||||
|
||||
public interface ILobby
|
||||
{
|
||||
|
||||
}
|
||||
@@ -5,7 +5,7 @@ using Ragon.Common;
|
||||
|
||||
namespace Ragon.Core;
|
||||
|
||||
public class Lobby : ILobby
|
||||
public class Lobby
|
||||
{
|
||||
private readonly ILogger _logger = LogManager.GetCurrentClassLogger();
|
||||
private readonly RagonSerializer _serializer;
|
||||
|
||||
@@ -11,6 +11,6 @@ namespace Ragon.Core
|
||||
public bool IsLoaded { get; set; }
|
||||
|
||||
public List<Entity> Entities;
|
||||
public List<int> EntitiesIds;
|
||||
public List<ushort> EntitiesIds;
|
||||
}
|
||||
}
|
||||
@@ -8,21 +8,20 @@ namespace Ragon.Core
|
||||
public class PluginBase
|
||||
{
|
||||
private delegate void SubscribeDelegate(Player player, ref ReadOnlySpan<byte> data);
|
||||
|
||||
private delegate void SubscribeEntityDelegate(Player player, Entity entity, ref ReadOnlySpan<byte> data);
|
||||
|
||||
private Dictionary<ushort, SubscribeDelegate> _globalEvents = new();
|
||||
private Dictionary<int, Dictionary<ushort, SubscribeEntityDelegate>> _entityEvents = new();
|
||||
private readonly RagonSerializer _serializer = new();
|
||||
|
||||
protected IGameRoom GameRoom { get; private set; } = null!;
|
||||
protected IGameRoom Room { get; private set; } = null!;
|
||||
protected ILogger Logger = null!;
|
||||
|
||||
public void Attach(GameRoom gameRoom)
|
||||
{
|
||||
Logger = LogManager.GetLogger($"Plugin<{GetType().Name}>");
|
||||
|
||||
GameRoom = gameRoom;
|
||||
Room = gameRoom;
|
||||
|
||||
_globalEvents.Clear();
|
||||
_entityEvents.Clear();
|
||||
@@ -34,7 +33,7 @@ namespace Ragon.Core
|
||||
_entityEvents.Clear();
|
||||
}
|
||||
|
||||
public void Subscribe<T>(ushort evntCode, Action<Player, T> action) where T : IRagonSerializable, new()
|
||||
public void OnEvent<T>(ushort evntCode, Action<Player, T> action) where T : IRagonSerializable, new()
|
||||
{
|
||||
if (_globalEvents.ContainsKey(evntCode))
|
||||
{
|
||||
@@ -58,7 +57,7 @@ namespace Ragon.Core
|
||||
});
|
||||
}
|
||||
|
||||
public void Subscribe(ushort evntCode, Action<Player> action)
|
||||
public void OnEvent(ushort evntCode, Action<Player> action)
|
||||
{
|
||||
if (_globalEvents.ContainsKey(evntCode))
|
||||
{
|
||||
@@ -69,7 +68,7 @@ namespace Ragon.Core
|
||||
_globalEvents.Add(evntCode, (Player player, ref ReadOnlySpan<byte> raw) => { action.Invoke(player); });
|
||||
}
|
||||
|
||||
public void Subscribe<T>(Entity entity, ushort evntCode, Action<Player, Entity, T> action) where T : IRagonSerializable, new()
|
||||
public void OnEvent<T>(Entity entity, ushort evntCode, Action<Player, Entity, T> action) where T : IRagonSerializable, new()
|
||||
{
|
||||
if (_entityEvents.ContainsKey(entity.EntityId))
|
||||
{
|
||||
@@ -116,7 +115,7 @@ namespace Ragon.Core
|
||||
}
|
||||
}
|
||||
|
||||
public void Subscribe(Entity entity, ushort evntCode, Action<Player, Entity> action)
|
||||
public void OnEvent(Entity entity, ushort evntCode, Action<Player, Entity> action)
|
||||
{
|
||||
if (_entityEvents.ContainsKey(entity.EntityId))
|
||||
{
|
||||
@@ -150,8 +149,9 @@ namespace Ragon.Core
|
||||
if (!_entityEvents[entityId].ContainsKey(evntCode))
|
||||
return false;
|
||||
|
||||
var player = GameRoom.GetPlayerById(peerId);
|
||||
var entity = GameRoom.GetEntityById(entityId);
|
||||
var player = Room.GetPlayerById(peerId);
|
||||
var entity = Room.GetEntityById(entityId);
|
||||
|
||||
_entityEvents[entityId][evntCode].Invoke(player, entity, ref payload);
|
||||
|
||||
return true;
|
||||
@@ -161,7 +161,7 @@ namespace Ragon.Core
|
||||
{
|
||||
if (_globalEvents.ContainsKey(evntCode))
|
||||
{
|
||||
var player = GameRoom.GetPlayerById(peerId);
|
||||
var player = Room.GetPlayerById(peerId);
|
||||
_globalEvents[evntCode].Invoke(player, ref payload);
|
||||
return true;
|
||||
}
|
||||
@@ -169,7 +169,7 @@ namespace Ragon.Core
|
||||
return false;
|
||||
}
|
||||
|
||||
public void SendEvent(Player player, uint eventCode, IRagonSerializable payload)
|
||||
public void ReplicateEvent(Player player, uint eventCode, IRagonSerializable payload)
|
||||
{
|
||||
_serializer.Clear();
|
||||
_serializer.WriteOperation(RagonOperation.REPLICATE_EVENT);
