feat: added benchmarks

This commit is contained in:
2026-03-23 12:52:30 +03:00
parent f490b7383b
commit fe70aa5404
55 changed files with 6558 additions and 1 deletions
+6
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@@ -3,6 +3,12 @@
.codex
.DS_Store
Library
Logs
Packages
Temp
UserSettings
.idea
bin
obj
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FROM golang:1.21-bookworm
RUN apt-get update && apt-get install -y --no-install-recommends \
protobuf-compiler \
flatbuffers-compiler \
&& rm -rf /var/lib/apt/lists/*
RUN go install google.golang.org/protobuf/cmd/protoc-gen-go@v1.36.11
WORKDIR /workspace
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UNITY_ASSETS := benchmarks/unity/Assets
.PHONY: bench-image generate bench size gen-unity
IMAGE := arpack-bench
bench-image:
docker build -f Dockerfile.bench -t $(IMAGE) .
generate:
go run ./cmd/arpack -in benchmarks/arpackmsg/messages.go -out-go benchmarks/arpackmsg
protoc --go_out=. --go_opt=paths=source_relative benchmarks/proto/move.proto
generate-docker: bench-image
docker run --rm -v "$(PWD):/workspace" -w /workspace $(IMAGE) make generate
bench:
go test ./benchmarks/... -bench=. -benchmem -count=1 -run=^$$
size:
go test ./benchmarks/... -run=TestMessageSize -v
bench-docker: bench-image
docker run --rm -v "$(PWD):/workspace" -w /workspace $(IMAGE) make bench
gen-unity:
mkdir -p "$(UNITY_ASSETS)/Benchmarks"
go run ./cmd/arpack \
-in benchmarks/arpackmsg/messages.go \
-out-cs "$(UNITY_ASSETS)/Benchmarks/" \
-cs-namespace Arpack.Messages
protoc -I benchmarks/proto \
--csharp_out="$(UNITY_ASSETS)/Benchmarks/" \
benchmarks/proto/move.proto
@echo "Done. Attach BenchmarkRunner to a GameObject in SampleScene and press Play."
+39 -1
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@@ -143,10 +143,48 @@ Uses unsafe pointers for zero-copy serialization. Returns bytes written/consumed
- Booleans packed as bitfields (LSB first, up to 8 per byte)
- Quantized floats stored as `uint8` or `uint16`
## Benchmarks Go Results (M3 Max)
```
BenchmarkArPack_Marshal-16 382568360 9.5 ns/op 5065 MB/s 0 B/op 0 allocs/op
BenchmarkArPack_Unmarshal-16 98895892 34.6 ns/op 1388 MB/s 40 B/op 2 allocs/op
BenchmarkProto_Marshal-16 21989466 163.6 ns/op 416 MB/s 0 B/op 0 allocs/op
BenchmarkProto_Unmarshal-16 13950333 256.9 ns/op 265 MB/s 248 B/op 7 allocs/op
BenchmarkFlatBuffers_Marshal-16 16297458 221.4 ns/op 687 MB/s 0 B/op 0 allocs/op
BenchmarkFlatBuffers_Unmarshal-16 56095480 64.8 ns/op 2345 MB/s 24 B/op 1 allocs/op
```
| Format | Size |
|---|---|
| ArPack | 48 bytes |
| Protobuf | 68 bytes |
| FlatBuffers | 152 bytes |
```bash
go test ./benchmarks/... -bench=. -benchmem
```
### Benchmarks Unity Mono (M3 Max)
```
ArPack Serialize: 96.7 ns/op | 0 B/op
ArPack Deserialize: 205.4 ns/op | 0 B/op
Proto Serialize (alloc): 930.2 ns/op | 0 B/op
Proto Deserialize (alloc): 1621.2 ns/op | 29 B/op
Proto Serialize (reuse): 652.7 ns/op | 0 B/op
```
ArPack serialize is ~10× faster than Protobuf in Unity. Protobuf deserialize allocates on every call — a GC pressure source in hot game loops. ArPack deserialize is zero-alloc.
```bash
make gen-unity
# then attach BenchmarkRunner to any GameObject in SampleScene and press Play
```
## Running Tests
```bash
# Unit tests
# Unit tests
go test ./parser/... ./generator/...
# End-to-end cross-language tests
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package arpackmsg
type Vector3 struct {
X float32 `pack:"min=-500,max=500,bits=16"`
Y float32 `pack:"min=-500,max=500,bits=16"`
Z float32 `pack:"min=-500,max=500,bits=16"`
}
type Opcode uint16
const (
OpcodeUnknown Opcode = iota
OpcodeAuthorize
OpcodeJoinRoom
)
type MoveMessage struct {
Position Vector3
Velocity [3]float32
Waypoints []Vector3
PlayerID uint32
Active bool
Visible bool
Ghost bool
Name string
}
type SpawnMessage struct {
EntityID uint64
Position Vector3
Health int16
Tags []string
Data []uint8
}
type EnvelopeMessage struct {
Code Opcode
Counter uint8
}
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// Code generated by arpack. DO NOT EDIT.
package arpackmsg
import (
"encoding/binary"
"errors"
"math"
)
func (m *Vector3) Marshal(buf []byte) []byte {
_qm_X := uint16((m.X - (-500)) / (500 - (-500)) * 65535)
buf = binary.LittleEndian.AppendUint16(buf, _qm_X)
_qm_Y := uint16((m.Y - (-500)) / (500 - (-500)) * 65535)
buf = binary.LittleEndian.AppendUint16(buf, _qm_Y)
_qm_Z := uint16((m.Z - (-500)) / (500 - (-500)) * 65535)
buf = binary.LittleEndian.AppendUint16(buf, _qm_Z)
return buf
}
func (m *Vector3) Unmarshal(data []byte) (int, error) {
if len(data) < 6 {
return 0, errors.New("arpack: buffer too short for Vector3")
}
offset := 0
if len(data) < offset+2 {
return 0, errors.New("arpack: buffer too short")
}
_qm_X := binary.LittleEndian.Uint16(data[offset:])
offset += 2
m.X = float32(_qm_X)/65535*(500-(-500)) + (-500)
if len(data) < offset+2 {
return 0, errors.New("arpack: buffer too short")
}
_qm_Y := binary.LittleEndian.Uint16(data[offset:])
offset += 2
m.Y = float32(_qm_Y)/65535*(500-(-500)) + (-500)
if len(data) < offset+2 {
return 0, errors.New("arpack: buffer too short")
}
_qm_Z := binary.LittleEndian.Uint16(data[offset:])
offset += 2
m.Z = float32(_qm_Z)/65535*(500-(-500)) + (-500)
return offset, nil
}
func (m *MoveMessage) Marshal(buf []byte) []byte {
buf = m.Position.Marshal(buf)
for _iVelocity := 0; _iVelocity < 3; _iVelocity++ {
buf = binary.LittleEndian.AppendUint32(buf, math.Float32bits(m.Velocity[_iVelocity]))
}
buf = binary.LittleEndian.AppendUint16(buf, uint16(len(m.Waypoints)))
for _iWaypoints := range m.Waypoints {
buf = m.Waypoints[_iWaypoints].Marshal(buf)
}
buf = binary.LittleEndian.AppendUint32(buf, m.PlayerID)
var _boolByte4 uint8
if m.Active {
_boolByte4 |= 1 << 0
}
if m.Visible {
_boolByte4 |= 1 << 1
}
if m.Ghost {
_boolByte4 |= 1 << 2
}
buf = append(buf, _boolByte4)
buf = binary.LittleEndian.AppendUint16(buf, uint16(len(m.Name)))
buf = append(buf, m.Name...)
