Files
Ragon/Ragon.Server/Sources/Handler/RoomUserDataOperation.cs
2024-05-09 10:50:59 +03:00

57 lines
1.6 KiB
C#

/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using NLog;
using Ragon.Protocol;
using Ragon.Server.IO;
using Ragon.Server.Lobby;
namespace Ragon.Server.Handler;
public sealed class RoomUserDataOperation : BaseOperation
{
private readonly ILogger _logger = LogManager.GetCurrentClassLogger();
private readonly int _userDataLimit;
public RoomUserDataOperation(
RagonBuffer reader,
RagonBuffer writer,
int userDataLimit
) : base(reader, writer)
{
_userDataLimit = userDataLimit;
}
public override void Handle(RagonContext context, NetworkChannel channel)
{
if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
{
_logger.Warn($"Player {context.Connection.Id} not authorized for this request");
return;
}
var roomUserData = Reader.ReadBytes(Reader.Capacity);
if (roomUserData.Length > _userDataLimit)
{
_logger.Warn("Room user data is too big");
return;
}
var room = context.Room;
if (room != null)
room.UserData.Data = roomUserData;
}
}