44 lines
1.2 KiB
C#
44 lines
1.2 KiB
C#
using Ragon.Protocol;
|
|
using Ragon.Server.Event;
|
|
|
|
namespace Ragon.Server.Handler;
|
|
|
|
public class RoomEventOperation : BaseOperation
|
|
{
|
|
public RoomEventOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
|
{
|
|
}
|
|
|
|
public override void Handle(RagonContext context, byte[] data)
|
|
{
|
|
var room = context.Room;
|
|
var player = context.RoomPlayer;
|
|
|
|
var eventId = Reader.ReadUShort();
|
|
var replicationMode = (RagonReplicationMode)Reader.ReadByte();
|
|
var targetMode = (RagonTarget)Reader.ReadByte();
|
|
var targetPlayerPeerId = (ushort)0;
|
|
|
|
if (targetMode == RagonTarget.Player)
|
|
targetPlayerPeerId = Reader.ReadUShort();
|
|
|
|
var @event = new RagonEvent(player, eventId);
|
|
@event.Read(Reader);
|
|
|
|
Writer.Clear();
|
|
Writer.WriteUShort(eventId);
|
|
Writer.WriteUShort(player.Connection.Id);
|
|
Writer.WriteUShort((ushort) replicationMode);
|
|
|
|
var sendData = Writer.ToArray();
|
|
|
|
if (targetMode == RagonTarget.Player && room.Players.TryGetValue(targetPlayerPeerId, out var targetPlayer))
|
|
{
|
|
targetPlayer.Connection.Reliable.Send(sendData);
|
|
return;
|
|
}
|
|
|
|
foreach (var roomPlayer in room.ReadyPlayersList)
|
|
roomPlayer.Connection.Reliable.Send(sendData);
|
|
}
|
|
} |