return buf
}
func (m *MoveMessage) Unmarshal(data []byte) (int, error) {
if len(data) < 23 {
return 0, errors.New("arpack: buffer too short for MoveMessage")
}
offset := 0
_nPosition, _err := m.Position.Unmarshal(data[offset:])
if _err != nil {
return 0, _err
}
offset += _nPosition
for _iVelocity := 0; _iVelocity < 3; _iVelocity++ {
if len(data) < offset+4 {
return 0, errors.New("arpack: buffer too short")
}
m.Velocity[_iVelocity] = math.Float32frombits(binary.LittleEndian.Uint32(data[offset:]))
offset += 4
}
if len(data) < offset+2 {
return 0, errors.New("arpack: buffer too short")
}
_lenWaypoints := int(binary.LittleEndian.Uint16(data[offset:]))
offset += 2
m.Waypoints = make([]Vector3, _lenWaypoints)
for _iWaypoints := 0; _iWaypoints < _lenWaypoints; _iWaypoints++ {
_nWaypoints__iWaypoints_, _err := m.Waypoints[_iWaypoints].Unmarshal(data[offset:])
if _err != nil {
return 0, _err
}
offset += _nWaypoints__iWaypoints_
}
if len(data) < offset+4 {
return 0, errors.New("arpack: buffer too short")
}
m.PlayerID = binary.LittleEndian.Uint32(data[offset:])
offset += 4
if len(data) < offset+1 {
return 0, errors.New("arpack: buffer too short")
}
_boolByte4 := data[offset]
offset++
m.Active = _boolByte4&(1<<0) != 0
m.Visible = _boolByte4&(1<<1) != 0
m.Ghost = _boolByte4&(1<<2) != 0
if len(data) < offset+2 {
return 0, errors.New("arpack: buffer too short")
}
_slenm_Name := int(binary.LittleEndian.Uint16(data[offset:]))
offset += 2
if len(data) < offset+_slenm_Name {
return 0, errors.New("arpack: buffer too short")
}
m.Name = string(data[offset : offset+_slenm_Name])
offset += _slenm_Name
return offset, nil
}
func (m *SpawnMessage) Marshal(buf []byte) []byte {
buf = binary.LittleEndian.AppendUint64(buf, m.EntityID)
buf = m.Position.Marshal(buf)
buf = binary.LittleEndian.AppendUint16(buf, uint16(m.Health))
buf = binary.LittleEndian.AppendUint16(buf, uint16(len(m.Tags)))
for _iTags := range m.Tags {
buf = binary.LittleEndian.AppendUint16(buf, uint16(len(m.Tags[_iTags])))
buf = append(buf, m.Tags[_iTags]...)
}
buf = binary.LittleEndian.AppendUint16(buf, uint16(len(m.Data)))
for _iData := range m.Data {
buf = append(buf, m.Data[_iData])
}
return buf
}
func (m *SpawnMessage) Unmarshal(data []byte) (int, error) {
if len(data) < 16 {
return 0, errors.New("arpack: buffer too short for SpawnMessage")
}
offset := 0
if len(data) < offset+8 {
return 0, errors.New("arpack: buffer too short")
}
m.EntityID = binary.LittleEndian.Uint64(data[offset:])
offset += 8
_nPosition, _err := m.Position.Unmarshal(data[offset:])
if _err != nil {
return 0, _err
}
offset += _nPosition
if len(data) < offset+2 {
return 0, errors.New("arpack: buffer too short")
}
m.Health = int16(binary.LittleEndian.Uint16(data[offset:]))
offset += 2
if len(data) < offset+2 {
return 0, errors.New("arpack: buffer too short")
}
_lenTags := int(binary.LittleEndian.Uint16(data[offset:]))
offset += 2
m.Tags = make([]string, _lenTags)
for _iTags := 0; _iTags < _lenTags; _iTags++ {
if len(data) < offset+2 {
return 0, errors.New("arpack: buffer too short")
}
_slenm_Tags__iTags_ := int(binary.LittleEndian.Uint16(data[offset:]))
offset += 2
if len(data) < offset+_slenm_Tags__iTags_ {
return 0, errors.New("arpack: buffer too short")
}
m.Tags[_iTags] = string(data[offset : offset+_slenm_Tags__iTags_])
offset += _slenm_Tags__iTags_
}
if len(data) < offset+2 {
return 0, errors.New("arpack: buffer too short")
}
_lenData := int(binary.LittleEndian.Uint16(data[offset:]))
offset += 2
m.Data = make([]uint8, _lenData)
for _iData := 0; _iData < _lenData; _iData++ {
if len(data) < offset+1 {
return 0, errors.New("arpack: buffer too short")
}
m.Data[_iData] = data[offset]
offset += 1
}
return offset, nil
}
func (m *EnvelopeMessage) Marshal(buf []byte) []byte {
buf = binary.LittleEndian.AppendUint16(buf, uint16(m.Code))
buf = append(buf, m.Counter)
return buf
}
func (m *EnvelopeMessage) Unmarshal(data []byte) (int, error) {
if len(data) < 3 {
return 0, errors.New("arpack: buffer too short for EnvelopeMessage")
}
offset := 0
if len(data) < offset+2 {
return 0, errors.New("arpack: buffer too short")
}
m.Code = Opcode(binary.LittleEndian.Uint16(data[offset:]))
offset += 2
if len(data) < offset+1 {
return 0, errors.New("arpack: buffer too short")
}
m.Counter = data[offset]
offset += 1
return offset, nil
}
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package bench_test
import (
"fmt"
"testing"
"github.com/edmand46/arpack/benchmarks/arpackmsg"
benchfbs "github.com/edmand46/arpack/benchmarks/flatbuffers"
benchpb "github.com/edmand46/arpack/benchmarks/proto"
flatbuffers "github.com/google/flatbuffers/go"
"google.golang.org/protobuf/proto"
)
// testMoveArpack returns a fully populated arpackmsg.MoveMessage for benchmarks.
func testMoveArpack() arpackmsg.MoveMessage {
return arpackmsg.MoveMessage{
Position: arpackmsg.Vector3{X: 100, Y: -50, Z: 0},
Velocity: [3]float32{1.5, -2.5, 0},
Waypoints: []arpackmsg.Vector3{{X: 10, Y: 20, Z: 0}, {X: -10, Y: 0, Z: 100}},
PlayerID: 999,
Active: true,
Visible: false,
Ghost: true,
Name: "PlayerOne",
}
}
// testMoveProto returns a fully populated proto MoveMessage for benchmarks.
func testMoveProto() *benchpb.MoveMessage {
return &benchpb.MoveMessage{
Position: &benchpb.Vector3{X: 100, Y: -50, Z: 0},
Velocity: []float32{1.5, -2.5, 0},
Waypoints: []*benchpb.Vector3{
{X: 10, Y: 20, Z: 0},
{X: -10, Y: 0, Z: 100},
},
PlayerId: 999,
Active: true,
Visible: false,
Ghost: true,
Name: "PlayerOne",
}
}
// testMoveFbs returns a fully populated benchfbs.MoveMsg for benchmarks.
func testMoveFbs() *benchfbs.MoveMsg {
return &benchfbs.MoveMsg{
Position: benchfbs.Vec3{X: 100, Y: -50, Z: 0},
Velocity: [3]float32{1.5, -2.5, 0},
Waypoints: []benchfbs.Vec3{{X: 10, Y: 20, Z: 0}, {X: -10, Y: 0, Z: 100}},
PlayerID: 999,
Active: true,
Visible: false,
Ghost: true,
Name: "PlayerOne",
}
}
// TestMessageSize prints the wire size for each serialization format.
