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@@ -19,7 +19,7 @@ jobs:
|
|||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
with:
|
with:
|
||||||
tag_name: ${{ github.ref }}
|
tag_name: ${{ github.ref }}
|
||||||
release_name: Ragon.SimpleServer-${{ github.ref }}
|
release_name: Ragon.Relay-${{ github.ref }}
|
||||||
prerelease: true
|
prerelease: true
|
||||||
|
|
||||||
build:
|
build:
|
||||||
@@ -49,14 +49,14 @@ jobs:
|
|||||||
- name: Setup dotnet
|
- name: Setup dotnet
|
||||||
uses: actions/setup-dotnet@v1
|
uses: actions/setup-dotnet@v1
|
||||||
with:
|
with:
|
||||||
dotnet-version: 6.0.x
|
dotnet-version: 7.0.x
|
||||||
- name: Build
|
- name: Build
|
||||||
shell: bash
|
shell: bash
|
||||||
run: |
|
run: |
|
||||||
release_name="Ragon.SimpleServer-${{ env.TAG }}-${{ matrix.target }}"
|
release_name="Ragon.Relay-${{ env.TAG }}-${{ matrix.target }}"
|
||||||
|
|
||||||
# Build everything
|
# Build everything
|
||||||
dotnet publish Ragon.SimpleServer/Ragon.SimpleServer.csproj -c Release --runtime "${{ matrix.target }}" -p:PublishSingleFile=true -o "$release_name"
|
dotnet publish Ragon.Relay/Ragon.Relay.csproj -c Release --runtime "${{ matrix.target }}" -p:PublishSingleFile=true -o "$release_name"
|
||||||
|
|
||||||
# Pack files
|
# Pack files
|
||||||
7z a -tzip "${release_name}.zip" "./${release_name}/*"
|
7z a -tzip "${release_name}.zip" "./${release_name}/*"
|
||||||
@@ -69,6 +69,6 @@ jobs:
|
|||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
with:
|
with:
|
||||||
upload_url: ${{ needs.release.outputs.upload_url }}
|
upload_url: ${{ needs.release.outputs.upload_url }}
|
||||||
asset_path: Ragon.SimpleServer-${{ env.TAG }}-${{ matrix.target }}.zip
|
asset_path: Ragon.Relay-${{ env.TAG }}-${{ matrix.target }}.zip
|
||||||
asset_name: Ragon.SimpleServer-${{ env.TAG }}-${{ matrix.target }}.zip
|
asset_name: Ragon.Relay-${{ env.TAG }}-${{ matrix.target }}.zip
|
||||||
asset_content_type: application/zip
|
asset_content_type: application/zip
|
||||||
|
|||||||
@@ -4,3 +4,5 @@
|
|||||||
obj
|
obj
|
||||||
bin
|
bin
|
||||||
*.user
|
*.user
|
||||||
|
*.dylib
|
||||||
|
*.dll
|
||||||
+202
@@ -0,0 +1,202 @@
|
|||||||
|
Apache License
|
||||||
|
Version 2.0, January 2004
|
||||||
|
http://www.apache.org/licenses/
|
||||||
|
|
||||||
|
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
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|
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|
1. Definitions.
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"License" shall mean the terms and conditions for use, reproduction,
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and distribution as defined by Sections 1 through 9 of this document.
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"Legal Entity" shall mean the union of the acting entity and all
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"You" (or "Your") shall mean an individual or Legal Entity
|
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|
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END OF TERMS AND CONDITIONS
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APPENDIX: How to apply the Apache License to your work.
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To apply the Apache License to your work, attach the following
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Copyright {yyyy} {name of copyright owner}
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Unless required by applicable law or agreed to in writing, software
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See the License for the specific language governing permissions and
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|
||||||
@@ -0,0 +1,31 @@
|
|||||||
|
<p align="center">
|
||||||
|
<img src="Images/ragon-logo.png" width="200" >
|
||||||
|
</p>
|
||||||
|
|
||||||
|
## Ragon Server
|
||||||
|
|
||||||
|
Ragon is fully free, small and high perfomance room based game server with plugin based architecture.
|
||||||
|
|
||||||
|
<a href="https://www.ragon-server.com/docs/overview">Documentation</a>
|
||||||
|
|
||||||
|
### Features:
|
||||||
|
- Effective
|
||||||
|
- Free
|
||||||
|
- Lobby
|
||||||
|
- Room based architecture
|
||||||
|
- Сustomizable authorization
|
||||||
|
- Сustomizable server-side logic via plugins with flexible API*(2)
|
||||||
|
- No CCU limitations*(1)
|
||||||
|
- No Room count limitations
|
||||||
|
- Reliable UDP
|
||||||
|
|
||||||
|
### Requirements
|
||||||
|
- OSX, Windows, Linux(Ubuntu, Debian)
|
||||||
|
- .NET 6.0
|
||||||
|
|
||||||
|
### Dependencies
|
||||||
|
* ENet-Sharp [v2.4.8]
|
||||||
|
|
||||||
|
### Tips
|
||||||
|
\* Limited to 4095 CCU by library ENet-Sharp (1)
|
||||||
|
\* Non finally (2)
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>net7.0</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\Ragon.Client\Ragon.Client.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
@@ -0,0 +1,60 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client.Simulation
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
public class RagonBool : RagonProperty
|
||||||
|
{
|
||||||
|
public bool Value
|
||||||
|
{
|
||||||
|
get => _value;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_value = value;
|
||||||
|
|
||||||
|
MarkAsChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool _value;
|
||||||
|
|
||||||
|
public RagonBool(
|
||||||
|
bool initialValue,
|
||||||
|
bool invokeLocal = true,
|
||||||
|
int priority = 0
|
||||||
|
) : base(priority, invokeLocal)
|
||||||
|
{
|
||||||
|
_value = initialValue;
|
||||||
|
SetFixedSize(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Serialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
buffer.WriteBool(_value);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Deserialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
_value = buffer.ReadBool();
|
||||||
|
|
||||||
|
InvokeChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,104 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
public class RagonFloat : RagonProperty
|
||||||
|
{
|
||||||
|
public float Value
|
||||||
|
{
|
||||||
|
get => _value;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_value = value;
|
||||||
|
|
||||||
|
if (_value < _min)
|
||||||
|
_value = _min;
|
||||||
|
else if (_value > _max)
|
||||||
|
_value = _max;
|
||||||
|
|
||||||
|
MarkAsChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private float _value;
|
||||||
|
private float _min;
|
||||||
|
private float _max;
|
||||||
|
private int _requiredBits;
|
||||||
|
private float _precision;
|
||||||
|
private uint _mask;
|
||||||
|
|
||||||
|
public RagonFloat(
|
||||||
|
float initialValue,
|
||||||
|
bool invokeLocal = true,
|
||||||
|
int priority = 0
|
||||||
|
) : base(priority, invokeLocal)
|
||||||
|
{
|
||||||
|
_value = initialValue;
|
||||||
|
_min = -1024.0f;
|
||||||
|
_max = 1024.0f;
|
||||||
|
_precision = 0.01f;
|
||||||
|
|
||||||
|
_requiredBits = DeBruijn.Log2((uint)((_max - _min) * (1.0f / _precision) + 0.5f)) + 1;
|
||||||
|
_mask = (uint)((1L << _requiredBits) - 1);
|
||||||
|
|
||||||
|
SetFixedSize(_requiredBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
public RagonFloat(
|
||||||
|
float initialValue,
|
||||||
|
float min = -1024.0f,
|
||||||
|
float max = 1024.0f,
|
||||||
|
float precision = 0.01f,
|
||||||
|
bool invokeLocal = true,
|
||||||
|
int priority = 0
|
||||||
|
) : base(priority, invokeLocal)
|
||||||
|
{
|
||||||
|
_value = initialValue;
|
||||||
|
_min = min;
|
||||||
|
_max = max;
|
||||||
|
_precision = precision;
|
||||||
|
|
||||||
|
_requiredBits = DeBruijn.Log2((uint)((_max - _min) * (1.0f / _precision) + 0.5f)) + 1;
|
||||||
|
_mask = (uint)((1L << _requiredBits) - 1);
|
||||||
|
|
||||||
|
SetFixedSize(_requiredBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Serialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var compressedValue = (uint)((_value - _min) * (1f / _precision) + 0.5f) & _mask;
|
||||||
|
buffer.Write(compressedValue, _requiredBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Deserialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var compressedValue = buffer.Read(_requiredBits);
|
||||||
|
_value = compressedValue * _precision + _min;
|
||||||
|
|
||||||
|
if (_value < _min)
|
||||||
|
_value = _min;
|
||||||
|
else if (_value > _max)
|
||||||
|
_value = _max;
|
||||||
|
|
||||||
|
InvokeChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,87 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client.Simulation
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
public class RagonInt : RagonProperty
|
||||||
|
{
|
||||||
|
public int Value
|
||||||
|
{
|
||||||
|
get => _value;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_value = value;
|
||||||
|
MarkAsChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private int _min;
|
||||||
|
private int _max;
|
||||||
|
private int _requiredBits;
|
||||||
|
private int _value;
|
||||||
|
|
||||||
|
public RagonInt(
|
||||||
|
int initialValue,
|
||||||
|
bool invokeLocal = true,
|
||||||
|
int priority = 0
|
||||||
|
) : base(priority, invokeLocal)
|
||||||
|
{
|
||||||
|
_value = initialValue;
|
||||||
|
_min = -1000;
|
||||||
|
_max = 1000;
|
||||||
|
|
||||||
|
_max = Math.Max(Math.Abs(_min), Math.Abs(_max));
|
||||||
|
_requiredBits = Bits.Compute(_max);
|
||||||
|
|
||||||
|
SetFixedSize(_requiredBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
public RagonInt(
|
||||||
|
int initialValue,
|
||||||
|
int min = -1000,
|
||||||
|
int max = 1000,
|
||||||
|
bool invokeLocal = true,
|
||||||
|
int priority = 0
|
||||||
|
) : base(priority, invokeLocal)
|
||||||
|
{
|
||||||
|
_value = initialValue;
|
||||||
|
_min = min;
|
||||||
|
_max = max;
|
||||||
|
|
||||||
|
_requiredBits = Bits.Compute(_max);
|
||||||
|
|
||||||
|
SetFixedSize(_requiredBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Serialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
uint compressedValue = (uint)((_value << 1) ^ (_value >> 31));
|
||||||
|
buffer.Write(compressedValue, _requiredBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Deserialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var compressedValue = buffer.Read(_requiredBits);
|
||||||
|
_value = (int)((compressedValue >> 1) ^ -(int)(compressedValue & 1));
|
||||||
|
|
||||||
|
InvokeChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,68 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using System.Text;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client.Simulation
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
public class RagonString : RagonProperty
|
||||||
|
{
|
||||||
|
public string Value
|
||||||
|
{
|
||||||
|
get => _value;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_value = value;
|
||||||
|
|
||||||
|
MarkAsChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private string _value;
|
||||||
|
private readonly UTF8Encoding _utf8Encoding = new UTF8Encoding(false, true);
|
||||||
|
|
||||||
|
public RagonString(
|
||||||
|
string initialValue,
|
||||||
|
bool invokeLocal = true,
|
||||||
|
int priority = 0
|
||||||
|
) : base(priority, invokeLocal)
|
||||||
|
{
|
||||||
|
_value = initialValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Serialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var data = _utf8Encoding.GetBytes(_value);
|
||||||
|
var len = (uint) data.Length;
|
||||||
|
|
||||||
|
buffer.Write(len, 16);
|
||||||
|
buffer.WriteBytes(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Deserialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var len = (int) buffer.Read(16);
|
||||||
|
var data = buffer.ReadBytes(len);
|
||||||
|
|
||||||
|
_value = _utf8Encoding.GetString(data);
|
||||||
|
|
||||||
|
InvokeChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Client.Simulation;
|
||||||
|
|
||||||
|
var simulation = new Simulation();
|
||||||
|
simulation.Start();
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<TargetFramework>net7.0</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<DockerDefaultTargetOS>Linux</DockerDefaultTargetOS>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\Ragon.Client.Property\Ragon.Client.Property.csproj" />
|
||||||
|
<ProjectReference Include="..\Ragon.Client\Ragon.Client.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="ENet-CSharp" Version="2.4.8" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<None Update="libenet.dylib">
|
||||||
|
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||||
|
</None>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
@@ -0,0 +1,112 @@
|
|||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client.Simulation;
|
||||||
|
|
||||||
|
public class Game : IRagonListener
|
||||||
|
{
|
||||||
|
private RagonFloat _health;
|
||||||
|
private RagonInt _points;
|
||||||
|
private RagonString _name;
|
||||||
|
private RagonEntity _entity;
|
||||||
|
private RagonClient _client;
|
||||||
|
|
||||||
|
public Game(RagonClient client)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnConnected(RagonClient client)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Connected");
|
||||||
|
_client.Session.AuthorizeWithKey("defaultkey", "Player Eduard");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnAuthorizationSuccess(RagonClient client, string playerId, string playerName)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Authorized");
|
||||||
|
client.Session.CreateOrJoin("Example", 1, 20);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnAuthorizationFailed(RagonClient client, string message)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"Authorization failed: {message}");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnJoined(RagonClient client)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Joined");
|
||||||
|
|
||||||
|
_health = new RagonFloat(100.0f, false, 0);
|
||||||
|
_health.Changed += () => Console.WriteLine($"[Ragon Property] Health: {_health.Value}");
|
||||||
|
|
||||||
|
_points = new RagonInt(0, -1000, 1000, false, 0);
|
||||||
|
_points.Changed += () => Console.WriteLine($"[Ragon Property] Points: {_points.Value}");
|
||||||
|
|
||||||
|
_name = new RagonString("Edmand 000", false);
|
||||||
|
_name.Changed += () => Console.WriteLine($"[Ragon Property] Name: {_name.Value}");
|
||||||
|
|
||||||
|
_entity = new RagonEntity(12, 0);
|
||||||
|
_entity.State.AddProperty(_health);
|
||||||
|
_entity.State.AddProperty(_points);
|
||||||
|
_entity.State.AddProperty(_name);
|
||||||
|
|
||||||
|
client.Room.CreateEntity(_entity);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnFailed(RagonClient client, string message)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Failed to join");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnLeft(RagonClient client)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Left");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnDisconnected(RagonClient client, RagonDisconnect ragonDisconnect)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Disconnected");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnPlayerJoined(RagonClient client, RagonPlayer player)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Player joined");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnPlayerLeft(RagonClient client, RagonPlayer player)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Player left");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnOwnershipChanged(RagonClient client, RagonPlayer player)
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Owner ship changed");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnLevel(RagonClient client, string sceneName)
|
||||||
|
{
|
||||||
|
RagonLog.Trace($"New level: {sceneName}");
|
||||||
|
|
||||||
|
client.Room.SceneLoaded();
|
||||||
|
}
|
||||||
|
|
||||||
|
private float _timer = 0;
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
if (_client.Status != RagonStatus.ROOM)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_timer += 1 / 60.0f;
|
||||||
|
if (_timer > 1)
|
||||||
|
{
|
||||||
|
_health.Value += 20.0f;
|
||||||
|
_points.Value += 10;
|
||||||
|
_name.Value = $"Edmand 00{_client.Room.Local.PeerId}";
|
||||||
|
Console.WriteLine($"{_health.Value} {_points.Value} {_name.Value}");
|
||||||
|
_timer = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,131 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using ENet;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
using Event = ENet.Event;
|
||||||
|
using EventType = ENet.EventType;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public class RagonENetConnection : INetworkConnection
|
||||||
|
{
|
||||||
|
public ushort Id { get; }
|
||||||
|
|
||||||
|
public NetworkStatistics Statistics { get; private set; }
|
||||||
|
public INetworkChannel Reliable { get; private set; }
|
||||||
|
public INetworkChannel Unreliable { get; private set; }
|
||||||
|
|
||||||
|
public Action<byte[]> OnData { get; set; }
|
||||||
|
public Action OnConnected { get; set; }
|
||||||
|
public Action<RagonDisconnect> OnDisconnected { get; set; }
|
||||||
|
public ulong BytesSent { get; }
|
||||||
|
public ulong BytesReceived { get; }
|
||||||
|
public int Ping { get; }
|
||||||
|
|
||||||
|
private static bool _libraryLoaded = false;
|
||||||
|
private Host _host;
|
||||||
|
private Peer _peer;
|
||||||
|
private Event _netEvent;
|
||||||
|
|
||||||
|
public RagonENetConnection()
|
||||||
|
{
|
||||||
|
_host = new Host();
|
||||||
|
_host.Create();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void Prepare()
|
||||||
|
{
|
||||||
|
if (!_libraryLoaded)
|
||||||
|
{
|
||||||
|
Library.Initialize();
|
||||||
|
_libraryLoaded = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Disconnect()
|
||||||
|
{
|
||||||
|
if (_peer.IsSet)
|
||||||
|
_peer.DisconnectNow(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Connect(string server, ushort port, uint protocol)
|
||||||
|
{
|
||||||
|
Address address = new Address();
|
||||||
|
address.SetHost(server);
|
||||||
|
address.Port = port;
|
||||||
|
|
||||||
|
_peer = _host.Connect(address, 2, protocol);
|
||||||
|
_peer.Timeout(32, 5000, 5000);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
bool polled = false;
|
||||||
|
while (!polled)
|
||||||
|
{
|
||||||
|
if (_host.CheckEvents(out _netEvent) <= 0)
|
||||||
|
{
|
||||||
|
if (_host.Service(0, out _netEvent) <= 0)
|
||||||
|
break;
|
||||||
|
|
||||||
|
polled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (_netEvent.Type)
|
||||||
|
{
|
||||||
|
case EventType.None:
|
||||||
|
break;
|
||||||
|
case EventType.Connect:
|
||||||
|
Statistics = new NetworkStatistics();
|
||||||
|
Reliable = new ENetReliableChannel(_netEvent.Peer, 0);
|
||||||
|
Unreliable = new ENetUnreliableChannel(_netEvent.Peer, 1);
|
||||||
|
|
||||||
|
OnConnected?.Invoke();
|
||||||
|
break;
|
||||||
|
case EventType.Disconnect:
|
||||||
|
OnDisconnected?.Invoke(RagonDisconnect.SERVER);
|
||||||
|
break;
|
||||||
|
case EventType.Timeout:
|
||||||
|
OnDisconnected?.Invoke(RagonDisconnect.TIMEOUT);
|
||||||
|
break;
|
||||||
|
case EventType.Receive:
|
||||||
|
var data = new byte[_netEvent.Packet.Length];
|
||||||
|
|
||||||
|
_netEvent.Packet.CopyTo(data);
|
||||||
|
_netEvent.Packet.Dispose();
|
||||||
|
|
||||||
|
OnData?.Invoke(data);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
if (_host.IsSet)
|
||||||
|
{
|
||||||
|
_host?.Flush();
|
||||||
|
_host?.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_libraryLoaded)
|
||||||
|
Library.Deinitialize();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,40 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using ENet;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public sealed class ENetReliableChannel : INetworkChannel
|
||||||
|
{
|
||||||
|
private Peer _peer;
|
||||||
|
private byte _channelId;
|
||||||
|
|
||||||
|
public ENetReliableChannel(Peer peer, int channelId)
|
||||||
|
{
|
||||||
|
_peer = peer;
|
||||||
|
_channelId = (byte) channelId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Send(byte[] data)
|
||||||
|
{
|
||||||
|
var newPacket = new Packet();
|
||||||
|
newPacket.Create(data, data.Length, PacketFlags.Reliable);
|
||||||
|
|
||||||
|
_peer.Send(_channelId, ref newPacket);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using ENet;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public sealed class ENetUnreliableChannel : INetworkChannel
|
||||||
|
{
|
||||||
|
private Peer _peer;
|
||||||
|
private byte _channelId;
|
||||||
|
|
||||||
|
public ENetUnreliableChannel(Peer peer, int channelId)
|
||||||
|
{
|
||||||
|
_peer = peer;
|
||||||
|
_channelId = (byte) channelId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Send(byte[] data)
|
||||||
|
{
|
||||||
|
var newPacket = new Packet();
|
||||||
|
newPacket.Create(data, data.Length, PacketFlags.None);
|
||||||
|
|
||||||
|
_peer.Send(_channelId, ref newPacket);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,132 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using ENet;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
using Event = ENet.Event;
|
||||||
|
using EventType = ENet.EventType;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public class RagonNullConnection : INetworkConnection
|
||||||
|
{
|
||||||
|
public ushort Id { get; }
|
||||||
|
|
||||||
|
public NetworkStatistics Statistics { get; private set; }
|
||||||
|
public INetworkChannel Reliable { get; private set; }
|
||||||
|
public INetworkChannel Unreliable { get; private set; }
|
||||||
|
|
||||||
|
public Action<byte[]> OnData { get; set; }
|
||||||
|
public Action OnConnected { get; set; }
|
||||||
|
public Action<RagonDisconnect> OnDisconnected { get; set; }
|
||||||
|
public ulong BytesSent { get; }
|
||||||
|
public ulong BytesReceived { get; }
|
||||||
|
public int Ping { get; }
|
||||||
|
|
||||||
|
private static bool _libraryLoaded = false;
|
||||||
|
private Host _host;
|
||||||
|
private Peer _peer;
|
||||||
|
private Event _netEvent;
|
||||||
|
|
||||||
|
public RagonNullConnection()
|
||||||
|
{
|
||||||
|
_host = new Host();
|
||||||
|
_host.Create();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void Prepare()
|
||||||
|
{
|
||||||
|
if (!_libraryLoaded)
|
||||||
|
{
|
||||||
|
Library.Initialize();
|
||||||
|
_libraryLoaded = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Disconnect()
|
||||||
|
{
|
||||||
|
if (_peer.IsSet)
|
||||||
|
_peer.DisconnectNow(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Connect(string server, ushort port, uint protocol)
|
||||||
|
{
|
||||||
|
Address address = new Address();
|
||||||
|
address.SetHost(server);
|
||||||
|
address.Port = port;
|
||||||
|
|
||||||
|
_peer = _host.Connect(address, 2, protocol);
|
||||||
|
_peer.Timeout(32, 5000, 5000);
|
||||||
|
|
||||||
|
Statistics = new NetworkStatistics();
|
||||||
|
Reliable = new NullReliableChannel(_netEvent.Peer, 0);
|
||||||
|
Unreliable = new NullUnreliableChannel(_netEvent.Peer, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
bool polled = false;
|
||||||
|
while (!polled)
|
||||||
|
{
|
||||||
|
if (_host.CheckEvents(out _netEvent) <= 0)
|
||||||
|
{
|
||||||
|
if (_host.Service(0, out _netEvent) <= 0)
|
||||||
|
break;
|
||||||
|
|
||||||
|
polled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (_netEvent.Type)
|
||||||
|
{
|
||||||
|
case EventType.None:
|
||||||
|
break;
|
||||||
|
case EventType.Connect:
|
||||||
|
|
||||||
|
OnConnected?.Invoke();
|
||||||
|
break;
|
||||||
|
case EventType.Disconnect:
|
||||||
|
OnDisconnected?.Invoke(RagonDisconnect.SERVER);
|
||||||
|
break;
|
||||||
|
case EventType.Timeout:
|
||||||
|
OnDisconnected?.Invoke(RagonDisconnect.TIMEOUT);
|
||||||
|
break;
|
||||||
|
case EventType.Receive:
|
||||||
|
var data = new byte[_netEvent.Packet.Length];
|
||||||
|
|
||||||
|
_netEvent.Packet.CopyTo(data);
|
||||||
|
_netEvent.Packet.Dispose();
|
||||||
|
|
||||||
|
OnData?.Invoke(data);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
if (_host.IsSet)
|
||||||
|
{
|
||||||
|
_host?.Flush();
|
||||||
|
_host?.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_libraryLoaded)
|
||||||
|
Library.Deinitialize();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,38 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using ENet;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public sealed class NullReliableChannel : INetworkChannel
|
||||||
|
{
|
||||||
|
private Peer _peer;
|
||||||
|
private byte _channelId;
|
||||||
|
|
||||||
|
public NullReliableChannel(Peer peer, int channelId)
|
||||||
|
{
|
||||||
|
_peer = peer;
|
||||||
|
_channelId = (byte) channelId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Send(byte[] data)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,38 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using ENet;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public sealed class NullUnreliableChannel : INetworkChannel
|
||||||
|
{
|
||||||
|
private Peer _peer;
|
||||||
|
private byte _channelId;
|
||||||
|
|
||||||
|
public NullUnreliableChannel(Peer peer, int channelId)
|
||||||
|
{
|
||||||
|
_peer = peer;
|
||||||
|