|
||||
@@ -177,10 +177,10 @@ namespace Ragon.Core
|
||||
payload.Serialize(_serializer);
|
||||
|
||||
var sendData = _serializer.ToArray();
|
||||
GameRoom.Send(player.PeerId, sendData);
|
||||
Room.Send(player.PeerId, sendData);
|
||||
}
|
||||
|
||||
public void BroadcastEvent(ushort eventCode, IRagonSerializable payload)
|
||||
public void ReplicateEvent(ushort eventCode, IRagonSerializable payload)
|
||||
{
|
||||
_serializer.Clear();
|
||||
_serializer.WriteOperation(RagonOperation.REPLICATE_EVENT);
|
||||
@@ -188,10 +188,10 @@ namespace Ragon.Core
|
||||
payload.Serialize(_serializer);
|
||||
|
||||
var sendData = _serializer.ToArray();
|
||||
GameRoom.Broadcast(sendData, DeliveryType.Reliable);
|
||||
Room.Broadcast(sendData, DeliveryType.Reliable);
|
||||
}
|
||||
|
||||
public void SendEntityEvent(Player player, Entity entity, IRagonSerializable payload)
|
||||
public void ReplicateEntityEvent(Player player, Entity entity, IRagonSerializable payload)
|
||||
{
|
||||
_serializer.Clear();
|
||||
_serializer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
||||
@@ -200,10 +200,10 @@ namespace Ragon.Core
|
||||
payload.Serialize(_serializer);
|
||||
|
||||
var sendData = _serializer.ToArray();
|
||||
GameRoom.Send(player.PeerId, sendData, DeliveryType.Reliable);
|
||||
Room.Send(player.PeerId, sendData, DeliveryType.Reliable);
|
||||
}
|
||||
|
||||
public void BroadcastEntityEvent(Entity entity, IRagonSerializable payload)
|
||||
public void ReplicateEntityEvent(Entity entity, IRagonSerializable payload)
|
||||
{
|
||||
_serializer.Clear();
|
||||
_serializer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
||||
@@ -212,7 +212,7 @@ namespace Ragon.Core
|
||||
payload.Serialize(_serializer);
|
||||
|
||||
var sendData = _serializer.ToArray();
|
||||
GameRoom.Broadcast(sendData);
|
||||
Room.Broadcast(sendData);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -34,7 +34,7 @@ public class RoomManager
|
||||
{
|
||||
if (existRoom.Id == roomId && existRoom.PlayersCount < existRoom.PlayersMax)
|
||||
{
|
||||
existRoom.Joined(player, payload);
|
||||
existRoom.AddPlayer(player, payload);
|
||||
_roomsBySocket.Add(player.PeerId, existRoom);
|
||||
return;
|
||||
}
|
||||
@@ -55,7 +55,7 @@ public class RoomManager
|
||||
throw new NullReferenceException($"Plugin for map {map} is null");
|
||||
|
||||
var room = new GameRoom(_gameThread, plugin, roomId, map, min, max);
|
||||
room.Joined(creator, payload);
|
||||
room.AddPlayer(creator, payload);
|
||||
room.Start();
|
||||
|
||||
_roomsBySocket.Add(creator.PeerId, room);
|
||||
@@ -76,7 +76,7 @@ public class RoomManager
|
||||
{
|
||||
_logger.Trace($"Player ({player.PlayerName}|{player.Id}) joined to room with Id {roomId}");
|
||||
|
||||
existRoom.Joined(player, payload);
|
||||
existRoom.AddPlayer(player, payload);
|
||||
_roomsBySocket.Add(player.PeerId, existRoom);
|
||||
return;
|
||||
}
|
||||
@@ -90,7 +90,7 @@ public class RoomManager
|
||||
throw new NullReferenceException($"Plugin for map {map} is null");
|
||||
|
||||
var room = new GameRoom(_gameThread, plugin, roomId, map, min, max);
|
||||
room.Joined(player, payload);
|
||||
room.AddPlayer(player, payload);
|
||||
room.Start();
|
||||
|
||||
_roomsBySocket.Add(player.PeerId, room);
|
||||
@@ -102,7 +102,7 @@ public class RoomManager
|
||||
if (_roomsBySocket.Remove(player.PeerId, out var room))
|
||||
{
|
||||
_logger.Trace($"Player ({player.PlayerName}|{player.Id}) left room with Id {room.Id}");
|
||||
room.Leave(player.PeerId);
|
||||
room.RemovePlayer(player.PeerId);
|
||||
if (room.PlayersCount < room.PlayersMin)
|
||||
{
|
||||
_logger.Trace($"Room with Id {room.Id} destroyed");
|
||||
|
||||
@@ -94,7 +94,7 @@ namespace Ragon.Core
|
||||
{
|
||||
if (_host.CheckEvents(out _netEvent) <= 0)
|
||||
{
|
||||
if (_host.Service(15, out _netEvent) <= 0)
|
||||
if (_host.Service(0, out _netEvent) <= 0)
|
||||
break;
|
||||
|
||||
polled = true;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2022 Eduard Kargin (theedison4@gmail.com)
|
||||
|
||||
MIT License:
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
|
||||
Reference in New Issue
Block a user