Files
Ragon/Ragon.SimpleServer/Source/Plugins/EmptyPlugin.cs
T
2022-08-28 19:31:07 +04:00

39 lines
978 B
C#
Executable File

using NLog.Fluent;
using Ragon.Core;
namespace Game.Source
{
public class SimplePlugin: PluginBase
{
public override void OnStart()
{
// _logger.Info("Plugin started");
}
public override void OnStop()
{
// _logger.Info("Plugin stopped");
}
public override void OnPlayerJoined(Player player)
{
// Logger.Info($"Player({player.PlayerName}) joined to Room({Room.Id})");
}
public override void OnPlayerLeaved(Player player)
{
// Logger.Info($"Player({player.PlayerName}) left from Room({Room.Id})");
}
public override void OnEntityCreated(Player player, Entity entity)
{
// Logger.Info($"Player({player.PlayerName}) create entity {entity.EntityId}:{entity.EntityType}");
}
public override void OnEntityDestroyed(Player player, Entity entity)
{
// Logger.Info($"Player({player.PlayerName}) destroy entity {entity.EntityId}:{entity.EntityType}");
}
}
}