_channelId = (byte) channelId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Send(byte[] data)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,35 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client.Simulation.Sources;
|
||||||
|
|
||||||
|
public class PlayerPayload : IRagonPayload
|
||||||
|
{
|
||||||
|
public uint Name { get; set; }
|
||||||
|
|
||||||
|
public void Serialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
buffer.Write(Name, 16);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Deserialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
Name = buffer.Read(16);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,42 @@
|
|||||||
|
namespace Ragon.Client.Simulation;
|
||||||
|
|
||||||
|
public class EntityListener : IRagonEntityListener
|
||||||
|
{
|
||||||
|
public void OnEntityCreated(RagonEntity entity)
|
||||||
|
{
|
||||||
|
var health = new RagonFloat(100.0f, false, 0);
|
||||||
|
health.Value = 50;
|
||||||
|
health.Changed += () => Console.WriteLine($"[Ragon Property] Another Health: {health.Value}");
|
||||||
|
|
||||||
|
var points = new RagonInt(0, -1000, 1000, false, 0);
|
||||||
|
points.Changed += () => Console.WriteLine($"[Ragon Property] Anther Points: {points.Value}");
|
||||||
|
|
||||||
|
var name = new RagonString("Eduard", false);
|
||||||
|
name.Changed += () => Console.WriteLine($"[Ragon Property] Another Name: {name.Value}");
|
||||||
|
|
||||||
|
entity.State.AddProperty(health);
|
||||||
|
entity.State.AddProperty(points);
|
||||||
|
entity.State.AddProperty(name);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class Simulation
|
||||||
|
{
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
// INetworkConnection protocol = debug ? new RagonNullConnection() : new RagonENetConnection();
|
||||||
|
// var network = new RagonClient(protocol, new EntityListener(), 30);
|
||||||
|
// var game = new Game(network);
|
||||||
|
// network.AddListener(game);
|
||||||
|
// network.Connect("127.0.0.1", 5001, "1.0.0");
|
||||||
|
// var dt = 1000 / 60.0f;
|
||||||
|
// while (true)
|
||||||
|
// {
|
||||||
|
// game.Update();
|
||||||
|
// network.Update(dt);
|
||||||
|
// Thread.Sleep((int) dt);
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// network.Disconnect();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>netstandard2.1</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<LangVersion>10</LangVersion>
|
||||||
|
<RootNamespace>Ragon.Client.Simulation</RootNamespace>
|
||||||
|
<Authors>Eduard Kargin (Edmand46)</Authors>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
||||||
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
|
<DebugType>none</DebugType>
|
||||||
|
<OutputPath>/Users/edmand46/RagonProjects/ragon-oss-sdk/Assets/Ragon/Plugins/</OutputPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
||||||
|
<OutputPath>/Users/edmand46/RagonProjects/ragon-unity-sdk/Assets/Ragon/Runtime/Plugins</OutputPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\Ragon.Protocol\Ragon.Protocol.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client.Compressor;
|
||||||
|
|
||||||
|
public class FloatCompressor
|
||||||
|
{
|
||||||
|
public float Min { get; private set; }
|
||||||
|
public float Max { get; private set; }
|
||||||
|
public float Precision { get; private set; }
|
||||||
|
public int RequiredBits { get; private set; }
|
||||||
|
|
||||||
|
private uint _mask;
|
||||||
|
|
||||||
|
public FloatCompressor(float min = -1024.0f, float max = 1024.0f, float precision = 0.01f)
|
||||||
|
{
|
||||||
|
Min = min;
|
||||||
|
Max = max;
|
||||||
|
Precision = precision;
|
||||||
|
RequiredBits = DeBruijn.Log2((uint)((Max - Min) * (1f / Precision) + 0.5f)) + 1;
|
||||||
|
|
||||||
|
_mask = (uint)((1L << RequiredBits) - 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
public uint Compress(float value)
|
||||||
|
{
|
||||||
|
return (uint)((value - Min) * 1f / Precision + 0.5f) & _mask;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float Decompress(uint value)
|
||||||
|
{
|
||||||
|
var result = value * Precision + Min;
|
||||||
|
|
||||||
|
if (result < Min)
|
||||||
|
result = Min;
|
||||||
|
else if (result > Max)
|
||||||
|
result = Max;
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,44 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client.Compressor;
|
||||||
|
|
||||||
|
public class IntCompressor
|
||||||
|
{
|
||||||
|
public int Min { get; private set; }
|
||||||
|
public int Max { get; private set; }
|
||||||
|
public int RequiredBits { get; private set; }
|
||||||
|
|
||||||
|
public IntCompressor(int min = -1000, int max = 1000)
|
||||||
|
{
|
||||||
|
Min = min;
|
||||||
|
Max = max;
|
||||||
|
RequiredBits = Bits.Compute(Max);
|
||||||
|
}
|
||||||
|
|
||||||
|
public uint Compress(int value)
|
||||||
|
{
|
||||||
|
return (uint)((value << 1) ^ (value >> 31));;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Decompress(uint value)
|
||||||
|
{
|
||||||
|
return (int)((value >> 1) ^ -(int)(value & 1));
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,249 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public sealed class RagonEntity
|
||||||
|
{
|
||||||
|
private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
|
||||||
|
|
||||||
|
private RagonClient _client;
|
||||||
|
|
||||||
|
public ushort Id { get; private set; }
|
||||||
|
public ushort Type { get; private set; }
|
||||||
|
public bool Replication { get; private set; }
|
||||||
|
|
||||||
|
public RagonAuthority Authority { get; private set; }
|
||||||
|
public RagonPlayer Owner { get; private set; }
|
||||||
|
public RagonEntityState State { get; private set; }
|
||||||
|
|
||||||
|
public bool IsAttached { get; private set; }
|
||||||
|
public bool HasAuthority { get; private set; }
|
||||||
|
|
||||||
|
public event Action<RagonEntity> Attached;
|
||||||
|
public event Action Detached;
|
||||||
|
public event Action<RagonPlayer, RagonPlayer> OwnershipChanged;
|
||||||
|
|
||||||
|
internal bool PropertiesChanged => _propertiesChanged;
|
||||||
|
internal ushort SceneId => _sceneId;
|
||||||
|
|
||||||
|
private ushort _sceneId;
|
||||||
|
private bool _propertiesChanged;
|
||||||
|
|
||||||
|
private RagonPayload _spawnPayload;
|
||||||
|
private RagonPayload _destroyPayload;
|
||||||
|
|
||||||
|
private Dictionary<int, OnEventDelegate> _events = new();
|
||||||
|
private Dictionary<int, Action<RagonPlayer, IRagonEvent>> _localEvents = new();
|
||||||
|
|
||||||
|
public RagonEntity(ushort type = 0, ushort sceneId = 0)
|
||||||
|
{
|
||||||
|
State = new RagonEntityState(this);
|
||||||
|
Type = type;
|
||||||
|
|
||||||
|
_sceneId = sceneId;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Attach(RagonClient client, ushort entityId, ushort entityType, bool hasAuthority, RagonPlayer owner, RagonPayload payload)
|
||||||
|
{
|
||||||
|
Type = entityType;
|
||||||
|
Id = entityId;
|
||||||
|
Owner = owner;
|
||||||
|
IsAttached = true;
|
||||||
|
Replication = true;
|
||||||
|
HasAuthority = hasAuthority;
|
||||||
|
|
||||||
|
_client = client;
|
||||||
|
_spawnPayload = payload;
|
||||||
|
|
||||||
|
Attached?.Invoke(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Detach(RagonPayload payload)
|
||||||
|
{
|
||||||
|
_destroyPayload = payload;
|
||||||
|
|
||||||
|
Detached?.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
internal T GetPayload<T>(RagonPayload data) where T : IRagonPayload, new()
|
||||||
|
{
|
||||||
|
var payload = new T();
|
||||||
|
if (data.Size <= 0) return payload;
|
||||||
|
|
||||||
|
var buffer = new RagonBuffer();
|
||||||
|
|
||||||
|
data.Write(buffer);
|
||||||
|
|
||||||
|
payload.Deserialize(buffer);
|
||||||
|
|
||||||
|
return payload;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AttachPayload(IRagonPayload? payload)
|
||||||
|
{
|
||||||
|
if (payload == null) return;
|
||||||
|
|
||||||
|
var buffer = new RagonBuffer();
|
||||||
|
payload.Serialize(buffer);
|
||||||
|
|
||||||
|
_spawnPayload = new RagonPayload();
|
||||||
|
_spawnPayload.Read(buffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
public T GetAttachPayload<T>() where T : IRagonPayload, new()
|
||||||
|
{
|
||||||
|
return GetPayload<T>(_spawnPayload);
|
||||||
|
}
|
||||||
|
|
||||||
|
public T GetDetachPayload<T>() where T : IRagonPayload, new()
|
||||||
|
{
|
||||||
|
return GetPayload<T>(_destroyPayload);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode replicationMode)
|
||||||
|
where TEvent : IRagonEvent, new()
|
||||||
|
{
|
||||||
|
if (!IsAttached)
|
||||||
|
{
|
||||||
|
RagonLog.Error("Entity not attached");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var evntId = _client.Event.GetEventCode(evnt);
|
||||||
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
||||||
|
buffer.WriteUShort(Id);
|
||||||
|
buffer.WriteUShort(evntId);
|
||||||
|
buffer.WriteByte((byte)replicationMode);
|
||||||
|
buffer.WriteByte((byte)RagonTarget.Player);
|
||||||
|
buffer.WriteUShort(target.PeerId);
|
||||||
|
|
||||||
|
evnt.Serialize(buffer);
|
||||||
|
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ReplicateEvent<TEvent>(
|
||||||
|
TEvent evnt,
|
||||||
|
RagonTarget target = RagonTarget.All,
|
||||||
|
RagonReplicationMode replicationMode = RagonReplicationMode.Server)
|
||||||
|
where TEvent : IRagonEvent, new()
|
||||||
|
{
|
||||||
|
if (!IsAttached)
|
||||||
|
{
|
||||||
|
RagonLog.Error("Entity not attached");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (target != RagonTarget.ExceptOwner)
|
||||||
|
{
|
||||||
|
if (replicationMode == RagonReplicationMode.Local)
|
||||||
|
{
|
||||||
|
var eventCode = _client.Event.GetEventCode(evnt);
|
||||||
|
_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (replicationMode == RagonReplicationMode.LocalAndServer)
|
||||||
|
{
|
||||||
|
var eventCode = _client.Event.GetEventCode(evnt);
|
||||||
|
_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
var evntId = _client.Event.GetEventCode(evnt);
|
||||||
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
||||||
|
buffer.WriteUShort(Id);
|
||||||
|
buffer.WriteUShort(evntId);
|
||||||
|
buffer.WriteByte((byte)replicationMode);
|
||||||
|
buffer.WriteByte((byte)target);
|
||||||
|
|
||||||
|
evnt.Serialize(buffer);
|
||||||
|
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnEvent<TEvent>(Action<RagonPlayer, TEvent> callback) where TEvent : IRagonEvent, new()
|
||||||
|
{
|
||||||
|
var t = new TEvent();
|
||||||
|
var eventCode = _client.Event.GetEventCode(t);
|
||||||
|
|
||||||
|
if (_events.ContainsKey(eventCode))
|
||||||
|
{
|
||||||
|
_events.Remove(eventCode);
|
||||||
|
_localEvents.Remove(eventCode);
|
||||||
|
|
||||||
|
RagonLog.Warn($"Event already {eventCode} subscribed, removed old one!");
|
||||||
|
}
|
||||||
|
|
||||||
|
_localEvents.Add(eventCode, (player, eventData) => { callback.Invoke(player, (TEvent)eventData); });
|
||||||
|
_events.Add(eventCode, (player, serializer) =>
|
||||||
|
{
|
||||||
|
t.Deserialize(serializer);
|
||||||
|
callback.Invoke(player, t);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Write(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
buffer.WriteUShort(Id);
|
||||||
|
|
||||||
|
State.WriteState(buffer);
|
||||||
|
|
||||||
|
_propertiesChanged = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
internal void Read(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
State.ReadState(buffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Event(ushort eventCode, RagonPlayer caller, RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
if (_events.TryGetValue(eventCode, out var evnt))
|
||||||
|
evnt?.Invoke(caller, buffer);
|
||||||
|
else
|
||||||
|
RagonLog.Warn($"Handler event on entity {Id} with eventCode {eventCode} not defined");
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void TrackChangedProperty(RagonProperty property)
|
||||||
|
{
|
||||||
|
_propertiesChanged = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnOwnershipChanged(RagonPlayer player)
|
||||||
|
{
|
||||||
|
var prevOwner = Owner;
|
||||||
|
|
||||||
|
Owner = player;
|
||||||
|
HasAuthority = player.IsLocal;
|
||||||
|
|
||||||
|
OwnershipChanged?.Invoke(prevOwner, player);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,77 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public sealed class RagonEntityState
|
||||||
|
{
|
||||||
|
private List<RagonProperty> _properties;
|
||||||
|
private RagonEntity _entity;
|
||||||
|
|
||||||
|
public RagonEntityState(RagonEntity entity)
|
||||||
|
{
|
||||||
|
_entity = entity;
|
||||||
|
_properties = new List<RagonProperty>(6);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddProperty(RagonProperty property)
|
||||||
|
{
|
||||||
|
_properties.Add(property);
|
||||||
|
|
||||||
|
property.AssignEntity(_entity);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void WriteInfo(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
buffer.WriteUShort((ushort)_properties.Count);
|
||||||
|
foreach (var property in _properties)
|
||||||
|
{
|
||||||
|
buffer.WriteBool(property.IsFixed);
|
||||||
|
buffer.WriteUShort((ushort)property.Size);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void ReadState(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
foreach (var property in _properties)
|
||||||
|
{
|
||||||
|
var changed = buffer.ReadBool();
|
||||||
|
if (changed)
|
||||||
|
property.Read(buffer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void WriteState(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
foreach (var prop in _properties)
|
||||||
|
{
|
||||||
|
if (prop.IsDirty)
|
||||||
|
{
|
||||||
|
buffer.WriteBool(true);
|
||||||
|
prop.Write(buffer);
|
||||||
|
prop.Flush();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
prop.AddTick();
|
||||||
|
buffer.WriteBool(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,51 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public struct RagonPayload
|
||||||
|
{
|
||||||
|
private readonly uint[] _data = new uint[128];
|
||||||
|
private readonly int _size = 0;
|
||||||
|
|
||||||
|
public RagonPayload(int capacity)
|
||||||
|
{
|
||||||
|
_size = capacity;
|
||||||
|
}
|
||||||
|
public int Size => _size;
|
||||||
|
|
||||||
|
public void Read(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var readOnlySpan = _data.AsSpan();
|
||||||
|
|
||||||
|
buffer.ReadSpan(ref readOnlySpan, _size);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Write(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
ReadOnlySpan<uint> readOnlySpan = _data.AsSpan();
|
||||||
|
|
||||||
|
buffer.WriteSpan(ref readOnlySpan, _size);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string ToString()
|
||||||
|
{
|
||||||
|
return $"Payload Size: {_size}";
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,145 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
public class RagonProperty
|
||||||
|
{
|
||||||
|
public string Name => _name;
|
||||||
|
public RagonEntity Entity => _entity;
|
||||||
|
|
||||||
|
public event Action Changed;
|
||||||
|
public bool IsDirty => _dirty && _ticks >= _priority;
|
||||||
|
public bool IsFixed => _fixed;
|
||||||
|
public int Size => _size;
|
||||||
|
|
||||||
|
private RagonBuffer _propertyBuffer;
|
||||||
|
private RagonEntity _entity;
|
||||||
|
private bool _dirty;
|
||||||
|
private int _size;
|
||||||
|
private int _ticks;
|
||||||
|
private int _priority;
|
||||||
|
private bool _fixed;
|
||||||
|
private string _name;
|
||||||
|
|
||||||
|
protected bool InvokeLocal;
|
||||||
|
|
||||||
|
protected RagonProperty(int priority, bool invokeLocal)
|
||||||
|
{
|
||||||
|
_size = 0;
|
||||||
|
_priority = priority;
|
||||||
|
_fixed = false;
|
||||||
|
_propertyBuffer = new RagonBuffer();
|
||||||
|
|
||||||
|
InvokeLocal = invokeLocal;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetName(string name)
|
||||||
|
{
|
||||||
|
_name = name;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void SetFixedSize(int size)
|
||||||
|
{
|
||||||
|
_size = size;
|
||||||
|
_fixed = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void InvokeChanged()
|
||||||
|
{
|
||||||
|
if (!InvokeLocal)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Changed?.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void MarkAsChanged()
|
||||||
|
{
|
||||||
|
InvokeChanged();
|
||||||
|
|
||||||
|
if (_dirty || _entity == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_dirty = true;
|
||||||
|
_entity.TrackChangedProperty(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Flush()
|
||||||
|
{
|
||||||
|
_dirty = false;
|
||||||
|
_ticks = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void AddTick()
|
||||||
|
{
|
||||||
|
_ticks++;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void AssignEntity(RagonEntity ent)
|
||||||
|
{
|
||||||
|
_entity = ent;
|
||||||
|
|
||||||
|
Changed?.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Write(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
_propertyBuffer.Clear();
|
||||||
|
|
||||||
|
if (_fixed)
|
||||||
|
{
|
||||||
|
Serialize(_propertyBuffer);
|
||||||
|
|
||||||
|
buffer.FromBuffer(_propertyBuffer, _size);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Serialize(_propertyBuffer);
|
||||||
|
|
||||||
|
var propertySize = (ushort) _propertyBuffer.WriteOffset;
|
||||||
|
buffer.WriteUShort(propertySize);;
|
||||||
|
buffer.FromBuffer(_propertyBuffer, propertySize);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Read(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
_propertyBuffer.Clear();
|
||||||
|
|
||||||
|
if (_fixed)
|
||||||
|
{
|
||||||
|
buffer.ToBuffer(_propertyBuffer, _size);
|
||||||
|
|
||||||
|
Deserialize(_propertyBuffer);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var propSize = buffer.ReadUShort();
|
||||||
|
buffer.ToBuffer(_propertyBuffer, propSize);
|
||||||
|
Deserialize(_propertyBuffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void Serialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void Deserialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,35 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class AuthorizeFailedHandler: Handler
|
||||||
|
{
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
public AuthorizeFailedHandler(RagonListenerList list)
|
||||||
|
{
|
||||||
|
_listenerList = list;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var message = buffer.ReadString();
|
||||||
|
_listenerList.OnAuthorizationFailed(message);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class AuthorizeSuccessHandler: Handler
|
||||||
|
{
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
|
||||||
|
public AuthorizeSuccessHandler(RagonListenerList listenerList)
|
||||||
|
{
|
||||||
|
_listenerList = listenerList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var playerId = buffer.ReadString();
|
||||||
|
var playerName = buffer.ReadString();
|
||||||
|
var playerPayload = buffer.ReadString();
|
||||||
|
|
||||||
|
_listenerList.OnAuthorizationSuccess(playerId, playerName, playerPayload);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class EntityCreateHandler : Handler
|
||||||
|
{
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
|
public EntityCreateHandler(
|
||||||
|
RagonClient client,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonEntityCache entityCache
|
||||||
|
)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var attachId = buffer.ReadUShort();
|
||||||
|
var entityType = buffer.ReadUShort();
|
||||||
|
var entityId = buffer.ReadUShort();
|
||||||
|
var ownerId = buffer.ReadUShort();
|
||||||
|
var player = _playerCache.GetPlayerByPeer(ownerId);
|
||||||
|
var payload = new RagonPayload(buffer.Capacity);
|
||||||
|
payload.Read(buffer);
|
||||||
|
|
||||||
|
if (player == null)
|
||||||
|
{
|
||||||
|
RagonLog.Warn($"Owner {ownerId}|{player.Name} not found in players");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
|
var entity = _entityCache.OnCreate(attachId, entityType, 0, entityId, hasAuthority);
|
||||||
|
entity.Attach(_client, entityId, entityType, hasAuthority, player, payload);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class EntityEventHandler : Handler
|
||||||
|
{
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
|
public EntityEventHandler(
|
||||||
|
RagonClient client,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonEntityCache entityCache
|
||||||
|
)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var eventCode = buffer.ReadUShort();
|
||||||
|
var peerId = buffer.ReadUShort();
|
||||||
|
var executionMode = (RagonReplicationMode)buffer.ReadByte();
|
||||||
|
var entityId = buffer.ReadUShort();
|
||||||
|
|
||||||
|
var player = _playerCache.GetPlayerByPeer(peerId);
|
||||||
|
if (player == null)
|
||||||
|
{
|
||||||
|
RagonLog.Warn($"Player not found for event {eventCode}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (player.IsLocal && executionMode == RagonReplicationMode.LocalAndServer)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_entityCache.OnEvent(player, entityId, eventCode, buffer);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,52 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class EntityOwnershipHandler: Handler
|
||||||
|
{
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
|
public EntityOwnershipHandler(
|
||||||
|
RagonListenerList listenerList,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonEntityCache entityCache)
|
||||||
|
{
|
||||||
|
_listenerList = listenerList;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var newOwnerId = buffer.ReadUShort();
|
||||||
|
var entities = buffer.ReadUShort();
|
||||||
|
|
||||||
|
var player = _playerCache.GetPlayerByPeer(newOwnerId);
|
||||||
|
for (var i = 0; i < entities; i++)
|
||||||
|
{
|
||||||
|
var entityId = buffer.ReadUShort();
|
||||||
|
_entityCache.OnOwnershipChanged(player, entityId);
|
||||||
|
|
||||||
|
RagonLog.Trace("Entity changed owner: " + entityId);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class EntityRemoveHandler: Handler
|
||||||
|
{
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
|
public EntityRemoveHandler(RagonEntityCache entityCache)
|
||||||
|
{
|
||||||
|
_entityCache = entityCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var entityId = buffer.ReadUShort();
|
||||||
|
var payload = new RagonPayload(buffer.Capacity);
|
||||||
|
payload.Read(buffer);
|
||||||
|
|
||||||
|
_entityCache.OnDestroy(entityId, payload);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class StateEntityHandler: Handler
|
||||||
|
{
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
|
public StateEntityHandler(RagonEntityCache entityCache)
|
||||||
|
{
|
||||||
|
_entityCache = entityCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var entitiesCount = buffer.ReadUShort();
|
||||||
|
for (var i = 0; i < entitiesCount; i++)
|
||||||
|
{
|
||||||
|
var entityId = buffer.ReadUShort();
|
||||||
|
_entityCache.OnState(entityId, buffer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface Handler
|
||||||
|
{
|
||||||
|
public void Handle(RagonBuffer buffer);
|
||||||
|
}
|
||||||
@@ -0,0 +1,36 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class JoinFailedHandler: Handler
|
||||||
|
{
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
|
||||||
|
public JoinFailedHandler(RagonListenerList listenerList)
|
||||||
|
{
|
||||||
|
_listenerList = listenerList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var message = buffer.ReadString();
|
||||||
|
_listenerList.OnFailed(message);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,80 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public struct RagonRoomInformation
|
||||||
|
{
|
||||||
|
public RagonRoomInformation(string roomId, string playerId, string ownerId, ushort min, ushort max)
|
||||||
|
{
|
||||||
|
RoomId = roomId;
|
||||||
|
PlayerId = playerId;
|
||||||
|
OwnerId = ownerId;
|
||||||
|
Min = min;
|
||||||
|
Max = max;
|
||||||
|
}
|
||||||
|
|
||||||
|
public string RoomId { get; private set; }
|
||||||
|
public string PlayerId { get; private set; }
|
||||||
|
public string OwnerId { get; private set; }
|
||||||
|
public ushort Min { get; private set; }
|
||||||
|
public ushort Max { get; private set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
internal class JoinSuccessHandler : Handler
|
||||||
|
{
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly RagonBuffer _buffer;
|
||||||
|
|
||||||
|
public JoinSuccessHandler(
|
||||||
|
RagonClient client,
|
||||||
|
RagonBuffer buffer,
|
||||||
|
RagonListenerList listenerList,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonEntityCache entityCache
|
||||||
|
)
|
||||||
|
{
|
||||||
|
_buffer = buffer;
|
||||||
|
_client = client;
|
||||||
|
_listenerList = listenerList;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var roomId = buffer.ReadString();
|
||||||
|
var localId = buffer.ReadString();
|
||||||
|
var ownerId = buffer.ReadString();
|
||||||
|
var min = buffer.ReadUShort();
|
||||||
|
var max = buffer.ReadUShort();
|
||||||
|
var map = buffer.ReadString();
|
||||||
|
|
||||||
|
var scene = new RagonScene(_client, _playerCache, _entityCache);
|
||||||
|
var roomInfo = new RagonRoomInformation(roomId, localId, ownerId, min, max);
|
||||||
|
var room = new RagonRoom(_client, _entityCache, _playerCache, roomInfo, scene);