func TestMessageSize(t *testing.T) {
// ArPack
apMsg := testMoveArpack()
apBuf := apMsg.Marshal(nil)
fmt.Printf("ArPack wire size: %d bytes\n", len(apBuf))
// Protobuf
pbMsg := testMoveProto()
pbBuf, err := proto.Marshal(pbMsg)
if err != nil {
t.Fatalf("proto.Marshal: %v", err)
}
fmt.Printf("Protobuf wire size: %d bytes\n", len(pbBuf))
// FlatBuffers
fbMsg := testMoveFbs()
b := flatbuffers.NewBuilder(256)
fbBuf := benchfbs.Marshal(b, fbMsg)
fmt.Printf("FlatBuf wire size: %d bytes\n", len(fbBuf))
// Sanity-check round-trips
var apOut arpackmsg.MoveMessage
if _, err := apOut.Unmarshal(apBuf); err != nil {
t.Fatalf("ArPack Unmarshal: %v", err)
}
if apOut.PlayerID != 999 || apOut.Name != "PlayerOne" {
t.Errorf("ArPack round-trip mismatch: %+v", apOut)
}
var pbOut benchpb.MoveMessage
if err := proto.Unmarshal(pbBuf, &pbOut); err != nil {
t.Fatalf("proto.Unmarshal: %v", err)
}
if pbOut.PlayerId != 999 || pbOut.Name != "PlayerOne" {
t.Errorf("Proto round-trip mismatch: %+v", pbOut)
}
var fbOut benchfbs.MoveMsg
benchfbs.Unmarshal(fbBuf, &fbOut)
if fbOut.PlayerID != 999 || fbOut.Name != "PlayerOne" {
t.Errorf("FlatBuffers round-trip mismatch: %+v", fbOut)
}
}
// --- ArPack benchmarks ---
func BenchmarkArPack_Marshal(b *testing.B) {
msg := testMoveArpack()
buf := msg.Marshal(nil)
wireSize := len(buf)
b.ReportAllocs()
b.SetBytes(int64(wireSize))
b.ResetTimer()
var out []byte
for i := 0; i < b.N; i++ {
out = msg.Marshal(out[:0])
}
_ = out
}
func BenchmarkArPack_Unmarshal(b *testing.B) {
msg := testMoveArpack()
buf := msg.Marshal(nil)
wireSize := len(buf)
b.ReportAllocs()
b.SetBytes(int64(wireSize))
b.ResetTimer()
var out arpackmsg.MoveMessage
for i := 0; i < b.N; i++ {
if _, err := out.Unmarshal(buf); err != nil {
b.Fatal(err)
}
}
}
// --- Protobuf benchmarks ---
func BenchmarkProto_Marshal(b *testing.B) {
msg := testMoveProto()
buf, err := proto.Marshal(msg)
if err != nil {
b.Fatal(err)
}
wireSize := len(buf)
b.ReportAllocs()
b.SetBytes(int64(wireSize))
b.ResetTimer()
var out []byte
for i := 0; i < b.N; i++ {
out, err = proto.MarshalOptions{}.MarshalAppend(out[:0], msg)
if err != nil {
b.Fatal(err)
}
}
_ = out
}
func BenchmarkProto_Unmarshal(b *testing.B) {
msg := testMoveProto()
buf, err := proto.Marshal(msg)
if err != nil {
b.Fatal(err)
}
wireSize := len(buf)
b.ReportAllocs()
b.SetBytes(int64(wireSize))
b.ResetTimer()
var out benchpb.MoveMessage
for i := 0; i < b.N; i++ {
out.Reset()
if err := proto.Unmarshal(buf, &out); err != nil {
b.Fatal(err)
}
}
}
// --- FlatBuffers benchmarks ---
func BenchmarkFlatBuffers_Marshal(b *testing.B) {
msg := testMoveFbs()
builder := flatbuffers.NewBuilder(256)
buf := benchfbs.Marshal(builder, msg)
wireSize := len(buf)
b.ReportAllocs()
b.SetBytes(int64(wireSize))
b.ResetTimer()
for i := 0; i < b.N; i++ {
benchfbs.Marshal(builder, msg)
}
}
func BenchmarkFlatBuffers_Unmarshal(b *testing.B) {
msg := testMoveFbs()
builder := flatbuffers.NewBuilder(256)
buf := benchfbs.Marshal(builder, msg)
wireSize := len(buf)
b.ReportAllocs()
b.SetBytes(int64(wireSize))
b.ResetTimer()
var out benchfbs.MoveMsg
for i := 0; i < b.N; i++ {
out = benchfbs.MoveMsg{}
benchfbs.Unmarshal(buf, &out)
}
_ = out
}
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package benchfbs
import (
flatbuffers "github.com/google/flatbuffers/go"
)
// Vec3 mirrors the MoveMessage's Vector3 fields for FlatBuffers encoding.
type Vec3 struct {
X, Y, Z float32
}
// MoveMsg is the Go struct used in the FlatBuffers benchmark.
type MoveMsg struct {
Position Vec3
Velocity [3]float32
Waypoints []Vec3
PlayerID uint32
Active, Visible, Ghost bool
Name string
}
// vtable slot indices for MoveMessage fields (0-based slot -> vtable offset = 4 + 2*slot)
// slot 0 -> position (vtable offset 4)
// slot 1 -> velocity (vtable offset 6)
// slot 2 -> waypoints (vtable offset 8)
// slot 3 -> player_id (vtable offset 10)
// slot 4 -> active (vtable offset 12)
// slot 5 -> visible (vtable offset 14)
// slot 6 -> ghost (vtable offset 16)
// slot 7 -> name (vtable offset 18)
const (
slotPosition = 0
slotVelocity = 1
slotWaypoints = 2
slotPlayerID = 3
slotActive = 4
slotVisible = 5
slotGhost = 6
slotName = 7
)
// buildVec3 writes a Vec3 as a table with 3 float32 fields and returns its offset.
// Vec3 slots: x=0, y=1, z=2
func buildVec3(b *flatbuffers.Builder, v Vec3) flatbuffers.UOffsetT {
b.StartObject(3)
b.PrependFloat32Slot(0, v.X, 0)
b.PrependFloat32Slot(1, v.Y, 0)
b.PrependFloat32Slot(2, v.Z, 0)
return b.EndObject()
}
// Marshal serialises msg into a FlatBuffer using b and returns the finished bytes.
// The builder is reset before use, so callers can reuse it across calls.
func Marshal(b *flatbuffers.Builder, msg *MoveMsg) []byte {
b.Reset()
// 1. Build all variable-length data first (must be done outside object construction).
// name string
nameOff := b.CreateString(msg.Name)
// velocity vector: 3 × float32
b.StartVector(4, 3, 4)
for i := 2; i >= 0; i-- {
b.PrependFloat32(msg.Velocity[i])
}
velOff := b.EndVector(3)
// waypoints vector: repeated Vec3 tables (build each table first, collect offsets)
wpOffsets := make([]flatbuffers.UOffsetT, len(msg.Waypoints))
for i, wp := range msg.Waypoints {
wpOffsets[i] = buildVec3(b, wp)
}
b.StartVector(4, len(wpOffsets), 4)
for i := len(wpOffsets) - 1; i >= 0; i-- {
b.PrependUOffsetT(wpOffsets[i])
}
wpVecOff := b.EndVector(len(wpOffsets))
// position table
posOff := buildVec3(b, msg.Position)
// 2. Build the MoveMessage table.
b.StartObject(8)
b.PrependUOffsetTSlot(slotPosition, posOff, 0)
b.PrependUOffsetTSlot(slotVelocity, velOff, 0)
b.PrependUOffsetTSlot(slotWaypoints, wpVecOff, 0)
b.PrependUint32Slot(slotPlayerID, msg.PlayerID, 0)
b.PrependBoolSlot(slotActive, msg.Active, false)
b.PrependBoolSlot(slotVisible, msg.Visible, false)
b.PrependBoolSlot(slotGhost, msg.Ghost, false)
b.PrependUOffsetTSlot(slotName, nameOff, 0)
root := b.EndObject()
b.Finish(root)
return b.FinishedBytes()
}
// readVec3 reads a Vec3 from a table at the given absolute position in buf.
