feat: added benchmarks
This commit is contained in:
@@ -3,6 +3,12 @@
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.codex
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.DS_Store
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Library
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Logs
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Packages
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Temp
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UserSettings
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.idea
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bin
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obj
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@@ -0,0 +1,10 @@
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FROM golang:1.21-bookworm
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RUN apt-get update && apt-get install -y --no-install-recommends \
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protobuf-compiler \
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flatbuffers-compiler \
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&& rm -rf /var/lib/apt/lists/*
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RUN go install google.golang.org/protobuf/cmd/protoc-gen-go@v1.36.11
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WORKDIR /workspace
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@@ -0,0 +1,35 @@
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UNITY_ASSETS := benchmarks/unity/Assets
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.PHONY: bench-image generate bench size gen-unity
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IMAGE := arpack-bench
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bench-image:
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docker build -f Dockerfile.bench -t $(IMAGE) .
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generate:
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go run ./cmd/arpack -in benchmarks/arpackmsg/messages.go -out-go benchmarks/arpackmsg
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protoc --go_out=. --go_opt=paths=source_relative benchmarks/proto/move.proto
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generate-docker: bench-image
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docker run --rm -v "$(PWD):/workspace" -w /workspace $(IMAGE) make generate
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bench:
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go test ./benchmarks/... -bench=. -benchmem -count=1 -run=^$$
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size:
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go test ./benchmarks/... -run=TestMessageSize -v
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bench-docker: bench-image
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docker run --rm -v "$(PWD):/workspace" -w /workspace $(IMAGE) make bench
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gen-unity:
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mkdir -p "$(UNITY_ASSETS)/Benchmarks"
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go run ./cmd/arpack \
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-in benchmarks/arpackmsg/messages.go \
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-out-cs "$(UNITY_ASSETS)/Benchmarks/" \
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-cs-namespace Arpack.Messages
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protoc -I benchmarks/proto \
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--csharp_out="$(UNITY_ASSETS)/Benchmarks/" \
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benchmarks/proto/move.proto
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@echo "Done. Attach BenchmarkRunner to a GameObject in SampleScene and press Play."
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@@ -143,10 +143,48 @@ Uses unsafe pointers for zero-copy serialization. Returns bytes written/consumed
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- Booleans packed as bitfields (LSB first, up to 8 per byte)
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- Quantized floats stored as `uint8` or `uint16`
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## Benchmarks Go Results (M3 Max)
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```
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BenchmarkArPack_Marshal-16 382568360 9.5 ns/op 5065 MB/s 0 B/op 0 allocs/op
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BenchmarkArPack_Unmarshal-16 98895892 34.6 ns/op 1388 MB/s 40 B/op 2 allocs/op
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BenchmarkProto_Marshal-16 21989466 163.6 ns/op 416 MB/s 0 B/op 0 allocs/op
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BenchmarkProto_Unmarshal-16 13950333 256.9 ns/op 265 MB/s 248 B/op 7 allocs/op
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BenchmarkFlatBuffers_Marshal-16 16297458 221.4 ns/op 687 MB/s 0 B/op 0 allocs/op
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BenchmarkFlatBuffers_Unmarshal-16 56095480 64.8 ns/op 2345 MB/s 24 B/op 1 allocs/op
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```
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| Format | Size |
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|---|---|
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| ArPack | 48 bytes |
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| Protobuf | 68 bytes |
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| FlatBuffers | 152 bytes |
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```bash
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go test ./benchmarks/... -bench=. -benchmem
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```
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### Benchmarks Unity Mono (M3 Max)
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```
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ArPack Serialize: 96.7 ns/op | 0 B/op
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ArPack Deserialize: 205.4 ns/op | 0 B/op
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Proto Serialize (alloc): 930.2 ns/op | 0 B/op
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Proto Deserialize (alloc): 1621.2 ns/op | 29 B/op
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Proto Serialize (reuse): 652.7 ns/op | 0 B/op
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```
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ArPack serialize is ~10× faster than Protobuf in Unity. Protobuf deserialize allocates on every call — a GC pressure source in hot game loops. ArPack deserialize is zero-alloc.
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```bash
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make gen-unity
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# then attach BenchmarkRunner to any GameObject in SampleScene and press Play
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```
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## Running Tests
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```bash
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# Unit tests
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# Unit tests
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go test ./parser/... ./generator/...
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# End-to-end cross-language tests
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@@ -0,0 +1,39 @@
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package arpackmsg
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type Vector3 struct {
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X float32 `pack:"min=-500,max=500,bits=16"`
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Y float32 `pack:"min=-500,max=500,bits=16"`
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Z float32 `pack:"min=-500,max=500,bits=16"`
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}
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type Opcode uint16
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const (
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OpcodeUnknown Opcode = iota
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OpcodeAuthorize
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OpcodeJoinRoom
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)
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type MoveMessage struct {
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Position Vector3
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Velocity [3]float32
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Waypoints []Vector3
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PlayerID uint32
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Active bool
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Visible bool
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Ghost bool
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Name string
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}
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type SpawnMessage struct {
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EntityID uint64
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Position Vector3
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Health int16
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Tags []string
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Data []uint8
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}
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type EnvelopeMessage struct {
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Code Opcode
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Counter uint8
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}
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@@ -0,0 +1,221 @@
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// Code generated by arpack. DO NOT EDIT.
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package arpackmsg
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import (
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"encoding/binary"
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"errors"
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"math"
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)
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func (m *Vector3) Marshal(buf []byte) []byte {
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_qm_X := uint16((m.X - (-500)) / (500 - (-500)) * 65535)
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buf = binary.LittleEndian.AppendUint16(buf, _qm_X)
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_qm_Y := uint16((m.Y - (-500)) / (500 - (-500)) * 65535)
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buf = binary.LittleEndian.AppendUint16(buf, _qm_Y)
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_qm_Z := uint16((m.Z - (-500)) / (500 - (-500)) * 65535)
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buf = binary.LittleEndian.AppendUint16(buf, _qm_Z)
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return buf
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}
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func (m *Vector3) Unmarshal(data []byte) (int, error) {
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if len(data) < 6 {
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return 0, errors.New("arpack: buffer too short for Vector3")
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}
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offset := 0
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if len(data) < offset+2 {
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return 0, errors.New("arpack: buffer too short")
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}
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_qm_X := binary.LittleEndian.Uint16(data[offset:])
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offset += 2
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m.X = float32(_qm_X)/65535*(500-(-500)) + (-500)
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if len(data) < offset+2 {
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return 0, errors.New("arpack: buffer too short")
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}
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_qm_Y := binary.LittleEndian.Uint16(data[offset:])
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offset += 2
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m.Y = float32(_qm_Y)/65535*(500-(-500)) + (-500)
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if len(data) < offset+2 {
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return 0, errors.New("arpack: buffer too short")
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}
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_qm_Z := binary.LittleEndian.Uint16(data[offset:])
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offset += 2
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m.Z = float32(_qm_Z)/65535*(500-(-500)) + (-500)
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return offset, nil
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}
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func (m *MoveMessage) Marshal(buf []byte) []byte {
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buf = m.Position.Marshal(buf)
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for _iVelocity := 0; _iVelocity < 3; _iVelocity++ {
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buf = binary.LittleEndian.AppendUint32(buf, math.Float32bits(m.Velocity[_iVelocity]))
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}
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buf = binary.LittleEndian.AppendUint16(buf, uint16(len(m.Waypoints)))
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for _iWaypoints := range m.Waypoints {
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buf = m.Waypoints[_iWaypoints].Marshal(buf)
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}
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buf = binary.LittleEndian.AppendUint32(buf, m.PlayerID)
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var _boolByte4 uint8
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if m.Active {
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_boolByte4 |= 1 << 0
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}
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if m.Visible {
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_boolByte4 |= 1 << 1
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}
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if m.Ghost {
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_boolByte4 |= 1 << 2
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}
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buf = append(buf, _boolByte4)
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buf = binary.LittleEndian.AppendUint16(buf, uint16(len(m.Name)))
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buf = append(buf, m.Name...)
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return buf
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}
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func (m *MoveMessage) Unmarshal(data []byte) (int, error) {
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if len(data) < 23 {
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return 0, errors.New("arpack: buffer too short for MoveMessage")
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}
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offset := 0
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_nPosition, _err := m.Position.Unmarshal(data[offset:])
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if _err != nil {
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return 0, _err
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}
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offset += _nPosition
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for _iVelocity := 0; _iVelocity < 3; _iVelocity++ {
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if len(data) < offset+4 {
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return 0, errors.New("arpack: buffer too short")
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}
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m.Velocity[_iVelocity] = math.Float32frombits(binary.LittleEndian.Uint32(data[offset:]))
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offset += 4
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}
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if len(data) < offset+2 {
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return 0, errors.New("arpack: buffer too short")
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}
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_lenWaypoints := int(binary.LittleEndian.Uint16(data[offset:]))
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offset += 2
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m.Waypoints = make([]Vector3, _lenWaypoints)
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for _iWaypoints := 0; _iWaypoints < _lenWaypoints; _iWaypoints++ {
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_nWaypoints__iWaypoints_, _err := m.Waypoints[_iWaypoints].Unmarshal(data[offset:])
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if _err != nil {
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return 0, _err
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}
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offset += _nWaypoints__iWaypoints_
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}
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if len(data) < offset+4 {
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return 0, errors.New("arpack: buffer too short")
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}
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m.PlayerID = binary.LittleEndian.Uint32(data[offset:])
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offset += 4
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if len(data) < offset+1 {
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return 0, errors.New("arpack: buffer too short")
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}
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_boolByte4 := data[offset]
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offset++
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m.Active = _boolByte4&(1<<0) != 0
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m.Visible = _boolByte4&(1<<1) != 0
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m.Ghost = _boolByte4&(1<<2) != 0
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if len(data) < offset+2 {
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return 0, errors.New("arpack: buffer too short")
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}
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_slenm_Name := int(binary.LittleEndian.Uint16(data[offset:]))
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offset += 2
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if len(data) < offset+_slenm_Name {
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return 0, errors.New("arpack: buffer too short")
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}
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m.Name = string(data[offset : offset+_slenm_Name])
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offset += _slenm_Name
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return offset, nil
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}
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func (m *SpawnMessage) Marshal(buf []byte) []byte {
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buf = binary.LittleEndian.AppendUint64(buf, m.EntityID)
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buf = m.Position.Marshal(buf)
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buf = binary.LittleEndian.AppendUint16(buf, uint16(m.Health))
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buf = binary.LittleEndian.AppendUint16(buf, uint16(len(m.Tags)))
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for _iTags := range m.Tags {
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buf = binary.LittleEndian.AppendUint16(buf, uint16(len(m.Tags[_iTags])))
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buf = append(buf, m.Tags[_iTags]...)