|
||||||
|
|
||||||
|
_playerCache.SetOwnerAndLocal(ownerId, localId);
|
||||||
|
_client.AssignRoom(room);
|
||||||
|
_listenerList.OnLevel(map);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,44 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class LeaveRoomHandler : Handler
|
||||||
|
{
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
|
public LeaveRoomHandler(
|
||||||
|
RagonClient client,
|
||||||
|
RagonListenerList listenerList,
|
||||||
|
RagonEntityCache entityCache)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
_listenerList = listenerList;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
_listenerList.OnLeft();
|
||||||
|
_entityCache.Cleanup();
|
||||||
|
_client.Room.Cleanup();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,44 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class SceneLoadHandler: Handler
|
||||||
|
{
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
|
||||||
|
public SceneLoadHandler(
|
||||||
|
RagonClient ragonClient,
|
||||||
|
RagonListenerList listenerList
|
||||||
|
)
|
||||||
|
{
|
||||||
|
_client = ragonClient;
|
||||||
|
_listenerList = listenerList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var sceneName = buffer.ReadString();
|
||||||
|
var room = _client.Room;
|
||||||
|
|
||||||
|
room.Cleanup();
|
||||||
|
|
||||||
|
_listenerList.OnLevel(sceneName);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,46 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class OwnershipRoomHandler: Handler
|
||||||
|
{
|
||||||
|
private readonly RagonListenerList _listenerList;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
|
public OwnershipRoomHandler(
|
||||||
|
RagonListenerList listenerList,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonEntityCache entityCache)
|
||||||
|
{
|
||||||
|
_listenerList = listenerList;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var newOwnerId = buffer.ReadUShort();
|
||||||
|
var player = _playerCache.GetPlayerByPeer(newOwnerId);
|
||||||
|
|
||||||
|
_playerCache.OnOwnershipChanged(newOwnerId);
|
||||||
|
_listenerList.OnOwnershipChanged(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,50 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class PlayerJoinHandler : Handler
|
||||||
|
{
|
||||||
|
private RagonPlayerCache _playerCache;
|
||||||
|
private RagonListenerList _listenerList;
|
||||||
|
|
||||||
|
public PlayerJoinHandler(
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonListenerList listenerList
|
||||||
|
)
|
||||||
|
{
|
||||||
|
_playerCache = playerCache;
|
||||||
|
_listenerList = listenerList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var playerPeerId = buffer.ReadUShort();
|
||||||
|
var playerId = buffer.ReadString();
|
||||||
|
var playerName = buffer.ReadString();
|
||||||
|
|
||||||
|
_playerCache.AddPlayer(playerPeerId, playerId, playerName);
|
||||||
|
|
||||||
|
var player = _playerCache.GetPlayerById(playerId);
|
||||||
|
if (player != null)
|
||||||
|
_listenerList.OnPlayerJoined(player);
|
||||||
|
else
|
||||||
|
RagonLog.Trace($"[Joined] {playerId}");
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,60 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class PlayerLeftHandler : Handler
|
||||||
|
{
|
||||||
|
private RagonPlayerCache _playerCache;
|
||||||
|
private RagonEntityCache _entityCache;
|
||||||
|
private RagonListenerList _listenerList;
|
||||||
|
|
||||||
|
public PlayerLeftHandler(
|
||||||
|
RagonEntityCache entityCache,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonListenerList listenerList
|
||||||
|
)
|
||||||
|
{
|
||||||
|
_entityCache = entityCache;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
_listenerList = listenerList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var playerId = buffer.ReadString();
|
||||||
|
var player = _playerCache.GetPlayerById(playerId);
|
||||||
|
if (player != null)
|
||||||
|
{
|
||||||
|
_playerCache.RemovePlayer(playerId);
|
||||||
|
_listenerList.OnPlayerLeft(player);
|
||||||
|
|
||||||
|
var entities = buffer.ReadUShort();
|
||||||
|
var toDeleteIds = new ushort[entities];
|
||||||
|
for (var i = 0; i < entities; i++)
|
||||||
|
{
|
||||||
|
var entityId = buffer.ReadUShort();
|
||||||
|
toDeleteIds[i] = entityId;
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var id in toDeleteIds)
|
||||||
|
_entityCache.OnDestroy(id, new RagonPayload());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,98 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using System.Diagnostics;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class SnapshotHandler : Handler
|
||||||
|
{
|
||||||
|
private RagonClient _client;
|
||||||
|
private RagonListenerList _listenerList;
|
||||||
|
private RagonEntityCache _entityCache;
|
||||||
|
private RagonPlayerCache _playerCache;
|
||||||
|
|
||||||
|
public SnapshotHandler(
|
||||||
|
RagonClient ragonClient,
|
||||||
|
RagonListenerList listenerList,
|
||||||
|
RagonEntityCache entityCache,
|
||||||
|
RagonPlayerCache playerCache
|
||||||
|
)
|
||||||
|
{
|
||||||
|
_client = ragonClient;
|
||||||
|
_listenerList = listenerList;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var playersCount = buffer.ReadUShort();
|
||||||
|
RagonLog.Trace("Players: " + playersCount);
|
||||||
|
for (var i = 0; i < playersCount; i++)
|
||||||
|
{
|
||||||
|
var playerPeerId = buffer.ReadUShort();
|
||||||
|
var playerId = buffer.ReadString();
|
||||||
|
var playerName = buffer.ReadString();
|
||||||
|
|
||||||
|
_playerCache.AddPlayer(playerPeerId, playerId, playerName);
|
||||||
|
}
|
||||||
|
var dynamicEntities = buffer.ReadUShort();
|
||||||
|
RagonLog.Trace("Dynamic Entities: " + dynamicEntities);
|
||||||
|
for (var i = 0; i < dynamicEntities; i++)
|
||||||
|
{
|
||||||
|
var entityType = buffer.ReadUShort();
|
||||||
|
var entityId = buffer.ReadUShort();
|
||||||
|
var ownerPeerId = buffer.ReadUShort();
|
||||||
|
var payloadSize = buffer.ReadUShort();
|
||||||
|
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
|
||||||
|
|
||||||
|
var payload = new RagonPayload(payloadSize);
|
||||||
|
payload.Read(buffer);
|
||||||
|
|
||||||
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
|
var entity = _entityCache.OnCreate(0, entityType, 0, entityId, hasAuthority);
|
||||||
|
|
||||||
|
entity.Read(buffer);
|
||||||
|
entity.Attach(_client, entityId, entityType, hasAuthority, player, payload);
|
||||||
|
}
|
||||||
|
|
||||||
|
var staticEntities = buffer.ReadUShort();
|
||||||
|
RagonLog.Trace("Scene Entities: " + staticEntities);
|
||||||
|
for (var i = 0; i < staticEntities; i++)
|
||||||
|
{
|
||||||
|
var entityType = buffer.ReadUShort();
|
||||||
|
var entityId = buffer.ReadUShort();
|
||||||
|
var staticId = buffer.ReadUShort();
|
||||||
|
var ownerPeerId = buffer.ReadUShort();
|
||||||
|
var payloadSize = buffer.ReadUShort();
|
||||||
|
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
|
||||||
|
|
||||||
|
var payload = new RagonPayload(payloadSize);
|
||||||
|
payload.Read(buffer);
|
||||||
|
|
||||||
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
|
var entity = _entityCache.OnCreate(0, entityType, staticId, entityId, hasAuthority);
|
||||||
|
|
||||||
|
entity.Read(buffer);
|
||||||
|
entity.Attach(_client, entityId, entityType, hasAuthority, player, payload);
|
||||||
|
}
|
||||||
|
|
||||||
|
_listenerList.OnJoined();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface INetworkChannel
|
||||||
|
{
|
||||||
|
void Send(byte[] data);
|
||||||
|
}
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface INetworkConnection: IRagonConnection
|
||||||
|
{
|
||||||
|
public INetworkChannel Reliable { get; }
|
||||||
|
public INetworkChannel Unreliable { get; }
|
||||||
|
public Action<byte[]> OnData { get; set; }
|
||||||
|
public Action OnConnected { get; set; }
|
||||||
|
public Action<RagonDisconnect> OnDisconnected { get; set; }
|
||||||
|
public ulong BytesSent { get; }
|
||||||
|
public ulong BytesReceived { get; }
|
||||||
|
public int Ping { get; }
|
||||||
|
public void Prepare();
|
||||||
|
public void Connect(string address, ushort port, uint protocol);
|
||||||
|
public void Disconnect();
|
||||||
|
public void Update();
|
||||||
|
public void Dispose();
|
||||||
|
}
|
||||||
@@ -0,0 +1,62 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public class NetworkStatistics
|
||||||
|
{
|
||||||
|
private const double Interval = 1.0d;
|
||||||
|
private double _upstreamBandwidth = 0d;
|
||||||
|
private double _downstreamBandwidth = 0d;
|
||||||
|
private double _time = 0d;
|
||||||
|
private ulong _upstreamData = 0;
|
||||||
|
private ulong _downstreamData = 0;
|
||||||
|
private ulong _sent = 0;
|
||||||
|
private ulong _received = 0;
|
||||||
|
private int _ping;
|
||||||
|
|
||||||
|
public int Ping => _ping;
|
||||||
|
public double UpstreamBandwidth => _upstreamBandwidth;
|
||||||
|
public double DownstreamBandwidth => _downstreamBandwidth;
|
||||||
|
|
||||||
|
public void Update(ulong sent, ulong received, int ping, float dt)
|
||||||
|
{
|
||||||
|
_sent = sent;
|
||||||
|
_received = received;
|
||||||
|
_ping = ping;
|
||||||
|
|
||||||
|
_time += dt;
|
||||||
|
if (_time >= Interval)
|
||||||
|
{
|
||||||
|
if (_upstreamData > 0)
|
||||||
|
{
|
||||||
|
_upstreamData = _sent - _upstreamData;
|
||||||
|
_upstreamBandwidth = (_upstreamData / _time) / 1000 ;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_downstreamData > 0)
|
||||||
|
{
|
||||||
|
_downstreamData = _received - _downstreamData;
|
||||||
|
_downstreamBandwidth = (_downstreamData / _time) / 1000;
|
||||||
|
}
|
||||||
|
|
||||||
|
_upstreamData = _sent;
|
||||||
|
_downstreamData = _received;
|
||||||
|
_time -= Interval;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonConnection
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonEntityListener
|
||||||
|
{
|
||||||
|
public void OnEntityCreated(RagonEntity entity);
|
||||||
|
}
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public interface IRagonEvent: IRagonSerializable
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public interface IRagonPayload: IRagonSerializable
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonSceneCollector
|
||||||
|
{
|
||||||
|
public RagonEntity[] Collect();
|
||||||
|
}
|
||||||
@@ -0,0 +1,24 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonAuthorizationListener
|
||||||
|
{
|
||||||
|
void OnAuthorizationSuccess(RagonClient client, string playerId, string playerName);
|
||||||
|
void OnAuthorizationFailed(RagonClient client, string message);
|
||||||
|
}
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonConnectionListener
|
||||||
|
{
|
||||||
|
void OnConnected(RagonClient client);
|
||||||
|
void OnDisconnected(RagonClient client, RagonDisconnect reason);
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonFailedListener
|
||||||
|
{
|
||||||
|
void OnFailed(RagonClient client, string message);
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonJoinListener
|
||||||
|
{
|
||||||
|
void OnJoined(RagonClient client);
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonLeftListener
|
||||||
|
{
|
||||||
|
void OnLeft(RagonClient client);
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonLevelListener
|
||||||
|
{
|
||||||
|
void OnLevel(RagonClient client, string sceneName);
|
||||||
|
}
|
||||||
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public interface IRagonListener :
|
||||||
|
IRagonAuthorizationListener,
|
||||||
|
IRagonConnectionListener,
|
||||||
|
IRagonFailedListener,
|
||||||
|
IRagonJoinListener,
|
||||||
|
IRagonLeftListener,
|
||||||
|
IRagonLevelListener,
|
||||||
|
IRagonOwnershipChangedListener,
|
||||||
|
IRagonPlayerJoinListener,
|
||||||
|
IRagonPlayerLeftListener
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonOwnershipChangedListener
|
||||||
|
{
|
||||||
|
void OnOwnershipChanged(RagonClient client, RagonPlayer player);
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonPlayerJoinListener
|
||||||
|
{
|
||||||
|
void OnPlayerJoined(RagonClient client, RagonPlayer player);
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonPlayerLeftListener
|
||||||
|
{
|
||||||
|
void OnPlayerLeft(RagonClient client, RagonPlayer player);
|
||||||
|
}
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public interface IRagonLogger
|
||||||
|
{
|
||||||
|
public void Warn(string message);
|
||||||
|
public void Trace(string message);
|
||||||
|
public void Info(string message);
|
||||||
|
public void Error(string message);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,41 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public class RagonConsoleLogger: IRagonLogger
|
||||||
|
{
|
||||||
|
public void Warn(string message)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"[WARN] {message}");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Trace(string message)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"[TRACE] {message}");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Info(string message)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"[INFO] {message}");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Error(string message)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"[ERROR] {message}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,29 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public class RagonLog
|
||||||
|
{
|
||||||
|
private static IRagonLogger _ragonLogger;
|
||||||
|
static RagonLog() => _ragonLogger = new RagonConsoleLogger();
|
||||||
|
public static void Set(IRagonLogger logger) => _ragonLogger = logger;
|
||||||
|
public static void Warn(string message) => _ragonLogger.Warn(message);
|
||||||
|
public static void Trace(string message) => _ragonLogger.Trace(message);
|
||||||
|
public static void Info(string message) => _ragonLogger.Info(message);
|
||||||
|
public static void Error(string message) => _ragonLogger.Error(message);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public enum RagonLogLevel
|
||||||
|
{
|
||||||
|
ALL,
|
||||||
|
CONNECTION,
|
||||||
|
STATE,
|
||||||
|
EVENT,
|
||||||
|
ROOM,
|
||||||
|
}
|
||||||
@@ -0,0 +1,221 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public sealed class RagonClient
|
||||||
|
{
|
||||||
|
private readonly INetworkConnection _connection;
|
||||||
|
private IRagonEntityListener _entityListener;
|
||||||
|
private IRagonSceneCollector _sceneCollector;
|
||||||
|
private Handler[] _handlers;
|
||||||
|
private RagonBuffer _readBuffer;
|
||||||
|
private RagonBuffer _writeBuffer;
|
||||||
|
private RagonRoom _room;
|
||||||
|
private RagonSession _session;
|
||||||
|
private RagonListenerList _listenerList;
|
||||||
|
private RagonPlayerCache _playerCache;
|
||||||
|
private RagonEntityCache _entityCache;
|
||||||
|
private RagonEventCache _eventCache;
|
||||||
|
private RagonStatus _status;
|
||||||
|
private NetworkStatistics _stats;
|
||||||
|
|
||||||
|
private float _replicationRate = 0;
|
||||||
|
private float _replicationTime = 0;
|
||||||
|
|
||||||
|
public IRagonConnection Connection => _connection;
|
||||||
|
public RagonStatus Status => _status;
|
||||||
|
public RagonSession Session => _session;
|
||||||
|
public RagonEventCache Event => _eventCache;
|
||||||
|
public RagonEntityCache Entity => _entityCache;
|
||||||
|
public NetworkStatistics Statistics => _stats;
|
||||||
|
public RagonRoom Room => _room;
|
||||||
|
|
||||||
|
internal RagonBuffer Buffer => _writeBuffer;
|
||||||
|
internal INetworkChannel Reliable => _connection.Reliable;
|
||||||
|
internal INetworkChannel Unreliable => _connection.Unreliable;
|
||||||
|
|
||||||
|
#region PUBLIC
|
||||||
|
|
||||||
|
public RagonClient(INetworkConnection connection, int rate)
|
||||||
|
{
|
||||||
|
_connection = connection;
|
||||||
|
_connection.OnData += OnData;
|
||||||
|
_connection.OnConnected += OnConnected;
|
||||||
|
_connection.OnDisconnected += OnDisconnected;
|
||||||
|
|
||||||
|
_listenerList = new RagonListenerList(this);
|
||||||
|
|
||||||
|
_replicationRate = (1000.0f / rate) / 1000.0f;
|
||||||
|
_replicationTime = 0;
|
||||||
|
|
||||||
|
_eventCache = new RagonEventCache();
|
||||||
|
_stats = new NetworkStatistics();
|
||||||
|
_status = RagonStatus.DISCONNECTED;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void Configure(IRagonSceneCollector sceneCollector)
|
||||||
|
{
|
||||||
|
_sceneCollector = sceneCollector;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Configure(IRagonEntityListener listener)
|
||||||
|
{
|
||||||
|
_entityListener = listener;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Connect(string address, ushort port, string protocol)
|
||||||
|
{
|
||||||
|
if (_sceneCollector == null)
|
||||||
|
{
|
||||||
|
RagonLog.Error("Scene collector is not defined!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_entityListener == null)
|
||||||
|
{
|
||||||
|
RagonLog.Error("Entity Listener is not defined!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_writeBuffer = new RagonBuffer();
|
||||||
|
_readBuffer = new RagonBuffer();
|
||||||
|
_session = new RagonSession(this, _readBuffer);
|
||||||
|
|
||||||
|
_playerCache = new RagonPlayerCache();
|
||||||
|
_entityCache = new RagonEntityCache(this, _playerCache, _entityListener, _sceneCollector);
|
||||||
|
|
||||||
|
_handlers = new Handler[byte.MaxValue];
|
||||||
|
_handlers[(byte)RagonOperation.AUTHORIZED_SUCCESS] = new AuthorizeSuccessHandler(_listenerList);
|
||||||
|
_handlers[(byte)RagonOperation.AUTHORIZED_FAILED] = new AuthorizeFailedHandler(_listenerList);
|
||||||
|
_handlers[(byte)RagonOperation.JOIN_SUCCESS] = new JoinSuccessHandler(this, _readBuffer, _listenerList, _playerCache, _entityCache);
|
||||||
|
_handlers[(byte)RagonOperation.JOIN_FAILED] = new JoinFailedHandler(_listenerList);
|
||||||
|
_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, _listenerList, _entityCache);
|
||||||
|
_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] = new OwnershipRoomHandler(_listenerList, _playerCache, _entityCache);
|
||||||
|
_handlers[(byte)RagonOperation.OWNERSHIP_ENTITY_CHANGED] = new EntityOwnershipHandler(_listenerList, _playerCache, _entityCache);
|
||||||
|
_handlers[(byte)RagonOperation.PLAYER_JOINED] = new PlayerJoinHandler(_playerCache, _listenerList);
|
||||||
|
_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_entityCache, _playerCache, _listenerList);
|
||||||
|
_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadHandler(this, _listenerList);
|
||||||
|
_handlers[(byte)RagonOperation.CREATE_ENTITY] = new EntityCreateHandler(this, _playerCache, _entityCache);
|
||||||
|
_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityRemoveHandler(_entityCache);
|
||||||
|
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new StateEntityHandler(_entityCache);
|
||||||
|
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventHandler(this, _playerCache, _entityCache);
|
||||||
|
_handlers[(byte)RagonOperation.SNAPSHOT] = new SnapshotHandler(this, _listenerList, _entityCache, _playerCache);
|
||||||
|
|
||||||
|
var protocolRaw = RagonVersion.Parse(protocol);
|
||||||
|
_connection.Connect(address, port, protocolRaw);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Disconnect()
|
||||||
|
{
|
||||||
|
_status = RagonStatus.DISCONNECTED;
|
||||||
|
_room.Cleanup();
|
||||||
|
_connection.Disconnect();
|
||||||
|
|
||||||
|
OnDisconnected(RagonDisconnect.MANUAL);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update(float dt)
|
||||||
|
{
|
||||||
|
if (_status != RagonStatus.DISCONNECTED)
|
||||||
|
{
|
||||||
|
_replicationTime += dt;
|
||||||
|
if (_replicationTime >= _replicationRate)
|
||||||
|
{
|
||||||
|
_entityCache.WriteState(_readBuffer);
|
||||||
|
_replicationTime = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
_stats.Update(_connection.BytesSent, _connection.BytesReceived, _connection.Ping, dt);
|
||||||
|
}
|
||||||
|
|
||||||
|
_connection.Update();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
_status = RagonStatus.DISCONNECTED;
|
||||||
|
_connection.Disconnect();
|
||||||
|
_connection.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddListener(IRagonListener listener) => _listenerList.Add(listener);
|
||||||
|
public void AddListener(IRagonAuthorizationListener listener) => _listenerList.Add(listener);
|
||||||
|
public void AddListener(IRagonConnectionListener listener) => _listenerList.Add(listener);
|
||||||
|
public void AddListener(IRagonFailedListener listener) => _listenerList.Add(listener);
|
||||||
|
public void AddListener(IRagonJoinListener listener) => _listenerList.Add(listener);
|
||||||
|
public void AddListener(IRagonLeftListener listener) => _listenerList.Add(listener);
|
||||||
|
public void AddListener(IRagonLevelListener listener) => _listenerList.Add(listener);
|
||||||
|
public void AddListener(IRagonOwnershipChangedListener listener) => _listenerList.Add(listener);
|
||||||
|
public void AddListener(IRagonPlayerJoinListener listener) => _listenerList.Add(listener);
|
||||||
|
public void AddListener(IRagonPlayerLeftListener listener) => _listenerList.Add(listener);
|
||||||
|
|
||||||
|
public void RemoveListener(IRagonListener listener) => _listenerList.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonAuthorizationListener listener) => _listenerList.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonConnectionListener listener) => _listenerList.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonFailedListener listener) => _listenerList.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonJoinListener listener) => _listenerList.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonLeftListener listener) => _listenerList.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonLevelListener listener) => _listenerList.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonOwnershipChangedListener listener) => _listenerList.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonPlayerJoinListener listener) => _listenerList.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonPlayerLeftListener listener) => _listenerList.Remove(listener);
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region INTERNAL
|
||||||
|
|
||||||
|
internal void AssignRoom(RagonRoom room)
|
||||||
|
{
|
||||||
|
_room = room;
|
||||||
|
_status = RagonStatus.ROOM;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region PRIVATE
|
||||||
|
|
||||||
|
private void OnConnected()
|
||||||
|
{
|
||||||
|
RagonLog.Trace("Connected");
|
||||||
|
|
||||||
|
_listenerList.OnConnected();
|
||||||
|
_status = RagonStatus.CONNECTED;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDisconnected(RagonDisconnect reason)
|
||||||
|
{
|
||||||
|
RagonLog.Trace($"Disconnected: {reason}");
|
||||||
|
|
||||||
|
_listenerList.OnDisconnected(reason);
|
||||||
|
_status = RagonStatus.DISCONNECTED;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnData(byte[] data)
|
||||||
|
{
|
||||||
|
_readBuffer.Clear();
|
||||||
|
_readBuffer.FromArray(data);
|
||||||
|
|
||||||
|
var operation = _readBuffer.ReadByte();
|
||||||
|
_handlers[operation].Handle(_readBuffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,255 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public sealed class RagonEntityCache
|
||||||
|
{
|
||||||
|
private readonly List<RagonEntity> _entityList = new();
|
||||||
|
private readonly Dictionary<uint, RagonEntity> _entityMap = new();
|
||||||
|
private readonly Dictionary<uint, RagonEntity> _pendingEntities = new();
|
||||||
|
private readonly Dictionary<uint, RagonEntity> _sceneEntities = new();
|
||||||
|
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly IRagonEntityListener _entityListener;
|
||||||
|
private readonly IRagonSceneCollector _sceneCollector;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
|
||||||
|
private int _localEntitiesCounter = 0;
|
||||||
|
|
||||||
|
public RagonEntityCache(
|
||||||
|
RagonClient client,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
IRagonEntityListener listener,
|
||||||
|
IRagonSceneCollector sceneCollector
|
||||||
|
)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
_entityListener = listener;
|
||||||
|
_sceneCollector = sceneCollector;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool TryGetEntity(ushort id, out RagonEntity entity)
|
||||||
|
{
|
||||||
|
return _entityMap.TryGetValue(id, out entity);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Create(RagonEntity entity, IRagonPayload? spawnPayload)
|
||||||
|
{
|
||||||
|
var attachId = (ushort)(_playerCache.Local.PeerId + _localEntitiesCounter++);
|
||||||
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.CREATE_ENTITY);
|
||||||
|
buffer.WriteUShort(attachId);
|
||||||
|
buffer.WriteUShort(entity.Type);
|
||||||
|
buffer.WriteByte((byte)entity.Authority);
|
||||||
|
|
||||||
|
entity.State.WriteInfo(buffer);
|
||||||
|
|
||||||
|
spawnPayload?.Serialize(buffer);
|
||||||
|
|
||||||
|
_pendingEntities.Add(attachId, entity);
|
||||||
|
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Transfer(RagonEntity entity, RagonPlayer player)
|
||||||
|
{
|
||||||
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.TRANSFER_ENTITY_OWNERSHIP);
|
||||||
|
buffer.WriteUShort(entity.Id);
|
