Files
Ragon/Ragon.Server/Sources/RagonServer.cs
T
2024-11-03 11:36:58 +03:00

292 lines
9.0 KiB
C#

/*
* Copyright 2023-2024 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.Diagnostics;
using Ragon.Protocol;
using Ragon.Server.Handler;
using Ragon.Server.IO;
using Ragon.Server.Lobby;
using Ragon.Server.Logging;
using Ragon.Server.Plugin;
using Ragon.Server.Time;
namespace Ragon.Server;
public class RagonServer : IRagonServer, INetworkListener
{
private const string ServerVersion = "1.4.1";
private readonly IRagonLogger _logger = LoggerManager.GetLogger(nameof(RagonServer));
private readonly INetworkServer _server;
private readonly BaseOperation[] _handlers;
private readonly IRagonLobby _lobby;
private readonly IServerPlugin _serverPlugin;
private readonly RagonServerConfiguration _configuration;
private readonly RagonStream _reader;
private readonly RagonStream _writer;
private readonly RagonScheduler _scheduler;
private readonly Dictionary<ushort, RagonContext> _contextsByConnection;
private readonly Dictionary<string, RagonContext> _contextsByPlayerId;
private readonly Stopwatch _timer;
private readonly RagonLobbyDispatcher _lobbySerializer;
private readonly long _tickRate = 0;
private bool _isRunning = false;
public bool IsRunning => _isRunning;
public RagonServer(
INetworkServer server,
IServerPlugin plugin,
RagonServerConfiguration configuration)
{
_server = server;
_configuration = configuration;
_serverPlugin = plugin;
_contextsByConnection = new Dictionary<ushort, RagonContext>();
_contextsByPlayerId = new Dictionary<string, RagonContext>();
_lobby = new LobbyInMemory();
_lobbySerializer = new RagonLobbyDispatcher(_lobby);
_scheduler = new RagonScheduler();
_reader = new RagonStream();
_writer = new RagonStream();
_tickRate = 1000 / _configuration.ServerTickRate;
_timer = new Stopwatch();
var contextObserver = new RagonContextObserver(_contextsByPlayerId);
_scheduler.Run(new RagonActionTimer(SendRoomList, 2.0f));
_scheduler.Run(new RagonActionTimer(SendPlayerUserData, 0.1f));
_scheduler.Run(new RagonActionTimer(SendRoomUserData, 0.1f));
_serverPlugin.OnAttached(this);
_handlers = new BaseOperation[byte.MaxValue];
_handlers[(byte)RagonOperation.AUTHORIZE] = new AuthorizationOperation(_reader, _writer, this, _serverPlugin, contextObserver, configuration);
_handlers[(byte)RagonOperation.JOIN_OR_CREATE_ROOM] = new RoomJoinOrCreateOperation(_reader, _writer, plugin, _configuration);
_handlers[(byte)RagonOperation.CREATE_ROOM] = new RoomCreateOperation(_reader, _writer, plugin, _configuration);
_handlers[(byte)RagonOperation.JOIN_ROOM] = new RoomJoinOperation(_reader, _writer);
_handlers[(byte)RagonOperation.LEAVE_ROOM] = new RoomLeaveOperation(_reader, _writer);
_handlers[(byte)RagonOperation.TIMESTAMP_SYNCHRONIZATION] = new TimestampSyncOperation(_reader, _writer);
_handlers[(byte)RagonOperation.REPLICATE_ROOM_EVENT] = new RoomEventOperation(_reader, _writer);
_handlers[(byte)RagonOperation.REPLICATE_RAW_DATA] = new RoomDataOperation(_reader, _writer);
_handlers[(byte)RagonOperation.ROOM_DATA_UPDATED] = new RoomUserDataOperation(_reader, _writer, _configuration.LimitUserDataSize);
_handlers[(byte)RagonOperation.PLAYER_DATA_UPDATED] = new PlayerUserDataOperation(_reader, _writer, _configuration.LimitUserDataSize);
}
public void Tick()
{
if (_timer.ElapsedMilliseconds > _tickRate * 2)
{
_logger.Warning($"Slow performance: {_timer.ElapsedMilliseconds}");
}
if (_timer.ElapsedMilliseconds > _tickRate)
{
SendTimestamp();
_scheduler.Update(_timer.ElapsedMilliseconds);
_timer.Restart();
}
_server.Update();
}
public void Listen()
{
CopyrightInfo();
var networkConfiguration = new NetworkConfiguration()
{
LimitConnections = _configuration.LimitConnections,
Protocol = RagonVersion.Parse(_configuration.Protocol),
Address = _configuration.ServerAddress,
Port = _configuration.Port,
};
_server.Listen(this, networkConfiguration);