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}
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buf = binary.LittleEndian.AppendUint16(buf, uint16(len(m.Data)))
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for _iData := range m.Data {
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buf = append(buf, m.Data[_iData])
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}
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return buf
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}
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func (m *SpawnMessage) Unmarshal(data []byte) (int, error) {
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if len(data) < 16 {
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return 0, errors.New("arpack: buffer too short for SpawnMessage")
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}
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offset := 0
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if len(data) < offset+8 {
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return 0, errors.New("arpack: buffer too short")
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}
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m.EntityID = binary.LittleEndian.Uint64(data[offset:])
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offset += 8
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_nPosition, _err := m.Position.Unmarshal(data[offset:])
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if _err != nil {
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return 0, _err
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}
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offset += _nPosition
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if len(data) < offset+2 {
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return 0, errors.New("arpack: buffer too short")
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}
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m.Health = int16(binary.LittleEndian.Uint16(data[offset:]))
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offset += 2
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if len(data) < offset+2 {
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return 0, errors.New("arpack: buffer too short")
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}
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_lenTags := int(binary.LittleEndian.Uint16(data[offset:]))
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offset += 2
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m.Tags = make([]string, _lenTags)
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for _iTags := 0; _iTags < _lenTags; _iTags++ {
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if len(data) < offset+2 {
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return 0, errors.New("arpack: buffer too short")
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}
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_slenm_Tags__iTags_ := int(binary.LittleEndian.Uint16(data[offset:]))
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offset += 2
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if len(data) < offset+_slenm_Tags__iTags_ {
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return 0, errors.New("arpack: buffer too short")
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}
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m.Tags[_iTags] = string(data[offset : offset+_slenm_Tags__iTags_])
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offset += _slenm_Tags__iTags_
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}
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if len(data) < offset+2 {
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return 0, errors.New("arpack: buffer too short")
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}
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_lenData := int(binary.LittleEndian.Uint16(data[offset:]))
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offset += 2
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m.Data = make([]uint8, _lenData)
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for _iData := 0; _iData < _lenData; _iData++ {
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if len(data) < offset+1 {
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return 0, errors.New("arpack: buffer too short")
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}
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m.Data[_iData] = data[offset]
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offset += 1
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}
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return offset, nil
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}
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func (m *EnvelopeMessage) Marshal(buf []byte) []byte {
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buf = binary.LittleEndian.AppendUint16(buf, uint16(m.Code))
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buf = append(buf, m.Counter)
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return buf
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}
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func (m *EnvelopeMessage) Unmarshal(data []byte) (int, error) {
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if len(data) < 3 {
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return 0, errors.New("arpack: buffer too short for EnvelopeMessage")
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}
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offset := 0
|
||||
if len(data) < offset+2 {
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return 0, errors.New("arpack: buffer too short")
|
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}
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m.Code = Opcode(binary.LittleEndian.Uint16(data[offset:]))
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offset += 2
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if len(data) < offset+1 {
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return 0, errors.New("arpack: buffer too short")
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}
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m.Counter = data[offset]
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offset += 1
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return offset, nil
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}
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@@ -0,0 +1,217 @@
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package bench_test
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import (
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"fmt"
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"testing"
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||||
|
||||
"github.com/edmand46/arpack/benchmarks/arpackmsg"
|
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benchfbs "github.com/edmand46/arpack/benchmarks/flatbuffers"
|
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benchpb "github.com/edmand46/arpack/benchmarks/proto"
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flatbuffers "github.com/google/flatbuffers/go"
|
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"google.golang.org/protobuf/proto"
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)
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// testMoveArpack returns a fully populated arpackmsg.MoveMessage for benchmarks.
|
||||
func testMoveArpack() arpackmsg.MoveMessage {
|
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return arpackmsg.MoveMessage{
|
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Position: arpackmsg.Vector3{X: 100, Y: -50, Z: 0},
|
||||
Velocity: [3]float32{1.5, -2.5, 0},
|
||||
Waypoints: []arpackmsg.Vector3{{X: 10, Y: 20, Z: 0}, {X: -10, Y: 0, Z: 100}},
|
||||
PlayerID: 999,
|
||||
Active: true,
|
||||
Visible: false,
|
||||
Ghost: true,
|
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Name: "PlayerOne",
|
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}
|
||||
}
|
||||
|
||||
// testMoveProto returns a fully populated proto MoveMessage for benchmarks.
|
||||
func testMoveProto() *benchpb.MoveMessage {
|
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return &benchpb.MoveMessage{
|
||||
Position: &benchpb.Vector3{X: 100, Y: -50, Z: 0},
|
||||
Velocity: []float32{1.5, -2.5, 0},
|
||||
Waypoints: []*benchpb.Vector3{
|
||||
{X: 10, Y: 20, Z: 0},
|
||||
{X: -10, Y: 0, Z: 100},
|
||||
},
|
||||
PlayerId: 999,
|
||||
Active: true,
|
||||
Visible: false,
|
||||
Ghost: true,
|
||||
Name: "PlayerOne",
|
||||
}
|
||||
}
|
||||
|
||||
// testMoveFbs returns a fully populated benchfbs.MoveMsg for benchmarks.
|
||||
func testMoveFbs() *benchfbs.MoveMsg {
|
||||
return &benchfbs.MoveMsg{
|
||||
Position: benchfbs.Vec3{X: 100, Y: -50, Z: 0},
|
||||
Velocity: [3]float32{1.5, -2.5, 0},
|
||||
Waypoints: []benchfbs.Vec3{{X: 10, Y: 20, Z: 0}, {X: -10, Y: 0, Z: 100}},
|
||||
PlayerID: 999,
|
||||
Active: true,
|
||||
Visible: false,
|
||||
Ghost: true,
|
||||
Name: "PlayerOne",
|
||||
}
|
||||
}
|
||||
|
||||
// TestMessageSize prints the wire size for each serialization format.
|
||||
func TestMessageSize(t *testing.T) {
|
||||
// ArPack
|
||||
apMsg := testMoveArpack()
|
||||
apBuf := apMsg.Marshal(nil)
|
||||
fmt.Printf("ArPack wire size: %d bytes\n", len(apBuf))
|
||||
|
||||
// Protobuf
|
||||
pbMsg := testMoveProto()
|
||||
pbBuf, err := proto.Marshal(pbMsg)
|
||||
if err != nil {
|
||||
t.Fatalf("proto.Marshal: %v", err)
|
||||
}
|
||||
fmt.Printf("Protobuf wire size: %d bytes\n", len(pbBuf))
|
||||
|
||||
// FlatBuffers
|
||||
fbMsg := testMoveFbs()
|
||||
b := flatbuffers.NewBuilder(256)
|
||||
fbBuf := benchfbs.Marshal(b, fbMsg)
|
||||
fmt.Printf("FlatBuf wire size: %d bytes\n", len(fbBuf))
|
||||
|
||||
// Sanity-check round-trips
|
||||
var apOut arpackmsg.MoveMessage
|
||||
if _, err := apOut.Unmarshal(apBuf); err != nil {
|
||||
t.Fatalf("ArPack Unmarshal: %v", err)
|
||||
}
|
||||
if apOut.PlayerID != 999 || apOut.Name != "PlayerOne" {
|
||||
t.Errorf("ArPack round-trip mismatch: %+v", apOut)
|
||||
}
|
||||
|
||||
var pbOut benchpb.MoveMessage
|
||||
if err := proto.Unmarshal(pbBuf, &pbOut); err != nil {
|
||||
t.Fatalf("proto.Unmarshal: %v", err)
|
||||
}
|
||||
if pbOut.PlayerId != 999 || pbOut.Name != "PlayerOne" {
|
||||
t.Errorf("Proto round-trip mismatch: %+v", pbOut)
|
||||
}
|
||||
|
||||
var fbOut benchfbs.MoveMsg
|
||||
benchfbs.Unmarshal(fbBuf, &fbOut)
|
||||
if fbOut.PlayerID != 999 || fbOut.Name != "PlayerOne" {
|
||||
t.Errorf("FlatBuffers round-trip mismatch: %+v", fbOut)
|
||||
}
|
||||
}
|
||||
|
||||
// --- ArPack benchmarks ---
|
||||
|
||||
func BenchmarkArPack_Marshal(b *testing.B) {
|
||||
msg := testMoveArpack()
|
||||
buf := msg.Marshal(nil)
|
||||
wireSize := len(buf)
|
||||
|
||||
b.ReportAllocs()
|
||||
b.SetBytes(int64(wireSize))
|
||||
b.ResetTimer()
|
||||
|
||||
var out []byte
|
||||
for i := 0; i < b.N; i++ {
|
||||
out = msg.Marshal(out[:0])
|
||||
}
|
||||
_ = out
|
||||
}
|
||||
|
||||
func BenchmarkArPack_Unmarshal(b *testing.B) {
|
||||
msg := testMoveArpack()
|
||||
buf := msg.Marshal(nil)
|
||||
wireSize := len(buf)
|
||||
|
||||
b.ReportAllocs()
|
||||
b.SetBytes(int64(wireSize))
|
||||
b.ResetTimer()
|
||||
|
||||
var out arpackmsg.MoveMessage
|
||||
for i := 0; i < b.N; i++ {
|
||||
if _, err := out.Unmarshal(buf); err != nil {
|
||||
b.Fatal(err)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// --- Protobuf benchmarks ---
|
||||
|
||||
func BenchmarkProto_Marshal(b *testing.B) {
|
||||
msg := testMoveProto()
|
||||
buf, err := proto.Marshal(msg)
|
||||
if err != nil {
|
||||
b.Fatal(err)
|
||||
}
|
||||
wireSize := len(buf)
|
||||
|
||||
b.ReportAllocs()
|
||||
b.SetBytes(int64(wireSize))
|
||||
b.ResetTimer()
|
||||
|
||||
var out []byte
|
||||
for i := 0; i < b.N; i++ {
|
||||
out, err = proto.MarshalOptions{}.MarshalAppend(out[:0], msg)
|
||||
if err != nil {
|
||||
b.Fatal(err)
|
||||
}
|
||||
}
|
||||
_ = out
|
||||
}
|
||||
|
||||
func BenchmarkProto_Unmarshal(b *testing.B) {
|
||||
msg := testMoveProto()
|
||||
buf, err := proto.Marshal(msg)
|
||||
if err != nil {
|
||||
b.Fatal(err)
|
||||
}
|
||||
wireSize := len(buf)
|
||||
|
||||
b.ReportAllocs()
|
||||
b.SetBytes(int64(wireSize))
|
||||
b.ResetTimer()
|
||||
|
||||
var out benchpb.MoveMessage
|
||||
for i := 0; i < b.N; i++ {
|
||||
out.Reset()
|
||||
if err := proto.Unmarshal(buf, &out); err != nil {
|
||||
b.Fatal(err)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// --- FlatBuffers benchmarks ---
|
||||
|
||||
func BenchmarkFlatBuffers_Marshal(b *testing.B) {
|
||||
msg := testMoveFbs()
|
||||
builder := flatbuffers.NewBuilder(256)
|
||||
buf := benchfbs.Marshal(builder, msg)
|
||||
wireSize := len(buf)
|
||||
|
||||
b.ReportAllocs()
|
||||
b.SetBytes(int64(wireSize))
|
||||
b.ResetTimer()
|
||||
|
||||
for i := 0; i < b.N; i++ {
|
||||
benchfbs.Marshal(builder, msg)
|
||||
}
|
||||
}
|
||||
|
||||
func BenchmarkFlatBuffers_Unmarshal(b *testing.B) {
|
||||
msg := testMoveFbs()
|
||||
builder := flatbuffers.NewBuilder(256)
|
||||
buf := benchfbs.Marshal(builder, msg)
|
||||
wireSize := len(buf)
|
||||
|
||||
b.ReportAllocs()
|
||||
b.SetBytes(int64(wireSize))
|
||||
b.ResetTimer()
|
||||
|
||||
var out benchfbs.MoveMsg
|
||||
for i := 0; i < b.N; i++ {
|
||||
out = benchfbs.MoveMsg{}
|
||||
benchfbs.Unmarshal(buf, &out)
|
||||
}
|
||||
_ = out
|
||||
}
|
||||
@@ -0,0 +1,174 @@
|
||||
package benchfbs
|
||||
|
||||
import (
|
||||
flatbuffers "github.com/google/flatbuffers/go"
|
||||
)
|
||||
|
||||
// Vec3 mirrors the MoveMessage's Vector3 fields for FlatBuffers encoding.
