Files
Ragon/Ragon.Relay/Sources/RelayServerPlugin.cs
T
2023-04-14 14:32:24 +04:00

24 lines
608 B
C#

using System;
using Newtonsoft.Json;
using Ragon.Server.Plugin;
namespace Ragon.Relay;
public class RelayServerPlugin: BaseServerPlugin
{
public override bool OnCommand(string command, string payload)
{
Console.WriteLine(command);
if (command == "kick-player")
{
var commandPayload = JsonConvert.DeserializeObject<KickPlayerCommand>(payload);
var player = Server.GetPlayerById(commandPayload.Id);
if (player != null)
player.Connection.Close();
else
Console.WriteLine($"Player not found with Id {commandPayload.Id}");
}
return true;
}
}