||||||
|
buffer.WriteUShort(player.PeerId);
|
||||||
|
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Destroy(RagonEntity entity, IRagonPayload? destroyPayload)
|
||||||
|
{
|
||||||
|
if (!entity.IsAttached)
|
||||||
|
{
|
||||||
|
RagonLog.Warn("Can't destroy object, he is not created");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.REMOVE_ENTITY);
|
||||||
|
buffer.WriteUShort(entity.Id);
|
||||||
|
|
||||||
|
destroyPayload?.Serialize(buffer);
|
||||||
|
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void WriteState(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var changedEntities = 0u;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_STATE);
|
||||||
|
|
||||||
|
var offset = buffer.WriteOffset;
|
||||||
|
buffer.Write(0, 16);
|
||||||
|
|
||||||
|
foreach (var ent in _entityList)
|
||||||
|
{
|
||||||
|
if (!ent.IsAttached ||
|
||||||
|
!ent.Replication ||
|
||||||
|
!ent.PropertiesChanged) continue;
|
||||||
|
|
||||||
|
ent.Write(buffer);
|
||||||
|
|
||||||
|
changedEntities++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (changedEntities <= 0) return;
|
||||||
|
|
||||||
|
buffer.Write(changedEntities, 16, offset);
|
||||||
|
|
||||||
|
var data = buffer.ToArray();
|
||||||
|
_client.Unreliable.Send(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void WriteScene(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
_sceneEntities.Clear();
|
||||||
|
|
||||||
|
var entities = _sceneCollector.Collect();
|
||||||
|
buffer.WriteUShort((ushort)entities.Length);
|
||||||
|
foreach (var entity in entities)
|
||||||
|
{
|
||||||
|
buffer.WriteUShort(entity.Type);
|
||||||
|
buffer.WriteByte((byte)entity.Authority);
|
||||||
|
buffer.WriteUShort(entity.SceneId);
|
||||||
|
|
||||||
|
entity.State.WriteInfo(buffer);
|
||||||
|
|
||||||
|
_sceneEntities.Add(entity.SceneId, entity);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void CacheScene()
|
||||||
|
{
|
||||||
|
_sceneEntities.Clear();
|
||||||
|
|
||||||
|
var entities = _sceneCollector.Collect();
|
||||||
|
foreach (var entity in entities)
|
||||||
|
_sceneEntities.Add(entity.SceneId, entity);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Cleanup()
|
||||||
|
{
|
||||||
|
var payload = new RagonPayload();
|
||||||
|
foreach (var ent in _entityList)
|
||||||
|
ent.Detach(payload);
|
||||||
|
|
||||||
|
_entityMap.Clear();
|
||||||
|
_entityList.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
internal RagonEntity OnCreate(ushort attachId, ushort entityType, ushort sceneId, ushort entityId, bool hasAuthority)
|
||||||
|
{
|
||||||
|
if (sceneId > 0)
|
||||||
|
{
|
||||||
|
if (_sceneEntities.TryGetValue(sceneId, out var entity))
|
||||||
|
{
|
||||||
|
_entityMap.Add(entityId, entity);
|
||||||
|
|
||||||
|
if (hasAuthority)
|
||||||
|
_entityList.Add(entity);
|
||||||
|
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_pendingEntities.Remove(attachId, out var existsEntity))
|
||||||
|
{
|
||||||
|
_entityMap.Add(entityId, existsEntity);
|
||||||
|
|
||||||
|
if (hasAuthority)
|
||||||
|
_entityList.Add(existsEntity);
|
||||||
|
|
||||||
|
return existsEntity;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var entity = new RagonEntity(entityType, sceneId);
|
||||||
|
|
||||||
|
_entityMap.Add(entityId, entity);
|
||||||
|
|
||||||
|
if (hasAuthority)
|
||||||
|
_entityList.Add(entity);
|
||||||
|
|
||||||
|
_entityListener.OnEntityCreated(entity);
|
||||||
|
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
internal void OnDestroy(ushort entityId, RagonPayload payload)
|
||||||
|
{
|
||||||
|
if (_entityMap.Remove(entityId, out var ragonEntity))
|
||||||
|
{
|
||||||
|
_entityList.Remove(ragonEntity);
|
||||||
|
|
||||||
|
ragonEntity.Detach(payload);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void OnState(ushort entityId, RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
if (_entityMap.TryGetValue(entityId, out var entity))
|
||||||
|
entity.Read(buffer);
|
||||||
|
else
|
||||||
|
RagonLog.Warn($"Entity {entityId} not found!");
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void OnEvent(RagonPlayer player, ushort entityId, ushort eventCode, RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
if (_entityMap.TryGetValue(entityId, out var entity))
|
||||||
|
entity.Event(eventCode, player, buffer);
|
||||||
|
else
|
||||||
|
RagonLog.Warn($"Entity {entityId} not found!");
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void OnOwnershipChanged(RagonPlayer player, ushort entityId)
|
||||||
|
{
|
||||||
|
if (_entityMap.TryGetValue(entityId, out var entity))
|
||||||
|
{
|
||||||
|
if (player.IsLocal)
|
||||||
|
_entityList.Add(entity);
|
||||||
|
else
|
||||||
|
_entityList.Remove(entity);
|
||||||
|
|
||||||
|
entity.OnOwnershipChanged(player);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
RagonLog.Warn($"Entity {entityId} not found!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,75 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public class RagonEventCache
|
||||||
|
{
|
||||||
|
private readonly Dictionary<Type, ushort> _eventsRegistryByType = new();
|
||||||
|
private readonly HashSet<ushort> _codes = new();
|
||||||
|
private readonly HashSet<Type> _types = new();
|
||||||
|
private ushort _eventIdGenerator = 0;
|
||||||
|
|
||||||
|
public ushort GetEventCode<TEvent>(TEvent _) where TEvent : IRagonEvent
|
||||||
|
{
|
||||||
|
var type = typeof(TEvent);
|
||||||
|
if (!_eventsRegistryByType.TryGetValue(type, out var eventCode))
|
||||||
|
{
|
||||||
|
RagonLog.Error($"Event with type {type} not registered");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
return eventCode;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Register<T>() where T : IRagonEvent, new()
|
||||||
|
{
|
||||||
|
var type = typeof(T);
|
||||||
|
if (_types.Contains(type))
|
||||||
|
{
|
||||||
|
RagonLog.Trace($"[Ragon] Event already registered: {type.Name}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
RagonLog.Trace($"[Ragon] Registered Event: {type.Name} - {_eventIdGenerator}");
|
||||||
|
|
||||||
|
_eventsRegistryByType.Add(type, _eventIdGenerator);
|
||||||
|
_codes.Add(_eventIdGenerator);
|
||||||
|
_types.Add(type);
|
||||||
|
|
||||||
|
_eventIdGenerator++;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Register<T>(ushort evntCode) where T : IRagonEvent, new()
|
||||||
|
{
|
||||||
|
var type = typeof(T);
|
||||||
|
if (_codes.Contains(evntCode) || _types.Contains(type))
|
||||||
|
{
|
||||||
|
RagonLog.Warn($"[Ragon] Event already registered: {type.Name} - {evntCode}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
RagonLog.Trace($"[Ragon] Registered Event: {type.Name} - {evntCode}");
|
||||||
|
|
||||||
|
_codes.Add(evntCode);
|
||||||
|
_types.Add(type);
|
||||||
|
_eventsRegistryByType.Add(type, evntCode);
|
||||||
|
}
|
||||||
|
|
||||||
|
public T Create<T>() where T : IRagonEvent, new()
|
||||||
|
{
|
||||||
|
return new T();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,221 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
internal class RagonListenerList
|
||||||
|
{
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly List<IRagonAuthorizationListener> _authorizationListeners = new();
|
||||||
|
private readonly List<IRagonConnectionListener> _connectionListeners = new();
|
||||||
|
private readonly List<IRagonFailedListener> _failedListeners = new();
|
||||||
|
private readonly List<IRagonJoinListener> _joinListeners = new();
|
||||||
|
private readonly List<IRagonLeftListener> _leftListeners = new();
|
||||||
|
private readonly List<IRagonLevelListener> _levelListeners = new();
|
||||||
|
private readonly List<IRagonOwnershipChangedListener> _ownershipChangedListeners = new();
|
||||||
|
private readonly List<IRagonPlayerJoinListener> _playerJoinListeners = new();
|
||||||
|
private readonly List<IRagonPlayerLeftListener> _playerLeftListeners = new();
|
||||||
|
|
||||||
|
public RagonListenerList(RagonClient client)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonListener listener)
|
||||||
|
{
|
||||||
|
_authorizationListeners.Add(listener);
|
||||||
|
_connectionListeners.Add(listener);
|
||||||
|
_failedListeners.Add(listener);
|
||||||
|
_joinListeners.Add(listener);
|
||||||
|
_leftListeners.Add(listener);
|
||||||
|
_levelListeners.Add(listener);
|
||||||
|
_ownershipChangedListeners.Add(listener);
|
||||||
|
_playerJoinListeners.Add(listener);
|
||||||
|
_playerLeftListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonListener listener)
|
||||||
|
{
|
||||||
|
_authorizationListeners.Remove(listener);
|
||||||
|
_connectionListeners.Remove(listener);
|
||||||
|
_failedListeners.Remove(listener);
|
||||||
|
_joinListeners.Remove(listener);
|
||||||
|
_leftListeners.Remove(listener);
|
||||||
|
_levelListeners.Remove(listener);
|
||||||
|
_ownershipChangedListeners.Remove(listener);
|
||||||
|
_playerJoinListeners.Remove(listener);
|
||||||
|
_playerLeftListeners.Remove(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonAuthorizationListener listener)
|
||||||
|
{
|
||||||
|
_authorizationListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonConnectionListener listener)
|
||||||
|
{
|
||||||
|
_connectionListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonFailedListener listener)
|
||||||
|
{
|
||||||
|
_failedListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonJoinListener listener)
|
||||||
|
{
|
||||||
|
_joinListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonLeftListener listener)
|
||||||
|
{
|
||||||
|
_leftListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonLevelListener listener)
|
||||||
|
{
|
||||||
|
_levelListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonOwnershipChangedListener listener)
|
||||||
|
{
|
||||||
|
_ownershipChangedListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonPlayerJoinListener listener)
|
||||||
|
{
|
||||||
|
_playerJoinListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonPlayerLeftListener listener)
|
||||||
|
{
|
||||||
|
_playerLeftListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonAuthorizationListener listener)
|
||||||
|
{
|
||||||
|
_authorizationListeners.Remove(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonConnectionListener listener)
|
||||||
|
{
|
||||||
|
_connectionListeners.Remove(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonFailedListener listener)
|
||||||
|
{
|
||||||
|
_failedListeners.Remove(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonJoinListener listener)
|
||||||
|
{
|
||||||
|
_joinListeners.Remove(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonLeftListener listener)
|
||||||
|
{
|
||||||
|
_leftListeners.Remove(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonLevelListener listener)
|
||||||
|
{
|
||||||
|
_levelListeners.Remove(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonOwnershipChangedListener listener)
|
||||||
|
{
|
||||||
|
_ownershipChangedListeners.Remove(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonPlayerJoinListener listener)
|
||||||
|
{
|
||||||
|
_playerJoinListeners.Remove(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonPlayerLeftListener listener)
|
||||||
|
{
|
||||||
|
_playerLeftListeners.Remove(listener);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnAuthorizationSuccess(string playerId, string playerName, string payload)
|
||||||
|
{
|
||||||
|
foreach (var listener in _authorizationListeners)
|
||||||
|
listener.OnAuthorizationSuccess(_client, playerId, playerName);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnAuthorizationFailed(string message)
|
||||||
|
{
|
||||||
|
foreach (var listener in _authorizationListeners)
|
||||||
|
listener.OnAuthorizationFailed(_client, message);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnLeft()
|
||||||
|
{
|
||||||
|
foreach (var listener in _leftListeners)
|
||||||
|
listener.OnLeft(_client);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnFailed(string message)
|
||||||
|
{
|
||||||
|
foreach (var listener in _failedListeners)
|
||||||
|
listener.OnFailed(_client, message);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnOwnershipChanged(RagonPlayer player)
|
||||||
|
{
|
||||||
|
foreach (var listener in _ownershipChangedListeners)
|
||||||
|
listener.OnOwnershipChanged(_client, player);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnPlayerLeft(RagonPlayer player)
|
||||||
|
{
|
||||||
|
foreach (var listener in _playerLeftListeners)
|
||||||
|
listener.OnPlayerLeft(_client, player);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnPlayerJoined(RagonPlayer player)
|
||||||
|
{
|
||||||
|
foreach (var listener in _playerJoinListeners)
|
||||||
|
listener.OnPlayerJoined(_client, player);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnLevel(string sceneName)
|
||||||
|
{
|
||||||
|
foreach (var listener in _levelListeners)
|
||||||
|
listener.OnLevel(_client, sceneName);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnJoined()
|
||||||
|
{
|
||||||
|
foreach (var listener in _joinListeners)
|
||||||
|
listener.OnJoined(_client);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnConnected()
|
||||||
|
{
|
||||||
|
foreach (var listener in _connectionListeners)
|
||||||
|
listener.OnConnected(_client);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnDisconnected(RagonDisconnect disconnect)
|
||||||
|
{
|
||||||
|
foreach (var listener in _connectionListeners)
|
||||||
|
listener.OnDisconnected(_client, disconnect);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
public class RagonPlayer
|
||||||
|
{
|
||||||
|
public string Id { get; private set; }
|
||||||
|
public string Name { get; set; }
|
||||||
|
public ushort PeerId { get; set; }
|
||||||
|
public bool IsRoomOwner { get; set; }
|
||||||
|
public bool IsLocal { get; set; }
|
||||||
|
|
||||||
|
public RagonPlayer(ushort peerId, string playerId, string name, bool isRoomOwner, bool isLocal)
|
||||||
|
{
|
||||||
|
PeerId = peerId;
|
||||||
|
IsRoomOwner = isRoomOwner;
|
||||||
|
IsLocal = isLocal;
|
||||||
|
Name = name;
|
||||||
|
Id = playerId;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,93 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public sealed class RagonPlayerCache
|
||||||
|
{
|
||||||
|
private readonly List<RagonPlayer> _players = new();
|
||||||
|
private readonly Dictionary<string, RagonPlayer> _playersById = new();
|
||||||
|
private readonly Dictionary<ushort, RagonPlayer> _playersByConnection = new();
|
||||||
|
|
||||||
|
public IReadOnlyList<RagonPlayer> Players => _players;
|
||||||
|
public RagonPlayer Owner { get; private set; }
|
||||||
|
public RagonPlayer Local { get; private set; }
|
||||||
|
public bool IsRoomOwner => _ownerId == _localId;
|
||||||
|
|
||||||
|
public RagonPlayer? GetPlayerById(string playerId) => _playersById[playerId];
|
||||||
|
public RagonPlayer? GetPlayerByPeer(ushort peerId) => _playersByConnection[peerId];
|
||||||
|
|
||||||
|
private string _ownerId;
|
||||||
|
private string _localId;
|
||||||
|
|
||||||
|
public void SetOwnerAndLocal(string ownerId, string localId)
|
||||||
|
{
|
||||||
|
_ownerId = ownerId;
|
||||||
|
_localId = localId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddPlayer(ushort peerId, string playerId, string playerName)
|
||||||
|
{
|
||||||
|
if (_playersById.ContainsKey(playerId))
|
||||||
|
return;
|
||||||
|
|
||||||
|
var isOwner = playerId == _ownerId;
|
||||||
|
var isLocal = playerId == _localId;
|
||||||
|
|
||||||
|
RagonLog.Trace($"Added player {peerId}|{playerId}|{playerName} IsOwner: {isOwner} isLocal: {isLocal}");
|
||||||
|
|
||||||
|
var player = new RagonPlayer(peerId, playerId, playerName, isOwner, isLocal);
|
||||||
|
|
||||||
|
if (player.IsLocal)
|
||||||
|
Local = player;
|
||||||
|
|
||||||
|
if (player.IsRoomOwner)
|
||||||
|
Owner = player;
|
||||||
|
|
||||||
|
_players.Add(player);
|
||||||
|
_playersById.Add(player.Id, player);
|
||||||
|
_playersByConnection.Add(player.PeerId, player);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RemovePlayer(string playerId)
|
||||||
|
{
|
||||||
|
if (_playersById.Remove(playerId, out var player))
|
||||||
|
{
|
||||||
|
_players.Remove(player);
|
||||||
|
_playersByConnection.Remove(player.PeerId);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnOwnershipChanged(ushort playerPeerId)
|
||||||
|
{
|
||||||
|
foreach (var player in _players)
|
||||||
|
{
|
||||||
|
if (player.PeerId == playerPeerId)
|
||||||
|
{
|
||||||
|
Owner = player;
|
||||||
|
Owner.IsRoomOwner = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void Cleanup()
|
||||||
|
{
|
||||||
|
_players.Clear();
|
||||||
|
_playersByConnection.Clear();
|
||||||
|
_playersById.Clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,64 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public class RagonRoom
|
||||||
|
{
|
||||||
|
private RagonClient _client;
|
||||||
|
private RagonScene _scene;
|
||||||
|
private RagonEntityCache _entityCache;
|
||||||
|
private RagonPlayerCache _playerCache;
|
||||||
|
private RagonRoomInformation _information;
|
||||||
|
|
||||||
|
public string Id => _information.RoomId;
|
||||||
|
public int MinPlayers => _information.Min;
|
||||||
|
public int MaxPlayers => _information.Max;
|
||||||
|
|
||||||
|
public IReadOnlyList<RagonPlayer> Players => _playerCache.Players;
|
||||||
|
public RagonPlayer Local => _playerCache.Local;
|
||||||
|
public RagonPlayer Owner => _playerCache.Owner;
|
||||||
|
|
||||||
|
public RagonRoom(RagonClient client,
|
||||||
|
RagonEntityCache entityCache,
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonRoomInformation information,
|
||||||
|
RagonScene scene)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
_information = information;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
_scene = scene;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Cleanup()
|
||||||
|
{
|
||||||
|
_entityCache.Cleanup();
|
||||||
|
_playerCache.Cleanup();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void LoadScene(string map) => _scene.Load(map);
|
||||||
|
public void SceneLoaded() => _scene.SceneLoaded();
|
||||||
|
|
||||||
|
public void CreateEntity(RagonEntity entity) => CreateEntity(entity, null);
|
||||||
|
public void CreateEntity(RagonEntity entity, IRagonPayload? payload) => _entityCache.Create(entity, payload);
|
||||||
|
public void TransferEntity(RagonEntity entity, RagonPlayer player) => _entityCache.Transfer(entity, player);
|
||||||
|
|
||||||
|
public void DestroyEntity(RagonEntity entityId) => DestroyEntity(entityId, null);
|
||||||
|
public void DestroyEntity(RagonEntity entityId, IRagonPayload? payload) => _entityCache.Destroy(entityId, payload);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,61 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public class RagonScene
|
||||||
|
{
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
|
||||||
|
public RagonScene(RagonClient client, RagonPlayerCache playerCache, RagonEntityCache entityCache)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
_entityCache = entityCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Load(string map)
|
||||||
|
{
|
||||||
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.LOAD_SCENE);
|
||||||
|
buffer.WriteString(map);
|
||||||
|
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void SceneLoaded()
|
||||||
|
{
|
||||||
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.SCENE_LOADED);
|
||||||
|
|
||||||
|
if (_playerCache.IsRoomOwner)
|
||||||
|
_entityCache.WriteScene(buffer);
|
||||||
|
else
|
||||||
|
_entityCache.CacheScene();
|
||||||
|
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,109 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public class RagonSession
|
||||||
|
{
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly RagonBuffer _buffer;
|
||||||
|
|
||||||
|
public RagonSession(RagonClient client, RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
_buffer = buffer;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CreateOrJoin(string map, int minPlayers, int maxPlayers)
|
||||||
|
{
|
||||||
|
var parameters = new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers};
|
||||||
|
CreateOrJoin(parameters);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CreateOrJoin(RagonRoomParameters parameters)
|
||||||
|
{
|
||||||
|
_buffer.Clear();
|
||||||
|
_buffer.WriteOperation(RagonOperation.JOIN_OR_CREATE_ROOM);
|
||||||
|
|
||||||
|
parameters.Serialize(_buffer);
|
||||||
|
|
||||||
|
var sendData = _buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Create(string map, int minPlayers, int maxPlayers)
|
||||||
|
{
|
||||||
|
Create(null, new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers});
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Create(string roomId, string map, int minPlayers, int maxPlayers)
|
||||||
|
{
|
||||||
|
Create(roomId, new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers});
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Create(string roomId, RagonRoomParameters parameters)
|
||||||
|
{
|
||||||
|
_buffer.Clear();
|
||||||
|
_buffer.WriteOperation(RagonOperation.CREATE_ROOM);
|
||||||
|
|
||||||
|
if (roomId != null)
|
||||||
|
{
|
||||||
|
_buffer.WriteBool(true);
|
||||||
|
_buffer.WriteString(roomId);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_buffer.WriteBool(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
parameters.Serialize(_buffer);
|
||||||
|
|
||||||
|
var sendData = _buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Leave()
|
||||||
|
{
|
||||||
|
var sendData = new[] {(byte) RagonOperation.LEAVE_ROOM};
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Join(string roomId)
|
||||||
|
{
|
||||||
|
_buffer.Clear();
|
||||||
|
_buffer.WriteOperation(RagonOperation.JOIN_ROOM);
|
||||||
|
_buffer.WriteString(roomId);
|
||||||
|
|
||||||
|
var sendData = _buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AuthorizeWithKey(string key, string playerName, string payload = "")
|
||||||
|
{
|
||||||
|
_buffer.Clear();
|
||||||
|
_buffer.WriteOperation(RagonOperation.AUTHORIZE);
|
||||||
|
_buffer.WriteString(key);
|
||||||
|
_buffer.WriteString(playerName);
|
||||||
|
_buffer.WriteString(payload);
|
||||||
|
|
||||||
|
var sendData = _buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client
|
||||||
|
{
|
||||||
|
public enum RagonStatus
|
||||||
|
{
|
||||||
|
DISCONNECTED,
|
||||||
|
CONNECTED,
|
||||||
|
ROOM,
|
||||||
|
LOBBY,
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,27 @@
|
|||||||
|
using Ragon.Client.Compressor;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client.Utils;
|
||||||
|
|
||||||
|
public static class CompressorExtension
|
||||||
|
{
|
||||||
|
public static float Read(this FloatCompressor compressor, RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
return compressor.Decompress(buffer.Read(compressor.RequiredBits));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Write(this FloatCompressor compressor, RagonBuffer buffer, float value)
|
||||||
|
{
|
||||||
|
buffer.Write(compressor.Compress(value), compressor.RequiredBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float Read(this IntCompressor compressor, RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
return compressor.Decompress(buffer.Read(compressor.RequiredBits));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Write(this IntCompressor compressor, RagonBuffer buffer, int value)
|
||||||
|
{
|
||||||
|
buffer.Write(compressor.Compress(value), compressor.RequiredBits);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,275 +0,0 @@
|
|||||||
using System.Runtime.CompilerServices;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Threading;
|
|
||||||
|
|
||||||
namespace DisruptorUnity3d
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Implementation of the Disruptor pattern
|
|
||||||
/// </summary>
|
|
||||||
/// <typeparam name="T">the type of item to be stored</typeparam>
|
|
||||||
public class RingBuffer<T>
|
|
||||||
{
|
|
||||||
private readonly T[] _entries;
|
|
||||||
private readonly int _modMask;
|
|
||||||
private Volatile.PaddedLong _consumerCursor = new Volatile.PaddedLong();
|
|
||||||
private Volatile.PaddedLong _producerCursor = new Volatile.PaddedLong();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Creates a new RingBuffer with the given capacity
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="capacity">The capacity of the buffer</param>
|
|
||||||
/// <remarks>Only a single thread may attempt to consume at any one time</remarks>
|
|
||||||
public RingBuffer(int capacity)
|
|
||||||
{
|
|
||||||
capacity = NextPowerOfTwo(capacity);
|
|
||||||
_modMask = capacity - 1;
|
|
||||||
_entries = new T[capacity];
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The maximum number of items that can be stored
|
|
||||||
/// </summary>
|
|
||||||
public int Capacity
|
|
||||||
{
|
|
||||||
get { return _entries.Length; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public T this[long index]
|
|
||||||
{
|
|
||||||
get { unchecked { return _entries[index & _modMask]; } }
|
|
||||||
set { unchecked { _entries[index & _modMask] = value; } }
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Removes an item from the buffer.
