feat: added benchmarks
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UNITY_ASSETS := benchmarks/unity/Assets
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.PHONY: bench-image generate bench size gen-unity
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IMAGE := arpack-bench
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bench-image:
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docker build -f Dockerfile.bench -t $(IMAGE) .
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generate:
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go run ./cmd/arpack -in benchmarks/arpackmsg/messages.go -out-go benchmarks/arpackmsg
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protoc --go_out=. --go_opt=paths=source_relative benchmarks/proto/move.proto
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generate-docker: bench-image
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docker run --rm -v "$(PWD):/workspace" -w /workspace $(IMAGE) make generate
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bench:
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go test ./benchmarks/... -bench=. -benchmem -count=1 -run=^$$
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size:
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go test ./benchmarks/... -run=TestMessageSize -v
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bench-docker: bench-image
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docker run --rm -v "$(PWD):/workspace" -w /workspace $(IMAGE) make bench
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gen-unity:
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mkdir -p "$(UNITY_ASSETS)/Benchmarks"
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go run ./cmd/arpack \
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-in benchmarks/arpackmsg/messages.go \
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-out-cs "$(UNITY_ASSETS)/Benchmarks/" \
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-cs-namespace Arpack.Messages
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protoc -I benchmarks/proto \
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--csharp_out="$(UNITY_ASSETS)/Benchmarks/" \
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benchmarks/proto/move.proto
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@echo "Done. Attach BenchmarkRunner to a GameObject in SampleScene and press Play."
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