109 lines
2.9 KiB
C#
109 lines
2.9 KiB
C#
/*
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* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using Ragon.Protocol;
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namespace Ragon.Client
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{
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public class RagonSession
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{
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private readonly RagonClient _client;
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private readonly RagonBuffer _buffer;
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public RagonSession(RagonClient client, RagonBuffer buffer)
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{
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_client = client;
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_buffer = buffer;
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}
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public void CreateOrJoin(string map, int minPlayers, int maxPlayers)
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{
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var parameters = new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers};
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CreateOrJoin(parameters);
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}
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public void CreateOrJoin(RagonRoomParameters parameters)
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{
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_buffer.Clear();
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_buffer.WriteOperation(RagonOperation.JOIN_OR_CREATE_ROOM);
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parameters.Serialize(_buffer);
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var sendData = _buffer.ToArray();
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_client.Reliable.Send(sendData);
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}
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public void Create(string map, int minPlayers, int maxPlayers)
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{
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Create(null, new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers});
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}
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public void Create(string roomId, string map, int minPlayers, int maxPlayers)
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{
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Create(roomId, new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers});
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}
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public void Create(string roomId, RagonRoomParameters parameters)
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{
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_buffer.Clear();
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_buffer.WriteOperation(RagonOperation.CREATE_ROOM);
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if (roomId != null)
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{
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_buffer.WriteBool(true);
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_buffer.WriteString(roomId);
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}
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else
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{
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_buffer.WriteBool(false);
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}
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parameters.Serialize(_buffer);
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var sendData = _buffer.ToArray();
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_client.Reliable.Send(sendData);
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}
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public void Leave()
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{
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var sendData = new[] {(byte) RagonOperation.LEAVE_ROOM};
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_client.Reliable.Send(sendData);
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}
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public void Join(string roomId)
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{
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_buffer.Clear();
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_buffer.WriteOperation(RagonOperation.JOIN_ROOM);
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_buffer.WriteString(roomId);
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var sendData = _buffer.ToArray();
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_client.Reliable.Send(sendData);
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}
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public void AuthorizeWithKey(string key, string playerName, byte[] additonalData)
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{
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_buffer.Clear();
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_buffer.WriteOperation(RagonOperation.AUTHORIZE);
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_buffer.WriteString(key);
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_buffer.WriteString(playerName);
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_buffer.WriteBytes(additonalData);
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var sendData = _buffer.ToArray();
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_client.Reliable.Send(sendData);
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}
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}
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} |