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>The next available item</returns>
|
|
||||||
public T Dequeue()
|
|
||||||
{
|
|
||||||
var next = _consumerCursor.ReadAcquireFence() + 1;
|
|
||||||
while (_producerCursor.ReadAcquireFence() < next) // makes sure we read the data from _entries after we have read the producer cursor
|
|
||||||
{
|
|
||||||
Thread.SpinWait(1);
|
|
||||||
}
|
|
||||||
var result = this[next];
|
|
||||||
_consumerCursor.WriteReleaseFence(next); // makes sure we read the data from _entries before we update the consumer cursor
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Attempts to remove an items from the queue
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="obj">the items</param>
|
|
||||||
/// <returns>True if successful</returns>
|
|
||||||
public bool TryDequeue(out T obj)
|
|
||||||
{
|
|
||||||
var next = _consumerCursor.ReadAcquireFence() + 1;
|
|
||||||
|
|
||||||
if (_producerCursor.ReadAcquireFence() < next)
|
|
||||||
{
|
|
||||||
obj = default(T);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
obj = Dequeue();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Add an item to the buffer
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="item"></param>
|
|
||||||
public void Enqueue(T item)
|
|
||||||
{
|
|
||||||
var next = _producerCursor.ReadAcquireFence() + 1;
|
|
||||||
|
|
||||||
long wrapPoint = next - _entries.Length;
|
|
||||||
long min = _consumerCursor.ReadAcquireFence();
|
|
||||||
|
|
||||||
while (wrapPoint > min)
|
|
||||||
{
|
|
||||||
min = _consumerCursor.ReadAcquireFence();
|
|
||||||
Thread.SpinWait(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
this[next] = item;
|
|
||||||
_producerCursor.WriteReleaseFence(next); // makes sure we write the data in _entries before we update the producer cursor
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The number of items in the buffer
|
|
||||||
/// </summary>
|
|
||||||
/// <remarks>for indicative purposes only, may contain stale data</remarks>
|
|
||||||
public int Count { get { return (int)(_producerCursor.ReadFullFence() - _consumerCursor.ReadFullFence()); } }
|
|
||||||
|
|
||||||
private static int NextPowerOfTwo(int x)
|
|
||||||
{
|
|
||||||
var result = 2;
|
|
||||||
while (result < x)
|
|
||||||
{
|
|
||||||
result <<= 1;
|
|
||||||
}
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
public static class Volatile
|
|
||||||
{
|
|
||||||
private const int CacheLineSize = 64;
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Explicit, Size = CacheLineSize * 2)]
|
|
||||||
public struct PaddedLong
|
|
||||||
{
|
|
||||||
[FieldOffset(CacheLineSize)]
|
|
||||||
private long _value;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Create a new <see cref="PaddedLong"/> with the given initial value.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="value">Initial value</param>
|
|
||||||
public PaddedLong(long value)
|
|
||||||
{
|
|
||||||
_value = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Read the value without applying any fence
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>The current value</returns>
|
|
||||||
public long ReadUnfenced()
|
|
||||||
{
|
|
||||||
return _value;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Read the value applying acquire fence semantic
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>The current value</returns>
|
|
||||||
public long ReadAcquireFence()
|
|
||||||
{
|
|
||||||
var value = _value;
|
|
||||||
Thread.MemoryBarrier();
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Read the value applying full fence semantic
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>The current value</returns>
|
|
||||||
public long ReadFullFence()
|
|
||||||
{
|
|
||||||
Thread.MemoryBarrier();
|
|
||||||
return _value;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Read the value applying a compiler only fence, no CPU fence is applied
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>The current value</returns>
|
|
||||||
[MethodImpl(MethodImplOptions.NoOptimization)]
|
|
||||||
public long ReadCompilerOnlyFence()
|
|
||||||
{
|
|
||||||
return _value;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Write the value applying release fence semantic
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="newValue">The new value</param>
|
|
||||||
public void WriteReleaseFence(long newValue)
|
|
||||||
{
|
|
||||||
Thread.MemoryBarrier();
|
|
||||||
_value = newValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Write the value applying full fence semantic
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="newValue">The new value</param>
|
|
||||||
public void WriteFullFence(long newValue)
|
|
||||||
{
|
|
||||||
Thread.MemoryBarrier();
|
|
||||||
_value = newValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Write the value applying a compiler fence only, no CPU fence is applied
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="newValue">The new value</param>
|
|
||||||
[MethodImpl(MethodImplOptions.NoOptimization)]
|
|
||||||
public void WriteCompilerOnlyFence(long newValue)
|
|
||||||
{
|
|
||||||
_value = newValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Write without applying any fence
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="newValue">The new value</param>
|
|
||||||
public void WriteUnfenced(long newValue)
|
|
||||||
{
|
|
||||||
_value = newValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Atomically set the value to the given updated value if the current value equals the comparand
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="newValue">The new value</param>
|
|
||||||
/// <param name="comparand">The comparand (expected value)</param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public bool AtomicCompareExchange(long newValue, long comparand)
|
|
||||||
{
|
|
||||||
return Interlocked.CompareExchange(ref _value, newValue, comparand) == comparand;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Atomically set the value to the given updated value
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="newValue">The new value</param>
|
|
||||||
/// <returns>The original value</returns>
|
|
||||||
public long AtomicExchange(long newValue)
|
|
||||||
{
|
|
||||||
return Interlocked.Exchange(ref _value, newValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Atomically add the given value to the current value and return the sum
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="delta">The value to be added</param>
|
|
||||||
/// <returns>The sum of the current value and the given value</returns>
|
|
||||||
public long AtomicAddAndGet(long delta)
|
|
||||||
{
|
|
||||||
return Interlocked.Add(ref _value, delta);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Atomically increment the current value and return the new value
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>The incremented value.</returns>
|
|
||||||
public long AtomicIncrementAndGet()
|
|
||||||
{
|
|
||||||
return Interlocked.Increment(ref _value);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Atomically increment the current value and return the new value
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>The decremented value.</returns>
|
|
||||||
public long AtomicDecrementAndGet()
|
|
||||||
{
|
|
||||||
return Interlocked.Decrement(ref _value);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Returns the string representation of the current value.
|
|
||||||
/// </summary>
|
|
||||||
/// <returns>the string representation of the current value.</returns>
|
|
||||||
public override string ToString()
|
|
||||||
{
|
|
||||||
var value = ReadFullFence();
|
|
||||||
return value.ToString();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,69 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) 2018 Stanislav Denisov
|
|
||||||
*
|
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
* of this software and associated documentation files (the "Software"), to deal
|
|
||||||
* in the Software without restriction, including without limitation the rights
|
|
||||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
* copies of the Software, and to permit persons to whom the Software is
|
|
||||||
* furnished to do so, subject to the following conditions:
|
|
||||||
*
|
|
||||||
* The above copyright notice and this permission notice shall be included in all
|
|
||||||
* copies or substantial portions of the Software.
|
|
||||||
*
|
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
* SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System.Threading;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
|
|
||||||
namespace NetStack.Buffers {
|
|
||||||
public abstract class ArrayPool<T> {
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
private static ArrayPool<T> s_sharedInstance = null;
|
|
||||||
#else
|
|
||||||
private static volatile ArrayPool<T> s_sharedInstance = null;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
public static ArrayPool<T> Shared {
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
[MethodImpl(256)]
|
|
||||||
get {
|
|
||||||
return Volatile.Read(ref s_sharedInstance) ?? EnsureSharedCreated();
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
[MethodImpl(256)]
|
|
||||||
get {
|
|
||||||
return s_sharedInstance ?? EnsureSharedCreated();
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
#pragma warning disable 420
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
|
||||||
private static ArrayPool<T> EnsureSharedCreated() {
|
|
||||||
Interlocked.CompareExchange(ref s_sharedInstance, Create(), null);
|
|
||||||
|
|
||||||
return s_sharedInstance;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static ArrayPool<T> Create() {
|
|
||||||
return new DefaultArrayPool<T>();
|
|
||||||
}
|
|
||||||
|
|
||||||
public static ArrayPool<T> Create(int maxArrayLength, int maxArraysPerBucket) {
|
|
||||||
return new DefaultArrayPool<T>(maxArrayLength, maxArraysPerBucket);
|
|
||||||
}
|
|
||||||
|
|
||||||
public abstract T[] Rent(int minimumLength);
|
|
||||||
|
|
||||||
public abstract void Return(T[] array, bool clearArray = false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,82 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) 2018 Stanislav Denisov
|
|
||||||
*
|
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
* of this software and associated documentation files (the "Software"), to deal
|
|
||||||
* in the Software without restriction, including without limitation the rights
|
|
||||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
* copies of the Software, and to permit persons to whom the Software is
|
|
||||||
* furnished to do so, subject to the following conditions:
|
|
||||||
*
|
|
||||||
* The above copyright notice and this permission notice shall be included in all
|
|
||||||
* copies or substantial portions of the Software.
|
|
||||||
*
|
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
* SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
|
|
||||||
#if ENABLE_MONO || ENABLE_IL2CPP
|
|
||||||
using UnityEngine;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace NetStack.Buffers {
|
|
||||||
internal sealed class ArrayPoolEventSource {
|
|
||||||
#if NETSTACK_BUFFERS_LOG
|
|
||||||
internal static readonly ArrayPoolEventSource EventLog = new ArrayPoolEventSource();
|
|
||||||
|
|
||||||
internal enum BufferAllocatedReason : int {
|
|
||||||
Pooled,
|
|
||||||
OverMaximumSize,
|
|
||||||
PoolExhausted
|
|
||||||
}
|
|
||||||
|
|
||||||
internal void BufferAllocated(int bufferId, int bufferSize, int poolId, int bucketId, BufferAllocatedReason reason) {
|
|
||||||
var message = "Buffer allocated (Buffer ID: " + bufferId + ", Buffer size: " + bufferSize + ", Pool ID: " + poolId + ", Bucket ID: " + bucketId + ", Reason: " + reason + ")";
|
|
||||||
|
|
||||||
if (reason == BufferAllocatedReason.Pooled)
|
|
||||||
Log.Info("Buffers", message);
|
|
||||||
else
|
|
||||||
Log.Warning("Buffers", message);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal void BufferRented(int bufferId, int bufferSize, int poolId, int bucketId) {
|
|
||||||
Log.Info("Buffers", "Buffer rented (Buffer ID: " + bufferId + ", Buffer size: " + bufferSize + ", Pool ID: " + poolId + ", Bucket ID: " + bucketId + ")");
|
|
||||||
}
|
|
||||||
|
|
||||||
internal void BufferReturned(int bufferId, int bufferSize, int poolId) {
|
|
||||||
Log.Info("Buffers", "Buffer returned (Buffer ID: " + bufferId + ", Buffer size: " + bufferSize + ", Pool ID: " + poolId + ")");
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static class Log {
|
|
||||||
private static string Output(string module, string message) {
|
|
||||||
return DateTime.Now.ToString("[HH:mm:ss]") + " [NetStack." + module + "] " + message;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void Info(string module, string message) {
|
|
||||||
#if ENABLE_MONO || ENABLE_IL2CPP
|
|
||||||
Debug.Log(Output(module, message));
|
|
||||||
#else
|
|
||||||
Console.WriteLine(Output(module, message));
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void Warning(string module, string message) {
|
|
||||||
#if ENABLE_MONO || ENABLE_IL2CPP
|
|
||||||
Debug.LogWarning(Output(module, message));
|
|
||||||
#else
|
|
||||||
Console.ForegroundColor = ConsoleColor.Yellow;
|
|
||||||
Console.WriteLine(Output(module, message));
|
|
||||||
Console.ResetColor();
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,134 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) 2018 Stanislav Denisov
|
|
||||||
*
|
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
* of this software and associated documentation files (the "Software"), to deal
|
|
||||||
* in the Software without restriction, including without limitation the rights
|
|
||||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
* copies of the Software, and to permit persons to whom the Software is
|
|
||||||
* furnished to do so, subject to the following conditions:
|
|
||||||
*
|
|
||||||
* The above copyright notice and this permission notice shall be included in all
|
|
||||||
* copies or substantial portions of the Software.
|
|
||||||
*
|
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
* SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace NetStack.Buffers {
|
|
||||||
internal sealed partial class DefaultArrayPool<T> : ArrayPool<T> {
|
|
||||||
private const int DefaultMaxArrayLength = 1024 * 1024;
|
|
||||||
private const int DefaultMaxNumberOfArraysPerBucket = 50;
|
|
||||||
private static T[] s_emptyArray;
|
|
||||||
private readonly Bucket[] _buckets;
|
|
||||||
|
|
||||||
internal DefaultArrayPool() : this(DefaultMaxArrayLength, DefaultMaxNumberOfArraysPerBucket) { }
|
|
||||||
|
|
||||||
internal DefaultArrayPool(int maxArrayLength, int maxArraysPerBucket) {
|
|
||||||
if (maxArrayLength <= 0)
|
|
||||||
throw new ArgumentOutOfRangeException("maxArrayLength");
|
|
||||||
|
|
||||||
if (maxArraysPerBucket <= 0)
|
|
||||||
throw new ArgumentOutOfRangeException("maxArraysPerBucket");
|
|
||||||
|
|
||||||
const int MinimumArrayLength = 0x10, MaximumArrayLength = 0x40000000;
|
|
||||||
|
|
||||||
if (maxArrayLength > MaximumArrayLength)
|
|
||||||
maxArrayLength = MaximumArrayLength;
|
|
||||||
else if (maxArrayLength < MinimumArrayLength)
|
|
||||||
maxArrayLength = MinimumArrayLength;
|
|
||||||
|
|
||||||
int poolId = Id;
|
|
||||||
int maxBuckets = Utilities.SelectBucketIndex(maxArrayLength);
|
|
||||||
var buckets = new Bucket[maxBuckets + 1];
|
|
||||||
|
|
||||||
for (int i = 0; i < buckets.Length; i++) {
|
|
||||||
buckets[i] = new Bucket(Utilities.GetMaxSizeForBucket(i), maxArraysPerBucket, poolId);
|
|
||||||
}
|
|
||||||
|
|
||||||
_buckets = buckets;
|
|
||||||
}
|
|
||||||
|
|
||||||
private int Id {
|
|
||||||
get {
|
|
||||||
return GetHashCode();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override T[] Rent(int minimumLength) {
|
|
||||||
if (minimumLength < 0)
|
|
||||||
throw new ArgumentOutOfRangeException("minimumLength");
|
|
||||||
else if (minimumLength == 0)
|
|
||||||
return s_emptyArray ?? (s_emptyArray = new T[0]);
|
|
||||||
|
|
||||||
#if NETSTACK_BUFFERS_LOG
|
|
||||||
var log = ArrayPoolEventSource.EventLog;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
T[] buffer = null;
|
|
||||||
int index = Utilities.SelectBucketIndex(minimumLength);
|
|
||||||
|
|
||||||
if (index < _buckets.Length) {
|
|
||||||
const int MaxBucketsToTry = 2;
|
|
||||||
|
|
||||||
int i = index;
|
|
||||||
|
|
||||||
do {
|
|
||||||
buffer = _buckets[i].Rent();
|
|
||||||
|
|
||||||
if (buffer != null) {
|
|
||||||
#if NETSTACK_BUFFERS_LOG
|
|
||||||
log.BufferRented(buffer.GetHashCode(), buffer.Length, Id, _buckets[i].Id);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return buffer;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
while (++i < _buckets.Length && i != index + MaxBucketsToTry);
|
|
||||||
|
|
||||||
buffer = new T[_buckets[index]._bufferLength];
|
|
||||||
} else {
|
|
||||||
buffer = new T[minimumLength];
|
|
||||||
}
|
|
||||||
|
|
||||||
#if NETSTACK_BUFFERS_LOG
|
|
||||||
int bufferId = buffer.GetHashCode(), bucketId = -1;
|
|
||||||
|
|
||||||
log.BufferRented(bufferId, buffer.Length, Id, bucketId);
|
|
||||||
log.BufferAllocated(bufferId, buffer.Length, Id, bucketId, index >= _buckets.Length ? ArrayPoolEventSource.BufferAllocatedReason.OverMaximumSize : ArrayPoolEventSource.BufferAllocatedReason.PoolExhausted);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return buffer;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Return(T[] array, bool clearArray = false) {
|
|
||||||
if (array == null)
|
|
||||||
throw new ArgumentNullException("array");
|
|
||||||
else if (array.Length == 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
int bucket = Utilities.SelectBucketIndex(array.Length);
|
|
||||||
|
|
||||||
if (bucket < _buckets.Length) {
|
|
||||||
if (clearArray)
|
|
||||||
Array.Clear(array, 0, array.Length);
|
|
||||||
|
|
||||||
_buckets[bucket].Return(array);
|
|
||||||
}
|
|
||||||
|
|
||||||
#if NETSTACK_BUFFERS_LOG
|
|
||||||
var log = ArrayPoolEventSource.EventLog;
|
|
||||||
|
|
||||||
log.BufferReturned(array.GetHashCode(), array.Length, Id);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,151 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) 2018 Stanislav Denisov
|
|
||||||
*
|
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
* of this software and associated documentation files (the "Software"), to deal
|
|
||||||
* in the Software without restriction, including without limitation the rights
|
|
||||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
* copies of the Software, and to permit persons to whom the Software is
|
|
||||||
* furnished to do so, subject to the following conditions:
|
|
||||||
*
|
|
||||||
* The above copyright notice and this permission notice shall be included in all
|
|
||||||
* copies or substantial portions of the Software.
|
|
||||||
*
|
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
* SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Threading;
|
|
||||||
|
|
||||||
namespace NetStack.Buffers {
|
|
||||||
internal sealed partial class DefaultArrayPool<T> : ArrayPool<T> {
|
|
||||||
private sealed class Bucket {
|
|
||||||
internal readonly int _bufferLength;
|
|
||||||
private readonly T[][] _buffers;
|
|
||||||
#if NETSTACK_BUFFERS_LOG
|
|
||||||
private readonly int _poolId;
|
|
||||||
#endif
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
private SpinLock _lock;
|
|
||||||
#else
|
|
||||||
private object _lock;
|
|
||||||
#endif
|
|
||||||
private int _index;
|
|
||||||
|
|
||||||
internal Bucket(int bufferLength, int numberOfBuffers, int poolId) {
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
_lock = new SpinLock();
|
|
||||||
#else
|
|
||||||
_lock = new Object();
|
|
||||||
#endif
|
|
||||||
_buffers = new T[numberOfBuffers][];
|
|
||||||
_bufferLength = bufferLength;
|
|
||||||
|
|
||||||
#if NETSTACK_BUFFERS_LOG
|
|
||||||
_poolId = poolId;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
internal int Id => GetHashCode();
|
|
||||||
#else
|
|
||||||
internal int Id {
|
|
||||||
get {
|
|
||||||
return GetHashCode();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
internal T[] Rent() {
|
|
||||||
T[][] buffers = _buffers;
|
|
||||||
T[] buffer = null;
|
|
||||||
bool allocateBuffer = false;
|
|
||||||
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
bool lockTaken = false;
|
|
||||||
|
|
||||||
try {
|
|
||||||
_lock.Enter(ref lockTaken);
|
|
||||||
|
|
||||||
if (_index < buffers.Length) {
|
|
||||||
buffer = buffers[_index];
|
|
||||||
buffers[_index++] = null;
|
|
||||||
allocateBuffer = buffer == null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
finally {
|
|
||||||
if (lockTaken)
|
|
||||||
_lock.Exit(false);
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
try {
|
|
||||||
Monitor.Enter(_lock);
|
|
||||||
|
|
||||||
if (_index < buffers.Length) {
|
|
||||||
buffer = buffers[_index];
|
|
||||||
buffers[_index++] = null;
|
|
||||||
allocateBuffer = buffer == null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
finally {
|
|
||||||
Monitor.Exit(_lock);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (allocateBuffer) {
|
|
||||||
buffer = new T[_bufferLength];
|
|
||||||
|
|
||||||
#if NETSTACK_BUFFERS_LOG
|
|
||||||
var log = ArrayPoolEventSource.EventLog;
|
|
||||||
|
|
||||||
log.BufferAllocated(buffer.GetHashCode(), _bufferLength, _poolId, Id, ArrayPoolEventSource.BufferAllocatedReason.Pooled);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
return buffer;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal void Return(T[] array) {
|
|
||||||
if (array.Length != _bufferLength)
|
|
||||||
throw new ArgumentException("BufferNotFromPool", "array");
|
|
||||||
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
bool lockTaken = false;
|
|
||||||
|
|
||||||
try {
|
|
||||||
_lock.Enter(ref lockTaken);
|
|
||||||
|
|
||||||
if (_index != 0)
|
|
||||||
_buffers[--_index] = array;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
finally {
|
|
||||||
if (lockTaken)
|
|
||||||
_lock.Exit(false);
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
try {
|
|
||||||
Monitor.Enter(_lock);
|
|
||||||
|
|
||||||
if (_index != 0)
|
|
||||||
_buffers[--_index] = array;
|
|
||||||
}
|
|
||||||
|
|
||||||
finally {
|
|
||||||
Monitor.Exit(_lock);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,84 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) 2018 Stanislav Denisov
|
|
||||||
*
|
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
* of this software and associated documentation files (the "Software"), to deal
|
|
||||||
* in the Software without restriction, including without limitation the rights
|
|
||||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
* copies of the Software, and to permit persons to whom the Software is
|
|
||||||
* furnished to do so, subject to the following conditions:
|
|
||||||
*
|
|
||||||
* The above copyright notice and this permission notice shall be included in all
|
|
||||||
* copies or substantial portions of the Software.
|
|
||||||
*
|
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
* SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
|
|
||||||
#if ENABLE_MONO || ENABLE_IL2CPP
|
|
||||||
using UnityEngine.Assertions;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace NetStack.Buffers {
|
|
||||||
internal static class Utilities {
|
|
||||||
[MethodImpl(256)]
|
|
||||||
internal static int SelectBucketIndex(int bufferSize) {
|
|
||||||
#if ENABLE_MONO || ENABLE_IL2CPP
|
|
||||||
Assert.IsTrue(bufferSize > 0);
|
|
||||||
#else
|
|
||||||
Debug.Assert(bufferSize > 0);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
uint bitsRemaining = ((uint)bufferSize - 1) >> 4;
|
|
||||||
int poolIndex = 0;
|
|
||||||
|
|
||||||
if (bitsRemaining > 0xFFFF) {
|
|
||||||
bitsRemaining >>= 16;
|
|
||||||
poolIndex = 16;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (bitsRemaining > 0xFF) {
|
|
||||||
bitsRemaining >>= 8;
|
|
||||||
poolIndex += 8;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (bitsRemaining > 0xF) {
|
|
||||||
bitsRemaining >>= 4;
|
|
||||||
poolIndex += 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (bitsRemaining > 0x3) {
|
|
||||||
bitsRemaining >>= 2;
|
|
||||||
poolIndex += 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (bitsRemaining > 0x1) {
|
|
||||||
bitsRemaining >>= 1;
|
|
||||||
poolIndex += 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
return poolIndex + (int)bitsRemaining;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
internal static int GetMaxSizeForBucket(int binIndex) {
|
|
||||||
int maxSize = 16 << binIndex;
|
|
||||||
|
|
||||||
#if ENABLE_MONO || ENABLE_IL2CPP
|
|
||||||
Assert.IsTrue(maxSize >= 0);
|
|
||||||
#else
|
|
||||||
Debug.Assert(maxSize >= 0);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return maxSize;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,184 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) 2018 Stanislav Denisov
|
|
||||||
*
|
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
* of this software and associated documentation files (the "Software"), to deal
|
|
||||||
* in the Software without restriction, including without limitation the rights
|
|
||||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
* copies of the Software, and to permit persons to whom the Software is
|
|
||||||
* furnished to do so, subject to the following conditions:
|
|
||||||
*
|
|
||||||
* The above copyright notice and this permission notice shall be included in all
|
|
||||||
* copies or substantial portions of the Software.
