Files
Ragon/Ragon.Server/Sources/Handler/PlayerUserDataOperation.cs
T

33 lines
854 B
C#

using Ragon.Protocol;
using Ragon.Server.IO;
using Ragon.Server.Lobby;
using Ragon.Server.Logging;
namespace Ragon.Server.Handler
{
public class PlayerUserDataOperation : BaseOperation
{
private readonly IRagonLogger _logger = LoggerManager.GetLogger(nameof(PlayerUserDataOperation));
private readonly int _userDataLimit;
public PlayerUserDataOperation(
RagonBuffer reader,
RagonBuffer writer,
int userDataLimit
) : base(reader, writer)
{
_userDataLimit = userDataLimit;
}
public override void Handle(RagonContext context, NetworkChannel channel)
{
if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
{
_logger.Warning($"Player {context.Connection.Id} not authorized for this request");
return;
}
context.UserData.Read(Reader);
}
}
}