func readVec3(buf []byte, tablePos flatbuffers.UOffsetT) Vec3 {
tab := flatbuffers.Table{Bytes: buf, Pos: tablePos}
var v Vec3
if o := tab.Offset(4); o != 0 { // slot 0 -> vtable offset 4
v.X = tab.GetFloat32(tab.Pos + flatbuffers.UOffsetT(o))
}
if o := tab.Offset(6); o != 0 { // slot 1 -> vtable offset 6
v.Y = tab.GetFloat32(tab.Pos + flatbuffers.UOffsetT(o))
}
if o := tab.Offset(8); o != 0 { // slot 2 -> vtable offset 8
v.Z = tab.GetFloat32(tab.Pos + flatbuffers.UOffsetT(o))
}
return v
}
// Unmarshal reads all fields from a finished FlatBuffer into out.
func Unmarshal(buf []byte, out *MoveMsg) {
// The root offset is stored at byte 0 of the finished buffer.
rootPos := flatbuffers.GetUOffsetT(buf)
tab := flatbuffers.Table{Bytes: buf, Pos: rootPos}
// position (slot 0, vtable offset 4)
if o := tab.Offset(4); o != 0 {
absOff := tab.Pos + flatbuffers.UOffsetT(o)
posPos := tab.Indirect(absOff)
out.Position = readVec3(buf, posPos)
}
// velocity vector (slot 1, vtable offset 6)
if o := tab.Offset(6); o != 0 {
vecStart := tab.Vector(flatbuffers.UOffsetT(o))
for i := 0; i < 3; i++ {
out.Velocity[i] = flatbuffers.GetFloat32(buf[int(vecStart)+i*4:])
}
}
// waypoints vector (slot 2, vtable offset 8)
if o := tab.Offset(8); o != 0 {
n := tab.VectorLen(flatbuffers.UOffsetT(o))
out.Waypoints = make([]Vec3, n)
vecStart := tab.Vector(flatbuffers.UOffsetT(o))
for i := 0; i < n; i++ {
// Each element is an UOffsetT pointing to the table.
elemOff := vecStart + flatbuffers.UOffsetT(i*4)
tablePos := elemOff + flatbuffers.GetUOffsetT(buf[elemOff:])
out.Waypoints[i] = readVec3(buf, tablePos)
}
}
// player_id (slot 3, vtable offset 10)
if o := tab.Offset(10); o != 0 {
out.PlayerID = tab.GetUint32(tab.Pos + flatbuffers.UOffsetT(o))
}
// active (slot 4, vtable offset 12)
if o := tab.Offset(12); o != 0 {
out.Active = tab.GetBool(tab.Pos + flatbuffers.UOffsetT(o))
}
// visible (slot 5, vtable offset 14)
if o := tab.Offset(14); o != 0 {
out.Visible = tab.GetBool(tab.Pos + flatbuffers.UOffsetT(o))
}
// ghost (slot 6, vtable offset 16)
if o := tab.Offset(16); o != 0 {
out.Ghost = tab.GetBool(tab.Pos + flatbuffers.UOffsetT(o))
}
// name (slot 7, vtable offset 18)
if o := tab.Offset(18); o != 0 {
absOff := tab.Pos + flatbuffers.UOffsetT(o)
out.Name = tab.String(absOff)
}
}
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// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.36.10
// protoc v6.33.0
// source: benchmarks/proto/move.proto
package proto
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
unsafe "unsafe"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
type Vector3 struct {
state protoimpl.MessageState `protogen:"open.v1"`
X float32 `protobuf:"fixed32,1,opt,name=x,proto3" json:"x,omitempty"`
Y float32 `protobuf:"fixed32,2,opt,name=y,proto3" json:"y,omitempty"`
Z float32 `protobuf:"fixed32,3,opt,name=z,proto3" json:"z,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *Vector3) Reset() {
*x = Vector3{}
mi := &file_benchmarks_proto_move_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *Vector3) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*Vector3) ProtoMessage() {}
func (x *Vector3) ProtoReflect() protoreflect.Message {
mi := &file_benchmarks_proto_move_proto_msgTypes[0]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use Vector3.ProtoReflect.Descriptor instead.
func (*Vector3) Descriptor() ([]byte, []int) {
return file_benchmarks_proto_move_proto_rawDescGZIP(), []int{0}
}
func (x *Vector3) GetX() float32 {
if x != nil {
return x.X
}
return 0
}
func (x *Vector3) GetY() float32 {
if x != nil {
return x.Y
}
return 0
}
func (x *Vector3) GetZ() float32 {
if x != nil {
return x.Z
}
return 0
}
type MoveMessage struct {
state protoimpl.MessageState `protogen:"open.v1"`
Position *Vector3 `protobuf:"bytes,1,opt,name=position,proto3" json:"position,omitempty"`
Velocity []float32 `protobuf:"fixed32,2,rep,packed,name=velocity,proto3" json:"velocity,omitempty"`
Waypoints []*Vector3 `protobuf:"bytes,3,rep,name=waypoints,proto3" json:"waypoints,omitempty"`
PlayerId uint32 `protobuf:"varint,4,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
Active bool `protobuf:"varint,5,opt,name=active,proto3" json:"active,omitempty"`
Visible bool `protobuf:"varint,6,opt,name=visible,proto3" json:"visible,omitempty"`
Ghost bool `protobuf:"varint,7,opt,name=ghost,proto3" json:"ghost,omitempty"`
Name string `protobuf:"bytes,8,opt,name=name,proto3" json:"name,omitempty"`
unknownFields protoimpl.UnknownFields
sizeCache protoimpl.SizeCache
}
func (x *MoveMessage) Reset() {
*x = MoveMessage{}
mi := &file_benchmarks_proto_move_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *MoveMessage) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*MoveMessage) ProtoMessage() {}
func (x *MoveMessage) ProtoReflect() protoreflect.Message {
mi := &file_benchmarks_proto_move_proto_msgTypes[1]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use MoveMessage.ProtoReflect.Descriptor instead.