|
||||
type Vec3 struct {
|
||||
X, Y, Z float32
|
||||
}
|
||||
|
||||
// MoveMsg is the Go struct used in the FlatBuffers benchmark.
|
||||
type MoveMsg struct {
|
||||
Position Vec3
|
||||
Velocity [3]float32
|
||||
Waypoints []Vec3
|
||||
PlayerID uint32
|
||||
Active, Visible, Ghost bool
|
||||
Name string
|
||||
}
|
||||
|
||||
// vtable slot indices for MoveMessage fields (0-based slot -> vtable offset = 4 + 2*slot)
|
||||
// slot 0 -> position (vtable offset 4)
|
||||
// slot 1 -> velocity (vtable offset 6)
|
||||
// slot 2 -> waypoints (vtable offset 8)
|
||||
// slot 3 -> player_id (vtable offset 10)
|
||||
// slot 4 -> active (vtable offset 12)
|
||||
// slot 5 -> visible (vtable offset 14)
|
||||
// slot 6 -> ghost (vtable offset 16)
|
||||
// slot 7 -> name (vtable offset 18)
|
||||
const (
|
||||
slotPosition = 0
|
||||
slotVelocity = 1
|
||||
slotWaypoints = 2
|
||||
slotPlayerID = 3
|
||||
slotActive = 4
|
||||
slotVisible = 5
|
||||
slotGhost = 6
|
||||
slotName = 7
|
||||
)
|
||||
|
||||
// buildVec3 writes a Vec3 as a table with 3 float32 fields and returns its offset.
|
||||
// Vec3 slots: x=0, y=1, z=2
|
||||
func buildVec3(b *flatbuffers.Builder, v Vec3) flatbuffers.UOffsetT {
|
||||
b.StartObject(3)
|
||||
b.PrependFloat32Slot(0, v.X, 0)
|
||||
b.PrependFloat32Slot(1, v.Y, 0)
|
||||
b.PrependFloat32Slot(2, v.Z, 0)
|
||||
return b.EndObject()
|
||||
}
|
||||
|
||||
// Marshal serialises msg into a FlatBuffer using b and returns the finished bytes.
|
||||
// The builder is reset before use, so callers can reuse it across calls.
|
||||
func Marshal(b *flatbuffers.Builder, msg *MoveMsg) []byte {
|
||||
b.Reset()
|
||||
|
||||
// 1. Build all variable-length data first (must be done outside object construction).
|
||||
|
||||
// name string
|
||||
nameOff := b.CreateString(msg.Name)
|
||||
|
||||
// velocity vector: 3 × float32
|
||||
b.StartVector(4, 3, 4)
|
||||
for i := 2; i >= 0; i-- {
|
||||
b.PrependFloat32(msg.Velocity[i])
|
||||
}
|
||||
velOff := b.EndVector(3)
|
||||
|
||||
// waypoints vector: repeated Vec3 tables (build each table first, collect offsets)
|
||||
wpOffsets := make([]flatbuffers.UOffsetT, len(msg.Waypoints))
|
||||
for i, wp := range msg.Waypoints {
|
||||
wpOffsets[i] = buildVec3(b, wp)
|
||||
}
|
||||
b.StartVector(4, len(wpOffsets), 4)
|
||||
for i := len(wpOffsets) - 1; i >= 0; i-- {
|
||||
b.PrependUOffsetT(wpOffsets[i])
|
||||
}
|
||||
wpVecOff := b.EndVector(len(wpOffsets))
|
||||
|
||||
// position table
|
||||
posOff := buildVec3(b, msg.Position)
|
||||
|
||||
// 2. Build the MoveMessage table.
|
||||
b.StartObject(8)
|
||||
b.PrependUOffsetTSlot(slotPosition, posOff, 0)
|
||||
b.PrependUOffsetTSlot(slotVelocity, velOff, 0)
|
||||
b.PrependUOffsetTSlot(slotWaypoints, wpVecOff, 0)
|
||||
b.PrependUint32Slot(slotPlayerID, msg.PlayerID, 0)
|
||||
b.PrependBoolSlot(slotActive, msg.Active, false)
|
||||
b.PrependBoolSlot(slotVisible, msg.Visible, false)
|
||||
b.PrependBoolSlot(slotGhost, msg.Ghost, false)
|
||||
b.PrependUOffsetTSlot(slotName, nameOff, 0)
|
||||
root := b.EndObject()
|
||||
|
||||
b.Finish(root)
|
||||
return b.FinishedBytes()
|
||||
}
|
||||
|
||||
// readVec3 reads a Vec3 from a table at the given absolute position in buf.
|
||||
func readVec3(buf []byte, tablePos flatbuffers.UOffsetT) Vec3 {
|
||||
tab := flatbuffers.Table{Bytes: buf, Pos: tablePos}
|
||||
var v Vec3
|
||||
if o := tab.Offset(4); o != 0 { // slot 0 -> vtable offset 4
|
||||
v.X = tab.GetFloat32(tab.Pos + flatbuffers.UOffsetT(o))
|
||||
}
|
||||
if o := tab.Offset(6); o != 0 { // slot 1 -> vtable offset 6
|
||||
v.Y = tab.GetFloat32(tab.Pos + flatbuffers.UOffsetT(o))
|
||||
}
|
||||
if o := tab.Offset(8); o != 0 { // slot 2 -> vtable offset 8
|
||||
v.Z = tab.GetFloat32(tab.Pos + flatbuffers.UOffsetT(o))
|
||||
}
|
||||
return v
|
||||
}
|
||||
|
||||
// Unmarshal reads all fields from a finished FlatBuffer into out.
|
||||
func Unmarshal(buf []byte, out *MoveMsg) {
|
||||
// The root offset is stored at byte 0 of the finished buffer.
|
||||
rootPos := flatbuffers.GetUOffsetT(buf)
|
||||
tab := flatbuffers.Table{Bytes: buf, Pos: rootPos}
|
||||
|
||||
// position (slot 0, vtable offset 4)
|
||||
if o := tab.Offset(4); o != 0 {
|
||||
absOff := tab.Pos + flatbuffers.UOffsetT(o)
|
||||
posPos := tab.Indirect(absOff)
|
||||
out.Position = readVec3(buf, posPos)
|
||||
}
|
||||
|
||||
// velocity vector (slot 1, vtable offset 6)
|
||||
if o := tab.Offset(6); o != 0 {
|
||||
vecStart := tab.Vector(flatbuffers.UOffsetT(o))
|
||||
for i := 0; i < 3; i++ {
|
||||
out.Velocity[i] = flatbuffers.GetFloat32(buf[int(vecStart)+i*4:])
|
||||
}
|
||||
}
|
||||
|
||||
// waypoints vector (slot 2, vtable offset 8)
|
||||
if o := tab.Offset(8); o != 0 {
|
||||
n := tab.VectorLen(flatbuffers.UOffsetT(o))
|
||||
out.Waypoints = make([]Vec3, n)
|
||||
vecStart := tab.Vector(flatbuffers.UOffsetT(o))
|
||||
for i := 0; i < n; i++ {
|
||||
// Each element is an UOffsetT pointing to the table.
|
||||
elemOff := vecStart + flatbuffers.UOffsetT(i*4)
|
||||
tablePos := elemOff + flatbuffers.GetUOffsetT(buf[elemOff:])
|
||||
out.Waypoints[i] = readVec3(buf, tablePos)
|
||||
}
|
||||
}
|
||||
|
||||
// player_id (slot 3, vtable offset 10)
|
||||
if o := tab.Offset(10); o != 0 {
|
||||
out.PlayerID = tab.GetUint32(tab.Pos + flatbuffers.UOffsetT(o))
|
||||
}
|
||||
|
||||
// active (slot 4, vtable offset 12)
|
||||
if o := tab.Offset(12); o != 0 {
|
||||
out.Active = tab.GetBool(tab.Pos + flatbuffers.UOffsetT(o))
|
||||
}
|
||||
|
||||
// visible (slot 5, vtable offset 14)
|
||||
if o := tab.Offset(14); o != 0 {
|
||||
out.Visible = tab.GetBool(tab.Pos + flatbuffers.UOffsetT(o))
|
||||
}
|
||||
|
||||
// ghost (slot 6, vtable offset 16)
|
||||
if o := tab.Offset(16); o != 0 {
|
||||
out.Ghost = tab.GetBool(tab.Pos + flatbuffers.UOffsetT(o))
|
||||
}
|
||||
|
||||
// name (slot 7, vtable offset 18)
|
||||
if o := tab.Offset(18); o != 0 {
|
||||
absOff := tab.Pos + flatbuffers.UOffsetT(o)
|
||||
out.Name = tab.String(absOff)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,253 @@
|
||||
// Code generated by protoc-gen-go. DO NOT EDIT.