_serverPlugin.OnAttached(this);
_timer.Start();
_isRunning = true;
}
public void Dispose()
{
_serverPlugin.OnDetached();
_server.Stop();
}
public void OnConnected(INetworkConnection connection)
{
var context = new RagonContext(connection, _lobby, _scheduler, _configuration.LimitBufferedEvents);
_logger.Trace($"Connected: {connection.Id}");
_contextsByConnection.Add(connection.Id, context);
}
public void OnDisconnected(INetworkConnection connection)
{
if (_contextsByConnection.Remove(connection.Id, out var context))
{
var room = context.Room;
if (room != null)
{
room.DetachPlayer(context.RoomPlayer);
_lobby.RemoveIfEmpty(room);
}
if (context.ConnectionStatus == ConnectionStatus.Authorized)
_contextsByPlayerId.Remove(context.LobbyPlayer.Id);
_logger.Trace($"Disconnected: {connection.Id}");
}
else
{
_logger.Trace($"Disconnected without context: {connection.Id}");
}
}
public void OnTimeout(INetworkConnection connection)
{
if (_contextsByConnection.Remove(connection.Id, out var context) && context.ConnectionStatus == ConnectionStatus.Authorized)
{
var room = context.Room;
if (room != null)
{
room.DetachPlayer(context.RoomPlayer);
_lobby.RemoveIfEmpty(room);
}
if (context.ConnectionStatus == ConnectionStatus.Authorized)
_contextsByPlayerId.Remove(context.LobbyPlayer.Id);
_logger.Trace($"Timeout: {connection.Id}|{context.LobbyPlayer.Name}|{context.LobbyPlayer.Id}");
}
else
{
_logger.Trace($"Timeout: {connection.Id}");
}
}
public void OnData(INetworkConnection connection, NetworkChannel channel, byte[] data)
{
try
{
if (_contextsByConnection.TryGetValue(connection.Id, out var context))
{
_writer.Clear();
_reader.Clear();
_reader.FromArray(data);
var operation = _reader.ReadByte();
_handlers[operation]?.Handle(context, channel);
}
}
catch (Exception ex)
{
_logger.Error(ex);
}
}
public void SendTimestamp()
{
var timestamp = RagonTime.CurrentTimestamp();
var value = new DoubleToUInt
{
Double = timestamp,
};
_writer.Clear();
_writer.WriteOperation(RagonOperation.TIMESTAMP_SYNCHRONIZATION);
_writer.WriteInt((int)value.Int0);
_writer.WriteInt((int)value.Int1);
var sendData = _writer.ToArray();
_server.Broadcast(sendData, NetworkChannel.UNRELIABLE);
}
public void SendRoomList()
{
_lobbySerializer.Write(_writer);
var sendData = _writer.ToArray();
foreach (var (_, value) in _contextsByPlayerId)
{
if (value.Room == null) // If only in lobby, then send room list data
value.Connection.Reliable.Send(sendData);
}
}
public void SendPlayerUserData()
{
foreach (var (_, value) in _contextsByPlayerId)
{
if (value.UserData.IsDirty)
{
_writer.Clear();
_writer.WriteOperation(RagonOperation.PLAYER_DATA_UPDATED);
_writer.WriteUShort(value.Connection.Id);
value.UserData.Write(_writer);
var sendData = _writer.ToArray();
_server.Broadcast(sendData, NetworkChannel.RELIABLE);
}
}
}
public void SendRoomUserData()
{
foreach (var room in _lobby.Rooms)
{
if (room.UserData.IsDirty)
{
_writer.Clear();
_writer.WriteOperation(RagonOperation.ROOM_DATA_UPDATED);
room.UserData.Write(_writer);
var sendData = _writer.ToArray();
_server.Broadcast(sendData, NetworkChannel.RELIABLE);
}
}
}
public BaseOperation ResolveHandler(RagonOperation operation)
{
return _handlers[(byte)operation];
}
public RagonContext? GetContextByConnectionId(ushort peerId)
{
return _contextsByConnection.TryGetValue(peerId, out var context) ? context : null;
}
public RagonContext? GetContextById(string playerId)
{
return _contextsByPlayerId.TryGetValue(playerId, out var context) ? context : null;
}
private void CopyrightInfo()
{
_logger.Info($"Server Version: {ServerVersion}");
_logger.Info($"Machine Name: {Environment.MachineName}");
_logger.Info($"OS: {Environment.OSVersion}");
_logger.Info($"Processors: {Environment.ProcessorCount}");
_logger.Info($"Runtime Version: {Environment.Version}");
_logger.Info($"Server Tick Rate: {_configuration.ServerTickRate}");
}
}