func (*MoveMessage) Descriptor() ([]byte, []int) {
return file_benchmarks_proto_move_proto_rawDescGZIP(), []int{1}
}
func (x *MoveMessage) GetPosition() *Vector3 {
if x != nil {
return x.Position
}
return nil
}
func (x *MoveMessage) GetVelocity() []float32 {
if x != nil {
return x.Velocity
}
return nil
}
func (x *MoveMessage) GetWaypoints() []*Vector3 {
if x != nil {
return x.Waypoints
}
return nil
}
func (x *MoveMessage) GetPlayerId() uint32 {
if x != nil {
return x.PlayerId
}
return 0
}
func (x *MoveMessage) GetActive() bool {
if x != nil {
return x.Active
}
return false
}
func (x *MoveMessage) GetVisible() bool {
if x != nil {
return x.Visible
}
return false
}
func (x *MoveMessage) GetGhost() bool {
if x != nil {
return x.Ghost
}
return false
}
func (x *MoveMessage) GetName() string {
if x != nil {
return x.Name
}
return ""
}
var File_benchmarks_proto_move_proto protoreflect.FileDescriptor
const file_benchmarks_proto_move_proto_rawDesc = "" +
"\n" +
"\x1bbenchmarks/proto/move.proto\x12\n" +
"benchproto\"3\n" +
"\aVector3\x12\f\n" +
"\x01x\x18\x01 \x01(\x02R\x01x\x12\f\n" +
"\x01y\x18\x02 \x01(\x02R\x01y\x12\f\n" +
"\x01z\x18\x03 \x01(\x02R\x01z\"\x86\x02\n" +
"\vMoveMessage\x12/\n" +
"\bposition\x18\x01 \x01(\v2\x13.benchproto.Vector3R\bposition\x12\x1a\n" +
"\bvelocity\x18\x02 \x03(\x02R\bvelocity\x121\n" +
"\twaypoints\x18\x03 \x03(\v2\x13.benchproto.Vector3R\twaypoints\x12\x1b\n" +
"\tplayer_id\x18\x04 \x01(\rR\bplayerId\x12\x16\n" +
"\x06active\x18\x05 \x01(\bR\x06active\x12\x18\n" +
"\avisible\x18\x06 \x01(\bR\avisible\x12\x14\n" +
"\x05ghost\x18\a \x01(\bR\x05ghost\x12\x12\n" +
"\x04name\x18\b \x01(\tR\x04nameB-Z+github.com/edmand46/arpack/benchmarks/protob\x06proto3"
var (
file_benchmarks_proto_move_proto_rawDescOnce sync.Once
file_benchmarks_proto_move_proto_rawDescData []byte
)
func file_benchmarks_proto_move_proto_rawDescGZIP() []byte {
file_benchmarks_proto_move_proto_rawDescOnce.Do(func() {
file_benchmarks_proto_move_proto_rawDescData = protoimpl.X.CompressGZIP(unsafe.Slice(unsafe.StringData(file_benchmarks_proto_move_proto_rawDesc), len(file_benchmarks_proto_move_proto_rawDesc)))
})
return file_benchmarks_proto_move_proto_rawDescData
}
var file_benchmarks_proto_move_proto_msgTypes = make([]protoimpl.MessageInfo, 2)
var file_benchmarks_proto_move_proto_goTypes = []any{
(*Vector3)(nil), // 0: benchproto.Vector3
(*MoveMessage)(nil), // 1: benchproto.MoveMessage
}
var file_benchmarks_proto_move_proto_depIdxs = []int32{
0, // 0: benchproto.MoveMessage.position:type_name -> benchproto.Vector3
0, // 1: benchproto.MoveMessage.waypoints:type_name -> benchproto.Vector3
2, // [2:2] is the sub-list for method output_type
2, // [2:2] is the sub-list for method input_type
2, // [2:2] is the sub-list for extension type_name
2, // [2:2] is the sub-list for extension extendee
0, // [0:2] is the sub-list for field type_name
}
func init() { file_benchmarks_proto_move_proto_init() }
func file_benchmarks_proto_move_proto_init() {
if File_benchmarks_proto_move_proto != nil {
return
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: unsafe.Slice(unsafe.StringData(file_benchmarks_proto_move_proto_rawDesc), len(file_benchmarks_proto_move_proto_rawDesc)),
NumEnums: 0,
NumMessages: 2,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_benchmarks_proto_move_proto_goTypes,
DependencyIndexes: file_benchmarks_proto_move_proto_depIdxs,
MessageInfos: file_benchmarks_proto_move_proto_msgTypes,
}.Build()
File_benchmarks_proto_move_proto = out.File
file_benchmarks_proto_move_proto_goTypes = nil
file_benchmarks_proto_move_proto_depIdxs = nil
}
+20
View File
@@ -0,0 +1,20 @@
syntax = "proto3";
package benchproto;
option go_package = "github.com/edmand46/arpack/benchmarks/proto";
message Vector3 {
float x = 1;
float y = 2;
float z = 3;
}
message MoveMessage {
Vector3 position = 1;
repeated float velocity = 2;
repeated Vector3 waypoints = 3;
uint32 player_id = 4;
bool active = 5;
bool visible = 6;
bool ghost = 7;
string name = 8;
}
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7b9f947cf50f547f08cabcd88b87750e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,141 @@
using System;
using System.Diagnostics;
using Google.Protobuf;
using UnityEngine;
public class BenchmarkRunner : MonoBehaviour
{
private const int N = 10_000;
private const int Warmup = 1_000;
private unsafe void Start()
{
var apMsg = new Arpack.Messages.MoveMessage
{
Position = new Arpack.Messages.Vector3 { X = 100, Y = -50, Z = 0 },
Velocity = new float[] { 1.5f, -2.5f, 0f },
Waypoints = new Arpack.Messages.Vector3[]
{
new Arpack.Messages.Vector3 { X = 10, Y = 20, Z = 0 },
new Arpack.Messages.Vector3 { X = -10, Y = 0, Z = 100 },
},
PlayerID = 999,
Active = true,
Visible = false,
Ghost = true,
Name = "PlayerOne",
};
var pbMsg = new Benchproto.MoveMessage
{
Position = new Benchproto.Vector3 { X = 100, Y = -50, Z = 0 },
PlayerId = 999,
Active = true,
Visible = false,
Ghost = true,
Name = "PlayerOne",
};
pbMsg.Velocity.AddRange(new float[] { 1.5f, -2.5f, 0f });
pbMsg.Waypoints.Add(new Benchproto.Vector3 { X = 10, Y = 20, Z = 0 });
pbMsg.Waypoints.Add(new Benchproto.Vector3 { X = -10, Y = 0, Z = 100 });
byte[] apBuf = new byte[256];
int apWireSize;
fixed (byte* ptr = apBuf) { apWireSize = apMsg.Serialize(ptr); }
byte[] apBytes = new byte[apWireSize];
Array.Copy(apBuf, apBytes, apWireSize);
byte[] pbBytes = pbMsg.ToByteArray();
int pbWireSize = pbBytes.Length;
byte[] protoOutputBuf = new byte[256];
// Warmup (JIT)
for (int i = 0; i < Warmup; i++)
{
fixed (byte* ptr = apBuf) { apMsg.Serialize(ptr); }
fixed (byte* ptr = apBytes) { Arpack.Messages.MoveMessage.Deserialize(ptr, out _); }
_ = pbMsg.ToByteArray();
_ = Benchproto.MoveMessage.Parser.ParseFrom(pbBytes);
var cos = new CodedOutputStream(protoOutputBuf);
pbMsg.WriteTo(cos);
cos.Flush();
}
Stopwatch sw;
long gcBefore, gcAfter;
// ArPack Serialize
GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect();
gcBefore = GC.GetTotalMemory(false);
sw = Stopwatch.StartNew();
for (int i = 0; i < N; i++)
{
fixed (byte* ptr = apBuf) { apMsg.Serialize(ptr); }
}
sw.Stop();
gcAfter = GC.GetTotalMemory(false);
Log("ArPack Serialize ", sw, N, gcAfter - gcBefore);
// ArPack Deserialize
GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect();
gcBefore = GC.GetTotalMemory(false);
sw = Stopwatch.StartNew();
for (int i = 0; i < N; i++)
{
fixed (byte* ptr = apBytes) { Arpack.Messages.MoveMessage.Deserialize(ptr, out _); }
}
sw.Stop();
gcAfter = GC.GetTotalMemory(false);
Log("ArPack Deserialize ", sw, N, gcAfter - gcBefore);
// Proto Serialize (alloc)
GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect();
gcBefore = GC.GetTotalMemory(false);
sw = Stopwatch.StartNew();
byte[] pbOut = null;
for (int i = 0; i < N; i++)
{
pbOut = pbMsg.ToByteArray();
}
sw.Stop();
gcAfter = GC.GetTotalMemory(false);
Log("Proto Serialize (alloc) ", sw, N, gcAfter - gcBefore);
_ = pbOut;
// Proto Deserialize (alloc)
GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect();
gcBefore = GC.GetTotalMemory(false);
sw = Stopwatch.StartNew();
for (int i = 0; i < N; i++)
{
_ = Benchproto.MoveMessage.Parser.ParseFrom(pbBytes);
}
sw.Stop();
gcAfter = GC.GetTotalMemory(false);
Log("Proto Deserialize (alloc)", sw, N, gcAfter - gcBefore);
// Proto Serialize (reuse buffer)
GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect();
gcBefore = GC.GetTotalMemory(false);
sw = Stopwatch.StartNew();
for (int i = 0; i < N; i++)
{
var cos = new CodedOutputStream(protoOutputBuf);
pbMsg.WriteTo(cos);
cos.Flush();
}
sw.Stop();
gcAfter = GC.GetTotalMemory(false);
Log("Proto Serialize (reuse) ", sw, N, gcAfter - gcBefore);
UnityEngine.Debug.Log($"[Bench] Wire sizes — ArPack: {apWireSize} bytes | Protobuf: {pbWireSize} bytes");
}
private static void Log(string label, Stopwatch sw, int n, long gcDelta)
{
double nsPerOp = sw.Elapsed.TotalMilliseconds * 1_000_000.0 / n;
long bPerOp = Math.Max(0, gcDelta) / n;
UnityEngine.Debug.Log($"[Bench] {label}: {nsPerOp,8:F1} ns/op | {bPerOp,6} B/op");
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: ac4456ca45dd64092a7c26b7fc6cff0f
@@ -0,0 +1,16 @@
{
"name": "Benchmarks",
"rootNamespace": "",
"references": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": true,
"overrideReferences": false,
"precompiledReferences": [
"Google.Protobuf"
],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 20a66c82a93d34a489c40c5f81b4a203
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,206 @@
// <auto-generated> arpack </auto-generated>
// Code generated by arpack. DO NOT EDIT.