|
||||
// versions:
|
||||
// protoc-gen-go v1.36.10
|
||||
// protoc v6.33.0
|
||||
// source: benchmarks/proto/move.proto
|
||||
|
||||
package proto
|
||||
|
||||
import (
|
||||
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
|
||||
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
|
||||
reflect "reflect"
|
||||
sync "sync"
|
||||
unsafe "unsafe"
|
||||
)
|
||||
|
||||
const (
|
||||
// Verify that this generated code is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
|
||||
// Verify that runtime/protoimpl is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
|
||||
)
|
||||
|
||||
type Vector3 struct {
|
||||
state protoimpl.MessageState `protogen:"open.v1"`
|
||||
X float32 `protobuf:"fixed32,1,opt,name=x,proto3" json:"x,omitempty"`
|
||||
Y float32 `protobuf:"fixed32,2,opt,name=y,proto3" json:"y,omitempty"`
|
||||
Z float32 `protobuf:"fixed32,3,opt,name=z,proto3" json:"z,omitempty"`
|
||||
unknownFields protoimpl.UnknownFields
|
||||
sizeCache protoimpl.SizeCache
|
||||
}
|
||||
|
||||
func (x *Vector3) Reset() {
|
||||
*x = Vector3{}
|
||||
mi := &file_benchmarks_proto_move_proto_msgTypes[0]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
|
||||
func (x *Vector3) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*Vector3) ProtoMessage() {}
|
||||
|
||||
func (x *Vector3) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_benchmarks_proto_move_proto_msgTypes[0]
|
||||
if x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use Vector3.ProtoReflect.Descriptor instead.
|
||||
func (*Vector3) Descriptor() ([]byte, []int) {
|
||||
return file_benchmarks_proto_move_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
func (x *Vector3) GetX() float32 {
|
||||
if x != nil {
|
||||
return x.X
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *Vector3) GetY() float32 {
|
||||
if x != nil {
|
||||
return x.Y
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *Vector3) GetZ() float32 {
|
||||
if x != nil {
|
||||
return x.Z
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
type MoveMessage struct {
|
||||
state protoimpl.MessageState `protogen:"open.v1"`
|
||||
Position *Vector3 `protobuf:"bytes,1,opt,name=position,proto3" json:"position,omitempty"`
|
||||
Velocity []float32 `protobuf:"fixed32,2,rep,packed,name=velocity,proto3" json:"velocity,omitempty"`
|
||||
Waypoints []*Vector3 `protobuf:"bytes,3,rep,name=waypoints,proto3" json:"waypoints,omitempty"`
|
||||
PlayerId uint32 `protobuf:"varint,4,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
|
||||
Active bool `protobuf:"varint,5,opt,name=active,proto3" json:"active,omitempty"`
|
||||
Visible bool `protobuf:"varint,6,opt,name=visible,proto3" json:"visible,omitempty"`
|
||||
Ghost bool `protobuf:"varint,7,opt,name=ghost,proto3" json:"ghost,omitempty"`
|
||||
Name string `protobuf:"bytes,8,opt,name=name,proto3" json:"name,omitempty"`
|
||||
unknownFields protoimpl.UnknownFields
|
||||
sizeCache protoimpl.SizeCache
|
||||
}
|
||||
|
||||
func (x *MoveMessage) Reset() {
|
||||
*x = MoveMessage{}
|
||||
mi := &file_benchmarks_proto_move_proto_msgTypes[1]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
|
||||
func (x *MoveMessage) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*MoveMessage) ProtoMessage() {}
|
||||
|
||||
func (x *MoveMessage) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_benchmarks_proto_move_proto_msgTypes[1]
|
||||
if x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use MoveMessage.ProtoReflect.Descriptor instead.
|
||||
func (*MoveMessage) Descriptor() ([]byte, []int) {
|
||||
return file_benchmarks_proto_move_proto_rawDescGZIP(), []int{1}
|
||||
}
|
||||
|
||||
func (x *MoveMessage) GetPosition() *Vector3 {
|
||||
if x != nil {
|
||||
return x.Position
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *MoveMessage) GetVelocity() []float32 {
|
||||
if x != nil {
|
||||
return x.Velocity
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *MoveMessage) GetWaypoints() []*Vector3 {
|
||||
if x != nil {
|
||||
return x.Waypoints
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *MoveMessage) GetPlayerId() uint32 {
|
||||
if x != nil {
|
||||
return x.PlayerId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MoveMessage) GetActive() bool {
|
||||
if x != nil {
|
||||
return x.Active
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (x *MoveMessage) GetVisible() bool {
|
||||
if x != nil {
|
||||
return x.Visible
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (x *MoveMessage) GetGhost() bool {
|
||||
if x != nil {
|
||||
return x.Ghost
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (x *MoveMessage) GetName() string {
|
||||
if x != nil {
|
||||
return x.Name
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
var File_benchmarks_proto_move_proto protoreflect.FileDescriptor
|
||||
|
||||
const file_benchmarks_proto_move_proto_rawDesc = "" +
|
||||
"\n" +
|
||||
"\x1bbenchmarks/proto/move.proto\x12\n" +
|
||||
"benchproto\"3\n" +
|
||||
"\aVector3\x12\f\n" +
|
||||
"\x01x\x18\x01 \x01(\x02R\x01x\x12\f\n" +
|
||||
"\x01y\x18\x02 \x01(\x02R\x01y\x12\f\n" +
|
||||
"\x01z\x18\x03 \x01(\x02R\x01z\"\x86\x02\n" +
|
||||
"\vMoveMessage\x12/\n" +
|
||||
"\bposition\x18\x01 \x01(\v2\x13.benchproto.Vector3R\bposition\x12\x1a\n" +
|
||||
"\bvelocity\x18\x02 \x03(\x02R\bvelocity\x121\n" +
|
||||
"\twaypoints\x18\x03 \x03(\v2\x13.benchproto.Vector3R\twaypoints\x12\x1b\n" +
|
||||
"\tplayer_id\x18\x04 \x01(\rR\bplayerId\x12\x16\n" +
|
||||
"\x06active\x18\x05 \x01(\bR\x06active\x12\x18\n" +
|
||||
"\avisible\x18\x06 \x01(\bR\avisible\x12\x14\n" +
|
||||
"\x05ghost\x18\a \x01(\bR\x05ghost\x12\x12\n" +
|
||||
"\x04name\x18\b \x01(\tR\x04nameB-Z+github.com/edmand46/arpack/benchmarks/protob\x06proto3"
|
||||
|
||||
var (
|
||||
file_benchmarks_proto_move_proto_rawDescOnce sync.Once
|
||||
file_benchmarks_proto_move_proto_rawDescData []byte
|
||||
)
|
||||
|
||||
func file_benchmarks_proto_move_proto_rawDescGZIP() []byte {
|
||||
file_benchmarks_proto_move_proto_rawDescOnce.Do(func() {
|
||||
file_benchmarks_proto_move_proto_rawDescData = protoimpl.X.CompressGZIP(unsafe.Slice(unsafe.StringData(file_benchmarks_proto_move_proto_rawDesc), len(file_benchmarks_proto_move_proto_rawDesc)))
|
||||
})
|
||||
return file_benchmarks_proto_move_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_benchmarks_proto_move_proto_msgTypes = make([]protoimpl.MessageInfo, 2)
|
||||
var file_benchmarks_proto_move_proto_goTypes = []any{
|
||||
(*Vector3)(nil), // 0: benchproto.Vector3
|
||||
(*MoveMessage)(nil), // 1: benchproto.MoveMessage
|
||||
}
|
||||
var file_benchmarks_proto_move_proto_depIdxs = []int32{
|
||||
0, // 0: benchproto.MoveMessage.position:type_name -> benchproto.Vector3
|
||||
0, // 1: benchproto.MoveMessage.waypoints:type_name -> benchproto.Vector3
|
||||
2, // [2:2] is the sub-list for method output_type
|
||||
2, // [2:2] is the sub-list for method input_type
|
||||
2, // [2:2] is the sub-list for extension type_name
|
||||
2, // [2:2] is the sub-list for extension extendee
|
||||
0, // [0:2] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_benchmarks_proto_move_proto_init() }
|
||||
func file_benchmarks_proto_move_proto_init() {
|
||||
if File_benchmarks_proto_move_proto != nil {
|
||||
return
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
File: protoimpl.DescBuilder{
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: unsafe.Slice(unsafe.StringData(file_benchmarks_proto_move_proto_rawDesc), len(file_benchmarks_proto_move_proto_rawDesc)),
|
||||
NumEnums: 0,
|
||||
NumMessages: 2,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
GoTypes: file_benchmarks_proto_move_proto_goTypes,
|
||||
DependencyIndexes: file_benchmarks_proto_move_proto_depIdxs,
|
||||
MessageInfos: file_benchmarks_proto_move_proto_msgTypes,
|
||||
}.Build()
|
||||
File_benchmarks_proto_move_proto = out.File
|
||||
file_benchmarks_proto_move_proto_goTypes = nil
|
||||
file_benchmarks_proto_move_proto_depIdxs = nil
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
syntax = "proto3";
|
||||
package benchproto;
|
||||
option go_package = "github.com/edmand46/arpack/benchmarks/proto";
|
||||
|
||||
message Vector3 {
|
||||
float x = 1;
|
||||
float y = 2;
|
||||
float z = 3;
|
||||
}
|
||||
|
||||
message MoveMessage {
|
||||
Vector3 position = 1;
|
||||
repeated float velocity = 2;
|
||||
repeated Vector3 waypoints = 3;
|
||||
uint32 player_id = 4;
|
||||
bool active = 5;
|
||||
bool visible = 6;
|
||||
bool ghost = 7;
|
||||
string name = 8;
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7b9f947cf50f547f08cabcd88b87750e
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,141 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using Google.Protobuf;
|
||||
using UnityEngine;
|
||||
|
||||
public class BenchmarkRunner : MonoBehaviour
|
||||
{
|
||||
private const int N = 10_000;
|
||||
private const int Warmup = 1_000;
|
||||
|
||||
private unsafe void Start()
|
||||
{
|
||||
var apMsg = new Arpack.Messages.MoveMessage
|
||||
{
|
||||
Position = new Arpack.Messages.Vector3 { X = 100, Y = -50, Z = 0 },
|
||||
Velocity = new float[] { 1.5f, -2.5f, 0f },
|
||||
Waypoints = new Arpack.Messages.Vector3[]
|
||||
{
|
||||
new Arpack.Messages.Vector3 { X = 10, Y = 20, Z = 0 },
|
