47 lines
1.4 KiB
C#
47 lines
1.4 KiB
C#
/*
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* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using NLog;
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using Ragon.Protocol;
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namespace Ragon.Server.Handler;
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public sealed class RoomDataOperation : BaseOperation
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{
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public RoomDataOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
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{
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}
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public override void Handle(RagonContext context, byte[] data)
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{
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var player = context.RoomPlayer;
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var room = context.Room;
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Writer.Clear();
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Writer.WriteOperation(RagonOperation.REPLICATE_RAW_DATA);
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Writer.WriteUShort(player.Connection.Id);
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var playerData = Writer.ToArray();
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var payloadData = data;
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var size = playerData.Length + payloadData.Length;
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var sendData = new byte[size];
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Array.Copy(playerData, 0, sendData, 0, playerData.Length);
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Array.Copy(payloadData, 0, sendData, playerData.Length, payloadData.Length);
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room.Broadcast(sendData);
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}
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} |