#pragma warning disable CS8500
using System;
using System.Text;
namespace Arpack.Messages
{
public enum Opcode : ushort
{
Unknown = 0,
Authorize = 1,
JoinRoom = 2
}
public unsafe struct Vector3
{
public float X;
public float Y;
public float Z;
public int Serialize(byte* buffer)
{
byte* ptr = buffer;
*(ushort*)ptr = (ushort)((X - (-500f)) / (500f - (-500f)) * 65535f); ptr += 2;
*(ushort*)ptr = (ushort)((Y - (-500f)) / (500f - (-500f)) * 65535f); ptr += 2;
*(ushort*)ptr = (ushort)((Z - (-500f)) / (500f - (-500f)) * 65535f); ptr += 2;
return (int)(ptr - buffer);
}
public static int Deserialize(byte* buffer, out Vector3 msg)
{
byte* ptr = buffer;
msg = default;
msg.X = (float)(*(ushort*)ptr) / 65535f * (500f - (-500f)) + (-500f); ptr += 2;
msg.Y = (float)(*(ushort*)ptr) / 65535f * (500f - (-500f)) + (-500f); ptr += 2;
msg.Z = (float)(*(ushort*)ptr) / 65535f * (500f - (-500f)) + (-500f); ptr += 2;
return (int)(ptr - buffer);
}
}
public unsafe struct MoveMessage
{
public Vector3 Position;
public float[] Velocity;
public Vector3[] Waypoints;
public uint PlayerID;
public bool Active;
public bool Visible;
public bool Ghost;
public string Name;
public int Serialize(byte* buffer)
{
byte* ptr = buffer;
ptr += Position.Serialize(ptr);
for (int _iVelocity = 0; _iVelocity < 3; _iVelocity++)
{
*(float*)ptr = Velocity[_iVelocity]; ptr += 4;
}
*(ushort*)ptr = (ushort)(Waypoints?.Length ?? 0); ptr += 2;
if (Waypoints != null)
{
for (int _iWaypoints = 0; _iWaypoints < Waypoints.Length; _iWaypoints++)
{
ptr += Waypoints[_iWaypoints].Serialize(ptr);
}
}
*(uint*)ptr = PlayerID; ptr += 4;
byte _boolByte4 = 0;
if (Active) _boolByte4 |= (byte)(1 << 0);
if (Visible) _boolByte4 |= (byte)(1 << 1);
if (Ghost) _boolByte4 |= (byte)(1 << 2);
*ptr = _boolByte4; ptr++;
int _slenName = Name != null ? Encoding.UTF8.GetByteCount(Name) : 0;
*(ushort*)ptr = (ushort)_slenName; ptr += 2;
if (Name != null && _slenName > 0)
{
fixed (char* _charsName = Name)
{
Encoding.UTF8.GetBytes(_charsName, Name.Length, ptr, _slenName);
}
}
ptr += _slenName;
return (int)(ptr - buffer);
}
public static int Deserialize(byte* buffer, out MoveMessage msg)
{
byte* ptr = buffer;
msg = default;
ptr += Vector3.Deserialize(ptr, out msg.Position);
msg.Velocity = new float[3];
for (int _iVelocity = 0; _iVelocity < 3; _iVelocity++)
{
msg.Velocity[_iVelocity] = *(float*)ptr; ptr += 4;
}
int _lenWaypoints = *(ushort*)ptr; ptr += 2;
msg.Waypoints = new Vector3[_lenWaypoints];
for (int _iWaypoints = 0; _iWaypoints < _lenWaypoints; _iWaypoints++)
{
ptr += Vector3.Deserialize(ptr, out msg.Waypoints[_iWaypoints]);
}
msg.PlayerID = *(uint*)ptr; ptr += 4;
byte _boolByte4 = *ptr; ptr++;
msg.Active = (_boolByte4 & (1 << 0)) != 0;
msg.Visible = (_boolByte4 & (1 << 1)) != 0;
msg.Ghost = (_boolByte4 & (1 << 2)) != 0;
int _slenmsg_Name = *(ushort*)ptr; ptr += 2;
msg.Name = _slenmsg_Name > 0 ? Encoding.UTF8.GetString(ptr, _slenmsg_Name) : string.Empty;
ptr += _slenmsg_Name;
return (int)(ptr - buffer);
}
}
public unsafe struct SpawnMessage
{
public ulong EntityID;
public Vector3 Position;
public short Health;
public string[] Tags;
public byte[] Data;
public int Serialize(byte* buffer)
{
byte* ptr = buffer;
*(ulong*)ptr = EntityID; ptr += 8;
ptr += Position.Serialize(ptr);
*(short*)ptr = Health; ptr += 2;
*(ushort*)ptr = (ushort)(Tags?.Length ?? 0); ptr += 2;
if (Tags != null)
{
for (int _iTags = 0; _iTags < Tags.Length; _iTags++)
{
int _slenTags__iTags_ = Tags[_iTags] != null ? Encoding.UTF8.GetByteCount(Tags[_iTags]) : 0;
*(ushort*)ptr = (ushort)_slenTags__iTags_; ptr += 2;
if (Tags[_iTags] != null && _slenTags__iTags_ > 0)
{
fixed (char* _charsTags__iTags_ = Tags[_iTags])
{
Encoding.UTF8.GetBytes(_charsTags__iTags_, Tags[_iTags].Length, ptr, _slenTags__iTags_);
}
}
ptr += _slenTags__iTags_;
}
}
*(ushort*)ptr = (ushort)(Data?.Length ?? 0); ptr += 2;
if (Data != null)
{
for (int _iData = 0; _iData < Data.Length; _iData++)
{
*ptr = Data[_iData]; ptr += 1;
}
}
return (int)(ptr - buffer);
}
public static int Deserialize(byte* buffer, out SpawnMessage msg)
{
byte* ptr = buffer;
msg = default;
msg.EntityID = *(ulong*)ptr; ptr += 8;
ptr += Vector3.Deserialize(ptr, out msg.Position);
msg.Health = *(short*)ptr; ptr += 2;
int _lenTags = *(ushort*)ptr; ptr += 2;
msg.Tags = new string[_lenTags];
for (int _iTags = 0; _iTags < _lenTags; _iTags++)
{
int _slenmsg_Tags__iTags_ = *(ushort*)ptr; ptr += 2;
msg.Tags[_iTags] = _slenmsg_Tags__iTags_ > 0 ? Encoding.UTF8.GetString(ptr, _slenmsg_Tags__iTags_) : string.Empty;
ptr += _slenmsg_Tags__iTags_;
}
int _lenData = *(ushort*)ptr; ptr += 2;
msg.Data = new byte[_lenData];
for (int _iData = 0; _iData < _lenData; _iData++)
{
msg.Data[_iData] = *ptr; ptr += 1;
}
return (int)(ptr - buffer);
}
}
public unsafe struct EnvelopeMessage
{
public Opcode Code;
public byte Counter;
public int Serialize(byte* buffer)
{
byte* ptr = buffer;
*(ushort*)ptr = (ushort)Code; ptr += 2;
*ptr = Counter; ptr += 1;
return (int)(ptr - buffer);
}
public static int Deserialize(byte* buffer, out EnvelopeMessage msg)
{
byte* ptr = buffer;
msg = default;
msg.Code = (Opcode)(*(ushort*)ptr); ptr += 2;
msg.Counter = *ptr; ptr += 1;
return (int)(ptr - buffer);
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 9755692abdaf54daf912862821fb9fd6
+768
View File
@@ -0,0 +1,768 @@
// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: move.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021, 8981