||||
new Arpack.Messages.Vector3 { X = -10, Y = 0, Z = 100 },
|
||||
},
|
||||
PlayerID = 999,
|
||||
Active = true,
|
||||
Visible = false,
|
||||
Ghost = true,
|
||||
Name = "PlayerOne",
|
||||
};
|
||||
|
||||
var pbMsg = new Benchproto.MoveMessage
|
||||
{
|
||||
Position = new Benchproto.Vector3 { X = 100, Y = -50, Z = 0 },
|
||||
PlayerId = 999,
|
||||
Active = true,
|
||||
Visible = false,
|
||||
Ghost = true,
|
||||
Name = "PlayerOne",
|
||||
};
|
||||
pbMsg.Velocity.AddRange(new float[] { 1.5f, -2.5f, 0f });
|
||||
pbMsg.Waypoints.Add(new Benchproto.Vector3 { X = 10, Y = 20, Z = 0 });
|
||||
pbMsg.Waypoints.Add(new Benchproto.Vector3 { X = -10, Y = 0, Z = 100 });
|
||||
|
||||
byte[] apBuf = new byte[256];
|
||||
int apWireSize;
|
||||
fixed (byte* ptr = apBuf) { apWireSize = apMsg.Serialize(ptr); }
|
||||
|
||||
byte[] apBytes = new byte[apWireSize];
|
||||
Array.Copy(apBuf, apBytes, apWireSize);
|
||||
|
||||
byte[] pbBytes = pbMsg.ToByteArray();
|
||||
int pbWireSize = pbBytes.Length;
|
||||
byte[] protoOutputBuf = new byte[256];
|
||||
|
||||
// Warmup (JIT)
|
||||
for (int i = 0; i < Warmup; i++)
|
||||
{
|
||||
fixed (byte* ptr = apBuf) { apMsg.Serialize(ptr); }
|
||||
fixed (byte* ptr = apBytes) { Arpack.Messages.MoveMessage.Deserialize(ptr, out _); }
|
||||
_ = pbMsg.ToByteArray();
|
||||
_ = Benchproto.MoveMessage.Parser.ParseFrom(pbBytes);
|
||||
var cos = new CodedOutputStream(protoOutputBuf);
|
||||
pbMsg.WriteTo(cos);
|
||||
cos.Flush();
|
||||
}
|
||||
|
||||
Stopwatch sw;
|
||||
long gcBefore, gcAfter;
|
||||
|
||||
// ArPack Serialize
|
||||
GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect();
|
||||
gcBefore = GC.GetTotalMemory(false);
|
||||
sw = Stopwatch.StartNew();
|
||||
for (int i = 0; i < N; i++)
|
||||
{
|
||||
fixed (byte* ptr = apBuf) { apMsg.Serialize(ptr); }
|
||||
}
|
||||
sw.Stop();
|
||||
gcAfter = GC.GetTotalMemory(false);
|
||||
Log("ArPack Serialize ", sw, N, gcAfter - gcBefore);
|
||||
|
||||
// ArPack Deserialize
|
||||
GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect();
|
||||
gcBefore = GC.GetTotalMemory(false);
|
||||
sw = Stopwatch.StartNew();
|
||||
for (int i = 0; i < N; i++)
|
||||
{
|
||||
fixed (byte* ptr = apBytes) { Arpack.Messages.MoveMessage.Deserialize(ptr, out _); }
|
||||
}
|
||||
sw.Stop();
|
||||
gcAfter = GC.GetTotalMemory(false);
|
||||
Log("ArPack Deserialize ", sw, N, gcAfter - gcBefore);
|
||||
|
||||
// Proto Serialize (alloc)
|
||||
GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect();
|
||||
gcBefore = GC.GetTotalMemory(false);
|
||||
sw = Stopwatch.StartNew();
|
||||
byte[] pbOut = null;
|
||||
for (int i = 0; i < N; i++)
|
||||
{
|
||||
pbOut = pbMsg.ToByteArray();
|
||||
}
|
||||
sw.Stop();
|
||||
gcAfter = GC.GetTotalMemory(false);
|
||||
Log("Proto Serialize (alloc) ", sw, N, gcAfter - gcBefore);
|
||||
_ = pbOut;
|
||||
|
||||
// Proto Deserialize (alloc)
|
||||
GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect();
|
||||
gcBefore = GC.GetTotalMemory(false);
|
||||
sw = Stopwatch.StartNew();
|
||||
for (int i = 0; i < N; i++)
|
||||
{
|
||||
_ = Benchproto.MoveMessage.Parser.ParseFrom(pbBytes);
|
||||
}
|
||||
sw.Stop();
|
||||
gcAfter = GC.GetTotalMemory(false);
|
||||
Log("Proto Deserialize (alloc)", sw, N, gcAfter - gcBefore);
|
||||
|
||||
// Proto Serialize (reuse buffer)
|
||||
GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect();
|
||||
gcBefore = GC.GetTotalMemory(false);
|
||||
sw = Stopwatch.StartNew();
|
||||
for (int i = 0; i < N; i++)
|
||||
{
|
||||
var cos = new CodedOutputStream(protoOutputBuf);
|
||||
pbMsg.WriteTo(cos);
|
||||
cos.Flush();
|
||||
}
|
||||
sw.Stop();
|
||||
gcAfter = GC.GetTotalMemory(false);
|
||||
Log("Proto Serialize (reuse) ", sw, N, gcAfter - gcBefore);
|
||||
|
||||
UnityEngine.Debug.Log($"[Bench] Wire sizes — ArPack: {apWireSize} bytes | Protobuf: {pbWireSize} bytes");
|
||||
}
|
||||
|
||||
private static void Log(string label, Stopwatch sw, int n, long gcDelta)
|
||||
{
|
||||
double nsPerOp = sw.Elapsed.TotalMilliseconds * 1_000_000.0 / n;
|
||||
long bPerOp = Math.Max(0, gcDelta) / n;
|
||||
UnityEngine.Debug.Log($"[Bench] {label}: {nsPerOp,8:F1} ns/op | {bPerOp,6} B/op");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ac4456ca45dd64092a7c26b7fc6cff0f
|
||||
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "Benchmarks",
|
||||
"rootNamespace": "",
|
||||
"references": [],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": true,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [
|
||||
"Google.Protobuf"
|
||||
],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 20a66c82a93d34a489c40c5f81b4a203
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,206 @@
|
||||
// <auto-generated> arpack </auto-generated>
|
||||
// Code generated by arpack. DO NOT EDIT.
|
||||
#pragma warning disable CS8500
|
||||
|
||||
using System;
|
||||
using System.Text;
|
||||
|
||||
namespace Arpack.Messages
|
||||
{
|
||||
public enum Opcode : ushort
|
||||
{
|
||||
Unknown = 0,
|
||||
Authorize = 1,
|
||||
JoinRoom = 2
|
||||
}
|
||||
|
||||
public unsafe struct Vector3
|
||||
{
|
||||
public float X;
|
||||
public float Y;
|
||||
public float Z;
|
||||
|
||||
public int Serialize(byte* buffer)
|
||||
{
|
||||
byte* ptr = buffer;
|
||||
*(ushort*)ptr = (ushort)((X - (-500f)) / (500f - (-500f)) * 65535f); ptr += 2;
|
||||
*(ushort*)ptr = (ushort)((Y - (-500f)) / (500f - (-500f)) * 65535f); ptr += 2;
|
||||
*(ushort*)ptr = (ushort)((Z - (-500f)) / (500f - (-500f)) * 65535f); ptr += 2;
|
||||
return (int)(ptr - buffer);
|
||||
}
|
||||
|
||||
public static int Deserialize(byte* buffer, out Vector3 msg)
|
||||
{
|
||||
byte* ptr = buffer;
|
||||
msg = default;
|
||||
msg.X = (float)(*(ushort*)ptr) / 65535f * (500f - (-500f)) + (-500f); ptr += 2;
|
||||
msg.Y = (float)(*(ushort*)ptr) / 65535f * (500f - (-500f)) + (-500f); ptr += 2;
|
||||
msg.Z = (float)(*(ushort*)ptr) / 65535f * (500f - (-500f)) + (-500f); ptr += 2;
|
||||
return (int)(ptr - buffer);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe struct MoveMessage
|
||||
{
|
||||
public Vector3 Position;
|
||||
public float[] Velocity;
|
||||
public Vector3[] Waypoints;
|
||||
public uint PlayerID;
|
||||
public bool Active;
|
||||
public bool Visible;
|
||||
public bool Ghost;
|
||||
public string Name;
|
||||
|
||||
public int Serialize(byte* buffer)
|
||||
{
|
||||
byte* ptr = buffer;
|
||||
ptr += Position.Serialize(ptr);
|
||||
for (int _iVelocity = 0; _iVelocity < 3; _iVelocity++)
|
||||
{
|
||||
*(float*)ptr = Velocity[_iVelocity]; ptr += 4;
|
||||
}
|
||||
*(ushort*)ptr = (ushort)(Waypoints?.Length ?? 0); ptr += 2;
|
||||
if (Waypoints != null)
|
||||
{
|
||||
for (int _iWaypoints = 0; _iWaypoints < Waypoints.Length; _iWaypoints++)
|
||||
{
|
||||
ptr += Waypoints[_iWaypoints].Serialize(ptr);
|
||||
}
|
||||
}
|
||||
*(uint*)ptr = PlayerID; ptr += 4;
|
||||
byte _boolByte4 = 0;
|
||||
if (Active) _boolByte4 |= (byte)(1 << 0);
|
||||
if (Visible) _boolByte4 |= (byte)(1 << 1);
|
||||
if (Ghost) _boolByte4 |= (byte)(1 << 2);
|
||||
*ptr = _boolByte4; ptr++;
|
||||
int _slenName = Name != null ? Encoding.UTF8.GetByteCount(Name) : 0;
|
||||
*(ushort*)ptr = (ushort)_slenName; ptr += 2;
|
||||
if (Name != null && _slenName > 0)
|
||||
{
|
||||
fixed (char* _charsName = Name)
|
||||
{
|
||||
Encoding.UTF8.GetBytes(_charsName, Name.Length, ptr, _slenName);
|
||||
}
|
||||
}
|
||||
ptr += _slenName;
|
||||
return (int)(ptr - buffer);
|
||||
}
|
||||
|
||||
public static int Deserialize(byte* buffer, out MoveMessage msg)
|
||||
{
|
||||
byte* ptr = buffer;
|
||||
msg = default;
|
||||
ptr += Vector3.Deserialize(ptr, out msg.Position);
|
||||
msg.Velocity = new float[3];
|
||||
for (int _iVelocity = 0; _iVelocity < 3; _iVelocity++)
|
||||
{
|
||||
msg.Velocity[_iVelocity] = *(float*)ptr; ptr += 4;
|
||||
}
|
||||
int _lenWaypoints = *(ushort*)ptr; ptr += 2;
|
||||
msg.Waypoints = new Vector3[_lenWaypoints];
|
||||
for (int _iWaypoints = 0; _iWaypoints < _lenWaypoints; _iWaypoints++)
|
||||
{
|
||||
ptr += Vector3.Deserialize(ptr, out msg.Waypoints[_iWaypoints]);
|
||||
}
|
||||
msg.PlayerID = *(uint*)ptr; ptr += 4;
|
||||
byte _boolByte4 = *ptr; ptr++;
|
||||
msg.Active = (_boolByte4 & (1 << 0)) != 0;
|
||||
msg.Visible = (_boolByte4 & (1 << 1)) != 0;
|
||||
msg.Ghost = (_boolByte4 & (1 << 2)) != 0;
|
||||
int _slenmsg_Name = *(ushort*)ptr; ptr += 2;
|
||||
msg.Name = _slenmsg_Name > 0 ? Encoding.UTF8.GetString(ptr, _slenmsg_Name) : string.Empty;
|
||||
ptr += _slenmsg_Name;
|
||||
return (int)(ptr - buffer);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe struct SpawnMessage
|
||||
{
|
||||
public ulong EntityID;
|
||||
public Vector3 Position;
|
||||
public short Health;
|
||||
public string[] Tags;
|
||||
public byte[] Data;
|
||||
|
||||
public int Serialize(byte* buffer)
|
||||
{
|
||||
byte* ptr = buffer;
|
||||
*(ulong*)ptr = EntityID; ptr += 8;
|
||||
ptr += Position.Serialize(ptr);
|
||||
*(short*)ptr = Health; ptr += 2;
|
||||
*(ushort*)ptr = (ushort)(Tags?.Length ?? 0); ptr += 2;
|
||||
if (Tags != null)
|
||||
{
|
||||
for (int _iTags = 0; _iTags < Tags.Length; _iTags++)
|
||||
{
|
||||
int _slenTags__iTags_ = Tags[_iTags] != null ? Encoding.UTF8.GetByteCount(Tags[_iTags]) : 0;
