218 lines
6.1 KiB
C#
218 lines
6.1 KiB
C#
/*
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* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using Ragon.Protocol;
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namespace Ragon.Client
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{
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public sealed class RagonEntity
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{
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private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
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private RagonClient _client;
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public ushort Id { get; private set; }
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public ushort Type { get; private set; }
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public bool Replication { get; private set; }
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public RagonAuthority Authority { get; private set; }
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public RagonPlayer Owner { get; private set; }
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public RagonEntityState State { get; private set; }
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public bool IsAttached { get; private set; }
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public bool HasAuthority { get; private set; }
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public event Action<RagonEntity> Attached;
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public event Action Detached;
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public event Action<RagonPlayer, RagonPlayer> OwnershipChanged;
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internal bool PropertiesChanged => _propertiesChanged;
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internal ushort SceneId => _sceneId;
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private ushort _sceneId;
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private bool _propertiesChanged;
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private RagonPayload _spawnPayload;
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private RagonPayload _destroyPayload;
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private Dictionary<int, OnEventDelegate> _events = new();
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private Dictionary<int, Action<RagonPlayer, IRagonEvent>> _localEvents = new();
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public RagonEntity(ushort type = 0, ushort sceneId = 0)
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{
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State = new RagonEntityState(this);
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Type = type;
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_sceneId = sceneId;
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}
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internal void Attach(RagonClient client, ushort entityId, ushort entityType, bool hasAuthority, RagonPlayer owner, RagonPayload payload)
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{
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Type = entityType;
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Id = entityId;
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Owner = owner;
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IsAttached = true;
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Replication = true;
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HasAuthority = hasAuthority;
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_client = client;
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_spawnPayload = payload;
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Attached?.Invoke(this);
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}
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internal void Detach(RagonPayload payload)
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{
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_destroyPayload = payload;
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Detached?.Invoke();
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}
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internal T GetPayload<T>(RagonPayload data) where T : IRagonPayload, new()
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{
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var buffer = new RagonBuffer();
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data.Write(buffer);
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var payload = new T();
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payload.Deserialize(buffer);
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return payload;
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}
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public T GetSpawnPayload<T>() where T : IRagonPayload, new()
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{
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return GetPayload<T>(_spawnPayload);
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}
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public T GetDestroyPayload<T>() where T : IRagonPayload, new()
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{
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return GetPayload<T>(_destroyPayload);
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}
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public void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode replicationMode)
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where TEvent : IRagonEvent, new()
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{
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var evntId = _client.Event.GetEventCode(evnt);
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var buffer = _client.Buffer;
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buffer.Clear();
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buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
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buffer.WriteUShort(Id);
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buffer.WriteUShort(evntId);
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buffer.WriteByte((byte) replicationMode);
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buffer.WriteByte((byte) RagonTarget.Player);
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buffer.WriteUShort((ushort) target.PeerId);
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evnt.Serialize(buffer);
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var sendData = buffer.ToArray();
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_client.Reliable.Send(sendData);
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}
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public void ReplicateEvent<TEvent>(
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TEvent evnt,
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RagonTarget target = RagonTarget.All,
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RagonReplicationMode replicationMode = RagonReplicationMode.Server)
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where TEvent : IRagonEvent, new()
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{
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if (target != RagonTarget.ExceptOwner)
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{
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if (replicationMode == RagonReplicationMode.Local)
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{
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var eventCode = _client.Event.GetEventCode(evnt);
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_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
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return;
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}
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if (replicationMode == RagonReplicationMode.LocalAndServer)
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{
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var eventCode = _client.Event.GetEventCode(evnt);
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_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
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}
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}
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var evntId = _client.Event.GetEventCode(evnt);
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var buffer = _client.Buffer;
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buffer.Clear();
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buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
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buffer.WriteUShort(Id);
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buffer.WriteUShort(evntId);
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buffer.WriteByte((byte) replicationMode);
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buffer.WriteByte((byte) target);
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evnt.Serialize(buffer);
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var sendData = buffer.ToArray();
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_client.Reliable.Send(sendData);
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}
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public void OnEvent<TEvent>(Action<RagonPlayer, TEvent> callback) where TEvent : IRagonEvent, new()
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{
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var t = new TEvent();
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var eventCode = _client.Event.GetEventCode(t);
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if (_events.ContainsKey(eventCode))
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{
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RagonLog.Warn($"Event already {eventCode} subscribed");
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return;
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}
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_localEvents.Add(eventCode, (player, eventData) => { callback.Invoke(player, (TEvent) eventData); });
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_events.Add(eventCode, (player, serializer) =>
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{
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t.Deserialize(serializer);
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callback.Invoke(player, t);
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});
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}
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internal void Write(RagonBuffer buffer)
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{
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buffer.WriteUShort(Id);
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State.WriteState(buffer);
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_propertiesChanged = false;
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}
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internal void Read(RagonBuffer buffer)
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{
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State.ReadState(buffer);
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}
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internal void Event(ushort eventCode, RagonPlayer caller, RagonBuffer buffer)
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{
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if (_events.ContainsKey(eventCode))
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_events[eventCode]?.Invoke(caller, buffer);
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}
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internal void TrackChangedProperty(RagonProperty property)
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{
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_propertiesChanged = true;
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}
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public void OnOwnershipChanged(RagonPlayer player)
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{
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var prevOwner = Owner;
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Owner = player;
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HasAuthority = player.PeerId == _client.Room.Local.PeerId;
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OwnershipChanged?.Invoke(prevOwner, player);
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}
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}
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} |