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace Benchproto {
/// <summary>Holder for reflection information generated from move.proto</summary>
public static partial class MoveReflection {
#region Descriptor
/// <summary>File descriptor for move.proto</summary>
public static pbr::FileDescriptor Descriptor {
get { return descriptor; }
}
private static pbr::FileDescriptor descriptor;
static MoveReflection() {
byte[] descriptorData = global::System.Convert.FromBase64String(
string.Concat(
"Cgptb3ZlLnByb3RvEgpiZW5jaHByb3RvIioKB1ZlY3RvcjMSCQoBeBgBIAEo",
"AhIJCgF5GAIgASgCEgkKAXoYAyABKAIivwEKC01vdmVNZXNzYWdlEiUKCHBv",
"c2l0aW9uGAEgASgLMhMuYmVuY2hwcm90by5WZWN0b3IzEhAKCHZlbG9jaXR5",
"GAIgAygCEiYKCXdheXBvaW50cxgDIAMoCzITLmJlbmNocHJvdG8uVmVjdG9y",
"MxIRCglwbGF5ZXJfaWQYBCABKA0SDgoGYWN0aXZlGAUgASgIEg8KB3Zpc2li",
"bGUYBiABKAgSDQoFZ2hvc3QYByABKAgSDAoEbmFtZRgIIAEoCUItWitnaXRo",
"dWIuY29tL2VkbWFuZDQ2L2FycGFjay9iZW5jaG1hcmtzL3Byb3RvYgZwcm90",
"bzM="));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { },
new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(typeof(global::Benchproto.Vector3), global::Benchproto.Vector3.Parser, new[]{ "X", "Y", "Z" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::Benchproto.MoveMessage), global::Benchproto.MoveMessage.Parser, new[]{ "Position", "Velocity", "Waypoints", "PlayerId", "Active", "Visible", "Ghost", "Name" }, null, null, null, null)
}));
}
#endregion
}
#region Messages
[global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
public sealed partial class Vector3 : pb::IMessage<Vector3>
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
, pb::IBufferMessage
#endif
{
private static readonly pb::MessageParser<Vector3> _parser = new pb::MessageParser<Vector3>(() => new Vector3());
private pb::UnknownFieldSet _unknownFields;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pb::MessageParser<Vector3> Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pbr::MessageDescriptor Descriptor {
get { return global::Benchproto.MoveReflection.Descriptor.MessageTypes[0]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public Vector3() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public Vector3(Vector3 other) : this() {
x_ = other.x_;
y_ = other.y_;
z_ = other.z_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public Vector3 Clone() {
return new Vector3(this);
}
/// <summary>Field number for the "x" field.</summary>
public const int XFieldNumber = 1;
private float x_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public float X {
get { return x_; }
set {
x_ = value;
}
}
/// <summary>Field number for the "y" field.</summary>
public const int YFieldNumber = 2;
private float y_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public float Y {
get { return y_; }
set {
y_ = value;
}
}
/// <summary>Field number for the "z" field.</summary>
public const int ZFieldNumber = 3;
private float z_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public float Z {
get { return z_; }
set {
z_ = value;
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override bool Equals(object other) {
return Equals(other as Vector3);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool Equals(Vector3 other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(X, other.X)) return false;
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(Y, other.Y)) return false;
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(Z, other.Z)) return false;
return Equals(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override int GetHashCode() {
int hash = 1;
if (X != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(X);
if (Y != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(Y);
if (Z != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(Z);
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void WriteTo(pb::CodedOutputStream output) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
output.WriteRawMessage(this);
#else
if (X != 0F) {
output.WriteRawTag(13);
output.WriteFloat(X);
}
if (Y != 0F) {
output.WriteRawTag(21);
output.WriteFloat(Y);
}
if (Z != 0F) {
output.WriteRawTag(29);
output.WriteFloat(Z);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
if (X != 0F) {
output.WriteRawTag(13);
output.WriteFloat(X);
}
if (Y != 0F) {
output.WriteRawTag(21);
output.WriteFloat(Y);
}
if (Z != 0F) {
output.WriteRawTag(29);
output.WriteFloat(Z);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(ref output);
}
}
#endif
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int CalculateSize() {
int size = 0;
if (X != 0F) {
size += 1 + 4;
}
if (Y != 0F) {
size += 1 + 4;
}
if (Z != 0F) {
size += 1 + 4;
}
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(Vector3 other) {
if (other == null) {
return;
}
if (other.X != 0F) {
X = other.X;
}
if (other.Y != 0F) {
Y = other.Y;
}
if (other.Z != 0F) {
Z = other.Z;
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(pb::CodedInputStream input) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
input.ReadRawMessage(this);
#else
uint tag;
while ((tag = input.ReadTag()) != 0) {
if ((tag & 7) == 4) {
// Abort on any end group tag.
return;
}
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
case 13: {
X = input.ReadFloat();
break;
}
case 21: {
Y = input.ReadFloat();
break;
}
case 29: {
Z = input.ReadFloat();
break;
}
}
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
if ((tag & 7) == 4) {
// Abort on any end group tag.