|
||||
*(ushort*)ptr = (ushort)_slenTags__iTags_; ptr += 2;
|
||||
if (Tags[_iTags] != null && _slenTags__iTags_ > 0)
|
||||
{
|
||||
fixed (char* _charsTags__iTags_ = Tags[_iTags])
|
||||
{
|
||||
Encoding.UTF8.GetBytes(_charsTags__iTags_, Tags[_iTags].Length, ptr, _slenTags__iTags_);
|
||||
}
|
||||
}
|
||||
ptr += _slenTags__iTags_;
|
||||
}
|
||||
}
|
||||
*(ushort*)ptr = (ushort)(Data?.Length ?? 0); ptr += 2;
|
||||
if (Data != null)
|
||||
{
|
||||
for (int _iData = 0; _iData < Data.Length; _iData++)
|
||||
{
|
||||
*ptr = Data[_iData]; ptr += 1;
|
||||
}
|
||||
}
|
||||
return (int)(ptr - buffer);
|
||||
}
|
||||
|
||||
public static int Deserialize(byte* buffer, out SpawnMessage msg)
|
||||
{
|
||||
byte* ptr = buffer;
|
||||
msg = default;
|
||||
msg.EntityID = *(ulong*)ptr; ptr += 8;
|
||||
ptr += Vector3.Deserialize(ptr, out msg.Position);
|
||||
msg.Health = *(short*)ptr; ptr += 2;
|
||||
int _lenTags = *(ushort*)ptr; ptr += 2;
|
||||
msg.Tags = new string[_lenTags];
|
||||
for (int _iTags = 0; _iTags < _lenTags; _iTags++)
|
||||
{
|
||||
int _slenmsg_Tags__iTags_ = *(ushort*)ptr; ptr += 2;
|
||||
msg.Tags[_iTags] = _slenmsg_Tags__iTags_ > 0 ? Encoding.UTF8.GetString(ptr, _slenmsg_Tags__iTags_) : string.Empty;
|
||||
ptr += _slenmsg_Tags__iTags_;
|
||||
}
|
||||
int _lenData = *(ushort*)ptr; ptr += 2;
|
||||
msg.Data = new byte[_lenData];
|
||||
for (int _iData = 0; _iData < _lenData; _iData++)
|
||||
{
|
||||
msg.Data[_iData] = *ptr; ptr += 1;
|
||||
}
|
||||
return (int)(ptr - buffer);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe struct EnvelopeMessage
|
||||
{
|
||||
public Opcode Code;
|
||||
public byte Counter;
|
||||
|
||||
public int Serialize(byte* buffer)
|
||||
{
|
||||
byte* ptr = buffer;
|
||||
*(ushort*)ptr = (ushort)Code; ptr += 2;
|
||||
*ptr = Counter; ptr += 1;
|
||||
return (int)(ptr - buffer);
|
||||
}
|
||||
|
||||
public static int Deserialize(byte* buffer, out EnvelopeMessage msg)
|
||||
{
|
||||
byte* ptr = buffer;
|
||||
msg = default;
|
||||
msg.Code = (Opcode)(*(ushort*)ptr); ptr += 2;
|
||||
msg.Counter = *ptr; ptr += 1;
|
||||
return (int)(ptr - buffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9755692abdaf54daf912862821fb9fd6
|
||||
@@ -0,0 +1,768 @@
|
||||
// <auto-generated>
|
||||
// Generated by the protocol buffer compiler. DO NOT EDIT!
|
||||
// source: move.proto
|
||||
// </auto-generated>
|
||||
#pragma warning disable 1591, 0612, 3021, 8981
|
||||
#region Designer generated code
|
||||
|
||||
using pb = global::Google.Protobuf;
|
||||
using pbc = global::Google.Protobuf.Collections;
|
||||
using pbr = global::Google.Protobuf.Reflection;
|
||||
using scg = global::System.Collections.Generic;
|
||||
namespace Benchproto {
|
||||
|
||||
/// <summary>Holder for reflection information generated from move.proto</summary>
|
||||
public static partial class MoveReflection {
|
||||
|
||||
#region Descriptor
|
||||
/// <summary>File descriptor for move.proto</summary>
|
||||
public static pbr::FileDescriptor Descriptor {
|
||||
get { return descriptor; }
|
||||
}
|
||||
private static pbr::FileDescriptor descriptor;
|
||||
|
||||
static MoveReflection() {
|
||||
byte[] descriptorData = global::System.Convert.FromBase64String(
|
||||
string.Concat(
|
||||
"Cgptb3ZlLnByb3RvEgpiZW5jaHByb3RvIioKB1ZlY3RvcjMSCQoBeBgBIAEo",
|
||||
"AhIJCgF5GAIgASgCEgkKAXoYAyABKAIivwEKC01vdmVNZXNzYWdlEiUKCHBv",
|
||||
"c2l0aW9uGAEgASgLMhMuYmVuY2hwcm90by5WZWN0b3IzEhAKCHZlbG9jaXR5",
|
||||
"GAIgAygCEiYKCXdheXBvaW50cxgDIAMoCzITLmJlbmNocHJvdG8uVmVjdG9y",
|
||||
"MxIRCglwbGF5ZXJfaWQYBCABKA0SDgoGYWN0aXZlGAUgASgIEg8KB3Zpc2li",
|
||||
"bGUYBiABKAgSDQoFZ2hvc3QYByABKAgSDAoEbmFtZRgIIAEoCUItWitnaXRo",
|
||||
"dWIuY29tL2VkbWFuZDQ2L2FycGFjay9iZW5jaG1hcmtzL3Byb3RvYgZwcm90",
|
||||
"bzM="));
|
||||
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
|
||||
new pbr::FileDescriptor[] { },
|
||||
new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::Benchproto.Vector3), global::Benchproto.Vector3.Parser, new[]{ "X", "Y", "Z" }, null, null, null, null),
|
||||
new pbr::GeneratedClrTypeInfo(typeof(global::Benchproto.MoveMessage), global::Benchproto.MoveMessage.Parser, new[]{ "Position", "Velocity", "Waypoints", "PlayerId", "Active", "Visible", "Ghost", "Name" }, null, null, null, null)
|
||||
}));
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
#region Messages
|
||||
[global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
|
||||
public sealed partial class Vector3 : pb::IMessage<Vector3>
|
||||
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
|
||||
, pb::IBufferMessage
|
||||
#endif
|
||||
{
|
||||
private static readonly pb::MessageParser<Vector3> _parser = new pb::MessageParser<Vector3>(() => new Vector3());
|
||||
private pb::UnknownFieldSet _unknownFields;
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public static pb::MessageParser<Vector3> Parser { get { return _parser; } }
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public static pbr::MessageDescriptor Descriptor {
|
||||
get { return global::Benchproto.MoveReflection.Descriptor.MessageTypes[0]; }
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
pbr::MessageDescriptor pb::IMessage.Descriptor {
|
||||
get { return Descriptor; }
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public Vector3() {
|
||||
OnConstruction();
|
||||
}
|
||||
|
||||
partial void OnConstruction();
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public Vector3(Vector3 other) : this() {
|
||||
x_ = other.x_;
|
||||
y_ = other.y_;
|
||||
z_ = other.z_;
|
||||
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public Vector3 Clone() {
|
||||
return new Vector3(this);
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "x" field.</summary>
|
||||
public const int XFieldNumber = 1;
|
||||
private float x_;
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public float X {
|
||||
get { return x_; }
|
||||
set {
|
||||
x_ = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "y" field.</summary>
|
||||
public const int YFieldNumber = 2;
|
||||
private float y_;
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public float Y {
|
||||
get { return y_; }
|
||||
set {
|
||||
y_ = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "z" field.</summary>
|
||||
public const int ZFieldNumber = 3;
|
||||
private float z_;
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public float Z {
|
||||
get { return z_; }
|
||||
set {
|
||||
z_ = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public override bool Equals(object other) {
|
||||
return Equals(other as Vector3);
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public bool Equals(Vector3 other) {
|
||||
if (ReferenceEquals(other, null)) {
|
||||
return false;
|
||||
}
|
||||
if (ReferenceEquals(other, this)) {
|
||||
return true;
|
||||
}
|
||||
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(X, other.X)) return false;
|
||||
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(Y, other.Y)) return false;
|
||||
if (!pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.Equals(Z, other.Z)) return false;
|
||||
return Equals(_unknownFields, other._unknownFields);
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public override int GetHashCode() {
|
||||
int hash = 1;
|
||||
if (X != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(X);
|
||||
if (Y != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(Y);
|
||||
if (Z != 0F) hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(Z);
|
||||
if (_unknownFields != null) {
|
||||
hash ^= _unknownFields.GetHashCode();
|
||||
}
|
||||
return hash;
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public override string ToString() {
|
||||
return pb::JsonFormatter.ToDiagnosticString(this);
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public void WriteTo(pb::CodedOutputStream output) {
|
||||
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
|
||||
output.WriteRawMessage(this);
|
||||
#else
|
||||
if (X != 0F) {
|
||||
output.WriteRawTag(13);
|
||||
output.WriteFloat(X);
|
||||
}
|
||||
if (Y != 0F) {
|
||||
output.WriteRawTag(21);
|
||||
output.WriteFloat(Y);
|
||||
}
|
||||
if (Z != 0F) {
|
||||
output.WriteRawTag(29);
|
||||
output.WriteFloat(Z);
|
||||
}
|
||||
if (_unknownFields != null) {
|
||||
_unknownFields.WriteTo(output);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
|
||||
if (X != 0F) {
|
||||
output.WriteRawTag(13);
|
||||
output.WriteFloat(X);
|
||||
}
|
||||
if (Y != 0F) {
|
||||
output.WriteRawTag(21);
|
||||
output.WriteFloat(Y);
|
||||
}
|
||||
if (Z != 0F) {
|
||||
output.WriteRawTag(29);
|
||||
output.WriteFloat(Z);
|
||||
}
|
||||
if (_unknownFields != null) {
|
||||
_unknownFields.WriteTo(ref output);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public int CalculateSize() {
|
||||
int size = 0;
|
||||
if (X != 0F) {
|
||||
size += 1 + 4;
|
||||
}
|
||||
if (Y != 0F) {
|
||||
size += 1 + 4;
|
||||
}
|
||||
if (Z != 0F) {
|
||||
size += 1 + 4;
|
||||
}
|
||||
if (_unknownFields != null) {
|
||||
size += _unknownFields.CalculateSize();
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public void MergeFrom(Vector3 other) {
|
||||
if (other == null) {
|
||||
return;
|
||||
}
|
||||
if (other.X != 0F) {
|
||||
X = other.X;
|
||||
}
|