|
|
||||||
*
|
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
* SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
|
|
||||||
#if !(ENABLE_MONO || ENABLE_IL2CPP)
|
|
||||||
using System.Numerics;
|
|
||||||
#else
|
|
||||||
using UnityEngine;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace NetStack.Quantization {
|
|
||||||
public struct QuantizedVector2 {
|
|
||||||
public uint x;
|
|
||||||
public uint y;
|
|
||||||
|
|
||||||
public QuantizedVector2(uint x, uint y) {
|
|
||||||
this.x = x;
|
|
||||||
this.y = y;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public struct QuantizedVector3 {
|
|
||||||
public uint x;
|
|
||||||
public uint y;
|
|
||||||
public uint z;
|
|
||||||
|
|
||||||
public QuantizedVector3(uint x, uint y, uint z) {
|
|
||||||
this.x = x;
|
|
||||||
this.y = y;
|
|
||||||
this.z = z;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public struct QuantizedVector4 {
|
|
||||||
public uint x;
|
|
||||||
public uint y;
|
|
||||||
public uint z;
|
|
||||||
public uint w;
|
|
||||||
|
|
||||||
public QuantizedVector4(uint x, uint y, uint z, uint w) {
|
|
||||||
this.x = x;
|
|
||||||
this.y = y;
|
|
||||||
this.z = z;
|
|
||||||
this.w = w;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static class DeBruijn {
|
|
||||||
public static readonly int[] Lookup = new int[32] {
|
|
||||||
0, 9, 1, 10, 13, 21, 2, 29, 11, 14, 16, 18, 22, 25, 3, 30,
|
|
||||||
8, 12, 20, 28, 15, 17, 24, 7, 19, 27, 23, 6, 26, 5, 4, 31
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
public class BoundedRange {
|
|
||||||
private readonly float minValue;
|
|
||||||
private readonly float maxValue;
|
|
||||||
private readonly float precision;
|
|
||||||
private readonly int requiredBits;
|
|
||||||
private readonly uint mask;
|
|
||||||
|
|
||||||
public BoundedRange(float minValue, float maxValue, float precision) {
|
|
||||||
this.minValue = minValue;
|
|
||||||
this.maxValue = maxValue;
|
|
||||||
this.precision = precision;
|
|
||||||
|
|
||||||
requiredBits = Log2((uint)((maxValue - minValue) * (1.0f / precision) + 0.5f)) + 1;
|
|
||||||
mask = (uint)((1L << requiredBits) - 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
private int Log2(uint value) {
|
|
||||||
value |= value >> 1;
|
|
||||||
value |= value >> 2;
|
|
||||||
value |= value >> 4;
|
|
||||||
value |= value >> 8;
|
|
||||||
value |= value >> 16;
|
|
||||||
|
|
||||||
return DeBruijn.Lookup[(value * 0x07C4ACDDU) >> 27];
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public uint Quantize(float value) {
|
|
||||||
if (value < minValue)
|
|
||||||
value = minValue;
|
|
||||||
else if (value > maxValue)
|
|
||||||
value = maxValue;
|
|
||||||
|
|
||||||
return (uint)((float)((value - minValue) * (1f / precision)) + 0.5f) & mask;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public float Dequantize(uint data) {
|
|
||||||
float adjusted = ((float)data * precision) + minValue;
|
|
||||||
|
|
||||||
if (adjusted < minValue)
|
|
||||||
adjusted = minValue;
|
|
||||||
else if (adjusted > maxValue)
|
|
||||||
adjusted = maxValue;
|
|
||||||
|
|
||||||
return adjusted;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static QuantizedVector2 Quantize(Vector2 vector2, BoundedRange[] boundedRange) {
|
|
||||||
QuantizedVector2 data = default(QuantizedVector2);
|
|
||||||
|
|
||||||
#if ENABLE_MONO || ENABLE_IL2CPP
|
|
||||||
data.x = boundedRange[0].Quantize(vector2.x);
|
|
||||||
data.y = boundedRange[1].Quantize(vector2.y);
|
|
||||||
#else
|
|
||||||
data.x = boundedRange[0].Quantize(vector2.X);
|
|
||||||
data.y = boundedRange[1].Quantize(vector2.Y);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return data;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static QuantizedVector3 Quantize(Vector3 vector3, BoundedRange[] boundedRange) {
|
|
||||||
QuantizedVector3 data = default(QuantizedVector3);
|
|
||||||
|
|
||||||
#if ENABLE_MONO || ENABLE_IL2CPP
|
|
||||||
data.x = boundedRange[0].Quantize(vector3.x);
|
|
||||||
data.y = boundedRange[1].Quantize(vector3.y);
|
|
||||||
data.z = boundedRange[2].Quantize(vector3.z);
|
|
||||||
#else
|
|
||||||
data.x = boundedRange[0].Quantize(vector3.X);
|
|
||||||
data.y = boundedRange[1].Quantize(vector3.Y);
|
|
||||||
data.z = boundedRange[2].Quantize(vector3.Z);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return data;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static QuantizedVector4 Quantize(Vector4 vector4, BoundedRange[] boundedRange) {
|
|
||||||
QuantizedVector4 data = default(QuantizedVector4);
|
|
||||||
|
|
||||||
#if ENABLE_MONO || ENABLE_IL2CPP
|
|
||||||
data.x = boundedRange[0].Quantize(vector4.x);
|
|
||||||
data.y = boundedRange[1].Quantize(vector4.y);
|
|
||||||
data.z = boundedRange[2].Quantize(vector4.z);
|
|
||||||
data.w = boundedRange[3].Quantize(vector4.w);
|
|
||||||
#else
|
|
||||||
data.x = boundedRange[0].Quantize(vector4.X);
|
|
||||||
data.y = boundedRange[1].Quantize(vector4.Y);
|
|
||||||
data.z = boundedRange[2].Quantize(vector4.Z);
|
|
||||||
data.w = boundedRange[3].Quantize(vector4.W);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return data;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Vector2 Dequantize(QuantizedVector2 data, BoundedRange[] boundedRange) {
|
|
||||||
return new Vector2(boundedRange[0].Dequantize(data.x), boundedRange[1].Dequantize(data.y));
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Vector3 Dequantize(QuantizedVector3 data, BoundedRange[] boundedRange) {
|
|
||||||
return new Vector3(boundedRange[0].Dequantize(data.x), boundedRange[1].Dequantize(data.y), boundedRange[2].Dequantize(data.z));
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Vector4 Dequantize(QuantizedVector4 data, BoundedRange[] boundedRange) {
|
|
||||||
return new Vector4(boundedRange[0].Dequantize(data.x), boundedRange[1].Dequantize(data.y), boundedRange[2].Dequantize(data.z), boundedRange[3].Dequantize(data.w));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,117 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) 2018 Stanislav Denisov
|
|
||||||
*
|
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
* of this software and associated documentation files (the "Software"), to deal
|
|
||||||
* in the Software without restriction, including without limitation the rights
|
|
||||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
* copies of the Software, and to permit persons to whom the Software is
|
|
||||||
* furnished to do so, subject to the following conditions:
|
|
||||||
*
|
|
||||||
* The above copyright notice and this permission notice shall be included in all
|
|
||||||
* copies or substantial portions of the Software.
|
|
||||||
*
|
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
* SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
|
|
||||||
namespace NetStack.Quantization {
|
|
||||||
public static class HalfPrecision {
|
|
||||||
[StructLayout(LayoutKind.Explicit)]
|
|
||||||
private struct Values {
|
|
||||||
[FieldOffset(0)]
|
|
||||||
public float f;
|
|
||||||
[FieldOffset(0)]
|
|
||||||
public int i;
|
|
||||||
[FieldOffset(0)]
|
|
||||||
public uint u;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public static ushort Quantize(float value) {
|
|
||||||
var values = new Values {
|
|
||||||
f = value
|
|
||||||
};
|
|
||||||
|
|
||||||
return Quantize(values.i);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static ushort Quantize(int value) {
|
|
||||||
int s = (value >> 16) & 0x00008000;
|
|
||||||
int e = ((value >> 23) & 0X000000FF) - (127 - 15);
|
|
||||||
int m = value & 0X007FFFFF;
|
|
||||||
|
|
||||||
if (e <= 0) {
|
|
||||||
if (e < -10)
|
|
||||||
return (ushort)s;
|
|
||||||
|
|
||||||
m = m | 0x00800000;
|
|
||||||
|
|
||||||
int t = 14 - e;
|
|
||||||
int a = (1 << (t - 1)) - 1;
|
|
||||||
int b = (m >> t) & 1;
|
|
||||||
|
|
||||||
m = (m + a + b) >> t;
|
|
||||||
|
|
||||||
return (ushort)(s | m);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (e == 0XFF - (127 - 15)) {
|
|
||||||
if (m == 0)
|
|
||||||
return (ushort)(s | 0X7C00);
|
|
||||||
|
|
||||||
m >>= 13;
|
|
||||||
|
|
||||||
return (ushort)(s | 0X7C00 | m | ((m == 0) ? 1 : 0));
|
|
||||||
}
|
|
||||||
|
|
||||||
m = m + 0X00000FFF + ((m >> 13) & 1);
|
|
||||||
|
|
||||||
if ((m & 0x00800000) != 0) {
|
|
||||||
m = 0;
|
|
||||||
e++;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (e > 30)
|
|
||||||
return (ushort)(s | 0X7C00);
|
|
||||||
|
|
||||||
return (ushort)(s | (e << 10) | (m >> 13));
|
|
||||||
}
|
|
||||||
|
|
||||||
public static float Dequantize(ushort value) {
|
|
||||||
uint result;
|
|
||||||
uint mantissa = (uint)(value & 1023);
|
|
||||||
uint exponent = 0XFFFFFFF2;
|
|
||||||
|
|
||||||
if ((value & -33792) == 0) {
|
|
||||||
if (mantissa != 0) {
|
|
||||||
while ((mantissa & 1024) == 0) {
|
|
||||||
exponent--;
|
|
||||||
mantissa = mantissa << 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
mantissa &= 0XFFFFFBFF;
|
|
||||||
result = ((uint)((((uint)value & 0x8000) << 16) | ((exponent + 127) << 23))) | (mantissa << 13);
|
|
||||||
} else {
|
|
||||||
result = (uint)((value & 0x8000) << 16);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
result = ((((uint)value & 0x8000) << 16) | ((((((uint)value >> 10) & 0X1F) - 15) + 127) << 23)) | (mantissa << 13);
|
|
||||||
}
|
|
||||||
|
|
||||||
var values = new Values {
|
|
||||||
u = result
|
|
||||||
};
|
|
||||||
|
|
||||||
return values.f;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,223 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) 2020 Stanislav Denisov, Maxim Munning, Davin Carten
|
|
||||||
*
|
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
* of this software and associated documentation files (the "Software"), to deal
|
|
||||||
* in the Software without restriction, including without limitation the rights
|
|
||||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
* copies of the Software, and to permit persons to whom the Software is
|
|
||||||
* furnished to do so, subject to the following conditions:
|
|
||||||
*
|
|
||||||
* The above copyright notice and this permission notice shall be included in all
|
|
||||||
* copies or substantial portions of the Software.
|
|
||||||
*
|
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
* SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
|
|
||||||
#if !(ENABLE_MONO || ENABLE_IL2CPP)
|
|
||||||
using System.Numerics;
|
|
||||||
#else
|
|
||||||
using UnityEngine;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace NetStack.Quantization {
|
|
||||||
public struct QuantizedQuaternion {
|
|
||||||
public uint m;
|
|
||||||
public uint a;
|
|
||||||
public uint b;
|
|
||||||
public uint c;
|
|
||||||
|
|
||||||
public QuantizedQuaternion(uint m, uint a, uint b, uint c) {
|
|
||||||
this.m = m;
|
|
||||||
this.a = a;
|
|
||||||
this.b = b;
|
|
||||||
this.c = c;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static class SmallestThree {
|
|
||||||
private const float smallestThreeUnpack = 0.70710678118654752440084436210485f + 0.0000001f;
|
|
||||||
private const float smallestThreePack = 1.0f / smallestThreeUnpack;
|
|
||||||
|
|
||||||
public static QuantizedQuaternion Quantize(Quaternion quaternion, int bitsPerElement = 12) {
|
|
||||||
float halfRange = (1 << bitsPerElement - 1);
|
|
||||||
float packer = smallestThreePack * halfRange;
|
|
||||||
float maxValue = float.MinValue;
|
|
||||||
bool signMinus = false;
|
|
||||||
uint m = 0;
|
|
||||||
uint a = 0;
|
|
||||||
uint b = 0;
|
|
||||||
uint c = 0;
|
|
||||||
|
|
||||||
for (uint i = 0; i <= 3; i++) {
|
|
||||||
float element = 0.0f;
|
|
||||||
float abs = 0.0f;
|
|
||||||
|
|
||||||
switch (i) {
|
|
||||||
#if ENABLE_MONO || ENABLE_IL2CPP
|
|
||||||
case 0:
|
|
||||||
element = quaternion.x;
|
|
||||||
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 1:
|
|
||||||
element = quaternion.y;
|
|
||||||
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 2:
|
|
||||||
element = quaternion.z;
|
|
||||||
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 3:
|
|
||||||
element = quaternion.w;
|
|
||||||
|
|
||||||
break;
|
|
||||||
#else
|
|
||||||
case 0:
|
|
||||||
element = quaternion.X;
|
|
||||||
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 1:
|
|
||||||
element = quaternion.Y;
|
|
||||||
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 2:
|
|
||||||
element = quaternion.Z;
|
|
||||||
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 3:
|
|
||||||
element = quaternion.W;
|
|
||||||
|
|
||||||
break;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
abs = Math.Abs(element);
|
|
||||||
|
|
||||||
if (abs > maxValue) {
|
|
||||||
signMinus = (element < 0.0f);
|
|
||||||
m = i;
|
|
||||||
maxValue = abs;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
float af = 0.0f;
|
|
||||||
float bf = 0.0f;
|
|
||||||
float cf = 0.0f;
|
|
||||||
|
|
||||||
#if ENABLE_MONO || ENABLE_IL2CPP
|
|
||||||
switch (m) {
|
|
||||||
case 0:
|
|
||||||
af = quaternion.y;
|
|
||||||
bf = quaternion.z;
|
|
||||||
cf = quaternion.w;
|
|
||||||
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
af = quaternion.x;
|
|
||||||
bf = quaternion.z;
|
|
||||||
cf = quaternion.w;
|
|
||||||
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
af = quaternion.x;
|
|
||||||
bf = quaternion.y;
|
|
||||||
cf = quaternion.w;
|
|
||||||
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
af = quaternion.x;
|
|
||||||
bf = quaternion.y;
|
|
||||||
cf = quaternion.z;
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
switch (m) {
|
|
||||||
case 0:
|
|
||||||
af = quaternion.Y;
|
|
||||||
bf = quaternion.Z;
|
|
||||||
cf = quaternion.W;
|
|
||||||
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
af = quaternion.X;
|
|
||||||
bf = quaternion.Z;
|
|
||||||
cf = quaternion.W;
|
|
||||||
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
af = quaternion.X;
|
|
||||||
bf = quaternion.Y;
|
|
||||||
cf = quaternion.W;
|
|
||||||
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
af = quaternion.X;
|
|
||||||
bf = quaternion.Y;
|
|
||||||
cf = quaternion.Z;
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (signMinus) {
|
|
||||||
a = (uint)((-af * packer) + halfRange);
|
|
||||||
b = (uint)((-bf * packer) + halfRange);
|
|
||||||
c = (uint)((-cf * packer) + halfRange);
|
|
||||||
} else {
|
|
||||||
a = (uint)((af * packer) + halfRange);
|
|
||||||
b = (uint)((bf * packer) + halfRange);
|
|
||||||
c = (uint)((cf * packer) + halfRange);
|
|
||||||
}
|
|
||||||
|
|
||||||
return new QuantizedQuaternion(m, a, b, c);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Quaternion Dequantize(QuantizedQuaternion data, int bitsPerElement = 12) {
|
|
||||||
int halfRange = (1 << bitsPerElement - 1);
|
|
||||||
float unpacker = smallestThreeUnpack * (1.0f / halfRange);
|
|
||||||
uint m = data.m;
|
|
||||||
int ai = (int)data.a;
|
|
||||||
int bi = (int)data.b;
|
|
||||||
int ci = (int)data.c;
|
|
||||||
|
|
||||||
ai -= halfRange;
|
|
||||||
bi -= halfRange;
|
|
||||||
ci -= halfRange;
|
|
||||||
|
|
||||||
float a = ai * unpacker;
|
|
||||||
float b = bi * unpacker;
|
|
||||||
float c = ci * unpacker;
|
|
||||||
|
|
||||||
float d = (float)Math.Sqrt(1.0f - ((a * a) + (b * b) + (c * c)));
|
|
||||||
|
|
||||||
switch (m) {
|
|
||||||
case 0:
|
|
||||||
return new Quaternion(d, a, b, c);
|
|
||||||
|
|
||||||
case 1:
|
|
||||||
return new Quaternion(a, d, b, c);
|
|
||||||
|
|
||||||
case 2:
|
|
||||||
return new Quaternion(a, b, d, c);
|
|
||||||
|
|
||||||
default:
|
|
||||||
return new Quaternion(a, b, c, d);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,546 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) 2018 Stanislav Denisov, Maxim Munnig
|
|
||||||
*
|
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
* of this software and associated documentation files (the "Software"), to deal
|
|
||||||
* in the Software without restriction, including without limitation the rights
|
|
||||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
* copies of the Software, and to permit persons to whom the Software is
|
|
||||||
* furnished to do so, subject to the following conditions:
|
|
||||||
*
|
|
||||||
* The above copyright notice and this permission notice shall be included in all
|
|
||||||
* copies or substantial portions of the Software.
|
|
||||||
*
|
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
* SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Copyright (c) 2018 Alexander Shoulson
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
* 3. This notice may not be removed or altered from any source distribution.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
#if ENABLE_MONO || ENABLE_IL2CPP
|
|
||||||
using UnityEngine.Assertions;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
namespace NetStack.Serialization {
|
|
||||||
public class BitBuffer {
|
|
||||||
private const int defaultCapacity = 375; // 375 * 4 = 1500 bytes
|
|
||||||
private const int stringLengthBits = 8;
|
|
||||||
private const int stringLengthMax = (1 << stringLengthBits) - 1; // 255
|
|
||||||
private const int bitsASCII = 7;
|
|
||||||
private const int growFactor = 2;
|
|
||||||
private const int minGrow = 1;
|
|
||||||
private int readPosition;
|
|
||||||
private int nextPosition;
|
|
||||||
private uint[] chunks;
|
|
||||||
|
|
||||||
public BitBuffer(int capacity = defaultCapacity) {
|
|
||||||
readPosition = 0;
|
|
||||||
nextPosition = 0;
|
|
||||||
chunks = new uint[capacity];
|
|
||||||
}
|
|
||||||
|
|
||||||
public int Length {
|
|
||||||
get {
|
|
||||||
return ((nextPosition - 1) >> 3) + 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool IsFinished {
|
|
||||||
get {
|
|
||||||
return nextPosition == readPosition;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public void Clear() {
|
|
||||||
readPosition = 0;
|
|
||||||
nextPosition = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public BitBuffer Add(int numBits, uint value) {
|
|
||||||
#if ENABLE_MONO || ENABLE_IL2CPP
|
|
||||||
Assert.IsFalse(numBits < 0); // Pushing negative bits
|
|
||||||
Assert.IsFalse(numBits > 32); // Pushing too many bits
|
|
||||||
#else
|
|
||||||
Debug.Assert(!(numBits < 0));
|
|
||||||
Debug.Assert(!(numBits > 32));
|
|
||||||
#endif
|
|
||||||
|
|
||||||
int index = nextPosition >> 5;
|
|
||||||
int used = nextPosition & 0x0000001F;
|
|
||||||
|
|
||||||
if ((index + 1) >= chunks.Length)
|
|
||||||
ExpandArray();
|
|
||||||
|
|
||||||
ulong chunkMask = ((1UL << used) - 1);
|
|
||||||
ulong scratch = chunks[index] & chunkMask;
|
|
||||||
ulong result = scratch | ((ulong)value << used);
|
|
||||||
|
|
||||||
chunks[index] = (uint)result;
|
|
||||||
chunks[index + 1] = (uint)(result >> 32);
|
|
||||||
nextPosition += numBits;
|
|
||||||
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public uint Read(int numBits) {
|
|
||||||
uint result = Peek(numBits);
|
|
||||||
|
|
||||||
readPosition += numBits;
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public uint Peek(int numBits) {
|
|
||||||
#if ENABLE_MONO || ENABLE_IL2CPP
|
|
||||||
Assert.IsFalse(numBits < 0); // Pushing negative bits
|
|
||||||
Assert.IsFalse(numBits > 32); // Pushing too many bits
|
|
||||||
#else
|
|
||||||
Debug.Assert(!(numBits < 0));
|
|
||||||
Debug.Assert(!(numBits > 32));
|
|
||||||
#endif
|
|
||||||
|
|
||||||
int index = readPosition >> 5;
|
|
||||||
int used = readPosition & 0x0000001F;
|
|
||||||
|
|
||||||
ulong chunkMask = ((1UL << numBits) - 1) << used;
|
|
||||||
ulong scratch = (ulong)chunks[index];
|
|
||||||
|
|
||||||
if ((index + 1) < chunks.Length)
|
|
||||||
scratch |= (ulong)chunks[index + 1] << 32;
|
|
||||||
|
|
||||||
ulong result = (scratch & chunkMask) >> used;
|
|
||||||
|
|
||||||
return (uint)result;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int ToArray(byte[] data) {
|
|
||||||
Add(1, 1);
|
|
||||||
|
|
||||||
int numChunks = (nextPosition >> 5) + 1;
|
|
||||||
int length = data.Length;
|
|
||||||
|
|
||||||
for (int i = 0; i < numChunks; i++) {
|
|
||||||
int dataIdx = i * 4;
|
|
||||||
uint chunk = chunks[i];
|
|
||||||
|
|
||||||
if (dataIdx < length)
|
|
||||||
data[dataIdx] = (byte)(chunk);
|
|
||||||
|
|
||||||
if (dataIdx + 1 < length)
|
|
||||||
data[dataIdx + 1] = (byte)(chunk >> 8);
|
|
||||||
|
|
||||||
if (dataIdx + 2 < length)
|
|
||||||
data[dataIdx + 2] = (byte)(chunk >> 16);
|
|
||||||
|
|
||||||
if (dataIdx + 3 < length)
|
|
||||||
data[dataIdx + 3] = (byte)(chunk >> 24);
|
|
||||||
}
|
|
||||||
|
|
||||||
return Length;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void FromArray(byte[] data, int length) {
|
|
||||||
int numChunks = (length / 4) + 1;
|
|
||||||
|
|
||||||
if (chunks.Length < numChunks)
|
|
||||||
chunks = new uint[numChunks];
|
|
||||||
|
|
||||||
for (int i = 0; i < numChunks; i++) {
|
|
||||||
int dataIdx = i * 4;
|
|
||||||
uint chunk = 0;
|
|
||||||
|
|
||||||
if (dataIdx < length)
|
|
||||||
chunk = (uint)data[dataIdx];
|
|
||||||
|
|
||||||
if (dataIdx + 1 < length)
|
|
||||||
chunk = chunk | (uint)data[dataIdx + 1] << 8;
|
|
||||||
|
|
||||||
if (dataIdx + 2 < length)
|
|
||||||
chunk = chunk | (uint)data[dataIdx + 2] << 16;
|
|
||||||
|
|
||||||
if (dataIdx + 3 < length)
|
|
||||||
chunk = chunk | (uint)data[dataIdx + 3] << 24;
|
|
||||||
|
|
||||||
chunks[i] = chunk;
|
|
||||||
}
|
|
||||||
|
|
||||||
int positionInByte = FindHighestBitPosition(data[length - 1]);
|
|
||||||
|
|
||||||
nextPosition = ((length - 1) * 8) + (positionInByte - 1);
|
|
||||||
readPosition = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
#if NETSTACK_SPAN
|
|
||||||
public int ToSpan(ref Span<byte> data) {
|
|
||||||
Add(1, 1);
|
|
||||||
|
|
||||||
int numChunks = (nextPosition >> 5) + 1;
|
|
||||||
int length = data.Length;
|
|
||||||
|
|
||||||
for (int i = 0; i < numChunks; i++) {
|
|
||||||
int dataIdx = i * 4;
|
|
||||||
uint chunk = chunks[i];
|
|
||||||
|
|
||||||
if (dataIdx < length)
|
|
||||||
data[dataIdx] = (byte)(chunk);
|
|
||||||
|
|
||||||
if (dataIdx + 1 < length)
|
|
||||||
data[dataIdx + 1] = (byte)(chunk >> 8);
|
|
||||||
|
|
||||||
if (dataIdx + 2 < length)
|
|
||||||
data[dataIdx + 2] = (byte)(chunk >> 16);
|
|
||||||
|
|
||||||
if (dataIdx + 3 < length)
|
|
||||||
data[dataIdx + 3] = (byte)(chunk >> 24);
|
|
||||||
}
|
|
||||||
|
|
||||||
return Length;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void FromSpan(ref ReadOnlySpan<byte> data, int length) {
|
|
||||||
int numChunks = (length / 4) + 1;
|
|
||||||
|
|
||||||
if (chunks.Length < numChunks)
|
|
||||||
chunks = new uint[numChunks];
|
|
||||||