return;
}
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
break;
case 13: {
X = input.ReadFloat();
break;
}
case 21: {
Y = input.ReadFloat();
break;
}
case 29: {
Z = input.ReadFloat();
break;
}
}
}
}
#endif
}
[global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
public sealed partial class MoveMessage : pb::IMessage<MoveMessage>
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
, pb::IBufferMessage
#endif
{
private static readonly pb::MessageParser<MoveMessage> _parser = new pb::MessageParser<MoveMessage>(() => new MoveMessage());
private pb::UnknownFieldSet _unknownFields;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pb::MessageParser<MoveMessage> Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pbr::MessageDescriptor Descriptor {
get { return global::Benchproto.MoveReflection.Descriptor.MessageTypes[1]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public MoveMessage() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public MoveMessage(MoveMessage other) : this() {
position_ = other.position_ != null ? other.position_.Clone() : null;
velocity_ = other.velocity_.Clone();
waypoints_ = other.waypoints_.Clone();
playerId_ = other.playerId_;
active_ = other.active_;
visible_ = other.visible_;
ghost_ = other.ghost_;
name_ = other.name_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public MoveMessage Clone() {
return new MoveMessage(this);
}
/// <summary>Field number for the "position" field.</summary>
public const int PositionFieldNumber = 1;
private global::Benchproto.Vector3 position_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public global::Benchproto.Vector3 Position {
get { return position_; }
set {
position_ = value;
}
}
/// <summary>Field number for the "velocity" field.</summary>
public const int VelocityFieldNumber = 2;
private static readonly pb::FieldCodec<float> _repeated_velocity_codec
= pb::FieldCodec.ForFloat(18);
private readonly pbc::RepeatedField<float> velocity_ = new pbc::RepeatedField<float>();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public pbc::RepeatedField<float> Velocity {
get { return velocity_; }
}
/// <summary>Field number for the "waypoints" field.</summary>
public const int WaypointsFieldNumber = 3;
private static readonly pb::FieldCodec<global::Benchproto.Vector3> _repeated_waypoints_codec
= pb::FieldCodec.ForMessage(26, global::Benchproto.Vector3.Parser);
private readonly pbc::RepeatedField<global::Benchproto.Vector3> waypoints_ = new pbc::RepeatedField<global::Benchproto.Vector3>();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public pbc::RepeatedField<global::Benchproto.Vector3> Waypoints {
get { return waypoints_; }
}
/// <summary>Field number for the "player_id" field.</summary>
public const int PlayerIdFieldNumber = 4;
private uint playerId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public uint PlayerId {
get { return playerId_; }
set {
playerId_ = value;
}
}
/// <summary>Field number for the "active" field.</summary>
public const int ActiveFieldNumber = 5;
private bool active_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool Active {
get { return active_; }
set {
active_ = value;
}
}
/// <summary>Field number for the "visible" field.</summary>
public const int VisibleFieldNumber = 6;
private bool visible_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool Visible {
get { return visible_; }
set {
visible_ = value;
}
}
/// <summary>Field number for the "ghost" field.</summary>
public const int GhostFieldNumber = 7;
private bool ghost_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool Ghost {
get { return ghost_; }
set {
ghost_ = value;
}
}
/// <summary>Field number for the "name" field.</summary>
public const int NameFieldNumber = 8;
private string name_ = "";
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public string Name {
get { return name_; }
set {
name_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override bool Equals(object other) {
return Equals(other as MoveMessage);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool Equals(MoveMessage other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
if (!object.Equals(Position, other.Position)) return false;
if(!velocity_.Equals(other.velocity_)) return false;
if(!waypoints_.Equals(other.waypoints_)) return false;
if (PlayerId != other.PlayerId) return false;
if (Active != other.Active) return false;
if (Visible != other.Visible) return false;
if (Ghost != other.Ghost) return false;
if (Name != other.Name) return false;
return Equals(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override int GetHashCode() {
int hash = 1;
if (position_ != null) hash ^= Position.GetHashCode();
hash ^= velocity_.GetHashCode();
hash ^= waypoints_.GetHashCode();
if (PlayerId != 0) hash ^= PlayerId.GetHashCode();
if (Active != false) hash ^= Active.GetHashCode();
if (Visible != false) hash ^= Visible.GetHashCode();
if (Ghost != false) hash ^= Ghost.GetHashCode();
if (Name.Length != 0) hash ^= Name.GetHashCode();
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void WriteTo(pb::CodedOutputStream output) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
output.WriteRawMessage(this);
#else
if (position_ != null) {
output.WriteRawTag(10);
output.WriteMessage(Position);
}
velocity_.WriteTo(output, _repeated_velocity_codec);
waypoints_.WriteTo(output, _repeated_waypoints_codec);
if (PlayerId != 0) {
output.WriteRawTag(32);
output.WriteUInt32(PlayerId);
}
if (Active != false) {
output.WriteRawTag(40);
output.WriteBool(Active);
}
if (Visible != false) {
output.WriteRawTag(48);
output.WriteBool(Visible);
}
if (Ghost != false) {
output.WriteRawTag(56);
output.WriteBool(Ghost);
}
if (Name.Length != 0) {
output.WriteRawTag(66);
output.WriteString(Name);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
if (position_ != null) {
output.WriteRawTag(10);
output.WriteMessage(Position);
}
velocity_.WriteTo(ref output, _repeated_velocity_codec);
waypoints_.WriteTo(ref output, _repeated_waypoints_codec);
if (PlayerId != 0) {
output.WriteRawTag(32);
output.WriteUInt32(PlayerId);
}
if (Active != false) {
output.WriteRawTag(40);
output.WriteBool(Active);
}
if (Visible != false) {
output.WriteRawTag(48);
output.WriteBool(Visible);
}
if (Ghost != false) {
output.WriteRawTag(56);
output.WriteBool(Ghost);
}
if (Name.Length != 0) {
output.WriteRawTag(66);
output.WriteString(Name);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(ref output);
}
}
#endif
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int CalculateSize() {
int size = 0;
if (position_ != null) {
size += 1 + pb::CodedOutputStream.ComputeMessageSize(Position);
}
size += velocity_.CalculateSize(_repeated_velocity_codec);
size += waypoints_.CalculateSize(_repeated_waypoints_codec);
if (PlayerId != 0) {
size += 1 + pb::CodedOutputStream.ComputeUInt32Size(PlayerId);
}
if (Active != false) {
size += 1 + 1;
}
if (Visible != false) {
size += 1 + 1;
}
if (Ghost != false) {
size += 1 + 1;
}
if (Name.Length != 0) {
size += 1 + pb::CodedOutputStream.ComputeStringSize(Name);
}
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(MoveMessage other) {
if (other == null) {
return;
}
if (other.position_ != null) {
if (position_ == null) {
Position = new global::Benchproto.Vector3();
}
Position.MergeFrom(other.Position);
}
velocity_.Add(other.velocity_);
waypoints_.Add(other.waypoints_);
if (other.PlayerId != 0) {
PlayerId = other.PlayerId;
}
if (other.Active != false) {
Active = other.Active;
}
if (other.Visible != false) {
Visible = other.Visible;
}
if (other.Ghost != false) {
Ghost = other.Ghost;
}
if (other.Name.Length != 0) {
Name = other.Name;
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(pb::CodedInputStream input) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
input.ReadRawMessage(this);
#else
uint tag;
while ((tag = input.ReadTag()) != 0) {
if ((tag & 7) == 4) {
// Abort on any end group tag.
return;
}
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
case 10: {
if (position_ == null) {
Position = new global::Benchproto.Vector3();
}
input.ReadMessage(Position);
break;
}
case 18:
case 21: {
velocity_.AddEntriesFrom(input, _repeated_velocity_codec);
break;
}
case 26: {
waypoints_.AddEntriesFrom(input, _repeated_waypoints_codec);
break;
}
case 32: {
PlayerId = input.ReadUInt32();
break;
}
case 40: {
Active = input.ReadBool();
break;
}
case 48: {
Visible = input.ReadBool();
break;
}
case 56: {
Ghost = input.ReadBool();
break;
}
case 66: {
Name = input.ReadString();
break;
}
}
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
if ((tag & 7) == 4) {
// Abort on any end group tag.
return;
}
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
break;
case 10: {
if (position_ == null) {
Position = new global::Benchproto.Vector3();
}
input.ReadMessage(Position);
break;
}
case 18:
case 21: {
velocity_.AddEntriesFrom(ref input, _repeated_velocity_codec);
break;
}
case 26: {
waypoints_.AddEntriesFrom(ref input, _repeated_waypoints_codec);
break;
}
case 32: {
PlayerId = input.ReadUInt32();
break;
}
case 40: {
Active = input.ReadBool();
break;
}
case 48: {
Visible = input.ReadBool();
break;
}
case 56: {
Ghost = input.ReadBool();
break;
}
case 66: {
Name = input.ReadString();
break;
}
}
}
}
#endif
}
#endregion
}
#endregion Designer generated code
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module github.com/edmand46/arpack
go 1.23
require (
github.com/google/flatbuffers v25.2.10+incompatible
google.golang.org/protobuf v1.36.11
)
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