||||
if (other.Y != 0F) {
|
||||
Y = other.Y;
|
||||
}
|
||||
if (other.Z != 0F) {
|
||||
Z = other.Z;
|
||||
}
|
||||
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public void MergeFrom(pb::CodedInputStream input) {
|
||||
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
|
||||
input.ReadRawMessage(this);
|
||||
#else
|
||||
uint tag;
|
||||
while ((tag = input.ReadTag()) != 0) {
|
||||
if ((tag & 7) == 4) {
|
||||
// Abort on any end group tag.
|
||||
return;
|
||||
}
|
||||
switch(tag) {
|
||||
default:
|
||||
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
|
||||
break;
|
||||
case 13: {
|
||||
X = input.ReadFloat();
|
||||
break;
|
||||
}
|
||||
case 21: {
|
||||
Y = input.ReadFloat();
|
||||
break;
|
||||
}
|
||||
case 29: {
|
||||
Z = input.ReadFloat();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
|
||||
uint tag;
|
||||
while ((tag = input.ReadTag()) != 0) {
|
||||
if ((tag & 7) == 4) {
|
||||
// Abort on any end group tag.
|
||||
return;
|
||||
}
|
||||
switch(tag) {
|
||||
default:
|
||||
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
|
||||
break;
|
||||
case 13: {
|
||||
X = input.ReadFloat();
|
||||
break;
|
||||
}
|
||||
case 21: {
|
||||
Y = input.ReadFloat();
|
||||
break;
|
||||
}
|
||||
case 29: {
|
||||
Z = input.ReadFloat();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
|
||||
public sealed partial class MoveMessage : pb::IMessage<MoveMessage>
|
||||
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
|
||||
, pb::IBufferMessage
|
||||
#endif
|
||||
{
|
||||
private static readonly pb::MessageParser<MoveMessage> _parser = new pb::MessageParser<MoveMessage>(() => new MoveMessage());
|
||||
private pb::UnknownFieldSet _unknownFields;
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public static pb::MessageParser<MoveMessage> Parser { get { return _parser; } }
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public static pbr::MessageDescriptor Descriptor {
|
||||
get { return global::Benchproto.MoveReflection.Descriptor.MessageTypes[1]; }
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
pbr::MessageDescriptor pb::IMessage.Descriptor {
|
||||
get { return Descriptor; }
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public MoveMessage() {
|
||||
OnConstruction();
|
||||
}
|
||||
|
||||
partial void OnConstruction();
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public MoveMessage(MoveMessage other) : this() {
|
||||
position_ = other.position_ != null ? other.position_.Clone() : null;
|
||||
velocity_ = other.velocity_.Clone();
|
||||
waypoints_ = other.waypoints_.Clone();
|
||||
playerId_ = other.playerId_;
|
||||
active_ = other.active_;
|
||||
visible_ = other.visible_;
|
||||
ghost_ = other.ghost_;
|
||||
name_ = other.name_;
|
||||
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public MoveMessage Clone() {
|
||||
return new MoveMessage(this);
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "position" field.</summary>
|
||||
public const int PositionFieldNumber = 1;
|
||||
private global::Benchproto.Vector3 position_;
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public global::Benchproto.Vector3 Position {
|
||||
get { return position_; }
|
||||
set {
|
||||
position_ = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "velocity" field.</summary>
|
||||
public const int VelocityFieldNumber = 2;
|
||||
private static readonly pb::FieldCodec<float> _repeated_velocity_codec
|
||||
= pb::FieldCodec.ForFloat(18);
|
||||
private readonly pbc::RepeatedField<float> velocity_ = new pbc::RepeatedField<float>();
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public pbc::RepeatedField<float> Velocity {
|
||||
get { return velocity_; }
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "waypoints" field.</summary>
|
||||
public const int WaypointsFieldNumber = 3;
|
||||
private static readonly pb::FieldCodec<global::Benchproto.Vector3> _repeated_waypoints_codec
|
||||
= pb::FieldCodec.ForMessage(26, global::Benchproto.Vector3.Parser);
|
||||
private readonly pbc::RepeatedField<global::Benchproto.Vector3> waypoints_ = new pbc::RepeatedField<global::Benchproto.Vector3>();
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public pbc::RepeatedField<global::Benchproto.Vector3> Waypoints {
|
||||
get { return waypoints_; }
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "player_id" field.</summary>
|
||||
public const int PlayerIdFieldNumber = 4;
|
||||
private uint playerId_;
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public uint PlayerId {
|
||||
get { return playerId_; }
|
||||
set {
|
||||
playerId_ = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "active" field.</summary>
|
||||
public const int ActiveFieldNumber = 5;
|
||||
private bool active_;
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public bool Active {
|
||||
get { return active_; }
|
||||
set {
|
||||
active_ = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "visible" field.</summary>
|
||||
public const int VisibleFieldNumber = 6;
|
||||
private bool visible_;
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public bool Visible {
|
||||
get { return visible_; }
|
||||
set {
|
||||
visible_ = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "ghost" field.</summary>
|
||||
public const int GhostFieldNumber = 7;
|
||||
private bool ghost_;
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public bool Ghost {
|
||||
get { return ghost_; }
|
||||
set {
|
||||
ghost_ = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Field number for the "name" field.</summary>
|
||||
public const int NameFieldNumber = 8;
|
||||
private string name_ = "";
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public string Name {
|
||||
get { return name_; }
|
||||
set {
|
||||
name_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public override bool Equals(object other) {
|
||||
return Equals(other as MoveMessage);
|
||||
}
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public bool Equals(MoveMessage other) {
|
||||
if (ReferenceEquals(other, null)) {
|
||||
return false;
|
||||
}
|
||||
if (ReferenceEquals(other, this)) {
|
||||
return true;
|
||||
}
|
||||
if (!object.Equals(Position, other.Position)) return false;
|
||||
if(!velocity_.Equals(other.velocity_)) return false;
|
||||
if(!waypoints_.Equals(other.waypoints_)) return false;
|
||||
if (PlayerId != other.PlayerId) return false;
|
||||
if (Active != other.Active) return false;
|
||||
if (Visible != other.Visible) return false;
|
||||
if (Ghost != other.Ghost) return false;
|
||||
if (Name != other.Name) return false;
|
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return Equals(_unknownFields, other._unknownFields);
|
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}
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public override int GetHashCode() {
|
||||
int hash = 1;
|
||||
if (position_ != null) hash ^= Position.GetHashCode();
|
||||
hash ^= velocity_.GetHashCode();
|
||||
hash ^= waypoints_.GetHashCode();
|
||||
if (PlayerId != 0) hash ^= PlayerId.GetHashCode();
|
||||
if (Active != false) hash ^= Active.GetHashCode();
|
||||
if (Visible != false) hash ^= Visible.GetHashCode();
|
||||
if (Ghost != false) hash ^= Ghost.GetHashCode();
|
||||
if (Name.Length != 0) hash ^= Name.GetHashCode();
|
||||
if (_unknownFields != null) {
|
||||
hash ^= _unknownFields.GetHashCode();
|
||||
}
|
||||
return hash;
|
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}
|
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|
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
public override string ToString() {
|
||||
return pb::JsonFormatter.ToDiagnosticString(this);
|
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}
|
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|
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
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public void WriteTo(pb::CodedOutputStream output) {
|
||||
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
|
||||
output.WriteRawMessage(this);
|
||||
#else
|
||||
if (position_ != null) {
|
||||
output.WriteRawTag(10);
|
||||
output.WriteMessage(Position);
|
||||
}
|
||||
velocity_.WriteTo(output, _repeated_velocity_codec);
|
||||
waypoints_.WriteTo(output, _repeated_waypoints_codec);
|
||||
if (PlayerId != 0) {
|
||||
output.WriteRawTag(32);
|
||||
output.WriteUInt32(PlayerId);
|
||||
}
|
||||
if (Active != false) {
|
||||
output.WriteRawTag(40);
|
||||
output.WriteBool(Active);
|
||||
}
|
||||
if (Visible != false) {
|
||||
output.WriteRawTag(48);
|
||||
output.WriteBool(Visible);
|
||||
}
|
||||
if (Ghost != false) {
|
||||
output.WriteRawTag(56);
|
||||
output.WriteBool(Ghost);
|
||||
}
|
||||
if (Name.Length != 0) {
|
||||
output.WriteRawTag(66);
|
||||
output.WriteString(Name);
|
||||
}
|
||||
if (_unknownFields != null) {
|
||||
_unknownFields.WriteTo(output);
|
||||
}
|
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#endif
|
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}
|
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|
||||
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
|
||||
if (position_ != null) {
|
||||
output.WriteRawTag(10);
|
||||
output.WriteMessage(Position);
|
||||
}
|
||||