|
|
||||||
for (int i = 0; i < numChunks; i++) {
|
|
||||||
int dataIdx = i * 4;
|
|
||||||
uint chunk = 0;
|
|
||||||
|
|
||||||
if (dataIdx < length)
|
|
||||||
chunk = (uint)data[dataIdx];
|
|
||||||
|
|
||||||
if (dataIdx + 1 < length)
|
|
||||||
chunk = chunk | (uint)data[dataIdx + 1] << 8;
|
|
||||||
|
|
||||||
if (dataIdx + 2 < length)
|
|
||||||
chunk = chunk | (uint)data[dataIdx + 2] << 16;
|
|
||||||
|
|
||||||
if (dataIdx + 3 < length)
|
|
||||||
chunk = chunk | (uint)data[dataIdx + 3] << 24;
|
|
||||||
|
|
||||||
chunks[i] = chunk;
|
|
||||||
}
|
|
||||||
|
|
||||||
int positionInByte = FindHighestBitPosition(data[length - 1]);
|
|
||||||
|
|
||||||
nextPosition = ((length - 1) * 8) + (positionInByte - 1);
|
|
||||||
readPosition = 0;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public BitBuffer AddBool(bool value) {
|
|
||||||
Add(1, value ? 1U : 0U);
|
|
||||||
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public bool ReadBool() {
|
|
||||||
return Read(1) > 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public bool PeekBool() {
|
|
||||||
return Peek(1) > 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public BitBuffer AddByte(byte value) {
|
|
||||||
Add(8, value);
|
|
||||||
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public byte ReadByte() {
|
|
||||||
return (byte)Read(8);
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public byte PeekByte() {
|
|
||||||
return (byte)Peek(8);
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public BitBuffer AddShort(short value) {
|
|
||||||
AddInt(value);
|
|
||||||
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public short ReadShort() {
|
|
||||||
return (short)ReadInt();
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public short PeekShort() {
|
|
||||||
return (short)PeekInt();
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public BitBuffer AddUShort(ushort value) {
|
|
||||||
AddUInt(value);
|
|
||||||
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public ushort ReadUShort() {
|
|
||||||
return (ushort)ReadUInt();
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public ushort PeekUShort() {
|
|
||||||
return (ushort)PeekUInt();
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public BitBuffer AddInt(int value) {
|
|
||||||
uint zigzag = (uint)((value << 1) ^ (value >> 31));
|
|
||||||
|
|
||||||
AddUInt(zigzag);
|
|
||||||
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public int ReadInt() {
|
|
||||||
uint value = ReadUInt();
|
|
||||||
int zagzig = (int)((value >> 1) ^ (-(int)(value & 1)));
|
|
||||||
|
|
||||||
return zagzig;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public int PeekInt() {
|
|
||||||
uint value = PeekUInt();
|
|
||||||
int zagzig = (int)((value >> 1) ^ (-(int)(value & 1)));
|
|
||||||
|
|
||||||
return zagzig;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public BitBuffer AddUInt(uint value) {
|
|
||||||
uint buffer = 0x0u;
|
|
||||||
|
|
||||||
do {
|
|
||||||
buffer = value & 0x7Fu;
|
|
||||||
value >>= 7;
|
|
||||||
|
|
||||||
if (value > 0)
|
|
||||||
buffer |= 0x80u;
|
|
||||||
|
|
||||||
Add(8, buffer);
|
|
||||||
}
|
|
||||||
|
|
||||||
while (value > 0);
|
|
||||||
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public uint ReadUInt() {
|
|
||||||
uint buffer = 0x0u;
|
|
||||||
uint value = 0x0u;
|
|
||||||
int shift = 0;
|
|
||||||
|
|
||||||
do {
|
|
||||||
buffer = Read(8);
|
|
||||||
|
|
||||||
value |= (buffer & 0x7Fu) << shift;
|
|
||||||
shift += 7;
|
|
||||||
}
|
|
||||||
|
|
||||||
while ((buffer & 0x80u) > 0);
|
|
||||||
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public uint PeekUInt() {
|
|
||||||
int tempPosition = readPosition;
|
|
||||||
uint value = ReadUInt();
|
|
||||||
|
|
||||||
readPosition = tempPosition;
|
|
||||||
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public BitBuffer AddLong(long value) {
|
|
||||||
AddInt((int)(value & uint.MaxValue));
|
|
||||||
AddInt((int)(value >> 32));
|
|
||||||
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public long ReadLong() {
|
|
||||||
int low = ReadInt();
|
|
||||||
int high = ReadInt();
|
|
||||||
long value = high;
|
|
||||||
|
|
||||||
return value << 32 | (uint)low;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public long PeekLong() {
|
|
||||||
int tempPosition = readPosition;
|
|
||||||
long value = ReadLong();
|
|
||||||
|
|
||||||
readPosition = tempPosition;
|
|
||||||
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public BitBuffer AddULong(ulong value) {
|
|
||||||
AddUInt((uint)(value & uint.MaxValue));
|
|
||||||
AddUInt((uint)(value >> 32));
|
|
||||||
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public ulong ReadULong() {
|
|
||||||
uint low = ReadUInt();
|
|
||||||
uint high = ReadUInt();
|
|
||||||
|
|
||||||
return (ulong)high << 32 | low;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public ulong PeekULong() {
|
|
||||||
int tempPosition = readPosition;
|
|
||||||
ulong value = ReadULong();
|
|
||||||
|
|
||||||
readPosition = tempPosition;
|
|
||||||
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public BitBuffer AddString(string value) {
|
|
||||||
if (value == null)
|
|
||||||
throw new ArgumentNullException("value");
|
|
||||||
|
|
||||||
uint length = (uint)value.Length;
|
|
||||||
|
|
||||||
if (length > stringLengthMax) {
|
|
||||||
length = (uint)stringLengthMax;
|
|
||||||
|
|
||||||
throw new ArgumentOutOfRangeException("value length exceeded");
|
|
||||||
}
|
|
||||||
|
|
||||||
Add(stringLengthBits, length);
|
|
||||||
|
|
||||||
for (int i = 0; i < length; i++) {
|
|
||||||
Add(bitsASCII, ToASCII(value[i]));
|
|
||||||
}
|
|
||||||
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public string ReadString() {
|
|
||||||
StringBuilder builder = new StringBuilder();
|
|
||||||
uint length = Read(stringLengthBits);
|
|
||||||
|
|
||||||
for (int i = 0; i < length; i++) {
|
|
||||||
builder.Append((char)Read(bitsASCII));
|
|
||||||
}
|
|
||||||
|
|
||||||
return builder.ToString();
|
|
||||||
}
|
|
||||||
|
|
||||||
public override string ToString() {
|
|
||||||
StringBuilder builder = new StringBuilder();
|
|
||||||
|
|
||||||
for (int i = chunks.Length - 1; i >= 0; i--) {
|
|
||||||
builder.Append(Convert.ToString(chunks[i], 2).PadLeft(32, '0'));
|
|
||||||
}
|
|
||||||
|
|
||||||
StringBuilder spaced = new StringBuilder();
|
|
||||||
|
|
||||||
for (int i = 0; i < builder.Length; i++) {
|
|
||||||
spaced.Append(builder[i]);
|
|
||||||
|
|
||||||
if (((i + 1) % 8) == 0)
|
|
||||||
spaced.Append(" ");
|
|
||||||
}
|
|
||||||
|
|
||||||
return spaced.ToString();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ExpandArray() {
|
|
||||||
int newCapacity = (chunks.Length * growFactor) + minGrow;
|
|
||||||
uint[] newChunks = new uint[newCapacity];
|
|
||||||
|
|
||||||
Array.Copy(chunks, newChunks, chunks.Length);
|
|
||||||
chunks = newChunks;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
private static int FindHighestBitPosition(byte data) {
|
|
||||||
int shiftCount = 0;
|
|
||||||
|
|
||||||
while (data > 0) {
|
|
||||||
data >>= 1;
|
|
||||||
shiftCount++;
|
|
||||||
}
|
|
||||||
|
|
||||||
return shiftCount;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static byte ToASCII(char character) {
|
|
||||||
byte value = 0;
|
|
||||||
|
|
||||||
try {
|
|
||||||
value = Convert.ToByte(character);
|
|
||||||
}
|
|
||||||
|
|
||||||
catch (OverflowException) {
|
|
||||||
throw new Exception("Cannot convert to ASCII: " + character);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (value > 127)
|
|
||||||
throw new Exception("Cannot convert to ASCII: " + character);
|
|
||||||
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,150 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) 2019 Stanislav Denisov
|
|
||||||
*
|
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
* of this software and associated documentation files (the "Software"), to deal
|
|
||||||
* in the Software without restriction, including without limitation the rights
|
|
||||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
* copies of the Software, and to permit persons to whom the Software is
|
|
||||||
* furnished to do so, subject to the following conditions:
|
|
||||||
*
|
|
||||||
* The above copyright notice and this permission notice shall be included in all
|
|
||||||
* copies or substantial portions of the Software.
|
|
||||||
*
|
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
* SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Threading;
|
|
||||||
|
|
||||||
namespace NetStack.Threading {
|
|
||||||
[StructLayout(LayoutKind.Explicit, Size = 192)]
|
|
||||||
public sealed class ArrayQueue {
|
|
||||||
[FieldOffset(0)]
|
|
||||||
private readonly Entry[] _array;
|
|
||||||
[FieldOffset(8)]
|
|
||||||
private readonly int _arrayMask;
|
|
||||||
[FieldOffset(64)]
|
|
||||||
private int _enqueuePosition;
|
|
||||||
[FieldOffset(128)]
|
|
||||||
private int _dequeuePosition;
|
|
||||||
|
|
||||||
public int Count {
|
|
||||||
get {
|
|
||||||
return _enqueuePosition - _dequeuePosition;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public ArrayQueue(int capacity) {
|
|
||||||
if (capacity < 2)
|
|
||||||
throw new ArgumentException("Queue size should be greater than or equal to two");
|
|
||||||
|
|
||||||
if ((capacity & (capacity - 1)) != 0)
|
|
||||||
throw new ArgumentException("Queue size should be a power of two");
|
|
||||||
|
|
||||||
_arrayMask = capacity - 1;
|
|
||||||
_array = new Entry[capacity];
|
|
||||||
_enqueuePosition = 0;
|
|
||||||
_dequeuePosition = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Enqueue(object item) {
|
|
||||||
while (true) {
|
|
||||||
if (TryEnqueue(item))
|
|
||||||
break;
|
|
||||||
|
|
||||||
Thread.SpinWait(1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool TryEnqueue(object item) {
|
|
||||||
var array = _array;
|
|
||||||
var position = _enqueuePosition;
|
|
||||||
var index = position & _arrayMask;
|
|
||||||
|
|
||||||
if (array[index].IsSet != 0)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
array[index].element = item;
|
|
||||||
array[index].IsSet = 1;
|
|
||||||
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
Volatile.Write(ref _enqueuePosition, position + 1);
|
|
||||||
#else
|
|
||||||
Thread.MemoryBarrier();
|
|
||||||
_enqueuePosition = position + 1;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public object Dequeue() {
|
|
||||||
while (true) {
|
|
||||||
object element;
|
|
||||||
|
|
||||||
if (TryDequeue(out element))
|
|
||||||
return element;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool TryDequeue(out object result) {
|
|
||||||
var array = _array;
|
|
||||||
var position = _dequeuePosition;
|
|
||||||
var index = position & _arrayMask;
|
|
||||||
|
|
||||||
if (array[index].IsSet == 0) {
|
|
||||||
result = default(object);
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
result = array[index].element;
|
|
||||||
array[index].element = default(object);
|
|
||||||
array[index].IsSet = 0;
|
|
||||||
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
Volatile.Write(ref _dequeuePosition, position + 1);
|
|
||||||
#else
|
|
||||||
Thread.MemoryBarrier();
|
|
||||||
_dequeuePosition = position + 1;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Explicit, Size = 16)]
|
|
||||||
private struct Entry {
|
|
||||||
[FieldOffset(0)]
|
|
||||||
private int isSet;
|
|
||||||
[FieldOffset(8)]
|
|
||||||
internal object element;
|
|
||||||
|
|
||||||
internal int IsSet {
|
|
||||||
get {
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
return Volatile.Read(ref isSet);
|
|
||||||
#else
|
|
||||||
Thread.MemoryBarrier();
|
|
||||||
return isSet;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
set {
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
Volatile.Write(ref isSet, value);
|
|
||||||
#else
|
|
||||||
Thread.MemoryBarrier();
|
|
||||||
isSet = value;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,153 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) 2018 Alexander Nikitin, Stanislav Denisov
|
|
||||||
*
|
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
* of this software and associated documentation files (the "Software"), to deal
|
|
||||||
* in the Software without restriction, including without limitation the rights
|
|
||||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
* copies of the Software, and to permit persons to whom the Software is
|
|
||||||
* furnished to do so, subject to the following conditions:
|
|
||||||
*
|
|
||||||
* The above copyright notice and this permission notice shall be included in all
|
|
||||||
* copies or substantial portions of the Software.
|
|
||||||
*
|
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
* SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Threading;
|
|
||||||
|
|
||||||
namespace NetStack.Threading {
|
|
||||||
[StructLayout(LayoutKind.Explicit, Size = 192)]
|
|
||||||
public sealed class ConcurrentBuffer {
|
|
||||||
[FieldOffset(0)]
|
|
||||||
private readonly Cell[] _buffer;
|
|
||||||
[FieldOffset(8)]
|
|
||||||
private readonly int _bufferMask;
|
|
||||||
[FieldOffset(64)]
|
|
||||||
private int _enqueuePosition;
|
|
||||||
[FieldOffset(128)]
|
|
||||||
private int _dequeuePosition;
|
|
||||||
|
|
||||||
public int Count {
|
|
||||||
get {
|
|
||||||
return _enqueuePosition - _dequeuePosition;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public ConcurrentBuffer(int bufferSize) {
|
|
||||||
if (bufferSize < 2)
|
|
||||||
throw new ArgumentException("Buffer size should be greater than or equal to two");
|
|
||||||
|
|
||||||
if ((bufferSize & (bufferSize - 1)) != 0)
|
|
||||||
throw new ArgumentException("Buffer size should be a power of two");
|
|
||||||
|
|
||||||
_bufferMask = bufferSize - 1;
|
|
||||||
_buffer = new Cell[bufferSize];
|
|
||||||
|
|
||||||
for (var i = 0; i < bufferSize; i++) {
|
|
||||||
_buffer[i] = new Cell(i, null);
|
|
||||||
}
|
|
||||||
|
|
||||||
_enqueuePosition = 0;
|
|
||||||
_dequeuePosition = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Enqueue(object item) {
|
|
||||||
while (true) {
|
|
||||||
if (TryEnqueue(item))
|
|
||||||
break;
|
|
||||||
|
|
||||||
Thread.SpinWait(1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool TryEnqueue(object item) {
|
|
||||||
do {
|
|
||||||
var buffer = _buffer;
|
|
||||||
var position = _enqueuePosition;
|
|
||||||
var index = position & _bufferMask;
|
|
||||||
var cell = buffer[index];
|
|
||||||
|
|
||||||
if (cell.Sequence == position && Interlocked.CompareExchange(ref _enqueuePosition, position + 1, position) == position) {
|
|
||||||
buffer[index].Element = item;
|
|
||||||
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
Volatile.Write(ref buffer[index].Sequence, position + 1);
|
|
||||||
#else
|
|
||||||
Thread.MemoryBarrier();
|
|
||||||
buffer[index].Sequence = position + 1;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (cell.Sequence < position)
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
while (true);
|
|
||||||
}
|
|
||||||
|
|
||||||
public object Dequeue() {
|
|
||||||
while (true) {
|
|
||||||
object element;
|
|
||||||
|
|
||||||
if (TryDequeue(out element))
|
|
||||||
return element;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool TryDequeue(out object result) {
|
|
||||||
do {
|
|
||||||
var buffer = _buffer;
|
|
||||||
var bufferMask = _bufferMask;
|
|
||||||
var position = _dequeuePosition;
|
|
||||||
var index = position & bufferMask;
|
|
||||||
var cell = buffer[index];
|
|
||||||
|
|
||||||
if (cell.Sequence == position + 1 && Interlocked.CompareExchange(ref _dequeuePosition, position + 1, position) == position) {
|
|
||||||
result = cell.Element;
|
|
||||||
buffer[index].Element = null;
|
|
||||||
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
Volatile.Write(ref buffer[index].Sequence, position + bufferMask + 1);
|
|
||||||
#else
|
|
||||||
Thread.MemoryBarrier();
|
|
||||||
buffer[index].Sequence = position + bufferMask + 1;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (cell.Sequence < position + 1) {
|
|
||||||
result = default(object);
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
while (true);
|
|
||||||
}
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Explicit, Size = 16)]
|
|
||||||
private struct Cell {
|
|
||||||
[FieldOffset(0)]
|
|
||||||
public int Sequence;
|
|
||||||
[FieldOffset(8)]
|
|
||||||
public object Element;
|
|
||||||
|
|
||||||
public Cell(int sequence, object element) {
|
|
||||||
Sequence = sequence;
|
|
||||||
Element = element;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,173 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) 2018 Virgile Bello, Stanislav Denisov
|
|
||||||
*
|
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
* of this software and associated documentation files (the "Software"), to deal
|
|
||||||
* in the Software without restriction, including without limitation the rights
|
|
||||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
* copies of the Software, and to permit persons to whom the Software is
|
|
||||||
* furnished to do so, subject to the following conditions:
|
|
||||||
*
|
|
||||||
* The above copyright notice and this permission notice shall be included in all
|
|
||||||
* copies or substantial portions of the Software.
|
|
||||||
*
|
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
* SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Threading;
|
|
||||||
|
|
||||||
namespace NetStack.Threading {
|
|
||||||
public sealed class ConcurrentPool<T> where T : class {
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
private SpinLock _lock;
|
|
||||||
#else
|
|
||||||
private object _lock;
|
|
||||||
#endif
|
|
||||||
private readonly Func<T> _factory;
|
|
||||||
private Segment _head;
|
|
||||||
private Segment _tail;
|
|
||||||
|
|
||||||
public ConcurrentPool(int capacity, Func<T> factory) {
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
_lock = new SpinLock();
|
|
||||||
#else
|
|
||||||
_lock = new Object();
|
|
||||||
#endif
|
|
||||||
_head = _tail = new Segment(capacity);
|
|
||||||
_factory = factory;
|
|
||||||
}
|
|
||||||
|
|
||||||
public T Acquire() {
|
|
||||||
while (true) {
|
|
||||||
var localHead = _head;
|
|
||||||
var count = localHead.Count;
|
|
||||||
|
|
||||||
if (count == 0) {
|
|
||||||
if (localHead.Next != null) {
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
bool lockTaken = false;
|
|
||||||
|
|
||||||
try {
|
|
||||||
_lock.Enter(ref lockTaken);
|
|
||||||
|
|
||||||
if (_head.Next != null && _head.Count == 0)
|
|
||||||
_head = _head.Next;
|
|
||||||
}
|
|
||||||
|
|
||||||
finally {
|
|
||||||
if (lockTaken)
|
|
||||||
_lock.Exit(false);
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
try {
|
|
||||||
Monitor.Enter(_lock);
|
|
||||||
|
|
||||||
if (_head.Next != null && _head.Count == 0)
|
|
||||||
_head = _head.Next;
|
|
||||||
}
|
|
||||||
|
|
||||||
finally {
|
|
||||||
Monitor.Exit(_lock);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
} else {
|
|
||||||
return _factory();
|
|
||||||
}
|
|
||||||
} else if (Interlocked.CompareExchange(ref localHead.Count, count - 1, count) == count) {
|
|
||||||
var localLow = Interlocked.Increment(ref localHead.Low) - 1;
|
|
||||||
var index = localLow & localHead.Mask;
|
|
||||||
T item;
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
var spinWait = new SpinWait();
|
|
||||||
#endif
|
|
||||||
|
|
||||||
while ((item = Interlocked.Exchange(ref localHead.Items[index], null)) == null) {
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
spinWait.SpinOnce();
|
|
||||||
#else
|
|
||||||
Thread.SpinWait(1);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
return item;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Release(T item) {
|
|
||||||
while (true) {
|
|
||||||
var localTail = _tail;
|
|
||||||
var count = localTail.Count;
|
|
||||||
|
|
||||||
if (count == localTail.Items.Length) {
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
bool lockTaken = false;
|
|
||||||
|
|
||||||
try {
|
|
||||||
_lock.Enter(ref lockTaken);
|
|
||||||
|
|
||||||
if (_tail.Next == null && count == _tail.Items.Length)
|
|
||||||
_tail = _tail.Next = new Segment(_tail.Items.Length << 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
finally {
|
|
||||||
if (lockTaken)
|
|
||||||
_lock.Exit(false);
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
try {
|
|
||||||
Monitor.Enter(_lock);
|
|
||||||
|
|
||||||
if (_tail.Next == null && count == _tail.Items.Length)
|
|
||||||
_tail = _tail.Next = new Segment(_tail.Items.Length << 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
finally {
|
|
||||||
Monitor.Exit(_lock);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
} else if (Interlocked.CompareExchange(ref localTail.Count, count + 1, count) == count) {
|
|
||||||
var localHigh = Interlocked.Increment(ref localTail.High) - 1;
|
|
||||||
var index = localHigh & localTail.Mask;
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
var spinWait = new SpinWait();
|
|
||||||
#endif
|
|
||||||
|
|
||||||
while (Interlocked.CompareExchange(ref localTail.Items[index], item, null) != null) {
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
spinWait.SpinOnce();
|
|
||||||
#else
|
|
||||||
Thread.SpinWait(1);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class Segment {
|
|
||||||
public readonly T[] Items;
|
|
||||||
public readonly int Mask;
|
|
||||||
public int Low;
|
|
||||||
public int High;
|
|
||||||
public int Count;
|
|
||||||
public Segment Next;
|
|
||||||
|
|
||||||
public Segment(int size) {
|
|
||||||
if (size <= 0 || ((size & (size - 1)) != 0))
|
|
||||||
throw new ArgumentOutOfRangeException("Segment size must be power of two");
|
|
||||||
|
|
||||||
Items = new T[size];
|
|
||||||
Mask = size - 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-63
@@ -1,63 +0,0 @@
|
|||||||
/*
|
|
||||||
* Copyright (c) 2018 Stanislav Denisov
|
|
||||||
*
|
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
* of this software and associated documentation files (the "Software"), to deal
|
|
||||||
* in the Software without restriction, including without limitation the rights
|
|
||||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
* copies of the Software, and to permit persons to whom the Software is
|
|
||||||
* furnished to do so, subject to the following conditions:
|
|
||||||
*
|
|
||||||
* The above copyright notice and this permission notice shall be included in all
|
|
||||||
* copies or substantial portions of the Software.
