153 lines
4.0 KiB
C#
Executable File
153 lines
4.0 KiB
C#
Executable File
/*
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* Copyright (c) 2018 Alexander Nikitin, Stanislav Denisov
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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using System;
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using System.Runtime.InteropServices;
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using System.Threading;
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namespace NetStack.Threading {
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[StructLayout(LayoutKind.Explicit, Size = 192)]
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public sealed class ConcurrentBuffer {
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[FieldOffset(0)]
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private readonly Cell[] _buffer;
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[FieldOffset(8)]
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private readonly int _bufferMask;
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[FieldOffset(64)]
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private int _enqueuePosition;
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[FieldOffset(128)]
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private int _dequeuePosition;
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public int Count {
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get {
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return _enqueuePosition - _dequeuePosition;
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}
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}
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public ConcurrentBuffer(int bufferSize) {
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if (bufferSize < 2)
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throw new ArgumentException("Buffer size should be greater than or equal to two");
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if ((bufferSize & (bufferSize - 1)) != 0)
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throw new ArgumentException("Buffer size should be a power of two");
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_bufferMask = bufferSize - 1;
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_buffer = new Cell[bufferSize];
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for (var i = 0; i < bufferSize; i++) {
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_buffer[i] = new Cell(i, null);
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}
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_enqueuePosition = 0;
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_dequeuePosition = 0;
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}
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public void Enqueue(object item) {
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while (true) {
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if (TryEnqueue(item))
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break;
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Thread.SpinWait(1);
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}
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}
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public bool TryEnqueue(object item) {
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do {
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var buffer = _buffer;
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var position = _enqueuePosition;
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var index = position & _bufferMask;
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var cell = buffer[index];
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if (cell.Sequence == position && Interlocked.CompareExchange(ref _enqueuePosition, position + 1, position) == position) {
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buffer[index].Element = item;
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#if NET_4_6 || NET_STANDARD_2_0
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Volatile.Write(ref buffer[index].Sequence, position + 1);
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#else
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Thread.MemoryBarrier();
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buffer[index].Sequence = position + 1;
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#endif
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return true;
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}
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if (cell.Sequence < position)
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return false;
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}
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while (true);
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}
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public object Dequeue() {
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while (true) {
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object element;
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if (TryDequeue(out element))
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return element;
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}
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}
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public bool TryDequeue(out object result) {
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do {
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var buffer = _buffer;
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var bufferMask = _bufferMask;
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var position = _dequeuePosition;
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var index = position & bufferMask;
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var cell = buffer[index];
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if (cell.Sequence == position + 1 && Interlocked.CompareExchange(ref _dequeuePosition, position + 1, position) == position) {
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result = cell.Element;
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buffer[index].Element = null;
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#if NET_4_6 || NET_STANDARD_2_0
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Volatile.Write(ref buffer[index].Sequence, position + bufferMask + 1);
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#else
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Thread.MemoryBarrier();
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buffer[index].Sequence = position + bufferMask + 1;
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#endif
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return true;
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}
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if (cell.Sequence < position + 1) {
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result = default(object);
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return false;
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}
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}
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while (true);
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}
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[StructLayout(LayoutKind.Explicit, Size = 16)]
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private struct Cell {
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[FieldOffset(0)]
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public int Sequence;
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[FieldOffset(8)]
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public object Element;
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public Cell(int sequence, object element) {
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Sequence = sequence;
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Element = element;
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}
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}
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}
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} |