velocity_.WriteTo(ref output, _repeated_velocity_codec);
|
||||
waypoints_.WriteTo(ref output, _repeated_waypoints_codec);
|
||||
if (PlayerId != 0) {
|
||||
output.WriteRawTag(32);
|
||||
output.WriteUInt32(PlayerId);
|
||||
}
|
||||
if (Active != false) {
|
||||
output.WriteRawTag(40);
|
||||
output.WriteBool(Active);
|
||||
}
|
||||
if (Visible != false) {
|
||||
output.WriteRawTag(48);
|
||||
output.WriteBool(Visible);
|
||||
}
|
||||
if (Ghost != false) {
|
||||
output.WriteRawTag(56);
|
||||
output.WriteBool(Ghost);
|
||||
}
|
||||
if (Name.Length != 0) {
|
||||
output.WriteRawTag(66);
|
||||
output.WriteString(Name);
|
||||
}
|
||||
if (_unknownFields != null) {
|
||||
_unknownFields.WriteTo(ref output);
|
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|
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|
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#endif
|
||||
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
||||
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
|
||||
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|
||||
int size = 0;
|
||||
if (position_ != null) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeMessageSize(Position);
|
||||
}
|
||||
size += velocity_.CalculateSize(_repeated_velocity_codec);
|
||||
size += waypoints_.CalculateSize(_repeated_waypoints_codec);
|
||||
if (PlayerId != 0) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeUInt32Size(PlayerId);
|
||||
}
|
||||
if (Active != false) {
|
||||
size += 1 + 1;
|
||||
}
|
||||
if (Visible != false) {
|
||||
size += 1 + 1;
|
||||
}
|
||||
if (Ghost != false) {
|
||||
size += 1 + 1;
|
||||
}
|
||||
if (Name.Length != 0) {
|
||||
size += 1 + pb::CodedOutputStream.ComputeStringSize(Name);
|
||||
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
public void MergeFrom(MoveMessage other) {
|
||||
if (other == null) {
|
||||
return;
|
||||
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|
||||
if (other.position_ != null) {
|
||||
if (position_ == null) {
|
||||
Position = new global::Benchproto.Vector3();
|
||||
}
|
||||
Position.MergeFrom(other.Position);
|
||||
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|
||||
velocity_.Add(other.velocity_);
|
||||
waypoints_.Add(other.waypoints_);
|
||||
if (other.PlayerId != 0) {
|
||||
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|
||||
}
|
||||
if (other.Active != false) {
|
||||
Active = other.Active;
|
||||
}
|
||||
if (other.Visible != false) {
|
||||
Visible = other.Visible;
|
||||
}
|
||||
if (other.Ghost != false) {
|
||||
Ghost = other.Ghost;
|
||||
}
|
||||
if (other.Name.Length != 0) {
|
||||
Name = other.Name;
|
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|
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|
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|
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|
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||||
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|
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public void MergeFrom(pb::CodedInputStream input) {
|
||||
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
|
||||
input.ReadRawMessage(this);
|
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#else
|
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uint tag;
|
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|
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|
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// Abort on any end group tag.
|
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return;
|
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|
||||
switch(tag) {
|
||||
default:
|
||||
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
|
||||
break;
|
||||
case 10: {
|
||||
if (position_ == null) {
|
||||
Position = new global::Benchproto.Vector3();
|
||||
}
|
||||
input.ReadMessage(Position);
|
||||
break;
|
||||
}
|
||||
case 18:
|
||||
case 21: {
|
||||
velocity_.AddEntriesFrom(input, _repeated_velocity_codec);
|
||||
break;
|
||||
}
|
||||
case 26: {
|
||||
waypoints_.AddEntriesFrom(input, _repeated_waypoints_codec);
|
||||
break;
|
||||
}
|
||||
case 32: {
|
||||
PlayerId = input.ReadUInt32();
|
||||
break;
|
||||
}
|
||||
case 40: {
|
||||
Active = input.ReadBool();
|
||||
break;
|
||||
}
|
||||
case 48: {
|
||||
Visible = input.ReadBool();
|
||||
break;
|
||||
}
|
||||
case 56: {
|
||||
Ghost = input.ReadBool();
|
||||
break;
|
||||
}
|
||||
case 66: {
|
||||
Name = input.ReadString();
|
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break;
|
||||
}
|
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}
|
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}
|
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#endif
|
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}
|
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|
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#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
|
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
|
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[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
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void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
|
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uint tag;
|
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while ((tag = input.ReadTag()) != 0) {
|
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if ((tag & 7) == 4) {
|
||||
// Abort on any end group tag.
|
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return;
|
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}
|
||||
switch(tag) {
|
||||
default:
|
||||
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
|
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break;
|
||||
case 10: {
|
||||
if (position_ == null) {
|
||||
Position = new global::Benchproto.Vector3();
|
||||
}
|
||||
input.ReadMessage(Position);
|
||||
break;
|
||||
}
|
||||
case 18:
|
||||
case 21: {
|
||||
velocity_.AddEntriesFrom(ref input, _repeated_velocity_codec);
|
||||
break;
|
||||
}
|
||||
case 26: {
|
||||
waypoints_.AddEntriesFrom(ref input, _repeated_waypoints_codec);
|
||||
break;
|
||||
}
|
||||
case 32: {
|
||||
PlayerId = input.ReadUInt32();
|
||||
break;
|
||||
}
|
||||
case 40: {
|
||||
Active = input.ReadBool();
|
||||
break;
|
||||
}
|
||||
case 48: {
|
||||
Visible = input.ReadBool();
|
||||
break;
|
||||
}
|
||||
case 56: {
|
||||
Ghost = input.ReadBool();
|
||||
break;
|
||||
}
|
||||
case 66: {
|
||||
Name = input.ReadString();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
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}
|
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#endif
|
||||
|
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}
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|
||||
m_InitializeOnStartup: 1
|
||||
m_PackageRequiringCoreStatsPresent: 0
|
||||
UnityAdsSettings:
|
||||
m_Enabled: 0
|
||||
m_InitializeOnStartup: 1
|
||||
m_TestMode: 0
|
||||
m_IosGameId:
|
||||
m_AndroidGameId:
|
||||
m_GameIds: {}
|
||||
m_GameId:
|
||||
PerformanceReportingSettings:
|
||||
m_Enabled: 0
|
||||
@@ -0,0 +1,14 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!937362698 &1
|
||||
VFXManager:
|
||||
m_ObjectHideFlags: 0
|
||||
m_IndirectShader: {fileID: 0}
|
||||
m_CopyBufferShader: {fileID: 0}
|
||||
m_SortShader: {fileID: 0}
|
||||
m_StripUpdateShader: {fileID: 0}
|
||||
m_RenderPipeSettingsPath:
|
||||
m_FixedTimeStep: 0.016666668
|
||||
m_MaxDeltaTime: 0.05
|
||||
m_CompiledVersion: 0
|
||||
m_RuntimeVersion: 0
|
||||
@@ -0,0 +1,8 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!890905787 &1
|
||||
VersionControlSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Mode: Visible Meta Files
|
||||
m_CollabEditorSettings:
|
||||
inProgressEnabled: 1
|
||||
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"m_SettingKeys": [
|
||||
"VR Device Disabled",
|
||||
"VR Device User Alert"
|
||||
],
|
||||
"m_SettingValues": [
|
||||
"False",
|
||||
"False"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Benchmarks", "Benchmarks.csproj", "{b6ce87c6-d606-93b9-b8b1-3b520c8d6bae}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{b6ce87c6-d606-93b9-b8b1-3b520c8d6bae}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{b6ce87c6-d606-93b9-b8b1-3b520c8d6bae}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1 +1,8 @@
|
||||
module github.com/edmand46/arpack
|
||||
|
||||
go 1.23
|
||||
|
||||
require (
|
||||
github.com/google/flatbuffers v25.2.10+incompatible
|
||||
google.golang.org/protobuf v1.36.11
|
||||
)
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
github.com/google/flatbuffers v25.2.10+incompatible h1:F3vclr7C3HpB1k9mxCGRMXq6FdUalZ6H/pNX4FP1v0Q=
|
||||
github.com/google/flatbuffers v25.2.10+incompatible/go.mod h1:1AeVuKshWv4vARoZatz6mlQ0JxURH0Kv5+zNeJKJCa8=
|
||||
github.com/google/go-cmp v0.7.0 h1:wk8382ETsv4JYUZwIsn6YpYiWiBsYLSJiTsyBybVuN8=
|
||||
github.com/google/go-cmp v0.7.0/go.mod h1:pXiqmnSA92OHEEa9HXL2W4E7lf9JzCmGVUdgjX3N/iU=
|
||||
google.golang.org/protobuf v1.36.11 h1:fV6ZwhNocDyBLK0dj+fg8ektcVegBBuEolpbTQyBNVE=
|
||||
google.golang.org/protobuf v1.36.11/go.mod h1:HTf+CrKn2C3g5S8VImy6tdcUvCska2kB7j23XfzDpco=
|
||||
Reference in New Issue
Block a user