|
|
||||||
*
|
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
||||||
* SOFTWARE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
|
|
||||||
namespace NetStack.Unsafe {
|
|
||||||
#if NET_4_6 || NET_STANDARD_2_0
|
|
||||||
public static class Memory {
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public static unsafe void Copy(IntPtr source, int sourceOffset, byte[] destination, int destinationOffset, int length) {
|
|
||||||
if (length > 0) {
|
|
||||||
fixed (byte* destinationPointer = &destination[destinationOffset]) {
|
|
||||||
byte* sourcePointer = (byte*)source + sourceOffset;
|
|
||||||
|
|
||||||
Buffer.MemoryCopy(sourcePointer, destinationPointer, length, length);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public static unsafe void Copy(byte[] source, int sourceOffset, IntPtr destination, int destinationOffset, int length) {
|
|
||||||
if (length > 0) {
|
|
||||||
fixed (byte* sourcePointer = &source[sourceOffset]) {
|
|
||||||
byte* destinationPointer = (byte*)destination + destinationOffset;
|
|
||||||
|
|
||||||
Buffer.MemoryCopy(sourcePointer, destinationPointer, length, length);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(256)]
|
|
||||||
public static unsafe void Copy(byte[] source, int sourceOffset, byte[] destination, int destinationOffset, int length) {
|
|
||||||
if (length > 0) {
|
|
||||||
fixed (byte* sourcePointer = &source[sourceOffset]) {
|
|
||||||
fixed (byte* destinationPointer = &destination[destinationOffset]) {
|
|
||||||
Buffer.MemoryCopy(sourcePointer, destinationPointer, length, length);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
namespace Ragon.Common
|
|
||||||
{
|
|
||||||
public enum RagonAuthority: byte
|
|
||||||
{
|
|
||||||
OWNER_ONLY,
|
|
||||||
ALL,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,31 +0,0 @@
|
|||||||
namespace Ragon.Common
|
|
||||||
{
|
|
||||||
public enum RagonOperation: byte
|
|
||||||
{
|
|
||||||
AUTHORIZE,
|
|
||||||
AUTHORIZED_SUCCESS,
|
|
||||||
AUTHORIZED_FAILED,
|
|
||||||
|
|
||||||
JOIN_OR_CREATE_ROOM,
|
|
||||||
JOIN_ROOM,
|
|
||||||
LEAVE_ROOM,
|
|
||||||
OWNERSHIP_CHANGED,
|
|
||||||
JOIN_SUCCESS,
|
|
||||||
JOIN_FAILED,
|
|
||||||
|
|
||||||
LOAD_SCENE,
|
|
||||||
SCENE_IS_LOADED,
|
|
||||||
|
|
||||||
PLAYER_JOINED,
|
|
||||||
PLAYER_LEAVED,
|
|
||||||
|
|
||||||
CREATE_ENTITY,
|
|
||||||
DESTROY_ENTITY,
|
|
||||||
|
|
||||||
SNAPSHOT,
|
|
||||||
|
|
||||||
REPLICATE_ENTITY_STATE,
|
|
||||||
REPLICATE_ENTITY_EVENT,
|
|
||||||
REPLICATE_EVENT,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
using NetStack.Serialization;
|
|
||||||
|
|
||||||
namespace Ragon.Common
|
|
||||||
{
|
|
||||||
public interface IRagonSerializable
|
|
||||||
{
|
|
||||||
public void Serialize(BitBuffer buffer);
|
|
||||||
public void Deserialize(BitBuffer buffer);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,200 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
|
|
||||||
namespace Ragon.Common
|
|
||||||
{
|
|
||||||
|
|
||||||
public class RagonSerializer
|
|
||||||
{
|
|
||||||
private byte[] _data;
|
|
||||||
private int _offset;
|
|
||||||
private int _size;
|
|
||||||
public int Lenght => _offset;
|
|
||||||
public int Size => _size - _offset;
|
|
||||||
|
|
||||||
public RagonSerializer(int capacity = 256)
|
|
||||||
{
|
|
||||||
_data = new byte[capacity];
|
|
||||||
_offset = 0;
|
|
||||||
_size = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public void WriteByte(byte value)
|
|
||||||
{
|
|
||||||
ResizeIfNeed(1);
|
|
||||||
|
|
||||||
_data[_offset] = value;
|
|
||||||
_offset += 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public byte ReadByte()
|
|
||||||
{
|
|
||||||
var value = _data[_offset];
|
|
||||||
_offset += 1;
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public void WriteInt(int value)
|
|
||||||
{
|
|
||||||
ResizeIfNeed(4);
|
|
||||||
|
|
||||||
_data[_offset] = (byte) (value & 0x00FF);
|
|
||||||
_data[_offset + 1] = (byte) ((value & 0xFF00) >> 8);
|
|
||||||
_data[_offset + 2] = (byte) ((value & 0xFF00) >> 16);
|
|
||||||
_data[_offset + 3] = (byte) ((value & 0xFF00) >> 24);
|
|
||||||
_offset += 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public int ReadInt()
|
|
||||||
{
|
|
||||||
var value = _data[_offset] + (_data[_offset + 1] << 8) + (_data[_offset + 2] << 16) + (_data[_offset + 3] << 24);
|
|
||||||
_offset += 4;
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public void WriteString(string value)
|
|
||||||
{
|
|
||||||
var stringRaw = Encoding.UTF8.GetBytes(value).AsSpan();
|
|
||||||
ResizeIfNeed(2 + stringRaw.Length);
|
|
||||||
|
|
||||||
WriteUShort((ushort) stringRaw.Length);
|
|
||||||
var data = _data.AsSpan().Slice(_offset, stringRaw.Length);
|
|
||||||
stringRaw.CopyTo(data);
|
|
||||||
_offset += stringRaw.Length;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public string ReadString()
|
|
||||||
{
|
|
||||||
var lenght = ReadUShort();
|
|
||||||
var stringRaw = _data.AsSpan().Slice(_offset, lenght);
|
|
||||||
var str = Encoding.UTF8.GetString(stringRaw);
|
|
||||||
_offset += lenght;
|
|
||||||
return str;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public ReadOnlySpan<byte> ReadData(int lenght)
|
|
||||||
{
|
|
||||||
var data = _data.AsSpan();
|
|
||||||
var payloadData = data.Slice(_offset, lenght);
|
|
||||||
|
|
||||||
_offset += payloadData.Length;
|
|
||||||
return payloadData;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public void WriteData(ref ReadOnlySpan<byte> payload)
|
|
||||||
{
|
|
||||||
ResizeIfNeed(payload.Length);
|
|
||||||
|
|
||||||
var data = _data.AsSpan();
|
|
||||||
var payloadData = data.Slice(_offset, payload.Length);
|
|
||||||
|
|
||||||
payload.CopyTo(payloadData);
|
|
||||||
_offset += payload.Length;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public Span<byte> GetWritableData(int lenght)
|
|
||||||
{
|
|
||||||
ResizeIfNeed(lenght);
|
|
||||||
|
|
||||||
var data = _data.AsSpan();
|
|
||||||
var payloadData = data.Slice(_offset, lenght);
|
|
||||||
|
|
||||||
_offset += lenght;
|
|
||||||
return payloadData;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public void WriteOperation(RagonOperation ragonOperation)
|
|
||||||
{
|
|
||||||
ResizeIfNeed(1);
|
|
||||||
|
|
||||||
_data[_offset] = (byte) ragonOperation;
|
|
||||||
_offset += 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public RagonOperation ReadOperation()
|
|
||||||
{
|
|
||||||
var op = (RagonOperation) _data[_offset];
|
|
||||||
_offset += 1;
|
|
||||||
return op;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public void WriteUShort(ushort value)
|
|
||||||
{
|
|
||||||
ResizeIfNeed(2);
|
|
||||||
|
|
||||||
_data[_offset] = (byte) (value & 0x00FF);
|
|
||||||
_data[_offset + 1] = (byte) ((value & 0xFF00) >> 8);
|
|
||||||
_offset += 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public ushort ReadUShort()
|
|
||||||
{
|
|
||||||
var value = (ushort) (_data[_offset] + (_data[_offset + 1] << 8));
|
|
||||||
_offset += 2;
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Clear()
|
|
||||||
{
|
|
||||||
_offset = 0;
|
|
||||||
_size = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ToSpan(ref Span<byte> data)
|
|
||||||
{
|
|
||||||
var span = _data.AsSpan();
|
|
||||||
var dataSpan = span.Slice(0, _offset);
|
|
||||||
dataSpan.CopyTo(data);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void FromSpan(ref ReadOnlySpan<byte> data)
|
|
||||||
{
|
|
||||||
Clear();
|
|
||||||
ResizeIfNeed(data.Length);
|
|
||||||
var dataSpan = _data.AsSpan();
|
|
||||||
data.CopyTo(dataSpan);
|
|
||||||
_size = data.Length;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void FromArray(byte[] data)
|
|
||||||
{
|
|
||||||
Clear();
|
|
||||||
ResizeIfNeed(data.Length);
|
|
||||||
Buffer.BlockCopy(data, 0, _data, 0, _offset);
|
|
||||||
_size = data.Length;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public byte[] ToArray()
|
|
||||||
{
|
|
||||||
var bytes = new byte[_offset];
|
|
||||||
Buffer.BlockCopy(_data, 0, bytes, 0, _offset);
|
|
||||||
return bytes;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ResizeIfNeed(int lenght)
|
|
||||||
{
|
|
||||||
if (_offset + lenght < _data.Length)
|
|
||||||
return;
|
|
||||||
|
|
||||||
var newData = new byte[_data.Length * 4 + lenght];
|
|
||||||
Buffer.BlockCopy(_data, 0, newData, 0, _data.Length);
|
|
||||||
_data = newData;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -4,6 +4,15 @@
|
|||||||
<ImplicitUsings>disable</ImplicitUsings>
|
<ImplicitUsings>disable</ImplicitUsings>
|
||||||
<Nullable>disable</Nullable>
|
<Nullable>disable</Nullable>
|
||||||
<LangVersion>8</LangVersion>
|
<LangVersion>8</LangVersion>
|
||||||
|
<RootNamespace>Ragon.Common</RootNamespace>
|
||||||
|
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
|
||||||
|
<Version>1.2.4-rc</Version>
|
||||||
|
<Title>Ragon.Protocol</Title>
|
||||||
|
<Copyright>Eduard Kargin</Copyright>
|
||||||
|
<PackageProjectUrl>https://ragon-server.com</PackageProjectUrl>
|
||||||
|
<RepositoryUrl>https://github.com/edmand46/Ragon</RepositoryUrl>
|
||||||
|
<RepositoryType>Source</RepositoryType>
|
||||||
|
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
|
||||||
<TargetFramework>netstandard2.1</TargetFramework>
|
<TargetFramework>netstandard2.1</TargetFramework>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
@@ -16,10 +25,7 @@
|
|||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
||||||
<OutputPath></OutputPath>
|
<OutputPath></OutputPath>
|
||||||
<DefineConstants>TRACE;NETSTACK_SPAN</DefineConstants>
|
<DefineConstants>TRACE;</DefineConstants>
|
||||||
|
<DebugType>none</DebugType>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<Folder Include="External" />
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
</Project>
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
namespace Ragon.Protocol
|
||||||
|
{
|
||||||
|
public enum RagonAuthority: byte
|
||||||
|
{
|
||||||
|
None,
|
||||||
|
OwnerOnly,
|
||||||
|
All,
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,438 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright (c) 2018 Stanislav Denisov, Maxim Munnig
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
* of this software and associated documentation files (the "Software"), to deal
|
||||||
|
* in the Software without restriction, including without limitation the rights
|
||||||
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
* copies of the Software, and to permit persons to whom the Software is
|
||||||
|
* furnished to do so, subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice shall be included in all
|
||||||
|
* copies or substantial portions of the Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
* SOFTWARE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright (c) 2018 Alexander Shoulson
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
* 3. This notice may not be removed or altered from any source distribution.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace Ragon.Protocol
|
||||||
|
{
|
||||||
|
public class RagonBuffer
|
||||||
|
{
|
||||||
|
private int _read;
|
||||||
|
private int _write;
|
||||||
|
private uint[] _buckets;
|
||||||
|
private readonly UTF8Encoding _utf8Encoding = new UTF8Encoding(false, true);
|
||||||
|
|
||||||
|
public int ReadOffset => _read;
|
||||||
|
public int WriteOffset => _write;
|
||||||
|
public int Length => ((_write - 1) >> 3) + 1;
|
||||||
|
public int Capacity => _write - _read;
|
||||||
|
|
||||||
|
public RagonBuffer(int capacity = 128)
|
||||||
|
{
|
||||||
|
_buckets = new uint[capacity];
|
||||||
|
_read = 0;
|
||||||
|
_write = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void WriteBool(bool value)
|
||||||
|
{
|
||||||
|
Write(value ? 1u : 0u, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public bool ReadBool()
|
||||||
|
{
|
||||||
|
return Read(1) == 1u;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void WriteByte(byte value)
|
||||||
|
{
|
||||||
|
Write(value, 8);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public byte ReadByte()
|
||||||
|
{
|
||||||
|
return (byte)Read(8);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void WriteOperation(RagonOperation operation)
|
||||||
|
{
|
||||||
|
Write((byte)operation, 8);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public RagonOperation ReadOperation()
|
||||||
|
{
|
||||||
|
return (RagonOperation)Read(8);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void WriteFloat(float value, float min, float max, float precision)
|
||||||
|
{
|
||||||
|
var requiredBits = DeBruijn.Log2((uint)((max - min) * (1.0f / precision) + 0.5f)) + 1;
|
||||||
|
var mask = (uint)((1L << requiredBits) - 1);
|
||||||
|
var compressedValue = (uint)((value - min) * (1f / precision) + 0.5f) & mask;
|
||||||
|
|
||||||
|
Write(compressedValue, requiredBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public float ReadFloat(float min, float max, float precision)
|
||||||
|
{
|
||||||
|
var requiredBits = DeBruijn.Log2((uint)((max - min) * (1.0f / precision) + 0.5f)) + 1;
|
||||||
|
var compressedValue = Read(requiredBits);
|
||||||
|
|
||||||
|
float adjusted = compressedValue * precision + min;
|
||||||
|
|
||||||
|
if (adjusted < min)
|
||||||
|
adjusted = min;
|
||||||
|
else if (adjusted > max)
|
||||||
|
adjusted = max;
|
||||||
|
|
||||||
|
return adjusted;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void WriteInt(int value, int min, int max)
|
||||||
|
{
|
||||||
|
var maxValue = Math.Max(Math.Abs(min), Math.Abs(max));
|
||||||
|
var requiredBits = Bits.Compute(maxValue);
|
||||||
|
uint compressedValue = (uint)((value << 1) ^ (value >> 31));
|
||||||
|
|
||||||
|
Write(compressedValue, requiredBits);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public int ReadInt(int min, int max)
|
||||||
|
{
|
||||||
|
var maxValue = Math.Max(Math.Abs(min), Math.Abs(max));
|
||||||
|
var requiredBits = Bits.Compute(maxValue);
|
||||||
|
var compressedValue = Read(requiredBits);
|
||||||
|
var value = (int)((compressedValue >> 1) ^ (-(int)(compressedValue & 1)));
|
||||||
|
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void WriteUShort(ushort value)
|
||||||
|
{
|
||||||
|
Write(value, 16);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public ushort ReadUShort()
|
||||||
|
{
|
||||||
|
return (ushort)Read(16);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void WriteString(string str)
|
||||||
|
{
|
||||||
|
var data = _utf8Encoding.GetBytes(str);
|
||||||
|
var len = (uint)data.Length;
|
||||||
|
Write(len, 16);
|
||||||
|
WriteBytes(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public string ReadString()
|
||||||
|
{
|
||||||
|
var len = (int)Read(16);
|
||||||
|
var data = ReadBytes(len);
|
||||||
|
var str = _utf8Encoding.GetString(data);
|
||||||
|
return str;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public uint Read(int numBits, int offset)
|
||||||
|
{
|
||||||
|
var currentBucketIndex = offset >> 5;
|
||||||
|
var used = offset & 0x0000001F;
|
||||||
|
|
||||||
|
var chunkMask = ((1UL << numBits) - 1) << used;
|
||||||
|
var scratch = (ulong)_buckets[currentBucketIndex];
|
||||||
|
|
||||||
|
if (currentBucketIndex + 1 < _buckets.Length)
|
||||||
|
scratch |= (ulong)_buckets[currentBucketIndex + 1] << 32;
|
||||||
|
|
||||||
|
var result = (scratch & chunkMask) >> used;
|
||||||
|
|
||||||
|
return (uint)result;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void Write(uint value, int numBits, int offset)
|
||||||
|
{
|
||||||
|
Debug.Assert(!(numBits < 0));
|
||||||
|
Debug.Assert(!(numBits > 32));
|
||||||
|
|
||||||
|
var index = offset >> 5;
|
||||||
|
var used = offset & 0x0000001F;
|
||||||
|
|
||||||
|
var valueMask = (1UL << numBits) - 1;
|
||||||
|
var prepared = (value & valueMask) << used;
|
||||||
|
var scratch = _buckets[index] | (ulong)_buckets[index + 1] << 32;
|
||||||
|
var result = scratch | prepared;
|
||||||
|
|
||||||
|
_buckets[index] = (uint)result;
|
||||||
|
_buckets[index + 1] = (uint)(result >> 32);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void Write(uint value, int numBits = 16)
|
||||||
|
{
|
||||||
|
Debug.Assert(!(numBits < 0));
|
||||||
|
Debug.Assert(!(numBits > 32));
|
||||||
|
|
||||||
|
var currentBucketIndex = _write >> 5;
|
||||||
|
var used = _write & 0x0000001F;
|
||||||
|
var mask = (1UL << used) - 1;
|
||||||
|
var scratch = _buckets[currentBucketIndex] & mask;
|
||||||
|
var result = scratch | ((ulong)value << used);
|
||||||
|
|
||||||
|
if (currentBucketIndex + 1 >= _buckets.Length)
|
||||||
|
Resize(1);
|
||||||
|
|
||||||
|
_buckets[currentBucketIndex] = (uint)result;
|
||||||
|
_buckets[currentBucketIndex + 1] = (uint)(result >> 32);
|
||||||
|
|
||||||
|
_write += numBits;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public uint Read(int numBits = 16)
|
||||||
|
{
|
||||||
|
var currentBucketIndex = _read >> 5;
|
||||||
|
var used = _read & 0x0000001F;
|
||||||
|
|
||||||
|
var chunkMask = ((1UL << numBits) - 1) << used;
|
||||||
|
var scratch = (ulong)_buckets[currentBucketIndex];
|
||||||
|
|
||||||
|
if (currentBucketIndex + 1 < _buckets.Length)
|
||||||
|
scratch |= (ulong)_buckets[currentBucketIndex + 1] << 32;
|
||||||
|
|
||||||
|
var result = (scratch & chunkMask) >> used;
|
||||||
|
|
||||||
|
_read += numBits;
|
||||||
|
|
||||||
|
return (uint)result;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
[Obsolete("Do not use this method, will be removed")]
|
||||||
|
public void WriteBytes(byte[] data)
|
||||||
|
{
|
||||||
|
var len = data.Length;
|
||||||
|
for (int i = 0; i < len; i++)
|
||||||
|
Write(data[i], 8);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
[Obsolete("Do not use this method, will be removed")]
|
||||||
|
public byte[] ReadBytes(int lenght)
|
||||||
|
{
|
||||||
|
var data = new byte[lenght];
|
||||||
|
for (int i = 0; i < lenght; i++)
|
||||||
|
data[i] = (byte)Read(8);
|
||||||
|
|
||||||
|
return data;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void ReadSpan(ref Span<uint> data, int size)
|
||||||
|
{
|
||||||
|
var used = _read & 0x0000001F;
|
||||||
|
var index = _read >> 5;
|
||||||
|
var limit = (size + 32 - 1) / 32;
|
||||||
|
var capacity = size;
|
||||||
|
|
||||||
|
for (int i = 0; i < limit; i++)
|
||||||
|
{
|
||||||
|
var dataSize = capacity > 32 ? 32 : capacity;
|
||||||
|
var mask = (1UL << dataSize) - 1;
|
||||||
|
var bucketRaw = (ulong)_buckets[index];
|
||||||
|
if (index + 1 < _buckets.Length)
|
||||||
|
bucketRaw |= (ulong)_buckets[index + 1] << 32;
|
||||||
|
|
||||||
|
var bucket = bucketRaw >> used;
|
||||||
|
var result = bucket & mask;
|
||||||
|
|
||||||
|
data[i] = (uint)result;
|
||||||
|
if (i + 1 < data.Length)
|
||||||
|
data[i + 1] = (uint)(result >> 32);
|
||||||
|
|
||||||
|
index += 1;
|
||||||
|
capacity -= dataSize;
|
||||||
|
}
|
||||||
|
|
||||||
|
_read += size;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void WriteSpan(ref ReadOnlySpan<uint> data, int size)
|
||||||
|
{
|
||||||
|
var used = _write & 0x0000001F;
|
||||||
|
var index = _write >> 5;
|
||||||
|
var limit = (size + 32 - 1) / 32;
|
||||||
|
|
||||||
|
if (index + limit >= _buckets.Length)
|
||||||
|
Resize(size);
|
||||||
|
|
||||||
|
for (var i = 0; i < limit; i += 1)
|
||||||
|
{
|
||||||
|
var prepared = (ulong) data[i] << used;
|
||||||
|
var mask = (1UL << used) - 1;
|
||||||
|
var scratch = _buckets[index] & mask;
|
||||||
|
var result = scratch | prepared;
|
||||||
|
|
||||||
|
_buckets[index] = (uint)result;
|
||||||
|
_buckets[index + 1] = (uint)(result >> 32);
|
||||||
|
|
||||||
|
index += 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
_write += size;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Clear()
|
||||||
|
{
|
||||||
|
_read = 0;
|
||||||
|
_write = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void FromBuffer(RagonBuffer buffer, int size)
|
||||||
|
{
|
||||||
|
ReadOnlySpan<uint> data = buffer._buckets.AsSpan();
|
||||||
|
WriteSpan(ref data, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void ToBuffer(RagonBuffer buffer, int size)
|
||||||
|
{
|
||||||
|
var data = buffer._buckets.AsSpan();
|
||||||
|
ReadSpan(ref data, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void FromArray(byte[] data)
|
||||||
|
{
|
||||||
|
var length = data.Length;
|
||||||
|
var bucketsCount = length / 4 + 1;
|
||||||
|
|
||||||
|
if (_buckets.Length < bucketsCount)
|
||||||
|
_buckets = new uint[bucketsCount];
|
||||||
|
|
||||||
|
for (var i = 0; i < bucketsCount; i++)
|
||||||
|
{
|
||||||
|
var dataIdx = i * 4;
|
||||||
|
var bucket = 0u;
|
||||||
|
|
||||||
|
if (dataIdx < length)
|
||||||
|
bucket = data[dataIdx];
|
||||||
|
|
||||||
|
if (dataIdx + 1 < length)
|
||||||
|
bucket |= (uint)data[dataIdx + 1] << 8;
|
||||||
|
|
||||||
|
if (dataIdx + 2 < length)
|
||||||
|
bucket |= (uint)data[dataIdx + 2] << 16;
|
||||||
|
|
||||||
|
if (dataIdx + 3 < length)
|
||||||
|
bucket |= (uint)data[dataIdx + 3] << 24;
|
||||||
|
|
||||||
|
_buckets[i] = bucket;
|
||||||
|
}
|
||||||
|
|
||||||
|
int positionInByte = Bits.FindBitPosition(data[length - 1]);
|
||||||
|
|
||||||
|
_write = ((length - 1) * 8) + positionInByte;
|
||||||
|
_read = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public byte[] ToArray()
|
||||||
|
{
|
||||||
|
var data = new byte[Length];
|
||||||
|
int bucketsCount = (_write >> 5) + 1;
|
||||||
|
int length = data.Length;
|
||||||
|
|
||||||
|
for (int i = 0; i < bucketsCount; i++)
|
||||||
|
{
|
||||||
|
int dataIdx = i * 4;
|
||||||
|
uint bucket = _buckets[i];
|
||||||
|
|
||||||
|
if (dataIdx < length)
|
||||||
|
data[dataIdx] = (byte)(bucket);
|
||||||
|
|
||||||
|
if (dataIdx + 1 < length)
|
||||||
|
data[dataIdx + 1] = (byte)(bucket >> 8);
|
||||||
|
|
||||||
|
if (dataIdx + 2 < length)
|
||||||
|
data[dataIdx + 2] = (byte)(bucket >> 16);
|
||||||
|
|
||||||
|
if (dataIdx + 3 < length)
|
||||||
|
data[dataIdx + 3] = (byte)(bucket >> 24);
|
||||||
|
}
|
||||||
|
|
||||||
|
return data;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Resize(int capacity)
|
||||||
|
{
|
||||||
|
var buckets = new uint[_buckets.Length * 2 + capacity];
|
||||||
|
Array.Copy(_buckets, buckets, _buckets.Length);
|
||||||
|
_buckets = buckets;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
namespace Ragon.Protocol
|
||||||
|
{
|
||||||
|
public enum RagonDisconnect
|
||||||
|
{
|
||||||
|
MANUAL,
|
||||||
|
TIMEOUT,
|
||||||
|
SERVER,
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,45 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
namespace Ragon.Protocol
|
||||||
|
{
|
||||||
|
public enum RagonOperation: byte
|
||||||
|
{
|
||||||
|
AUTHORIZE,
|
||||||
|
AUTHORIZED_SUCCESS,
|
||||||
|
AUTHORIZED_FAILED,
|
||||||
|
JOIN_OR_CREATE_ROOM,
|
||||||
|
CREATE_ROOM,
|
||||||
|
JOIN_ROOM,
|
||||||
|
LEAVE_ROOM,
|
||||||
|
OWNERSHIP_ENTITY_CHANGED,
|
||||||
|
OWNERSHIP_ROOM_CHANGED,
|
||||||
|
JOIN_SUCCESS,
|
||||||
|
JOIN_FAILED,
|
||||||
|
LOAD_SCENE,
|
||||||
|
SCENE_LOADED,
|
||||||
|
PLAYER_JOINED,
|
||||||
|
PLAYER_LEAVED,
|
||||||
|
CREATE_ENTITY,
|
||||||
|
REMOVE_ENTITY,
|
||||||
|
SNAPSHOT,
|
||||||
|
REPLICATE_ENTITY_STATE,
|
||||||
|
REPLICATE_ENTITY_EVENT,
|
||||||
|
TRANSFER_ROOM_OWNERSHIP,
|
||||||
|
TRANSFER_ENTITY_OWNERSHIP,
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,27 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
namespace Ragon.Protocol
|
||||||
|
{
|
||||||
|
public enum RagonReplicationMode: byte
|
||||||
|
{
|
||||||
|
Local,
|
||||||
|
Server,
|
||||||
|
LocalAndServer,
|
||||||
|
Buffered,
|
||||||
|
}
|
||||||
|
}
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user