Files
Ragon/Ragon.Client.Simulation/Sources/Player/PlayerPayload.cs
T
2023-03-06 10:06:43 +04:00

35 lines
935 B
C#

/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client.Simulation.Sources;
public class PlayerPayload : IRagonPayload
{
public uint Name { get; set; }
public void Serialize(RagonBuffer buffer)
{
buffer.Write(Name, 16);
}
public void Deserialize(RagonBuffer buffer)
{
Name = buffer.Read(16);
}
}